Creating Shattered Crystals in Blender

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  • Опубліковано 19 сер 2024
  • Follow me on Instagram:
    / maxhayart
    3D Environments Course + 3 Asset Packs:
    www.maxhayart....

КОМЕНТАРІ • 65

  • @ugecko1052
    @ugecko1052 Рік тому +75

    If you dont have the cell Fracture option, go into Edit/Preferences/Add-ons, then type in Cell Fracture o/

    • @Oscar-vf9tg
      @Oscar-vf9tg Рік тому +1

      thanks! was so confused why I didnt see it as an alternative

    • @debfines247
      @debfines247 Рік тому +1

      Carefull he's a hero

    • @Bruh-zz2qi
      @Bruh-zz2qi 11 місяців тому +1

      bro just saved MY LIFE thank you

    • @tvaxoalotl3738
      @tvaxoalotl3738 6 місяців тому +1

      Bro thank you so much your a legend

    • @dalemetv5221
      @dalemetv5221 Місяць тому

      you are the best

  • @fadepanther6224
    @fadepanther6224 Рік тому +7

    This was one of the first tutorial/info I followed without practicing the things discussed in it but I learned so much from it. Cell fractures, parenting those fractures to an empty, location-only transformation, a light overview of the options in the fractures options, and how to make a glowing crystal that doesn't need sub-surf scatter.
    For under 20 minutes you covered so much in a way that I fully enjoyed learning from. I wish you the best in the future dude. ^_^

  • @brittmelo2524
    @brittmelo2524 Рік тому +6

    So many good tips in here, gonna have fun trying this out.
    Can’t thank you enough for your tutorials.

  • @Catastrio
    @Catastrio Рік тому +40

    I imagine this is super easy but I'd like a tutorial on those square tiles. I dunno why but mine always look super unnatural. I don't know if it's the texturing, the modeling or the lighting but something gets me hung up 👀

    • @j33t78
      @j33t78 Рік тому

      Same with me 😅

    • @ethanael_yovan
      @ethanael_yovan Рік тому

      can try a different texture, or try unwrapping that texture, maybe even adding a color ramp between the texture and emission or emission strength. those are the main things making the crystals look cool. ya can move around the uv map in the uv editor to find better locations, more complex and crowded image textures make it look better as far as i can see

    • @nerhf
      @nerhf Рік тому

      I think it's because you're displaying with eevee by default, try to switch to cycles (+gpu compute)

  • @Gianlucacardoni
    @Gianlucacardoni 6 місяців тому

    This is an absolute gem of a tutorial!

  • @TheAllin1der
    @TheAllin1der 9 місяців тому

    I had knowledge on cell fracture, but the texturing portion here was great info! Thanks!

  • @WereHomeFortnite
    @WereHomeFortnite 5 місяців тому

    You've inspired me to do more, thank you!

  • @maak.g
    @maak.g Рік тому

    your tutorials are invaluable dude, they've been helping a lot with an upcoming project of mine

  • @zombiesandpelicans6969
    @zombiesandpelicans6969 Рік тому

    Ok how have I not seen your channel till now amazing work bro!

  • @garciarobert3468
    @garciarobert3468 Рік тому +1

    This is an amazing and wonderful lecture. I am so lucky to have found this channel. Thank you.

  • @s9TeeN
    @s9TeeN 7 місяців тому +1

    Mine is not doing the same thing. Even with Cell Fracture on default, mine is creating the spiked divisions but separating the exterior face. Also I still have a solid sphere in the center. From what I can see, the only difference is that I'm using 4.0...

  • @markhunter5594
    @markhunter5594 Рік тому

    you are a true artist and a master of Blender love your work ❤

  • @midsa7789
    @midsa7789 11 місяців тому

    it's so awesome addon and tutorial
    i'll try it. Thanks!

  • @shokomann
    @shokomann Рік тому

    Amazing Max, Thank you!

  • @goldstick3D
    @goldstick3D Рік тому

    Perfect! Thank you!

  • @SuperIceteapeach
    @SuperIceteapeach Рік тому

    I see Max Hay, i press Like.

  • @GaryParris
    @GaryParris Рік тому

    yes it's a good way to make some interesting components for a scene :O) it was good to see your exploration of this :O)

  •  Рік тому

    Very cool !

  • @asimov2144
    @asimov2144 Рік тому

    One more to watch and watch again in slow motion to fully understand all the tips ! Thank You :)

  • @AtrusDesign
    @AtrusDesign Рік тому

    Very inspiring and cool as always.

  • @marinamaximchuk4859
    @marinamaximchuk4859 Рік тому

    thank you! interesting and beautiful!

  • @dane639-e9c
    @dane639-e9c Рік тому +1

    thanks

  • @shamusmoore
    @shamusmoore Рік тому +3

    ok, I love how you do all this, but can you pleeease make a tutorial on how to add models to saved assets and how to make it where you can drag them into any save?

    • @ExoticCrickett
      @ExoticCrickett Рік тому +3

      Theres lot of tutorials for that

    • @alexgonzalez8753
      @alexgonzalez8753 Рік тому

      theres an addon, i believe its kitbash and hes made a video on this

    • @SpaghettioH
      @SpaghettioH Рік тому +2

      if you're talking about using the asset browser, there is a tonne of video tutorials out there on how to set it up and add your own models to it

    • @shamusmoore
      @shamusmoore Рік тому

      @@alexgonzalez8753 o ty

    • @jakeshepperd483
      @jakeshepperd483 Рік тому +1

      He has a video on this already: ua-cam.com/video/fd8mXdtVAaA/v-deo.html

  • @ranqz6285
    @ranqz6285 Рік тому

    Hey Max, your videos have helped tremendously on my blender progress. Do you think you could make a video about your cycle render settings? Keep up the great work, grateful for people like you!

  • @Kris_misra
    @Kris_misra Рік тому

    Maybe I would try here mix shader where I add a transperant bsdf with the principle bsdf where I add alpha blend in transperant bsdf. Then I would add the noise texture with color ramp for randomness ig. That would give the same result as u have shown

  • @arashtehrani7726
    @arashtehrani7726 Рік тому

    hey maX, tnks for share this. great video. GL

  • @DesignerNetanel
    @DesignerNetanel Рік тому

    If u click F9 u will get the menu back unless u change some perimeters

  • @GambareTV
    @GambareTV Місяць тому

    Plzzzz Can someone tell me how he"s getting that rendered screen where we can see our final output???

  • @justkizzit
    @justkizzit Рік тому +2

    Im curious what are your settings? cause in my viewport the objects look rough but roughness is off

  • @ih4269
    @ih4269 Рік тому

    I'm have a tough time getting transform by location to work. Scale works fine until I click location, when its clicks nothing moves.

  • @dougieladd
    @dougieladd Рік тому

    Very interesting

  • @sir3337
    @sir3337 Рік тому

    Lol I was just trying to do this yesterday.

  • @gigxr
    @gigxr Рік тому

    thanks bro

  • @litboy256
    @litboy256 Рік тому

    lighting tutorial please

  • @ReachSkyline
    @ReachSkyline Рік тому

    ur great

  • @folksnote
    @folksnote 9 місяців тому

    it can't be work on eevee right?

  • @dersun6205
    @dersun6205 5 місяців тому

    what hotkey did you use to pull up the display as menu at 16:06? Was it the addon or is it a built in hotkey?

  • @TheMcBobbles
    @TheMcBobbles Рік тому

    Do you have a video on how you setup your layout?

  • @user-BananaMan980
    @user-BananaMan980 Рік тому

    Just wondering when I clicked the image texture in the shader editor everytime, why my UV editor won't show the image?
    And also when I switched the image like 17:05 , UV editor won't change, either ....

  • @mightytoothpick
    @mightytoothpick Рік тому

    i just followed the tutorial but my volume scatter looks like a bunch of little dots instead of mist, any solution for this issue? blender 3.4.1

  • @rullyandrean4450
    @rullyandrean4450 Рік тому +1

    Hey max, how do you make red beam to moon on ur cosmic dread artwork? Is it post pro or u did it in blender?

  • @Grimstore
    @Grimstore Рік тому

    Hello, does anyone know where he gets his human models ? thank you

  • @beristainbear3924
    @beristainbear3924 11 місяців тому

    RTX 2080 super here, is 40 minutes of render time normal?

  • @SHAVIM
    @SHAVIM Рік тому

    how do you get the people models :o

  • @jjc1mowery
    @jjc1mowery Рік тому

    Can you animate scaling the locations?

  • @user-ys7zk3qd7e
    @user-ys7zk3qd7e Рік тому

    hi max, i'm thinking about to animate this. what nodes that i can automate on my timeline?

  • @phalhappy8612
    @phalhappy8612 Рік тому

    damn 24 GB Vram xD your setup is quit mad

  • @kornelstrebl6782
    @kornelstrebl6782 Рік тому

    quick question because I'm a complete noob when it comes to computer hardware. How do you have 24gb of VRAM? I have 8GB only. I have a 12th Gen Intel Core i7 -12700 and a GeForce RTX 3070. Like what can I do to increase my numbers? Cuz when I'm making scenes I have to restart blender alot and it crashes sometimes cuz that 8GB cap is hit.

    • @metallmen
      @metallmen Рік тому

      He has RTX4090 (or 3090) or something from a professional line up, you can not increase your video memory, only way is buying new card. I used to have RTX2080 with 8Gb and it was kinda ok, maybe you should watch some videos about optimization your workflow or Blender settings

    • @kornelstrebl6782
      @kornelstrebl6782 Рік тому

      @@metallmen what if I bought another let’s say 3070. Would that double what I have? So go up to 16 if I use them simultaneously?

    • @maxhayart
      @maxhayart  Рік тому +1

      No, there may be a complicated way to make that work but I’m pretty sure getting another 3070 won’t increase VRAM. Best thing to do in my opinion would be sell the 3070 and get a 3090 if possible, and assuming your computer can handle it (check nvidias website for requirements). I made the same switch and it’s awesome

  • @Cup0chai
    @Cup0chai Рік тому +1

    First