FARMER with Cursed Gardens give INFINITE Harvesting Growth | Brotato Abyssal Terrors

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  • Опубліковано 21 лис 2024
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КОМЕНТАРІ • 194

  • @DexTag
    @DexTag  День тому +13

    It was brought to my attention that I had way more Gardens than I should have. Edit:
    According to a bug report, this happens also with turrets and is apparently a known bug upon combining weapons like Wrenches and I guess Pruners.
    "Rytingur - Today at 11:17
    someone in bug reports said they kept a blue turret after combining 2 blue wrenches and having no other items that'd give him one, so something fishy is going on "

  • @honeybunnyhanni1931
    @honeybunnyhanni1931 День тому +44

    I feel like many people read the item text of the snake differently. Because to me it was always "If an enemy is set on fire while there's another close to it that one is on fire now too." So the cursed snake spreading it to two enemies makes perfect sense to me

    • @Qlmmb2086
      @Qlmmb2086 2 години тому

      My intuitive reaction was, "Of course it only spreads to 1 enemy; why else would you be allowed to get multiple copies of the item? (it's non-unique.)"

  • @namelessbeast4868
    @namelessbeast4868 День тому +64

    These mods are a game changer! Being able to see all those stats and the number of tardigrades really improves the viewing experience(having the chests displayed with a counter is also great). The mod that allow you to sell items feels like something that should be vanilla! Now you can buy good/unique items early on and sell them in the late game to try and get them cursed.

    • @Ethan54006
      @Ethan54006 День тому +6

      umm, that would be terrible. cost benefit analysis is a major part of the game, and to take that away is to take away the downsides to lots of items. or what about shackles, handcuffs etc, you could get rid of them at a whims notice.

    • @DexTag
      @DexTag  День тому +18

      I agree, I think they are a major improvement. Though selling items isn't good IMO. A big chunk of the game is to figure out what you need, what is enough to survive and sometimes you have to take something bad to be able to make it to 20, but this seriously cripples Endless then. Or sometimes it allows you to go from wave 10 to 15, else you would've died, but then the downside kicks in. I prefer this over just selling something again

    • @derkiesel2426
      @derkiesel2426 День тому +3

      in addition to the thoughts voiced by the other answers, i feel like it would destroy the curse mechanic.
      You could just buy every item that you would like to have uncursed and once you have enough fishing hooks you can sell them one at a time and get them back cursed

    • @carnap355
      @carnap355 День тому

      Improved tooltips is also a good one

  • @Box18
    @Box18 День тому +18

    "Heiliges Schnitzel" hat mich so gebrochen xD

  • @CuddleUTube
    @CuddleUTube День тому +19

    44:00 the cut is just perfect lmao
    as long as we can deal with all of the enemys ------- so i face a new issue

  • @Th3MousyMouse
    @Th3MousyMouse День тому +86

    Guess who got here early, Dex. He uploaded it, he is by Definition "First". Unless you came from the future, noone can be First other than the creator.

    • @SomeCowguy
      @SomeCowguy День тому +8

      Guess Who (2005)
      GoT (2011-2019)
      Here (2024)
      Early D (2003)

    • @stephensteele2844
      @stephensteele2844 День тому +1

      During the editing process he’s probably the first 500 views

    • @glebglub
      @glebglub День тому +2

      dex's computer: I'm something of a time traveller myself

    • @cjmcbride1557
      @cjmcbride1557 День тому +1

      They call me the drink

  • @pencilsnake
    @pencilsnake День тому +4

    You could try installing a mod that makes you always attract consumables regardless of current HP for the late endless waves. Either way, you're a legend at this game 🤘

  • @wheresmypudding
    @wheresmypudding День тому +17

    I really like the way you play instead of just going for the win you go for the insanity of a run

    • @TheCrazyCapMaster
      @TheCrazyCapMaster День тому +1

      Yeah he usually has a general target, but along the way he’ll embrace whatever curveballs this silly game throws at him 🤣

    • @wheresmypudding
      @wheresmypudding День тому +1

      ​@@TheCrazyCapMasteryep the same way I play the game it's the most fun you can have at this point idk how many times I've chuckled out loud when a run goes bonkers

    • @presidentrhino6847
      @presidentrhino6847 День тому

      @@wheresmypudding “it’s not about winning, it’s about sending a message”

  • @Thehollower666
    @Thehollower666 День тому +11

    Dex i have an insane challenge for you that you wouldn't be able to complete without like 30 retries. Gangster but you can only get items from the shop by stealing them (Crates and weapons are fine to make it a tad bit easier)

    • @Ethan54006
      @Ethan54006 День тому +1

      this is genius. tho the weapons is cruical, otherwise i think it would be impossible

  • @Berryloss
    @Berryloss День тому +11

    I think the reason the fruit lags isn't actually just explosion but the sound. A lot of games have bad sound optimization so they can lag horribly when some sounds get played too rapidly. It's a big problem in path of exile and a few other RPG's I've played. Since picking up a fruit gives you stats which plays a sound, makes a crunch sound on it's own, and also explodes which makes a sound I'd be unsurprised if that wasn't a major reason it lags there. If you could either stop the fruit from making sound or just delete some of those sounds it is possible that could make more of a difference especially on these ultra long fruit gobbler runs.

    • @Ethan54006
      @Ethan54006 День тому

      really? thats so interesting

    • @viktorholm3386
      @viktorholm3386 День тому

      wouldnt that actually be moddable? like im pretty sure you could mod the game to reduce sounds or even remove them and not just mute but actually go into the code and remove the activation at all, if thats true what you say that might be a huge thing if it comes to lag optimisation and such a mod wouldnt be cheating since it just reduces lag

    • @bahamutdragon1754
      @bahamutdragon1754 День тому +3

      The fruits also have individual collision boxes which are all interacting with each other. I think it’s just as bad as the audio lag, so a bit of a double whammy.

    • @woobilicious.
      @woobilicious. 22 години тому

      I suspect it's a data structure issue due to the way all the fruit are being stored, every time you pick one up it does a O(n) scan to find it and delete it.

    • @jellomello2683
      @jellomello2683 21 годину тому

      oh, i was thinking its because everything get colected and calculated one by one at the end so a mod that tracks the fruits during the round and and then just adds a value at the end would make sense but this is also a good point.

  • @mrechsalfos_921
    @mrechsalfos_921 15 годин тому +2

    This is the most insane brotato build i have ever seen.
    How can it get any better than this?

  • @czerstwy22
    @czerstwy22 День тому +2

    Dex, maybe there are some mods that could change fruits behavior at the end? Like instant collect them, not attract for example? Or tbh, despawn everything on level ending without any animation? It would solve at least part of the problem with optimization

  • @UndeadHermit
    @UndeadHermit День тому +2

    I think there needs to be a mod that disables loading the sound a fruit makes when getting them. That might help with the lag.

  • @leSmokySmoke
    @leSmokySmoke 12 годин тому +2

    Dex! I have just one wish for my life. And hear me out here okay?
    🌈A brotato character Tierlist 🌈. Do it! Pretty please.
    I respect your opinions the most.

  • @c3n5i
    @c3n5i День тому +7

    collecting fruits sounds like "gubble gubble" and now u cannot unhear it

  • @Vasilaun
    @Vasilaun День тому +1

    This time around it was funny to see how much Dex got confused by his attack speed because of the community support

  • @Zilican
    @Zilican 22 години тому +1

    I wonder if there's a mod to auto pick up fruits within your pickup range? I know its "gameplay altering", but would still be interesting to see a run with it.
    More modded runs would also be interesting, like perfect luck on curses, buy any items from shop etc to make the "perfect" build, idk what mods are available, but just throwing ideas out :D

  • @Shadowassassinog
    @Shadowassassinog День тому +6

    900 views in 10 minutes love the vids❤
    What did you get on the crown😂

  • @Kinada
    @Kinada День тому +1

    A mod to disable the sounds of collecting the fruits would probably solve one of the lag issues.

  • @ragnaikari
    @ragnaikari День тому +1

    34:19 "alter Schwede" thats kill me xD

  • @emreyuksel4101
    @emreyuksel4101 День тому

    Got my UA-cam recap, you're my top 1 content creator of gaming from 158 I have watched and Brotato is one of the top 3 of the games I've watched! :D

  • @Mochila03
    @Mochila03 21 годину тому +1

    Dex, you should give Renegade with flutes a try. It's hilarious how many conversions you get.

  • @NoName-1337
    @NoName-1337 День тому +2

    He died by a single hit of 606433 dmg. Holy cow. 56:43

  • @kcant65
    @kcant65 День тому +1

    If I was playing on PC using the selling mod to get rid of lag later on in an endless run would be the only reason I would use it like in this video. I think it would really take a lot of the fun out of the game if you sold items all the time, you could break so many things. Especially with the curse mechanic in the DLC. A lot of strategy would just be gone.

  • @lunaluv9961
    @lunaluv9961 День тому +1

    I was slightly hoping you would remove the wave 20 cap on the harvesting just for the absolute insanity it would bring, but this was still as entertaining as always

  • @xd_Corruption
    @xd_Corruption День тому +1

    Brotato co-op when?
    Also, I'd love to see a Golem run.

  • @danielshawl2850
    @danielshawl2850 День тому +1

    Bro you always drop right when i get off work.🎉 Loving the vids lately!

    • @danielshawl2850
      @danielshawl2850 День тому

      You are my number 1# channel on YT review! Lol

  • @GameOn-wv7wd
    @GameOn-wv7wd 21 годину тому +1

    „Heiliges Schnitzel“ Ich wusste nicht dass du deutsch bist😂😂😂

  • @TheJAM_Sr
    @TheJAM_Sr День тому +5

    The lag is coming from collisions. Fruit and trees collide and move positions to they don’t sit on top of eachother. The problem is when they settle and don’t check collisions. A new one spawns now it’s checking collisions with all the fruit below it.. so it just is a run away effect.

    • @Ethan54006
      @Ethan54006 День тому

      omg really? i didnt know this. that super interesting. they should definitly make it so fruits stack after a certain point so that lag is reduced

    • @Fruktz
      @Fruktz День тому +1

      yea, that sounds like the problem. At the end of the wave you could make everything skip collision detection and just add the stats since everything gets collected anyway. That would probably solve the end part.

    • @TheJAM_Sr
      @TheJAM_Sr День тому

      Making them stack sounds like a good route, except the way items works would make it so you’re getting less triggers, or you’re getting 10 explosions off 1 fruit in the same exact spot. They prob thought of this. I think the best route would be to have the fruit farm just shoot out fruit in a random direction and distance without the small collision detection it has. I really don’t know if it turns off but you can see it’s positioning when there are less fruits. Same goes for turrets where if they spawn too close they push eachother a little bit away. I have a few years of programming and game design, I’m sure they’ll address this in some way, as I don’t think it was entirely accounted for in the beginning that you would be able to create 20,000 fruits a wave 😂

    • @Ethan54006
      @Ethan54006 День тому +1

      @@TheJAM_Sr theres also some limits to the godot game engine, i dont know if your familiar with it, but it is very lightweight, but has less brute strength for optimization

  • @Ethan54006
    @Ethan54006 День тому +2

    for your build up tardgrade thing, ive thought of it aswell, but so have the developers. so in endless, the i-frames start decreasing, until eventually they are non existant, and you literally die the second you get touched

  • @epicmanwhochokeschicken3597
    @epicmanwhochokeschicken3597 День тому +1

    Just did a similar run and got your weapon! I unfortunately suck and only got to wave 39 but it was a fun run!

  • @droidekaone3536
    @droidekaone3536 День тому +5

    Dex, you have to play tiny rogues!!! And nova drift!!! They are right up your alley and tiny rogues is criminally underrated!!!

    • @jeremyhicks4517
      @jeremyhicks4517 День тому +1

      Tiny rogues is so good. I second this.

    • @haabyalexis
      @haabyalexis 14 годин тому

      Nova drift is so good , but maybe not auto battler enough, though I second this. Also you can't really break nova drift anymore... Unfortunately

  • @johndeljoy8071
    @johndeljoy8071 День тому +4

    "They are related"
    "Oh no"
    "It's Alabama time"
    :D :D
    at 41:11

  • @maihess
    @maihess День тому +1

    I was a really nice surprise to see that the devs gave XP from harvesting, it was long overdue. Since the change Farmer is a ton of fun now 👍👍

    • @DexTag
      @DexTag  День тому +1

      Huh? Was that not a thing post 20? Because this was always the case for it since I remember seeing Harvesting the first time

    • @wheresmypudding
      @wheresmypudding День тому

      ​@@DexTagalways has been

    • @maihess
      @maihess День тому

      @@DexTag I did a run about a week ago on Farmer, and even without pushing hard on harvesting (around 1.5k @ wave 20) I was well over level 30 by wave 20. Also, without going crazy on gardens you can manage to stabilise harvesting at around 500 post wave 20. Gaining XP from harvesting could now make other classes like Hiker easier to play.

    • @wheresmypudding
      @wheresmypudding День тому

      ​@@maihessyou always gained XP from harvesting tho watch retromations run with gmo mod using double saver the XP gain was bonkers

    • @maihess
      @maihess День тому

      @@wheresmypudding There's a lot to be said about having double Piggy Banks 👌
      Being honest, if we always gained XP from harvesting I 100% didn't notice until I've played Farmer a couple of times recently.

  • @timmylaw
    @timmylaw День тому +9

    I'm convinced fish hooks curse chance isn't accurate. Too often I'll have a full shop locked for multiple waves with 70+% chance to curse and nothing ever gets cursed.

    • @syilpharhea
      @syilpharhea День тому +3

      Afaik, item that doesn't have accumulative 100% chance apply their chance independently, so it's 20% x 3 instead of 60%, depending on how the game trigger the cursing, it's entirely possible tor the 3 hooks to curse the same item (or even try to recurse already cursed item)

    • @1TieDye1
      @1TieDye1 День тому

      I’m pretty sure it’s accurate, personally. I got 90% total recently and didn’t see an item miss curse for several rounds, while locking 3-4 items every time.
      People are just bad at estimating probability. I bet if you actually tracked your results you’d see you were very close to odds

    • @timmylaw
      @timmylaw День тому

      @@1TieDye1 14 rounds in a row at 72% probability without reformation hoodie getting curse, giants belt got added in a few rounds after. 10 rounds for giants belt and 14 rounds for the hoodie before they got cursed and they got cursed the same round. That's my most extreme example but similar happens a lot.

  • @BobLegoman
    @BobLegoman День тому +1

    double Penguin snowballs so fast it's hilarious

  • @Dungnguyen-yd5or
    @Dungnguyen-yd5or День тому +1

    after wave 20 the Harvesting will give xp material then it will lose 20% then the fruit you picked up after wave is applied, so it is better to leave it on the ground. Also isn't axolot named as unique? You can't get it to increase ranged dmg after you have already transfer it into life steal. 31:42

  • @rulesOfChaos_
    @rulesOfChaos_ День тому +1

    With the Retromation Hoodie, you could tank your dodge stat for a while, so that the axolotl will target it and you can eventually swap your harvesting over to it. You wouldn't want to tank your attack speed untill you find the axolotl, but that would be a loop hole for the axolotl to still (indirectly) boost the attack speed

    • @1TieDye1
      @1TieDye1 День тому +1

      That’s a good idea. And that would result in even more attack speed than a direct swap

  • @Blue11ofWWPL
    @Blue11ofWWPL День тому +1

    it would be great if the game combined drops like food into a large pile like materials.

  • @Chakeis
    @Chakeis День тому +1

    I did an endless to Wave 100 the other day with 6 Particle Accelerators and they're completely nuts. I never saw a single enemy for 50 waves.

  • @oFlax87
    @oFlax87 День тому +1

    Hello! Long-time viewer here!
    I’ve been thinking about the fishing hooks. Are you sure they add the percentages in that way? Because some games give each item a certain percentage to modify the weapon separately, not together.
    Brotato have had some weird interactions before :P

  • @LordZange
    @LordZange День тому +1

    just take a shot for every time Dex said Harvesting in the first 5-10 minutes.

  • @jeremyhicks4517
    @jeremyhicks4517 День тому

    In my experience doing a similar build. I pick up a blood donation to deal damage to myself. That will pick up all the fruits around you based on your pick up range. Just scale your HP and explosion stats for increased damage for your spicy sauce. All you have to do is dodge projectiles, and you will nuke everything before it touches you. You could make it more extreme purposely not having armor as your lowest stat, and switch harvesting with armor for more safety since you won't have tardigrade stacks.
    I also never pick up Pocket Factory, or whatever the item is called that creates turrets on tree kills on endless runs. Too much lag. You can just use spicy sauce and the elephants late game to kill everything if you go for a build like this.

  • @frankmckenneth9254
    @frankmckenneth9254 День тому

    I'ma be honest, I find the thought process explanations to be a decent part of the enjoyment factor for the videos, though idk if I'm in the minority here.

  • @woobilicious.
    @woobilicious. 22 години тому +1

    Doesn't the particle accelerator scale better due to all the engineering stats you have, and it not bouncing? That should solve the lag as you should have about 1/3 or even less projectiles on screen.

  • @wheresmypudding
    @wheresmypudding День тому +1

    Thank you for making a video to explain it to me better lol

  • @ACFlammschniatzel
    @ACFlammschniatzel День тому +1

    heiliges schnitzel❤ bin süchtig😂 spiel aber auf konsole und kann das DLC kaum erwarten😅

  • @chuck_jotsugaming6755
    @chuck_jotsugaming6755 День тому

    I had something like this happen without the curse a couple months back. I had so many fruits spawning, I had insane pick up range and healing, and a bloody hand so everything would be pulled in ever second with a back up excalibur to kill anything that didn’t die from the explosions

  • @yeho45
    @yeho45 День тому +1

    very good vid but ngl im kinda disappointed that dex didnt sold the axol just to find another one with even more insane trade

    • @DexTag
      @DexTag  День тому

      Yea, thats just a personal thing. I dont know if I included that in the video or cut it out, but I was fine doing things for testing purposes (so in other words, instead of doing another full run just to test 1 tiny thing) to learn out of it, but becoming more broken by something known isn't learning

    • @yeho45
      @yeho45 День тому

      @DexTag in any case ur vids bring some joy into our life

  • @-yttrium-1187
    @-yttrium-1187 День тому

    Amazing run and I suggest you keep the mod that allows you to recycle/banish items to use after wave 20 for lag reduction. As I suspected, but never confirmed, the visuals aren't contributing to the tick lag as draw calls are usually seperate from tick updates. Other Items that could cause lag might be things like baby with a beard or elephants that have effects on death or chance to chain kills since I suspect each item has its own %roll every tick. The lag ruins viewing experience and things like the pocket factory are important to reduce roll-fatigue while making the post 20 almost unwatchable due to video compression limitations. Removing the visual effects is a good solution but the downside is that we dont get to see the visual effects. getting to wave 50 would be alot more pleasant if you could remove limited items (or lagardens ) from your item pool after taking them.
    Its your game to play.

  • @Personnenenparle
    @Personnenenparle День тому +2

    I wonder why they dont make the fruits on the grown stack to other close fruits like thry do with material once theres a certain number

    • @andrewt9204
      @andrewt9204 День тому

      That would actually be a good change. Like maybe after ~100 fruits on the ground. Each big one would have to calculate as individuals when picked up.

  • @Phoenix420Toker
    @Phoenix420Toker День тому +1

    Not whenever you pick up a fruit. But when your at FULL Health.

  • @thelordz33
    @thelordz33 День тому +1

    There really should be an option to turn off items flying to you at the end of the wave and instead they are just instantly picked up

  • @eyeofwolf6065
    @eyeofwolf6065 День тому +1

    Dex forgetting he has piggy bank...

    • @DexTag
      @DexTag  День тому +1

      Tbh, worthless item unless its a character specific pick, like Saver. But you already start with it there I guess

    • @wheresmypudding
      @wheresmypudding День тому

      Nah cursed piggy bank is cracked

    • @DexTag
      @DexTag  День тому +1

      @wheresmypudding cursed piggybank takes a lot to aquire but most importantly you need to stop buying, which is at the time you wanna build up your economy. Is it fun? Yea, it can be crazy if it fits. But in most cases i view it as a trap that earns you a good chunk of money and then you sit there at 20 and have barely anything obtained. But with thief daggers and the right char it's solid

    • @eyeofwolf6065
      @eyeofwolf6065 День тому

      @@DexTag Was referring to when you commented about how much money you had cause the shop was locked for some stuff to get cursed, 3-4 rounds straight. Otherwise I agree about it being useless.

  • @olivierouimet5686
    @olivierouimet5686 День тому +1

    cool…. insane run

  • @m1xxx3r
    @m1xxx3r День тому +2

    "FARMER with Cursed Gardens " that sounds like perfect title for Halloween episode

  • @derkiesel2426
    @derkiesel2426 День тому

    even though it would take soooooo long i would like to see another go at like 1000 waves or so. I know its a lot but its sooooo exciting to watch

  • @Hellbear88
    @Hellbear88 13 годин тому +1

    What about a mod that converts fruits/etc into stack before becomeing consumed but counted as normal when comsumed? lag fix?

  • @Just_A_Dude
    @Just_A_Dude День тому

    Something I'd like to see, since we're popping the cap on mechanical alterations, is a run where EVERYTHING is max-curse from the beginning. It'll be insane, but will the enemies be more busted than the potato?

  • @drawbyyourselve
    @drawbyyourselve День тому +1

    I kind of want the hook to change. Instead of waiting for a random chance from one shop to another I much rather would like it to happen on rerolls.
    It does make the hooks stronger, but you would reroll through a lot of cash without seeing new items, as you have to keep them locked still.
    EDIT: Blood donation and the lifesteal legendary should 100% ignore tardigrades.

  • @LordKronsell
    @LordKronsell День тому +1

    I rlly wanna see the same but with Land-mines, 0.1 cooldown on the bombs, see how they stack up

  • @PedroCastellanos-b5t
    @PedroCastellanos-b5t День тому

    Being this early to a dex video is like early Christmas

  • @IDESTROYER236
    @IDESTROYER236 День тому +1

    23:48
    Test sickles.

  • @smeesmirgol8377
    @smeesmirgol8377 День тому +1

    damage numbers?
    get bloody hand so you constantly collect all fruits?

    • @1TieDye1
      @1TieDye1 День тому +1

      Late game everything one shots you, so bloody hand would eat through all tardigrades and then he would be vulnerable to getting one shot

  • @skywatcher458
    @skywatcher458 День тому +1

    Yoooo
    my request 🎉

  • @MarcXL81
    @MarcXL81 День тому +1

    Heiliges Schnitzel 😂

  • @zzzzzzzzzPP
    @zzzzzzzzzPP День тому

    Now it makes sense why you never take more snakes, i always found it weird because i take every single one i see to kill groups faster

  • @bellabellason9009
    @bellabellason9009 День тому +3

    Nice Mods

  • @sventobergte845
    @sventobergte845 День тому +4

    Heiliges schnitzel😂

  • @1TieDye1
    @1TieDye1 День тому

    Starting round 4 you had more gardens on the stage than items/pruners. You had 6 pruners, no garden items, but 7 gardens on the stage. Next round you had 9 gardens on the stage..

    • @DexTag
      @DexTag  День тому +1

      Edit: I removed what I wrote prior since I asked on the Discord. Apparently this is a reported bug with Turrets (Wrenches) that they keep the original turrets upon upgrading one. Since Garden is also a structure I'll assume the same thing happens there. Phew, at least not related to the mods

  • @moritztx8110
    @moritztx8110 День тому +1

    Is it actually good to take the Crown in such a a run?
    Isnt it increasing the loss after wave 20 aswell?

    • @1TieDye1
      @1TieDye1 День тому

      It does not increase loss after R20

  • @henriknordquist8086
    @henriknordquist8086 День тому +1

    What would happen if you sold the Axolotl? Would the stats swap back or would it stay and allow you to swap with something else on the next one?

    • @andrewt9204
      @andrewt9204 День тому

      It changes every time it appears as far as I remember.

  • @Irokusion
    @Irokusion 15 годин тому

    I think it will be fun to make a run with sell items mod, where you will sell non curse items after 20 wave and curse them, to see how far it can go

  • @malcofrancesko
    @malcofrancesko День тому

    8:50 "Heiliges Schnitzel" das ist ja sogar random als deutscher viewer wie random muss das als englischsprachiger viewer sein xD Ich liebe alles daran

  • @Backfischlul
    @Backfischlul День тому

    when you so early member only mode hasn't set in yet

  • @ezzzzyyy
    @ezzzzyyy День тому +1

    Can you go for an entrepreneur build with max cursed coupons and spyglasses?

  • @kanashisa0
    @kanashisa0 День тому

    It would probably be really fun if Dex sold Axolotl after the selling item mod

  • @Immusama
    @Immusama День тому

    How long did the run actually take?

  • @BuckStedmanTV
    @BuckStedmanTV 6 годин тому

    yay another garden destroying fps runs. super fun to watch

  • @CultOfTheWicked
    @CultOfTheWicked День тому

    Challenge: you should play a run where you are only allowed to pick up 5 cursed items day:9

  • @fluewZ
    @fluewZ День тому

    Hey Dex there is a mod where you can sell your items i dont know its name anymore, but it could be a possibility to regulate the lategame stutter
    nevermind he talked about it the second after i posted this lol

  • @jellomello2683
    @jellomello2683 21 годину тому

    Someone needs to make a mod that tracks the fruits during the round and then adds the value at the end instead of the one by one collection, just for this :D

  • @Trevor21230
    @Trevor21230 День тому

    I think in the future maybe try it without the pocket factory?
    Edit: this is why you watch the whole video before commenting, lol.

  • @1TieDye1
    @1TieDye1 День тому

    My least favorite thing about this dlc is now every single brotato comment section is just people complaining about their curse luck

  • @chaoschris8194
    @chaoschris8194 День тому

    This run is Dex suffering from success :D

  • @LucianIsTired
    @LucianIsTired День тому

    11:35 hurt me so much

  • @r4nd0m1zer2
    @r4nd0m1zer2 День тому

    In endless with so much money I like to go for 5-15 Tardigrades, this way the bosses can't kill me, and take a cursed Bloody Hand to damage me so the fruits get picked up and lag gets reduced.

    • @DexTag
      @DexTag  День тому

      Bloody Hand breaks all the Tardigrades, which means one dash or bullet is the end if not dodged

    • @andrewt9204
      @andrewt9204 День тому

      @@DexTag I guess by the time you have about a hundred tardigrades it could be a good strategy. Maybe it's part of the balancing, but perhaps bloody hand shouldn't trigger a tardigrade, they should only trigger on an alien attack.

    • @DexTag
      @DexTag  День тому

      @andrewt9204 yea but all you do then is break tardigrades, they prevent damage on you. For the balancing talk that's another topic, I personally don't think they should break it but that means you should take damage which is then horrible for 1 HP builda

    • @andrewt9204
      @andrewt9204 День тому

      @@DexTag Oh, right. Wow duhh.
      Yeah, devs really should either not have it tick tardigrades, or as someone mentioned; just start stacking fruits after 100 or so just like the material. But have a big fruit still calculate as individuals when picked up.

    • @r4nd0m1zer2
      @r4nd0m1zer2 День тому

      @@DexTag
      Mind you, this is only for Garden/Fruit depending builds for endless
      The goal of picking up the Bloody Hand is for it to break all thr Tardigrades and then start to damage me 15-20 seconds into the run. It breaks one Tardigrade per second. Once the Bloody Hand starts to damage you, you start to pick up hundreds of fruits every second. This also creates lag but a wave then takes 2-3minutes total instead of an aditional 2-5minutes of collecting at the end of the wave.
      Explanation
      In my experience the only dangerous time in waves 50+ are the first 5 seconds when the elites and bosses sprint on top of you in like 0.1 seconds due to the insane speed, so fast infact that the fruits havent spawned yet. When the fruits spawn everything dies. And if not, you won't even be able to make it that far. To survive these crucial 5 second of "ramp up time" you need ~15-20 layers of Tartigrades.
      Mathematically, you either you are strong enough to kill everything and just need some (like 15-20) Tardigrades for bosses at the start of a wave or you are too weak to kill the enemies and therefore can't beat the stage either way and need like 1000 of them to just tank all the hits to run out the timer. Everything in between can't exist in endless. You either outscale the enemies or the enemies outscale you.

  • @sjetejmaniak6595
    @sjetejmaniak6595 23 години тому

    47:38, yes you can but that number is too high. Its like around 3600 tardigrades. You eventually lose all your s but because game works on 60 fps you can get hit only 60 times per second for 60 seconds. Not my idea, I read it discord or reddit so maybe its wrong.

  • @jakobrietzler349
    @jakobrietzler349 20 годин тому

    Maybe get the mod to combine chars and combine farmer and engineer, then all the gardens spawn up close

  • @petecabrina
    @petecabrina День тому

    I wonder if the devs could make an option to make the fruits invisible or something to eliminate the lag?

  • @jamesburt1570
    @jamesburt1570 День тому

    What if you got a cursed crown? Does it srill work after wave 20?

  • @LuneticMirco
    @LuneticMirco День тому

    I think u need less tardigrades if u consider the 60% Dodge since only every 4 attack actually hits.

    • @DexTag
      @DexTag  День тому +2

      One hit is instant death, the hit that killed me dealt 600k damage

  • @congthanh9916
    @congthanh9916 День тому +1

    I want to ask for a list of mods

  • @Lirohofgaming
    @Lirohofgaming День тому

    Dex addicted to garden

  • @Twisted4AGZE
    @Twisted4AGZE День тому

    Need a mod to sell items, then you could sell the things towards the end of the run to keep it going.

  • @NicoFireBlood
    @NicoFireBlood День тому

    Nothing to do with this video, but I was wondering what's the mod for Vampire survivors to reduce the opacity of the weapons?

  • @stephenp8232
    @stephenp8232 День тому

    Knockback could be helping the lag as well.

  • @lerkington
    @lerkington День тому

    This video is awesome

  • @Zero2x0
    @Zero2x0 День тому

    Needs a mod that removes the collection animation for Fruits at the end of a wave.

  • @yaaaxbud6034
    @yaaaxbud6034 День тому

    what would happen if you take a sad tomato and reduce the heal from fruits to 0?