Blender tutorial: Pick Up and Drop Object (Armature/Parent)

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  • Опубліковано 15 вер 2024
  • Patreon: / stevestutorials This video shows you how to enable and disable parents during an animation.

КОМЕНТАРІ • 85

  • @FrankPriceLife
    @FrankPriceLife 3 роки тому +16

    after six years, this tutorial still really helping me for learning blender. It is really hard to understand but you make it easier .Thanks a lot.

    • @deiu1751
      @deiu1751 Рік тому

      same, 9 years after the video was posted

  • @valtabohm
    @valtabohm 10 місяців тому +3

    10 years later this tutotial still slaps

  • @DCLeadboot
    @DCLeadboot 4 роки тому +6

    "I kinda feel it shouldn't take that long to explain how to do it."
    I agree! Thanks for this short tutorial! ^_^

  • @Kunavi108
    @Kunavi108 5 місяців тому +1

    sweet! im gonna use this for so many animations. glad this still works exactly the same

  • @ianfavreau9776
    @ianfavreau9776 Рік тому +1

    Thank you so much for condensing this into a short video. It helped me submit a deadline quicker. You're a life saver!

  • @poopy69
    @poopy69 5 років тому +11

    0:25 *not all heroes wear capes*

  • @tonyantonellis9983
    @tonyantonellis9983 2 роки тому +1

    thanks for this lesson. it is helping me know how to have characters pick up and drop things in the same scene.

  • @itsblkworld
    @itsblkworld 2 роки тому +1

    Surprisingly, this ancient tutorial still helpful for a beginner like me

    • @StevesTutorials
      @StevesTutorials  2 роки тому

      How dare you call me ancient! Glad it helped :)

  • @simplicity8744
    @simplicity8744 2 роки тому +1

    I actually started using blender a few months ago, and this tutorial is good.

  • @adhritgulati6794
    @adhritgulati6794 2 роки тому +1

    Thanks, I was looking for a solution to this

  • @coindrop
    @coindrop 2 роки тому +2

    Thanks a lot, that was just what I was looking for - Nice and easy to setup as well.

  • @6clix331
    @6clix331 2 роки тому +1

    you can prevent the little stutter at the end by setting the cursor at the cube's position (shift + s) and then moving the cube to the cursor the next frame

  • @DukePipeGG
    @DukePipeGG Рік тому

    Just what I needed thanks so much.
    Animate the Influence of the Child Of Constraint and THATS IT

  • @animatorFan74
    @animatorFan74 3 роки тому +1

    I just used this tutorial in an animation I'm working on....thanks so much! This saved me a lot of time and trouble :)

    • @StevesTutorials
      @StevesTutorials  3 роки тому +1

      Surprised it still is relevant after all this time xD

    • @animatorFan74
      @animatorFan74 3 роки тому

      @@StevesTutorials yep, the functionality still exists as of v.2.92 :)

  • @mgrizante
    @mgrizante 2 роки тому +1

    You saved me!!! Thanks!!

  • @oleit3
    @oleit3 10 років тому +14

    Thank you so much!! Exactly what I needed!! =P

    • @GoldenAx
      @GoldenAx 10 років тому

      I'll second that. Thank you! You are awesome! XD

  • @MrReactric
    @MrReactric 3 роки тому +3

    you can figure out the backward the cube issue. first : select the cube / object >snap>cursor to object / second : next frame (cube will got to old position) select the cube and object >snap>selection to cursor.. Now your cube went to true position. you dont need to move the cube right position. this is not a correct solution.

  • @sasaha8389
    @sasaha8389 4 роки тому +2

    what about 2 arms...?i cant cosntraint the object to two arms without messing the position of the object up. like switch from one hand to the other

  • @donnythedingo
    @donnythedingo 6 років тому +1

    Good tutoring. Saving for later since I'm not that advanced yet.

  • @evilbaye
    @evilbaye Рік тому

    is there not an easier solution yet for the last part where you need to align the object position?

  • @JJ_Lawson_VFX
    @JJ_Lawson_VFX 4 роки тому

    This is exactly what I was looking for!! Thank you!!

  • @BebraBurger
    @BebraBurger Рік тому +1

    Thanks man!!

  • @king7805
    @king7805 3 роки тому

    This tutorial is from 2013 and is still really useful in 2021

  • @Ayumu-_-682
    @Ayumu-_-682 4 роки тому

    Helps a lot

  • @رحلةحولالعالم-ذ9ح
    @رحلةحولالعالم-ذ9ح 2 роки тому

    the influence stay the same for all key frames for the object please help

  • @cerealbawxtv
    @cerealbawxtv 4 роки тому

    Yessirrrrrrr this the video I been looking for! Thanks bro!

  • @traso56
    @traso56 6 років тому

    I tried to use an add-on that made this easier but it broke after an update but this method still works thank you

  • @shivapandey5648
    @shivapandey5648 5 років тому

    Huge thanks dude....saved alot of my time...!!!

  • @ukmonk
    @ukmonk 7 років тому

    thank you very much, just what I needed and short and sweet :)

  • @rubenpangalila
    @rubenpangalila Рік тому

    Thank you!

  • @reaganrogers7420
    @reaganrogers7420 3 роки тому +1

    THANX

  • @therustysproductions562
    @therustysproductions562 5 років тому

    Good Tutorial, i have something to suggest. Copy the object, then have object A and object B flip visibility. Thanks!

    • @MapMonkeyTube
      @MapMonkeyTube 5 років тому

      Great idea for simpler objects! Completely forgot the visibility flip. Thank you, also.
      Kind of question the effect of the memory hit when dealing with multiple armatures holding a heavy vertex count and a possible shaders reload. For cameras, FX, simulations, etc. it may be better to stick to the method covered.

  • @KarmaRayshar
    @KarmaRayshar 4 роки тому

    awesome info, very helpful. Thanks. making a blender short film, taking forever.

  • @excellenceinanimation960
    @excellenceinanimation960 4 роки тому

    Awesome tut tought me a skill i should have learned years agao

  • @heliossol8598
    @heliossol8598 7 років тому

    thnx i was looking for something like that for a month so thnx bruh

  • @dulur-si-cepot
    @dulur-si-cepot 2 роки тому

    shoooottt,, thnk man i did it..thanks a lot

  • @michaelkjellander9370
    @michaelkjellander9370 2 роки тому

    Thanks!

  • @navjyotsingh9580
    @navjyotsingh9580 5 років тому

    amazing
    thanks alot dude it saved alot of time

  • @quocnguyenminh7220
    @quocnguyenminh7220 6 років тому

    Thank you. Simple is good

  • @PolyRidge
    @PolyRidge 4 роки тому

    thanks this is so useful!!!

  • @programmingtacticalcode7968
    @programmingtacticalcode7968 5 років тому +1

    you confused me i don't know how to drop cube can you type and explain in comment pls someone

  • @VortexFlims
    @VortexFlims 6 років тому

    Set the object "child of Bone #" Did not move with it still after i set Inverse

  • @buraqgames5415
    @buraqgames5415 4 роки тому

    Thank you Sir.

  • @FissionMetroid101
    @FissionMetroid101 7 років тому

    Thank you so much for this.

  • @JelloDood
    @JelloDood 9 років тому

    Thanks man sooooooooo much :) I need this for my mc animation

  • @ankitdarwhekar2258
    @ankitdarwhekar2258 4 роки тому +1

    1:57 I just got my answer

  • @xnopyt13
    @xnopyt13 5 років тому

    2:13 When I select the target the object I selected disappears (someone else made the character and the object), I searched online but there wasn't much there. Please help

    • @excellenceinanimation960
      @excellenceinanimation960 4 роки тому

      Did you select the mesh or the armature? and its ok if it fly out of position you can just hit the set inverse buttion

  • @goodgremlinmedia2757
    @goodgremlinmedia2757 5 років тому +1

    This is ridiculous on blender’s part. There should be a checkbox to make the object stay put when you you set the influence to 0 instead of going back to its original location.

  • @Motaz4k
    @Motaz4k 2 роки тому

    thank u g

  • @omri1324
    @omri1324 6 років тому

    So how can you do it and make it work in unity ?

  • @colox97
    @colox97 10 років тому

    i tried with a sphere and the rotation goes crazy. You can't see it with the cube but if you try with a monkey you'll see it return at the starter position. answer me if you know how to correct this. ty

    • @StevesTutorials
      @StevesTutorials  10 років тому

      well at the start of the video i use a sphere and i did it the same way the tutorials shows O_o. So im not quite sure what went wrong when you tried to do it :/

    • @colox97
      @colox97 10 років тому

      ok these are online screenshots:
      i did the same thing but i let the object like that :
      puu.sh/9yVS4/7eab3b3290.png
      and the next frame it become like this
      puu.sh/9yVU8/e24d147c54.png
      I moved the position as you did but the rotation had the same problem.
      In your video the problem doesn't appear (i think) because the difference in the beginning and the end of the animation is the rotation in the z axis (i mean, the sphere rotated in the z axis and you didn't see any difference).

    • @StevesTutorials
      @StevesTutorials  10 років тому

      colox97 I think the problem does appear i just fix it when it happens. You have to bear with me coz i did do this a year ago. I believe that every time you edit the influence of the parent on the timeline you also have to insert a keyframe of the new position the sphere is at.

  • @ThasaVids
    @ThasaVids 4 роки тому

    Thank U!

  • @dirunfx577
    @dirunfx577 4 роки тому

    Its wrong dude don't rotation and location manual because look weird and jumping in the time release cube

  • @VortexFlims
    @VortexFlims 5 років тому

    WHY DOES IT SHRINK!?

  • @febritriyanto4598
    @febritriyanto4598 4 роки тому

    thank youu

  • @DuKeJooJs
    @DuKeJooJs 6 років тому

    Thx u

  • @_tanushripawar
    @_tanushripawar 5 років тому

    Can you provide python script for this tutorial, please

  • @JelloDood
    @JelloDood 8 років тому

    how did you change it to LocRot what did you press?

    • @StevesTutorials
      @StevesTutorials  8 років тому

      +JelloDood Press "i" and then click "locRot"

    • @JelloDood
      @JelloDood 8 років тому

      thank you

    • @JelloDood
      @JelloDood 8 років тому

      but it just adds a keyframe...

    • @StevesTutorials
      @StevesTutorials  8 років тому +1

      +JelloDood Yes you want to add a keyframe...if you add only LocRot keyframes it will animate using location and rotation. I am confused on why this is not what you want?

    • @JelloDood
      @JelloDood 8 років тому

      OK nevermind thanks

  • @simplicity8744
    @simplicity8744 2 роки тому

    WAIT... THIS WAS IS 2013?!?!?!

  • @imperia6368
    @imperia6368 6 років тому +1

    went to fast.had no idea what he pressed

  • @mohamedmutasem2708
    @mohamedmutasem2708 8 років тому

    100000 thank like

  • @jonasbartels8038
    @jonasbartels8038 6 років тому

    perfect!

  • @luciadelvalle6938
    @luciadelvalle6938 4 роки тому +1

  • @BestCaso
    @BestCaso 4 роки тому

    Thanx Bro, you saved my life!!