The Problem With Light Cones in Honkai: Star Rail

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  • Опубліковано 10 чер 2024
  • While Honkai: Star Rail's light cone system slightly differs from Genshin Impact's weapons in terms of usage, there are several functional distinctions that make light cones much more influential to a character's power level. But is this a predatory system to pressure players into buying every character's light cone? Today we'll be discussing the problems with light cones in Honkai: Star Rail
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КОМЕНТАРІ • 768

  • @danielferrieri7434
    @danielferrieri7434 11 днів тому +1618

    Giving your Character the best Light Cone: 😒
    Giving your Character the Light Cone that has their face on it: 😀

    • @drm726
      @drm726 11 днів тому +142

      That’s actually something I love in HSR. Everyone, even 4 stars, have a signature light cone. A light cones effect will always be useful to the unit who is on it, even if it’s not their BIS or another unit would actually use it better, their signature will ALWAYS at least be viable.

    • @Doctor_Faust17
      @Doctor_Faust17 11 днів тому +27

      All signature LCs that are usually the best in slot for their respective characters have their face on it since it's their memories after all so idk what you re talking

    • @6mega
      @6mega 11 днів тому +6

      @@Doctor_Faust17 3star LC and some 4star LC are better than Sigs, depending on situation

    • @drm726
      @drm726 11 днів тому

      @@Doctor_Faust17 Sadly that’s simply not the case. Any website that has builds for characters based on numbers and sims will tell you. Take Sampo for example. His signature, “Eyes of the Prey” is only his 5th best (According to Game8, which is what I use for builds). “Good Night and Sleep Well” (Pela’s signature) and “Fermata” (Kafka’s 4 star alternative signature) will both produce stronger results if you are looking to play Sampo optimally.

    • @Maqso
      @Maqso 11 днів тому +28

      it's curious how guinaifen has two cones where she's the main character but who can actually make use of them are the secondary characters (sushang and huohuo), also topaz with trend but aventurine's in the background

  • @Hououin818
    @Hououin818 11 днів тому +1562

    I don't really mind lc in terms of visual gameplay because it let the dev make characters use the most wacky shit imaginable as their weapons

    • @jellomello984
      @jellomello984 11 днів тому +184

      Like a chalk and a galaxy pig

    • @blazingstorm9351
      @blazingstorm9351 11 днів тому +146

      Pretty much, what's worse is this pro in HSR is now showing the cons for Genshin where if you really want to complete the aesthetic of that character, you either save up or pay. It wasn't a problem with some characters, but when you have someone like Navia or Arlecchino, then the problem is heavily present.

    • @jirubyraiden9934
      @jirubyraiden9934 11 днів тому +50

      Or by tossing a fucking hat and chips

    • @shadow-faye
      @shadow-faye 11 днів тому +61

      Or your sister's guitar case

    • @irena4929
      @irena4929 11 днів тому +31

      Or celestial jade tiles

  • @mistymarauder
    @mistymarauder 11 днів тому +759

    Some of the newer 5* lightcones feel like their own characters 😭

    • @kwayke9
      @kwayke9 11 днів тому +76

      Even 4* lightcones can be pretty insane (hello pearls)

    • @VarsII
      @VarsII  11 днів тому +219

      Not feel. They *ARE* their own characters.

    • @ChenAnPin
      @ChenAnPin 11 днів тому +49

      In essence they are, since they carry a fragment of memory of the character(s) depicted within the light cone
      Though shout out to some of the 4* light cones that do not match the path of the character depicted within like "Trend of the Universal Market"

    • @LustLord
      @LustLord 11 днів тому

      ​@@ChenAnPin but trend do have aventurine in the background though so technically its accurate?

    • @Indian_gae_boii
      @Indian_gae_boii 11 днів тому +1

      ​@@kwayke9 pearls???? Which lc is that

  • @therranolleo468
    @therranolleo468 11 днів тому +588

    > there's no weapon that creates small tornado to group enemies
    Viridescent Hunt in the corner: "SURE buddy....SUREEEEE"

    • @someoneinasia
      @someoneinasia 11 днів тому +18

      i mean he did noted that tho.

    • @GentleIceZ
      @GentleIceZ 11 днів тому +61

      @@someoneinasia He did, but it was visual. I was podcasting this video, so I missed it too the first time around

    • @cxrindgo
      @cxrindgo 11 днів тому +4

      also the applying cryo - the dragonspine weapons do just that. he chose the two examples that very much do exist in the game (edit: my bad, just remembered the icicle it’s supposed to summon and misunderstood)

    • @princiedv
      @princiedv 11 днів тому +16

      ​@@cxrindgo This isnt true. I wish it was because during 1.2 I was hyped about Razor being able to do superconduct by himself but the icicles do physical damage lmao

    • @xraeynex
      @xraeynex 11 днів тому +2

      @@cxrindgo the dragonspine weapons don't apply cryo though? they just deal phys dmg when enemies are already affect with cryo

  • @wongo6828
    @wongo6828 11 днів тому +354

    I love how Gallagher became a top tier unit now with Break teams on the rise. His value will go up even more once Firefly releases.

    • @Thivesh_
      @Thivesh_ 11 днів тому +49

      Blud can become a literal dps thanks to the def ignore from the new relic set .

    • @leylintempest1714
      @leylintempest1714 11 днів тому +13

      And plummet again once lingsha drops.

    • @apossiblyhereticalalphaleg3595
      @apossiblyhereticalalphaleg3595 11 днів тому +4

      @@Thivesh_ gallagher be dropping huge numbers off of HTB's ult, it's not even funny

    • @rafi...___
      @rafi...___ 11 днів тому +1

      @@Thivesh_ casually deals 50k of superbreal on each enemy like nobody business.

    • @Vindenci
      @Vindenci 11 днів тому +17

      and thanks to how his kit works he can generate skill points while provinding aoe heals

  • @saimfaisal6795
    @saimfaisal6795 11 днів тому +280

    Loght cones are basically 4.5 star characters, the new ones are so cracked. I remember ppl freaking out about how ratio lc is better than most of his eidolons. Lcs just offer so much
    Also, i like how lcs let characters use their actual weapons instead if some dull goofy weapon. It a visual treat

  • @superantoniobro2457
    @superantoniobro2457 11 днів тому +167

    Theres also the fact that some 4 stars don't even have a "signature" like Guinaifen. There are no Nihility lightcones with HER face on it

    • @aidanjackson5084
      @aidanjackson5084 11 днів тому +34

      Her face is on a Hunt LC (who has Sushang's face on it who is a Hunt character) and on an Event Abundance LC (who has Huohuo's face on it, who is an Abundance character), so yeah that checks out

    • @Vic_Trip
      @Vic_Trip 11 днів тому +6

      Her signature is a hunt lc lol
      It made no sense xD

    • @user-eo4it2rn1f
      @user-eo4it2rn1f 11 днів тому +5

      @@aidanjackson5084 maybeeeeeeeeeeeeeeeeeeeeeeeee she will become top streamer and change path.

    • @jamess359
      @jamess359 11 днів тому +9

      ​@Vic_Trip Just because her face is on it doesn't mean it's her "Signature" light cone.
      Yangqin has a 4 LC with his face on it, does that mean it's his Signature LC and not the 5 star version? 🤨

    • @eniobiondi2749
      @eniobiondi2749 11 днів тому +4

      ​@@jamess359also Trend of universal market, both topaz and aventurine are on it and aventurine doesn't care about applying dots by being hit.

  • @overlordshiina
    @overlordshiina 11 днів тому +53

    Wait? Can't light cone be equipped by anyone and the path lock on passive is a way to add that "Sword user can only use sword" type balancing?
    If that's the case asking for a universal light cone passive is like asking for Raiden to be able to use Mistsplitter Reforged

    • @justblue576
      @justblue576 10 днів тому +7

      Lightcone is like weapons in genshin that's why not everyone can use it😭
      But that comes to the cost of characters with more dynamic kits not being able to use most lightcones
      Like acheron

    • @codeaide5069
      @codeaide5069 4 дні тому

      Thats a good point but you have to consider that the hsr ‘weapon’ system is very closely linked with their path or role in a team comp. Its a more accurate to say that its like Raiden not being able to use any other weapon thats not a dps or a kokomi not being able to use a weapon that doesnt buff healing (this feature would especially take away from hyperbloom teams)

    • @Za-ln8hc
      @Za-ln8hc 3 дні тому +2

      @@justblue576 imagine having to repeat what was said in the video in a reply bc someone didin't watch and made a question that was already talked about

  • @ryldmeh251
    @ryldmeh251 11 днів тому +154

    One thing to note is that signature light cones in star rail are MUCH easier to get than signature weapons in Genshin. Star rail is pretty generous with pulls and instead of having two weapons on a single banner we have one banner for each weapon. Add on the 75/25 pity and you can get a signature lightcone for a lot of characters without too much issue.
    Also a side note on the Acheron topic, while she doesn’t have many light cones that work well for her, they did recently release a four star lightcone that’s made to work for her.

    • @SyrFlora
      @SyrFlora 11 днів тому +24

      Still can get shafted.. tbh on genshin on bright side, the signature weapon dps jump is not that huge.. because the alternative is very competitive. U can use other char signature weapons and only lose less than ≈ 10% of the dmg for most of the char.
      HSR LC, pretty inflexible to be honest. Most other char unable to utilise the passive of other char signature LC because how niche each LC is designed. Sig LC also mostly unlock 20-30% more dps for most of them.
      On jenshin, the weapon banner literally a skem in worst case scenario, but most of time the urge to pull is lower because U char still functions near max potential with some universal 5* weapon. Some consider pulling after factoring aesthetics as well.
      On HSR, it literally made u want to pull for most sig LC for the chars because without the char just feel bad.
      Thou genshin unlikely they change the weapon because people are still pulling to be honest, whale still R5. Even thou it literally skem Banner which most peep avoid. At least u not missing much without it signature.

    • @zengceng
      @zengceng 11 днів тому

      weapon should be guaranteed

    • @jamess359
      @jamess359 11 днів тому

      Wuthering Waves guarantee 5 star weapon. Goes to show you how greedy Hoyo can be.

    • @zekkekeipa6521
      @zekkekeipa6521 11 днів тому +19

      ​​​​@@firedouble8760 Acheron is not an exception. It started from like the beginning with Blade. His best 4* alternative in 25% worse than signature. And now trend continues with Boothill and very stingy f2p cones choice with 3*(!) as his best alternative and around 25% worse than sig. Despite having 4 5* hunt characters with their respective lightcones prior to him, they are extremely tailor made, so you cant use it even as a stat stick on other characters.

    • @zakariamimouni279
      @zakariamimouni279 11 днів тому +7

      @@zekkekeipa6521 only reason for boothill is because we have no BE% Hunt LC, and I honestly don't mind it for Boothill because he already deals so much dmg he doesn't even need it, most HSR DPSes only get a slight increase, Acheron is the only exception that gets more than just stats from her LC

  • @xenoemblem7
    @xenoemblem7 11 днів тому +161

    I don't know about other Gacha games, but Light Cones looks and feels so similar to Craft Essence from FGO. But Craft Essense is universal since anyone can use it regardless of their servant class

    • @Selenagiraud2252
      @Selenagiraud2252 11 днів тому +4

      They also feel very similar to mementos from Alchemist Code but mementos were actually worse since everything was locked behind having it equipped on the specific unit it was made for

    • @mangasinatanaelpanjaitan3048
      @mangasinatanaelpanjaitan3048 11 днів тому +11

      A notable thing with FGO CEs is that there are no Signature one and most damage dealers can work their best with a generic massive boost from CEs like Black Grail. It helps to emphasize that the characters in FGO don't rely on CEs as much as in HSR

    • @zaboono
      @zaboono 11 днів тому +3

      Fgo doesn’t really have many CE’s that are meant for basically one character (honey lake is one of the only ones I can think of that are pretty niche and work super well with the character the art is based on), most of them are very universal

    • @chadachi3970
      @chadachi3970 11 днів тому +5

      @@zaboonoHoney Lake works with any character since burn command codes can be applied to any character, it’s pretty much considered one of the best generalist CEs due to that alone. Though it is basically limited to bossing/CQs.

    • @zaboono
      @zaboono 11 днів тому +2

      @@chadachi3970 true, it’s just that it’s one of the only examples where something was clearly designed for one servant

  • @adityawidarma3803
    @adityawidarma3803 11 днів тому +66

    It's so weird that Acheron can't fully utilized Resolution Shines As Pearls of Sweat passive

    • @aboudabueid1166
      @aboudabueid1166 11 днів тому +20

      If you equip it on another character she can, but the lightcone itself doesn't do much to her own damage

    • @hitoribocchers
      @hitoribocchers 9 днів тому

      Before I got Acheron's LC I just slapped on Kafka's Lc on her and the erode worked similar to her signature lc debuff, although not as consistent

    • @exoticbutters1760
      @exoticbutters1760 День тому

      ​@@hitoribocchers Kafka's lightcone is pretty good on her from what I heard, I think Silver Wolf's is better tho

  • @junyaiwase
    @junyaiwase 11 днів тому +61

    I knew something was up when I finally got to hertas shop, had enough to purchase a lightcone and looked up guides for characters that these lc could fit and a lot of them seemed so… trivial, for a five star weapon

    • @ZeromusNightmare122
      @ZeromusNightmare122 11 днів тому +27

      tbh herta shop cones were designed in a "planned obsolenscence" way intentionally. It makes sense, since why make the best weapons in a gacha free? Plus their effects are too general to be great in a broad strokes kind of way. They're great for what they do, and when they apply, but only if you don't have the actual thing they're supposed to use

    • @jamess359
      @jamess359 11 днів тому +14

      You might as well call them 4.5 star Light cones. Stronger than a 4 star but weaker than limited LC

    • @junyaiwase
      @junyaiwase 10 днів тому +1

      @@ZeromusNightmare122 yeah i understand that, but it's very telling when people reccomend 4 stars over them or they straight up do less damage than them despite higher atk stats

    • @chadachi3970
      @chadachi3970 10 днів тому

      @@junyaiwase Effects mean more than stats but Aeon is generally considered one of the best LCs in the game for any destruction character.
      Hunt is also really good, 32% crit rate and more Atk when you kill? It's consistency > raw damage output. Yeah Swordplay does more damage, when you hit 1 target and have multi hit skill, switch it up and you're losing dps. Silence is stronger when there are 2 enemies, instantly lose dps if either one of them summons or there are 3 enemies. Herta Hunt is consistent all the time.
      Nihility is actually seeing a rise with Super Break being a thing, 40% BE is nothing to scoff at when the only stats that matter are BE and Spd. In Super Break no other LC offers anything in comparison, maybe Kafka's for the spd but that's doing too much, it also is good with DoTs which you get a DoT with most elements when you break, so it just fits.
      Preservation is pretty dog though, it's only good on Fu Xuan who ironically doesn't really work well with other LCs anyways and likes the fat HP shield + Effect Res for Keel. If you have Fu Xuan it's good sub for her sig (her sig is overrated and isn't useful in anything but SU (unless your bad lol)) but otherwise, yeah it's dog.
      New one coming out is not bad either, great for Pure Fiction and any Erudition character who wants extra Spd, but it is limited by how many enemies there are.
      Overall they're not top tier but the idea that they're not good is hilariously wrong.

    • @ZachPlum
      @ZachPlum 4 дні тому +1

      ⁠@@junyaiwasethat’s just not true lmao at least for the two that actually matter

  • @Kuddochan
    @Kuddochan 11 днів тому +117

    The fact that LCs don’t affect any sort of appearance is nice in the sense that the devs can create whatever they want for characters to fight with, but at the same time make them a lot more boring to pull for since they’re all just stat sticks

    • @huealter3366
      @huealter3366 11 днів тому +31

      Stat sticks with lores, stories and visual. Each LC tell a story or a part of hsr lore. Many character even debut in LCs like Gui, Hanya, Xueyi, Topaz and even Aventurine

    • @Kuddochan
      @Kuddochan 11 днів тому +22

      @@huealter3366 For sure, but none of that is visible in combat, only in the character select screen. Might as well just have been a page in the data bank and it'd have served the same purpose.

    • @shinkudo7134
      @shinkudo7134 11 днів тому

      actually some LC gave U more than stat sticks that improve the character it taller made for (Bronya LC gave more SP, Archeron LC gave 1 more Ult point,...)

    • @GokaikillerTobi
      @GokaikillerTobi 11 днів тому

      ​@@shinkudo7134erudition LCs are so universal that each current character of erudition can use them

    • @justblue576
      @justblue576 10 днів тому

      ​@@Kuddochanthey can't give characters weapons
      Since it's a turned base game they were able to be creative with the characters weapons
      Limiting them to weapons like genshin would defeat the whole purposes

  • @Krnielk
    @Krnielk 11 днів тому +30

    Feels like they tried to make don-dps LCs for support characters do much more, and much more personalized in terms of stat scaling to get people to pull for them. In genshin basically every support can just equip a favonius weapon and be alright

    • @enigmata_zealot
      @enigmata_zealot 11 днів тому +1

      i mean in the end we still just slap DDD for supp, now add MoTP for break supp. i kinda regret pulling LC for Sparkle when in the end i wanted to replace it with DDD, like only Robin LC that s good to pull.

  • @paulomalley3211
    @paulomalley3211 11 днів тому +18

    another thing is that weapons often come with a weird drawback that is specific for the character to overcome, like sparkle can use bronyas light cone but bronya can’t use sparkles because she can’t instantly generate 4 skill points to meet the requirement. The only real caveat to this is the nihility lcs bc of how bypass works and all of kafka, bs and even acheron being able to use kafka lc but for harmony, robins lc gives the buff for one turn which is fine for robin, ruan mei’s only gives the skill point if you have 150 break, sparkle only gives the crit rate is you can generate 4 skill points every 3 turns, to me it’s the lack of universal applicability to these light cones within the path as well that makes them so annoying like Im spending jades either on a character or lc, i want to be able to have a flexible lc

  • @joshsolders5543
    @joshsolders5543 11 днів тому +7

    This video ignores one specific detail... Acheron's lightcone is a boost because she has a very specific use case in her path. Is it a problem that Boothill's lightcone is best in slot on him because he is the only break scaling hunt character in the game so far? There is the distinct possibility that like with Bronya's lightcone, other characters will come out with similar mechanics in the future and use them. The only thing that Genshin has over HSR is that it has 2 more years of weapons and characters Plus Genshin rarely if ever bothers with unique scaling. Most if not all characters are ATK or HP scaling with one or two using EM, two most recently with BoL, one with ER and a few Def scalers, but most people ignore those since they are all Geo. Genshin doesn't have a specialized stat scaling problem because almost nothing has specialized scaling. HSR is actually being ambitious with its characters and designs, so since they are trying to create a diverse set of characters, there has to be a first. Ultimately, this is a problem only if you want to buy generic characters that do the exact same thing as other characters... but are newer and have higher multipliers.

  • @redbone9553
    @redbone9553 11 днів тому +10

    And that's why KingYuan has no weaknesses. His LC works with almost everyone in his path,

  • @sunnypa7101
    @sunnypa7101 11 днів тому +92

    My problem with 5* light cones is that they are an entire new relic+ planar set gear combined, which 99% of the time are too broken to not go for them.
    For example, literally look at Bronya sig lc; it has 4pc healer set sp buff, a 30% dmg buff for the ally acting after her.
    See the problem? The newer lc nowadays has even more stupidly broken buffs.
    But I get it since it's a turn based game, and there's nothing much to do with weapons outside of combat.

    • @luizotavio44
      @luizotavio44 11 днів тому +14

      acheron gains a extra stack to her ultimate which actually makes getting her lc better than going for E2 like her lightcone is actually such a big QoL change

    • @roka9963
      @roka9963 11 днів тому +2

      bro talking like a 30% dmg buff isnt busted. do you even play games?

    • @mayonasepizza
      @mayonasepizza 11 днів тому +1

      Yeah i have two of that lc

    • @sunnypa7101
      @sunnypa7101 11 днів тому +13

      @@roka9963 dude, I'm saying it's busted. That's why it's a problem

    • @aarushi2740
      @aarushi2740 11 днів тому

      @@roka996330% damage buff isnt that busted since its not a separate multiplier. its a good increase but nothing crazy

  • @NintendoFlashShorts
    @NintendoFlashShorts 11 днів тому +79

    I personally think it'll be cool if the herta shop would be able to give us a "empty light cone" where we can choose from a variety of options for passives. This will obviously be extremely difficult to implement, and I don't expect it to happen, but it'll still be cool
    For example, it can cost 20 herta shop tokens, so you can get around three a year, and it can use the superimposition materials already in the shop.
    It'll have to give a wide range of passives tho, like think about Xueyi with a light cone that "increases Break Effect by 32% (64% S5), Skill deals toughness reducing damage regardless of weakness type" she'll be able to preform her follow up attack WAYY more often all of a sudden

    • @Vic_Trip
      @Vic_Trip 11 днів тому +3

      Now this would be wild

    • @Swellowing
      @Swellowing 11 днів тому +4

      too broken hoyo probably and definitely wont make that

    • @kakyoin5713
      @kakyoin5713 11 днів тому +3

      ​@@Swellowingfinally grinding something that felt worth it unlike relic farming

    • @chadachi3970
      @chadachi3970 10 днів тому +3

      That would require so many extra lines of coding for different options when only like 2 combinations would truly be worth using and you'd feel like dogshit for picking the wrong ones with every CC saying "lol u didn't do this?"
      Xueyi also doesn't need any new options, Misha LC is literally the perfect LC for her, just roll better.
      Also those stats are way higher than they'd ever give a free LC even at s5, it'd likely be more like 20-40% BE at most... wait that's exactly what they did with Nihility LC lol

    • @SnailSnail-lo4pm
      @SnailSnail-lo4pm 6 днів тому

      That's literally acheron's e6, no shot they're giving f2ps that.

  • @animatedamons470
    @animatedamons470 11 днів тому +54

    These hyper specific passives is getting out of hand

    • @archersterling6726
      @archersterling6726 11 днів тому +4

      Every 5star LC feels like a chore to read

    • @jamess359
      @jamess359 11 днів тому +17

      ​@@archersterling6726you just lazy

    • @archersterling6726
      @archersterling6726 11 днів тому +4

      @@jamess359 Yes, that's the point

    • @jamess359
      @jamess359 10 днів тому +12

      @archersterling6726 The point is that you're lazy? Sounds like a personal problem, not a LC problem

  • @migueladamo7377
    @migueladamo7377 11 днів тому +8

    Imagine if there was an Abudance LC that gives cleanse to your team, not only would that make healing sustainers be more broken than ever but it'd also give incentive to those who don't have any cleanse in their kit whatsoever. Hell if Bailu, for example, has a LC like that, she would most likely go up being one of the best supports. Period.

  • @flippedmasterguardian
    @flippedmasterguardian 11 днів тому +12

    Honestly, I'd love the ability to take lightcones and use them with any path. That would just be so *incredibly* useful. It'd be literally game changing and I can only imagine how powerful it'd be.

  • @Hououin818
    @Hououin818 11 днів тому +94

    11:50 Nobody tell him that a 3 stars lc is Boothill second best option and people have managed to clear with him using a Fu Xuan lc of all thing

    • @aceissleeping3298
      @aceissleeping3298 11 днів тому +48

      Tbf that's because he's a break-oriented dps, he doesn't need crit, dmg bonus or even atk at all. There is no good 4 star break lc yet so you either use his sig or just random lc you want. His numbers mostly come from relics.

    • @VarsII
      @VarsII  11 днів тому +77

      It's his second best option because there are literally no other options.

    • @PrismPupsickle
      @PrismPupsickle 11 днів тому +4

      @@aceissleeping3298 my friend uses that 4 star Yanqing LC just for the SPD lol

    • @Hououin818
      @Hououin818 11 днів тому +16

      ​​​​@@VarsII That's also kinda a good thing tbh because his performance is not entirely depend on them which unironically make him extremely f2p friendly. Although I think they'll release a 4 stars lc for him because Blade encounter the same situation when he first release

    • @eniobiondi2749
      @eniobiondi2749 11 днів тому

      Which 3 star?

  • @bonkadork
    @bonkadork 11 днів тому +10

    I'm surprised you didn't atleast mention that lightcones have a 75/25 instead of 50/50's like characters and has a guaranteed after losing only one instead of the two losses in genshin. Also in genshin, correct me if I'm wrong because I've never pulled on the weapon banner in genshin, but can't you like lose 2 50/50's at like 80 pity twice then you could get your guaranteed weapon at 80 pity too? Like after getting the fate points or whatever you could still hit pity right, you don't just get the weapon out right after losing 2 50/50's....? Also the fate points don't carry over......

    • @mormegil84
      @mormegil84 11 днів тому +1

      Pretty much. Weapon banner in Genshin is brutal.

    • @yuuya3639
      @yuuya3639 10 днів тому

      Wait I thought the 75/25 was exclusive for when you first pulling on the weapon banner after that it'll be back to 50/50

    • @bonkadork
      @bonkadork 10 днів тому +1

      @@yuuya3639 I just checked and it's still 75/25 and I just got Boothill's lightcone so it doesn't revert to 50/50 after you pull the banner 5* lightcone.

    • @Marc-rw3dd
      @Marc-rw3dd 9 днів тому

      ​@@yuuya3639No, it's permanent. Everyone said not to pull for lightcones but that generous rate plus the fact that they are so busted now, too good to pass up

    • @carlos2villalobos276
      @carlos2villalobos276 2 дні тому

      In hsr every dps needs a new lightcone, thats the point of the video, in genshin you pull one skyward atlas and you have a weapon for fishcl, tartaglia, yelan, kujou sara, even venti can use it and get good numbers with it, in hsr you pull seeles light cone, and only seele can use it cause of how especific it is

  • @huealter3366
    @huealter3366 11 днів тому +6

    Limited 5* characters don't have to get their LC to be good, their LC just buff their ability and their gameplay by a lot which is how it should be done, unlike with Luocha and Silver Wolf LC where they better of with 4* LC

    • @Violet70725
      @Violet70725 11 днів тому

      That is why people look for new information about new character. People who are f2p and low spender prefer friendly build characters. Meanwhile, whale/f2p and old players get more options.

  • @Selenagiraud2252
    @Selenagiraud2252 11 днів тому +88

    The Fu Xuan clip is incredibly misleading. If your whole team is dying while running Fu Xuan you’re doing something wrong.

    • @doriansz3130
      @doriansz3130 11 днів тому +55

      Fu Xuan gets demolished in Swarm Disaster or against enemies that do a lot of DOTs.
      She is good for fast fights, but for long fights.

    • @Selenagiraud2252
      @Selenagiraud2252 11 днів тому +61

      @@doriansz3130 She’s good against single target but weak against AOE. Aventurine is weak against single target but strong against AOE. Two tanks who accomplish different things

    • @Eflaene
      @Eflaene 11 днів тому +21

      The clip doesn't have her Matrix up, so yeah

    • @Xander1.
      @Xander1. 11 днів тому +19

      ⁠@@Selenagiraud2252i disagree aventurine is good both single target (FUA and ult can help contribute to break and deal good damage) and AOE (thick shields and FUA can clear trash mobs)

    • @tripplesouth
      @tripplesouth 11 днів тому +11

      ​@@Xander1.I think it was about single/aoe attacks against your team.
      Not against the enemies.

  • @Rzra
    @Rzra 11 днів тому +8

    I pulled Seele's sig mainly because even if she got powercrept, everyone likes speed, ult, basics, and or skills right?
    Then Ratio came out, and then Boothill came out..

    • @donnyv4750
      @donnyv4750 10 днів тому

      Boothill likes speed and ultimate damage though.

    • @Rzra
      @Rzra 9 днів тому +2

      @@donnyv4750 It doesn't give speed, and having a lot of speed just gives worthless dmg% bonus. For reference his ult damage deals ~20k on adversarial.

  • @ahlemlora1452
    @ahlemlora1452 11 днів тому +3

    HSR's lightcones are more character specific but are WAY easier to obtain than genshin's weapons. As an F2P, in genshin I was only able to get one limited 5 star weapon in 3 YEARS because I needed to save enough primos for characters, in HSR I have gotten 4 signature lightcones in one year while also getting every 5 star character I wanted.
    You also mainly only want dps lightcones, most support lightcones can be substituted with good 4 star ones.

  • @bleh491
    @bleh491 11 днів тому +23

    Can i be honest, why does it seem like every time Vars make a video about HSR its always something nitpicky or negative?

    • @Eflaene
      @Eflaene 11 днів тому +14

      I feel you. He has done neutral/positive videos in the past but I guess it's easier to highlight/take into words issues that you have with a game rather than things you like (what you like becomes expected, the "norm" so what you dislike sticks out more).
      But yeah, dunno how I feel too much about his vids recently. Kinda miss the new characters videos but then they weren't as informative as a full guide so kinda unnecessary.

    • @VarsII
      @VarsII  11 днів тому +27

      People when I make positive/happy videos: zzzzzzz so boring not gonna watch
      People when I make negative/critical videos: smh such a hater
      I can't win. You just happened to conveniently ignore that the last two vids I made on HSR were on how follow up characters are some of the most future proof in the game, and the top five strongest characters. Then you ask me why my videos are so "negative" lol.

    • @Red_Winter_Sun
      @Red_Winter_Sun 11 днів тому +11

      this. and it's literally not even a huge issue. he's describing hsr to be this pay to win game where every single character gets powercrept constantly and 4* can never clear any content (they do), where it's just very far from the truth. every single limited 5* at e0s0 CAN clear every content. I'm af2p player myself, and I always full clears MoC and mostly pure fiction as well
      I wouldn't be surprised if he makes a video like this for eidolons, saying it's extremely necessary or something

    • @california_wang8078
      @california_wang8078 5 днів тому

      @@VarsII ya know, you could start a conversation without being nitpicky tho, like guide for players to deal with powercrept, you did a vid about it but didnt expand out some of the possible solutions like farming for versatile sets, namely quantum and dead waters.
      You could do genuent critiques too but this "oh no signature and 2nd best option has a huge difference" and im like... they're called signature for a reason yes? and they cost the same type of resource, albeit less, to get em, they better be good or else why would i spent .8 of a 5 star character pull for a best weapon when i could just get the alternative in memory store for basically free.
      Also, get this 8:25 outta here, they play nothing alike

  • @alpaga4820
    @alpaga4820 2 дні тому +2

    I think the developers are probably very happy with the result since it heavily encourages people to pull not only for the character but ALSO for their light cones, and since they are available at the exact same time you cannot manage your jade expenses over time you have to spend everything at once, which means you probably won't have enough saved up and you will feel the need to buy some, which is Hoyo's end goal. So overall I think the system is very well designed, just not with the enjoyment of the players as the main goal.

  • @dragonballMS
    @dragonballMS 11 днів тому +6

    Imagine if they make animated lightcones ingame like they do in youtube shorts. Dammmnnnnn

  • @JustusWhales
    @JustusWhales 11 днів тому +4

    Regarding Abundance Characters I feel like Huohuo's signature actually works on every single Abundance character that we have right now in some way or another. It grants all of them off turn healing providing much better sustain power. Even for Gallagher it helps him reach 3 turn ults with an Energy Regen Rope.
    BUT I do feel like this is attributed to abundance lightcones being very vanilla in their effects right now for some reason. So this may change in the future.

  • @Elhaque99
    @Elhaque99 11 днів тому +3

    Its called SIGNATURE lightcone for a reason. Its like you use a dress tailor made for you by a dress maker. They make it of you sizes and even more into it like skin tone, face, etc. Can any other people use it? Yes, as long as you have similiar size (same path in HSR). But would it be the same as when you use it? Ofcourse not.
    It is premium priced exactly because its made for you.

    • @Chestyfriend
      @Chestyfriend 8 днів тому

      Yeah but making a dress that explodes when anyone else uses it is just bad design.

  • @guyonyoutube501
    @guyonyoutube501 11 днів тому +11

    I don't think it's that bad in HSR. The weapon banner is much better than in Genshin, since it doesn't have the terrible fate point system. There's also no fashion impact with light cones, like what happens in Genshin.

  • @Skew0443
    @Skew0443 11 днів тому +9

    I think the lightcone system isn’t as bad as you make it out to be, as a F2P i think it makes me think more about which lightcone is more optimal for this character since i don’t have any of the top tier character specific ones. It gets me to think more, instead of just whatever one has the biggest number in a random video i found.

  • @realcanadianbs8997
    @realcanadianbs8997 11 днів тому +2

    A minor but possible change could be to allow all characters to use light cones in sim universe if you are currently following that path. So for example. if you are running nihility path, you could put acheron's lightcone on dr ratio to give him more debuffs, or hunt path allowing you to put seele's lightcone on acheron. it wouldn't be so game breaking considering what you could pull off in SU already, but it would be a fun change that gives us more teams to test out

  • @archeri2000
    @archeri2000 7 днів тому +1

    I actually appreciate Star Rail's light cone design a lot, especially compared with Genshin.
    By constraining by path, they are a lot easier to balance. In Genshin, because the same weapon type can be used by characters in all sorts of roles (dps, subdps, support, etc) the design space is constrained because new weapons need to be balanced against all the possible users of it. An average seeming dps weapon might somehow be overpowered for a support. With Star Rail, due to the paths broadly separating characters by team roles, balance can be a lot more focused.
    This also allows for the light cones to have more overpowered effects, because the effects of it on the rest of the meta is easier to reason about. I think powerful effects make light cones feel rewarding and exciting to use. The problem of having limited options does arise, but i think that's a natural consequence of the developers trying to expand the design space, and it will be alleviated in due time when we have more characters and options.
    Of course, on the flip side, with the blurring of paths, these advantages are going to be muddied with time, but I'm optimistic the developers will find a good balance. Acheron's light cone is particularly egregious in terms of the advantage it confers, but i think in most other cases, the benefit of the signature light cone is significant but fairly reasonable.
    New strategies that emerge from the release of new characters also allow other light cone options to come into the spotlight. For instance, I've recently found success using Welt as a main DPS in a super break team using not his signature light cone but instead resolution shines in pearls of sweat. Because break damage doesn't scale with dmg%, but does scale with defence reduction, resolution improves the teams consistency and damage numbers a lot more, albeit at the cost of having welt himself deal a bit less damage on each hit. Dance dance dance is also a powerful staple that is extremely effective in a carefully speed tuned team. I feel that these powerful but niche options encourage creative team building and reward those with an attention for detail who are trying to optimize their setups
    In summary, i think the design of light cones are easier to balance effectively than genshin weapons and the power levels allow for interesting team building, regardless of whether it's to mitigate not having a character's signature, or to take advantage of a niche effect.

  • @pagholicky
    @pagholicky 10 днів тому +1

    imo, honkai star rail take on weapon ( Lightcone ) is inspired more by honkai impact 3rd, where signature weapon is a very much an integral part of the kit as it is tailor made for that specific character
    in fact, it is usually advised to not pull for a character if you cannot get their weapon in HI3 and simply save instead for future chars, tho as always it does not apply if don't really care about abyss rank or you are pulling for waifu

    • @himalkanwar77
      @himalkanwar77 10 днів тому

      also that Kiana herrscher of flamescion weapon is double pistol but in gameplay she uses great sword never uses her pistol and Lunar vow her weapon is cross but uses chainsaw

  • @FireflySupremacy
    @FireflySupremacy 11 днів тому +1

    Personally, I agree with what the video says overall but I wouldn't say that it's a "problem" for the most part, while it is true that the characters who completely defy what they're meant to do in the path they're advertised with basically face this problem more than the rest (biggest example being Blade, without his signature lightcone, your only choice is Secret Vow which is miles worse than the former), the better way I can describe it as in my opinion is just the whole mechanic being unstable and competent dependent on what Hoyoverse plans with it.
    Characters who has gameplay that strays away from the path they reside in don't appear very frequently, and whenever they do, it's either made up by them working just fine with the inferior alternatives or work fine WITHOUT a lightcone passive at all (only boothill fits this description for now). As for the lightcones that are personally tailored to suit their intended wearer, you can pretty much just consider the lightcone as a somewhat cheaper eidolon that you pull for if you want to invest in said character more, rather than expecting it as something you can maybe swap into future characters. I feel as if that's the point.. considering unlike weapons which are tools that can be passed around to anyone and use as long as they're compatible with it, lightcones explicitly show a piece of a memory from the character (5 star ones being alot more personal, as in to show that it quite literally is meant for the character shown in the art).
    As for why I think this mechanic is unstable either way, this was extremely close to being an issue before they added the second batch of free 4 star lightcones in Penacony's release, in which their passives all seem to differ from the first batch, being intended to be used in more complex characters rather than the conventional ones. It all depends on what easily accessible lightcones they would be releasing overtime and what characters they plan to release, which ideally should atleast be able to perform just fine without the extreme need of a lightcone passive, or they'd be able to use one of the lightcones the majority of the players are expected to have or have a way of obtaining without gacha currency.
    TLDR: the current set of characters we have aren't exactly pitiful without their self tailored lightcone, I personally think the lightcone mechanic stays okay as long as Hoyoverse keeps releasing accessible lightcones with varying passives and characters that can use them as alternatives.
    (Also offtopic but Fu Xuan can personally sustain a team by herself better than most even without her signature lightcone as long as she's built right smh dont diss her like that!!!)

  • @tjstyles1659
    @tjstyles1659 11 днів тому +14

    HSR is more generous than Genshin for a reason

    • @aboudabueid1166
      @aboudabueid1166 11 днів тому +28

      Ye the generosity gets canceled out by the costs of gearing up the characters

    • @VeliaOwO
      @VeliaOwO 11 днів тому +6

      Maybe they give more free rewards, yeah, but characters get powercrept all the time which means you need to constantly pull for new ones if you want to keep up. And if you really want to make your new shiny character top tier you need their lightcone which isn’t very affordable for F2P. You maybe get more free pulls, but you also need to spend much more. Honkai Starrail also has to be that generous because of all the other turn-based gacha games out there while Genshin Impact doesn’t really have a competitor except Wuthering Waves atm. As a bonus you also get a lot of rewards by just simply exploring the open world in Genshin

    • @anristellariza9036
      @anristellariza9036 11 днів тому

      ​@@VeliaOwO you'd think that after an entire year of this argument being used you'd realize how wrong it is--but really, no. Guess all the Jingyuan clears with 4* supports don't exist. Guess all the 4* only MoC12 clears don't exist. It's really not that hard to find them, unless you specifically DIDN'T look for them so you continue putting up this ridiculous argument. HSR--despite being generous--is literally competing neck and neck with Genshin on revenue charts, swapping depending whether hype release comes out, or a dead patch.

    • @archersterling6726
      @archersterling6726 11 днів тому +3

      ​@@aboudabueid1166Started HSR like a month ago a jeeezz, the artifact system here is such BS

    • @mosquitowing
      @mosquitowing 10 днів тому

      ​@@archersterling6726 no buddy, you just don't know how to actually play it, being lazy as you mentioned in another comment.

  • @springod36
    @springod36 11 днів тому +1

    I’ve been using boothill a lot I used to use final victor light cone as boothills multi hit effect works well with it and it’s easy to get him at a good crit rate/ crit dmg but every since I switched to his signature it was huge that extra break effect makes a massive difference

  • @yu-gi-noob9656
    @yu-gi-noob9656 11 днів тому +1

    Something about equipping a character’s signature light cone is so satisfying to me. My Fu Xuan is stuck with a f2p light cone, and it hurts me to click on her equip screen.

  • @BestgirlJordanfish
    @BestgirlJordanfish 11 днів тому +2

    I think LC thematically and narratively is incredible. So much storytelling packed with each one.
    But oh my god they should not have to be as hard to get as limited character banners, and should have more freedom to push characters in directions without being such absolute game changers.
    I think it could be a cool system down the road where you use any LC outside of path, but limited to one of these swaps per party, or it reduces the LC stats by 10 levels or something. Still could be playful in design.
    Lastly, I think they could play with more LC design, fashion hunter style. An LC that adds a cosmetic flair later like an aura or extra fx around UI or attacks could be fun flavor blasting.
    Lastly, I think they can release character *exclusive* LC, just to buff characters that got hardcore power crept, released in small packages every year as an event. Like physical MC, dan heng, march. Then arlan, asta, hook, or something. Could be fun.

  • @Charlez_Ink
    @Charlez_Ink 11 днів тому +18

    No offense Mr. Vars II but sometimes in your videos I feel like since you whale so much your experiences feel very divorced from those who are free to play or low spenders. I think this is one of those cases.

  • @kurulaguambe6580
    @kurulaguambe6580 11 днів тому +2

    I can't help but think that this is just a throwback for the weapon banners being easier to pull.
    On Sparkle's banner, I got both characters and their respective lcs in an incredible low amount of warps, which made me think how could that absurdly rare event have translated to genshin(fate points).
    Now, it's Alhaitham banner and I saved a guaranteed since Yae's banner, but I was on the infamous 37% chance of getting the desired weapon at 50 pity. Gave my shot... got Clorinde's.
    In genshin, tis way more complex to get a 5 star weapon than in hsr. And altho this might not be true, I still think that making lcs working for characters with specific requirements was a planned move.
    Feel free to prove me wrong

  • @PizzawurmV1
    @PizzawurmV1 11 днів тому +2

    "There is no weapon that adds something new to characters in Genshin"
    Meanwhile:
    Favonius Set --> enables battery role
    Viridecent Hunt --> enables grouping
    Sacrafical Set --> enables like a billion new ways to play characters
    Prototype Amber --> enables healer role
    If you dont have every 5 star character and 5 star weapon in the game there are plenty of insentives to let a character do something else by giving them a specific weapon

    • @cman5516
      @cman5516 11 днів тому

      Favonius and Sac don’t really give new play styles, they make their current playstyles more consistent by making ults/skills faster to use a second time. Viridecent and Amber are fail though, those are adding completely new mechanics with their effects.

  • @neuroveyne9044
    @neuroveyne9044 9 днів тому +1

    The main problem I have with HSR signature lightcones is the same as Genshin's current early constellation problem. Characters feel like they are designed with a flaw or gap in their kit that only their signatures "fix" leaving characters feeling incomplete without them.

  • @UncannyCreative8128
    @UncannyCreative8128 11 днів тому +1

    I think there needs to be more quantities of upgrade material from farming them that's for sure especially since you also need to upgrade artifacts

  • @FlashKillerX
    @FlashKillerX 11 днів тому +1

    Losing on the light cone banner 3 times in a row when it’s literally 75/25 is bad game design (real and true)

  • @hvcskmagyar
    @hvcskmagyar 11 днів тому +1

    Yes, lc is indeed WEIRD, but its not a "weapon" its a part of a character, so its reasonable to say, there are signatures that only good for 1 character
    I don't think its a bad system

  • @moonwhispers
    @moonwhispers 11 днів тому +1

    The weapons aren't comparable to lightcones as the gameplay is balanced in a totally different way. On top of that, 5* weapons in Genshin are MUCH harder to get than 5* Lightcones in HSR. No competing Lightcones on banners, 75/25 instead of the convoluted mess of the epitomized path, it's a very different system. I don't whale, but I have several limited 5* Lightcones at this point, I have a bunch of e1's also.

  • @zethras5252
    @zethras5252 11 днів тому +1

    That's exaclty what i feel after pulling Boothill, i just can't pull for hunt units, i already got Seele, Dr Ration and Topaz, and the Light Cones are so hard to get and so specific, i feel like getting another hunt unit would just be a waste without their signature, but that means pulling even more.
    What a great marketing strategy

  • @matthewglenn3081
    @matthewglenn3081 11 днів тому +5

    This and the relic system is a lot of the reason why I quit HSR in the second half of 2.0
    With how it really feels *necessary* to have these lc's for newer characters, I had long gotten to the point that without their sigs I just was not able to clear endgame content like I used too, and I'm a day 1 player, I was maxing out MoC like no ones business starting from 1.2 until MoC11 and 12 came out, in which I was getting my ass beat so hard because trying to survive on second half without Fu or HuoHuo just *was not working*.
    But without the most meta characters and *especially* their light cones to help out with them (How much easier things would've been with Blade's, Bronya's and Topaz's lc's....) and the fact that relic sets themselves do so little so you have to rely on getting amazing subs with them (Which, I could not, my relic luck was trash, especially planar luck)
    It makes the game far, far more grindy and luck dependent than Genshin to be able to max out MoC and Pure Fiction, especially without anything like a cheap 4* only all purpose team like Hyperbloom that doesn't need good artifacts to be able to do very well (Hell, my hyperboom team in genshin uses Ayato and C2 Candace for hydro, the hydro really doesn't matter that much)
    (There is also just the issue of planars in general being THE WORST thing to try and grind given the fact ti's 20-30 minutes to get 6 shitty relics you'll never use without Archeron. I think it took me like an entire month just to get *a* attack rope on IS from constant world 6 grinding for my Clara, it was BAD)
    So yeah, that's my take on it. Doubt it'll get seen but just putting my thoughts out there.

    • @memesix5440
      @memesix5440 11 днів тому +2

      I mean to be fair, the game will simply get harder as time progresses. Not being able to beat moc at 1.2 doesn’t make sense if you were “destroying” 1.0 and 1.1 lol, the enemies didn’t really jump that hard in difficulty, especially compared to the current patch in which Gepard s health has doubled to 1 million, the most in the games history. I feel the relic pain, but self modelling should help alleviate that. Plus MANY and I mean MANY 4 star light cones are broken. But yeah without good artifacts, I could definitely see how you would have trouble, especially if you don’t have well built sustains. I feel the game is generous enough to let you get good lc and characters imo

    • @matthewglenn3081
      @matthewglenn3081 11 днів тому

      @@memesix5440 I was actually doing like, really well in the 1.2-1.3-1.4 moc's, like, 5 cycling MoC10, eventually dropping off to 8 cycles which I was fine with
      MoC11 and 12 blew that away and I couldn't 3* MoC11 at all and half the time couldn't even 2* because someone would just die
      The games difficulty was ramping up faster than my shitty relic luck could keep up, and it's not like I didn't try to make do with it, most of the characters I used are 6/10/10/10, or just 10 in anything important, to make up for the lack of good relics, but when you go months into the game with no real improvements to more than like 2 characters builds, adding 2 new floors to MoC AND adding pure fiction on top of that, the resources were stretched so thin to where I could not get characters in a good enough build fast enough to compete with the new *extremely difficult* endgame content, especially without pulling for IL, Jingliu, Fu Xuan or HuoHuo, since i was never really into any of the super meta characters and didn't really want them at the time, bit me in the ass even harder since I also had exactly 1 limited signature ever for Dr. Ratio since I figured why not, and even then without good relics to back it up, Ratio even with Topaz wasn't cutting it to let me clear MoC11 all that fast, and couldn't translate at all to pure fiction
      That's why for me these systems suck, where if you don't get the meta, for the characters you do get you basically need their personal lc's to keep up, *especially* if RNG decides to give you a middle finger
      For as much as Genshin's artifact system sucks, the freedom of off pieces and not needing perfect subs, as well as a very ftp accessible team that can easily clear endgame content for *cheap*, makes Genshin a lot more bearable, and lets you fall back on stuff more and not feel pressured into pulling for every single new character or their weapons

    • @memesix5440
      @memesix5440 10 днів тому +1

      @@matthewglenn3081 I mean thats fair to be honest, but I feel that the game is pretty reasonable. They provide much more rewards than genshin along with their sig weapon being infinitely easier to get for each character. I do agree with the relic stuff again, it is rough, but I feel that beating floor 12 shouldn't be easy, especially since you describe yourself not having any good limited characters or good artifacts. You also get self modelling resin which should help somewhat (I know not much but its something). I don't see how having these two limitations should get you to beat the "hardest" content in the game personally. Theres a youtuber who 36 stars the abyss every patch with a completely free to play team (no wishing on standard or even limited) banner every cycle, which is pretty cool. I understand getting burnt out, especially with limited resources and terrible relic luck, hopefully they get better if you decide to make a come back.

  • @conejitorosada2326
    @conejitorosada2326 11 днів тому +1

    I personally like how LCs are made as it really makes you think what to use for which characters and on what you need more of. Furthermore it actually makes going for them worth it as LCs cost the same as a 5* Character so they better be worth going for. Universality would be good for a gameplay aspect but in terms of Gacha and 'worth' of a LC it's a good exchange.

    • @hilo01
      @hilo01 11 днів тому +1

      And even then, the Universality aspect already exists with lower rarity LCs. Dance Dance Dance, Memories of The Past, Quid Pro Quo, Meshing Cogs, etc.
      That's why I also think it makes sense for Signature LCs to be very specific to a char because well... they're Signature.

  • @jadedanielgallemit6320
    @jadedanielgallemit6320 8 днів тому

    There is an interesting solution that they made for the gist of the issue with LC’s being that each patch actually gives enough to get both a lc and the character f2p with my experience being an example. For the past 5 months since december, I have been able to get both the lightcone and the character (tbf i have been lucky) but the shot is there and with the lc banner being a 75/25 in your favor instead of a 33/33/33 in genshin, although not a complete fix, it does help.

  • @sunnypa7101
    @sunnypa7101 11 днів тому +1

    Sig LC does so many things for being a "weapon."
    For Dps, they give them that last mileage of crit value/damage bonus/break effect, etc, everything related to damage dealing, which quite literally bypasses their breakpoint along with their signature buffs tell me this isn't overkill.
    For supports, their Sig lc are nothing short of a fifth character in the team; Sparkle lc give shit tons of crit buffs, Ruan mei lc gives energy, sp, dmg buff, that lc alone could just be another character.
    For sustains, let's just say with their Sig lcs you can never ever die outside of su dlcs. That's how much of the amount of unnecessary sustain they provide.
    Now, in hindsight, this may seem like enhancing your gameplay, but trust me, it's not.
    Teams with e0s1 can quite literally throw strategy outside the window and go bruteforce everything in the game.
    I like lcs because they give that last amount of stat boost needed for your characters, but where I cross the line is when certain core aspects the characters kit is locked behind their lcs(looking at you acheron), which:
    1. Really is scummy.
    2. After you get their lcs, they give even more value beyond the characters kit.
    This is exactly why I think a lot of fomo exists in hsr.
    Everything is so good that you're missing out on a lot if you don't pull.
    The only way to get by this is to get near perfect relics because, let's be honest, no one has or will ever have perfect relics. If perfect relics exist, you can literally not use your lc and still get perfect results.
    TL;DR: Lcs are too good to be considered a good gameplay aspect. Because they're too good, missing out on your character's Sig lc really sucks.

  • @Seelie_Serenus
    @Seelie_Serenus 11 днів тому

    It’s half past midnight for me, so I can’t watch the video now, but I look forward to watching it properly tomorrow! :D

  • @grimsdol4665
    @grimsdol4665 11 днів тому +10

    I think this issue is a byproduct of the game being new, like the issue with boothill isn't so much that the lightcone is the best for him by far, it's that it's the only one with break, if they added in 4 star light cones then it wouldn't be a problem

    • @toukoenriaze9870
      @toukoenriaze9870 11 днів тому

      think they are adding a new break lightcone to SU

    • @xraeynex
      @xraeynex 11 днів тому +1

      @@toukoenriaze9870 The next one to be added should be for Eruditon

    • @brycecai4700
      @brycecai4700 10 днів тому +1

      Well there is a new one 4 star LC for Archean that increase crit and crit damage, but you still have to pull 5 copies of it, so if the lightcone cannot be obtained for free then the problem still remains

    • @chadachi3970
      @chadachi3970 10 днів тому

      @@brycecai4700 Just pull better 🗿

  • @nickn5419
    @nickn5419 11 днів тому +2

    Overreaction for sure. Comparing a turned based weapon system to an arpg does not carry any weight.
    5 star limited weapons are suppose to be that, an op weapon that makes that 5 star character more op. HSR is not the only game that does this. The real problem HSR has is lack of 4 star options. Most paths only have 1 good 4 star lc option outside of their 5 star weapon.

  • @joemamma2326
    @joemamma2326 11 днів тому

    I think that a somewhat of a solution would be to allow all units to use any LC but if their path is not the same, then they get a reduced effect on the passives, but that also has its problems

  • @xraeynex
    @xraeynex 11 днів тому +1

    Day 1 HSR player: I have never pulled on a signature LC. You just don't need to. There's no point in pulling for them. The only one that has ever tempted me has been FX's - and not bc she needs it, but bc I just really like her as a character. No single 5* needs their signature weapon. You can clear the game without pulling on any banner at all, and that's not going to change. If you're struggling to clear content, then it's time to re-evaluate your team composition and your relics.
    Are sig lightcones great? Yes. They will significantly boost your character and make them easier to build. But with a good build, what even are you boosting for? There's no point. Especially when most characters have great ftp options. If you do decide to go for one, know that your odds of getting it are significantly better than pulling on Genshin's weapon banner. 75-25 instead of 37/37/25

  • @Red_Winter_Sun
    @Red_Winter_Sun 11 днів тому +1

    I mean, lightcones cost 160 pulls max vs 240 in genshin, and hsr hands out 105 pulls per patch vs genshin's 75 (by hsr and genshin bookkeeping), so I really don't see the problem here
    edit: not to mention the 75% win rate vs genshin's 50%... lightcones are just far easier to get, so unlike in genshin, they're far more accessible for f2ps (unless you literally want every single character in the game, in which case you shouldn't be playing gachas in the first place)

  • @kain1799
    @kain1799 11 днів тому +1

    I wouldn't say you're completely wrong but usually a patch or so later there will be a pretty good ir not intended secondary personal light cone essentially. Not ror every character but a good amount

  • @maevethefox5912
    @maevethefox5912 11 днів тому +1

    I really think that FOMO is just the biggest driver in HSR design. No character feels skippable, and no character really feels complete without their LC. Granted, it's way fewer pulls on average to get an LC than a Genshin signature, but it's brutal how unfinished characters like Boothill feel without them.
    I think I'd feel okay with it if the game wasn't continuously rebalancing itself around the newest character. If I could take like four 5-star units, vertically invest in them, fill their teams out with 4-stars, and comfortably handle everything, that'd be grand. But the game leaves you feeling like you can't skip any character AND those characters feel like they need their signatures, AND there aren't really functional 4-star stand ins for most of them...
    For me at least, who had been a low but consistent spender, it felt like my choice was go full Whale or just drop to F2P and stop caring so hard, and absolutely I picked the latter.

    • @kennethyoung7457
      @kennethyoung7457 11 днів тому +1

      Characters only unskippable if your current team is underbuilt. Boothill and Fu Xuan are skippable at this point in the game. Jade and Argenti probably most skippable banner yet zero purpose getting units specialized for PF when other units that are great with single target dmg and aoe exist. Firefly and Ruan Mei? skippable you don't even remotely need them in this MOC built specifically for break. This is the easiest MOC in awhile no need to pull for break dps.
      Just get a few different characters that work well together and than skip the rest. Premium DOT team has cleared every MOC and Pf since release, IPC followup is the new OP team and it clears all the content easy as well at E0S0 using f2p light cones not even gacha 4 star lcs. Acheron with Pela and Silver Wolf also another really good option if you want a universal team.
      I used to think like you that you need to pull new character all the time especially limited supports and sustains which have game changing mechanics but game is not really like that. Vertical investment is still very viable if you just want to brute force content using same team all the time buts its usually overkill. Good relics, synergistic team, and good strategy is most important thing to clearing content.

  • @kikilocket
    @kikilocket 11 днів тому +1

    If we could use cross-path LCs on characters i reckon they could keep it balanced by allowing you to keep the effect but lose the hp, atk and def stats. That way, LCs would be more flexible but with a penalty on stats for using the wrong path.

  • @kernelscout3077
    @kernelscout3077 11 днів тому +1

    i dont mind lightcones in HSR being powerful because of how easy they are to obtain compared to genshin. of my 2 years playing genshin i have only pulled for weapons 3 times. 2 of which were before i realized how much of a scam the banner is. in HSR, i havent spent any money and i've gotten 3 signature LC's while still being able to get the characters i like. i do agree with certain LC's getting rid of character weaknesses.

  • @crusttisu1529
    @crusttisu1529 11 днів тому +1

    Its not badly design its actual perfectly designed to be predatory. Im far from being a f2p in Genshin and Hsr, however ive spent more per prach on hsr then genshin even though im a day 1 genshin player. Ive only pulled 3 limited weapons in 3.5 years and 2 Sig LC in 1 year. The pain is real. In genshin i choose between events, BP, 4 stars or standard 5 weapons before resorting to limited, but in hsr i only got 4 star +forgotten hall, and 1 event (i miss tutorial) and 5 star standard.

  • @kotenks9007
    @kotenks9007 11 днів тому +1

    Tbh I think its more so overreacting cause some of the stuff that for certain lightcones its still quite good not gonna lie, the Herta Shop lightcones although are good for certain characters such as the Preservation one for Fu Xuan, the hunt lightcone for Dr. Ratio, the Nihility one for Herta, the Destruction lightcone for well any of the destruction units XD
    True the signature lightcones are mostly the BIS but it really doesn't matter really sense the fact its just versitle that the fact a lightcone gives so much for the right character is insane

  • @HotMokha
    @HotMokha 4 дні тому

    I feel like Signature LCs only feel so restrictive at the moment because of how early into the game's life we are. The devs have done a pretty good job making every new DPS pretty unique in how they function, but eventually there's going to start being overlap between new units and old units.

  • @rotwiler661
    @rotwiler661 11 днів тому +2

    What's that picture of Jingliu lightcone 2 minutes into the video

    • @mune.t8691
      @mune.t8691 11 днів тому +1

      That was the original desing for her Light Cone, but ended up changed because of the game's rating

    • @cloveangel
      @cloveangel 11 днів тому +10

      @@mune.t8691pretty sure its not the old lightcone, but an artwork made by the official lightcone artist lol - i dont think hoyo would even consider such a….. suspicious lightcone

    • @VeliaOwO
      @VeliaOwO 11 днів тому

      Ohh you mean at 2:48? Didn’t even notice it :o

  • @briannajohnson7157
    @briannajohnson7157 3 дні тому

    I know from a player standpoint its not really optimal, but from a thematic view, light cones are very nice. They're essentailly memories and some memories mean more to certain people. But some people cam share a memory and still benefit even if it wasn't originally theirs. I think that's cool.

  • @casumycapy6155
    @casumycapy6155 11 днів тому +1

    I do agree that lc is very exclusive to their intended character compared to the limited weapons in genshin,but comparing it to genshin is just unfair. Hsr has free 5 star in su , while genshin does not give any 5 star for free.
    Moreover, one 5 star lc in hsr is 80 pulls with a 75% you get the featured lc in the banner.
    genshin 5 star weapon cost way much, although also 80 pulls (not sure), there are two features weapons in the same banner, with a 50/50 ratio to get a standard weapon, even you get a featured one, you still have to win one more 50/50 to get the one you desire. If you failed the first time, the second 5 star you get will be a featured weapon, but you also have to win one more 50/50 between the two featured weapon. You can only get a guarantee after this.
    A five star weapon in genshin is way more costly than a 5 star lc. Not mentioning this is just unfair comparison.

  • @GagleDan
    @GagleDan 11 днів тому +1

    To me star rails light cones feel a lot worse than genshins weapons not having signatures in star rail often feels bad especially for conventional dps units as it often means you lack significant amounts of crit, in genshin stuff like the fav/sac weps being so good for a lot of support/sub dps units feels great and if I want crit for a dps I can just grab a bp wep I often only go for a 5 star wep because I love the character and want a boost, in star rail it often feels like you only got 66-75% of the character unless you get their lightcone

  • @Ugotsomemilk
    @Ugotsomemilk 11 днів тому

    For Boothill i actually started to use the 4 star Den Heng one. Having higher crit rate, if less units are on the field, is kinda his playstyle. He is specifically single target and he usually has to clear the trash mobs before the boss, to stack his medals.

  • @No-Ink
    @No-Ink 11 днів тому

    I think a good solution is making more of those free event LCs and have them be generally be designed around a mechanic. Like a Hunt LC based on break effect and damage; that way people with Boothill and not have his sig LC can have something to work with him along with any future break effect Hunt character.

  • @Quantumsaber
    @Quantumsaber 11 днів тому +1

    I think it's just the DPS lightcones that suck. I just always get their lightcone and never supports

    • @archersterling6726
      @archersterling6726 11 днів тому

      Yeah abundance LCs are all chill. Except for well, Gallagher

  • @adc2422
    @adc2422 10 днів тому

    My first mihoyo experience was HI3, where making new personal weapons was how they made some past 5 stars characters meta relevant again, and you could get them garunteed in 100 pulls rather than a 50/50. That said, Star Rail has yet to release a new personal light cone to make any past unit top tier again. Herta and Himeko became top tier again simply from new endgame content.

  • @extrastuffboxofaksakl1k354
    @extrastuffboxofaksakl1k354 2 дні тому

    "Character acting different from their path" was issue since day one. Ahem, ahem, Serval. If Serval had exact same as her kit but her path become nihility, she would be so powerful.

  • @jakit0556
    @jakit0556 4 дні тому

    8:30 you can run any standard 5 star with a limited 5 star and the chance of it being better is just so astronomically high is insane, unless you are giving boothill lightcone to seele, or fuxuan lightcone to gepard, its not an issue, furthermore genshin is a game where the weapon banner system is about 6 times worse to interact with than the limited lightcone banner do you not understand this? in genshin when you pull a weapon it has to be useful because you cant spend all the time or waste pulls all the time on weapons, in genshin i have 2 limited 5 star weapons, aqua simulacra for my ganyu and staff of homa for my hu tao, i can use staff on any polearm dps, i can use aqua on any bow dps, and it would work semi well even on yoimiya despite the low base atk which you never mentioned btw, i digress my point is that in genshin the weapons are indeed tailored to the characters, but as you said it yourself, they are stat sticks and anyone can use them, that is because they arent easy to obtain, in starrail i have 3 limited 5 star weapons, kafkas jinglius and ruan meis, i can give break effect to any support and let the use ruan mei's thats not a problem with me, i used jingliu's on dan heng, it literally works as long as 3 characters get hit in between the next attack, it does the exact same dmg boost as a jingliu would, and kafka's lightcone is universally good though i have s2 welt lc so i barely even need it, the point is that i have never lost a 5050 on weapon banner and have more 5 stars than in genshin where ive lost 2, meaning that even if i was as lucky as possible and won everything i would only have 1 more weapon. on top of this in genshin you dont need your supports to have 5 star weapons at all, in starrail it is very welcomed actually as you can see with ruan mei giving enery per wave, 24% dmg boost and a skill point, sparkle giving a ton if crit damage and damage bonus, bronya light cone gives ENERGY REGENERATION RATE, like thats the rarest stat in the game and it also gives skill points back how is that not a perfect stat stick for any support? how is the system flawed when you can buy tailored to any gameplay aspect 4 star lightcones from the shop, and furthermore the s5 limited 4 stars are very close to dmg vs the s1 5 star options as well like himeko does 3% less dmg for going s5 genius repose vs s1 before dawn on top of all this im pretty sure the amount of useable 3 star lightcones in starrail is way higher than genshin's one weapon being that crit rate sword lol, either way ive quit the game but i srsly remember times where bait was believable, i hope this video is satire and have a nice day

  • @AirDavy01
    @AirDavy01 11 днів тому +1

    I wouldn't mind light cones, if it wasn't for the 75/25 being absolutely cancerous beyond reason :) Hitting the 25 is fucking devastating.

  • @EnjoyGengar
    @EnjoyGengar 10 днів тому

    Let me wear dance dance dance on every unit and make sure enemy never gets a turn ever

  • @Laserstormelpies
    @Laserstormelpies 10 днів тому

    A Destruction character scaling on healing bonus? Ayo? That sounds so much fun :D I hope we get that at some point.
    Thanks to Harmony Trailblazer, my Abundance Gallagher at least becomes a Destruction unit with Super Break dealing 40-50k despite him being built for healing as the main factor. :)

  • @Fgtr4Life
    @Fgtr4Life 9 днів тому

    I thought going into Star Rail that the light cones would be a lot like the craft essences of Fate/Grand order, as in generally splashable additions to characters stats/abilities. Instead, what light cones seem to be the same thing people complain about regarding DLC, in that they're traits/coverages/etc that should've been included in the character's kit, especially since each specialist light cone is tailor made for one user.
    It just feels like you're not playing the character in some instances unless you have their specific light cone.

  • @douglasmirandasilva
    @douglasmirandasilva 11 днів тому +1

    The entire game is perfectly designed according to the main objective of the corp side of the game. Sell as much as possible. Bad for us, good for a handful of people in suit that doesn't even play these games. I still enjoy the good side of the game, but I never forget that the priority is always make you swipe.

  • @weregretohio7728
    @weregretohio7728 11 днів тому +14

    When Genshin's weapon banners weren't annoying enough:

    • @ryldmeh251
      @ryldmeh251 11 днів тому

      I mean tbf all of this is partially balanced by the fact that weapons get their own banner each rather than having to share a single weapons banner. Which means you can’t accidentally get the other limited weapon you weren’t pulling for.

  • @ashprime3747
    @ashprime3747 11 днів тому +9

    A arguement can be made why they made LC more specialized unlike genshin's, we don't have to win a 25% chance everytime we want a character weapon. Its so bad that summoning for a released characters' weapon is almost never worth it unless you can reach hard pity through path as getting that other featured weapon can really brick your account. Like what am i suppose to do with 2 baizhu weapons ;c

  • @janablom823
    @janablom823 11 днів тому +2

    Still waiting for them to make duo path characters/light cones

    • @dominicjannazo7144
      @dominicjannazo7144 11 днів тому

      Introduce a character who follows the path of beauty.
      Except they don't.
      Yeah, I wonder if there will be some hybrids in the future

  • @TheAudioInjection
    @TheAudioInjection 10 днів тому

    I appreciate that HSR's lightcone banner isnt an absolute scam like Genshin's weapon banner but I will admit that Lightcones are really restrictive.
    I have an inventory full of lightcones, some 4* fully refined that Im NEVER going to use. I have so many upgrade materials, too because there's no point in testing out different lightcones when each character only really needs one with no alternatives

  • @meihara9415
    @meihara9415 2 дні тому

    Dont worry, this is pretty tame.. in HI3 newer characters without their signature are like 50% efficiency sometimes.. and you have to gatcha the stigmata too (basically artifacts).. now there stigmata are not that important, that usually gives around 15% of the characters power budged, but without signature weapon, some characters are literally unusable, as there are not even decent free/gatcha options.. Like how we have fischl there, and her bow is the only one that synergizes with lightning damage in any way or form. any other bow is literally unusable on her, and you basically get them to not feel like u are poor to build her.. same thing with Sirin, who is a fire chakram user.. let alone fire dmg, her weapon is the only one (*chakram) in the game that has effects for burn status, which is like 60% of her kit..

  • @colorlessguard
    @colorlessguard 11 днів тому +1

    10:14 “Xiangling can use Nilou’s weapon” i think you meant Cyno here lol??

  • @oursaisert
    @oursaisert 9 днів тому

    One of the reason it's especially important for genshin's weapon tto work on multiple is character is that 5050 is really unforgiving and you very realistically might end up with one (or god forbid two) copy of a weapon you never even wanted in the first case.
    HSR's 75/25 is not only more forgiving, the weapon's you get if you lose are the standard banner one's so you most likely will have a use for them since you most likely DO have the character to go with.
    Also 5* LC aren't the only ones with unique playstyle altering effect, you mentioned acheron being rough without her LC but that could be alleviated with trend (yes you can stack both but i remember some calculations showing one is enough).
    On top of that most characters are top tier even without their LC so it feels nice to be able to offer the ones you really like a significant power boost without having to go and pull copies. I'd compate star rail's LC to genshin C1/C2 that have become more and more significant without necessarily being required.
    Anyways, yeah it could always be better but HSR is so generous with pulls that I really never feel forced or pressured into pulling for anything. We have a lot of endgame content but we also have a lot of free shit that's really really good (ie pure fiction having a "free side" with himeko and herta)

  • @justblue576
    @justblue576 10 днів тому

    I think the newer characters have more dynamic kits to their paths that only they can do it
    So they may add new lightcones 4* in the future that work with them

  • @jsh9048
    @jsh9048 11 днів тому

    I think the simpleset solution would be to make more LCs to cover and catch up with all of the different playstyles. They seem to be doing that with the 4 star lcs that are new to warp every patch but they really should add like 2-3 to fix the ratio

  • @utsubyo
    @utsubyo 9 днів тому +1

    it's not nearly as big of a difference as you claim
    i love how you give an example of Jingliu's signature and free 5* LC and say "the difference is HUGE" and when you look at numbers right next to the LC the difference is 12% XD
    i just looked through prydwen and i found 3, literally just 3 characters for which signature LC is more than 15% better than alternative options, majority of characters have other lightcone options that are in 10% range difference, a few of them are in 10-15% range, only 3 go beyond that, those being Blade, Boothil and Acheron which is kind of understandable since they stand out- hp scaling/break scaling/crit dps as nihility, 0-15% difference is very much in line with what you can see in genshin meanwhile you're acting as if in hsr the issue is much worse, it's not
    btw fuxuan can no problem sustain a team in pure fiction even without her lc, she has a heal on her ult you know that right? it's not a big heal but healing for ~500hp every ult when team takes only 35% of the damage reduced by another 16% and possibly another 8-12% with day one LC, thats equivalent to healing/shielding for 1850-1950HP with each ult, if you struggle with that then you're just taking way too long in fights and it's a dps issue, she's a top tier sustain even without her LC

  • @darkdude1996ify
    @darkdude1996ify 7 днів тому

    I think the primary difference between HSR and Genshin is that Light Cones are designed for their path/role and can't be swapped out, whereas Genshin has support/DPS characters/weapons all mixed together. There is no dedicated DPS weapon type, no dedicated support weapon type. Not many weird scalings, and even if there are, they're made to function on their own (i.e. Yelan scaling off HP but not necessarily needing an HP weapon to function, unlike Blade who basically has no options to choose from).
    In HSR, if you have a new character that scales off some weird stat, you really only have LCs in that path to choose from, and very often the options are going to be limited to 4* LCs that have very one-dimensional stat lines (like the aforementioned Blade only using Secret Vow because all the other LCs scale with ATK). Supports in HSR still have some leeway, since most of them work with ERR, speed and defensive stats anyway, but the same can't be said for DPS characters. It translates to relics too, and it makes it feel like every relic could potentially be a good one eventually because you get all these weird hyper-specific stat combinations that no other character uses, but is insanely good on that one specific character, but at the same time that relic is completely useless on every single other character. It also kind of ruins any creativity that people might have. Take the Abundance BP LC for example. It could've been a really good LC, but since it's locked to Abundance characters, it feels very lackluster. Meanwhile Genshin has Prototype Amber, which allows people to run teams without a healer even in content where they're expected to take some damage. In HSR you can kind of do this with certain characters (like Welt or Fire MC), but most of the LCs are completely locked to the role their path is supposed to fulfill, even with all the weirdly specific combinations of stats they have (as long as you ignore 4* Preservation LCs, seriously, why do nearly all of them seem like they boost the user's damage?).
    Luckily, as I've been saying since patch 1.0, HSR gives more pulls so that you have more freedom to pull for characters and LCs, and the LC banner is a lot more forgiving than Genshin's weapon banner. The premise for pulling is different between the 2 games. HSR gives out more pulls exactly BECAUSE you're expected to pull more, so the pain of having to pull for a signature LC sometimes is greatly alleviated.

  • @panthinox7806
    @panthinox7806 4 дні тому

    as a ftp player who's mains went from Clara, to Acheron, and now to Firefly... yes. I think the system is a bit unreasonable at times.

  • @MinniMaster
    @MinniMaster 11 днів тому

    It's very interesting to compare HSR's Light Cones and FGO's Craft Essences considering their conceptual similarities, especially in regards to personal ones. Where HSR characters' BiS will always be their personal LC, there are very few cases where a Bond 10 CE will be the best option for an FGO servant outside of Herc or supports, and even then there may still be better options for the latter.
    A vast majority of Bond 10 CEs are just so undertuned despite the fact that they're typically designed with the servant's personal traits in mind, especially since they also come with the restriction that you can't use them on any other servant at all. Herc's CE will seemingly remain the only one comparable to the likes of personal LCs.

  • @byeguyssry
    @byeguyssry 11 днів тому +1

    Is this a bad thing, though?
    I really liked Kokomi, so I of course pulled for her signature weapon. However, Kokomi's main role is as a support and not a main DPS, despite her signature weapon buffing her damage.
    It feels bad that I want to get a character's signature weapon because I like that character, knowing that it's a marginal increase, or worse, outclassed.
    While it is true that a character is significantly worse without his light cone and therefore, you're punished for not getting it, you could also look at it the other way: you're rewarded for choosing to get it.

  • @polarroars68
    @polarroars68 11 днів тому

    id really like to see vars talk about fomo in genshin and hsr like in genshin theres 7 sword characters with hp somewhere in their kit (idk about chlorinde) and theres 3 weapons that have hp% on them with 2 of them being 5* and the last one needing u to pull on weapon banner when its there and hsr releasing 2 characters per patch with 2 reruns at a time may seem alright but that’ll make them need a chronicled banner even sooner than genshin did genshin did it once in the second half of v4 for hsr by v4 we’ll need a chronicled banner every patch that lasts for idk a patch and a half

  • @Phantasmagoricalll
    @Phantasmagoricalll 11 днів тому

    i do think universal lightcones would be beneficial to the game as since lightcones right now are so tailor made its not like someone will suddenly turn into the god tier best character ever, even just cutting the effects in half because as it is most of the time if you dont have the signature lightcone you've essentially fallen way too far back with character building. my silverwolf has her signature lc and once i switch it out its like a completely different character