The weapons guy also needs the Big Guns, and Explosives bobbleheads to complete his collection. Love how you make your settlements feel so alive. Edit: I love the Wanted poster of Kellogg. Nice touch.
Looks gorgeous. A sign of the Commonwealth’s progress out of towns made up of ramshackle tin roofs and salvaged walls. Though, given the proximity of that Super Mutant base right down the road, I’d have expected walls around the settlement to be a lot higher lol
Thank you, and in my head cannon, the minutmen have cleared the commonwealth of threats using their artillary. So most threats that are left are in downtown boston and in the metro stations.
Another amazing build. Really like that guard tower and I agree the middle walk ways/garden areas r really great, specially in night mode. Love, love the hotel/lounge out of the boathouse with indoor overlooks of the water. Thanx again for sharing. Have to say I love ur narrations too. Take care, Peace
As a matter of fact I know there´s a super mutant camp close by and this settle usually gets attacked by a Gulper or a mythic deathclaw once in a wile so I think you need more security in your access points. Other than that amazing blue print.
I love Strong's butchery. I always put Strong at The Slog though. Roleplay wise it is pretty hard to convince wastelanders that That Super Mutant isn't going to eat them. But The Ghouls in Fallout 3 said The Super Mutants ignore them that's why they are so far into the capital. So I always set him up with The slog or make another all ghoul settlement.
really good job on the build. looks very well thought out. too bad about the frames, that last building would have been perfect for a general goods store or clinic
i know youve posted a modlist but its hard to find the one your using for strongs amazing butchery could you tell me the name or possibly link it? i LOVE the idea of strong being a butcher pleasssse help
I really envy your external wall build, i've been trying to replicate it but cant find the right assets, do you mind sharing how you accomplished those?
The pieces are in the mod snappy house kit and the iron fence is in USO. Go to the foundation section in danppy house then RW. And then for the others, in USO and then structures, fences, iron fence i believe. Thank you :)
One of the mods I have adds an assignable pieces for strong. Check my mod list to see which one. I have so many that I can't remember which one adds it.
@@kort867I couldn’t find it in your video. Sadly I think it’s called better stores I hope that’s the right one. EDIT: I found the mod for a butcher shop, I assign strong to it but he’s still just stands there doing nothing. I have to find someway for him to do something
@@kort867 I know... I guess for me, since I'm not using mods until I get all the achivements from the unmodded version,,,, I believe that achivement earning is disabled when using any kind of mod?
I feel like you wouldn’t have time to gather or manufacture the materials necessary to build proper buildings because of all the stuff trying to kill you. That’s why everyone lives in a dusty shack.
I have to say I am so imprssed with your builds, you put so much time, effort and thought into them it makes each tour a joy to watch.
Thank you, Im very glad that you enjoy the tours :)
The weapons guy also needs the Big Guns, and Explosives bobbleheads to complete his collection.
Love how you make your settlements feel so alive.
Edit: I love the Wanted poster of Kellogg. Nice touch.
Maybe one day when he gets enough caps he can complete his collection, Thank you and im glad that you enjoy the tours :)
Getting dangerously close to 1000 subs! Great build as always.
Yes indeed, thanks mate :)
Looks gorgeous. A sign of the Commonwealth’s progress out of towns made up of ramshackle tin roofs and salvaged walls.
Though, given the proximity of that Super Mutant base right down the road, I’d have expected walls around the settlement to be a lot higher lol
Thank you, and in my head cannon, the minutmen have cleared the commonwealth of threats using their artillary. So most threats that are left are in downtown boston and in the metro stations.
Another amazing build. Really like that guard tower and I agree the middle walk ways/garden areas r really great, specially in night mode. Love, love the hotel/lounge out of the boathouse with indoor overlooks of the water. Thanx again for sharing. Have to say I love ur narrations too. Take care, Peace
Thank you for your kind comment as always :)
Looking good like always. Love the way you made the detective office, showing that they work throughout the commonwealth. Plus looks amazing at night.
Thanks mate, I appreciate your comment!
@@kort867 yeah of course, can't wait for the next tour
Like what you did with the hotel layout, building around that little inlet. And the room upstairs looked pretty damn cozy. Keep it up 👍
Thanks mate, glad you enjoyed :)
Omg, this is so cool! I'm new to the channel. Enjoying the builds. Great Work! 💛
So starting out, this is 1 settlement that I always liked but could never get right. Strongs Butcher shop, nice. Really nice build.
Glad you like it!
As a matter of fact I know there´s a super mutant camp close by and this settle usually gets attacked by a Gulper or a mythic deathclaw once in a wile so I think you need more security in your access points. Other than that amazing blue print.
Nuked them with artillery
You have quite the talent when it comes to settlement building.
Thanks mate :)
Just wondering which mod you use for your hotel? looks very similar to some of the red rocket columns, iron grate fencing.
I love this settlement! I wish I could build like this.
Im glad you liked the tour :)
I love Strong's butchery. I always put Strong at The Slog though. Roleplay wise it is pretty hard to convince wastelanders that That Super Mutant isn't going to eat them. But The Ghouls in Fallout 3 said The Super Mutants ignore them that's why they are so far into the capital. So I always set him up with The slog or make another all ghoul settlement.
really good job on the build. looks very well thought out. too bad about the frames, that last building would have been perfect for a general goods store or clinic
Thank you, yes indeed. This would of been a great addition.
Very impressive and realistic builds.
Thanks!
i know youve posted a modlist but its hard to find the one your using for strongs amazing butchery could you tell me the name or possibly link it? i LOVE the idea of strong being a butcher pleasssse help
Very nice!
Thank you :)
I really envy your external wall build, i've been trying to replicate it but cant find the right assets, do you mind sharing how you accomplished those?
The pieces are in the mod snappy house kit and the iron fence is in USO. Go to the foundation section in danppy house then RW. And then for the others, in USO and then structures, fences, iron fence i believe. Thank you :)
How do you have normal buildings? Mods? Or just already were there? I’m not even remotely familiar with the settlement building
A mod called snappy house kit, lets you use similar kits thst the devs used.
nice build kort :)
Thanks croc :)
Please tell me how you got strong to start a butcher shop everything I try to do with him he just walks around
One of the mods I have adds an assignable pieces for strong. Check my mod list to see which one. I have so many that I can't remember which one adds it.
@@kort867I couldn’t find it in your video. Sadly I think it’s called better stores I hope that’s the right one. EDIT: I found the mod for a butcher shop, I assign strong to it but he’s still just stands there doing nothing. I have to find someway for him to do something
You should make a casino settlement like vegas
I alreasy have, check out my tenpines bluff video
@Kortgaminggg did you make a prison for the convicted yet. Those jail cells in sanctuary can only hold so many but I love your videos
@@mexicomorailfan3397 who needs jail when theres executions
@Kortgaminggg I have a electric chair mod lol
Question: You used mods for this?
Yes
@@kort867 That is... unfortunate. I don't think I can replicate even 1/100 of this with what I currently got (no mods) :(
@@kreidas123 The goal is not to replicate but to inspire
@@kort867 I know... I guess for me, since I'm not using mods until I get all the achivements from the unmodded version,,,, I believe that achivement earning is disabled when using any kind of mod?
What mods are you useing ?
You can view my mods by watching my mod list video
❤️☺️👍💝
I feel like you wouldn’t have time to gather or manufacture the materials necessary to build proper buildings because of all the stuff trying to kill you. That’s why everyone lives in a dusty shack.
Hardly any turrets or other defense by the looks at it
Dude u got bugs lol
What do you mean?
Would you ever consider making your settlements into a transfer settlements mod?
Once ive finished them all then i will consider it.
What mods are you running?
Check my mod list video for the mods i use