store.steampowered.com/app/78... Minesweeper playlist: • Minesweeper with ALTER... Short games playlist: • ALL Short Games / One-... "secret" discord: / discord
one little known fact. in the original minesweeper game, if the first cell a player clicks would have had a mine under it, that mine would instantly be moved to another location.
It would be moved to the top left, unless that's the one you clicked or there's already a mine there, then it'll continue testing squares I think towards the right. Newer MS Minesweeper instead regenerates a board so your first click is safe and I have a feeling it tries to prioritise a zero. MS Minesweeper on Vista was the first MS Minesweeper where you could lose on a first click since it let you replay the same arrangement, and the game told you that.
I love 4d minesweeper and play it religiously. The most mines I have beat it with is 40 on a 4x4x4x4 grid. It is cool being able to change all the sizes of each dimension too.
btw i did 6-dimensional minesweeper as a pet project and it is just crazy. in fact, I can make any number and length of dimensions, but it is hard to make a view for all of them. The thing I noticed is how drastically bomb percentage decreases for difficulty to stay the same across rising number of dimensions. and also it is a bit laggy when you make 10*10*10*10*10*10 grid (well I can see why). I think for dimensions above 10 there will be 0.1% of bombs and it will be enough to blow up your mind
This is actually an AMAZING way to represent 4d space! I always remember the original 4d text maze game. It sounded really simple, you could go north, south, east, west, up, down, left, and right. It was absolutely impossible to imagine though. Everyone tried drawing multiple 3d cubes, or turning 3d cubes into tesseracts, basically trying to turn it into 3d+ an extra 'sideways' dimension. This way is MUCH simpler - each individual board has north, south, east, and west, and you can cross boards left, right, up, and down. Basically 2d + 2d rather than 3d + 1d. Using this method, you could actually go up to SIX dimensions (3d+ 3d) without having to draw tesseracts or anything like that...... North, south, east, west, up, down, forwards, backwards, left, right, inwards, outwards.
4D VR is just a 3D video where you can experience each individual frame separately but also simultaneously. So essentially, just layer all frames of a video on top of each other, but make it so that you can clearly distinguish each individual frame. For 5D, each of these frames are just replaced with videos. Of course, this is under the assumption that time is the 4th axis in the same family as length width and height.
@@lox7182 Well it's technically 5d, but only if you count a regular chess board as having 3 dimensions (i guess because the knight can hop over other pieces?). Because then you have our 3 spatial dimensions, as well as time, and then the other dimension similar to the one in 4d minesweeper.
perhaps I should make a “minesweeper on a fractional dimensional graph”. (by which I mean: graphs from families of graphs where, for large graphs from that family, if you take the r ball centered at a given vertex, for large r (but where the size of the graph is large compared to r), the size of the ball will be approximately proportional to r^(some fractional (I.e. non-integer, not necessarily a rational number) number). ) Though, for the fractal dimension to really come into play as a relevant approximation, would probably need a rather large graph, and maybe like, instead of just “how many mines are directly adjacent?”, instead “how many mines are there within r steps along the graph”? I.e. within the radius r ball Hmm... I guess then each clicked/investigated cell could show like “how many direct neighbors”, “how many within the ball of radius 3?”, and “how many within the ball of radius 5?” Though maybe showing 3 numbers for each cell would be too much. ... and that’s not even getting into “how to arrange the graph on the screen”. Oh! Maybe instead of each investigated cell showing the number of mines within each of a number of distances, instead: If there are any mines among direct neighbors, it shows how many, but if there are none, it indicates that, along with how many there are within the r=3 ball, or, if none, how many within the r=5 ball, etc. So, each would show two numbers: the first would be “the largest radius among a certain list (maybe ‘0,1,3,5,9’?) such that the ball of that radius centered at this vertex has no mines”, and the second would be, “the number of mines within (the ball with the next radius from that list)”. I think for this, to really illustrate the fractional dimension aspect of it, we would probably want the graphs to be very big, with the mines distributed in a rather sparse way. And, to make this playable, should definitely make the neighbors of the investigated cells with no neighboring mines, to be automatically investigated. I still have the question of “how to display such a graph on a screen”. Well, if the family of graphs is associated with a dimensionality between 2 and 3, (or, even if between 1 and 2?) if we place the graph in 3D space, that should probably work out alright? Like, maybe let the player like, rotate the embedding of the graph? Ok, then... I know there are some algorithms for like, putting a graph in 3D space in a way that tries to make graph-distance be approximated by the Euclidean distance. But, would any of those easy for me to implement? Hm hm hm...
the best part of this is that now that training ai evolves could we make 4 dimensional beings that see stuff like this as normal that trained themselves completely without human influences and we would probably not even remotely understand any of the logic they follow
if you wanted to be able to actually SEE a 26 clue in that first 3D representation of 3D Minesweeper, you would have to be a 4-dimensional being, viewing the game on a 3D screen. the equivalent on our normal 2D minesweeper is that with the Roblox version, you can't get to a square with an 8 hint without jumping or walking over a mine.
Mathematics are an expression of philosophy, and philosophy is just hairless monkeyd hallucinating really hard. Whoever published *THAT* chess on steam must've been insane.
Someone probably already commented this, but the 3d minesweeper solution is wrong. You mark the 2 adjacent boxes as mines, but all the numbers around are a 1, which means only one of the boxes is a mine.
What I find insane is a single 4x4x4x4 4d game with 16 bombs would be the equivalent of a single 4x4 2d game with a single bomb. The scaling in difficulty is insane.
It's not that it's moved away, but the game board just isn't generated until you make the first click. The cell you click first is hard coded to always be safe and serves as the starting point for the rest of the game board.
For 3d minesweeper I assume the highest possible number isn't actually 26 but 25, because you wouldnt actually be able to reach the center without selecting a bomb
i don't like that that minesweeper variant doesn't guarantee that your first click will be a non-mine :/ (not that it will be of much help tho, since it will usually only uncover a single cell
FYI: the maximum number that can show up in n-dimensional Minesweeper is 3^n - 1.
1D: 3^1 - 1 = 3 - 1 = 2
2D: 3^2 - 1 = 9 - 1 = 8
3D: 3^3 - 1 = 27 - 1 = 26
4D: 3^4 - 1 = 81 - 1 = 80
Heck, this even holds true for 0D minesweeper. There’s only a single square possible in 0D minesweeper, so there’s no number possibility; 3^0 - 1 = 1 - 1 = 0
*assuming that the board is made out of squares
This is actually a serious problem. It is better to set limits, like only being diagonal in up to 2 dimensions.
@@sweetaplle so -1 minesweeper becomes -0.666...
and for 3^n as n approaches -∞, it goes to 0 making that
-∞d has -1 maximum mines around its tile...
@@sweetaplle5D = 242 right?
Ah, yes, 4D minesweeper, my favorite psychological horror game
😂
I prefer 4D chess.
NO, DONT START IT@@antivirusexe2856
@@antivirusexe2856 I prefer 5d chess with multiverse time travel
@@1224chrisng it claims to be 5d but if you count there is only four.
one little known fact. in the original minesweeper game, if the first cell a player clicks would have had a mine under it, that mine would instantly be moved to another location.
It would be moved to the top left, unless that's the one you clicked or there's already a mine there, then it'll continue testing squares I think towards the right.
Newer MS Minesweeper instead regenerates a board so your first click is safe and I have a feeling it tries to prioritise a zero. MS Minesweeper on Vista was the first MS Minesweeper where you could lose on a first click since it let you replay the same arrangement, and the game told you that.
Well, the 3d one wasn't done correctly
I love 4d minesweeper and play it religiously. The most mines I have beat it with is 40 on a 4x4x4x4 grid. It is cool being able to change all the sizes of each dimension too.
Seeing 4x4x4x4 really fucks with my head
Where can I find it?
@@RoseOnFire steam
@@epikitee2186 no mobile options?
@@RoseOnFire not to my knowledge, unfortunately
It's design breaks a classic MS Minesweeper contract of "first click is never a mine".
That's because it's programmed in MS Minesweeper. He forgot to program it in.
Somehow a minesweeper game has given me a better understanding of the fourth dimension that any other explanation has.
Imagine training to get better and better, only to lose on the first click.
click on the smiley
minesweeeeeee battle per advanced
this is why I'm pretty certain the ordinary minesweeper only generates the mines after you click the first time, so you always click in a space
@@thevalarauka101not exactly
@@olixx1213 wait what does it do then
Failed that 3D minesweeper. One of the flags wasn't a bomb
bhbdgfhbgfdbrgd
@@IcelyPuzzles this is truly chess battle advanced trying to decode what on earth you just said
and he got lucky on the first mine that he clicked, with the information he had it was a 50/50
Keyboard smash detected, furry incoming @@IcelyPuzzles
btw i did 6-dimensional minesweeper as a pet project and it is just crazy. in fact, I can make any number and length of dimensions, but it is hard to make a view for all of them.
The thing I noticed is how drastically bomb percentage decreases for difficulty to stay the same across rising number of dimensions. and also it is a bit laggy when you make 10*10*10*10*10*10 grid (well I can see why).
I think for dimensions above 10 there will be 0.1% of bombs and it will be enough to blow up your mind
Can i play it?
@@donutferret7358it was not published anywhere. But I can polish and build the project for you if you want to
@@donutferret7358 how can I send it to you?
max number is 728
multiple dimensions=more brain storming
I can't even understand 4D mine sweeper
This is actually an AMAZING way to represent 4d space!
I always remember the original 4d text maze game.
It sounded really simple, you could go north, south, east, west, up, down, left, and right.
It was absolutely impossible to imagine though. Everyone tried drawing multiple 3d cubes, or turning 3d cubes into tesseracts, basically trying to turn it into 3d+ an extra 'sideways' dimension.
This way is MUCH simpler - each individual board has north, south, east, and west, and you can cross boards left, right, up, and down. Basically 2d + 2d rather than 3d + 1d.
Using this method, you could actually go up to SIX dimensions (3d+ 3d) without having to draw tesseracts or anything like that......
North, south, east, west, up, down, forwards, backwards, left, right, inwards, outwards.
I like how in our universe, if the 4th dimension is time, there would only need to be 2 mines at any given time. The mine layer could just move them
Some people out there playing: 4D chess, 4D minesweeper...
And maybe 1 day we will have 4D VR
4D VR is just a 3D video where you can experience each individual frame separately but also simultaneously. So essentially, just layer all frames of a video on top of each other, but make it so that you can clearly distinguish each individual frame. For 5D, each of these frames are just replaced with videos. Of course, this is under the assumption that time is the 4th axis in the same family as length width and height.
@doesnotcompute6078 It's actually 4d (the fifth dimension is the "dimension pieces uses to jump from one place to the other")
@@lox7182 Well it's technically 5d, but only if you count a regular chess board as having 3 dimensions (i guess because the knight can hop over other pieces?). Because then you have our 3 spatial dimensions, as well as time, and then the other dimension similar to the one in 4d minesweeper.
*TIME TO DESTROY MY BRAIN*
perhaps I should make a “minesweeper on a fractional dimensional graph”.
(by which I mean: graphs from families of graphs where, for large graphs from that family, if you take the r ball centered at a given vertex, for large r (but where the size of the graph is large compared to r), the size of the ball will be approximately proportional to r^(some fractional (I.e. non-integer, not necessarily a rational number) number).
)
Though, for the fractal dimension to really come into play as a relevant approximation, would probably need a rather large graph,
and maybe like, instead of just “how many mines are directly adjacent?”, instead “how many mines are there within r steps along the graph”?
I.e. within the radius r ball
Hmm...
I guess then each clicked/investigated cell could show like “how many direct neighbors”, “how many within the ball of radius 3?”, and “how many within the ball of radius 5?”
Though maybe showing 3 numbers for each cell would be too much.
...
and that’s not even getting into “how to arrange the graph on the screen”.
Oh! Maybe instead of each investigated cell showing the number of mines within each of a number of distances,
instead:
If there are any mines among direct neighbors, it shows how many,
but if there are none, it indicates that, along with how many there are within the r=3 ball,
or, if none, how many within the r=5 ball, etc.
So, each would show two numbers: the first would be “the largest radius among a certain list (maybe ‘0,1,3,5,9’?) such that the ball of that radius centered at this vertex has no mines”, and the second would be, “the number of mines within (the ball with the next radius from that list)”.
I think for this, to really illustrate the fractional dimension aspect of it, we would probably want the graphs to be very big, with the mines distributed in a rather sparse way.
And, to make this playable, should definitely make the neighbors of the investigated cells with no neighboring mines, to be automatically investigated.
I still have the question of “how to display such a graph on a screen”.
Well, if the family of graphs is associated with a dimensionality between 2 and 3, (or, even if between 1 and 2?)
if we place the graph in 3D space, that should probably work out alright?
Like, maybe let the player like, rotate the embedding of the graph?
Ok, then...
I know there are some algorithms for like, putting a graph in 3D space in a way that tries to make graph-distance be approximated by the Euclidean distance.
But, would any of those easy for me to implement?
Hm hm hm...
mucho texto 😢😢
@@cherry_7669 I was brainstorming. It isn’t really that long of a comment.
im scared
@@drdca8263 mucho texto
@@cherry_7669 sorry, I don’t speak Spanish
smiley button will try to open a blank (0) square (if possible). It can only be used before the game starts.
Not like you can insta-lose in classic minesweeper anyway.
Next thing you know, you're gonna have 242 mines around you.
Minesweeper final boss battle
The fact that he finished the 4D one in 7:27 is just killing me rn
Edit: WHY does this have more likes than all of my videos combined 😭
chess battle advanced
wysi
@@itsphoenixingtime W recognition
@@itsphoenixingtime W recognition
Wysi
is it just me or was the 3d minesweeper not actually solved?
it wasn't
you right he did it wrong
Now make 5D interdimensional minesweeper with time travel!
the best part of this is that now that training ai evolves could we make 4 dimensional beings that see stuff like this as normal that trained themselves completely without human influences and we would probably not even remotely understand any of the logic they follow
Imagine a 3 in 1d mineswepper. Thats impossible.
81 in 4d minesweeper is impossible
two are to the sides, one is behind you
@@electr0cute170 That would just be 2d
@@pridepotato314woooosh!!!!!
@@AlwaysTiredStudios I can't tell what a joke is anymore...
This video made me think you'd love Bombe. It thrives on creating rules like you did when solving the 4D version.
Somewhere out in the world someone probably has mastered this game and finds it easy
Such thought scares me
Now I want a 0D minesweeper where it's just a 1x1 grid
So, a coin toss.
4th dimension is time, so there are another 27 tiles before and 27 after so yes, it's 80.
This actually looks really fun.
if you wanted to be able to actually SEE a 26 clue in that first 3D representation of 3D Minesweeper, you would have to be a 4-dimensional being, viewing the game on a 3D screen.
the equivalent on our normal 2D minesweeper is that with the Roblox version, you can't get to a square with an 8 hint without jumping or walking over a mine.
This guy actually played 4d minesweeper while im here not even understanding 2d one
You have to avoid the mines
Mathematics are an expression of philosophy, and philosophy is just hairless monkeyd hallucinating really hard. Whoever published *THAT* chess on steam must've been insane.
Someone probably already commented this, but the 3d minesweeper solution is wrong. You mark the 2 adjacent boxes as mines, but all the numbers around are a 1, which means only one of the boxes is a mine.
What I find insane is a single 4x4x4x4 4d game with 16 bombs would be the equivalent of a single 4x4 2d game with a single bomb. The scaling in difficulty is insane.
fun fact: in windows minesweeper if you click on a mine on first move it is moved away
When I was a kid, I always tried to find the bomb on the first click 😂
It's not that it's moved away, but the game board just isn't generated until you make the first click. The cell you click first is hard coded to always be safe and serves as the starting point for the rest of the game board.
Also i calculated the adjacent tiles for 5D and 6D minesweeper, 5D is 242 maximum adjacent tiles, and 6D is 728 maximum adjacent tiles
Ah yes, 4d minesweeper, my favorite psychological horror game.
26 is Minesweeper's final, secret, most powerful boss
4d reverse minesweeper in baba when?
The 2D minesweeper number solve shape looks interesting.
how did you even see that
Literally my mind: 5d Minesweeper With Multiverse time travel
Make a song for an 80 mines minesweeper
but then show the game of 4d minesweeper, and flag the 80 adjacent cells
5D Minesweeper with Multiverse Time Travel when?
Lets get a 5D minesweeper for a 242 mines box
As a chess player I laugh at the slow progression of minesweeper, we’ve already mastered the 5th dimension, Muahahahaha
*Sees 81
*Boss music starts
I've been watching this video for 8 minutes and 25 seconds without understanding anything about the gameplay
now waiting for 5d minesweeper with time travel
"Let's imagine a 2x2 board" shows 4x4 board
"I love your funny word magic man!"
5d minesweeper with time travel
Remember about people who even can't pass easy level in 2D
0d minesweeper is like the 50/50 tile.
I... think my brain just melted...
the 4th dimension is time so the board would need to be constantly moving.
4d mindsweeper Looks Like 5d chess(my Most favourite Version) where you Play with multiple universes of the chess board
now also add a second type of bomb and call it imaginary so numbers can be complex
It is possible to make 2D and 3D minesweeper boards in 4D minesweeper app. Would you like to show possible board sizes there?
2:11
"You suck at this game"
Wii sports bowling narrator on steroids
now lets do 5d minesweeper
my singular braincell trying to understand whats happening:
I'd assumed that 4D Minesweeper would be represented by a bunch of 3d minesweepers in a line.
3d minesweeper is... Walking around in Bosnia.
why not 4d sudoku?
Try to see if there’s a 5D mine sweeper
5D minesweeper with multiverse timetravel
Por fin. Puede existir la casilla 26 en el buscaminas 🤑
5D minesweeper with multiverse time travel
Lore of 1D, 2D, 3D, and 4D Minesweeper momentum 100
4d minesweeper hurts my brain
For 3d minesweeper I assume the highest possible number isn't actually 26 but 25, because you wouldnt actually be able to reach the center without selecting a bomb
なぜ急におすすめに出てきた…w
My man here is trying to answer the important questions in life.
I wasn't even able to understand how normal mine sweeper works and I'm here trying to follow the video 💀
Nicely done but I'm out (after 5 minute)
4d minesweeper is when you're an ukrainian/russian soldier and the other side constantly rains leaf landmines on you
As the speedrun com google minesweeper easy mode mobile top 1, i see this like hell
Very interesting!
4d minesweeper is just 3d minesweeper on a 2d plane lol.
Can't wait for 0D Minesweeper!.. Wait...
You're already playing it
3d minesweeper is just ww1 countermining gameplay
Did V-Sauce ghostwrite that intro?
You can't actually see a 26 in 3d minesweeper because it will be obstructed.
10 dimensional chess and its 59048 tile
Chess battle advanced
Best channel
I remember that 3D minesweeper website I use it all the time, oh and I play that 4d one but it is so hard, 80 fucking neighbors
Next up: 4D chess....
... battle advanced
I like how (2d impossible×2d impossible=4d impossible)
BRAIN is MELT
Not very long before seeing this video, I tried 3D Minesweeper from ContentDB
minesweeper battle advanced
now you can try 5D
5d minesweeper with multiverse time travel when
5d minesweeper when?
my head hurts
Sure hope no 5d mine sweepers come
Minesweeper with multiverse time travel when?
2d minesweeper gameplay:
1.585D minesweeper when
Next is 5d minesweeper with multiverses and time travel
holy hell
Are you insinuating that some of the mines are gonna start moving around the place?
Hooh gee...
Is that only available on steam?
3D minesweeper is weird, the number said one but it had two adjacent mines
i don't like that that minesweeper variant doesn't guarantee that your first click will be a non-mine :/ (not that it will be of much help tho, since it will usually only uncover a single cell
I have no idea what Chess Battle Advanced is and at this point im too afraid to ask.
Temonds me of 3D Picross witch i never understood.