Top S Tier Survivor Builds Part 2 - ua-cam.com/video/gZ48suINucQ/v-deo.htmlsi=gZMwhA9rzWDmFOxv YO there were a few great perks & builds that I forgot to include in this video so I made a part 2 =)
After every update I run windows for like 100 games because they always change up the tiles and add dead zones. Kinda have to relearn the maps in a way
You really opened my eyes to how fun (and also strong) the "free" perks from the blood web are. Such as Deja vu (i run on all of my survivor builds) We'll make it, No one left behind, and Kindred (honestly, such a powerful perk). It's really good to see these ones getting the love that they deserve on your videos.
I have been saying the same thing recently when considering perks "I want value from all my perks almost every game." My best build is Windows, Kindred, Alert, Sprint Burst. Although often I switch out Alert to test other perks - and I have been liking De Ja Vu. Thanks for sharing these builds, I like the generator one.
Autodidact, Solidarity, second wind, empathic connection. Works well to remove killer pressure mid-game. Overzealous, deja vu, inner strength. Speedier gens (16%-26%), 8 sec heal
One of my main builds for the past few months: fast track, stake out, Deja vu, built to last - paired with a commodious toolbox and yellow add ons the gens go fast. Imagine a swf with all of these. Then trading off hooks and chase and you’re benefiting the team every time you get a hook. Win win. One of my friends usually does bring an unhook/heal build.
i always appreciate your build videos. i have also always valued perks with consistent value above the "meta" perks. It is nice to see these undervalued perks showcased, thank you again for a great video!
Im still relatively new to the game and learning good tips from everyone. Ill try alot of these suggestions. My main build is windows, de ja vu, lithe and overzealous
i like bond more than empathy unless im speedy healer, but most the time ppl are queued together and just group 24/7 or i get there 2 seconds late. i take windows over empathy but keep the rest
Beautiful takes on the builds now I will subscribe because I enjoyed them. One very important issue I have to say is... You forgot windows of opportunities!
Thank you for these videos bro. You do what I'm too lazy to do Haha. I already do too much theory crafting for other games so it's nice having others doing it for other games. You're information on the perks is also really great. Keep up the good work. Smashing that like button bro
Another great one that i use alot is the stakeout + hyperfocus build but with we'll make it + autodidact. You keep the tokens for gens and even if you dont get skill checks, you still have the healing speed
I used to stick to one build and do nothing else, and I don't remember exactly what I had, but I know Adrenaline and Lithe were always there. Still are for the most part. Recently, my staple build was Adren, Alert, Fixated, and Lithe, because I learned how superb Fixated is thanks to Chaos Shuffle. Also learned about Fogwise through CS, and I kinda jumped between it and Alert for a bit. Since Adren's been nerfed quite a lot, I've been branching out and trying a few different builds. I did one with a teammate where my friend would have Power of Two and ideally an Obsession perk, but the only one that would've been relatively good for her, Mettle of Man, she doesn't have, so we had to rely on her just naturally being the Obsession. Anyway, she would have Power of Two while I would have Collective Stealth, Blood Pact, Aftercare, and Lucky Break. Ideal scenario would be I get found, get hit, get away with LB, find my teammate thanks to Blood Pact, get healed, then we both have no scratch marks and 12% Haste as long as we were close to each other, and Aftercare would help with that during chase. We only ended up getting it to truly work twice, once was pretty much just making it easier for us to get around the map since we weren't found for the rest of the game, and the second was against a Hag, so a 110 killer, meaning we were faster without bloodlust, and it was a crazy long chase, it was glorious. Otherwise, I've kinda been experimenting with individual perks moreso than builds. I remember essentially none of them, pretty much just a few that you talked about in the vid, but it's been nice playing more to figure out utility of perks than anything else.
Truly enjoy your content! Thank you so much for the time and effort you put into your videos they help me out tremendously and I always look forward to your next video 💯 🔥
I use Alert, Deja Vu, well make it, and a flex spot. Deja is mandatory love it so much. Saved so many game breaking 3 gens. Alert tells me where chases are or what gens i should head to when killer kicks. Well make it, bc lasts long time and heals ppl faster off hook.
@StArkyBuildZ it shocks me that it isn't used more. Just knowing where there are gens that arnt complete. Helps me navigate dredge darkness, and let's me turn my brain off a bit and not have to remember gen spawn. Criminally underrated
I always run botany to heal myself & my team faster, sprint burst to get create distance, self care so I can heal myself after being unhooked if needed, and resurgence for a guaranteed full heal after being unhooked.
i feel like taking ideas from build 1 and 3 would be good for me. i think Deja Vu, Windows of Opportunity, Sprint Burst or Empathy, and Leader could be nice
In the second build i would replace hpyerfocus stakeout combo with sprint burst and dejavu (if u play with friend then the other guy would have bond + prove thyself). By the time u finish gen you get sprint burst to another gen which u know where it is thanks to deja vu. Your friend will find you easily with bond if he needs to built to last his toolbox on his way there. also i don't think hyperfocus is great nor consistent. HyperF require you to stay on gen but stake out needs killer nearby, if killer is close he can push you off and you lose all HyperF. stacks.
Normally I play a slightly different version of your first (edit: or third) build. Deja vu, We will make it, Lithe and Empathy. Sometimes I switch up Empathy for Bond and We will make it for Botany. Depends on what I want to do. I choose Empathy over Bond normally, because I also know where the killer is (or is not any more) at most times. And we will make it over Botany, because 100% just feels so much better and I am going for many saves too. A fellow consistency perk enjoyer!
Yessss they both sound like solid builds and I think there's quite a few mix of the above perks that would still do quote well! Honestly may due a part two to this episode.haha
I'm surprised by hyperfocus. the benefits of POTENTIAL skill checks just doesn't outweigh the facts of speed percentages from other perks. Streetwise might pair well with resilience and prove thyself. if you added on Dead hard you'll always have that exra 16% action speed boost, or swap streetwise for built to last to compensate for lack of charges and you'll have gens done in under 10 minutes assuming at least one other has these perks.
The build that I’ve really been loving lately is the “time saver build” RESURGENCE - auto heals you 70% after being unhooked. DEJA VU - 6% bonus repair speed on their 3-gen EMPATHETIC CONNECTION - Injured survivors see your aura AND you heal 30% faster COUNTERFORCE - Cleanse totems 20% faster Then you bring a toolbox or a medkit for more repair/heal speed
running champion of light & flashlighting every time you make the killer break a pallet makes them slower making the chases longer, also gives more time to get to or find the next loop, the perk i switched out to when i dropped windows of opportunity once i learned the maps a lil better & didn’t need the crutch, you can be really annoying blinding the killer & slowing them & running another chase perk, that’s champ of light, second chase perk, your exhaustion perk, & the flashlight all working for the chase
for the gen rush build, instead of using streetwise use this is not happening so when you are injured your great skill checks are GREATLY increased so you can just crush through the generator.
@@chad4391 pretty sure the value and consistency from streetwise is much better 😁. Not happening only increases the width of the great skill checks, not the frequency
@@vortexray8120 tbh we are both wrong in my opinion, ever since bardic inspiration came out i think its better than both streetwise or this is not happening. I also now think that any gen rush perk that has to do with you being injured is terrible cause no one likes relying on your perks while being one tap.
What is your opinion on comboing Fast Track with Stake Out and HyperFocus? My mainstay build at the moment is Deliverance, Bond, Windows of Opportunity, and either Flashbang or Balanced Landing. I prefer doing a lot of chase or shadowing actions so this has always been my preference.
@@TexanShield I’m in an elo right now where i’m forced to either be permanently doing chase, because the rest are downed in 15 seconds. Or doing gens because absolutely no one will ever do one if i don’t. So i’m basically abusing everyone to get out of hell lmao.
These are all good perks that are underrated but, you forgot the powerhouse that is Kindred which is arguably more consistent than we'll make it. It's my Deja Vu as a solo que player because its information is so powerful, especially on smaller maps but even on bigger maps because of the secondary effect which essentially gives you unlimited bond when someone else is on the hook as well as info on the killer's whereabouts, if they're camping or what direction they're heading in.
@StArkyBuildZ a bit unusual request, can u make a pin comment which shows all the perks in video and which survivor is required to unlock them please 🙏
Pretty much. Bond and deception are the others for me but deception never comes off. It's saved my butt too many times. Any means necessary is really good but sometimes doesn't do much in matches.
No wonder why when I use fog wise hyper focus stake out and adrenaline I always win because its just consistent especially since I can hit great skill checks normally
Wiretap. Balanced landing. Kindred. Open handed. If i do well, evwryone gets wall hacks. If i dont do well, everyone gets REALLY good wall hacks. Thats my favorite build.
i dont like when killers camp/facecamp a survivor.. thats why borrow time was a must for me til they added the effect to always be active when you are saved.. so now i just use reassurance (doesnt help me every game, but it helps with the less fun games i have where the killer facecamps a survivor) then i just use lithe, we ll make it and kindred.. (again, anti camping) if killer kill us all cause he s downing survivors every 10 secs and he s a beast, it s ok for me.. but the camping strategy is kinda sht
Bardic inspiration instead of steakout don't know if this video came bf the dnd upd8 yes its a gambling perk but its extra progress from skillcheck nomatter what btw rolling 1 is rare so don't worry its a fun twist ig
Everybody gets access to the small pool of free perks. Every survivor has 3 unique perks. Prestige that survivor at least one time to unlock that perk on every other survivor you own. In a nutshell
A couple of perks somewhat relying on itrm addons are not very consistent as those drop random at bloodweb. Sugestions of builds not relyong on items for players that aren´t very good looping but still want the best chances to survive or at least get a decent score without big frustrations?
It's not gonna take long to get the items on the blood web. Just keep leveling up. Worse case scenario don't use the item add ons or just don't use an item. Builds should be fine except for the gen rush build (toolbox needed)
Any builds that don’t have at least one anti tunnel perk is not good in my opinion, most of the people can’t loop good for their lives and god knows how killers like to tunnel these days, you can’t get value from any perks whatsoever if you can’t even stay in one game for more than 5 min
Anti tunnel perk on a player who can't loop only saves a few extra seconds so not really even worth it. Those perks are honestly better for people who are really good at the game lol
@@TexanShield hmm I’m very bad at survivors but whenever killers try to tunnel me with my anti tunnel perks, I can at least make them lost another 1 or 2 gens bc I also use dead hard to waste extra time, but each to their own I guess
The issue with such a game, when survivors are very good, contacting each other and have meta/S perks is... you lose as a killer in lobby, if yo udo not take strong killer with strong perks. Game on higher levels force you to play in certain way with certain perks. Your perks from the beginning of video do nto seem as "S" class.
Top S Tier Survivor Builds Part 2 - ua-cam.com/video/gZ48suINucQ/v-deo.htmlsi=gZMwhA9rzWDmFOxv
YO there were a few great perks & builds that I forgot to include in this video so I made a part 2 =)
What is the personnage bro?
Respect for mostly using free perks/teachables on free characters
A happy accident haha 😂 👍👍
Windows of Opportunity is consistent for me because I suck in chase. I usually pair it with Lithe to stay safe.
That's a solid one for sure!
Throw in dance with me you’ll be safe asl
@@borndeathpool9811 no dancing on the channel 😉
Windows is almost necessary for me. I dont know the new maps at all
After every update I run windows for like 100 games because they always change up the tiles and add dead zones. Kinda have to relearn the maps in a way
You really opened my eyes to how fun (and also strong) the "free" perks from the blood web are. Such as Deja vu (i run on all of my survivor builds) We'll make it, No one left behind, and Kindred (honestly, such a powerful perk). It's really good to see these ones getting the love that they deserve on your videos.
Hell yeah man!! Some of the free perks are def the best ones haha
I have been saying the same thing recently when considering perks "I want value from all my perks almost every game." My best build is Windows, Kindred, Alert, Sprint Burst. Although often I switch out Alert to test other perks - and I have been liking De Ja Vu.
Thanks for sharing these builds, I like the generator one.
the 2nd build is pretty strong with just built to last and streetwise, so its fun to bring some perks for other situations too, i like it
Used the first build in the video and won 4 games in a row. The amount of info you get feels insane
👏👏👏👏 ez
Autodidact, Solidarity, second wind, empathic connection.
Works well to remove killer pressure mid-game.
Overzealous, deja vu, inner strength.
Speedier gens (16%-26%), 8 sec heal
One of my main builds for the past few months: fast track, stake out, Deja vu, built to last - paired with a commodious toolbox and yellow add ons the gens go fast. Imagine a swf with all of these. Then trading off hooks and chase and you’re benefiting the team every time you get a hook. Win win. One of my friends usually does bring an unhook/heal build.
Omg also I didn’t even think about streetwise, so. smart.
@@prettysadcapricorn smartwise
@@prettysadcapricorn yeah def ditch fast track for streetwise 😁😁‼️‼️
@@TexanShield I literally am using this build rn and omg hyperfocus and streetwise changed my life thank you
i always appreciate your build videos. i have also always valued perks with consistent value above the "meta" perks. It is nice to see these undervalued perks showcased, thank you again for a great video!
Hell yeah buddy 💪💪💪
I like Overcome, Distortion, Deja Vu, and Off the record
OTR is toooo good lol
I'm running frankins demise basekit now. Thanks for the video
Lol ripppppp
Im still relatively new to the game and learning good tips from everyone. Ill try alot of these suggestions. My main build is windows, de ja vu, lithe and overzealous
Great builds, I always use a variant of build 1 but number two looks really good to me.
Hell yeahhh 💪💪💪‼️‼️
De Ja Vu, Bond, Empathy, & Sprint Burst are the only perks I ever want to play with. I love my aura reading!
Bond is useless once you have Empathy
i like bond more than empathy unless im speedy healer, but most the time ppl are queued together and just group 24/7 or i get there 2 seconds late. i take windows over empathy but keep the rest
And even if you get to the endgame with adrenaline, you still get no value if you’re on hook at the time 💀
Or getting chased while hurt it works. I’m sad they nerfed it a little
Or you're not injured when you reach the endgame and get no value also
@@Iusebandagesyou get a speed boost
Nah as annoying survivor make killer chase until 5 gen , i can confirm that perk is worth😅 for me
Why did they have to nerf that. Catering to killers.
Bond, Deja Vu, Kindred, Resilience was my go to build when I wasn't running Lore builds for each of my survivors.
Nice video! I value consistency as well
@@mb10637 🔥🔥
Finally someone sees how amazing bond is!
Beautiful takes on the builds now I will subscribe because I enjoyed them. One very important issue I have to say is... You forgot windows of opportunities!
It's in the second episode 👍
Thank you for these videos bro. You do what I'm too lazy to do Haha. I already do too much theory crafting for other games so it's nice having others doing it for other games. You're information on the perks is also really great. Keep up the good work. Smashing that like button bro
Hellz yeah man, I'm glad you loving the content homie! 💪
My go-to perks are always Sprint Burst, Bond, and Deja Vu. My fourth perk changes depending on how I want to play.
Thanks for the great builds!! ❤
@@lizzyllama Of course!
Another great one that i use alot is the stakeout + hyperfocus build but with we'll make it + autodidact. You keep the tokens for gens and even if you dont get skill checks, you still have the healing speed
I used to stick to one build and do nothing else, and I don't remember exactly what I had, but I know Adrenaline and Lithe were always there. Still are for the most part. Recently, my staple build was Adren, Alert, Fixated, and Lithe, because I learned how superb Fixated is thanks to Chaos Shuffle. Also learned about Fogwise through CS, and I kinda jumped between it and Alert for a bit. Since Adren's been nerfed quite a lot, I've been branching out and trying a few different builds.
I did one with a teammate where my friend would have Power of Two and ideally an Obsession perk, but the only one that would've been relatively good for her, Mettle of Man, she doesn't have, so we had to rely on her just naturally being the Obsession. Anyway, she would have Power of Two while I would have Collective Stealth, Blood Pact, Aftercare, and Lucky Break. Ideal scenario would be I get found, get hit, get away with LB, find my teammate thanks to Blood Pact, get healed, then we both have no scratch marks and 12% Haste as long as we were close to each other, and Aftercare would help with that during chase. We only ended up getting it to truly work twice, once was pretty much just making it easier for us to get around the map since we weren't found for the rest of the game, and the second was against a Hag, so a 110 killer, meaning we were faster without bloodlust, and it was a crazy long chase, it was glorious.
Otherwise, I've kinda been experimenting with individual perks moreso than builds. I remember essentially none of them, pretty much just a few that you talked about in the vid, but it's been nice playing more to figure out utility of perks than anything else.
Truly enjoy your content! Thank you so much for the time and effort you put into your videos they help me out tremendously and I always look forward to your next video 💯 🔥
Awwww snaps!!! Really happy you're loving the content 😁😁
Prove thyself, bond, botany, we'll make it. The best damn support build ive ever used
Bond is my permaslot. The info is crazzzyyyy
thanks for sharing the gen rushing build!
Love
I use Alert, Deja Vu, well make it, and a flex spot. Deja is mandatory love it so much. Saved so many game breaking 3 gens. Alert tells me where chases are or what gens i should head to when killer kicks. Well make it, bc lasts long time and heals ppl faster off hook.
Deja vu is the fooking tits!!!
@StArkyBuildZ it shocks me that it isn't used more. Just knowing where there are gens that arnt complete. Helps me navigate dredge darkness, and let's me turn my brain off a bit and not have to remember gen spawn. Criminally underrated
I always run botany to heal myself & my team faster, sprint burst to get create distance, self care so I can heal myself after being unhooked if needed, and resurgence for a guaranteed full heal after being unhooked.
i feel like taking ideas from build 1 and 3 would be good for me. i think Deja Vu, Windows of Opportunity, Sprint Burst or Empathy, and Leader could be nice
Whatever floats ur boat buddy =D
In the second build i would replace hpyerfocus stakeout combo with sprint burst and dejavu (if u play with friend then the other guy would have bond + prove thyself). By the time u finish gen you get sprint burst to another gen which u know where it is thanks to deja vu. Your friend will find you easily with bond if he needs to built to last his toolbox on his way there. also i don't think hyperfocus is great nor consistent. HyperF require you to stay on gen but stake out needs killer nearby, if killer is close he can push you off and you lose all HyperF. stacks.
I kept hyperfocus but swapped out the 4th perk for either deja vu, resiliance or prove thyself.
Normally I play a slightly different version of your first (edit: or third) build. Deja vu, We will make it, Lithe and Empathy. Sometimes I switch up Empathy for Bond and We will make it for Botany. Depends on what I want to do. I choose Empathy over Bond normally, because I also know where the killer is (or is not any more) at most times. And we will make it over Botany, because 100% just feels so much better and I am going for many saves too.
A fellow consistency perk enjoyer!
Yessss they both sound like solid builds and I think there's quite a few mix of the above perks that would still do quote well! Honestly may due a part two to this episode.haha
My loadout for a long time has been stake out, small game, empathy, and inner strength.
I'm surprised by hyperfocus. the benefits of POTENTIAL skill checks just doesn't outweigh the facts of speed percentages from other perks. Streetwise might pair well with resilience and prove thyself. if you added on Dead hard you'll always have that exra 16% action speed boost, or swap streetwise for built to last to compensate for lack of charges and you'll have gens done in under 10 minutes assuming at least one other has these perks.
The build that I’ve really been loving lately is the “time saver build”
RESURGENCE - auto heals you 70% after being unhooked.
DEJA VU - 6% bonus repair speed on their 3-gen
EMPATHETIC CONNECTION - Injured survivors see your aura AND you heal 30% faster
COUNTERFORCE - Cleanse totems 20% faster
Then you bring a toolbox or a medkit for more repair/heal speed
@@squashua7222 I like it, may try something similar with my spin on it 😁
running champion of light & flashlighting every time you make the killer break a pallet makes them slower making the chases longer, also gives more time to get to or find the next loop, the perk i switched out to when i dropped windows of opportunity once i learned the maps a lil better & didn’t need the crutch, you can be really annoying blinding the killer & slowing them & running another chase perk, that’s champ of light, second chase perk, your exhaustion perk, & the flashlight all working for the chase
i think they’re reverting iron will nerf too so the chase & stealth builds are gonna be strong
i use the first build very often but i just replace sprint burst with lithe or dead hard if i feel adventurous,i dont really like sprint burst
I fw deja vu SO HEAVILY
Yes all praise the deja vu
My build changes a lot but resilience will never leave it
s tier support build is 3 boon totem and perk caddy for 10 % up repair speed for blessing totem
A fun one for sure
My friend bullies me for always running Deja vu, I feel so validated
for the gen rush build, instead of using streetwise use this is not happening so when you are injured your great skill checks are GREATLY increased so you can just crush through the generator.
@@chad4391 pretty sure the value and consistency from streetwise is much better 😁. Not happening only increases the width of the great skill checks, not the frequency
@@TexanShield if you can hit consistent great skillls its better
@@chad4391Kyto has a video called worst survivor perks and it shows the difference with that perk and without it and it’s genuinely nothing
@@vortexray8120 tbh we are both wrong in my opinion, ever since bardic inspiration came out i think its better than both streetwise or this is not happening. I also now think that any gen rush perk that has to do with you being injured is terrible cause no one likes relying on your perks while being one tap.
@@chad4391 oh bardic inspiration is definitely good. Do you know if it stacks with another person using it?
Inconsistent perks are fine as long its a you REALLY need it when you need it. Things like DS.
video tip: dont have music added in post and your voice at the same volume, its hard to focus on what you are saying at some points.
I’ve always ran lithe, windows, kindred, and Deja vu. I can’t play without any of these perks lol
thanks bro
🔥🔥 video
What is your opinion on comboing Fast Track with Stake Out and HyperFocus?
My mainstay build at the moment is Deliverance, Bond, Windows of Opportunity, and either Flashbang or Balanced Landing. I prefer doing a lot of chase or shadowing actions so this has always been my preference.
@@MrAxeside fast track is meh, so get value out of that perk you gotta be losing pretty bad letting the killer get all those hooks haha
@@TexanShield I’m in an elo right now where i’m forced to either be permanently doing chase, because the rest are downed in 15 seconds. Or doing gens because absolutely no one will ever do one if i don’t. So i’m basically abusing everyone to get out of hell lmao.
I mostly use Balanced Landing, Deliverance, Bond, and Windows. but this gen build is for those days where i just want out yesterday.
These are all good perks that are underrated but, you forgot the powerhouse that is Kindred which is arguably more consistent than we'll make it.
It's my Deja Vu as a solo que player because its information is so powerful, especially on smaller maps but even on bigger maps because of the secondary effect which essentially gives you unlimited bond when someone else is on the hook as well as info on the killer's whereabouts, if they're camping or what direction they're heading in.
There's a few more honorable mentions for sure. Kindred & windows. I prefer bond these days, but def not a bad choice.
good video thx :)
Kindred needs to be up there. You get value out of it every game.
Honorable mention for sure
I think ill use the second generator build a lot, I not good at chase do that'll help! Thanx!!! 🤞👍
@@ponki777rock 🔥🔥🔥🔥
@StArkyBuildZ a bit unusual request, can u make a pin comment which shows all the perks in video and which survivor is required to unlock them please 🙏
@@ponki777rock nea, Felix, detective tap and Rebecca Chambers are the ones for the second build
@@TexanShield thanx bro
Gen rush heavily depends if your team can loop the killer somewhat .
I think every match depends on that lolololol
Kindred/Open handed with literally anything 😂
Pretty much. Bond and deception are the others for me but deception never comes off. It's saved my butt too many times. Any means necessary is really good but sometimes doesn't do much in matches.
0:32 i thougt it was my phone vibrating for a sec😭
@@PIayboiCarti69 hahahaha
No wonder why when I use fog wise hyper focus stake out and adrenaline I always win because its just consistent especially since I can hit great skill checks normally
Def a solid set up 👍👍. Way more skill checks with a toolbox tho!!
What’s really working for me is lightweight, sprint burst, fixated, quick and quiet not sure if it’s strong as I’m still relatively new to the game
Cheeky lil build there
I love built to last
This trailer had me laughing the whole way through.
Wiretap. Balanced landing. Kindred. Open handed. If i do well, evwryone gets wall hacks. If i dont do well, everyone gets REALLY good wall hacks. Thats my favorite build.
I use Deja Vu, Botany, Empathic Connection, and Overcome.
I swapped out Deja Vu on a whim for Leadership and wow. Leadership has saved my hinny and other's a lot, great value from it.
I had to drop Empathic Connection cuz I was getting sandbagged too much.
@@Ven_Pariah Yeah the only downside is sometimes if you're the last 2, a survivor can be a jerk and go to you selfishly.
the only rng perk i like is dramaturgy, because its so damn cute brah
Lol 😂😂😂 a pretty good one 👍
Deja Vu , Streetwise, Thyself, Sprint
What if I use We'll Make It instead of Botany Knowledge in the 1st build?
Still good 👌
i dont like when killers camp/facecamp a survivor.. thats why borrow time was a must for me til they added the effect to always be active when you are saved.. so now i just use reassurance (doesnt help me every game, but it helps with the less fun games i have where the killer facecamps a survivor)
then i just use lithe, we ll make it and kindred.. (again, anti camping)
if killer kill us all cause he s downing survivors every 10 secs and he s a beast, it s ok for me.. but the camping strategy is kinda sht
I wish they would make Wiretap compatible with Open handed.
would be dope
Bardic inspiration instead of steakout don't know if this video came bf the dnd upd8 yes its a gambling perk but its extra progress from skillcheck nomatter what btw rolling 1 is rare so don't worry its a fun twist ig
I feel like WoO is a better fit than bond so when your running frok killer you have a way higher chance of escaping
r these perks in thus characters perk tree? i dont understand how perks work very good, are there perks that are universal from other characters?
Everybody gets access to the small pool of free perks. Every survivor has 3 unique perks. Prestige that survivor at least one time to unlock that perk on every other survivor you own. In a nutshell
A couple of perks somewhat relying on itrm addons are not very consistent as those drop random at bloodweb.
Sugestions of builds not relyong on items for players that aren´t very good looping but still want the best chances to survive or at least get a decent score without big frustrations?
It's not gonna take long to get the items on the blood web. Just keep leveling up. Worse case scenario don't use the item add ons or just don't use an item. Builds should be fine except for the gen rush build (toolbox needed)
Im new to the game, what perks should I run. I have some dlc characters too. I use jill right now
Check out my beginner to advanced tutorial 👍
In the guides section on the channel 😁
this is not happening stacks with the 3rd perk right? (for gen rush build)
Technically yes but I wouldn't recommend it. If ur gonna be injured mine as well have resilience
what is the song used in the beginning ?
Forgot the name of the top of my head. It's from ncs creator mix. One of their cyberpunk albums
Why not empathy instead of bond on the first build?
I prefer the 100 percent up time! 😁
I disagree. Decisive strike has been thr difference alot between me surviving and not. And smash hit is also super useful
Mention that you have no anti-tunneling perk in loadout which is not recommended for new/inexperienced survivors.
Disagree. d/s and OTR are not gonna save new/inexperienced players more than a few seconds in chase XD
In the last build, I’d take off Deja vu and put botany.
Does not stack with we'll make it
Build 2: swap _Stake Out_ for *Resilience* ?
You could, but stakeout is very important for this play style
🔥🔥🔥🔥
Need a good totem hunter build please? :D
@@Aramis75 plenty of totem builds on the channel! Just being a rainbow map with add ons ez pz
Calm down bro. You’re gonna get all are perks nerfed and killers will cry that déjà vu is op… 🙏
Ahahah 🤭🤭
Killers are not crying about deja vu
@@ringodingo6990 🙄
You should replace bond with kindred, its better.
Ehhhhh I disagree. Bonds 100 percent up time makes up for it not being as strong effect wise
Who is the character on your video?
@@LaBesta13 Kate DENSEN
Any builds that don’t have at least one anti tunnel perk is not good in my opinion, most of the people can’t loop good for their lives and god knows how killers like to tunnel these days, you can’t get value from any perks whatsoever if you can’t even stay in one game for more than 5 min
Anti tunnel perk on a player who can't loop only saves a few extra seconds so not really even worth it. Those perks are honestly better for people who are really good at the game lol
@@TexanShield hmm I’m very bad at survivors but whenever killers try to tunnel me with my anti tunnel perks, I can at least make them lost another 1 or 2 gens bc I also use dead hard to waste extra time, but each to their own I guess
@@xuzhang1527 you're not that bad if you can land dead hard lol
@@TexanShieldespecially new dead hard
The issue with such a game, when survivors are very good, contacting each other and have meta/S perks is... you lose as a killer in lobby, if yo udo not take strong killer with strong perks. Game on higher levels force you to play in certain way with certain perks.
Your perks from the beginning of video do nto seem as "S" class.
Well this video was a whole lot of nothing. Thx anyway
Good thing 59K other people think otherwise =)