Hi Kip, thank you so much for the kind words and I'm glad the tutorials have been helpful. I've started sending out tips and other Blender stuff every few weeks in my newsletter. If interested, you can sign up here: brandonsdrawings.com/subscribe Thank you again!
Oh my god this is such a great tutorial. Straight to the point, teaching so much useful things that will actually be used like what the different colors in selection means. Liked and subbed (I never do this btw)
Literally changed my life hahahah I was WAY TOO CONFUSED about how to dress my characters, if I should merge objects, characters and clothes, and things like that of if I should just parent it with the other parts. Now you made it clear for me! Thanks a lot.
Thanks - I had trouble setting up a new origin for multiple objects. It was solved with this tutorial key word : Set one new origin for a group answer : Parent the objects in the group to an empty. Moving the empty will move all of the objects along with it.
Great video! Very descriptive. However there are a few ways to make that cube animation without parenting like resetting the cubes origin to a particular point then rotating it. Anyways great job keep it up
Been following a blender tutorial set thats been great, but, i must have missed a step when the instructor explained parenting objects. Ive been stuck trying to figure out why its not working. Thank you for this video as i finally figured out what i was doing wrong.
my goodness, thank yooooo. in other software, grouping does what blender calls parenting. might be a helpful keyword in the description to finding this video
another tip: drag and drop it into the desired parent object in the outliner (where all your objects are) by holding shift+DragNDrop. no need to click the right order and ctrl+p
Great video! I have an issue where I have 4 objects parented together, which I'm trying to get to follow a path. As soon as I parent the objects to the path, it messes them all up and they don't follow. Is there a solution to this?
Yep. The first empty to spin is the first parent. The second empty is parented to it. Then the next and so on. Then the cube is parented to the last empty. It could keep going but you’d just stack more and more empties on the corners. Thank you for watching!
bro i have 1 problem please make video on my problem i download rigged character from mixamo then i generate rig from mixamo addon how to parent character with car , when i move car , character also move with car with dynamic parent please help
What about when i change the mesh in edit mode? How do i get the child objects to move along with the movement of the mesh changes that i do in edit mode? If i have a jacket with zippers on the sleeve, how to i get the zippers to stay in the same place on the sleeves when i go into edit mode and rotate the jacket sleeves from being down at my avatar's side, and move the sleeves up into a "T" position? Thx
I've tried refreshing and checking my playback settings, everything seems normal on my end but playback on this video seems like there's a lag. Is that intentional? I'm finding it distracting to follow along. The content and tips are great, but the lag between what I'm hearing and seeing is almost too much by the time I'm halfway thru the video....I want so badly for there to be a button I can press to "fix" that >_
Hi Riko, at first I thought there must have been something wrong with your playback, but I checked and I noticed it too. That definitely was not intentional. I almost deleted the video it was so bad. But, after looking into it I think I had tried to crop out part of the intro at some point with UA-cam's editing tool and I think that caused the disconnect between sound and video. I believe I've fixed it now. Thank you so much for pointing this out. That was terrible and I have no idea how long it's been like that so I am really glad you said something. If you get a chance, let me know if it is better on your end - it should be. Thank you!
@@Brandon-3D I'm a bit late replying but yes!! It seems perfect now! Glad you were able to figure out what was causing the lag (: I specifically remember the section where you demo parenting the spheres to the cube, and the audio was saying "if you rotate the cube..." but that action was either a few seconds in the past, or a few seconds behind. Now that part is lined up A+ Thanks so much for responding to this and fixing it. Tutorials like these are invaluable! Appreciate you and your work
I'm very confused, doing this exact thing works differently for me. Instead of moving the object in the outliner, it stays where it is, but a duplicate, kind of transparent text version appears below it in the outliner. It's very weird! Can anyone tell me what's going on with this? EDIT: I figured it out. If it's in a different collection it doesn't work, it has to be in the exact same collection.
Wait. Cant a child have more than one parents. In real life we have a mother and father for example. Lol. Jk. I know what you mean tho in blender. Great tutorial..
Get more straight-forward Blender tips sent directly to your inbox by joining my mailing list: brandonsdrawings.com/subscribe Thanks for watching!
Best site I've run into. Clear explanations short and concise to the point. No lousy background music, no ski cap on instructor.5 stars!
Thank you so much for the kind words!
I use a modular workflow in zbrush and the amount of sanity and time you just saved me for hands basically saved my life.
Happy to help! Thank you!
Thank you for making a helpful video explained in a straight forward fashion. Instant subscribe!
Thank you!!!
You are so clear on how you explain things! Thank you! Subscribed!
fantastic crash course! thank you!
Glad you liked it. Thanks!
great tutorial, by the way you can also do the cube rolling animation using the "pivot" constraint
That’s a good call. I just recently learned about the pivot constraint myself. Thank you!!
I've learned more from your tutorials than any of the others. Thank you for that....
Hi Kip, thank you so much for the kind words and I'm glad the tutorials have been helpful. I've started sending out tips and other Blender stuff every few weeks in my newsletter. If interested, you can sign up here: brandonsdrawings.com/subscribe Thank you again!
Oh my god this is such a great tutorial. Straight to the point, teaching so much useful things that will actually be used like what the different colors in selection means. Liked and subbed (I never do this btw)
Thank you so much! That means a lot!
Perfect tutorial format. Clear, Simple and very informative on subject
Thank you so much!
so neat
Holy cow I lost it at the Parent with the children animation example. Man. That was great!
Thanks for a clear and informative tutorial. Just what I needed.
Literally changed my life hahahah
I was WAY TOO CONFUSED about how to dress my characters, if I should merge objects, characters and clothes, and things like that of if I should just parent it with the other parts. Now you made it clear for me! Thanks a lot.
Thanks - I had trouble setting up a new origin for multiple objects. It was solved with this tutorial
key word : Set one new origin for a group
answer : Parent the objects in the group to an empty. Moving the empty will move all of the objects along with it.
Yep that’s a great way to do it. Thanks for watching and even more for leaving the feedback!!
Your tutorial is really nice and easy to learn. Big thanks
Thank you so much! All the other tutorials thought I meant duplication and linking.
Very useful; and a lot more info than I was expecting, thank you!
Lol. Ya I went a little overboard on it I think. Thank you !!!
Fantastic tutorial. This is how it should be done.
Thank you 🙏
Thank you for such an easily digestible tutorial.
You’re welcome. Thanks for watching!!
That was awesome man, wish I could find a group to work with
it´s gold for beginners like me!
Great to hear! Thank you!
Fantastic! Thank you.
You are very welcome, thank you for watching!
Top! Very useful tutorial. Thank you
Thanks brother it was great help❤
Glad it helped
Thanks Rrandon. Just what I needed to animate my rocket launch.
Great video! Very descriptive. However there are a few ways to make that cube animation without parenting like resetting the cubes origin to a particular point then rotating it. Anyways great job keep it up
How would you reset the origin repeatedly through the animation?
That cube tutorial would be very helpful
Thank you so much. Very useful
Thanks, glad you liked it!!
THANK YOU SOOO MUCH!
You are very welcome and thank you too!
2 years old and still very helpful 👍👍
Very helpful
Thankyou so much.
You’re very welcome!!
Been following a blender tutorial set thats been great, but, i must have missed a step when the instructor explained parenting objects. Ive been stuck trying to figure out why its not working. Thank you for this video as i finally figured out what i was doing wrong.
great parenting advice ;)
Nice...thanks
my goodness, thank yooooo. in other software, grouping does what blender calls parenting. might be a helpful keyword in the description to finding this video
Hi Brandon you said at 6:29 parenting to empty is used a lot and for several different reasons. Could you tell these reasons ?
thank you
You’re welcome!
Thank you.
Welcome!
another tip: drag and drop it into the desired parent object in the outliner (where all your objects are) by holding shift+DragNDrop. no need to click the right order and ctrl+p
Thanks.
🤗thx
Are you able to make a tutorial on how to rig using empty objects for Blender?
Great video! I have an issue where I have 4 objects parented together, which I'm trying to get to follow a path. As soon as I parent the objects to the path, it messes them all up and they don't follow. Is there a solution to this?
Cool brief tutorial.
Re: Cube Walk -
So did you just Parent + keep transform? (starting w/lead cube)
Was recreating that to see if I got it right.
Yep. The first empty to spin is the first parent. The second empty is parented to it. Then the next and so on. Then the cube is parented to the last empty. It could keep going but you’d just stack more and more empties on the corners. Thank you for watching!
bro i have 1 problem please make video on my problem
i download rigged character from mixamo then i generate rig from mixamo addon
how to parent character with car , when i move car , character also move with car
with dynamic parent
please help
Parent the rig to the car.
What about when i change the mesh in edit mode? How do i get the child objects to move along with the movement of the mesh changes that i do in edit mode?
If i have a jacket with zippers on the sleeve, how to i get the zippers to stay in the same place on the sleeves when i go into edit mode and rotate the jacket sleeves from being down at my avatar's side, and move the sleeves up into a "T" position? Thx
This video so good, I hugged my parents afterwards. 😢
Haha. Thank you!
I've tried refreshing and checking my playback settings, everything seems normal on my end but playback on this video seems like there's a lag. Is that intentional? I'm finding it distracting to follow along. The content and tips are great, but the lag between what I'm hearing and seeing is almost too much by the time I'm halfway thru the video....I want so badly for there to be a button I can press to "fix" that >_
Hi Riko, at first I thought there must have been something wrong with your playback, but I checked and I noticed it too. That definitely was not intentional. I almost deleted the video it was so bad. But, after looking into it I think I had tried to crop out part of the intro at some point with UA-cam's editing tool and I think that caused the disconnect between sound and video. I believe I've fixed it now.
Thank you so much for pointing this out. That was terrible and I have no idea how long it's been like that so I am really glad you said something. If you get a chance, let me know if it is better on your end - it should be. Thank you!
@@Brandon-3D I'm a bit late replying but yes!! It seems perfect now! Glad you were able to figure out what was causing the lag (:
I specifically remember the section where you demo parenting the spheres to the cube, and the audio was saying "if you rotate the cube..." but that action was either a few seconds in the past, or a few seconds behind. Now that part is lined up A+
Thanks so much for responding to this and fixing it. Tutorials like these are invaluable!
Appreciate you and your work
how do i get the child object back to the parent object where it was before?
Niceeeeee
Thanks!!!
Excellence
I'm very confused, doing this exact thing works differently for me. Instead of moving the object in the outliner, it stays where it is, but a duplicate, kind of transparent text version appears below it in the outliner. It's very weird! Can anyone tell me what's going on with this?
EDIT: I figured it out. If it's in a different collection it doesn't work, it has to be in the exact same collection.
I disagree, i think it's very possible to animate the cube with keyframes
Try it and show us how to do it. Huge props if you can!
I cant select both object it annoying >:(
well, you can roll a cube simply by joining the sides to an empty in the middle... tho i suppose thats a very primitive way of parenting
Moral of the story: you can't have a mom and dad at the same time, you can only have a mom, therefore, you're fatherless
Parenting "3D objects, not actual children.." xD
Lol
Wait. Cant a child have more than one parents. In real life we have a mother and father for example. Lol. Jk. I know what you mean tho in blender. Great tutorial..