The game isn’t even out yet. What on earth are you yapping about? You want to mod in some anime girls with big tits right? Absolute snowflake - touch grass
@@spellandshield that’s all I’ve been seeing people with the exact same criticisms as yourself going on about. “Why are their tits so small? Why are there surgery scar options?” It’s just not that deep. To think that modding the appearance of characters is needed to SAVE the game is woefully ignorant of what this game is about.
@@beerexpert1057 people are unanimous in agreeing the new system plays far better. In fact, I’ve just played through Origins, DA2, and Inquisition on hard and controlled my companions maybe once or twice. A few times out of combat for picking locks. This system works better, simple as 🤷♂️
Even if you could mod the game mods should never be the benchmark for games. They should be good without them. Case in point; you are using the Fields of Ard Skellige soundtrack. You can play the Witcher 3 without any mods and it is still a great game...will you be able to say the same about DAV? I have my doubts...
@@spellandshield Unless you share same ideology as these lunatics running the bioware circus,i would honestly suggest you don't even play it,it will just disappoint any way,but again that is only advice.
We have a saying in Spain that, translated to english, goes something like "A monkey dressed in silk, a monkey it is still". In other words: you can't fix something that is intrinsically, down to the basics, wrong.
Modding is a cherry on top of the cake. If the game is not good without mods, it will be not good with mods as well. Also expectations for AAA should always be very high, you pay like 100+ Dollar for their games.
Very true. Look at the Starfield situation. The Bethesda modding community didn’t even want to make mods for it because the core game was mid. If the game isn’t good, a modding scene for it won’t develop because the enthusiasm just isn’t there.
@@Icipher353 So why are Mods constantly being released for Starfield then? Nine were released today, with a total of 174 in the last week so your statement is demonstrably false.
The only thing I have a soft spot for are old Obsidian games or games with really good modding freedom and are good games on their own. Sure modding improves a lot of Kotor 2's problems, Kotor 2 is actually pretty decent and its heights can go pretty high. And the reason people disliked about Kotor 2 cannot be fixed by mods (no Jedi vs Sith epic showdown like Kotor 1, no traditional good vs evil story, etc)
Yeah, also I believe modders many times put time and effort in games they enjoy to begin with. Not to help random devs or the gaming industry. If the game stinks then they won't bother either. Also if a modder is against DEI, woke propaganda and anti-male gaze they may do what I do and avoid the game entirely just based on that. Even if the game would be fun.
Better question: why would anyone with the skillset to mod this game into a good state waste their time fixing the mess on behalf of a corporation that hates them?
The reason characters look so goofy is their heads are like 20% too big. Someone photoshopped screenshots of characters reducing the size of the heads and it looked so much better. If a modder could edit character models to make the heads smaller it would be a massive improvement to the game. Which i'm sure isn't unheard of even with the limited modding of frostbite.
Modders have already said modding in Frostbite is hard and mods can't fix a fundamentaly bad game. Just look at how many Skyrim modders gave up on Starfield...
@@SithEmpiredidnothingwrong I wasn't saying Starfield is on Frostbite, I was saying modders didn't save Starfield and they had experience with the game engine while also being far more mod friendly. Expecting DA4 to be saved by modders is naive at best.
@@SithEmpiredidnothingwrong People say they were forced into Frostbite and BioWare devs say it was their choice, in any case, I think we all agree Frostbite has always been a bad choice for DA... The next ME is on UE5 wich makes it even weirder xD
I will wait to make a final judgement after I see some real play throughs, but its not looking good so far. If I am paying money for it - It has to be worth the money and time! Yes I am a "tourist" and want to "touch grass" at the resort which has to be greener (nicer) than the grass as my house. Gaming to me is a vacation from real life.
I fully agree about the plastic skin and the oversized heads, and i really hope that modders will fix this. I absolutely can't understand what the thought process behind this baffling decision might be... The "oversized heads" issue first surfaced with Andromeda and it was the main reason that i didn't play the game - characters with big heads look like children instead of adults, and as a result i can't take the game seriously and immerse myself.
Oversized heads..? From shoulder to shoulder, it should fit 3 heads side by side. From what I've seen so far, the measurements fit. Those are normal heads.
Right! Someone mocked up a graphic showing what the Veilguard characters would look like with ~20% smaller heads and the difference was night and day. It was eye-opening how such a small, poor decision has impacted the style of the game.
@Shayan.junior If you think that then clearly you haven't seen or used Nexus mods that much. BG3 alone has multiple examples of breast mods that prove you wrong.
@@Shayan.junior The mods they take down instantly are taking away pronouns, making gay or black characters straight (but not the oppossite) and taking away lgbt simbology. ºestiality and child ºorn are fine for them tho. Virtue signalers are crazy, it is what it is.
I, a female gamer, definitely want a mod to increase breast size and give my character a slimmer more feminine jaw so it resembles myself. I have a pretty average body type for a woman and can't believe I won't be able to recreate it in this woke character creator!
This doesn’t much to do with the topic of the video but it occur to me shouldn’t we be fighting mostly Dalish elves instead of cheap looking dark spawn I’m positive Merrill would be fighting for her gods
Wouldn't be surprised that if mods happen for Veilguard, it'll be easier to mod a pirated version anyway. EA are terrible for how they structure their games and rely on launchers.
I wouldnt mind modding the big ass heads to normal size. On asmongold i saw him see a comparison of original with someone changing the head size...now i cant unsee it
the thing that bothers me is that they say that veilguard is a return to form for story driven rpg, yet their cinematic dont even connect to the gameplay
Because they're literally straight up lying. They'll say anything to scramble to redeem this dogshit in the eyes of those for whom they want money from.
Frosty mods yes are very appearance oriented for both Inquisition and Andromeda. The results are mixed and often produce a very buggy experience. I would like mods to tweak a game, but I wouldn't EVER want to use them to "save" the experience.
You can mod anything, but shit will never turn into nutella just by brute force. You need a miracle and that won't happen. When I recover from laughing on Unknown 9 flop I'll start for this one...
Mods won’t save the game for me. The developer’s disrespect of the franchise and the customers that made it successful are dealbreakers. I don’t reward bad behavior with money.
This is one of the main reasons why I’m glad that the next mass effect, exodus and maybe Humanoid origin’s game will be on the unreal engine 5. I don’t know how good unreal engine 5 modding is but unreal engine 3&4 was really good with games like Batman Arkham knight and street fighter 4 where you could pretty much make whatever character you want. But I don’t think we should rely on mods to save a game, because then we will just have a bunch of Bethesda’s. However good modding can increase a games replayability. It’s one of the main reasons why Batman Arkham knight is still played to this day and because it’s good.
One can only hope but hopefully Exodus won't need mods. I think the existence of Mass Effect 5 or whatever it will be called will depend heavily on the success of DAV. BTW I admire your passion for Exodus Lord Spooky!
@@spellandshield It was the trailer that got me into Exodus as well as you and Kala Elizabeth. I can’t think of a cinematic trailer that made me so enthralled by everything in it. The music, characters, visuals, and story were so good. I hope the game can live up to it as well as the book. I also hope that the game doesn’t need mods but it would still be cool for the game to have especially for its longevity just in case they make a sequel and it ends up taking a long time to make.
1. I'm not fixing or finishing BioWare's bad game for them. I'm not BioWare's slave. 2. NexusMods won't allow most mods to be hosted anyway because they have their own woke agenda. 3. I won't be playing FailHard.
I'm an old modder, but some games shouldn't be modded, or the makers of those games will never learn the consequences of their bad behavior. Anyway, don't expect to find the mods a lot of people would like to see on the Nexus, they will be taken down because of "hate speech".
I have over 1200 hours in DAO (mods), 600 hours in DA2, and 800 hours in DA3 (lack of good mods). DA4 I am on the fence if I am going to purchase it. I will wait for some real playthrough reviews before I decide
Fact is if I am going to spend 400 + hours in a game then the characters need to satisfy me visually, emotionally and be worth saving - Keep Varick and Solas get rid of the rest as they seem too Disney for me. Top surgery scars I don't care. Why have a slider if it does nothing. The game is going to be good, just not great and so the political aspects of it means just not worth my 400 + hours. In perspective I have over 1200 hours in DAO (mods) and over 600 hours in DA2, and DA3 (lack of good mods). I will wait to make a final judgement after I see some real play throughs, but its not looking good so far. If I am paying money for it - It has to be worth the money and time! Yes I am a "tourist" and want to "touch grass" at the resort which has to be greener (nicer) than the grass as my house. Gaming to me is a vacation from real life.
For me there is too many issues with the game that probably can not be saved with modding. The dialogue is awful with no nuance. The classes are unappealing. The overall tone of the game is juvenile and what I have seen of the story seems extremely lacklustre.
@@CyrusIsnt And? We have seen enough of the game through the various marketing videos and creator previews to have a solid grasp on the topics that I mentioned.
@@PrimaItalia dude you mention dialgue... being awful when we have not seen any major choices or much interaction. I remember when we would praise/flame a game only after release. And their marketing is ass the game looks fun though, but it is very different
@@CyrusIsnt What does seeing major decisions or interaction got to do with dialogue? Your lack of comprehension is troubling. Dialogue is when two or more characters are engaged in conversation in the game. It has nothing to do with major decisions. We have seen 20 minute long videos of missions with plenty of dialogue between the characters on the Official Dragon Age UA-cam channal not to mention in plenty of other promotional videos. Nobody cares about your nostalgia about praising or flaming a game. It is completely irrelevant. The game looks fun in your opinion. That does not mean it looks fun for everyone else. Stop projecting and learn to accept other peoples opinions.
@@CyrusIsnt "I remember when we would praise/flame a game only after release" Which was a terrible practice that meant bad games made sales because people like you thought you had to consume product in order to judge product. The point of being critical pre-release is to demand the developers prove they made a good product in order to earn a sale at all, as they should.
AGREE! I have over 1200 hours in DAO (mods), 600 hours in DA2, and 800 hours in DA3 (lack of good mods). DA4 I am on the fence if I am going to purchase it. I will wait for some real playthrough reviews before I decide.
@@friedrichhack1407 Yeah. The lack of modding tools is a wasted opportunity for the franchise. Imagine the new classes, spells, skills, quests, and dungeons the modding community could add to the other games in the series. Bethesda has its Creation Kit (TES/Fallout); CD Projekt Red has the REDKit (The Witcher 3 and Cyberpunk); Larian released the Toolkit for Baldur's Gate 3. Meanwhile, what do we have for Dragon Age 2, Inquisition, and Veilguard? I just checked out SteamDB to compare the player base of those games with Dragon Age. This franchise deserves more than its current state, and I'm not optimistic about the new game.
I'll watch and comment for support but really I don't think anyone should be giving any of these developers and games any coverage or spotlight, nor should we buy their games.
As an old-school Bioware RPG fan, I'm very disappointed with the direction they've taken regarding mods. I still remember the days when you had multiple choices of how to combine BG1 and 2 into a single game and that modding scene is over two decades old. Personally, I think a big part of the problem is that Frostbite simply wasn't designed as an RPG engine, and they're trying to shoehorn it somewhere it doesn't fit. If you start with an engine designed for multi-player online shooters, where players changing the game is the biggest problem you face, of course modding is going to be difficult. The shooter focus also explains the simplified mechanics, because speed over depth was one of the implicit assumptions built into the engine from its inception. Meanwhile, I'm happily playing Fallout London, and have Tale of Two Wastelands installed on my machine. Bethesda benefited from that, too, as I bought new versions of both Fallout 3 and Fallout 4 to play them. Fallout London is way easier with the GoG release. A strong modding community is a massive advantage for game longevity.
I agree that a good game should stand on its own. That said I enjoy being able to easily mod a game so that I can personalize my experience. My game my way, your game your way. I'm good with a first play through with no (or minimal mods). However, I like being able to alter and enhance things after that. Sometimes I want to change someone's or something's appearance to suit my taste. Sometimes altering an aspect of a game just makes it that much better. To each, their own.
The heads aren't bigger. The bodies are simply not on the "ideal" range. The heads are ok. In some games, like Final Fantasy, the men have broader shoulders, so they look more pleasing to the eyes. And the women are curvy in line with the shoulders. I remember people making similar complaints about the Andromeda character designs, and they were wrong. The characters aren't disproportionate. The problem was that they used "realistic" proportions, and in some angles, the characters looked weird. Plus, the face animations made them look stiff. And let's be real, Bioware has never made "gorgeous" looking characters in Dragon Age. The elves, in particular, always looked like scrawny teenagers. That was their design.
Realism isn't ever a good excuse for poor designs. For example, many first-person games actually have the player camera in the lower neck or chest of the character, why? Because it leads to a better gameplay experience that feels more natural. Turns out their attempt at implementing realistic proportions just leads to worse outcomes and so realism should not be the driving factor in their design.
Talk about putting Lipstick On a Pig. The frostbite engine is one of the hardest engines to mod from my knowledge. And this game will be a joke with or without mods 🤷🏻♀️
Yeah they apparently "made the heads bigger to avoid clipping" but every vid I've seen of long hair has horrible clipping! It may be less swishy, but I really prefer BG3 hair!
That's a big question.. Atm. it looks like a tough work for em modders a.k.a saviours 😐 They gotta fix immortal companions, mobile interface, lil left behind Qunari, less purple to whole world & more changes to make a playable game. Also for it to be worth more than fifteen euros 😒
You know, despite all the controversy about this game I was still gonna get but I was gonna get it on PC even though I'm primarily a console gamer. And the main reason I was thinking of getting on PC was the hope that I could mod it. If I can't even do that, well so much for getting it now.
If they were to develop as a free patch something like Larian did to provide outright modding support, it would be a huge hit for players. But they purposefully limited the boob/butt sliders and purposely made it more difficult to make non-androgynous characters. It’s something they considered fundamental. So it’s unlikely they would even consider helping players to mod the game to a different “style” where curves exist. But the dialog and general writing is so amateurish… really there’s no mod that can patch that up.
The main issues with the Frostbite engine are as follows in brief analogy. It's a Lamborghini at some things such as level destruction, guns, and vehicle physics. However as soon as it trys to do something it's not meant to do; it turns into a run down vespa that hasn't seen maintenance for over a year. An example being when they first were developing DA:I it took them a month to just get a basic inventory working it's also the reason why there was only shields, and no healing magics, because they couldn't get them to work. so they had to just slap bash the medkit programing from battlefield for potions. The engine is a nightmare to do anything with outside of what it's initial foundations were intended for. And trying to mod it runs into even more issues because the games built on this engine especially DA;I are built up on a patchwork of patch job code to get the engine to even get basic features working that break from the slightest tweaks. Overall I gave up on trying to ever mod frostbite mostly because sweet Jesus you need the patience of a saint with how often you need to restart because it crashes at a single hairpin.
Mark my words it will be around 10k ppl playing this game on steam. So is it worth it to make mods? Or is it worth make mods for Baldur's Gate 3 where is mod support and 50 k+ ppl continuously playing ower 1 year.
Modders will not waste their time on a game, if it’s bad and they don’t enjoy it. It’s that simple. A game should be really qualitative in the first place to attract and maintain interest of a modding community to itself.
I dunno. Frosty mods don’t really do much for appearance related issues if that’s what one wants. The body shapes and stuff are pretty much fixed because the outfits/armors are fixed. And if you change an outfit, it just gives you the body that goes with that outfit. I honestly think that MAY be issue with DAV restricted CC, that each “outfit” is a resource. If they don’t grow with the body then they would have to write one shirt for each level of “boob” and pants for each level of “butt” and they just didn’t want to write all those outfits. But I won’t know until I see the game for myself. I honestly don’t trust any of the pre-release review, because one person uses it to say “see how great this is” and another one one uses the same footage to say “see how this sucks!” But there were a handful of mods for DAI that were quality of life improvements that I did like mods to improve the war table and the maps. And store mods that reduced my need to do so much farming in multiple playthroughs. But I totally agree that if the game is bad, mods won’t save it. But I am really hoping it won’t be as bad as a lot of people expect. If it is, it won’t be the first money I’ve flushed down the toilet.
Whats immersion breaking to me already is Davrin not matching the physical description for an elf. I would like him to either be adjusted to appear more like an elf or for him to be a human warden in mods. There also isn't a lot of evidence for why Davrin is a black elf, would be great if they had a lore reason for this major difference.
1. Frostbite is a pain to deal with when u are a modder... the min req is "extremely high patience stat" 2. Dont mind the kids who can't figure themself out when they say u want anime girls and such as a mod. 3. When a game is fundamentally (not bad but) messed up, there's really no room enough for mods to have the effect they did on Skyrim (for example) 4. Along with all that, I think that EA has put even more "protection" to their assets, so it's goin to be even more difficult than it is for Inquisition. I agree to the sentence that there are modders so attached to the series that will give their 1000% anyway to get something good out of it. Modder's word. PS: " More attractive = much easier to interact with them / appreciate them more... " bruh, that sentence is a red flag from ya, tho... T_T
That quote is kind of just reality though; people will stop to help an attractive person in a tough situation over helping someone typically unattractive in the exact same situation. This applies to men and women. Social experiments and studies have shown the same thing. Of course people find attractive easier to engage with. Even babies are more comfortable around typically attractive people. It's just reality and is hardly a red-flag.
Mods can't save a game, they can improve it even create something entire new from it, but the game itself they can't. Starfield is such an example, the game can only improve if someone take most of it out. For me the things that are most fundamental it's world (lore, atmosphere, the world itself) and story. Fallout 4 had a lacklust world and story, but the world could had been redeemed and some mods did just that, but the story was too far gone, it exists like a wound in it.
There are places for that. Just forget to see that on woke Nexus mods. Based mods is a thing, cursed forge, might be on MDmods. There are others. But most go to the same place.
In my opinion mods exist to complement a game that is already good and to keep the gamers interested in playing the game multiple times but if a game is inherently bad there are no amount of mods that can save it
Hoping this game is decent. I love the lore, and Origins is the best RPG ive ever played. Inquisition being one of my favourite RPGs. I'll wait 6 months to a year before getting this game. I still have Cyberpunk, Baldurs Gate 3 and Wrath of the Righteous, to play
I imagine Frosty MM will updated in no time to work with Veilguard. Can mods save the game? I dunno. I mostly look for QoL fixes and gameplay adjustments in mods.
I'm going to learn to mod DA.. I've been modding Starfield.. but I swear... I'm getting rid of DEI in DA:V if I figure out how to mod it. I'll also put the mods on based-mods website.
Honestly, more important than determining what can be done on frostbite, is going to be whether it’s worth it. In other words, if the story/gameplay doesn’t resonate with fans, modders wont invest time in it. Similar to the situation with starfield or mass effect andromeda.
I figured as much, it was a ridiculous decision to even use an FPS engine for an RPG. Gonna give a wide berth to all Ubisoft games and western games in general. These people are fundamentally incompetent and don't know how to make actually appealing bodies or faces.
No. Its the same engine as inquisition, go look were inquisition is 10 years later modwise. Frostbite is not open source like Unity or Unreal and it doesn't release mod kits like the Red Engine or Creation Engine. If your expecting modding with anything but extremely simple mods just stop.
While the overall aesthetic shift of the game isnt personally appealing, I will say I did not find Solas an attractive character until I engaged with his storyline. It might be worth waiting until you interact with characters before you write them off based on their surface level appearance. But, everyone plays games for different reasons I guess.
The setting, the story, the characters. You can't mod those right. The looks of them, perhaps. That's all their intended audience cares about it seems.
I still have to play BG3. Right now I'm playing Age of Wonders 4 and I love it. It's not an RPG, but it contains RPG elements. I wonder if I'll ever play The Veilguard. Yes, I intentionally call the game The Veilguard(without Dragon Age). I think if Bioware ever manages to create a fifth DA, they should outsource it to a studio that does things better. However, I strongly recommend using mods, if there are any, that fix all the problems so that Bioware can learn from the mods what should be done better. Additionally, if there is a lot of interest in mods, it could save the game, but the community needs to invest ideas and skills to create these mods.
I have mixed feelings now, Baldur's gate 3 is the LAST of the games where i would mod companions to be more attractive. They even managed to make githyanki companion appealing to human perception. I'm just baffled lol
Personally I just hope we can mod out the head to body ratio, as it is now, the heads are too large and the shoulders too narrow. The body proportions are off.
While I appreciate the effort and creativity of modders, I hope they stay as far away as they can from Veilguard. Mods have essentially allowed companies like Bethesda to get away with releasing subpar performing games while keeping a certain level of good will. How many games that have come out that are mediocre but are considered amazing because the legion of modders fix the problems? I don't want that for veilguard. I want it to succeed or fail on its own merits instead of being able to hide behind passionate modders.
If you see a modern Bioware game you have to throw the notion away that there is going to be any other mod that will change something big like a new class you gotta have to expect just a appearance mod or 2. So short answer will it fix it no long yes but only certain aspects.
The game isn’t even out yet. What on earth are you yapping about? You want to mod in some anime girls with big tits right? Absolute snowflake - touch grass
The fact that you mentioned Anime and big tits tells me more about you and your interests than anything I was thinking of; I don't watch any anime.
@@spellandshield that’s all I’ve been seeing people with the exact same criticisms as yourself going on about. “Why are their tits so small? Why are there surgery scar options?” It’s just not that deep. To think that modding the appearance of characters is needed to SAVE the game is woefully ignorant of what this game is about.
Nah first thing to be fixed is full party control.
You have social neurosis.
@@beerexpert1057 people are unanimous in agreeing the new system plays far better. In fact, I’ve just played through Origins, DA2, and Inquisition on hard and controlled my companions maybe once or twice. A few times out of combat for picking locks. This system works better, simple as 🤷♂️
Even if you could mod the game mods should never be the benchmark for games. They should be good without them. Case in point; you are using the Fields of Ard Skellige soundtrack. You can play the Witcher 3 without any mods and it is still a great game...will you be able to say the same about DAV? I have my doubts...
I don't disagree with you but sometimes you have to work with what you have and sadly in this case we probably won't be able to mod the game.
Yup big problem with Bethasda games that mods more or less part of the game
@@spellandshield Unless you share same ideology as these lunatics running the bioware circus,i would honestly suggest you don't even play it,it will just disappoint any way,but again that is only advice.
We have a saying in Spain that, translated to english, goes something like "A monkey dressed in silk, a monkey it is still". In other words: you can't fix something that is intrinsically, down to the basics, wrong.
And in Spanish?
@@spellandshield "Aunque la mona se vista de seda, mona se queda" 🐒
@@Ludonauta Gracias caballero!
Hilarious we have same exact saying in arabic but it has to do with donkeys lol.
"A donkey in a stable is still a donkey."
"الحمار حمار ولو طرزوه"
So it's like "putting lipstick on a pig"?
Modding is a cherry on top of the cake. If the game is not good without mods, it will be not good with mods as well. Also expectations for AAA should always be very high, you pay like 100+ Dollar for their games.
Very true. Look at the Starfield situation. The Bethesda modding community didn’t even want to make mods for it because the core game was mid. If the game isn’t good, a modding scene for it won’t develop because the enthusiasm just isn’t there.
@@Icipher353 So why are Mods constantly being released for Starfield then? Nine were released today, with a total of 174 in the last week so your statement is demonstrably false.
@@EllanaWolf Skyrim had over 2000 mods within a year. And let's look at the average quality.
Cope harder, corpo.
The only thing I have a soft spot for are old Obsidian games or games with really good modding freedom and are good games on their own.
Sure modding improves a lot of Kotor 2's problems, Kotor 2 is actually pretty decent and its heights can go pretty high. And the reason people disliked about Kotor 2 cannot be fixed by mods (no Jedi vs Sith epic showdown like Kotor 1, no traditional good vs evil story, etc)
Yeah, also I believe modders many times put time and effort in games they enjoy to begin with. Not to help random devs or the gaming industry. If the game stinks then they won't bother either.
Also if a modder is against DEI, woke propaganda and anti-male gaze they may do what I do and avoid the game entirely just based on that. Even if the game would be fun.
Better question: why would anyone with the skillset to mod this game into a good state waste their time fixing the mess on behalf of a corporation that hates them?
The last part of this question is the REAL question.
I mean pure spite is a powerful motivator but aside from that I got nothin' 🤣
The reason characters look so goofy is their heads are like 20% too big. Someone photoshopped screenshots of characters reducing the size of the heads and it looked so much better. If a modder could edit character models to make the heads smaller it would be a massive improvement to the game. Which i'm sure isn't unheard of even with the limited modding of frostbite.
Modding couldn't save Starfield and that's on a very moddable engine with tools people have countless years of experience with. So definitely not.
Modders have already said modding in Frostbite is hard and mods can't fix a fundamentaly bad game. Just look at how many Skyrim modders gave up on Starfield...
Isn't Starfield on the same engine as Skyrim tho?
@@SithEmpiredidnothingwrong I wasn't saying Starfield is on Frostbite, I was saying modders didn't save Starfield and they had experience with the game engine while also being far more mod friendly. Expecting DA4 to be saved by modders is naive at best.
@@Kross415 Ah, my bad then. BioWare had 10 years to re-consider their stance on Frostbite as their game engine but decided to do nothing about it.
@@SithEmpiredidnothingwrong People say they were forced into Frostbite and BioWare devs say it was their choice, in any case, I think we all agree Frostbite has always been a bad choice for DA... The next ME is on UE5 wich makes it even weirder xD
The new dragon age isnt on frostbite
Would you even want to? Unless the story turns out to be good by some miracle.
I will wait to make a final judgement after I see some real play throughs, but its not looking good so far. If I am paying money for it - It has to be worth the money and time! Yes I am a "tourist" and want to "touch grass" at the resort which has to be greener (nicer) than the grass as my house. Gaming to me is a vacation from real life.
"If you take a fat turd and slice it in half and shear the edges in an angle your left with a bunch of mishappen turds." - Albert Einstein
I fully agree about the plastic skin and the oversized heads, and i really hope that modders will fix this. I absolutely can't understand what the thought process behind this baffling decision might be... The "oversized heads" issue first surfaced with Andromeda and it was the main reason that i didn't play the game - characters with big heads look like children instead of adults, and as a result i can't take the game seriously and immerse myself.
Oversized heads..? From shoulder to shoulder, it should fit 3 heads side by side. From what I've seen so far, the measurements fit. Those are normal heads.
Right! Someone mocked up a graphic showing what the Veilguard characters would look like with ~20% smaller heads and the difference was night and day. It was eye-opening how such a small, poor decision has impacted the style of the game.
I can already picture the reactions to mods.
"Stop increasing the Maximum Breast Size to c cups! You're imposing unrealistic beauty standards!"
Yeah, it'll be taken down from Nexus one hour after being uploaded.
@Shayan.junior If you think that then clearly you haven't seen or used Nexus mods that much. BG3 alone has multiple examples of breast mods that prove you wrong.
@@Shayan.junior Respects to all banned Spider-Man mods changing LGBT flags back to USA flags [*]
@@Shayan.junior The mods they take down instantly are taking away pronouns, making gay or black characters straight (but not the oppossite) and taking away lgbt simbology.
ºestiality and child ºorn are fine for them tho. Virtue signalers are crazy, it is what it is.
I, a female gamer, definitely want a mod to increase breast size and give my character a slimmer more feminine jaw so it resembles myself. I have a pretty average body type for a woman and can't believe I won't be able to recreate it in this woke character creator!
The answer is a resounding NO.
If un instaling is a type of mod, its a begining
This doesn’t much to do with the topic of the video but it occur to me shouldn’t we be fighting mostly Dalish elves instead of cheap looking dark spawn I’m positive Merrill would be fighting for her gods
That is an excellent point.
No, elves are considered opressed minority and you can´t fight opressed minorities
@@Keram-io8hv yes I had assumed that was BioWare reasoning so lame
@@Keram-io8hvAt the end of trespasser, lot of elves around thedas started to disappear. And suggest that Solas’s army is larger than you think.
@@Sambo941 It won´t be even mentioned in Veilguard
True fans of Dragon Age always loved to identify with elves so they can´t be made evil
No because me modding this game would mean I actually paid EA and people who hate me money. I want to be part of the solution not the problem
Wouldn't be surprised that if mods happen for Veilguard, it'll be easier to mod a pirated version anyway. EA are terrible for how they structure their games and rely on launchers.
Nothing can save this abomination.
I wouldnt mind modding the big ass heads to normal size. On asmongold i saw him see a comparison of original with someone changing the head size...now i cant unsee it
the thing that bothers me is that they say that veilguard is a return to form for story driven rpg, yet their cinematic dont even connect to the gameplay
Because they're literally straight up lying. They'll say anything to scramble to redeem this dogshit in the eyes of those for whom they want money from.
Frosty mods yes are very appearance oriented for both Inquisition and Andromeda. The results are mixed and often produce a very buggy experience. I would like mods to tweak a game, but I wouldn't EVER want to use them to "save" the experience.
You can mod anything, but shit will never turn into nutella just by brute force. You need a miracle and that won't happen. When I recover from laughing on Unknown 9 flop I'll start for this one...
Mods won’t save the game for me. The developer’s disrespect of the franchise and the customers that made it successful are dealbreakers. I don’t reward bad behavior with money.
Mods for DA:V is like lipstick on a pig.
We dont want this saved. We want to ubisoft this game.
This is one of the main reasons why I’m glad that the next mass effect, exodus and maybe Humanoid origin’s game will be on the unreal engine 5. I don’t know how good unreal engine 5 modding is but unreal engine 3&4 was really good with games like Batman Arkham knight and street fighter 4 where you could pretty much make whatever character you want. But I don’t think we should rely on mods to save a game, because then we will just have a bunch of Bethesda’s. However good modding can increase a games replayability. It’s one of the main reasons why Batman Arkham knight is still played to this day and because it’s good.
One can only hope but hopefully Exodus won't need mods. I think the existence of Mass Effect 5 or whatever it will be called will depend heavily on the success of DAV. BTW I admire your passion for Exodus Lord Spooky!
@@spellandshield It was the trailer that got me into Exodus as well as you and Kala Elizabeth. I can’t think of a cinematic trailer that made me so enthralled by everything in it. The music, characters, visuals, and story were so good. I hope the game can live up to it as well as the book.
I also hope that the game doesn’t need mods but it would still be cool for the game to have especially for its longevity just in case they make a sequel and it ends up taking a long time to make.
Unreal 5 is easier to mod for then 4. 4 wasn't the best to mod for but it is miles best then the alternative.
1. I'm not fixing or finishing BioWare's bad game for them. I'm not BioWare's slave. 2. NexusMods won't allow most mods to be hosted anyway because they have their own woke agenda. 3. I won't be playing FailHard.
I'm an old modder, but some games shouldn't be modded, or the makers of those games will never learn the consequences of their bad behavior. Anyway, don't expect to find the mods a lot of people would like to see on the Nexus, they will be taken down because of "hate speech".
Yeah modding should be the icing that keeps you excited for a good game, not the cherry on top of a shit sundae.
I have over 1200 hours in DAO (mods), 600 hours in DA2, and 800 hours in DA3 (lack of good mods). DA4 I am on the fence if I am going to purchase it. I will wait for some real playthrough reviews before I decide
I really notice how you spell "the Veilguard" with that pause, in your videos and I my inner monk is celebrating each time^^ Hilarious^^
I do appreciate that extremely subtle snark. I smirk every time he says it 🤭
Fact is if I am going to spend 400 + hours in a game then the characters need to satisfy me visually, emotionally and be worth saving - Keep Varick and Solas get rid of the rest as they seem too Disney for me. Top surgery scars I don't care. Why have a slider if it does nothing. The game is going to be good, just not great and so the political aspects of it means just not worth my 400 + hours. In perspective I have over 1200 hours in DAO (mods) and over 600 hours in DA2, and DA3 (lack of good mods). I will wait to make a final judgement after I see some real play throughs, but its not looking good so far. If I am paying money for it - It has to be worth the money and time! Yes I am a "tourist" and want to "touch grass" at the resort which has to be greener (nicer) than the grass as my house. Gaming to me is a vacation from real life.
It is such a totally different game amd genre from the OG DA. I'm sad
For me there is too many issues with the game that probably can not be saved with modding. The dialogue is awful with no nuance. The classes are unappealing. The overall tone of the game is juvenile and what I have seen of the story seems extremely lacklustre.
The games is not out yet 😂😂
@@CyrusIsnt And? We have seen enough of the game through the various marketing videos and creator previews to have a solid grasp on the topics that I mentioned.
@@PrimaItalia dude you mention dialgue... being awful when we have not seen any major choices or much interaction.
I remember when we would praise/flame a game only after release.
And their marketing is ass the game looks fun though, but it is very different
@@CyrusIsnt What does seeing major decisions or interaction got to do with dialogue? Your lack of comprehension is troubling. Dialogue is when two or more characters are engaged in conversation in the game. It has nothing to do with major decisions. We have seen 20 minute long videos of missions with plenty of dialogue between the characters on the Official Dragon Age UA-cam channal not to mention in plenty of other promotional videos.
Nobody cares about your nostalgia about praising or flaming a game. It is completely irrelevant.
The game looks fun in your opinion. That does not mean it looks fun for everyone else. Stop projecting and learn to accept other peoples opinions.
@@CyrusIsnt "I remember when we would praise/flame a game only after release"
Which was a terrible practice that meant bad games made sales because people like you thought you had to consume product in order to judge product. The point of being critical pre-release is to demand the developers prove they made a good product in order to earn a sale at all, as they should.
I hope there's a mod to make their heads smaller like in that before and after gif.
It sucks that only Origins have an official Toolset for mod creation.
AGREE! I have over 1200 hours in DAO (mods), 600 hours in DA2, and 800 hours in DA3 (lack of good mods). DA4 I am on the fence if I am going to purchase it. I will wait for some real playthrough reviews before I decide.
@@friedrichhack1407 Yeah. The lack of modding tools is a wasted opportunity for the franchise. Imagine the new classes, spells, skills, quests, and dungeons the modding community could add to the other games in the series.
Bethesda has its Creation Kit (TES/Fallout); CD Projekt Red has the REDKit (The Witcher 3 and Cyberpunk); Larian released the Toolkit for Baldur's Gate 3. Meanwhile, what do we have for Dragon Age 2, Inquisition, and Veilguard?
I just checked out SteamDB to compare the player base of those games with Dragon Age. This franchise deserves more than its current state, and I'm not optimistic about the new game.
The gameplay, maybe. The story, not a chance in hell.
You know what the full story is?
@@snatched.377 Are you going to tell me?
I'll watch and comment for support but really I don't think anyone should be giving any of these developers and games any coverage or spotlight, nor should we buy their games.
in order to safe .... well whatever the hell they did with dragon age, we need to mod out the whole game and mod in a new one
As an old-school Bioware RPG fan, I'm very disappointed with the direction they've taken regarding mods. I still remember the days when you had multiple choices of how to combine BG1 and 2 into a single game and that modding scene is over two decades old. Personally, I think a big part of the problem is that Frostbite simply wasn't designed as an RPG engine, and they're trying to shoehorn it somewhere it doesn't fit. If you start with an engine designed for multi-player online shooters, where players changing the game is the biggest problem you face, of course modding is going to be difficult. The shooter focus also explains the simplified mechanics, because speed over depth was one of the implicit assumptions built into the engine from its inception.
Meanwhile, I'm happily playing Fallout London, and have Tale of Two Wastelands installed on my machine. Bethesda benefited from that, too, as I bought new versions of both Fallout 3 and Fallout 4 to play them. Fallout London is way easier with the GoG release. A strong modding community is a massive advantage for game longevity.
game feels just like where i left off a decade ago so far. feels so wonderful to be back.
I agree that a good game should stand on its own. That said I enjoy being able to easily mod a game so that I can personalize my experience. My game my way, your game your way.
I'm good with a first play through with no (or minimal mods). However, I like being able to alter and enhance things after that. Sometimes I want to change someone's or something's appearance to suit my taste. Sometimes altering an aspect of a game just makes it that much better.
To each, their own.
The heads aren't bigger. The bodies are simply not on the "ideal" range. The heads are ok. In some games, like Final Fantasy, the men have broader shoulders, so they look more pleasing to the eyes. And the women are curvy in line with the shoulders. I remember people making similar complaints about the Andromeda character designs, and they were wrong. The characters aren't disproportionate. The problem was that they used "realistic" proportions, and in some angles, the characters looked weird. Plus, the face animations made them look stiff. And let's be real, Bioware has never made "gorgeous" looking characters in Dragon Age. The elves, in particular, always looked like scrawny teenagers. That was their design.
Realism isn't ever a good excuse for poor designs. For example, many first-person games actually have the player camera in the lower neck or chest of the character, why? Because it leads to a better gameplay experience that feels more natural. Turns out their attempt at implementing realistic proportions just leads to worse outcomes and so realism should not be the driving factor in their design.
Talk about putting Lipstick On a Pig. The frostbite engine is one of the hardest engines to mod from my knowledge. And this game will be a joke with or without mods 🤷🏻♀️
If you can mod it, maybe it will be playable if a No alphabets mods releases in RPGHQ
You can’t, mods for these type of games are flagged as bad don’t touch.
Doesn't Nexus block any mod that removes the Marxist agenda?
If it took 200 mods to make Skyrim good it will take 8 million for dragonsim.
Considering mods haven't saved Starfield, I would say no.
Modders will need to mod the whole game. Character design and everything.
Whether or not the Nexus crew doesn't gatekeep and even allows such mods on their site is another story...
Nexus is not the only game in town for mods. There are other sites like ModDB and BasedMods.
We know they won't.
Yeah, you can't have Angrboda white, but a black Geralt is allowed!
I don’t agree, the hair clipping through the eyebrow is a massive annoyance for me
Yeah they apparently "made the heads bigger to avoid clipping" but every vid I've seen of long hair has horrible clipping! It may be less swishy, but I really prefer BG3 hair!
"Developers" that can't fix clipping without enlarging the heads to hide it is proof they are amateurs working a day job and not actual developers.
That's a big question.. Atm. it looks like a tough work for em modders a.k.a saviours 😐 They gotta fix immortal companions, mobile interface, lil left behind Qunari, less purple to whole world & more changes to make a playable game. Also for it to be worth more than fifteen euros 😒
You know, despite all the controversy about this game I was still gonna get but I was gonna get it on PC even though I'm primarily a console gamer. And the main reason I was thinking of getting on PC was the hope that I could mod it. If I can't even do that, well so much for getting it now.
Might need to wait awhile if that's the plan. Frostbite is infamous in the modding community for being incredibly difficult to work with.
If they were to develop as a free patch something like Larian did to provide outright modding support, it would be a huge hit for players. But they purposefully limited the boob/butt sliders and purposely made it more difficult to make non-androgynous characters. It’s something they considered fundamental. So it’s unlikely they would even consider helping players to mod the game to a different “style” where curves exist.
But the dialog and general writing is so amateurish… really there’s no mod that can patch that up.
That Witcher 3 OST give me vibes, i need to replay that game...
The main issues with the Frostbite engine are as follows in brief analogy. It's a Lamborghini at some things such as level destruction, guns, and vehicle physics. However as soon as it trys to do something it's not meant to do; it turns into a run down vespa that hasn't seen maintenance for over a year. An example being when they first were developing DA:I it took them a month to just get a basic inventory working it's also the reason why there was only shields, and no healing magics, because they couldn't get them to work. so they had to just slap bash the medkit programing from battlefield for potions. The engine is a nightmare to do anything with outside of what it's initial foundations were intended for. And trying to mod it runs into even more issues because the games built on this engine especially DA;I are built up on a patchwork of patch job code to get the engine to even get basic features working that break from the slightest tweaks.
Overall I gave up on trying to ever mod frostbite mostly because sweet Jesus you need the patience of a saint with how often you need to restart because it crashes at a single hairpin.
Dragon Age:....The Veilguard
Mark my words it will be around 10k ppl playing this game on steam.
So is it worth it to make mods?
Or is it worth make mods for Baldur's Gate 3 where is mod support and 50 k+ ppl continuously playing ower 1 year.
Never modded a Dragon Age game, they are awesome just as they are. I couldn't anyway on console, to be fair.
Modders will not waste their time on a game, if it’s bad and they don’t enjoy it. It’s that simple. A game should be really qualitative in the first place to attract and maintain interest of a modding community to itself.
I wish for a mod that makes elves look like DAO, and DA 2 Elves, same thing with the Qunari.
I dunno. Frosty mods don’t really do much for appearance related issues if that’s what one wants. The body shapes and stuff are pretty much fixed because the outfits/armors are fixed. And if you change an outfit, it just gives you the body that goes with that outfit.
I honestly think that MAY be issue with DAV restricted CC, that each “outfit” is a resource. If they don’t grow with the body then they would have to write one shirt for each level of “boob” and pants for each level of “butt” and they just didn’t want to write all those outfits.
But I won’t know until I see the game for myself. I honestly don’t trust any of the pre-release review, because one person uses it to say “see how great this is” and another one one uses the same footage to say “see how this sucks!”
But there were a handful of mods for DAI that were quality of life improvements that I did like mods to improve the war table and the maps. And store mods that reduced my need to do so much farming in multiple playthroughs.
But I totally agree that if the game is bad, mods won’t save it. But I am really hoping it won’t be as bad as a lot of people expect. If it is, it won’t be the first money I’ve flushed down the toilet.
You could mod Inquisition but it was a pain in the butt!
Nothing can save this trash. It looks so weird!
Whats immersion breaking to me already is Davrin not matching the physical description for an elf. I would like him to either be adjusted to appear more like an elf or for him to be a human warden in mods.
There also isn't a lot of evidence for why Davrin is a black elf, would be great if they had a lore reason for this major difference.
I don't need mods because I won't even bother with it. Keep up the good fight though.
1. Frostbite is a pain to deal with when u are a modder... the min req is "extremely high patience stat"
2. Dont mind the kids who can't figure themself out when they say u want anime girls and such as a mod.
3. When a game is fundamentally (not bad but) messed up, there's really no room enough for mods to have the effect they did on Skyrim (for example)
4. Along with all that, I think that EA has put even more "protection" to their assets, so it's goin to be even more difficult than it is for Inquisition.
I agree to the sentence that there are modders so attached to the series that will give their 1000% anyway to get something good out of it.
Modder's word.
PS:
" More attractive = much easier to interact with them / appreciate them more... " bruh, that sentence is a red flag from ya, tho... T_T
That quote is kind of just reality though; people will stop to help an attractive person in a tough situation over helping someone typically unattractive in the exact same situation. This applies to men and women. Social experiments and studies have shown the same thing. Of course people find attractive easier to engage with. Even babies are more comfortable around typically attractive people. It's just reality and is hardly a red-flag.
Mods can't save a game, they can improve it even create something entire new from it, but the game itself they can't.
Starfield is such an example, the game can only improve if someone take most of it out.
For me the things that are most fundamental it's world (lore, atmosphere, the world itself) and story. Fallout 4 had a lacklust world and story, but the world could had been redeemed and some mods did just that, but the story was too far gone, it exists like a wound in it.
MOD SITES ARE NOT ALLOWING MODS THAT MAKE IDEOLOGICAL CHANGES!
And YT removes comments that contain the names of sites that do allow it. I tried.
Nexus does, but other sites like ModDB and others still do. If you look around, you can easily find the “banned” mods elsewhere.
based mods? there's some others
There are places for that. Just forget to see that on woke Nexus mods. Based mods is a thing, cursed forge, might be on MDmods. There are others. But most go to the same place.
What are ideological changes?
if someone makes an all characters overhall mod that gives every character more normal proportions, that will be the most downloaded mod.
In my opinion mods exist to complement a game that is already good and to keep the gamers interested in playing the game multiple times but if a game is inherently bad there are no amount of mods that can save it
Hoping this game is decent. I love the lore, and Origins is the best RPG ive ever played. Inquisition being one of my favourite RPGs.
I'll wait 6 months to a year before getting this game. I still have Cyberpunk, Baldurs Gate 3 and Wrath of the Righteous, to play
Nope, they can't. Some things are just too far gone...
I imagine Frosty MM will updated in no time to work with Veilguard. Can mods save the game? I dunno. I mostly look for QoL fixes and gameplay adjustments in mods.
I'm going to learn to mod DA.. I've been modding Starfield.. but I swear... I'm getting rid of DEI in DA:V if I figure out how to mod it. I'll also put the mods on based-mods website.
The only mod I really hope for is one that fixes the style of the Qunari and makes them look more rough and gritty.
Kinda like when people asked if mods could save Starfield; I wouldn't count on it.
I’m pretty skeptical as well but I think it could be fun time and something a little different from BG3, BGS games, etc.
Honestly, more important than determining what can be done on frostbite, is going to be whether it’s worth it. In other words, if the story/gameplay doesn’t resonate with fans, modders wont invest time in it. Similar to the situation with starfield or mass effect andromeda.
I figured as much, it was a ridiculous decision to even use an FPS engine for an RPG. Gonna give a wide berth to all Ubisoft games and western games in general. These people are fundamentally incompetent and don't know how to make actually appealing bodies or faces.
Saving the game before it comes out 🤗🤗🤗🤗
I just want a character creator mod that makes actual men and women.
Music from Skellige makes me wild
I just wanna do another Witcher 3 run now. Nearly perfect game ugh
No. Its the same engine as inquisition, go look were inquisition is 10 years later modwise. Frostbite is not open source like Unity or Unreal and it doesn't release mod kits like the Red Engine or Creation Engine. If your expecting modding with anything but extremely simple mods just stop.
Don't bother. In fact don't give these activists a cent and avoid the game entirely.
This is really upsetting! I did not know this! Man I waited 10 years for this crap!
It depends, to have mods the game needs fans of the game to make them, and as you say in the video, the engine doesn’t help.
Drink every time Spell&Shield specifically, and deliberately, says THE Veilguard, and you'll be wasted until the video is over.
While the overall aesthetic shift of the game isnt personally appealing, I will say I did not find Solas an attractive character until I engaged with his storyline. It might be worth waiting until you interact with characters before you write them off based on their surface level appearance. But, everyone plays games for different reasons I guess.
I hope there is a mod that fixes the bobblehead syndrome asap
The setting, the story, the characters. You can't mod those right. The looks of them, perhaps. That's all their intended audience cares about it seems.
If you mod the new dragon age succesfully from the DEI stuff, they will just halt your mod. So no. Dont really think so.
I still have to play BG3.
Right now I'm playing Age of Wonders 4 and I love it.
It's not an RPG, but it contains RPG elements.
I wonder if I'll ever play The Veilguard.
Yes, I intentionally call the game The Veilguard(without Dragon Age).
I think if Bioware ever manages to create a fifth DA, they should outsource it to a studio that does things better.
However, I strongly recommend using mods, if there are any, that fix all the problems so that Bioware can learn from the mods what should be done better.
Additionally, if there is a lot of interest in mods, it could save the game, but the community needs to invest ideas and skills to create these mods.
have you tried greedfall?
You should try BG3.
@@Remi-bo7tn I know greedfall, but I never played it. Why do you ask?
@@spellandshield I will!
@@Banefane I just discovered this year it and was pleasantly surprised. Old school bioware narrative vibes. Double A though.
I have mixed feelings now, Baldur's gate 3 is the LAST of the games where i would mod companions to be more attractive. They even managed to make githyanki companion appealing to human perception.
I'm just baffled lol
Personally I just hope we can mod out the head to body ratio, as it is now, the heads are too large and the shoulders too narrow. The body proportions are off.
If there’s a MOD that U can switch between party members that would be awesome!!!!!
Even if modders could save it, I wouldn’t buy it.
While I appreciate the effort and creativity of modders, I hope they stay as far away as they can from Veilguard. Mods have essentially allowed companies like Bethesda to get away with releasing subpar performing games while keeping a certain level of good will. How many games that have come out that are mediocre but are considered amazing because the legion of modders fix the problems? I don't want that for veilguard. I want it to succeed or fail on its own merits instead of being able to hide behind passionate modders.
I wants mods for the darkspawn much darker!!! and qunari, like the style of DA2....buut i have xbox😒😒😒
Games not even out. What’s there to ‘save’ right now?
I think it's still screwed. I'd imagine at best, there will be mods that debloat the UI and some QOL.
If you see a modern Bioware game you have to throw the notion away that there is going to be any other mod that will change something big like a new class you gotta have to expect just a appearance mod or 2. So short answer will it fix it no long yes but only certain aspects.