i have only one issue: the water is too dark and not transparent like in realtime. and it's the same in my projects also. i cannot make a nice transparent water with path tracer. anyone knows why?
It is mostly about lighting the water for path tracer works when there is good light in this case I might have made it darker since it was initially too light or too dark. I did manage to make it work on one of my other videos
It's a known problem in twinmotion. What I do for still water is use a glass material instead. If it looks extra crappy you can try to fix it in post by rendering two images, one with PT and one in realtime then merging them in photoshop, although it's time consuming because twinmotion also does not output the render in layers. Very crappy software as you can see
GREAT THANK YOU
👍🏾 Much appreciated
Muchas gracias!!!!
i have only one issue: the water is too dark and not transparent like in realtime. and it's the same in my projects also. i cannot make a nice transparent water with path tracer. anyone knows why?
It is mostly about lighting the water for path tracer works when there is good light in this case I might have made it darker since it was initially too light or too dark. I did manage to make it work on one of my other videos
It's a known problem in twinmotion. What I do for still water is use a glass material instead. If it looks extra crappy you can try to fix it in post by rendering two images, one with PT and one in realtime then merging them in photoshop, although it's time consuming because twinmotion also does not output the render in layers. Very crappy software as you can see
@@NegraLi34 that works well too hopefully they keep improving it
I noticed you had selected 'Multi-GPU'. Is this using NVlink?
I think so yes, its all automatically detected
👍🏻👍🏻👍🏻
How much did you computer cost?
Its an office computer, around 2k USD
What do you mean with "Archviz"?
Its a short for ´´Architectural Visualization´´