Woa, came here for the BG3 content but am blown away at the ad tbh. You had me at 'from the makers of ninja gaidan and dead or alive'. Ignore the folks who don't know how to scrub through video, that was a great read for a very interesting game. Ninja Gaidan was one of the most insane games I played way back when and I hope it has that level of precision, and as for dead or alive's use of physics, well 'nuff said :)
I am going to basically do a full story documentary here, Your videos have saved me whenever the read lunch of, Mass effect legendary edition came out, Knowing that the game. Knowing that the stuff still applies to the older copies of the game, copies of mass effect originals games, I have learned that there's a lot of stuff, Stuff inside the videos that you have created, Personally I would give my thanks because, If it wasn't for your videos, I would have never ever decided to click on this channel, To appreciate you, I hope you get a chance to do the same thing for starfield. Because whenever you get around to that, I will be making sure to look over those videos.
Steal the artifact and have the rest of your party near Damon ( more on the side of the caged goblin than the door to Zevlar) and you can protect them from the hostile druids. It is not an easy fight because most of the teifs are unarmed, there are a lot of druids, all the animals capable of attacking do, and some of the druids can summon more animals. Then if you want to have Minthara just don't go kill her and she'll show up in moonrise.
@@Lostamongthesheep the tieflings will still die. If you don't join the grove to destroy the goblins, the gobos kill them no matter if you support the goblins or ignore the whole conflict. This will result in you losing out on 2 companions (potentially 3 even !), lose many tiefling characters, their quests, rewards and a key finale for act 2. For 1 companion. Not worth it
Expose Kagrah's double dealing and convince her to turn on the Shafow Druids, unfortunately you'll have to fo this before rescuing Halsin because if he is free he resolves the druid internal conflict peacefully
@@AlphaMachinaa game that came out in February... And it's not good, it's weird so if you are into that maybe, but honestly the best thing about that game was the Jacob Geller video about it.
I think it would be a nice touch if Larian included an option in which you can Knock Minthara unconscious while Saving the Grove, then have her captured, choose her sentence and have an option to cut her connection to the absolute and free her, prompting her to join you without any evil actions! I'm a fucking time traveller
i actually did knock her unconcious, but later realized the game still treat it like i killed her and remove her entirely from the game. which makes me kinda disappointed really
I feel many people's experience of "raiding the grove" is instead a result of doing something to accidentally aggro the druids and seeing all the teiflings dead as a result, rampage of revenge ensues and we eventually rock up to minthara and tell her, "hey, they're all dead already".
I was one of the 33% I destroyed the Grove my first playthrough. My goal was to infiltrate the cult and I basically cake walked through almost all of act 2 until the very end when I finally betrayed the cult to complete Shadowheart's quest and a particular necromancer WAS NOT pleased. I will warn you do miss out on a huge chunk of the story in act 2 when the teiflings are already dead. I will also say that after the raid the grove became extremely valuable to me. It was an excellent place to collect dead bodies to resurrect for my necromancer. So in a way those teiflings became an important part of my character's story as I used their skeletons and zombies as cannon fodder. XD
Yup me too, I'm planning of other ways to go mayhem on other races though and maybe find another way to utterly crush those pesky litle happy go lucky druids, and their "guests"
Do you remember which items you missed out on? I know that Alfira gives you a pretty potent item in Act 2 if she's still alive but not sure what other items/quests will become unavailable if you do go with the Goblins/Minthara.
@@DanakarEndeelYou lose everything related to karlach, wyll, and dammon and a ton of stuff for the final mission of the game. In terms of actual items…it’s a long list
@@Audio___ Oh, that is very unfortunate to hear that you lose so much just for one Drow companion. A shame there wasn't any way to guide the Tieflings to safety yourself first.
I just wish the evil side had their own more fleshed out version of the grove for the goblin camp, the goblins being arrogant and smug at the player but after doing some small and minor quests for them the entire goblin camp accepts you as their own, and you get to learn more about the life of the goblins and help then beat the grove I mainly say this cause if you decide to raid the grove you lose out of alot of experience and quest items from the grove and nothing is compensated back to you It wouldve been awsome to potentially have Sazza be a goblin companian aswell as Minthara, cause Minthara is basically the only evil companion you can have
I'm going to be honest, Minthara is probably my favorite companion since her story is super interesting and I felt like incredibly well written. However I wish there were more evil companion options, and more evil options that didn't feel like they cut off parts of the game for you. Other than that I mean hey, an evil campaign really isn't that hard.
Thats the issue with truly creating an RPG that has long, detailed plot pathways depending on choices. You would need to create an entire new plot or storyline based on certain actions. It becomes beyond the scope of the developers at a certain point. Of course, they can achieve the scope if they spend enough time and money and hire enough programmers.
I think adding at least one more "evil" companion that only gets unlocked because Minthara is in your party would have been cool-- similar to how you need Jaheira to get Minsc. That way, you lose three companions (Halsin, Wyll and Karlach), but at least gain two more, making it a net loss of only 1. It feels less like you're losing out on something, and in fact, you're gaining something because going the good playthrough route blocks you from two entire companion storylines that you'd never get to see. I think that would have been a good trade-off.
If you want minthara and are willing to give up the potent robe, flawed helldusk armor, and karlachs quest line you can just choose to be neutral and skip the goblin bosses and you wont lose any companions from it.
The ironic thing is that this would be so easy to add to the vanilla game so that the tieflings survive, the druids don't die, AND you can recruit Minthara later in Act 2 while keeping Karlach and Wyl in your party without breaking any companion quests. Here is the rough summary (spoilers): - Do companion quests before anything else, Lae'zel, Karlach, and Shadowheart have quests at the grove location. - Promise to help the tieflings but don't make any promise to the druids that you will rescue Halsin (or take the quest and fail anyway). - Free the goblin Sazza from the cage and escort her outside to safety (required). - Go to the goblin camp, speak with Minthara, be silent and the goblin Sazza will reveal the location of the grove (you dont have to betray the tieflings). Tell Minthara you will infiltrate the grove and help the goblin raid. - You have to pass the day for this questline to proceed, Halsin is killed during this time as he is still held captive. Also you are not supposed to have both Minthara and Halsin in your party (bugs the game). - Now the tricky part and what the game devs would have to change. When at the grove and the goblins are at the gates Minthara will give you the signal to open the gate, except you trick her by not betraying the tiefling refugees. At this point the game devs could change Minthara so that she does NOT attack with the goblins and stays at her spawn location casting support spells. - After defeating all the goblin raiders the quest updates (not vanilla) and you are tasked with confronting Minthara nearby. After a tough victory you either put her to death OR show mercy and allow her to live (she will flee). - This obviously counts as a victory for the tieflings/druids. Some goblins would still be alive at the goblin camp. If you showed mercy to Minthara you can recruit her later in act 2 as usual. - This is meant as a middleground to give you more choice, not a good or evil playthrough but neutral karmic lawful.
@@KrypticStudiosCorp You mean being able to recruit her is? You knock her out and she reappears in act 2… while actually resolving the grove conflict. How is that a bug?
If we could recruite Minthara without loosing half of the group, potential storylines by killing the tieflings and becoming basically a murderhobo, I might consider it. But I can't bring myself to kill the tieflings, so Minthara has to die - plus her armor actually looks pretty dope on my halfling lore bard. She looks so cute with it. And Shadowheart has a decent mace until we reach the mountain pass.
You can knock out Minthara!! It sucks because the non-lethal option often ends up being lethal anyways but with a few quicksaves you can manage to knock her out. At which because she's been considered "eliminated" you can save the Grove and move into act 2, where you will see the same cutscene. Honestly there is no reason to kill the Grove other than evil rp purposes
I'd love to do a baddie run But you just lose so much if you chose to raid the cult Many characters can leave you, you lose so many quests because of it just to gain Minthara who may be a good character but sure as shit ain't worth losing all the stuff you do
Tbh it sounds like larian did an amazing job on this game but they didn't add in a true evil side to the game. In an ideal world anything you lost in the good side should be replaced with items, quests, and companions to go with the alternate fork in the road.
You can keep her (and Wyll). Just kill her before the night Scene happens where she leaves (and keep her in your Party). Now the "leave Scene" (and Wyll's leave Scene) is skipped. After that, she is revived automatically. If she is not in your Party while she is dead, she is still there but she's not revivable. After all this happened, both, Karlach an Wyll are no longer against you.
I'm in Act 3 of my first playthrough. Minthara is probably my favourite companion. It's going to be hard trying a "Good" playthrough and losing her. I did feel like scum betraying Zevlor though.
I was never as impressed by Karlach as others, and Zevlor turned on ME when I basically told him "look, you have to leave the grove NOW and I will escort you, or we will have problems" and he chose "problems" >..< He literally did that while I stood in front of him as a 50-foot-jumping strength-20 berserker barbarian... Not smart, dude. I would have had your back, but instead you chose "dumb violence"
I wouldnt mind if the choice was between Minthara and Halsin, but no, the choice is between Minthara and a lot of innocent people, plus you are losing Karlach and Wyll, so you are actively sabotaging yourself by destroying the grove. Im really hoping that a patch or dlc will make Minthara avaliable even if you save grove and tieflings, even if at cost of Halsin leaving party/having to kill him.
I saved the grove because they didn tell me she would be a companion if i sided with her. People aren't good, they just aren't going to do stupid things without any reward.
I destroyed the grove, and I can almost promise that is indeed, NOT fun to experience the other side of the story. Siding with the goblins feels more like you're punished for making the wrong choice, rather than getting an alternative route which should equally rewarded. You'll lose too many companions, access to Damon and his infernal iron expertise, and you get no real rewards other than a sex scene that puts actual porn games to shame, which isn't even worth it. It WOULD make sense for example, if you couldn't get access to merchants in moonrise if you actually saved the grove, but it's not like that at all. If you choose the grove and playing the good side, you'll have access to pretty much everything. If you choose the goblins, you'll lose so much, and gain nothing in return, other than just Minthara... and you'll get her in act 2, so it's not like she can have more to add.
Menthara not being obtainable by any other means than loosing out on companions and whole quest lines is one of my few gripes with this game. So many grey options and choices that it just feels wrong that this one is so black and white. Save the Grove, lose Menthara. Save Menthara, lose the tieflings, companions, and whole quest lines. I know Larian probably won’t ever change this and it makes me sad cause I know I’ll never be able to bring myself to do an evil playthrough.
Your other option, ignoring modding ofc, is LITERALLY to just skip the goblin camp after speaking with Minthara. There are reports that it does actually work
Just add an option where you bargain safe passage for the tieflings in exchange for raiding the druids. I'll happily slaughter the druids but I'm not giving up the tieflings.
Hot Take: But every video saying "You should take X character along because they are powerful" You do realize you can respec anyone. Their original class means nothing, if Lez rubbing you the wrong way, Respec Wyll into being a fighter.
Another good thing about purging the grove is that Halsin said that the ideas of the cult of shadows were already settled in the heads of the druids, even if Kagha returned to the light side. In addition, among them there is an elf named Marcoryl, who will undoubtedly nullify Halsin’s efforts to restore order there, because he wants power.
3:17 so as of now you can toggle on non lethal attacks (has to be melee attacks) and knock her out. She reveals later about not having direct control over herself and hints that she didn’t want to just slaughter the Druids and tieflings.
I actually try not to raid nor save the grove, i do leave the quest hanging, but i also able to recruit minthara and halsin to the party. With some few tricks it could work, but there's a minor buff since iin the camp both minthara and halsin occupy the same spot. They might not spawned at the camp sometimes but still in the party. Trying to get the perfect route with all the companion you can get.
@@selendile030 i think (though im not 100% sure) you can ignore it (so dont destroy the grove or camp), go straight to Act II, and you can still get Minthara without losing Wyll and Karlach
Similar to this I was thinking about what would happen if I tried to bypass the grove completely including the opening fight at the gate and get to the goblins first to join them.
@@jeroti187 Thats already a thing, when you get to minthara you have the option to say "i was already at the camp" if you were there first, and the option isnt there if you bypass the gate cutscene. Then the questline will go on as usual.... same if you talk with haslin in the prison... he will tell you everything about the grove when you say "i never been there" and then the questline will pick up as usual, he wants to kill the 3 leaders and return to the grove to make things right.
It would be cool if you could ally with the goblins and have them let the tieflings pass, with a high enough skill check or something. like trick the goblins to think the weapon they seek is within the grove.
The raid the Grove choice is very evil, its hard to justify on any character that isn't evil or the dark urge. The evil choice in act 2 is a lot easier to justify just by being ignorant and following your companion's goal. I think there should be a middle choice of doing nothing and let the Grove be raided.
that is an option, you just leave through the mountain pass without killing minthara or attacking the grove. The grove will still be killed, but you aren't responsible and can still recruit minthara, but you're still locked out of any quests that needed to grove residents to be alive.
I have no problem wiping out the druids, but I feel a bit sad for the tieflings who went from a bad situation out of their control to another bad situation out of their control.
I wish there was a way to make a deal with the Tiefling leader for them to leave the grove before the goblins attack. The Druids are kinda dicks to them anyways so it’d make sense that this could be an option.
So many quest along the game are linked to the tieffelings, killing them is ripping you appart from a lot of storylines and content, it's a shame there is no way to have both minthara and save them by just knocking her at the temple, just like you can both save wyll and his father if you're lucky enough to find the submarine on time.
and consequences like not having halsin or strong opposition for camp ally are fair i think, just when you compare the amount of content you loose by picking her side instead is discouraging, i won't even choose her on my 2nd playthrough bc of that.
She supported my ascension to the throne of Bhaal, especially because it meant getting one over on Orin. She wasn't about all the slaughter and killing though.
Minthara is a cool companion with an interesting backstory, but once you recruit her she becomes as silent as a hireling. And even if the devs will fix her dialogue issues, she still will be missing her personal quest that was cut by Larian and they have no intentions of returning it. And you are dumping 3 (potentially 4) companions that actually have quests. That is a lot of content to be lost. Even if you do neutral path you will lose a lot of quests from tieflings and gain none in return. So the best bet is to always side with the grove. You can still have Minthara this way, just need to download some mods that recruit her or use a cheat table.
@@justsayin2085 Indeed, Larian are going to fix her banters and her commenting regarding main quest events. But that will not be in patch 2. And they also said that she will not get any personal quest in the near future. At some time, she was going to get pregnant and have a quest related to that, but Larian removed it from the game completely. There are only a few audio files left in the game files related to that, but Larian just forgot to delete them.
@@novagaming4970 Yeah, i said it already. If you don't care for a lot of unique powerful items and spells that tieflings will give you, go for it. There are no altertative rewards for an evil/neutrall playthrough, good guys get everything, except Minthara, and she is broken right now.
I have a Drow character not a Loth worshiper, Eilistraee instead(I have one level in cleric just for this) and dude I can't come to ever side with her.....Drow or not shes basically saying "Yo send these tiefling children to their deaths, well all of them really don't really care". I just liked that on this character it made sense for my character to say "Fuck you to her" besides the morality of it. Seldarine Drow has became one of my favorite races now I like how they look and there lore is dope as hell made me actually more invested in my character when I read what the whole underdark stuff was about. I love this game for just for the small things you chose in character creation like when I went to the goblin camp the Goblin's were treating me like I was some noble dude just because I was a Drow and I'm like wtf, they hated my human character but my Drow they just let him pass and bowed down lol that is so cool, and in the Underdark, choosing cleric and the Eilistraee option as my goddess I was given some cool unique dialogue on top of being able to pull that sword out of the stone just because she was my goddess without having to do any sort of ability checks.
It's shitty how attacking the Grove locks you out of three companions yet attacking the goblins only gets you one new one. They really made playing evil shit.
I stealthed the entire goblin fortress killing everyone on sight. Every skirmish started between me and a small section of the stronghold they would keep saying arrest them. I watered the ground with their blood. So I never spoke to her or found out she could have been a companion. Thus far my 1st play through is a paragon driven one so we may not have gotten along.
I killed her for her armor and outfit 🤣 I'll do the reverse In my dark urge play through. Honestly though the way the druids were just following Khagas evil ass orders made me want to just side with her off the top..
I just destroyed the grove to kill the Druids since I accidentally killed the main healer dude and since that happened was like fuck it I want that dommy mommy
Go in the Goblincamp and accept the raid, after that, slay everything in the Goblin camp except Minthara. You can go to the druids and chose what you want. if you fight minthara there, beat her "unconscious" and she will be alive in the tower, where you can still recruit here. there is no real need for kill the druid, so its up to you. in any casy the goblin camp have a lot of new friend to collect, every necromancer like new friends. if you ask why we don't beat Minthara unconscious in the goblin camp? because through the raid more goblins spawn, more enemies = more xp and more friends for our walking dead simulator after we reach Baldurs Gate. :P Nice! PS: After helping the tieflings with the raid, you can just go and slay them right at the spot if you want, there is no need to let everyone alive, if you want that :O this will maybe cost you Wyll and Karlach. but don't worry you can take them into your chest full of friends too ;) By the way, to call Spiderman you only need the stuff from Minthara after she is unconscious. Lets be honest, slay the big spider and free the creature within, so you will never need to actually carry this thing with your hand, you just become immun against the shadow curse :P
the fact that sazza doesnt become a companion after raiding the grove is just bad. you loose several great characters and massive quest lines involving them and get only 1 to replace them in the next act... Sazza should have joined as a warlock to replace wyll.
My main problem with raiding the Grove isn't how much we lose as players, but how little we gain in return - and mostly: Why are we raiding the Grove in the first place ? Minthara just assumes (logically, from her position) that he are another True Soul, aka a puppet of the Absolute. She offers us no cure and no other reward for raiding the Grove, she simply expects us to do so because we serve the same master as her and should want the same thing. But what motivation has the player character to do this (outside of the player meta-gaming for some drow pussy and a different, evil playthrough) ? Pretty much none.
I’m only sad that killing the grove you miss out on a lot of gear/loot/side quests in act 2 and 3 not as many in 3 but a lot of act 2 side quests are from the tieflings
Something else to note is that Minthara’s romance is broken, but likely to be fixed in the next patch. Also not noted here is this choice will deprive you of three companions and their associated quests (de-cursing the Shadowlands is not possible), one vendor in Act 3 and one allied AOE nuke in the final battle, as well as various epic lewts.
Once Minthara's late Act 2 and 3 content isn't locked by bugs? Perhaps. But who am I kidding? I haven't even gone Lich in Wrath of the Righteous yet. And that's making yourself the most powerful dark Wizard in existence.
I went the good route, but got the mark from the goblin, then killed Minthara and looted her Lyre,. that way u can still join the expedition and get escorted to Moonrise undercover
Ahhh, so that's why I got the escort. I wondered why the hell that happened. Then soon as we got the ambush I sided with the harpers and killed the crazy spider dude, only to have the damn lantern yoinked by the harper leader.
Nooooooo! I tried it out and I hated it so much. It is so brutal and you can lose access to half the origin NPC characters. Not for the faint of heart. On the plus side every slightly evil NPC will absolutely fling themselves at you with lust in their hearts. With my normal goody goody runs all the NPC's are like "Let's just be friends".
I was one of that elite 34% raiding the grove the first week. I thought she was the most compelling character in Early Access & hers was the story I wanted to know. Kinda disappointing, because she has little to say in Act 2, but lots in Act 3, & that seems to be a bug. They seem to be working hard on fixing that. Definitely worth it for at least one playthrough.
My biggest issue with raiding the grove is the sheer amount of shit you lose access to, and the very little you gain in return. You lose Dammon: A very important character in Karlach's romance & one of the only very useful vendors in Act 1, 2, & 3 (Depending on your actions of course), If you don't have Wyll & Karlach recruited yet, you lose them, and obviously Halsin, a few more things too like access to rewards in all 3 acts, like the best robes for Sorcerers & no armor Warlocks, etc. Last thing you lose is a hefty amount of trust/liking with companions that morals align in the more good side of the spectrum. All you gain really is Minthara (which is a great reward in itself as her character has a great story arc) BUT thats about it, few ol worms that you would've gotten from Gut, Ragzlin, & Minthara + one extra one if memory serves me right. Thats why I really do believe that there should be a way to recruit Minthara by saving the grove, its a shame really that over 97% of players won't experience the amazing character that Minthara is.
You actually do get the same amount of worms if you side with the goblins. At the end of the quest it gives you an item called “gift of the absolute” which is the same amount of worms you could've gained via the grove route.
My problem is that raiding the grove is just an evil option. Larian didn't consider that logically it's more practical. While these people don't deserve to die, killing them gives me a straight shot to what me and my party are trying to find out. Additionally it's to punishing for a choice you lose Wyll, Halsin, and Karlach for doing it. Wyll and Halsin sure they make sense, but at the very least let me talk to Karlach about it like we do Gale. To get to Moonrise we are only given one direct option and that is to side with Minthara, every other route is much longer and isn't staight forward. I know on my first playthrough I wasn't being an evil person but sided with Minthara because my goals were similar. Especially since I accidentally killed Halsin, so now Minthara is basically my only way to get to Moonrise.
"she doesnt kill because bad but because higher purpose" one of the dialogue options to zevlor when betraying him is that he's lucky he wont see the children get massacred lol
I tried knocking out minthara so I could recruit her after the new patch. When I got to moonrise, I saw her dialogue bubble appear through the wall to the main chamber, but when I walked in, the goblins were there. I tried twice, and both times she was not there. Anyone else experience this? Not sure how to fix it
Last light, the goblin camp, and the duergar camp were all wiped out in my playthrough so I need to leave the Grove as is. As of chapter 2, it's the last remaining place that offers a trader sufficiently alive for me to sell my junk to.
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like a 10 minute commercial, I hope they rewarded you well!
Good call on the huge commercial to start the video. Let people know where your priorities are.😂
Woa, came here for the BG3 content but am blown away at the ad tbh. You had me at 'from the makers of ninja gaidan and dead or alive'. Ignore the folks who don't know how to scrub through video, that was a great read for a very interesting game. Ninja Gaidan was one of the most insane games I played way back when and I hope it has that level of precision, and as for dead or alive's use of physics, well 'nuff said :)
I am going to basically do a full story documentary here, Your videos have saved me whenever the read lunch of, Mass effect legendary edition came out, Knowing that the game. Knowing that the stuff still applies to the older copies of the game, copies of mass effect originals games, I have learned that there's a lot of stuff, Stuff inside the videos that you have created, Personally I would give my thanks because, If it wasn't for your videos, I would have never ever decided to click on this channel, To appreciate you, I hope you get a chance to do the same thing for starfield. Because whenever you get around to that, I will be making sure to look over those videos.
If I could raid the druids and save the tieflings, that would be my choice every time
Steal the artifact and have the rest of your party near Damon ( more on the side of the caged goblin than the door to Zevlar) and you can protect them from the hostile druids. It is not an easy fight because most of the teifs are unarmed, there are a lot of druids, all the animals capable of attacking do, and some of the druids can summon more animals.
Then if you want to have Minthara just don't go kill her and she'll show up in moonrise.
@@Lostamongthesheep the tieflings will still die.
If you don't join the grove to destroy the goblins, the gobos kill them no matter if you support the goblins or ignore the whole conflict.
This will result in you losing out on 2 companions (potentially 3 even !), lose many tiefling characters, their quests, rewards and a key finale for act 2. For 1 companion. Not worth it
@@IRedpunk thankfully they updated it so you can non-lethally take out Minthara and still have her show up now, even when saving the Tieflings :)
Expose Kagrah's double dealing and convince her to turn on the Shafow Druids, unfortunately you'll have to fo this before rescuing Halsin because if he is free he resolves the druid internal conflict peacefully
Same. The druids are pretentious asshole hippies.
A minute and a half ad for 6 and a half minutes of actual content? What are you trying to be, T.V.?
At least the ad was of a game that actually looks fun.
It's like Hulu putting 30 second ads every time I watch a trailer. I'll avoid this cc in the future.
@@AlphaMachinaa game that came out in February... And it's not good, it's weird so if you are into that maybe, but honestly the best thing about that game was the Jacob Geller video about it.
It gets Dan paid, and gives us more content, and is skippable? Why complain? Nothing is free, sorry to burst your bubble.
this channel is dead anyways,.
I think it would be a nice touch if Larian included an option in which you can Knock Minthara unconscious while Saving the Grove, then have her captured, choose her sentence and have an option to cut her connection to the absolute and free her, prompting her to join you without any evil actions!
I'm a fucking time traveller
i actually did knock her unconcious, but later realized the game still treat it like i killed her and remove her entirely from the game. which makes me kinda disappointed really
@@zuflis in my case. i lost halsin :/
@@iCyberDev lol, how..
either way its always end with one way slaughter no matter what. if not goblin and minthara, its halsin and tiefling
There is a mod that does exactly that on the Nexus. It's called Daughter of Lloth.
@@VaporeonEnjoyer1 Yup I just downloaded that this weekend and started a new playthrough
I feel many people's experience of "raiding the grove" is instead a result of doing something to accidentally aggro the druids and seeing all the teiflings dead as a result, rampage of revenge ensues and we eventually rock up to minthara and tell her, "hey, they're all dead already".
Respect if this is how you play fr
Yup
That’s what happened to me lol
I was one of the 33% I destroyed the Grove my first playthrough. My goal was to infiltrate the cult and I basically cake walked through almost all of act 2 until the very end when I finally betrayed the cult to complete Shadowheart's quest and a particular necromancer WAS NOT pleased. I will warn you do miss out on a huge chunk of the story in act 2 when the teiflings are already dead. I will also say that after the raid the grove became extremely valuable to me. It was an excellent place to collect dead bodies to resurrect for my necromancer. So in a way those teiflings became an important part of my character's story as I used their skeletons and zombies as cannon fodder. XD
This is great, thank you!
fuck em,i let thrm xlose the grove first game and i regret it,now its death
The evil route is underdevelopped, you'll bar yourself of so much content and xp
It's a little scant, but still a fun alternative after doing "good". Esp in Act 1
When I found out you could bang a Drow Paladin, I just raided the grove for the hornies
literally
Drow love is the best love
Based
I'm finishing a playthrough where I recruited Minthara. Great character, but I lost so many quests and unique items due to raiding the grove.
Yup me too, I'm planning of other ways to go mayhem on other races though and maybe find another way to utterly crush those pesky litle happy go lucky druids, and their "guests"
Do you remember which items you missed out on? I know that Alfira gives you a pretty potent item in Act 2 if she's still alive but not sure what other items/quests will become unavailable if you do go with the Goblins/Minthara.
@@DanakarEndeelPotent Robe from Alfira, Dammon as trader in Act 2 and 3, lots of purple from him. Also pretty much Karlach questline
@@DanakarEndeelYou lose everything related to karlach, wyll, and dammon and a ton of stuff for the final mission of the game. In terms of actual items…it’s a long list
@@Audio___ Oh, that is very unfortunate to hear that you lose so much just for one Drow companion. A shame there wasn't any way to guide the Tieflings to safety yourself first.
My dark urge play through is pure chaos and death. I killed both sides and betrayed everyone. 😂
This is the way.
Blood,Blood,Blood,Blood,Blood
BLOOD FOR THE BLOOD GOD
@@scorpiowarrior7841 BLOOD FOR THE BLOOD GOD!!!!!!!
I just wish the evil side had their own more fleshed out version of the grove for the goblin camp, the goblins being arrogant and smug at the player but after doing some small and minor quests for them the entire goblin camp accepts you as their own, and you get to learn more about the life of the goblins and help then beat the grove
I mainly say this cause if you decide to raid the grove you lose out of alot of experience and quest items from the grove and nothing is compensated back to you
It wouldve been awsome to potentially have Sazza be a goblin companian aswell as Minthara, cause Minthara is basically the only evil companion you can have
not to mention Karlach,Wyll, and Gale leave leaving your camp empty and stuck with 3 companions until you get minthara at end of act 2
Wym leaving it empty?
They are def not arrogant and smug if you play a drow lol. But they could have given you a goblin companion too I agree, so many choices there,
@@bluu7964 Currently playing an evil playthrough and Gale stayed, he voiced his objections but he's still around.
Yeah him and Shadowheart stay the whole game no matter what you recruit. @@jamesrowell901
It looks like chapter 2 would be really thin plot wise on an evil playthrough.
I'm going to be honest, Minthara is probably my favorite companion since her story is super interesting and I felt like incredibly well written. However I wish there were more evil companion options, and more evil options that didn't feel like they cut off parts of the game for you. Other than that I mean hey, an evil campaign really isn't that hard.
Thats the issue with truly creating an RPG that has long, detailed plot pathways depending on choices. You would need to create an entire new plot or storyline based on certain actions. It becomes beyond the scope of the developers at a certain point.
Of course, they can achieve the scope if they spend enough time and money and hire enough programmers.
I think adding at least one more "evil" companion that only gets unlocked because Minthara is in your party would have been cool-- similar to how you need Jaheira to get Minsc. That way, you lose three companions (Halsin, Wyll and Karlach), but at least gain two more, making it a net loss of only 1. It feels less like you're losing out on something, and in fact, you're gaining something because going the good playthrough route blocks you from two entire companion storylines that you'd never get to see. I think that would have been a good trade-off.
Nere should have been an option as well to replace Wyll
@@AbdullahSediqi23yeah that would have been interesting. Even that ugly spider guy 😅
If you want minthara and are willing to give up the potent robe, flawed helldusk armor, and karlachs quest line you can just choose to be neutral and skip the goblin bosses and you wont lose any companions from it.
The ironic thing is that this would be so easy to add to the vanilla game so that the tieflings survive, the druids don't die, AND you can recruit Minthara later in Act 2 while keeping Karlach and Wyl in your party without breaking any companion quests. Here is the rough summary (spoilers):
- Do companion quests before anything else, Lae'zel, Karlach, and Shadowheart have quests at the grove location.
- Promise to help the tieflings but don't make any promise to the druids that you will rescue Halsin (or take the quest and fail anyway).
- Free the goblin Sazza from the cage and escort her outside to safety (required).
- Go to the goblin camp, speak with Minthara, be silent and the goblin Sazza will reveal the location of the grove (you dont have to betray the tieflings). Tell Minthara you will infiltrate the grove and help the goblin raid.
- You have to pass the day for this questline to proceed, Halsin is killed during this time as he is still held captive. Also you are not supposed to have both Minthara and Halsin in your party (bugs the game).
- Now the tricky part and what the game devs would have to change. When at the grove and the goblins are at the gates Minthara will give you the signal to open the gate, except you trick her by not betraying the tiefling refugees. At this point the game devs could change Minthara so that she does NOT attack with the goblins and stays at her spawn location casting support spells.
- After defeating all the goblin raiders the quest updates (not vanilla) and you are tasked with confronting Minthara nearby. After a tough victory you either put her to death OR show mercy and allow her to live (she will flee).
- This obviously counts as a victory for the tieflings/druids. Some goblins would still be alive at the goblin camp. If you showed mercy to Minthara you can recruit her later in act 2 as usual.
- This is meant as a middleground to give you more choice, not a good or evil playthrough but neutral karmic lawful.
Congrats they’ve added it in patch 5
@@hauru4564 They unfixed a bug, but its still a bug.
@@KrypticStudiosCorp You mean being able to recruit her is? You knock her out and she reappears in act 2… while actually resolving the grove conflict. How is that a bug?
If we could recruite Minthara without loosing half of the group, potential storylines by killing the tieflings and becoming basically a murderhobo, I might consider it. But I can't bring myself to kill the tieflings, so Minthara has to die - plus her armor actually looks pretty dope on my halfling lore bard. She looks so cute with it. And Shadowheart has a decent mace until we reach the mountain pass.
There's a mod out that lets you recruit Minthara while also saving the Grove.
@@donkeysunited And without mods you can also just skip the goblin camp and grove but the items and xp loss is nutty
You can knock out Minthara!! It sucks because the non-lethal option often ends up being lethal anyways but with a few quicksaves you can manage to knock her out. At which because she's been considered "eliminated" you can save the Grove and move into act 2, where you will see the same cutscene. Honestly there is no reason to kill the Grove other than evil rp purposes
@@leeking3697 Without mods it will just considering Minthara dead regardless.
@@scorpiowarrior7841 ???? Let me launch up my game because I stg I did this in EA
I'd love to do a baddie run
But you just lose so much if you chose to raid the cult
Many characters can leave you, you lose so many quests because of it just to gain Minthara who may be a good character but sure as shit ain't worth losing all the stuff you do
Tbh it sounds like larian did an amazing job on this game but they didn't add in a true evil side to the game.
In an ideal world anything you lost in the good side should be replaced with items, quests, and companions to go with the alternate fork in the road.
they reeeeeeally gotta spice up the deal for the evil run. It's tempting but like, i will literally lose 3 entire characters in the process
@@fluffyisyermom7631 going fully dark urge is the true evil in this game
@@fluffyisyermom7631 hopefully the dlc fixes the problems bc you definitely dont gain anything out of doing the evil choices the game offers ngl
@@sonder1309 ohhh more content = I'm in. Even if I'm not done with the base content yet cuz of my friend xd
Crazy that there's a whole fleshed out companion and storyline that to me was just a random mini-boss lol
The only reason I can't bring myself to ever raid the grove is because it would lead to karlach leaving and I just can't live with that.
You can keep her (and Wyll). Just kill her before the night Scene happens where she leaves (and keep her in your Party). Now the "leave Scene" (and Wyll's leave Scene) is skipped. After that, she is revived automatically. If she is not in your Party while she is dead, she is still there but she's not revivable. After all this happened, both, Karlach an Wyll are no longer against you.
Raid the Grove before you meet her
@@willdrivesu7914 doesn't work
@@willdrivesu7914 She "Witnesses" You slay the grove and seeks revenge on their behalf. You are forced to kill her.
@@jamesrowell901 Booooo, xD
I'm in Act 3 of my first playthrough. Minthara is probably my favourite companion. It's going to be hard trying a "Good" playthrough and losing her. I did feel like scum betraying Zevlor though.
Youre probably going to be suprised how much content you missed because of the evil route. So you have alot to look forward to
Ohh dude, just wait until you get to know Karlach and romance her. I mean, she is already funny and loveable character without romancing her
I was never as impressed by Karlach as others, and Zevlor turned on ME when I basically told him "look, you have to leave the grove NOW and I will escort you, or we will have problems" and he chose "problems" >..<
He literally did that while I stood in front of him as a 50-foot-jumping strength-20 berserker barbarian... Not smart, dude. I would have had your back, but instead you chose "dumb violence"
Si
Because you are lmao
*spoiler warning*
I have to point out that the weapon they were supposed to secure was the prism, not the nightsong as you mention in your video.
I wouldnt mind if the choice was between Minthara and Halsin, but no, the choice is between Minthara and a lot of innocent people, plus you are losing Karlach and Wyll, so you are actively sabotaging yourself by destroying the grove. Im really hoping that a patch or dlc will make Minthara avaliable even if you save grove and tieflings, even if at cost of Halsin leaving party/having to kill him.
I saved the grove because they didn tell me she would be a companion if i sided with her. People aren't good, they just aren't going to do stupid things without any reward.
I destroyed the grove, and I can almost promise that is indeed, NOT fun to experience the other side of the story.
Siding with the goblins feels more like you're punished for making the wrong choice, rather than getting an alternative route which should equally rewarded. You'll lose too many companions, access to Damon and his infernal iron expertise, and you get no real rewards other than a sex scene that puts actual porn games to shame, which isn't even worth it. It WOULD make sense for example, if you couldn't get access to merchants in moonrise if you actually saved the grove, but it's not like that at all. If you choose the grove and playing the good side, you'll have access to pretty much everything. If you choose the goblins, you'll lose so much, and gain nothing in return, other than just Minthara... and you'll get her in act 2, so it's not like she can have more to add.
I hate how much content this choice locks you out of if you take it
choices r hard
Everyone just keeps saying this, but doesnt really provide that many details on what exactly you lose
On the other side there's me who just wanted to assassinate Kagha... And accidentally set a whole avalanche into motion. Whoopsie!
Menthara not being obtainable by any other means than loosing out on companions and whole quest lines is one of my few gripes with this game.
So many grey options and choices that it just feels wrong that this one is so black and white.
Save the Grove, lose Menthara.
Save Menthara, lose the tieflings, companions, and whole quest lines.
I know Larian probably won’t ever change this and it makes me sad cause I know I’ll never be able to bring myself to do an evil playthrough.
Your other option, ignoring modding ofc, is LITERALLY to just skip the goblin camp after speaking with Minthara. There are reports that it does actually work
Just add an option where you bargain safe passage for the tieflings in exchange for raiding the druids. I'll happily slaughter the druids but I'm not giving up the tieflings.
Hot Take: But every video saying "You should take X character along because they are powerful"
You do realize you can respec anyone. Their original class means nothing, if Lez rubbing you the wrong way, Respec Wyll into being a fighter.
I actually tried to free that goblin chick and got caught… was a bloodbath had to kill half village including Zevlor 😲
Another good thing about purging the grove is that Halsin said that the ideas of the cult of shadows were already settled in the heads of the druids, even if Kagha returned to the light side. In addition, among them there is an elf named Marcoryl, who will undoubtedly nullify Halsin’s efforts to restore order there, because he wants power.
3:17 so as of now you can toggle on non lethal attacks (has to be melee attacks) and knock her out. She reveals later about not having direct control over herself and hints that she didn’t want to just slaughter the Druids and tieflings.
1 reason why you should not raid the groove, '''hello soldier''
I actually try not to raid nor save the grove, i do leave the quest hanging, but i also able to recruit minthara and halsin to the party. With some few tricks it could work, but there's a minor buff since iin the camp both minthara and halsin occupy the same spot. They might not spawned at the camp sometimes but still in the party. Trying to get the perfect route with all the companion you can get.
Has anyone tried knocking out minthara and killing all the rest of the goblins? You might still be able to get her. I will have to try it.
It has been patched out, you can't get halsin and minthara together now
It's been patched and you can't get both anymore, plus if you knock her out, the game registers her as dead for all means and purposes
Can you get minthara without being evil? Can you raid the grove on the grounds that the Druid woman is conspiring against the grove?
@@selendile030 i think (though im not 100% sure) you can ignore it (so dont destroy the grove or camp), go straight to Act II, and you can still get Minthara without losing Wyll and Karlach
Is Minthara voiced by the same Lady that voices General Sulla in the Ciaphas Cain audiobooks?
She certainly has that gravitas
I would love a video on what could happen/whats changed if you clear the goblin camp before ever setting a foot into the grove
Why wait on a video? try it yourself
@@ravell2854 some people dont have the time to explore every single story path
Similar to this I was thinking about what would happen if I tried to bypass the grove completely including the opening fight at the gate and get to the goblins first to join them.
@@jeroti187 Thats already a thing, when you get to minthara you have the option to say "i was already at the camp" if you were there first, and the option isnt there if you bypass the gate cutscene. Then the questline will go on as usual.... same if you talk with haslin in the prison... he will tell you everything about the grove when you say "i never been there" and then the questline will pick up as usual, he wants to kill the 3 leaders and return to the grove to make things right.
developers clearly took all these shananingans into consideration :P
I'll side with her on my Dark Urge character, but currently, she's a dead, naked Drow at my camp while my character wears all of her clothes. ;)
you can get minthara AND protect the grove... you just have to knock her out (nonlethal) during the Halsan rescue quest
The Teeth-ling scouts attacked my Seldarine Drow on sight, even though I only wanted to talk.
Scrapping my good Drow for an evil one now.
It would be cool if you could ally with the goblins and have them let the tieflings pass, with a high enough skill check or something. like trick the goblins to think the weapon they seek is within the grove.
The raid the Grove choice is very evil, its hard to justify on any character that isn't evil or the dark urge. The evil choice in act 2 is a lot easier to justify just by being ignorant and following your companion's goal.
I think there should be a middle choice of doing nothing and let the Grove be raided.
that is an option, you just leave through the mountain pass without killing minthara or attacking the grove. The grove will still be killed, but you aren't responsible and can still recruit minthara, but you're still locked out of any quests that needed to grove residents to be alive.
What about turning on non lethal attacks and knock everyone out but don't kill anyone? I mean doing this to the goblins as well.
You can actually let the druids kill off the tieflings. Just don't get Karlach first.
I never let karlach live. Like Gale she only ruins the game on any playthrough
I have no problem wiping out the druids, but I feel a bit sad for the tieflings who went from a bad situation out of their control to another bad situation out of their control.
Honey wake up it's time to raid to grove...
Yes mommy Minty 😩
I wish there was a way to make a deal with the Tiefling leader for them to leave the grove before the goblins attack.
The Druids are kinda dicks to them anyways so it’d make sense that this could be an option.
Story? Everybody will do it because Minthara has the best cûmer scene in the game
So many quest along the game are linked to the tieffelings, killing them is ripping you appart from a lot of storylines and content, it's a shame there is no way to have both minthara and save them by just knocking her at the temple, just like you can both save wyll and his father if you're lucky enough to find the submarine on time.
and consequences like not having halsin or strong opposition for camp ally are fair i think, just when you compare the amount of content you loose by picking her side instead is discouraging, i won't even choose her on my 2nd playthrough bc of that.
She supported my ascension to the throne of Bhaal, especially because it meant getting one over on Orin. She wasn't about all the slaughter and killing though.
Minthara is a cool companion with an interesting backstory, but once you recruit her she becomes as silent as a hireling. And even if the devs will fix her dialogue issues, she still will be missing her personal quest that was cut by Larian and they have no intentions of returning it. And you are dumping 3 (potentially 4) companions that actually have quests. That is a lot of content to be lost. Even if you do neutral path you will lose a lot of quests from tieflings and gain none in return. So the best bet is to always side with the grove. You can still have Minthara this way, just need to download some mods that recruit her or use a cheat table.
Not to mention she doesn't/can't actually join you until WAY later by which point like 3 or 4 people already yeeted on you
Larian just mentioned that mintharas quest line was bugged due to her Dialogue getting messed up and they are working to fix it.
@@justsayin2085 Indeed, Larian are going to fix her banters and her commenting regarding main quest events. But that will not be in patch 2. And they also said that she will not get any personal quest in the near future. At some time, she was going to get pregnant and have a quest related to that, but Larian removed it from the game completely. There are only a few audio files left in the game files related to that, but Larian just forgot to delete them.
You can still get her if you do save the grove just don't kill the gobs
@@novagaming4970 Yeah, i said it already. If you don't care for a lot of unique powerful items and spells that tieflings will give you, go for it. There are no altertative rewards for an evil/neutrall playthrough, good guys get everything, except Minthara, and she is broken right now.
I have a Drow character not a Loth worshiper, Eilistraee instead(I have one level in cleric just for this) and dude I can't come to ever side with her.....Drow or not shes basically saying "Yo send these tiefling children to their deaths, well all of them really don't really care". I just liked that on this character it made sense for my character to say "Fuck you to her" besides the morality of it. Seldarine Drow has became one of my favorite races now I like how they look and there lore is dope as hell made me actually more invested in my character when I read what the whole underdark stuff was about. I love this game for just for the small things you chose in character creation like when I went to the goblin camp the Goblin's were treating me like I was some noble dude just because I was a Drow and I'm like wtf, they hated my human character but my Drow they just let him pass and bowed down lol that is so cool, and in the Underdark, choosing cleric and the Eilistraee option as my goddess I was given some cool unique dialogue on top of being able to pull that sword out of the stone just because she was my goddess without having to do any sort of ability checks.
It's shitty how attacking the Grove locks you out of three companions yet attacking the goblins only gets you one new one.
They really made playing evil shit.
The only thing that doesn't make sense is Minthara begging for her life.
So once you raid the grove Minthara will let you raid her grove.
its the other way around xD, she is the one raiding your grove afterwards xD
@@ravell2854 the important thing is that many groves were raised that day
What I cannot wrap my head around is the allowance of attempting a "Good" person route if you recruited Minthara
I stealthed the entire goblin fortress killing everyone on sight. Every skirmish started between me and a small section of the stronghold they would keep saying arrest them.
I watered the ground with their blood. So I never spoke to her or found out she could have been a companion.
Thus far my 1st play through is a paragon driven one so we may not have gotten along.
losing dammon alone was enough for me to only raid the grove once, anything thereafter im saving it
It's very cool that you can rescue thralls from the Absolute. Larian did a very good job in the writing department.
Minthara is super well written. I just wish there were more options to get her
There are shorter ways to just say "I'm down bad for Minthara" XD.
I CANT DESTROY THE GROVE! OTHERWISE KARLACH WILL HATE ME AND LEAVE ME!
I'll do you a favor fellow viewer. Skip to 1:55 to bypass an ad over a minute long.
Sorry can't be evil, my husband wyll doesn't approve.
What no one tells you is that she will leave your camp after defeating Kethric. Apparently you have to give her a reason to stay.
That’s not true? She wants Ketheric dead.
This is my first playthrough and I took out of the Druids all for Astarion's approval, tell me it'll all be worth it lol
I am about to destroy those pansy ass Druids and rescue the little girl tiefling. Playing as Dark urge Warlock Halfelf. Going DeathKnight at level 5.
I killed her for her armor and outfit 🤣 I'll do the reverse In my dark urge play through. Honestly though the way the druids were just following Khagas evil ass orders made me want to just side with her off the top..
I just destroyed the grove to kill the Druids since I accidentally killed the main healer dude and since that happened was like fuck it I want that dommy mommy
You should not. The evil path is just undercooked and even Minthara isn't able to justify it.
Go in the Goblincamp and accept the raid, after that, slay everything in the Goblin camp except Minthara. You can go to the druids and chose what you want. if you fight minthara there, beat her "unconscious" and she will be alive in the tower, where you can still recruit here. there is no real need for kill the druid, so its up to you.
in any casy the goblin camp have a lot of new friend to collect, every necromancer like new friends.
if you ask why we don't beat Minthara unconscious in the goblin camp? because through the raid more goblins spawn, more enemies = more xp and more friends for our walking dead simulator after we reach Baldurs Gate. :P
Nice!
PS: After helping the tieflings with the raid, you can just go and slay them right at the spot if you want, there is no need to let everyone alive, if you want that :O this will maybe cost you Wyll and Karlach. but don't worry you can take them into your chest full of friends too ;)
By the way, to call Spiderman you only need the stuff from Minthara after she is unconscious. Lets be honest, slay the big spider and free the creature within, so you will never need to actually carry this thing with your hand, you just become immun against the shadow curse :P
the fact that sazza doesnt become a companion after raiding the grove is just bad. you loose several great characters and massive quest lines involving them and get only 1 to replace them in the next act... Sazza should have joined as a warlock to replace wyll.
25 % of this video is ad? Deplorable
My main problem with raiding the Grove isn't how much we lose as players, but how little we gain in return - and mostly: Why are we raiding the Grove in the first place ? Minthara just assumes (logically, from her position) that he are another True Soul, aka a puppet of the Absolute. She offers us no cure and no other reward for raiding the Grove, she simply expects us to do so because we serve the same master as her and should want the same thing. But what motivation has the player character to do this (outside of the player meta-gaming for some drow pussy and a different, evil playthrough) ? Pretty much none.
exactly its a choice people make solely for the sake of being evil, which truly shows how weak and simple minded a large portion of people are.
i know minthraras voiceactor from 40k stuff.
I’m only sad that killing the grove you miss out on a lot of gear/loot/side quests in act 2 and 3 not as many in 3 but a lot of act 2 side quests are from the tieflings
Something else to note is that Minthara’s romance is broken, but likely to be fixed in the next patch. Also not noted here is this choice will deprive you of three companions and their associated quests (de-cursing the Shadowlands is not possible), one vendor in Act 3 and one allied AOE nuke in the final battle, as well as various epic lewts.
I wish you could just knock her out at the goblin camp then at moonrise tower save her from judgement and have her as a companion then 😢
Or take her as a prisoner of sorts and then with some speech checks and conversation from time to time you can convince her to join you
to summarize the video in one word:
Minthara
and I agree
You can get the drider escort through the cursed lands even if you kill minthara, just keep the spiders lyre.
Once Minthara's late Act 2 and 3 content isn't locked by bugs? Perhaps.
But who am I kidding? I haven't even gone Lich in Wrath of the Righteous yet. And that's making yourself the most powerful dark Wizard in existence.
I wish we had the option tô spare the tieflings and kill the druids. That way we couls maintain Karlach and Wyll in the party allong with Minthara
They weren't there to find the nightsong, they were there to find the astral prism. wtf?
I was a paladin drow and those refugees did was be racist towards me and try to rob me so I’m fine with raiding the grove, deserved
Dan videos are always: Why you should be an asshole a take this clearly evil decision cause it cause a ramdom benefit later
I went the good route, but got the mark from the goblin, then killed Minthara and looted her Lyre,. that way u can still join the expedition and get escorted to Moonrise undercover
Ahhh, so that's why I got the escort. I wondered why the hell that happened. Then soon as we got the ambush I sided with the harpers and killed the crazy spider dude, only to have the damn lantern yoinked by the harper leader.
Bruh, you can join the expedition even without a lyre or anything else. You don't need to help or kill anyone.
1:55 to get past the nonsense
Minthara is really awesome. I REALLY wish there was a less costly way to get her
Nooooooo! I tried it out and I hated it so much. It is so brutal and you can lose access to half the origin NPC characters. Not for the faint of heart. On the plus side every slightly evil NPC will absolutely fling themselves at you with lust in their hearts. With my normal goody goody runs all the NPC's are like "Let's just be friends".
"Once you go blue, you gotta stay true" (Big Dan Gaming, 2023)
I saved the grove, killed minthara, then killed a lot of their druids anyway 😅
The druids are evil. Raiding the grove is a moral imperative.
I was one of that elite 34% raiding the grove the first week. I thought she was the most compelling character in Early Access & hers was the story I wanted to know.
Kinda disappointing, because she has little to say in Act 2, but lots in Act 3, & that seems to be a bug. They seem to be working hard on fixing that.
Definitely worth it for at least one playthrough.
Her romance is still bugged. You can reach the point where she asks for another night with you and it just....never...happens?
What would you rather have? One hot drow or the lives of innocents including children. Sorry kids, this ones an easy decision 🙏
Didn't appreciate the add up front with no timestamp. Don't get careless Dan
My biggest issue with raiding the grove is the sheer amount of shit you lose access to, and the very little you gain in return. You lose Dammon: A very important character in Karlach's romance & one of the only very useful vendors in Act 1, 2, & 3 (Depending on your actions of course), If you don't have Wyll & Karlach recruited yet, you lose them, and obviously Halsin, a few more things too like access to rewards in all 3 acts, like the best robes for Sorcerers & no armor Warlocks, etc. Last thing you lose is a hefty amount of trust/liking with companions that morals align in the more good side of the spectrum. All you gain really is Minthara (which is a great reward in itself as her character has a great story arc) BUT thats about it, few ol worms that you would've gotten from Gut, Ragzlin, & Minthara + one extra one if memory serves me right. Thats why I really do believe that there should be a way to recruit Minthara by saving the grove, its a shame really that over 97% of players won't experience the amazing character that Minthara is.
You actually do get the same amount of worms if you side with the goblins. At the end of the quest it gives you an item called “gift of the absolute” which is the same amount of worms you could've gained via the grove route.
Aye, I was just remembering wrong then, an honest mistake. I appreciate the correction@@Zilios
@@sphinxoforion7422no problem 👍
Me whating While thinking about the fact i killed all the goblins and ringleaders but decided to kill the entite grove😅
My problem is that raiding the grove is just an evil option. Larian didn't consider that logically it's more practical. While these people don't deserve to die, killing them gives me a straight shot to what me and my party are trying to find out. Additionally it's to punishing for a choice you lose Wyll, Halsin, and Karlach for doing it. Wyll and Halsin sure they make sense, but at the very least let me talk to Karlach about it like we do Gale.
To get to Moonrise we are only given one direct option and that is to side with Minthara, every other route is much longer and isn't staight forward. I know on my first playthrough I wasn't being an evil person but sided with Minthara because my goals were similar. Especially since I accidentally killed Halsin, so now Minthara is basically my only way to get to Moonrise.
"she doesnt kill because bad but because higher purpose" one of the dialogue options to zevlor when betraying him is that he's lucky he wont see the children get massacred lol
I tried knocking out minthara so I could recruit her after the new patch. When I got to moonrise, I saw her dialogue bubble appear through the wall to the main chamber, but when I walked in, the goblins were there. I tried twice, and both times she was not there. Anyone else experience this? Not sure how to fix it
Can't you just get the escort to moonrise towers without killing the grove either way?
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Minthara is a cool character the character i really wanted as a companion you don't get that's Isobel . Minthara is a nice alternative to ShadowHeart.
Last light, the goblin camp, and the duergar camp were all wiped out in my playthrough so I need to leave the Grove as is. As of chapter 2, it's the last remaining place that offers a trader sufficiently alive for me to sell my junk to.