I don’t understand how they took time away from franchise and took it a new direction with origins, sure the purest cried but the game was fantastic, odyssey was good but then they release a game fit for the ps3. I will never purchase any Ubisoft again unless it’s on sale and had a quality review from quality reviewers.
When it comes to the gender choice thing, to me discrimination is wrong no matter what. Ubisoft might think misandrists and discrimination against men is cool, but I don't. Valhalla is like the Amber heard of video games. All accusations and she said, he said, in order to justify discrimination against male fans for no reason at all.
I'll never understand UA-cam channels that ask people to subscribe at the beginning of the video. If I was a new viewer of your content, why would I subscribe before seeing your content?
The thing I love about Valhalla is the amount of variation in the storylines. For example, there's the story about how you meet a naive boy-king who needs to toughen up and learn how to be a leader. Then there's the story where you meet an immature adolescent ruler who needs to learn how to take life seriously and command his people. And then there's the story where you meet an inexperienced young monarch who needs to learn how to be strong and run his kingdom. Radically different stuff!
@@baronvonbaronoppenheimer the original comment literally reads like sarcasm. All 3 plots he described are so alike even I don't know if the OP was being serious or not lol
Writer: So...how about this guy that thinks he' Roman...and he walks around in a Toga...and, uhhh, he wants to live with Vikings. And...uhhh, if you find him Roman things, he gives you stuff! Ubisoft: We, absolutely, LOVE IT!!!! Put it in!
@@bulldawgslays3724 no the old games are bad too, 50% of the missions are tailing people talking, 40% are killing people in a camp without being detected, 10% is actually interesting gameplay
The most off putting thing for me about valhalla is the lack of iconic historic locations. There are a couple of them but they just felt so underwhelming, objects, vegetation and buildings throughout the world just felt like they were copy pasted
Exactly. Oddysey wasn't a peak game either but the locations and the world in general just made me go further. Instead in Valhalla it's like I'm in a fictional world. Tbh the viking setting was not very generous
I remember playing this and enjoying it until it got to the point where I was doing the same thing over and over when taking territory. Then I just wanted to grind the game just to see the ending which sucked. At this point the only good thing about these new assassins creed games is the history you learn
I was cool exploring. Until I realized there was more exploring after you drink something to trip balls. I never said nope I'm not doing any of this before in a game
@@CRoWneDOveRSeeR it's how you do it..yeah you can show up to a party or you can Show up to a party you know? Plus the game play didn't match the story, a leader of a people who is never there and do sh.t that could unalive her leaving her people screwed lol. Plus like the assassin's where there just to get fat, Oh yes please leave your people months on end to find a old trap ridden duplicated hidden assassin's hq. I would help but it's impossible to read anywhere but here with your women..and food..beer
This game was genuinely exhausting. Valhalla put the final nail in the coffin for me. as I huge AC fan since AC2 I honestly couldn’t care less about the series anymore
@@gleam6370 why hate odyssey more? Most people (including Luke) find the game good and much better. I myself like it a lot better and think it's a better game overall
I never understood the logic of a game in which you finish the game and discover the most powerful fighting tools (sword, armor, incantations, etc.) at the end of the game but the story is over, you have no enemies
@@inova6165 definitely, but not according to my logic. when you start a game you are sure at level 0 and all mvp are superior to you. to win land you have to know the land and for that you get xp and NOW ... let's play
@@inova6165 you start the game with a wooden sword (lower) your enemy has an iron sword. (top) you explore the territory, find out the history you are in and draw the conclusion that somewhere (mythologically speaking) there is a sword that has magical or mystical powers and you go in search of the myth. discover that the myth is true and discover the mythological sword. with this you can give up the wooden sword and equip yourself with the mythological sword which is obviously superior to the iron sword and with this the story of the game is not important as the exploration is important. now you can start the game knowing that you have no superior enemy and that is a pleasure to play. the games are designed in reverse and the enemy is an effort to eliminate them and the price for their elimination is something you cannot enjoy because those enemies no longer exist it's even simpler when I come home from work, my mind is full of idiotiques and the games become difficult to play after an age and I just want to sit and relax exploring a game, I'm only referring to the kind of open world games. ps I don't understand why some people play difficult games that they can't finish. your life is and happens right here and right now not in games (don't waste your time with games to prove something useless to someone)
@@PunksDeadURnext that was an over explanation but sure either way people play hard games to challenge themselves like how people choose to learn things new to them, you assuming they do it to prove to other people they can is silly because no one ever said that they’re doing it for anyone else but themselves, it sounds to me like you don’t enjoy open world games but you’re forcing yourself to play through them because everyone else is playing them
My AC thoughts: my biggest disappointment with Valhalla was how unrealistic it was. I thought this game was going to be one of the best medieval games in a long time (the last time AC had a medieval era setting was the first game). Even with a "Viking fantasy", they could have done so much to keep it grounded and accurate to the time period. Instead, we got plate armor, furs and leathers, huge axes, cities out of place and historical figures that made no sense. It took them until the Discovery Tour mode to give us an accurate Norse/Danish maille and tunic set! And don't even get me started on how long it took them to add correctly scaled one handed swords... That's my biggest gripe. With how much Ubisoft bragged about their historical accuracy for years, it was a real kick in the gonads.
Ubisoft took AC in a wacky direction with Origins and it's only gotten worse. The historical realism is completely gone, the animus logic is completely broken, and the label of "Assassin's Creed" is holding these games back at this point because those elements feel tacky and shoehorned when they bother to address them. It's frustrating seeing other studios like Sucker Punch do the AC formula way better while Ubisoft just meanders around transforming Assassin's Creed into whatever game trend is hot in the market at that moment.
@@unc54 if they just said “damn AC Unity and Syndicate didn’t perform like we want, let’s start a new IP” then went from there, that would have been better at this point tbh. Majority fans don’t want this new RPG style for an AC game. Weather someone likes it or not, it’s a big difference from the old formula. Crazy thing is Unity was actually decent once they finished updating, but because they rushed the game surprise surprise it came out like a buggy mess and practically killed the OG AC style right there, syndicate was an attempt but felt almost half hearted
The crossbow was removed for historical accuracy… Setting aside the Gods and mythical creatures, Eivor regularly knocks the heads clean off dudes. Because it looks cool i guess. So sneaky, much assassin.
@@waynewayne8419 majority of fans of the franchise as a whole. Just because a game is sold well doesnt give it a fanbase. If anything it shows how Ubi has begun appealing to the lowest common denominator among us. A lot of us wanted to get closure on Juno, and Minerva, and subject 17. Instead, they farted it out in a preorder bonus comic book so that they could reboot it and ripoff the witcher 3, which im sure you just love.
If a game has a "massive open world" to explore...you already know what your going to get. A checklist of repeatable quests and collectables and MAYBE some RPG mechanics.
@@Aureilius2112 elden ring is different. You actually feel rewarded as a player for exploration. There arent any repeatanle quests. And the sides quests that do exists are pretty intriguing. Elden ring makes you think alot of the time, which is more than i can say for pretty much all of ubisofts games for the past 15 years.
@@keatonlacretin9781- makes you think a lot bruuuuhh😂 I just finished it, it was really dope and fun but it really is not that different from Valhalla in a lot of ways
Ok here is the reason why I still like playing Valhalla even 40 hours in. It is a game that i call “UA-cam games” which is a phrase i like to use when describing games that have repetitive gameplay that is fun for mindless entertainment that you can just listen to some UA-cam, music, or podcasts and just chill. I actually found this game pretty conducive to my mental health and allows me to just chill out after work just to do something interesting for a little bit while also not wanting to focus on a really intense and engaging story. Once im done fucking around ill play the story and of course im noticing flaws such as this being the third time in a mission where i throw a drunk person in cold water to “sober” them up and get information from them. As funny as i found it the first two times it was old fast . Also its a pretty looking game and something about the environment of Saxon England is just cool.
@@blandbara7981 How can you sound so salty about someone having a different opinion..? I also like the game but I can mostly understand and more importantly accept a different opinion. Wether you like a game or not is obviously highly subjective and therfore you will find various opinions. Also how did he not "understand" how some things work? You could not be more unspecific with your "criticism". But maybe you are the one that has it all figured out (besides handling a different view) and can truly understand the game. :)
This is what I was just telling a buddy of mine recently about AC since like Syndicate/Unity. If I have a couple hours to kill, like waiting to meet up with someone while out in town or waiting for a flight, I can just play AC on my steam deck and not get super engaged in the story and just fuck off for a couple hours.
I can agree with that, despite the change in style, i loved Origin's and Odyssey before Valhalla but something about Valhalla pushed me away after playing it for a bit, it didn't grab me like the other 2 in the new RPG trilogy :)
Same, Valhalla looked interesting to me & seemed to bring back ac elements from the older games so I couldn’t understand why people didn’t like it. But then I finally played it & I can see why now. It just didn’t click with me. The world was huge but it was just boring and the combat didn’t do it for me. I can’t believe I’m saying this, but AC Odyssey is a better game than Valhalla, and that game is hated the most.
I don't get it. Odyssey was fantastic drew me in the whole time. Valhalla just pushed us out. It felt like a huge list of chores to do instead of playing a game.
I went back to Origins after Valhalla, and 100% Origins with a smile on my face - yeah it lacks the combat from Valhalla, but the story, characters and writing really felt like an AC game and was captivating
I agree. Origins was amazing. Oddessy was good in its own way, but 80% of it was recycled from origins, but I liked oddessys combat and random loot more.
@@verbon47 yes and it is the worst looking AC of all time. First time I played it on PC(even with high settings) and I was out within a few min. literally! Plus, the sound is bugged and Ubisoft has stated no fix-updates
@@citrusjelly9069 I am a bit cautious with the new AC series and It took me yrs to purchase Odyssey lol. Very very beautiful, I just found the story a bit chaotic afterwards. Solid gaming experience nevertheless. Haven't tried Origins yet but I guess I'm on a safe side since Odyssey is a recycle from it 😎
Personally, I love AC Valhalla. It suits my casual and relaxed play style perfectly. I can spend my time exploring and finding treasures or if I want more action I can do raids or jump into one of the many quests that I have ongoing. So much to do, never bored. I can see why some people don't like it to but for me, who likes to spend a lot of time in one game at a time only, its great!
no offense lauren, but you just fail to see what makes a great game and what makes a trash game like valhalla. your standards are terrifically low if you enjoy this lackluster
So glad to hear you say that about Syndicate. It's in my opinion the most underrated gameworld ever crafted. It's so dense and alive and such fun to traverse. Absolutely adore that game.
@@theminecommanders8013 Kids today don't know the struggle of having to play something at 10 fps because your PC just can't handle any more. I finished entire games like that in my youth. 30fps is perfectly okay. Could it be better? sure. But "unplayable"? You don't even know what that word means if you call 30fps "unplayable".
20:33 the thing is, naval combat between these types of cultures was largely just boarding. i dont think there was alot of firing of projectiles between ships (especially not with respect to damaging the ship), maybe javelins, but thats short range... so it would just be an on boat, fighting game, still.
I actually really liked Valhalla. I enjoyed the characters (for the most part) and I felt as though each of the sections in the game were unique enough to prevent things from getting stale. Of course, there's just so much, and a lot of that stuff wasn't super distinct. I forgot who people were from time to time.
thats because they just come and go, they arent actually that interesting and you forget them because usually many of the side characters quests would be in optional side quests, but god forbit you miss some content that the devs made so they put them into the main story, by the end of the game when i met with all the dudes that i helped i couldnt remember even a thrid of them letalone care about them
Only if it involves the from Soft White Knight special ed fanboys.....The ones who love to ignore that Elden Ring also has issues. I love From Soft games, but you could literally cut about 10-15hrs out of Elden Ring and nothing of value would have been lost. Elden RIng has ALOT of copy paste, ALOT of bosses that become enemies, enemies that become bosses, duos, trios of all the same things that your fighting 1,000 times. There are quite a few caves and dungeons that are there just to be there, they add nothing, they give you nothing and there is really no point to them. It took me 112hrs to 100% my first playthough and there was zero reason you couldn't have shaved 10-15 even 20hrs out of the game and it would have still been complete....So much loot could have been placed into chests instead of Ulcerated Tree Guardian fight 2,651, meanwhile Dungeon 2,121 took 20 minutes and only gave me some arrows, a key or s shield. Im sorry poor people are poor but not every games needs to be 100+ hrs just to be 100+hrs because some people can only afford 1 or 2 games a year....Gaming is a WANT in life and not a NEED
The first time I played AC Valhalla I was intrigued by the settlement system. Having an upgradable home base can be really fun in games, I'm into that shit. So I looked up a wiki map with all the raid locations on it, and proceeded to do all of them in order to fully upgrade to a level 6 settlement. After I beat all the raids, I found I had just enough materials to get almost to level 6 but not quite, it seemed like I needed one more raid. I went crazy thinking I missed one, spent extra time circling back to ALL of the raid locations double checking I completed them. I come to find out, the last raid to get the materials is locked until the end of the game... I was so PISSED. Why would you do this to me ubisoft??
I think Ubisoft has a jackasses department to merge this type of bull**t stuff in way long games. It is probably a part of trial quests to test psychological health of loyal AC players. They think like: How much we can go let’s see..
Fair critique. Wtf is the point of not having the best settlement during the time you're actually playing?😂 It's crazy how devs get so far from what makes any sense. I'm sry for your loss. 🌹
I’ve beaten Skyrim over 20x and every single time I start a new file I can’t wait to explore… even if I’ve already seen the location before.. the awesome items you can find make exploration so much fun even if you’ve done it a bunch of times.. Valhalla is just a fat nothing burger with the AC game title… Odyssey is one the best games I’ve ever played, why are they doing this??
It is also kind of sad to think that with games like this, Valhalla specifically for example, if the amount of work that went into making the land and trying to fill it out, if they were to cut out 30 percent of that space. Imagine how that 30% of work could've helped bring more life into what they kept in the game. I know game design isn't easy. We are lucky anything gets made to any level of completion or polish. But Valhalla seems like they had the time to create so much for once and just went crazy with content for content's sake. It is important for games to be "full" but not overstay their welcome. Though even after saying this, at least Valhalla is a game where when you have a desire to act sort of like a Viking, you have a good possibility of experiencing a quest or collecting an item you haven't seen yet. Assuming you haven't completed the entire game already.
Tbf it's not like Assassin's Creed has ever been Elden Ring or anything. Even as far back as AC2 the games side content was incredibly repetitive and offered little more than more of what you were doing in the main story
@@joshuareynolds23 world is full of shit to do? alright lets see. clear every dot on ur map ok nice raid every camp same thing over and over again slightly different layout. get drunk and rap battles. and kill zealots? im not counting story as world shit so we got like 4 different things to do !! dang so much shit to do
@@_whitewizard about ten dozen or, so unique quests that have you doing all manor of strange and, weird tasks utilizing essentially every different mechanic. Unique platforming challenges, cryptic mushroom trip puzzles that task you with observing the scene before you to figure out what to do. Fighting high level difficult enemies including but not limited to beasts of every variety available in the game, three relatively difficult battles with high level enemies. Yes collectables ,as there is in every single open world game on the market, you can't really pretend that's an issue unless you have that same issue with every single open world game. We also have all the stuff of both the old and, the new bridging the gap between the two different eras of Assassin's Creed. And, bringing the isu back to the forefront of the modern day story. It's meant to be played in chapters and, digested over the course of some time telling a pretty awesome story.
I am playing again after a break, and to be honest am loving it. I find the way to best enjoy ac games is as a history simulator, with stuff to do inside it. I’m really loving discovering their recreation of an important part of English history.
yeah in general i enjoy new era of ac (origins/odyssey/valhalla), they are radically different compared to ezio trilogy for sure, but they are not necessarily bad. I enjoyed ezio trilogy the most ofc but i dont mind exploration and combat of new era ac games, it depends on personal taste. I still see bazillion of " *insert any older ac game here* was so much better", like i get it, you dont like new assassins creed games, thats totally fine, but please why are you still here then? Though i must say that valhalla has a bit too much of grindy content, i finished all three games 100% and valhalla is the longest, i believe it took me like 50hours to finish origins, 80hours odyssey and im currently at 110h in valhalla at ~77% of total completion. I dont mind the grind but this is getting a bit too much, i recon i should be able to 100% it in ~160H or so. And so far i find valhalla's story to be on the weaker side, there are couple very good story arcs but i think that there is not enough of Eivor's own character development, in fact there is barely anything about Eivor, the biggest part of the story is someone's else story not yours. So yeah in general i think ac valhalla is decent game but comparing new generation of assassins creed i find it the weakest.
I’m enjoying it as well. I also took a break after launch and came back to it after some of the garbage releases of 2022 and maybe I have a case of “the grass is always greener on the other side” but it’s not bad. I think it’s a game that benefits from your own interest in the genre (meaning Viking History not other AC games) and a willingness to experiment with all the games offerings. For a game with little stealth I choose to find stealth moments. Combat getting boring…switch your weapons out, theres like 100 options there.
Yeah the problem is I played God of War. After GoW and Ragnarok, I tried Valhalla and got bored by how “by the book” all the plot threads are. I was super disappointed.
See that's the problem. You're getting a new entry for the Assassin's Creed franchise, and the "only way to enjoy it" is seeing it as *NOT an Assassin's Creed game.* That says a lot, and it's sad.
And hey, that's awesome. I'm glad people enjoy it, even if having to look at it a different way, as it's clearly something that the developers worked incredibly hard on. It's just sad that there was a franchise everyone loved, and Ubi execs are using the name to sell games that are nothing like the actual franchise. They should go back to stealth and parkour mechanics for Assassin's Creed and just make an entirely new franchise for whatever it is they're putting out these days. They likely won't, though, because money. Hopefully Mirage is actually parkour and stealth, but as Luke said, they've told us they were bringing back elements before (in this game, in fact) and they just threw them in haphazardly. Waiting with baited breathe, yet again, I guess 🤣
Just completed the game today. Yes I know I'm late. TBH apart from the "Assassin's" not in the game anymore controversy I pretty much liked the story. A Viking coming with his clan to settle in England, then met a lot of people and made them lords in their respective regions. Yes it was a bit repetitive but some characters stood out like Oswald, Hunwald. Yes King Alfred being the Father of the Order was predictable but the confrontation was extremely anticlimactic. The actors of Male Eivor and Sigurd were great, and their dynamic was beautiful too. Overall, if this was a different title without the Assassin's Creed banner, it would have lived up to its name.
I also loved it, of course with many flaws, but overall the senation I get from the game is very good, the Sigurd story and the isu revelations. I don't know why so much hate
@@student40008 that's dlc, that's just ubisoft being money grabbing assholes as always. I'm talking about the main story in the game, about basim, eivor, sigurd and all the sages. The interconnections were very well made
I totally agree with you on the lack of big cities! That is one of my main compaints about the current state of the franchise, in addition to the microtransactions, heavy reliance on level gating and the insane amounts of filler.
To be fair cities weren’t any bigger during AC 1-Revelations era.However they were much more denser. Alexandria and Athens for example are actually bigger than Damascus,Jerusalem,Acre,Florence and Venice area wise. They just have less buildings and wider roads than early AC games that it makes parkour traversal really difficult across the city. Only cities that i consider big in the franchise are probably London and Paris.Which are still tiny by today’s standards,just bigger than other AC cities.
@@acoolcracker but who cares? if you don't want to pay for microtransactions, don't. the gear isn't any better than the stuff you get in the base game lol I've never bought any of that stuff in any of the AC games that contain it and didn't miss a thing. because I play the games for world exploration.
I'm pretty sure this game was ubisoft seeing how much "content" they could throw in while being as lazy and quick to push it out as possible. IMO, origins was the perfect size open world, with the perfect amount of side content. Yes a lot of it was meaningless crap, and it would've been way better with more thought out stories, but still wasn't nearly as overwhelming as odyssey or valhalla
This guy truly _gets_ it. Ubisoft, single-handedly, is responsible for the rise of the 'Lite' Services. Games with, like the barest minimum required to be, legally recognized, as a 'videogame' and then immediately try and sell a million copies. Lowest investment attempting the highest return.
@@Ancor_Vantian I've been a fan since Ac2 came out. Seeing the steady decline in quality versus the jam packed amount of meaningless content threw me away from the series for a few games. Origins was my first time back since black flag and it 100% reinvigorated my love for the series. But its sad to see less and less care put in, in favor for quick sales
I may be weird but i kinda love when the map marks every little thing because sometimes open world exploration is too tedious as I find myself getting lost, accidentally looking in the same place and aimlessly walking around and wasting time when all I want is to get that collectable and continue
Ive decided to quit literally 110 hours in. I've had family members get married and pass away in the time since I started this god forsaken video game that won't end
I quit Odyssey after 35 hours "twice" because I really want to give this game a try but I gave up after I realized this game is so boring. Like I just want to progress the main story but after the game force me to kill 9-12 member of the cult to progress I knew this game is a waste of time and really angry with it. I hate Ubisoft design ever since and never touch anything they make again
It ends, you have to ignore everything put there to distract you though. Just when you think it will end they will have another prototype King for you to have a chat with, but trust me, it does end and it is worthwhile getting there, even if it is just to say "thank fuck that's over".
My AC thoughts: When Valhalla was first announced I must say that I was genuinely excited for it. Darby was in charge of the story, game looked gorgeous and they really sold it as a game similar to Black Flag in the terms of journey of a Main Character. I liked the idea of a viking that meets the assassin's and is influenced by them in their story. I was imagining many different directions the story can go. I felt similarly to when I was imagining the story for AC3 as a kid. However when the game was released, I started playing and looking for all the cool Assassin's creed content they hinted before the launch. I've never been more disappointed with a game in my life... Assassins? Sure they exist within the game but they have no business being assassins. They might as well be regular vikings for raven's clan and it would've changed nothing. Their presence do not influence anything. Personally it almost feels patronizing from the developers to answer the long demands of assassin's creed content within an assassin's creed game with merely a hint of them existing. The main focus of this whole franchise is treated as an easter egg here. Barely mentioned information that "these people are assassins and they are all sneaky and mysterious". "If you look closely within the main cities of England you can find Assassin Buraus :o. You can solve a riddle like any other in the game to unlock an armor piece and a note that main character canonically cannot even read". Hidden Blade? It's finally here in all its glory. The problem is that it cannot kill guards unless you change the option/ level a skill because we don't have enough quick time events in our game. It's not a reliable tool to quickly and stealthily get rid of a guard and move to the other one. Now it's a viking weapon so Eivor will take a solid 3 seconds to perform a clunky animation and then take a big telegraphed swing with a *hidden blade* to kill an enemy. Social Stealth? Another crowd's favorite. Unfortunately it's barely any useful and carries little to no meaning of "being a blade in a crowd". What you are is a extremely wide viking with a blanket on your head. You can pretend you are doing dishes ore some other bullshit that looks really cool indeed but is sluggish does not let you perform a quick unnoticeable kill but rather a one free kill (only if the AI will work correctly) and then you are forced to a brawl. The hood comes off, you take out your axe and start dicing people. Time for pretending you are an assassin is over - It's epic Viking raider time. What? You want to play stealthily? No, no, no... You want to fight as an epic Viking and we will remind you of that every time an enemy detects you through the wall. In previous games, social stealth was a tool that in right hands could save your life and create an opportunity. Here it's just another thing where ubi just says: "See? It's from another game see? We do care about you , old ac fans. Please consume our product. Please, please, please.... This whole game is a example how Ubi is toying with fans that deeply cared about this franchise. Every assassins related content in the game is disposable at worst and unnecessary at best. The fact that Eivor deliberately retcons themselves with an explanation why they won't join the brotherhood is pathetic and really shows how the fans of good writing in these games don't matter to Ubisoft. With every another news about this franchise that came out after Valhalla's launch I more and more lose hope for them to even acknowledge how much they made a completely different game, but they won't give up Assassin's Creed brand for that because how else will they sell their rushed 60$ boring grindfest full of mockery toward fans and fake promises. I hope I'm wrong. I really want to see this franchise back at the top but for the right reasons but at this point it's for sure just lie to myself. I don't know whether you will cover """"""""""""Assassin's Creed""""""""""" Infinity when it will come out but if yes I will gladly see what they did to it without giving them another dollar.
I think what you’re looking for in difficulty is really just engagement. You mentioned a lack of enemy types. It just seems to me like the problem is just how they’ve over tuned the player giving them all of these options while keeping the enemies at the same
Assassins Creed 2 and Brotherhood for me personally were the best games in the franchise. Origins is easily number 3 the story was cool the environment was cool and the change in formula was awesome. Odyssey was wayyyyy to long for my liking and I haven’t even given Valhalla a chance cuz I know it won’t be as fun as origins
the thing is origins was a really really good game, but it shouldn’t have been called assassins creed. i get franchise fatigue was setting in at that point and i’m not going to ignore that like most do, but still it was radically different from what we expected. idk i feel like these new games could’ve been a different franchise and people would’ve still been fine with it
@@jamaaldagreatest2748 Why not? Origins was the perfect mix of AC and RPG, and you play as the guy who created the brotherhood. Oddysey and Valhalla were the fuckups storywise, though Oddysey was a very good RPG game imo
My AC thoughts: People meme on the Ubisoft formula and the handholding and say "it's just a checklist of things to do" and I can't disagree, but I actually don't mind that, as long as I enjoy the gameplay and get a story that grabs me. Valhalla never really did, except for very brief moments. I adored Odyssey and Kassandra, Valhalla and Eivor mostly left me cold. I don't know how much of that is about the quality of the storytelling or my personal tastes, but to me Odyssey felt like an epic adventure while Valhalla just seemed like a bland Viking simulator.
Valhalla has a pretty good story, the problem is it is WAYYYYYY too long so you lose focus at some point. Odyssey's main story, if you ignored most side-quests and side content, was pretty nicely paced. What's so weird is for Valhalla they explicitly said they decided to lose the side quests to not disrupt the flow of the story but somehow it feels like they compensated by making the story unecessarily way longer... And imo the whole returning to your village thing made it feel too repetitive. The game being ridiculously easy because of being showered in XP also make it repetitive...
I played 60 hours and got extremely bored after the first shock of seeing how beautiful the landscapes were. After that, I remember how much I liked Sekiro and that there was not challenge or fun in playing Valhalla
Agreed. I played on normal and it's just a one hit kill for everything if you are within level. The raids, your guys die super quick, so it's best to clear the camp first by yourself then call in your troops to help open chests. I lasted the same 40-60 hours and just got so bored of the repetitive story.
I really like Origins. It has the open world rpg elements but Instill feel like an assassin stealthily moving around the world taking out targets. I thought it was a good mesh of old and new. I'm playing it right now on Game Pass.
I honestly know I'm in the minority but I actually enjoyed the game. I understand I'm more of a casual player so I wasn't really in a rush to finish this game which is where I think most of the critiques come from. If you play this game for too long without taking any breaks you start to see the cracks & the repetitiveness, which, by the end, were even affecting me
Game just awesome man. From story to map, from combat to music. Now they circle jerking Ac Unity, Syndicate... But all of them controls just sucks, combat boring and repetitive, bugs all over the place. Valhalla better than all area. People rushing the game and coming they said bloated, repetitive. I never felt that way, this is the least repetitive open world game i've ever played. This game like a tv show. If you trying to finish all Lost-Game of Thrones-Breaking Bad episodes in one day of course you hate it. But normal people don't do that, they finish two months like that. Valhalla structurally look like Game of Thrones.
@@el-tahiribn-ielhad9394 yeah it's pretty clear Ubisoft designed the game so you would play it over a long period of time and keep coming back. Plus the argument about there being too many dots on the map is not that solid, because you can simply turn that off by choosing a different setting for exploration. And I agree, it's interesting to see people talk fondly about Assassin's Creed Unity when it was so heavily criticised when it came out, it feels like people are never happy with this franchise
@@teateekanee8576 stealth kills take like a whole 10 seconds to grab one guy lay him on his back and then full ranged extending ur hand back and then stabbing down in his throat okay nice first guard killed on to the... next- fk it just go loud melee and aimbot everyone with a bow. dont even know why they bothered with stealth in this game.
I remember being so hyped for this game and everything when the cinematic trailer dropped Then I played the game, had several crashes and ended up having it become by far my least favorite assassins creed game. Was absolutely disappointed by the story and technical performance at launch, absolutely ridiculous. I literally forced myself to finish the game
For me Origins was the last good AC game. It didn't have the stiffness of the older ones (Black Flag is still the best of the entire series), and it doesn't have the crazy fantasy of the newer ones.
Couldn’t agree more, Origins out of Ubisofts “new” AC games is by far the best. Honestly I had high hopes after origins but yeah i got disappointed v quickly huh 💀😂
Origins was a great AC game and RPG game, Oddessy is a bad AC game but a decent RPG game and Valhalla seemed like it was trying to be both AC and RPG but couldn’t decide what it wanted to be hence why the game is boring and repetitive
15:39 see THIS is what I'm talking about, thank you for pointing this out Luke. The problem with western game design is they're always micromanaging everything and taking away the reward for exploring by letting you know where everything is on the map! They really just have to do away with all these map markers.
Why would you explore a huge map that is so boring? Or attempt to find something useless, as are most things you expend effort for in this game, when you don't know its there? Awesome, I just spent 10 minutes trying to get "supplies" or some piece of low level armour that im going to have to expend HOURS of effort attempting to upgrade into something i'll never wear?
@@minbari73 Actually great point tbh, the map was interesting to explore the first 20 hours but then I realized how little variety there really was. I don't even know how I managed to finish the damn game😂
@@timbaracz8212 They don't, they think the markers are a symptom of that design. It allows you to have no internal logic to the world because you can just show the player where everything is rather than have there be some sensible way to figure it out for yourself.
@@timbaracz8212 the map markers are a symptom of the game design philosophy, simply disabling them in the settings won't change anything in these Ubisoft games. Its kind of like how people who lie tend to add way too much detail to their lie. Ubisoft games NEED to have map markers because thats how their worlds were designed, hence removing them is just you causing unnecessary stress for yourself because area A,B and C were designed for you to explore them as area A,B and C and nothing more. In RDR2, you have the option to remove the minimap DURING gameplay, and pretty much the other HUD elements at the same time, a sign that they had designed their world around you as the player, just taking it in the world, and willingly exploring this world you're in, removing the feeling to ticking off boxes and actually having a sense of discovery because the game was designed with that in mind. Ironically tho, some of the problems that plague open world Ubisoft games, manifest themselves in the linear RDR2 missions.
I personally believe, gameplay-wise, AC Syndicate was the best gameplay experience in the franchise. It was smooth, fast-paced in combat and really made combat a viable and somewhat balanced option not really seen in previous AC games. Also, IT DIDN'T DO AWAY WITH THE ASSASSIN ELEMENTS. I hated the full revamp of AC with Origins and its only been diminishing since with each game after.
hmm interesting. gameplay-wise, ac syndicate was average for me. i dislike how the game holds your hand while free-running; not being able to do risky jumps and hoping to catch the ledge to save your skin removed the thrill for me. the combat, however... i don't really know how to feel about it. if anything, you're pretty much just button-mashing.
Trash the best AC smooth fast paced in combat was Unity , but sad the story was trash , I could imagine ezio story with unity combat uff dream assassin creed
I love Valhalla. I had a lot of fun playing the main game which I finished at over 140 hours completing everything on 100% (yes, even collecting those smaller chests). I came back to it after a year to play the DLCs and I still enjoy it. I just really like the world, Eivor, the fight mechanics and just exploring. There is ONE thing though, that I dislike about Valhalla. There is too many side activities to do. Since Odyssey I like to do everything on the map so doing that in Valhalla was very tiresome at the end. I couldn't stop doing that though because I just wanted to have my map cleared as much as it can be. Now when I play Dawn Of Ragnarok I find myself just doing all those side activities automatically like a robot, to the point where I don't even focus on the beautiful surroundings, instead I just focus on where I have to go to find another chest. It kinda breaks the immersion for me but I'm just used to clearing the map before I start another story quest that I can't play any other way. I prefer to do everything beside the main quest, to have the main plot as the only thing that's left for me.
Yea? I loved all the previous games but Valhalla is just not a great game the story was boring. The quests repetitive, zero exploration needed in a giant world. The dlcs have just been reskins and recycled quests. It’s literally just origins with less reasons to explore and they literally hold your hand like you’re 3 years old. It’s really a shame they had a chance to make this game something great. They wanted to make their own Witcher/god of war game and failed then made people pay money for recycled trash dlcs. Yuck.
@@OhHesCracked it always comes down to one thing, in these open world RPGs - do you like the core game loops? And I liked them enough to keep playing, even though yes, the newer titles are way bloated.
30:00 I think the reason for the freerunning downgrade is some system has to be built in to climb up and down every object in the world, this was probably done more manually in the older AC games with smaller maps, then some automation was introduced for Origins and Odyssey with likely manual adjustments, and then Valhalla was so over-sized they probably went full automation, hence the downgrade.
Yeah raiding. I enjoyed going in by myself, slaughtering everyone then calling in my crew to open doors and chests. River travel is tedious and not any fun whatsoever.
Same and I grew up playing older ac too. Some people just can't adapt. Instead they find flaws in the game like it's a big deal. What games doesn't have its flaws? Idk that just my opinion. Plus I'm huge Norse mythology and viking nerd so I guess I'm alittle bias.
@@minbari73 kinda ruins my viking experience when you can't kill a priest or a civilian every once in awhile without desyncrhonization. Cmon I'm pagan I should be able to kill some priest in the game without repercussions.
@@NordicJarl27 You know what I think it is... The early AC games promised to be something and expectations were met or were exceeded... The later games just seem to disappoint players because they aren't bad games... In some aspects they're great, but they have the potential to be something so much more but never reach that because of reasons that are clearly bad business decisions. The modern day storyline could have always led to something really great... But ubisoft wanted the games to be super accessible to new players and so they shoved the modern day plot as far as possible.
Hey Luke, thanks for the video. I'm a game animator in the game industry. I think for Valhalla, Odyssey and Origins, the decision to "get rid" of many of the free run animations and systems just aligned with the new creative vision for the games. As you said at the begining of your video, AC games are now more focused on traversing wide open, mostly flat landscapes with the occasional climbing - as opposed to traversing dense, packed with roof tops cities. Even though they "already had" this great free run system and, animation bank, I think it simply didn't fit the design of the new AC games. Therefore this aspect was simplified- and other aspects (such as combat) expanded. This is only my guessing from my knowledge so far in the industry, and what I could hear there and there.
They changed it because they wanted to? That's the type of stuff you only piece together after years of experience in the game industry such as yourself. Thanks for sharing!
I think the reason why it doesn't increase enemy health is that it wouldn't make the combat more fun; it would just turn it into a number game and slows everything down to a crawl. As you level up, the enemies shouldn't feel just as tanky as before if you are trying to do an RPG system.
I actually thought Valhalla was pretty great. It has its down sides but I was engaged with that whole story, it was good nothing revolutionary. The side quests and activities were actually pretty fun. The side quests mostly were very unique to me. You find a question mark and it turns into this short interesting quest that isn’t a fetch quest. I’m sure a few may have been, but the side quests were confined to a small areas around where the player starts it, and they’re all something different. Also the world is very pretty with great visuals. I liked the big shadows from the clouds too when looking at distant things. Really adds depth. I feel AC gets unfair criticism because it isn’t focused on stealth or mainly because it is a Ubisoft game.
I finished Valhalla, can't believe I spent money on it. I wanted Vikings, I got the most historically BUTCHERED experience ever. Gay Vikings, dressed like bikers covered in tats and weird haircuts. As a Viking enthusiast, it genuinely gives me pain.
Yeh they dumped the historic realism. I dunno wtf they were thinking with the mad max hairstyles. The openly gay Vikings and Saxons and female soldiers and commanders was weird as well. I never knew the 9th century was so woke.
I liked the game, but what you typed here is 100% truth! I puked when I met this flyting guy in Snotingham, I thought he wants to fight me, and then he kisses me. I was like 🤮
I've only played black flag and Origins. Both of them appear to be slightly different from the original formula, but for me they were just great, especially the first one. I mean, I really enjoyed those navy combats and the environment. With Origins I had the best experience as I enjoyed very much the sensation of really being in Egypt, beautiful.
my Ac thought: I feel like ubisoft has been taking systems like the parkour, combat, and ship sailing out, or toning them down to the point of non existence because of budget. Taking things out triming things down here and there to save money, what's to stop them? They feel they can get away with it because there's mostly little to no friction. I loved the parkour in unity, I'd go as far as saying it was one of my favorite AC games because of the freedom it afforded the player. Unity also has a way smaller but much more dense in, terms of complexity, in the game world for the said players to stretch their legs with the improved parkour. Unfortunately ubisoft has been falling from grace faster and faster. They put out games that are entirely too big, basically the same, and have artificially extended grind making players tire and burnt out. Making choices like XP and resource booster packs more enticing to players those players fed up with the grind in the process in hopes they make more money off of one game so they can turn around and make another even faster for more gains. Instead of making leaps in improvements they make marginal ones. I admire all the work it takes to develop games on these ridiculous time scales, and the amount of talent they have as a studio. I wish they would let them breath, refocus and refresh their creative juices so that the next game in the franchise blows us away.
AC Unity still holds graphically and gameplay wise! The game is absolutely stunning, and I actually enjoyed the story. If only they would remake Ezio trilogy with today's graphics and AC Unity's Parkour! One can only dream.
I agree with your assessment about Ubisoft trimming things out because of budget. I worked for a company that slowly started trimming perks until one day 2 years later we had become about as bare bones as could be. For example we had a free cafeteria on the property, we had free soda and coffee - even some of the more popular candy bars like Snickers were free. Slowly they took all of this away until we had to buy our own coffee makers for the break area, etc. This was just a small scale example of bigger things - but my point is that a few of us took notice of the slow motion trimming so we weren't surprised when one day, out of nowhere - just a random Tuesday right before Christmas - 1/3 of our workforce was laid off. Financial troubles are always reflected in the small stuff going first and the worse the financial difficulty the bigger the stuff being done away with gets. The product and customer service suffer (I'm sure anyone here that has ever had to deal with Ubisoft support can agree - it's awful). Which ticks off customers and then they go elsewhere with their business and the downward spiral continues. On the other hand it could just be that the Yves and his family had been so focused on trying to prevent a hostile take over by a company called Vivendi from 2015-2018 that they let the company slide when it came to game direction and development, etc. A lot of gamers don't know about the take over bid and Yves commitment to stopping it. I've seen what happens when the CEO is forced to spend all of their time combating a hostile take over bid - the company suffers, and perhaps people that ordinarily wouldn't be making critical decisions *_are_* making the critical decisions.
I've said it once and I shall say it again, Bayek deserved a trilogy. I loved Bayek and origins so freaking much. I would paid for all 3 if they had my Boi Bayek. They did him kinda dirty. But I might be alone on that
Origins has quickly overtake Syndicate and Brotherhood as my favorites. Bayek is a great character and while there's alot of desert and uninhabited land, I actually really enjoyed exploring Egypt, especially at night. (Still haven't played Black Flag yet, but it's on my radar. The pirate stuff look cool).
@@Pooky1991 Brotherhood? just play it again man, you'll get the feel of being an assassin, again. nothing can beat that. I just started playing it again, today, and I'm blown away, again XD
@@dude_in_his_den one thing about Brotherhood I wish would have become a regular mechanic was training and adding new assassin's. It's probably my favorite mechanic in all the games and I wish it was fleshed out more. Saving and adding new people to your assassin's guild and micromanaging them by sending some out on missions until they are full fledged assassin's and receiving great loot if a job is a success.
32:05 , im playing odyssey and let me tell you, this is the third time i try to get into the game and i'm simply having a blast, i discovered the difficulty setting and boom, i'm playing on nightmare and i just turned assassin's creed into a souls like with 1 click
The giant empty maps and the dumb dots all over the map are 2 problems that would solve each other. If they made smaller, better made maps, you wouldn't need those stupid dots to tell people where to look for things. If they made a city that was actually interesting to explore, you would find those points of interest by yourself. Atrocious level design.
To be fair i’m fine with the map being big as long as they make the world interactive and alive something similar to Red Dead 2.Also filling it with less but interesting content would greatly help too.
@@AFT_05G Same. I don't really care how big the world is, as long as it doesn't feel empty. If they can make the AC: Valhalla map feel full and fun to explore, I'm all for it.
I think about going back to finish this game like once a month and when I do I almost always regret it and end up dropping it again within an hour. It’s a beautiful game but it’s just such a damn chore to play. I hate feeling like I wasted money by not finishing a game but I just can’t force myself to do it. I’m downloading AC Odyssey now since I want to know what it’s like to enjoy an AC game.
I remember that when I first played Odyssey, I was like "What an amazing game!". Then after replaying some of the older ACs like Syndicate and Unity I said to myself that I miss those smaller worlds and being an actual assassin and that looking back, Odyssey was too big and too much "fantastical" things happened there in comparison to older ACs. Then I decided to replay Odyssey and from the first minutes I reminded myself how awesome this game is. Sure, I still think they went a bit too heavy on this magical stuff like some abilities or fighting with Minotaur and such but I couldn't help but love it, especially since I'm a huge Greek mythology lover. When Odyssey feels too big or too repetitive after some years, jumping back to it just feels so great. The world is gorgeous, the gameplay is fun and the atmosphere... Oh man. Odyssey especially after playing Valhalla is like eating a delicious pizza after starving for days.
Yh he is pretty cool. Shame ubisoft force the terribly acted female eivor as canon, and even leave stupid parts in the game where your referred to as a female, even if your playing as a man. Stupid company is pathetic.
Valhalla was a looooooong game but I did finished it. There are definitely games that I enjoyed more but I think I got my money's worth. The raiding was pretty satisfyingly I thought but it was pretty buggy at times.
@@mrmeme2917 An arc takes about 2-3 hours to complete. I don't always have 1-2 hours in a single sitting. I might make it through 1-2 arcs a week. Frankly, I just don't want to devote several months of my life to a single game, especially when most of the arcs are filler. Assassin's Creed games simply DO NOT need to be 100+ hours. Very, very few games justify that kind of time.
@@jasonshaneyfelt1039 if you do 2 arcs a Day you'll complete the game in a Week ! If you're a busy man Than yeah but for me personally I am a 15 year old with nothing to and the game dropped on quarantine here in Norway so I took my Time with it
@@mrmeme2917 Yeah, but that's what I'm saying. I simply don't have time to do an arc a day and I certainly don't have time to do 2 arcs a day. Like I said, I got through this game at about 1-2 arcs a week & was simply ready to be done with the game LONG before I reached the end. I understand games aren't (and shouldn't) be designed around my time, but these 100+ hour games are really only feasible for people who spend at minimum 3 hours gaming a day or people who play only a small handful of games a year. Even if I had 3-5 hours to spend gaming per day like I used to when I was a teenager, I'd much rather use that time branching out and playing more games. And a shorter game also makes replaying the game for a 2nd or 3rd time much more manageable. I can't tell you how much I've played the first several AC games, because those were 20-30 hours and they were actually worth replaying because the story wasn't bloated with a ridiculous amount of filler.
I feel like people didn't give Valhalla a chance at first because it had the "Assassins Creed" Title on it. It felt more like its own 'Rpg Viking Styled Game' which actually works pretty well, only if it wasn't put onto the ac series, but as its own thing. In my opinion I would name it one of the best rpg open world games you could play, it also being affordable is a plus and a bonus with the amount of content put into the game with hundereds and hundereds of hours of gameplay with all styles of missions. (don't say "there's too much content, it makes the game boring." cause you may forget about bg3, rdr2 and witcher 3, people just try finding excuses to say the game is bad, but rlly it's perfect, maybe its just not YOUR cup of tea) I believe people NOW give the chance to play the game and enjoy its rpg viking 'non stealth' gameplay and forget that it's part of ac and play it as if it is it's own thing.
I literally forced myself to finish it towards the end. One of the few games where I didn't even bother finishing all the side quests or whatever they were. Complete chore.
My thing with checklist open world maps is.......you can turn the map legend off and explore on your own if you want. This is basically what Breath of the Wild and Elden Ring do for you, since if you take one look at their respective interactive maps, they are both filled with icons, they just chose not to actually show it in game. Hell Breath of the Wild alone has 900 icons dedicated to Korok Seeds.
This game came out after I had just finished Odyssey and Orgins and all their DLC simultaneously. The Viking setting does nothing for me. Greece and Egypt carried so much more history and intrigue.
Both of those worlds were better for the game. Idk what all they have planned but you could do like Babylonian on even the plenty of years of antiquity roman times and it be more interesting as a world
They've either got to return to traditional grassroots AC, or double-down on an Origins/quasi-Odyssey experience. Most of it comes down to the era/time period Ubi choose as the next title card for the series, but a major overhaul in EVERY category MUST be in order. Rift is just a joke to me. As for potential settings, I'm really hoping for a game either set at the collapse of the Second Triumvirate/fall of the Roman Republic, or in India.
after playing AC Odyssey i don´t know how is it that ac valhalla a newer game looks worst it feels like a lazy attempt, Odyssey is superior in many ways. I was always under the impression that a newer game should feel and be better on every aspect but valhalla proved me wrong.
I played Valhalla last year and I had hear so much bad about it. I got it as a gift and figured I played all the other AC games I might as well. Surprisingly I loved it and had a blast playing it. I respect that others don't like it but my experience was positive. Its actually my favorite AC now replacing Origins. I finished Odyssey right before which was fun but for some reason Valhalla I had a better time with. One thing I really liked was dual wielding any weapon. For a lot of the game I had a big axe in one hand and a greatsword in the other just cutting through enemies. Maybe I just liked the Viking Power fantasy, IDK.
Yesss thank you!!! Bro I like this game I think people are pissed because it just really isn’t assassins creed. If this game had a different name I think the reception would’ve been better imho. Idk I enjoyed it even with the bugs and stuff I mean damn I didn’t think it would’ve gotten this much hate 😂 The few things I do hate was definitely the bugs, the camera when fighting was just way to far away lol and also the fact that they took off free running and climbing like it used to have but other than those things I thought it was ok.
@@JoeyBK_86 Here is the complicated part. Ubisoft took what us old school players love and dismantled it to create something that you like. So Ubisoft created two different fan bases with different ideas of what AC should be. And your taste is JUST as valid as mine. If we force Ubi to return it to just like the old days, it will likely piss your group off and if they double down on the exploration RPG historical combat simulator route, you would be happy but my group will be pissed. Unless Ubisoft finds a middle ground that both old and new school players enjoy. Ubi might have to choose one group over the other. no win win situation.
@@yiklongtay6029 you know that you can still be a stealth assasin just like in the other games, right? Or did you miss that part when you got your panties in a wad over a video game?
I've been playing valhalla for a while. Due to some lost save files I had to start the game from zero again and, honestly, it didn't feel good at all. Playing odyssey and origins more than once felt rewarding, there was always something to see and sidequests where interesting. Making different decisions in odyssey also motivated me to replay it. But Valhalla feels like a chore, something I play just for the sake of finishing the game rather than playing it to discover more about the world, because, on the other side, the cities in valhalla are so damm small and boring. Nothing like athens in odyssey or alexandria in origins. This game falls flat, Odyssey was way better and I'll never understand why they took away all the things that made it so good. Not even the npcs work well, when Eivor is talking to them they look up or any other way instead of looking at Eivor, it just breaks every sense of immersion... and that's just some of the issues I find in this game. The fact that one gets so many useless peaces of armor until you reach the high level areas is also stupid, at least in odyssey you get rare items in the early game and it fealt good to change equipement here and there to try out, but it does not happen here, the only usefull armor for the first 60 hours of game is the one you start with unless you buy something from the helix store. It's just boring
My AC thoughts: I've come to a surprising revelation over the past few days in trying to identify which of the 3 newest AC games I actually enjoy. I have my gripes with each of them, and overall I'm worried about the direction of the franchise. However, what shocked me about some recent playthroughs is the fact that I honestly found myself best able to enjoy playing Odyssey. I wouldn't have believed myself if I made that claim shortly after its original release. As an Assassin's Creed game, it's kind of abysmal. A very unserious tone, a heavy RPG formula and floaty, damage-sponge based combat. On paper, I shouldn't like it (My deep fascination and love for Greek history notwithstanding), yet of the 3 recent games, it's the only one I can shut my brain off for and simply enjoy the addictive gameplay. The repetitive yet satisfying gameplay of exploring, reducing a region's security level, and looting new gear to create effective builds... just works. Ironically, despite criticisms of it losing the AC identity, it at the very least seems the most confident in the identity it's actually striving for. It's not trying to be AC, it's just a ridiculous greek-demi-god fantasy. It's a game, and so it chooses to be fun. I wish it was more consistent with the quality of its storytelling, and I certainly think many of its systems could have been refined to have more depth. For example, choosing sides in the war should cause changes to some sort of reputation meter for Sparta and Athens. The greater your favour with one, the more disdain from the other. This could unlock unique faction quests and gear, as well as increasing access to otherwise restricted areas. Sadly, the game is quite shallow, but it's still fun. I tried going back to AC Origins (the one I thought was my favourite) but I can never play it for more than 10 - 15 hours without getting bored. Going back to 30FPS certainly doesn't help, but overall it's just not as fun to play. The world of Egypt is breathtaking to explore, but doing so is slow and cumbersome. The combat, while having more weight in its animations, is unbearably bland. Having more tools for stealth is nice, although the inventory system of only equipping one at a time is needlessly restrictive. It's fine, but sadly it's already showing its age and its limited scope as the first step into the RPG style. As for Valhalla, it's my least favourite by far. Not only is the world boring to explore, but the gameplay is repetitive without ever really feeling satisfying. All of the games are repetitive, but Valhalla makes you really feel bogged down by it. The story is too long, the combat tedious, and everything seems designed to be a grind. Access to gear is limited by the area it's in and the recommended power level, so each playthrough will likely have a very similar progression route in terms of what gear you find and when. And as you said, the combat doesn't really feel fair, in more ways than one. On one hand, it's too easy, but on the other it's filled with ridiculous unfair mechanics, like how Zealots will randomly counter you during your attacks with lightning speed. Seriously, you will be performing a combo on a Zealot and then they will suddenly smack you with their shield with zero warning. This turns combat into a slog in which it's not hard, you just aren't allowed to perform long enough combos to cause significant damage in rapid succession. Cities are very boring to explore, and also tedious due to them being high alert areas requiring a hood and slow movements. This would be fine if rooftop parkour felt viable, but it usually isn't. Despite what I've said, I'd prefer a return to something more familiar to the Assassins of old. Something that doesn't stray too far from the likes of Unity (in a more ideal state of course). However, if we are stuck with this new formula (which we most certainly are), they clearly can't seem to balance the experiences of old and new. As such, they should focus on what's actually fun, not on providing as many things as possible in the hope that just one thing will resonate with each type of player.
Recently just got Valhalla only because I've been wanting to try for myself but i damn well know it isn't an AC game but a Viking fantasy game with a permanent crossover with AC and I have really low expectations going in
Exact same ranking as me- Odyssey feels like the best game in the trilogy in terms of having that balanced gameplay/ location/ story etc, with Origins coming in a close second and Valhalla dead last.
I honestly really enjoyed Valhalla bc I’m all about the Viking era and England but I do think the story was definitely a bit too long and I spent a lot of time looking for items just for the sake of getting them off of my map. I think this is the most polarizing AC game I’ve ever seen as people either loved it or can’t stand it.
The only reason I kept grinding out the repetitive zone capturing was to get all the Thor armor so I could pull Mjolnir out of the stone. Also, I really liked the weapon Easter eggs like that one, Odins spear, and Excalibur. Shame I didn't play the game for the story
I thought the stuff with Alfred the great was good. It would’ve been better if eivor was actually an assassin. The irony of the assassins creating their own enemy would’ve been great. Or seeing the struggle of eivor having to adjust to assassin life as a Viking. But no we can’t have a complex interesting story. Instead we have to have a drug out story that adds little to the assassin Templar conflict. This game was “assassins adjacent” as Odyssey was. And that’s what frustrates me the most.
At least with Odyssey, they were pretty up front about it being about the First Civilization vs the actual Assassins. iirc, you don't even get any real assassin focus until the one DLC set.
@@wingedswordslayer it was pretty clear with that game they didn’t want to make an assassins creed game. They wanted to make the immortals they made after it. But because they were constrained by assassins creed they couldn’t go all out. Honestly it clear Ubisoft doesn’t wanna make assassins creed. They wanna do some rpg mythology thing which is fine but don’t shove it into another franchise it doesn’t belong in. Give us a new ip.
@@chancylvania Immortals proves that people want what Assassin's Creed inherently can't be. Trying to turn an alt-history sci-fi stealth-action series into a mythological high fantasy RPG is a bad idea on paper, in execution, it's much worse.
@@65firered which is why they should either have assassins creed take a hiatus for a couple of years (they won’t) and let people anticipate it again while letting This mythology rpg thing they wanna do be another series.
Completing the story was a torture for me even though I’m very fascinated by the Viking age and the Anglo saxons. I bought the edition with the season pass and I have only played like 2 hours of the Ireland DLC, because I realized that this DLC is the exact same as the main game. It just brings some new armor sets and weapons. The boring writing, the empty world and the meaningless activities are still the same… i haven’t touched the other dlcs at all
All i can say is that must've been a very painful 100 hours, I had 600 hours into Odyssey and over 1000 into Origins, two magical captivating games, valhalla was like ac trying to be dragon age, and it was a flaccid effort frankly
How they got from the awesomeness of Origins and Odyssey to Valhalla is mind boggling. I think that they decided on the Britain Vikings setting, the decision was locked, but when they started making the game they were like "fk, old Britain is flat as hell".
There is a reason why there are no "big" cities its because there were no "big" cities in this region at this time and Naval fighting makes no sense in this setting too.
This is like exactly what people asking for more "accessibility" from Elden Ring are looking for. And I feel like releasing all these updates and adding all these options really speaks to the "vision" that started Valhallas development. I appreciate exploration in games, that sense of finding the thing and telling your friends about it is part of the fun. And its the same with challenging difficultly you get the same level of reward from beating that hard enermy/boss and you get to wear that achievement with honor knowing that you and everyone else were on the same playing field. If I find a really cool item even though i turned off map markers thats awesome for me. But I'm not running to tell my friends about it, I followed a map marker. I didnt earn it.
Except the lack of accessibility prevents people with disabilities or slower motor functions/reaction times from enjoying the game. More accessibility helps put gamers on an even playing field. I know people with arthritis and other other conditions, and they cant olay games like this. Even an aim assist would help people with mental disabilities so much. Also, in many cases, you do not need have to use the markers. You can deactivate em. I for one prefer the markers, because as a someone who works full-time, and goes to college full-time, I dont have the time to spend a hundred hours just looking for stuff. I can put a hundred hrs into a game, no problem (though that would take a couple months, I have done it) but I draw the line at some point.
The problem with all the critique towards ACV is the same points people bring up to trash ACV, they simply ignore in other games. As well, the same points brought up to praise other games, they simply ignore in ACV. Admittedly many things wrong with ACV, but overall, for the size and scale of the world, there are many things that are polished and fine tuned. I feel people like to single out Assassin's creed because it's an Ubisoft game.
For all the games flaws, I really did have a lot of fun with Vahalla. I would love to go back to the sandbox style parkour stealth driven gameplay over this open flat world. I sunk a lot of hours into this game and did all the DLC and never felt like I was wasting my time. While there was time when I felt like some of the things I was doing was to check dots off the map I still never hated any of it. My biggest gripe with the game were the bugs and crashes when it first came out. I'd lose sometimes hours of gameplay due to it crashing. I like the updates they've given us along the way too. I felt the settlement building gimmick didn't really have the pay off or function I hoped but it was still a cool idea that they could tweak. I liked the world events rather than having annoying fetch quests, I like the whole teritoryy map at the settlement. I'm sure if I was more of a gamer and less of an AC fanboy, I would have liked this game less and seen more of how they could have made it better. I will say than after playing Ghosts of Tsushima I realized how much better the combat could have been in Vahalla lol overal I'd give it an 8/10, that's my personal score.
29:00 Safe decent is still in the game, it's just under 'hold B' instead of trigger+B. Also, you could've just done a Leap of Faith off the fast travel point instead of jumping off 6 feet to the side of it :) If you look at 28:35, there's a haystack on the ground.
Valhalla was huge and good for everyone who likes to play videogames, don't care if it was an assassin game or not, it was a huge and good one in mechanics, graphics, story etc
My AC thoughts: I don’t mind the markers on the map because people look up guides anyway. At first finding so many ingots instead of armor really bothered me then I realized that in odyssey I didn’t put on many new armor anyway. I always dismantled everything and even to change my “look” I used the canon look cuz it helped with my immersion. I personally don’t like a mixmatched look and feel like a lot of it is ugly anyway but that’s my opinion. My only two BIGGEST gripe with this game that I wish you had touched on was the lack of a wanted level. I have ZERO incentive to be stealthy because nothing will come after me. At least in odyssey even civis attacked you. The other gripe being that the bird is absolutely USELESS. Cant mark enemies or even mark loot when putting a waypoint on the map uses the same. Also you mentioned the combat is boring but I honestly feel that the combat for odyssey is even worse. Most enemies have a very similar parry timing but in valhalla the parry timings are just so off but in a good way. The enemies won’t always do the same attack twice and some even spam the unparryable attacks especially the daughters of lerion
Just realized, Luke called the next Assassin's Creed game being set in Japan - 24:40 AC Red/Shadows was revealed September 10th, 2022. This video came out May 9th, 2022. Just a funny thought.
I consciously turned off all markers in the game, and it was one of the reasons I enjoyed it so much. I don't get the argument that the game holds your hand through everything. Sure, there could be even less of that hand-holding and the exploration system could be better but you have a choice of how you want to play the game.
The “Hidden blade” being on top of his gauntlet was dumb. The blade barely extends past his hand. But it was the black Vikings that made me laugh and shut it off.
@NiggaSniffa2005 correct. Due to having more melanin in their skin, black people would not get enough Vitamin D from what little sunlight there is up north. This would lead to a loss of bone density among other things.
I really love AC Valhalla as much as I love Origins and Mirage but one thing I learned about valhalla is, almost all of the side quests are not really related to eivor as he's just randomly encountering people and solve their issues. Unlike Bayek, the side quests really matters to what he is right now and how it helped his character development. IMO.
My AC thoughts: they have bloated the hell out of this series. Right now I'm playing GRAW2 on series x and I just played rainbow Six Vegas and THIS is when games by Ubisoft were good. Just before GRAW2 i played AC Unity! Incredible game. Slow methodical, linear tactical games. NOT everything has to be open world, looter shooter, question mark/dot ridden maps with little reason to go there. Just make a non boring game, the world is literally screaming this at you!
"The dots remove the exploration" Bro, you literally wouldn't find 1/4 of the items and treasures if they didn't have icons to guide you to them. I don't have 1000 hours to just walk around scanning and exploring for items that may or may not be there. Nor would I remember where i have already explored after putting the game down for a while.
This. I agree 100% with you. Most of Assassin's Creed: Valhalla's world is pretty but empty. I'd rather have icons than spend hours flashing my sonar looking for hidden chests... or do what most Elden Rings players do, which is look up UA-cam guides and then pretend I didn't because I'm SO good.
@@Ingel_Riday6690 There needed to be a cull in the sheer amount of filler. Like I don't have an issue with the icons per-se, but the amount of "treasures" which were useless and "sidequests" which were boring was just way too much.
@@DawnyAussie I agree 100% with you, DWeller. 100%. Bigger isn't always better. Past a certain point, personnel and budget constraints lead to dozens of hours of filler content to populate over-sized worlds that otherwise would be gorgeous but barren. But I don't think Ubisoft could get away with releasing games like Assassin's Creed: Brotherhood nowadays, sadly. "What? Only 30 hours long with a 1.4 square kilometer, lovingly crafted map? I want 100 hours minimum with a 50 square kilometer map. Fill it with polka-dots to collect and random copy/paste enemy camps! Get twenty teams around the globe involved so it can be done by Christmas. Crunch crunch." Edit addition: Which is a shame, really. The new Basim title we've heard rumors about sounds promising, but we'll see.
Never played Assassin's Creed before Valhalla. My take on it might be different. The game gets repetitive. The amount of times you talk to someone, and then travel to talk to that same person several times gets old quick. Several times upon attacking, I do not perform the action, but my stamina decreases like I did. Several times, I found a key and collected it, only to get to the loot box and figure out the key did not render in the inventory. Not sure about the Aim/assist, but it never fails that I am attacking with my Bow with the crosshairs on an enemy, when a random Animal like a Chicken runs by, and the auto aim feature tracks that Chicken instead of what I am aiming at. I attempted to catch some of the Fish needed at the camp to trade for stuff, but half the Fish I caught rendered in as Leather, like when you kill an Animal. The ending was just a bust, as it took a lot of time to get there, and was just anti-climatic. I do not understand the concept of the game, where I am invited into the territory, but yet I am treated as hostile fighting constantly. I played on Game Pass, and would never look into purchasing this game, or any other outright.
Check out NordPass today at nordpass.com/lukestephens and use Promo Code "LukeStephens" to get 70% off a 2 year plan.
I don’t understand how they took time away from franchise and took it a new direction with origins, sure the purest cried but the game was fantastic, odyssey was good but then they release a game fit for the ps3. I will never purchase any Ubisoft again unless it’s on sale and had a quality review from quality reviewers.
When it comes to the gender choice thing, to me discrimination is wrong no matter what. Ubisoft might think misandrists and discrimination against men is cool, but I don't. Valhalla is like the Amber heard of video games. All accusations and she said, he said, in order to justify discrimination against male fans for no reason at all.
No, I won't because assassin greed is the topic of the video. Do ur tax evasion somewhere else, makkabull
Ahhh… when a game looks like a chore.
I'll never understand UA-cam channels that ask people to subscribe at the beginning of the video. If I was a new viewer of your content, why would I subscribe before seeing your content?
The thing I love about Valhalla is the amount of variation in the storylines. For example, there's the story about how you meet a naive boy-king who needs to toughen up and learn how to be a leader. Then there's the story where you meet an immature adolescent ruler who needs to learn how to take life seriously and command his people. And then there's the story where you meet an inexperienced young monarch who needs to learn how to be strong and run his kingdom. Radically different stuff!
Sarcasm at its best I hope
You got me XD
Is this bot dangerous?
@@David-ud9ir can no one have their own opinion
@@baronvonbaronoppenheimer the original comment literally reads like sarcasm. All 3 plots he described are so alike even I don't know if the OP was being serious or not lol
"It's fine, there's content here." -Assassin's Creed summarized.
More like - Every Ubisoft game summarized
Writer: So...how about this guy that thinks he' Roman...and he walks around in a Toga...and, uhhh, he wants to live with Vikings. And...uhhh, if you find him Roman things, he gives you stuff!
Ubisoft: We, absolutely, LOVE IT!!!! Put it in!
*new assassins creed
@@bulldawgslays3724 no the old games are bad too, 50% of the missions are tailing people talking, 40% are killing people in a camp without being detected, 10% is actually interesting gameplay
@@inanimatemist8610 ....also known as being an Assassin
The most off putting thing for me about valhalla is the lack of iconic historic locations. There are a couple of them but they just felt so underwhelming, objects, vegetation and buildings throughout the world just felt like they were copy pasted
Exactly. Oddysey wasn't a peak game either but the locations and the world in general just made me go further. Instead in Valhalla it's like I'm in a fictional world. Tbh the viking setting was not very generous
@@GodOfWar05100 yeh odyssey was way more fun to explore
its a shame as odyssey blew that out of the water
@@theoutsiderjess1869
Yes
@@GodOfWar05100 Fr, Valhalla makes you remember that you're playing a video game
I remember playing this and enjoying it until it got to the point where I was doing the same thing over and over when taking territory. Then I just wanted to grind the game just to see the ending which sucked. At this point the only good thing about these new assassins creed games is the history you learn
Sums it up
I was cool exploring. Until I realized there was more exploring after you drink something to trip balls. I never said nope I'm not doing any of this before in a game
Isn't that how every assassin's Creed game is, you find people you kill people. Plus story line, stfu. 😂😂😂
@@CRoWneDOveRSeeR but the story sucks if it was good i wouldnt mind lol
@@CRoWneDOveRSeeR it's how you do it..yeah you can show up to a party or you can Show up to a party you know?
Plus the game play didn't match the story, a leader of a people who is never there and do sh.t that could unalive her leaving her people screwed lol. Plus like the assassin's where there just to get fat,
Oh yes please leave your people months on end to find a old trap ridden duplicated hidden assassin's hq. I would help but it's impossible to read anywhere but here with your women..and food..beer
This game was genuinely exhausting. Valhalla put the final nail in the coffin for me. as I huge AC fan since AC2 I honestly couldn’t care less about the series anymore
You know what, Valhalla did focus on the AC stuff
@@mrmeme2917 compared to Odyssey, yeah lmao, much more based on how the assassins are working
that's okay, but don't let it being "rpg" ruin that they had Valhalla as a bad game, but the last two are great
@@devanmcghee6123 I find Valhalla terrible. But that’s subjective and Some may love it. I hated odyssey more. Origins was great
@@gleam6370 why hate odyssey more? Most people (including Luke) find the game good and much better. I myself like it a lot better and think it's a better game overall
I never understood the logic of a game in which you finish the game and discover the most powerful fighting tools (sword, armor, incantations, etc.) at the end of the game but the story is over, you have no enemies
Same could be said for the opposite, if you got all the best stuff at the start then looting and exploring would be pointless towards mid-late game
@@inova6165
definitely, but not according to my logic.
when you start a game you are sure at level 0 and all mvp are superior to you. to win land you have to know the land and for that you get xp and NOW ... let's play
@@PunksDeadURnext none of what you said made any sense at all, say it again but make sure it makes sense
@@inova6165
you start the game with a wooden sword (lower)
your enemy has an iron sword. (top)
you explore the territory, find out the history you are in and draw the conclusion that somewhere (mythologically speaking) there is a sword that has magical or mystical powers and you go in search of the myth.
discover that the myth is true and discover the mythological sword.
with this you can give up the wooden sword and equip yourself with the mythological sword which is obviously superior to the iron sword and with this the story of the game is not important as the exploration is important.
now you can start the game knowing that you have no superior enemy and that is a pleasure to play.
the games are designed in reverse and the enemy is an effort to eliminate them and the price for their elimination is something you cannot enjoy because those enemies no longer exist
it's even simpler when I come home from work, my mind is full of idiotiques and the games become difficult to play after an age and I just want to sit and relax exploring a game, I'm only referring to the kind of open world games.
ps
I don't understand why some people play difficult games that they can't finish. your life is and happens right here and right now not in games (don't waste your time with games to prove something useless to someone)
@@PunksDeadURnext that was an over explanation but sure either way people play hard games to challenge themselves like how people choose to learn things new to them, you assuming they do it to prove to other people they can is silly because no one ever said that they’re doing it for anyone else but themselves, it sounds to me like you don’t enjoy open world games but you’re forcing yourself to play through them because everyone else is playing them
My AC thoughts: my biggest disappointment with Valhalla was how unrealistic it was. I thought this game was going to be one of the best medieval games in a long time (the last time AC had a medieval era setting was the first game). Even with a "Viking fantasy", they could have done so much to keep it grounded and accurate to the time period. Instead, we got plate armor, furs and leathers, huge axes, cities out of place and historical figures that made no sense. It took them until the Discovery Tour mode to give us an accurate Norse/Danish maille and tunic set! And don't even get me started on how long it took them to add correctly scaled one handed swords...
That's my biggest gripe. With how much Ubisoft bragged about their historical accuracy for years, it was a real kick in the gonads.
Ubisoft took AC in a wacky direction with Origins and it's only gotten worse. The historical realism is completely gone, the animus logic is completely broken, and the label of "Assassin's Creed" is holding these games back at this point because those elements feel tacky and shoehorned when they bother to address them. It's frustrating seeing other studios like Sucker Punch do the AC formula way better while Ubisoft just meanders around transforming Assassin's Creed into whatever game trend is hot in the market at that moment.
@@unc54 if they just said “damn AC Unity and Syndicate didn’t perform like we want, let’s start a new IP” then went from there, that would have been better at this point tbh. Majority fans don’t want this new RPG style for an AC game. Weather someone likes it or not, it’s a big difference from the old formula. Crazy thing is Unity was actually decent once they finished updating, but because they rushed the game surprise surprise it came out like a buggy mess and practically killed the OG AC style right there, syndicate was an attempt but felt almost half hearted
@@BonzerMrT majority fans lmfao.
Valhalla is their second most successful launch.
stop trying to cope.
players who don't enjoy it are a minority
The crossbow was removed for historical accuracy…
Setting aside the Gods and mythical creatures, Eivor regularly knocks the heads clean off dudes. Because it looks cool i guess. So sneaky, much assassin.
@@waynewayne8419 majority of fans of the franchise as a whole. Just because a game is sold well doesnt give it a fanbase. If anything it shows how Ubi has begun appealing to the lowest common denominator among us. A lot of us wanted to get closure on Juno, and Minerva, and subject 17. Instead, they farted it out in a preorder bonus comic book so that they could reboot it and ripoff the witcher 3, which im sure you just love.
If a game has a "massive open world" to explore...you already know what your going to get.
A checklist of repeatable quests and collectables and MAYBE some RPG mechanics.
You should check out Elden Ring then
@@Aureilius2112 elden ring is different.
You actually feel rewarded as a player for exploration.
There arent any repeatanle quests. And the sides quests that do exists are pretty intriguing.
Elden ring makes you think alot of the time, which is more than i can say for pretty much all of ubisofts games for the past 15 years.
@@keatonlacretin9781 That’s exactly why I said you should try it but it seems you’re already familiar.
@@keatonlacretin9781- makes you think a lot bruuuuhh😂 I just finished it, it was really dope and fun but it really is not that different from Valhalla in a lot of ways
@@beerussama8128 its COMPLETELY different than Valhalla miss me with that BS lol
Ok here is the reason why I still like playing Valhalla even 40 hours in. It is a game that i call “UA-cam games” which is a phrase i like to use when describing games that have repetitive gameplay that is fun for mindless entertainment that you can just listen to some UA-cam, music, or podcasts and just chill. I actually found this game pretty conducive to my mental health and allows me to just chill out after work just to do something interesting for a little bit while also not wanting to focus on a really intense and engaging story. Once im done fucking around ill play the story and of course im noticing flaws such as this being the third time in a mission where i throw a drunk person in cold water to “sober” them up and get information from them. As funny as i found it the first two times it was old fast . Also its a pretty looking game and something about the environment of Saxon England is just cool.
@@blandbara7981 How can you sound so salty about someone having a different opinion..? I also like the game but I can mostly understand and more importantly accept a different opinion. Wether you like a game or not is obviously highly subjective and therfore you will find various opinions. Also how did he not "understand" how some things work? You could not be more unspecific with your "criticism". But maybe you are the one that has it all figured out (besides handling a different view) and can truly understand the game. :)
@@blandbara7981
If having it figured out means being a manchild who can't accept other people's opinion then yeah good job with that 💀
@@Allschmoi NERD!
This is what I was just telling a buddy of mine recently about AC since like Syndicate/Unity. If I have a couple hours to kill, like waiting to meet up with someone while out in town or waiting for a flight, I can just play AC on my steam deck and not get super engaged in the story and just fuck off for a couple hours.
I agree with everything you said no cap
I can agree with that, despite the change in style, i loved Origin's and Odyssey before Valhalla but something about Valhalla pushed me away after playing it for a bit, it didn't grab me like the other 2 in the new RPG trilogy :)
Same, Valhalla looked interesting to me & seemed to bring back ac elements from the older games so I couldn’t understand why people didn’t like it. But then I finally played it & I can see why now. It just didn’t click with me. The world was huge but it was just boring and the combat didn’t do it for me. I can’t believe I’m saying this, but AC Odyssey is a better game than Valhalla, and that game is hated the most.
@@johnxiong6983 agreed
Bayek is one of my favorite main characters in the AC franchise, close up their with Ezio
I don't get it. Odyssey was fantastic drew me in the whole time. Valhalla just pushed us out. It felt like a huge list of chores to do instead of playing a game.
Same!
I went back to Origins after Valhalla, and 100% Origins with a smile on my face - yeah it lacks the combat from Valhalla, but the story, characters and writing really felt like an AC game and was captivating
I agree. Origins was amazing. Oddessy was good in its own way, but 80% of it was recycled from origins, but I liked oddessys combat and random loot more.
combat in valhalla is pure garbage
Valhalla is pure garbage on its own
@@verbon47 yes and it is the worst looking AC of all time. First time I played it on PC(even with high settings) and I was out within a few min. literally! Plus, the sound is bugged and Ubisoft has stated no fix-updates
@@citrusjelly9069 I am a bit cautious with the new AC series and It took me yrs to purchase Odyssey lol. Very very beautiful, I just found the story a bit chaotic afterwards. Solid gaming experience nevertheless. Haven't tried Origins yet but I guess I'm on a safe side since Odyssey is a recycle from it 😎
Personally, I love AC Valhalla. It suits my casual and relaxed play style perfectly. I can spend my time exploring and finding treasures or if I want more action I can do raids or jump into one of the many quests that I have ongoing. So much to do, never bored. I can see why some people don't like it to but for me, who likes to spend a lot of time in one game at a time only, its great!
Valhalla felt more like Origins. Which felt more grounded. Odyssey went a bit too far.
Same
I love Valhalla, one of my favorite games. 👍🏻👍🏻
no offense lauren, but you just fail to see what makes a great game and what makes a trash game like valhalla. your standards are terrifically low if you enjoy this lackluster
@@wkadalie I don't know if Valhalla with its fantastical creatures and Asgard can be called grounded lol
So glad to hear you say that about Syndicate. It's in my opinion the most underrated gameworld ever crafted. It's so dense and alive and such fun to traverse. Absolutely adore that game.
It's 30fps so unplayable on xbox
Honestly, I hated it.
@@geert574I love when people say 30fps is unplayable because I don't mind it at all
Honestly it was my way into the franchise properly, and it really is underrated. I absolutely love it. Pretty sure I always will.
@@theminecommanders8013 Kids today don't know the struggle of having to play something at 10 fps because your PC just can't handle any more. I finished entire games like that in my youth. 30fps is perfectly okay. Could it be better? sure. But "unplayable"? You don't even know what that word means if you call 30fps "unplayable".
20:33 the thing is, naval combat between these types of cultures was largely just boarding. i dont think there was alot of firing of projectiles between ships (especially not with respect to damaging the ship), maybe javelins, but thats short range... so it would just be an on boat, fighting game, still.
I actually really liked Valhalla. I enjoyed the characters (for the most part) and I felt as though each of the sections in the game were unique enough to prevent things from getting stale. Of course, there's just so much, and a lot of that stuff wasn't super distinct. I forgot who people were from time to time.
thats because they just come and go, they arent actually that interesting and you forget them because usually many of the side characters quests would be in optional side quests, but god forbit you miss some content that the devs made so they put them into the main story, by the end of the game when i met with all the dudes that i helped i couldnt remember even a thrid of them letalone care about them
I couldn't stop playing it but I've never thought any AC games are bad
I like how you can add "like, for example, what they did in Elden Ring" to a lot of the suggestions Luke makes in this video.
Absolutely
Only if it involves the from Soft White Knight special ed fanboys.....The ones who love to ignore that Elden Ring also has issues. I love From Soft games, but you could literally cut about 10-15hrs out of Elden Ring and nothing of value would have been lost.
Elden RIng has ALOT of copy paste, ALOT of bosses that become enemies, enemies that become bosses, duos, trios of all the same things that your fighting 1,000 times. There are quite a few caves and dungeons that are there just to be there, they add nothing, they give you nothing and there is really no point to them. It took me 112hrs to 100% my first playthough and there was zero reason you couldn't have shaved 10-15 even 20hrs out of the game and it would have still been complete....So much loot could have been placed into chests instead of Ulcerated Tree Guardian fight 2,651, meanwhile Dungeon 2,121 took 20 minutes and only gave me some arrows, a key or s shield.
Im sorry poor people are poor but not every games needs to be 100+ hrs just to be 100+hrs because some people can only afford 1 or 2 games a year....Gaming is a WANT in life and not a NEED
@Luther Heggs that was quite the little rant that kind of got off from the original post, are you angry about something?
@@lutherheggs451 Well, thats why you don't 100% games
@@lutherheggs451 you need some help, it’s a fromsoft game of course there’s copy paste like any other open world game
The first time I played AC Valhalla I was intrigued by the settlement system. Having an upgradable home base can be really fun in games, I'm into that shit. So I looked up a wiki map with all the raid locations on it, and proceeded to do all of them in order to fully upgrade to a level 6 settlement. After I beat all the raids, I found I had just enough materials to get almost to level 6 but not quite, it seemed like I needed one more raid. I went crazy thinking I missed one, spent extra time circling back to ALL of the raid locations double checking I completed them. I come to find out, the last raid to get the materials is locked until the end of the game... I was so PISSED. Why would you do this to me ubisoft??
I think Ubisoft has a jackasses department to merge this type of bull**t stuff in way long games. It is probably a part of trial quests to test psychological health of loyal AC players. They think like: How much we can go let’s see..
Fair critique. Wtf is the point of not having the best settlement during the time you're actually playing?😂
It's crazy how devs get so far from what makes any sense.
I'm sry for your loss. 🌹
you know you are getting the supplies as you play the story as well :)
That happens A LOT
You try getting a door open or item and it's locked for a quest and you have no idea unless you look it up
@@goose33 or you read the note literally next to a fucking chest
I’ve beaten Skyrim over 20x and every single time I start a new file I can’t wait to explore… even if I’ve already seen the location before.. the awesome items you can find make exploration so much fun even if you’ve done it a bunch of times.. Valhalla is just a fat nothing burger with the AC game title… Odyssey is one the best games I’ve ever played, why are they doing this??
I think odyssey looks like a really cool setting and I want to play it but my friend said the game was pretty bad
@@MisterSoka dont listen to them
Just play the game and forget the title, play it as a spartan mercenary in open world greece with rpg mechanics
If oddysey wasnt called assassins creed, it would be a much more appreciated game.
@@kevinsarulis4067 odyssey was great
It’s just preference but 20x you needa chill
It is also kind of sad to think that with games like this, Valhalla specifically for example, if the amount of work that went into making the land and trying to fill it out, if they were to cut out 30 percent of that space. Imagine how that 30% of work could've helped bring more life into what they kept in the game. I know game design isn't easy. We are lucky anything gets made to any level of completion or polish. But Valhalla seems like they had the time to create so much for once and just went crazy with content for content's sake. It is important for games to be "full" but not overstay their welcome.
Though even after saying this, at least Valhalla is a game where when you have a desire to act sort of like a Viking, you have a good possibility of experiencing a quest or collecting an item you haven't seen yet. Assuming you haven't completed the entire game already.
Y'all crack me up the world is full of shit to do. It's teaming with life
Tbf it's not like Assassin's Creed has ever been Elden Ring or anything. Even as far back as AC2 the games side content was incredibly repetitive and offered little more than more of what you were doing in the main story
@@ArcAngle1117 not like this
@@joshuareynolds23 world is full of shit to do? alright lets see. clear every dot on ur map ok nice raid every camp same thing over and over again slightly different layout. get drunk and rap battles. and kill zealots? im not counting story as world shit so we got like 4 different things to do !! dang so much shit to do
@@_whitewizard about ten dozen or, so unique quests that have you doing all manor of strange and, weird tasks utilizing essentially every different mechanic. Unique platforming challenges, cryptic mushroom trip puzzles that task you with observing the scene before you to figure out what to do. Fighting high level difficult enemies including but not limited to beasts of every variety available in the game, three relatively difficult battles with high level enemies. Yes collectables ,as there is in every single open world game on the market, you can't really pretend that's an issue unless you have that same issue with every single open world game. We also have all the stuff of both the old and, the new bridging the gap between the two different eras of Assassin's Creed. And, bringing the isu back to the forefront of the modern day story. It's meant to be played in chapters and, digested over the course of some time telling a pretty awesome story.
I am playing again after a break, and to be honest am loving it. I find the way to best enjoy ac games is as a history simulator, with stuff to do inside it. I’m really loving discovering their recreation of an important part of English history.
yeah in general i enjoy new era of ac (origins/odyssey/valhalla), they are radically different compared to ezio trilogy for sure, but they are not necessarily bad. I enjoyed ezio trilogy the most ofc but i dont mind exploration and combat of new era ac games, it depends on personal taste. I still see bazillion of " *insert any older ac game here* was so much better", like i get it, you dont like new assassins creed games, thats totally fine, but please why are you still here then?
Though i must say that valhalla has a bit too much of grindy content, i finished all three games 100% and valhalla is the longest, i believe it took me like 50hours to finish origins, 80hours odyssey and im currently at 110h in valhalla at ~77% of total completion. I dont mind the grind but this is getting a bit too much, i recon i should be able to 100% it in ~160H or so. And so far i find valhalla's story to be on the weaker side, there are couple very good story arcs but i think that there is not enough of Eivor's own character development, in fact there is barely anything about Eivor, the biggest part of the story is someone's else story not yours. So yeah in general i think ac valhalla is decent game but comparing new generation of assassins creed i find it the weakest.
I’m enjoying it as well. I also took a break after launch and came back to it after some of the garbage releases of 2022 and maybe I have a case of “the grass is always greener on the other side” but it’s not bad. I think it’s a game that benefits from your own interest in the genre (meaning Viking History not other AC games) and a willingness to experiment with all the games offerings. For a game with little stealth I choose to find stealth moments. Combat getting boring…switch your weapons out, theres like 100 options there.
Yeah the problem is I played God of War. After GoW and Ragnarok, I tried Valhalla and got bored by how “by the book” all the plot threads are. I was super disappointed.
See that's the problem. You're getting a new entry for the Assassin's Creed franchise, and the "only way to enjoy it" is seeing it as *NOT an Assassin's Creed game.* That says a lot, and it's sad.
And hey, that's awesome. I'm glad people enjoy it, even if having to look at it a different way, as it's clearly something that the developers worked incredibly hard on. It's just sad that there was a franchise everyone loved, and Ubi execs are using the name to sell games that are nothing like the actual franchise. They should go back to stealth and parkour mechanics for Assassin's Creed and just make an entirely new franchise for whatever it is they're putting out these days. They likely won't, though, because money. Hopefully Mirage is actually parkour and stealth, but as Luke said, they've told us they were bringing back elements before (in this game, in fact) and they just threw them in haphazardly. Waiting with baited breathe, yet again, I guess 🤣
Just completed the game today. Yes I know I'm late. TBH apart from the "Assassin's" not in the game anymore controversy I pretty much liked the story. A Viking coming with his clan to settle in England, then met a lot of people and made them lords in their respective regions. Yes it was a bit repetitive but some characters stood out like Oswald, Hunwald. Yes King Alfred being the Father of the Order was predictable but the confrontation was extremely anticlimactic. The actors of Male Eivor and Sigurd were great, and their dynamic was beautiful too. Overall, if this was a different title without the Assassin's Creed banner, it would have lived up to its name.
I also loved it, of course with many flaws, but overall the senation I get from the game is very good, the Sigurd story and the isu revelations. I don't know why so much hate
Nah the story sucked too. Please don't defend this bad game
@@student40008 nah the main story was good
@Joao Ramos it really wasn't. The dlc for example are all just side quest. And the last free dlc which ended the game was very lackluster.
@@student40008 that's dlc, that's just ubisoft being money grabbing assholes as always. I'm talking about the main story in the game, about basim, eivor, sigurd and all the sages. The interconnections were very well made
I totally agree with you on the lack of big cities! That is one of my main compaints about the current state of the franchise, in addition to the microtransactions, heavy reliance on level gating and the insane amounts of filler.
To be fair cities weren’t any bigger during AC 1-Revelations era.However they were much more denser.
Alexandria and Athens for example are actually bigger than
Damascus,Jerusalem,Acre,Florence and Venice area wise.
They just have less buildings and wider roads than early AC games that it makes parkour traversal really difficult across the city.
Only cities that i consider big in the franchise are probably London and Paris.Which are still tiny by today’s standards,just bigger than other AC cities.
I don't understand, what do you expect from 9th century England? The fucking Big Ben in Lunden?
? Microtransacftiom is optional lmao
@@aspirewot8408keep coping lol, they shouldn’t even be here to begin with
@@acoolcracker but who cares? if you don't want to pay for microtransactions, don't. the gear isn't any better than the stuff you get in the base game lol
I've never bought any of that stuff in any of the AC games that contain it and didn't miss a thing. because I play the games for world exploration.
I'm pretty sure this game was ubisoft seeing how much "content" they could throw in while being as lazy and quick to push it out as possible. IMO, origins was the perfect size open world, with the perfect amount of side content. Yes a lot of it was meaningless crap, and it would've been way better with more thought out stories, but still wasn't nearly as overwhelming as odyssey or valhalla
The length and content density of Origins with Odyssey-like side quests would have been awesome.
Completely agree. Origins should have been a "one and done" with the deep RPG mechanics and combat and powers and stuff.
This guy truly _gets_ it.
Ubisoft, single-handedly, is responsible for the rise of the 'Lite' Services.
Games with, like the barest minimum required to be, legally recognized, as a 'videogame' and then immediately try and sell a million copies.
Lowest investment attempting the highest return.
Origins is my favorite of the three but I didn't like Odyssey at all
@@Ancor_Vantian I've been a fan since Ac2 came out. Seeing the steady decline in quality versus the jam packed amount of meaningless content threw me away from the series for a few games. Origins was my first time back since black flag and it 100% reinvigorated my love for the series. But its sad to see less and less care put in, in favor for quick sales
I may be weird but i kinda love when the map marks every little thing because sometimes open world exploration is too tedious as I find myself getting lost, accidentally looking in the same place and aimlessly walking around and wasting time when all I want is to get that collectable and continue
You will go to jail
that happens in bad open world games, in good ones it doesnt happen
@Jeanssj98 it happened a lot in rdr2 and that is a masterpiece
@@Vaas-v1x in red dead 2 the exploration is way better than in any ac game
@@Jeanssj98bro rdr2 is soo boring and trash
Ive decided to quit literally 110 hours in. I've had family members get married and pass away in the time since I started this god forsaken video game that won't end
I quit Odyssey after 35 hours "twice" because I really want to give this game a try but I gave up after I realized this game is so boring. Like I just want to progress the main story but after the game force me to kill 9-12 member of the cult to progress I knew this game is a waste of time and really angry with it. I hate Ubisoft design ever since and never touch anything they make again
It ends, you have to ignore everything put there to distract you though. Just when you think it will end they will have another prototype King for you to have a chat with, but trust me, it does end and it is worthwhile getting there, even if it is just to say "thank fuck that's over".
So you got your money's worth
@@YungSavage203so his money was worth shit
My AC thoughts:
When Valhalla was first announced I must say that I was genuinely excited for it. Darby was in charge of the story, game looked gorgeous and they really sold it as a game similar to Black Flag in the terms of journey of a Main Character.
I liked the idea of a viking that meets the assassin's and is influenced by them in their story. I was imagining many different directions the story can go. I felt similarly to when I was imagining the story for AC3 as a kid.
However when the game was released, I started playing and looking for all the cool Assassin's creed content they hinted before the launch. I've never been more disappointed with a game in my life...
Assassins?
Sure they exist within the game but they have no business being assassins. They might as well be regular vikings for raven's clan and it would've changed nothing. Their presence do not influence anything. Personally it almost feels patronizing from the developers to answer the long demands of assassin's creed content within an assassin's creed game with merely a hint of them existing. The main focus of this whole franchise is treated as an easter egg here. Barely mentioned information that "these people are assassins and they are all sneaky and mysterious". "If you look closely within the main cities of England you can find Assassin Buraus :o. You can solve a riddle like any other in the game to unlock an armor piece and a note that main character canonically cannot even read".
Hidden Blade?
It's finally here in all its glory. The problem is that it cannot kill guards unless you change the option/ level a skill because we don't have enough quick time events in our game. It's not a reliable tool to quickly and stealthily get rid of a guard and move to the other one. Now it's a viking weapon so Eivor will take a solid 3 seconds to perform a clunky animation and then take a big telegraphed swing with a *hidden blade* to kill an enemy.
Social Stealth?
Another crowd's favorite. Unfortunately it's barely any useful and carries little to no meaning of "being a blade in a crowd". What you are is a extremely wide viking with a blanket on your head. You can pretend you are doing dishes ore some other bullshit that looks really cool indeed but is sluggish does not let you perform a quick unnoticeable kill but rather a one free kill (only if the AI will work correctly) and then you are forced to a brawl. The hood comes off, you take out your axe and start dicing people. Time for pretending you are an assassin is over - It's epic Viking raider time. What? You want to play stealthily? No, no, no... You want to fight as an epic Viking and we will remind you of that every time an enemy detects you through the wall. In previous games, social stealth was a tool that in right hands could save your life and create an opportunity. Here it's just another thing where ubi just says: "See? It's from another game see? We do care about you , old ac fans. Please consume our product. Please, please, please....
This whole game is a example how Ubi is toying with fans that deeply cared about this franchise. Every assassins related content in the game is disposable at worst and unnecessary at best. The fact that Eivor deliberately retcons themselves with an explanation why they won't join the brotherhood is pathetic and really shows how the fans of good writing in these games don't matter to Ubisoft. With every another news about this franchise that came out after Valhalla's launch I more and more lose hope for them to even acknowledge how much they made a completely different game, but they won't give up Assassin's Creed brand for that because how else will they sell their rushed 60$ boring grindfest full of mockery toward fans and fake promises.
I hope I'm wrong. I really want to see this franchise back at the top but for the right reasons but at this point it's for sure just lie to myself.
I don't know whether you will cover """"""""""""Assassin's Creed""""""""""" Infinity when it will come out but if yes I will gladly see what they did to it without giving them another dollar.
You wrote a whole letter 😂
too long to read
Hmm,hmm I agree
@@darian5160 then don't comment, kid
Before Infinity, Rift will be released which is not free
I think what you’re looking for in difficulty is really just engagement. You mentioned a lack of enemy types. It just seems to me like the problem is just how they’ve over tuned the player giving them all of these options while keeping the enemies at the same
Assassins Creed 2 and Brotherhood for me personally were the best games in the franchise. Origins is easily number 3 the story was cool the environment was cool and the change in formula was awesome. Odyssey was wayyyyy to long for my liking and I haven’t even given Valhalla a chance cuz I know it won’t be as fun as origins
💯💯💯
the thing is origins was a really really good game, but it shouldn’t have been called assassins creed. i get franchise fatigue was setting in at that point and i’m not going to ignore that like most do, but still it was radically different from what we expected. idk i feel like these new games could’ve been a different franchise and people would’ve still been fine with it
@@jamaaldagreatest2748 they could’ve branded themselves within the AC universe and we all probably would’ve played it
@@jamaaldagreatest2748 Why not? Origins was the perfect mix of AC and RPG, and you play as the guy who created the brotherhood. Oddysey and Valhalla were the fuckups storywise, though Oddysey was a very good RPG game imo
I played origins for like 2 hours before I was dreadfully bored with the "stealth".
My AC thoughts: People meme on the Ubisoft formula and the handholding and say "it's just a checklist of things to do" and I can't disagree, but I actually don't mind that, as long as I enjoy the gameplay and get a story that grabs me. Valhalla never really did, except for very brief moments. I adored Odyssey and Kassandra, Valhalla and Eivor mostly left me cold. I don't know how much of that is about the quality of the storytelling or my personal tastes, but to me Odyssey felt like an epic adventure while Valhalla just seemed like a bland Viking simulator.
Yeee
You're a Kassandra simp.
Valhalla has a pretty good story, the problem is it is WAYYYYYY too long so you lose focus at some point. Odyssey's main story, if you ignored most side-quests and side content, was pretty nicely paced. What's so weird is for Valhalla they explicitly said they decided to lose the side quests to not disrupt the flow of the story but somehow it feels like they compensated by making the story unecessarily way longer... And imo the whole returning to your village thing made it feel too repetitive. The game being ridiculously easy because of being showered in XP also make it repetitive...
I played 60 hours and got extremely bored after the first shock of seeing how beautiful the landscapes were. After that, I remember how much I liked Sekiro and that there was not challenge or fun in playing Valhalla
Oh shut up
Sekiro kings
Agreed. I played on normal and it's just a one hit kill for everything if you are within level. The raids, your guys die super quick, so it's best to clear the camp first by yourself then call in your troops to help open chests. I lasted the same 40-60 hours and just got so bored of the repetitive story.
I really like Origins. It has the open world rpg elements but Instill feel like an assassin stealthily moving around the world taking out targets. I thought it was a good mesh of old and new. I'm playing it right now on Game Pass.
I honestly know I'm in the minority but I actually enjoyed the game. I understand I'm more of a casual player so I wasn't really in a rush to finish this game which is where I think most of the critiques come from. If you play this game for too long without taking any breaks you start to see the cracks & the repetitiveness, which, by the end, were even affecting me
Game just awesome man. From story to map, from combat to music. Now they circle jerking Ac Unity, Syndicate... But all of them controls just sucks, combat boring and repetitive, bugs all over the place. Valhalla better than all area. People rushing the game and coming they said bloated, repetitive. I never felt that way, this is the least repetitive open world game i've ever played. This game like a tv show. If you trying to finish all Lost-Game of Thrones-Breaking Bad episodes in one day of course you hate it. But normal people don't do that, they finish two months like that. Valhalla structurally look like Game of Thrones.
@@el-tahiribn-ielhad9394 yeah it's pretty clear Ubisoft designed the game so you would play it over a long period of time and keep coming back. Plus the argument about there being too many dots on the map is not that solid, because you can simply turn that off by choosing a different setting for exploration. And I agree, it's interesting to see people talk fondly about Assassin's Creed Unity when it was so heavily criticised when it came out, it feels like people are never happy with this franchise
You are in the majority. It's just some long time fans have some have frustrations with the game since it's diverged so far from the original games.
I've played the game for 8 hours to see the cracks. Worst combat in series. Non functional stealth, worst parkour, boring story and characters.
@@teateekanee8576 stealth kills take like a whole 10 seconds to grab one guy lay him on his back and then full ranged extending ur hand back and then stabbing down in his throat okay nice first guard killed on to the... next- fk it just go loud melee and aimbot everyone with a bow. dont even know why they bothered with stealth in this game.
I remember being so hyped for this game and everything when the cinematic trailer dropped
Then I played the game, had several crashes and ended up having it become by far my least favorite assassins creed game. Was absolutely disappointed by the story and technical performance at launch, absolutely ridiculous. I literally forced myself to finish the game
Play it now bug fixes and everything it’s good af
@@qkkeng4e573 nope the game is still mediocre, don't lie
@@mihaimercenarul7467 ur opinion for me it’s a good game
For me Origins was the last good AC game. It didn't have the stiffness of the older ones (Black Flag is still the best of the entire series), and it doesn't have the crazy fantasy of the newer ones.
The crazy fantasy would be awesome if they’d just embrace it and give better combat.
Couldn’t agree more, Origins out of Ubisofts “new” AC games is by far the best. Honestly I had high hopes after origins but yeah i got disappointed v quickly huh 💀😂
Absolutely, black flag and the ezio trilogy
Origins was a great AC game and RPG game, Oddessy is a bad AC game but a decent RPG game and Valhalla seemed like it was trying to be both AC and RPG but couldn’t decide what it wanted to be hence why the game is boring and repetitive
Can't understand how people can hate on Oddysey because it's not an AC game but love BF which is a pirate game until the last 15-20% of the game
15:39 see THIS is what I'm talking about, thank you for pointing this out Luke. The problem with western game design is they're always micromanaging everything and taking away the reward for exploring by letting you know where everything is on the map! They really just have to do away with all these map markers.
Why would you explore a huge map that is so boring? Or attempt to find something useless, as are most things you expend effort for in this game, when you don't know its there? Awesome, I just spent 10 minutes trying to get "supplies" or some piece of low level armour that im going to have to expend HOURS of effort attempting to upgrade into something i'll never wear?
@@minbari73 Actually great point tbh, the map was interesting to explore the first 20 hours but then I realized how little variety there really was. I don't even know how I managed to finish the damn game😂
Then turn them off?
What is with gamers thinking removing map markers would magically fix bad world design.
@@timbaracz8212
They don't, they think the markers are a symptom of that design. It allows you to have no internal logic to the world because you can just show the player where everything is rather than have there be some sensible way to figure it out for yourself.
@@timbaracz8212 the map markers are a symptom of the game design philosophy, simply disabling them in the settings won't change anything in these Ubisoft games. Its kind of like how people who lie tend to add way too much detail to their lie. Ubisoft games NEED to have map markers because thats how their worlds were designed, hence removing them is just you causing unnecessary stress for yourself because area A,B and C were designed for you to explore them as area A,B and C and nothing more.
In RDR2, you have the option to remove the minimap DURING gameplay, and pretty much the other HUD elements at the same time, a sign that they had designed their world around you as the player, just taking it in the world, and willingly exploring this world you're in, removing the feeling to ticking off boxes and actually having a sense of discovery because the game was designed with that in mind.
Ironically tho, some of the problems that plague open world Ubisoft games, manifest themselves in the linear RDR2 missions.
I will say the 1 thing i LoVE about valhalla is the Hidden ones ruins that are mostly hidden on the map
I personally believe, gameplay-wise, AC Syndicate was the best gameplay experience in the franchise. It was smooth, fast-paced in combat and really made combat a viable and somewhat balanced option not really seen in previous AC games. Also, IT DIDN'T DO AWAY WITH THE ASSASSIN ELEMENTS.
I hated the full revamp of AC with Origins and its only been diminishing since with each game after.
The combat was cartoonish
hmm interesting. gameplay-wise, ac syndicate was average for me. i dislike how the game holds your hand while free-running; not being able to do risky jumps and hoping to catch the ledge to save your skin removed the thrill for me.
the combat, however... i don't really know how to feel about it. if anything, you're pretty much just button-mashing.
Trash the best AC smooth fast paced in combat was Unity , but sad the story was trash , I could imagine ezio story with unity combat uff dream assassin creed
combat is the worse in this game, button mash 20 stabs to kill a single enemy
No way! 🤣🤣🤣
I enjoyed Valhalla, played it for many many hours to completion. Mainly enjoyed it because it was set I'm my home country and county I live in.
it's sad to see ubisfot releasing bad games and yet people like you still enjoy them. Admit that you are wrong in enjoying everything
@@mihaimercenarul7467 bruh why u so pressed, the game is good to some people and bad to some people. Its like that for every game, buck up.
I love Valhalla. I had a lot of fun playing the main game which I finished at over 140 hours completing everything on 100% (yes, even collecting those smaller chests). I came back to it after a year to play the DLCs and I still enjoy it. I just really like the world, Eivor, the fight mechanics and just exploring. There is ONE thing though, that I dislike about Valhalla. There is too many side activities to do. Since Odyssey I like to do everything on the map so doing that in Valhalla was very tiresome at the end. I couldn't stop doing that though because I just wanted to have my map cleared as much as it can be. Now when I play Dawn Of Ragnarok I find myself just doing all those side activities automatically like a robot, to the point where I don't even focus on the beautiful surroundings, instead I just focus on where I have to go to find another chest. It kinda breaks the immersion for me but I'm just used to clearing the map before I start another story quest that I can't play any other way. I prefer to do everything beside the main quest, to have the main plot as the only thing that's left for me.
Lol thats me to a t now bro haven't got past the first part of England yet bc of it
Sounds like OCD behavior
Yo I literally just got done watching your 3hr video on Valhalla, to find out 3 hours ago you released this 😂
I must say I like all the new AC games - Odyssey, Origins and Valhalla. They all have something interesting to offer.
Yea? I loved all the previous games but Valhalla is just not a great game the story was boring. The quests repetitive, zero exploration needed in a giant world. The dlcs have just been reskins and recycled quests. It’s literally just origins with less reasons to explore and they literally hold your hand like you’re 3 years old. It’s really a shame they had a chance to make this game something great. They wanted to make their own Witcher/god of war game and failed then made people pay money for recycled trash dlcs. Yuck.
@@OhHesCracked it always comes down to one thing, in these open world RPGs - do you like the core game loops? And I liked them enough to keep playing, even though yes, the newer titles are way bloated.
Origins imo is the best one
@@Juju-cm7ge Indeed. Origins is flawless and has smooth and fun gameplay. I can't help but list the flaws and bugs in both Odyssey and Valhalla..
You need to leave
30:00 I think the reason for the freerunning downgrade is some system has to be built in to climb up and down every object in the world, this was probably done more manually in the older AC games with smaller maps, then some automation was introduced for Origins and Odyssey with likely manual adjustments, and then Valhalla was so over-sized they probably went full automation, hence the downgrade.
I dunno. I liked my time with Valhalla. Really enjoyed raiding and playing as a Viking. 😊
Yeah raiding. I enjoyed going in by myself, slaughtering everyone then calling in my crew to open doors and chests. River travel is tedious and not any fun whatsoever.
Same and I grew up playing older ac too. Some people just can't adapt. Instead they find flaws in the game like it's a big deal. What games doesn't have its flaws? Idk that just my opinion. Plus I'm huge Norse mythology and viking nerd so I guess I'm alittle bias.
@@minbari73 kinda ruins my viking experience when you can't kill a priest or a civilian every once in awhile without desyncrhonization. Cmon I'm pagan I should be able to kill some priest in the game without repercussions.
@@NordicJarl27 You know what I think it is... The early AC games promised to be something and expectations were met or were exceeded... The later games just seem to disappoint players because they aren't bad games... In some aspects they're great, but they have the potential to be something so much more but never reach that because of reasons that are clearly bad business decisions. The modern day storyline could have always led to something really great... But ubisoft wanted the games to be super accessible to new players and so they shoved the modern day plot as far as possible.
the devs just forgot to name it Vikings creed
Hey Luke, thanks for the video. I'm a game animator in the game industry. I think for Valhalla, Odyssey and Origins, the decision to "get rid" of many of the free run animations and systems just aligned with the new creative vision for the games. As you said at the begining of your video, AC games are now more focused on traversing wide open, mostly flat landscapes with the occasional climbing - as opposed to traversing dense, packed with roof tops cities. Even though they "already had" this great free run system and, animation bank, I think it simply didn't fit the design of the new AC games. Therefore this aspect was simplified- and other aspects (such as combat) expanded. This is only my guessing from my knowledge so far in the industry, and what I could hear there and there.
They changed it because they wanted to? That's the type of stuff you only piece together after years of experience in the game industry such as yourself. Thanks for sharing!
I think the reason why it doesn't increase enemy health is that it wouldn't make the combat more fun; it would just turn it into a number game and slows everything down to a crawl. As you level up, the enemies shouldn't feel just as tanky as before if you are trying to do an RPG system.
I actually thought Valhalla was pretty great. It has its down sides but I was engaged with that whole story, it was good nothing revolutionary. The side quests and activities were actually pretty fun. The side quests mostly were very unique to me. You find a question mark and it turns into this short interesting quest that isn’t a fetch quest. I’m sure a few may have been, but the side quests were confined to a small areas around where the player starts it, and they’re all something different. Also the world is very pretty with great visuals. I liked the big shadows from the clouds too when looking at distant things. Really adds depth. I feel AC gets unfair criticism because it isn’t focused on stealth or mainly because it is a Ubisoft game.
unpopular opinion but i agree,i still like to get on and play all of the new ones
I understand your point but I couldn’t play more than 20 hours of the game before deleting it. I redownloaded it and still couldn’t get into it.
"side quests" lolololol
@@Aj-B44 I’ve played over 140 hrs and still enjoying it
@@noahmcdonald5208 Good for you man💯 I wish I could say the same
I finished Valhalla, can't believe I spent money on it. I wanted Vikings, I got the most historically BUTCHERED experience ever.
Gay Vikings, dressed like bikers covered in tats and weird haircuts. As a Viking enthusiast, it genuinely gives me pain.
Yeh they dumped the historic realism. I dunno wtf they were thinking with the mad max hairstyles. The openly gay Vikings and Saxons and female soldiers and commanders was weird as well. I never knew the 9th century was so woke.
@@goatwarrior3570 And I hate using the word "Woke" Because it makes me sound like a chud, but how else do you describe it?
I liked the game, but what you typed here is 100% truth! I puked when I met this flyting guy in Snotingham, I thought he wants to fight me, and then he kisses me. I was like 🤮
I've only played black flag and Origins. Both of them appear to be slightly different from the original formula, but for me they were just great, especially the first one. I mean, I really enjoyed those navy combats and the environment. With Origins I had the best experience as I enjoyed very much the sensation of really being in Egypt, beautiful.
I just installed Black Flag again + Rogue... Those are great and fun games ;)
my Ac thought: I feel like ubisoft has been taking systems like the parkour, combat, and ship sailing out, or toning them down to the point of non existence because of budget. Taking things out triming things down here and there to save money, what's to stop them? They feel they can get away with it because there's mostly little to no friction. I loved the parkour in unity, I'd go as far as saying it was one of my favorite AC games because of the freedom it afforded the player. Unity also has a way smaller but much more dense in, terms of complexity, in the game world for the said players to stretch their legs with the improved parkour.
Unfortunately ubisoft has been falling from grace faster and faster. They put out games that are entirely too big, basically the same, and have artificially extended grind making players tire and burnt out. Making choices like XP and resource booster packs more enticing to players those players fed up with the grind in the process in hopes they make more money off of one game so they can turn around and make another even faster for more gains. Instead of making leaps in improvements they make marginal ones.
I admire all the work it takes to develop games on these ridiculous time scales, and the amount of talent they have as a studio. I wish they would let them breath, refocus and refresh their creative juices so that the next game in the franchise blows us away.
ACU is my fav just for the parkour alone, improved stealth (theoretically) was the cherry on top for me.
AC Unity still holds graphically and gameplay wise! The game is absolutely stunning, and I actually enjoyed the story.
If only they would remake Ezio trilogy with today's graphics and AC Unity's Parkour! One can only dream.
I agree with your assessment about Ubisoft trimming things out because of budget. I worked for a company that slowly started trimming perks until one day 2 years later we had become about as bare bones as could be. For example we had a free cafeteria on the property, we had free soda and coffee - even some of the more popular candy bars like Snickers were free. Slowly they took all of this away until we had to buy our own coffee makers for the break area, etc. This was just a small scale example of bigger things - but my point is that a few of us took notice of the slow motion trimming so we weren't surprised when one day, out of nowhere - just a random Tuesday right before Christmas - 1/3 of our workforce was laid off. Financial troubles are always reflected in the small stuff going first and the worse the financial difficulty the bigger the stuff being done away with gets. The product and customer service suffer (I'm sure anyone here that has ever had to deal with Ubisoft support can agree - it's awful). Which ticks off customers and then they go elsewhere with their business and the downward spiral continues.
On the other hand it could just be that the Yves and his family had been so focused on trying to prevent a hostile take over by a company called Vivendi from 2015-2018 that they let the company slide when it came to game direction and development, etc. A lot of gamers don't know about the take over bid and Yves commitment to stopping it. I've seen what happens when the CEO is forced to spend all of their time combating a hostile take over bid - the company suffers, and perhaps people that ordinarily wouldn't be making critical decisions *_are_* making the critical decisions.
I've said it once and I shall say it again, Bayek deserved a trilogy. I loved Bayek and origins so freaking much. I would paid for all 3 if they had my Boi Bayek. They did him kinda dirty. But I might be alone on that
Yes I would have more Bayek, I loved the setting.
I got to the end of Origins and genuinely thought they'd set it up for a sequel, and it just never happened, much disappointment
Origins has quickly overtake Syndicate and Brotherhood as my favorites. Bayek is a great character and while there's alot of desert and uninhabited land, I actually really enjoyed exploring Egypt, especially at night. (Still haven't played Black Flag yet, but it's on my radar. The pirate stuff look cool).
@@Pooky1991 Brotherhood? just play it again man, you'll get the feel of being an assassin, again. nothing can beat that. I just started playing it again, today, and I'm blown away, again XD
@@dude_in_his_den one thing about Brotherhood I wish would have become a regular mechanic was training and adding new assassin's. It's probably my favorite mechanic in all the games and I wish it was fleshed out more. Saving and adding new people to your assassin's guild and micromanaging them by sending some out on missions until they are full fledged assassin's and receiving great loot if a job is a success.
32:05 , im playing odyssey and let me tell you, this is the third time i try to get into the game and i'm simply having a blast, i discovered the difficulty setting and boom, i'm playing on nightmare and i just turned assassin's creed into a souls like with 1 click
I love Valhalla! It convinced me to get back into Skyrim by being so bad!
Valhalla and skyrim is like the mcdonalds at home meme
The giant empty maps and the dumb dots all over the map are 2 problems that would solve each other. If they made smaller, better made maps, you wouldn't need those stupid dots to tell people where to look for things. If they made a city that was actually interesting to explore, you would find those points of interest by yourself. Atrocious level design.
Giant map with dumb dots and even dumber side quests... I am starting Odyssey again xD
To be fair i’m fine with the map being big as long as they make the world interactive and alive something similar to Red Dead 2.Also filling it with less but interesting content would greatly help too.
@@AFT_05G Same. I don't really care how big the world is, as long as it doesn't feel empty. If they can make the AC: Valhalla map feel full and fun to explore, I'm all for it.
@@panqueque445 Agreed. Giant EMPTY map with dumb dots and even dumber side quests. :D
I think about going back to finish this game like once a month and when I do I almost always regret it and end up dropping it again within an hour. It’s a beautiful game but it’s just such a damn chore to play. I hate feeling like I wasted money by not finishing a game but I just can’t force myself to do it. I’m downloading AC Odyssey now since I want to know what it’s like to enjoy an AC game.
I remember that when I first played Odyssey, I was like "What an amazing game!". Then after replaying some of the older ACs like Syndicate and Unity I said to myself that I miss those smaller worlds and being an actual assassin and that looking back, Odyssey was too big and too much "fantastical" things happened there in comparison to older ACs. Then I decided to replay Odyssey and from the first minutes I reminded myself how awesome this game is. Sure, I still think they went a bit too heavy on this magical stuff like some abilities or fighting with Minotaur and such but I couldn't help but love it, especially since I'm a huge Greek mythology lover. When Odyssey feels too big or too repetitive after some years, jumping back to it just feels so great. The world is gorgeous, the gameplay is fun and the atmosphere... Oh man. Odyssey especially after playing Valhalla is like eating a delicious pizza after starving for days.
I played all weekend and am having a pretty good time with it. Male Eivor is a pretty cool guy.
Yh he is pretty cool. Shame ubisoft force the terribly acted female eivor as canon, and even leave stupid parts in the game where your referred to as a female, even if your playing as a man. Stupid company is pathetic.
@@chrismoore5333 hate women?
@@shouldfindaname5433 nope. But you can try 2 gaslight me if your really that weak.
@@chrismoore5333 hate women?
Valhalla was a looooooong game but I did finished it. There are definitely games that I enjoyed more but I think I got my money's worth. The raiding was pretty satisfyingly I thought but it was pretty buggy at times.
Valhalla is meant to be played an Arc a day ! The devs said that ! If you play it in one setting of course you'll get bored ! At least they tried
@@mrmeme2917 An arc takes about 2-3 hours to complete. I don't always have 1-2 hours in a single sitting. I might make it through 1-2 arcs a week. Frankly, I just don't want to devote several months of my life to a single game, especially when most of the arcs are filler.
Assassin's Creed games simply DO NOT need to be 100+ hours. Very, very few games justify that kind of time.
@@jasonshaneyfelt1039 if you do 2 arcs a Day you'll complete the game in a Week ! If you're a busy man Than yeah but for me personally I am a 15 year old with nothing to and the game dropped on quarantine here in Norway so I took my Time with it
I'm an AC fan, I also finished the game, and I cannot say the same. I'm not investing any more money in this title. Sad.
@@mrmeme2917 Yeah, but that's what I'm saying. I simply don't have time to do an arc a day and I certainly don't have time to do 2 arcs a day. Like I said, I got through this game at about 1-2 arcs a week & was simply ready to be done with the game LONG before I reached the end.
I understand games aren't (and shouldn't) be designed around my time, but these 100+ hour games are really only feasible for people who spend at minimum 3 hours gaming a day or people who play only a small handful of games a year.
Even if I had 3-5 hours to spend gaming per day like I used to when I was a teenager, I'd much rather use that time branching out and playing more games. And a shorter game also makes replaying the game for a 2nd or 3rd time much more manageable. I can't tell you how much I've played the first several AC games, because those were 20-30 hours and they were actually worth replaying because the story wasn't bloated with a ridiculous amount of filler.
I feel like people didn't give Valhalla a chance at first because it had the "Assassins Creed" Title on it. It felt more like its own 'Rpg Viking Styled Game' which actually works pretty well, only if it wasn't put onto the ac series, but as its own thing. In my opinion I would name it one of the best rpg open world games you could play, it also being affordable is a plus and a bonus with the amount of content put into the game with hundereds and hundereds of hours of gameplay with all styles of missions. (don't say "there's too much content, it makes the game boring." cause you may forget about bg3, rdr2 and witcher 3, people just try finding excuses to say the game is bad, but rlly it's perfect, maybe its just not YOUR cup of tea) I believe people NOW give the chance to play the game and enjoy its rpg viking 'non stealth' gameplay and forget that it's part of ac and play it as if it is it's own thing.
I literally forced myself to finish it towards the end. One of the few games where I didn't even bother finishing all the side quests or whatever they were. Complete chore.
There no side quests, just "events" accordingly to Ubisoft
My thing with checklist open world maps is.......you can turn the map legend off and explore on your own if you want. This is basically what Breath of the Wild and Elden Ring do for you, since if you take one look at their respective interactive maps, they are both filled with icons, they just chose not to actually show it in game. Hell Breath of the Wild alone has 900 icons dedicated to Korok Seeds.
I was playing ac odyssey again and brought the complete edition for ac valhalla and honestly I love it, fantastic game
This game came out after I had just finished Odyssey and Orgins and all their DLC simultaneously. The Viking setting does nothing for me. Greece and Egypt carried so much more history and intrigue.
Weird , people were Literally Crying for a viking AC
Both of those worlds were better for the game. Idk what all they have planned but you could do like Babylonian on even the plenty of years of antiquity roman times and it be more interesting as a world
@@mrmeme2917 not really, pretty sure they were crying for feudal Japan
@@Leon_SKennnedy Viking as well , They did a survey after Syndicate! And Vikings Were Number 2
@@mrmeme2917 And we're still waiting.
I enjoyed Valhalla. It has the best combat of the last 3 AC titles by far especially with the weak points and decapitations.
Honestly even after having so many old AC elements it bored me. I enjoyed Odyssey more than this one.
They've either got to return to traditional grassroots AC, or double-down on an Origins/quasi-Odyssey experience. Most of it comes down to the era/time period Ubi choose as the next title card for the series, but a major overhaul in EVERY category MUST be in order. Rift is just a joke to me.
As for potential settings, I'm really hoping for a game either set at the collapse of the Second Triumvirate/fall of the Roman Republic, or in India.
after playing AC Odyssey i don´t know how is it that ac valhalla a newer game looks worst it feels like a lazy attempt, Odyssey is superior in many ways. I was always under the impression that a newer game should feel and be better on every aspect but valhalla proved me wrong.
I played Valhalla last year and I had hear so much bad about it. I got it as a gift and figured I played all the other AC games I might as well. Surprisingly I loved it and had a blast playing it. I respect that others don't like it but my experience was positive. Its actually my favorite AC now replacing Origins. I finished Odyssey right before which was fun but for some reason Valhalla I had a better time with. One thing I really liked was dual wielding any weapon. For a lot of the game I had a big axe in one hand and a greatsword in the other just cutting through enemies. Maybe I just liked the Viking Power fantasy, IDK.
I agree 100000 with u bro black flag orgins and valhlla great games
Yesss thank you!!!
Bro I like this game I think people are pissed because it just really isn’t assassins creed.
If this game had a different name I think the reception would’ve been better imho.
Idk I enjoyed it even with the bugs and stuff
I mean damn I didn’t think it would’ve gotten this much hate 😂
The few things I do hate was definitely the bugs, the camera when fighting was just way to far away lol and also the fact that they took off free running and climbing like it used to have but other than those things I thought it was ok.
@@JoeyBK_86 Here is the complicated part. Ubisoft took what us old school players love and dismantled it to create something that you like. So Ubisoft created two different fan bases with different ideas of what AC should be. And your taste is JUST as valid as mine. If we force Ubi to return it to just like the old days, it will likely piss your group off and if they double down on the exploration RPG historical combat simulator route, you would be happy but my group will be pissed. Unless Ubisoft finds a middle ground that both old and new school players enjoy. Ubi might have to choose one group over the other. no win win situation.
@@yiklongtay6029 you know that you can still be a stealth assasin just like in the other games, right? Or did you miss that part when you got your panties in a wad over a video game?
NO LUKE YOU WERE THE CHOSEN ONE, YOU WERE SUPPOSE TO DESTROY UBISOFT, NOT JOIN THEM (anyway great video)
This game comes so close to being a RPG. All it's missing are gear that matters, variety and interesting dialogue.
I wanted to love this game until the 200th hour, but..started with Unity again
I've been playing valhalla for a while. Due to some lost save files I had to start the game from zero again and, honestly, it didn't feel good at all. Playing odyssey and origins more than once felt rewarding, there was always something to see and sidequests where interesting. Making different decisions in odyssey also motivated me to replay it. But Valhalla feels like a chore, something I play just for the sake of finishing the game rather than playing it to discover more about the world, because, on the other side, the cities in valhalla are so damm small and boring. Nothing like athens in odyssey or alexandria in origins. This game falls flat, Odyssey was way better and I'll never understand why they took away all the things that made it so good. Not even the npcs work well, when Eivor is talking to them they look up or any other way instead of looking at Eivor, it just breaks every sense of immersion... and that's just some of the issues I find in this game. The fact that one gets so many useless peaces of armor until you reach the high level areas is also stupid, at least in odyssey you get rare items in the early game and it fealt good to change equipement here and there to try out, but it does not happen here, the only usefull armor for the first 60 hours of game is the one you start with unless you buy something from the helix store. It's just boring
You’re constant trashing of Valhalla has reminded me that I need to purchase Dawn of Ragnorak. So I did, appreciate it.
What a weenie
"ragnorak" damn dude, youre on fire!!!
My AC thoughts: I've come to a surprising revelation over the past few days in trying to identify which of the 3 newest AC games I actually enjoy. I have my gripes with each of them, and overall I'm worried about the direction of the franchise. However, what shocked me about some recent playthroughs is the fact that I honestly found myself best able to enjoy playing Odyssey.
I wouldn't have believed myself if I made that claim shortly after its original release. As an Assassin's Creed game, it's kind of abysmal. A very unserious tone, a heavy RPG formula and floaty, damage-sponge based combat. On paper, I shouldn't like it (My deep fascination and love for Greek history notwithstanding), yet of the 3 recent games, it's the only one I can shut my brain off for and simply enjoy the addictive gameplay. The repetitive yet satisfying gameplay of exploring, reducing a region's security level, and looting new gear to create effective builds... just works. Ironically, despite criticisms of it losing the AC identity, it at the very least seems the most confident in the identity it's actually striving for. It's not trying to be AC, it's just a ridiculous greek-demi-god fantasy. It's a game, and so it chooses to be fun. I wish it was more consistent with the quality of its storytelling, and I certainly think many of its systems could have been refined to have more depth. For example, choosing sides in the war should cause changes to some sort of reputation meter for Sparta and Athens. The greater your favour with one, the more disdain from the other. This could unlock unique faction quests and gear, as well as increasing access to otherwise restricted areas. Sadly, the game is quite shallow, but it's still fun.
I tried going back to AC Origins (the one I thought was my favourite) but I can never play it for more than 10 - 15 hours without getting bored. Going back to 30FPS certainly doesn't help, but overall it's just not as fun to play. The world of Egypt is breathtaking to explore, but doing so is slow and cumbersome. The combat, while having more weight in its animations, is unbearably bland. Having more tools for stealth is nice, although the inventory system of only equipping one at a time is needlessly restrictive. It's fine, but sadly it's already showing its age and its limited scope as the first step into the RPG style.
As for Valhalla, it's my least favourite by far. Not only is the world boring to explore, but the gameplay is repetitive without ever really feeling satisfying. All of the games are repetitive, but Valhalla makes you really feel bogged down by it. The story is too long, the combat tedious, and everything seems designed to be a grind. Access to gear is limited by the area it's in and the recommended power level, so each playthrough will likely have a very similar progression route in terms of what gear you find and when. And as you said, the combat doesn't really feel fair, in more ways than one. On one hand, it's too easy, but on the other it's filled with ridiculous unfair mechanics, like how Zealots will randomly counter you during your attacks with lightning speed. Seriously, you will be performing a combo on a Zealot and then they will suddenly smack you with their shield with zero warning. This turns combat into a slog in which it's not hard, you just aren't allowed to perform long enough combos to cause significant damage in rapid succession. Cities are very boring to explore, and also tedious due to them being high alert areas requiring a hood and slow movements. This would be fine if rooftop parkour felt viable, but it usually isn't.
Despite what I've said, I'd prefer a return to something more familiar to the Assassins of old. Something that doesn't stray too far from the likes of Unity (in a more ideal state of course). However, if we are stuck with this new formula (which we most certainly are), they clearly can't seem to balance the experiences of old and new. As such, they should focus on what's actually fun, not on providing as many things as possible in the hope that just one thing will resonate with each type of player.
Recently just got Valhalla only because I've been wanting to try for myself but i damn well know it isn't an AC game but a Viking fantasy game with a permanent crossover with AC and I have really low expectations going in
Exact same ranking as me- Odyssey feels like the best game in the trilogy in terms of having that balanced gameplay/ location/ story etc, with Origins coming in a close second and Valhalla dead last.
Coming from Scandinavia I love Valhalla just knowing this is how my ancestors lived and being able to play as them
I honestly really enjoyed Valhalla bc I’m all about the Viking era and England but I do think the story was definitely a bit too long and I spent a lot of time looking for items just for the sake of getting them off of my map. I think this is the most polarizing AC game I’ve ever seen as people either loved it or can’t stand it.
The only reason I kept grinding out the repetitive zone capturing was to get all the Thor armor so I could pull Mjolnir out of the stone. Also, I really liked the weapon Easter eggs like that one, Odins spear, and Excalibur. Shame I didn't play the game for the story
One of the best games I've ever played. Definitely in my top 5
I thought the stuff with Alfred the great was good.
It would’ve been better if eivor was actually an assassin. The irony of the assassins creating their own enemy would’ve been great. Or seeing the struggle of eivor having to adjust to assassin life as a Viking. But no we can’t have a complex interesting story. Instead we have to have a drug out story that adds little to the assassin Templar conflict.
This game was “assassins adjacent” as Odyssey was. And that’s what frustrates me the most.
At least with Odyssey, they were pretty up front about it being about the First Civilization vs the actual Assassins. iirc, you don't even get any real assassin focus until the one DLC set.
@@wingedswordslayer it was pretty clear with that game they didn’t want to make an assassins creed game. They wanted to make the immortals they made after it. But because they were constrained by assassins creed they couldn’t go all out. Honestly it clear Ubisoft doesn’t wanna make assassins creed. They wanna do some rpg mythology thing which is fine but don’t shove it into another franchise it doesn’t belong in. Give us a new ip.
@@wingedswordslayer And that DLC did nothing as far as that is concerned.
@@chancylvania Immortals proves that people want what Assassin's Creed inherently can't be. Trying to turn an alt-history sci-fi stealth-action series into a mythological high fantasy RPG is a bad idea on paper, in execution, it's much worse.
@@65firered which is why they should either have assassins creed take a hiatus for a couple of years (they won’t) and let people anticipate it again while letting This mythology rpg thing they wanna do be another series.
Completing the story was a torture for me even though I’m very fascinated by the Viking age and the Anglo saxons. I bought the edition with the season pass and I have only played like 2 hours of the Ireland DLC, because I realized that this DLC is the exact same as the main game. It just brings some new armor sets and weapons. The boring writing, the empty world and the meaningless activities are still the same… i haven’t touched the other dlcs at all
All i can say is that must've been a very painful 100 hours, I had 600 hours into Odyssey and over 1000 into Origins, two magical captivating games, valhalla was like ac trying to be dragon age, and it was a flaccid effort frankly
How they got from the awesomeness of Origins and Odyssey to Valhalla is mind boggling.
I think that they decided on the Britain Vikings setting, the decision was locked, but when they started making the game they were like "fk, old Britain is flat as hell".
There was nothing awesome about Origins or Odyssey...
@@bdelsouza they're the best ac games after brotherhood and 2.
@@bdelsouza wrong
There is a reason why there are no "big" cities its because there were no "big" cities in this region at this time and Naval fighting makes no sense in this setting too.
Yeah he is stupid for that opinion. How could there be big buildings at that time? So stupid.
His point is that big cities are fun to explore. Ubi chose to set the game in that time period and location. It is their duty to make a fun game.
This is like exactly what people asking for more "accessibility" from Elden Ring are looking for. And I feel like releasing all these updates and adding all these options really speaks to the "vision" that started Valhallas development. I appreciate exploration in games, that sense of finding the thing and telling your friends about it is part of the fun. And its the same with challenging difficultly you get the same level of reward from beating that hard enermy/boss and you get to wear that achievement with honor knowing that you and everyone else were on the same playing field. If I find a really cool item even though i turned off map markers thats awesome for me. But I'm not running to tell my friends about it, I followed a map marker. I didnt earn it.
Except the lack of accessibility prevents people with disabilities or slower motor functions/reaction times from enjoying the game. More accessibility helps put gamers on an even playing field. I know people with arthritis and other other conditions, and they cant olay games like this. Even an aim assist would help people with mental disabilities so much.
Also, in many cases, you do not need have to use the markers. You can deactivate em. I for one prefer the markers, because as a someone who works full-time, and goes to college full-time, I dont have the time to spend a hundred hours just looking for stuff. I can put a hundred hrs into a game, no problem (though that would take a couple months, I have done it) but I draw the line at some point.
Just turn off the markers then, what’s even the issue?
That cave you're in behind the waterfall, is part of a mystery quest. You literally get teleported directly into the cave.
Good of the game to let you know that, so you don't waste hours pulling your hair out.
This was the most depressing game I ever played in my life, I think if you recommended it to a depressed person they’d probably off themselves
The problem with all the critique towards ACV is the same points people bring up to trash ACV, they simply ignore in other games. As well, the same points brought up to praise other games, they simply ignore in ACV. Admittedly many things wrong with ACV, but overall, for the size and scale of the world, there are many things that are polished and fine tuned. I feel people like to single out Assassin's creed because it's an Ubisoft game.
its a major problem. This video started with a laugh at a clipping issue. Lets see if he mentions it in the upcoming elden ring review
For all the games flaws, I really did have a lot of fun with Vahalla. I would love to go back to the sandbox style parkour stealth driven gameplay over this open flat world. I sunk a lot of hours into this game and did all the DLC and never felt like I was wasting my time. While there was time when I felt like some of the things I was doing was to check dots off the map I still never hated any of it. My biggest gripe with the game were the bugs and crashes when it first came out. I'd lose sometimes hours of gameplay due to it crashing. I like the updates they've given us along the way too. I felt the settlement building gimmick didn't really have the pay off or function I hoped but it was still a cool idea that they could tweak. I liked the world events rather than having annoying fetch quests, I like the whole teritoryy map at the settlement. I'm sure if I was more of a gamer and less of an AC fanboy, I would have liked this game less and seen more of how they could have made it better. I will say than after playing Ghosts of Tsushima I realized how much better the combat could have been in Vahalla lol overal I'd give it an 8/10, that's my personal score.
I don't know. People dog on Vahalla, but I loved it. I turned off the map icons and just move about at my own pace.
29:00 Safe decent is still in the game, it's just under 'hold B' instead of trigger+B.
Also, you could've just done a Leap of Faith off the fast travel point instead of jumping off 6 feet to the side of it :) If you look at 28:35, there's a haystack on the ground.
The hero we don't deserve. Goes back to garbage games just to verify they're still garbage for us. BLESS
If they just launched it as a seperate IP it could have worked a lot better
Valhalla was huge and good for everyone who likes to play videogames, don't care if it was an assassin game or not, it was a huge and good one in mechanics, graphics, story etc
My AC thoughts: I don’t mind the markers on the map because people look up guides anyway. At first finding so many ingots instead of armor really bothered me then I realized that in odyssey I didn’t put on many new armor anyway. I always dismantled everything and even to change my “look” I used the canon look cuz it helped with my immersion. I personally don’t like a mixmatched look and feel like a lot of it is ugly anyway but that’s my opinion. My only two BIGGEST gripe with this game that I wish you had touched on was the lack of a wanted level. I have ZERO incentive to be stealthy because nothing will come after me. At least in odyssey even civis attacked you. The other gripe being that the bird is absolutely USELESS. Cant mark enemies or even mark loot when putting a waypoint on the map uses the same. Also you mentioned the combat is boring but I honestly feel that the combat for odyssey is even worse. Most enemies have a very similar parry timing but in valhalla the parry timings are just so off but in a good way. The enemies won’t always do the same attack twice and some even spam the unparryable attacks especially the daughters of lerion
Just realized, Luke called the next Assassin's Creed game being set in Japan - 24:40 AC Red/Shadows was revealed September 10th, 2022. This video came out May 9th, 2022. Just a funny thought.
I consciously turned off all markers in the game, and it was one of the reasons I enjoyed it so much. I don't get the argument that the game holds your hand through everything. Sure, there could be even less of that hand-holding and the exploration system could be better but you have a choice of how you want to play the game.
Exactly what I did as well. People be hating on game with stupid reasons. I enjoyed it playing casually and playing on Pathfinder and berserker mode
@@swift7998 yeah people defend this game with stupid reasons and can't accept that the game is indeed mediocre
The “Hidden blade” being on top of his gauntlet was dumb. The blade barely extends past his hand. But it was the black Vikings that made me laugh and shut it off.
@NiggaSniffa2005 correct. Due to having more melanin in their skin, black people would not get enough Vitamin D from what little sunlight there is up north. This would lead to a loss of bone density among other things.
I really love AC Valhalla as much as I love Origins and Mirage but one thing I learned about valhalla is, almost all of the side quests are not really related to eivor as he's just randomly encountering people and solve their issues. Unlike Bayek, the side quests really matters to what he is right now and how it helped his character development. IMO.
My AC thoughts: they have bloated the hell out of this series. Right now I'm playing GRAW2 on series x and I just played rainbow Six Vegas and THIS is when games by Ubisoft were good. Just before GRAW2 i played AC Unity! Incredible game. Slow methodical, linear tactical games. NOT everything has to be open world, looter shooter, question mark/dot ridden maps with little reason to go there. Just make a non boring game, the world is literally screaming this at you!
"The dots remove the exploration" Bro, you literally wouldn't find 1/4 of the items and treasures if they didn't have icons to guide you to them. I don't have 1000 hours to just walk around scanning and exploring for items that may or may not be there. Nor would I remember where i have already explored after putting the game down for a while.
This. I agree 100% with you. Most of Assassin's Creed: Valhalla's world is pretty but empty. I'd rather have icons than spend hours flashing my sonar looking for hidden chests... or do what most Elden Rings players do, which is look up UA-cam guides and then pretend I didn't because I'm SO good.
Because these itens are randomly spread, not a thought went into where to put them. It's easier and faster that way
@@Ingel_Riday6690 There needed to be a cull in the sheer amount of filler. Like I don't have an issue with the icons per-se, but the amount of "treasures" which were useless and "sidequests" which were boring was just way too much.
@@DawnyAussie I agree 100% with you, DWeller. 100%.
Bigger isn't always better. Past a certain point, personnel and budget constraints lead to dozens of hours of filler content to populate over-sized worlds that otherwise would be gorgeous but barren.
But I don't think Ubisoft could get away with releasing games like Assassin's Creed: Brotherhood nowadays, sadly. "What? Only 30 hours long with a 1.4 square kilometer, lovingly crafted map? I want 100 hours minimum with a 50 square kilometer map. Fill it with polka-dots to collect and random copy/paste enemy camps! Get twenty teams around the globe involved so it can be done by Christmas. Crunch crunch."
Edit addition: Which is a shame, really. The new Basim title we've heard rumors about sounds promising, but we'll see.
Never played Assassin's Creed before Valhalla. My take on it might be different. The game gets repetitive. The amount of times you talk to someone, and then travel to talk to that same person several times gets old quick. Several times upon attacking, I do not perform the action, but my stamina decreases like I did. Several times, I found a key and collected it, only to get to the loot box and figure out the key did not render in the inventory. Not sure about the Aim/assist, but it never fails that I am attacking with my Bow with the crosshairs on an enemy, when a random Animal like a Chicken runs by, and the auto aim feature tracks that Chicken instead of what I am aiming at. I attempted to catch some of the Fish needed at the camp to trade for stuff, but half the Fish I caught rendered in as Leather, like when you kill an Animal. The ending was just a bust, as it took a lot of time to get there, and was just anti-climatic. I do not understand the concept of the game, where I am invited into the territory, but yet I am treated as hostile fighting constantly. I played on Game Pass, and would never look into purchasing this game, or any other outright.