Nice build as always. A note on Basilisk Venom that threw me off a bit. When you have two Thieves and one has applied Basilisk Venom and the other does as well, it will get another stack (up to two) and the CC will be counted only for the first Thief by arcdps. This can make it look like the second Thief isn't doing his CC properly through no fault of his own. This can usually avoided if the Thieves are in different parties in the squad but not always because the range isn't that large.
if thiefs venoms overlap they refresh the timer and stock, so you would want them in different groups unless you have them coordinating . note venoms dmg and duration go off of the thief sharing them
A little tip that you forgot to mention is that your Signet of Agility can be swapped out for literally anything else (even without it your crit chance is overcapped when all your traits are active.) Shadowsteps, portals, boon rip, extra CC, group stealth, Thief has a ton of utilities that can be used to cheese certain encounters.
Sorry to put this here but I’m trying to find a Low Intensity build for Catalyst. I would be so grateful if you could create one of these. Thank you for your time. Your LI videos are absolutely the BEST!!
Great build. I've been running the same traits but with staff and mercy instead of signet of agility, since crit is overcapping in full berserker, and I still get 30k by spamming 2 and using mercy every 30 seconds to spam more 2, without a relic. I think it's lower intensity than d/d since it's still 3 buttons and you don't have to watch for revealed, and it also has better cc from staff stealth attack too
Fun fact of thief, due to how it’s made most builds end up LI since you really don’t have a rotation, you just spam the best skill when able. Example is lord hizen (great solo build maker on the tube for soloing things you should be able to solo) has the best medium armor build for soloing is dead eye thief were you press 3(death blossoms) 3 times, stealth(dagger 5) then backstab. Repeat. Sustain due to celestial stats and the built in evade on death blossoms. It has made me feel more tanky and sustainable then my ranger build at times for the level of skill required lol. You end up with insane
I was trying to search for Heal Quick Deadeye build so I could add a comment to your heal specter video but I ended up here 😂. Long story short Heal Quick Deadeye is a thing but it does not look like there's a guide for it. I only seen it on a HTCM video so it seems to be very niche and possibly much worse than specter.
How does this compare, DPS-wise, to the Deadeye Pistol/Pistol build that swaps one of the traitlines for Trickery so that it has enough initiative to spam Unload forever?
@@missk1697had this realization when doing HP run and encountered a foe that had like 80% uptime on projectile reflect, rifle main weapon and dual pistols offhand. I nearly killed myself a few times
Why dagger over staff? staff autos hit harder than Dagger's. Is the Staff's stealth attack much weaker so the staff autos aint enough to justify it's use?
2:25 so bringing a staff to this build is only good when you need to hit more than two targets at once? what is the benefit of a rifle compared to pistol for the occasional ranged attack? the [offhand-]pistol would add some nice CC.
I would keep Infiltrator Signet, you really need the extra initiative regen it gives in order to be able to execute Dagger 5 every 3 auto chains. I would instead swap out Signet of Agility, since even without it your crit is overcapped when all your traits are active.
I wouldnt risk swapping out agility signet. The Twin Fangs crit chance bonus can be lost quite easily on some encounters, meaning your dps goes down.@@ZombiesAteMyChannel
Started to collect all my HP for my thief yesterday, and been using crit rifle deadeye as my go to. Its absolutely amazing, easily hits 100% crit with full celestial armor and accessories and berserker weapons. Rifle gets 25 might in just a few seconds and just completely melts any open world objectives, and got stealth for disengage. Its honestly so fun to play rifle deadeye i am really pissed i've invested so much time and effort into my mesmer. But honestly, being able to have 100% uptime on might 25, fury and quickness on self is just so much fun.
Pretty decent for solo play, severely outclassed in group content. Really, if you want range with a low effort loop on Deadeye there, play Silent Scope Rifle.
No~ I just deleted my 7 year old lv13. thief, and I regretted it. I am having such a hard time on Dragonhunter to even output 10 k dps, and after seeing this… I regret it even more.
Did u have the boons when testing the build? because that contributes a lot. Especially: 25 might, fury, quickness, and alacrity. Also don't forget to set the conditions on the golem.
The best desition i took was saving gold/gems and bought 4 character expansions when they got on sale, I understand people like to use a main but I really enjoy having one of each classes so I can swap whenever I get bored of doing the same thing all the time
don't worry. birthday gifts are not that important and lv13 can be achieved in no time. just create a new thief with a cool name, a new personal story, a new look and enjoy the journey.
UPDATE: As of the November 28 2023 balance patch, Staff now has a spammable CC on it in addition to having better cleave, making off-hand Pistol obsolete as your weapon swap.
easy way to get more damage out of this is to spamm 2 ( does more damage the lower targets health is to cap ya malice stacks and then use 5 to stleath and then use back stab, ya will do a lot more damage on the back stab that way for only one more button press
This is actually misinformation for this build. If you spam 2, you won't have the necessary initiative left over to even use 5. You'd need to equip the Maleficent Seven trait for that sort of gameplay, but that makes the build severely more punishing and not LI.
@@blubbblubber4342 or maybe just press 2 twice every time ya have full initiative? dagger two costs 3 initiative and dagger 5 costs 5 initiative so u should have enough initiative after doing dagger two twice to use dagger 5
@@taylorgarrett793 You ideally want to use Cloak and Dagger into Malicious Backstab every 3 seconds (after every Reveal runs out). But since it costs 5 to activate, you only cap on initiative if you had to interrupt your loop for something. And even in that case, dumping initiative into Heartseaker will have you run out of initiative for CnDs faster. Ergo, it's just not worth spending initiative on anything else here unless the boss phases in literally less than three seconds and you have some leftover.
@@blubbblubber4342 im not saying to dump ALL ur initiative into heart seaker if u use it twice it uses bout half of it, and still leaves enough to use cloak and dagger if ya get full mallice stacks , back stab will do 50% more damage hell even just using it once gives ya 10% more damage one other option is to use rifile instead and use slient scope so u can stealth on a dodge so u can spamm rifile 2, dodge to stealth and then use deaths judgement all for the same ammount of button presses
@@taylorgarrett793 Spending 5 initiative every 3 seconds costs you 2 initiative per loop. This means that you eventually run out of initiative just from doing that. For that reason, you will at some point have to use three auto attack chains between backstabs. If you spend ANY initiative on anything but Cloak and Dagger, you reach that point sooner. And dealing a little bit more damage once is simply not worth the side effect of delaying the following Backstabs. To make it as clear as possible: 2x 2 -> 5 -> Backstab -> 3x auto attack chain -> Backstab -> 3x auto attack chain Is less damage per second than 5 -> Backstab -> 2x auto attack chain -> 5 -> Backstab -> 2x auto attack chain -> 5 -> Backstab You get the tiniest bit of extra damage upfront but miss out severely over time. If you don't believe me, go into the training area and figure it out yourself.
Those two are correct. It is a training golem in the lions arch aerodrome. When I was recording this video the arcdps addon was down so I used the in game tools.
Yes, the way this build works is you need to save all your initiative for Dagger 5. The full High-Intensity version of the build uses Dagger 2 because it gets frequent initiative refills off of Maleficent Seven, while this build runs Be Quick or Be Killed instead.
Generally with this build, yes. You prefer to spend the initiative to access Stealth for Malicious Backstabs. You can use it twice instead of an auto chain though and use the stolen skill to cloak once per Deadeye's Mark.
Yes, with Scepter/Dagger using skill 3 and basic attacks until you have the transformation, then basic attacks and skill 2. You have a lot of sustain and cause a lot of damage effortlessly.
Sure, it's a lame event. But beginner events always are, no doubt they will become much more interesting as development progresses to high end content.
Nice build as always. A note on Basilisk Venom that threw me off a bit. When you have two Thieves and one has applied Basilisk Venom and the other does as well, it will get another stack (up to two) and the CC will be counted only for the first Thief by arcdps. This can make it look like the second Thief isn't doing his CC properly through no fault of his own. This can usually avoided if the Thieves are in different parties in the squad but not always because the range isn't that large.
if thiefs venoms overlap they refresh the timer and stock, so you would want them in different groups unless you have them coordinating .
note venoms dmg and duration go off of the thief sharing them
A little tip that you forgot to mention is that your Signet of Agility can be swapped out for literally anything else (even without it your crit chance is overcapped when all your traits are active.) Shadowsteps, portals, boon rip, extra CC, group stealth, Thief has a ton of utilities that can be used to cheese certain encounters.
I remember years ago the lower intensity holosmith that could nearly reach the meta build dps in actual raids. It was awesome
Sorry to put this here but I’m trying to find a Low Intensity build for Catalyst. I would be so grateful if you could create one of these. Thank you for your time. Your LI videos are absolutely the BEST!!
cata bro lmao theres a couple but u do like 22k wich is okay but like u can just hit all buttons and do pretty well above it lol
Watched your videoes for a while now, but this one made me sub. Easy content for new player who cant deep dive everything right way
Great build. I've been running the same traits but with staff and mercy instead of signet of agility, since crit is overcapping in full berserker, and I still get 30k by spamming 2 and using mercy every 30 seconds to spam more 2, without a relic. I think it's lower intensity than d/d since it's still 3 buttons and you don't have to watch for revealed, and it also has better cc from staff stealth attack too
Facts
3 buttons beat my usual full roation dps... :'(
Quick and easy, thank you muk!
Fun fact of thief, due to how it’s made most builds end up LI since you really don’t have a rotation, you just spam the best skill when able.
Example is lord hizen (great solo build maker on the tube for soloing things you should be able to solo) has the best medium armor build for soloing is dead eye thief were you press 3(death blossoms) 3 times, stealth(dagger 5) then backstab. Repeat.
Sustain due to celestial stats and the built in evade on death blossoms. It has made me feel more tanky and sustainable then my ranger build at times for the level of skill required lol.
You end up with insane
Very good, hope you cover all classes!
I was hoping you could give some viable strategies on using malice.
I was trying to search for Heal Quick Deadeye build so I could add a comment to your heal specter video but I ended up here 😂. Long story short Heal Quick Deadeye is a thing but it does not look like there's a guide for it. I only seen it on a HTCM video so it seems to be very niche and possibly much worse than specter.
How does this compare, DPS-wise, to the Deadeye Pistol/Pistol build that swaps one of the traitlines for Trickery so that it has enough initiative to spam Unload forever?
projectile-only build could get problematic
isn't that more of an open-world build? not really suited for strikes/fractals/raids, right?
@@missk1697had this realization when doing HP run and encountered a foe that had like 80% uptime on projectile reflect, rifle main weapon and dual pistols offhand. I nearly killed myself a few times
Why dagger over staff? staff autos hit harder than Dagger's. Is the Staff's stealth attack much weaker so the staff autos aint enough to justify it's use?
staffs stealth attack is a knock down where back stab is raw damage
it can do a lot of damage if ya behind the target or hitting a defient target
outstanding!!!
2:25 so bringing a staff to this build is only good when you need to hit more than two targets at once?
what is the benefit of a rifle compared to pistol for the occasional ranged attack? the [offhand-]pistol would add some nice CC.
Rifle does more damage, but Pistol has CC.
For extra DPS, can I swap Infiltrator Signer to Shadow Flare or Skale Venom?
I would keep Infiltrator Signet, you really need the extra initiative regen it gives in order to be able to execute Dagger 5 every 3 auto chains. I would instead swap out Signet of Agility, since even without it your crit is overcapped when all your traits are active.
I wouldnt risk swapping out agility signet. The Twin Fangs crit chance bonus can be lost quite easily on some encounters, meaning your dps goes down.@@ZombiesAteMyChannel
well its using a power build, so the condi damage will be moot
So, You're saying that I need to create my thief in GW2?
Started to collect all my HP for my thief yesterday, and been using crit rifle deadeye as my go to. Its absolutely amazing, easily hits 100% crit with full celestial armor and accessories and berserker weapons. Rifle gets 25 might in just a few seconds and just completely melts any open world objectives, and got stealth for disengage.
Its honestly so fun to play rifle deadeye i am really pissed i've invested so much time and effort into my mesmer.
But honestly, being able to have 100% uptime on might 25, fury and quickness on self is just so much fun.
have you looked into a p/p build as a semi low intensity build?
Pretty decent for solo play, severely outclassed in group content. Really, if you want range with a low effort loop on Deadeye there, play Silent Scope Rifle.
No~ I just deleted my 7 year old lv13. thief, and I regretted it.
I am having such a hard time on Dragonhunter to even output 10 k dps, and after seeing this… I regret it even more.
Did u have the boons when testing the build? because that contributes a lot. Especially: 25 might, fury, quickness, and alacrity.
Also don't forget to set the conditions on the golem.
The best desition i took was saving gold/gems and bought 4 character expansions when they got on sale, I understand people like to use a main but I really enjoy having one of each classes so I can swap whenever I get bored of doing the same thing all the time
A level 13 thief can be recreated in a flash.
don't worry. birthday gifts are not that important and lv13 can be achieved in no time. just create a new thief with a cool name, a new personal story, a new look and enjoy the journey.
How can you be struggling with DPS on DH tho .. that's literally all that class has..
Just traps+ symbol+ spin with F1 for ez ~30k burst
UPDATE: As of the November 28 2023 balance patch, Staff now has a spammable CC on it in addition to having better cleave, making off-hand Pistol obsolete as your weapon swap.
easy way to get more damage out of this is to spamm 2 ( does more damage the lower targets health is
to cap ya malice stacks and then use 5 to stleath and then use back stab, ya will do a lot more damage on the back stab that way for only one more button press
This is actually misinformation for this build. If you spam 2, you won't have the necessary initiative left over to even use 5.
You'd need to equip the Maleficent Seven trait for that sort of gameplay, but that makes the build severely more punishing and not LI.
@@blubbblubber4342 or maybe just press 2 twice every time ya have full initiative? dagger two costs 3 initiative and dagger 5 costs 5 initiative
so u should have enough initiative after doing dagger two twice to use dagger 5
@@taylorgarrett793 You ideally want to use Cloak and Dagger into Malicious Backstab every 3 seconds (after every Reveal runs out). But since it costs 5 to activate, you only cap on initiative if you had to interrupt your loop for something. And even in that case, dumping initiative into Heartseaker will have you run out of initiative for CnDs faster. Ergo, it's just not worth spending initiative on anything else here unless the boss phases in literally less than three seconds and you have some leftover.
@@blubbblubber4342 im not saying to dump ALL ur initiative into heart seaker
if u use it twice it uses bout half of it, and still leaves enough to use cloak and dagger
if ya get full mallice stacks , back stab will do 50% more damage
hell even just using it once gives ya 10% more damage
one other option is to use rifile instead and use slient scope so u can stealth on a dodge
so u can spamm rifile 2, dodge to stealth and then use deaths judgement all for the same ammount of button presses
@@taylorgarrett793 Spending 5 initiative every 3 seconds costs you 2 initiative per loop. This means that you eventually run out of initiative just from doing that. For that reason, you will at some point have to use three auto attack chains between backstabs. If you spend ANY initiative on anything but Cloak and Dagger, you reach that point sooner. And dealing a little bit more damage once is simply not worth the side effect of delaying the following Backstabs.
To make it as clear as possible:
2x 2 -> 5 -> Backstab -> 3x auto attack chain -> Backstab -> 3x auto attack chain
Is less damage per second than
5 -> Backstab -> 2x auto attack chain -> 5 -> Backstab -> 2x auto attack chain -> 5 -> Backstab
You get the tiniest bit of extra damage upfront but miss out severely over time. If you don't believe me, go into the training area and figure it out yourself.
whats he "wtf just happened" tab? 😂 battle logs?
It only shows incoming damage. For if I ever die and have no idea what happened. Usually pvp after a balance patch lol
i run all marauder exotics and easy 25k+ dps
Can someone explain what he uses to see DPS in the chat window?
It simply pops up in that specific instance hitting that specific golem. No special settings.
That's an ingame feature and is specific for the training location.
Those two are correct. It is a training golem in the lions arch aerodrome. When I was recording this video the arcdps addon was down so I used the in game tools.
After the 50% health threshold using 2 is still a dps loss?
Yes, the way this build works is you need to save all your initiative for Dagger 5. The full High-Intensity version of the build uses Dagger 2 because it gets frequent initiative refills off of Maleficent Seven, while this build runs Be Quick or Be Killed instead.
@@ZombiesAteMyChannel ohh thats what im used to run... i do less damage than this low intensity tho hahahaha
Generally with this build, yes. You prefer to spend the initiative to access Stealth for Malicious Backstabs.
You can use it twice instead of an auto chain though and use the stolen skill to cloak once per Deadeye's Mark.
can a Specter be LI?? im curious
Yes, with Scepter/Dagger using skill 3 and basic attacks until you have the transformation, then basic attacks and skill 2. You have a lot of sustain and cause a lot of damage effortlessly.
where are you getting the might boons from?
This was recorded in the Lions Arch Aerodrome testing room, so I had the boons to simulate being in a standard party.
@@MuklukUA-cam how viable is rifle for a ranged deadeye build? Started getting my thief going yesterday and been really enjoying rifle gameplay.
autoattack rifle pulls 20k
Sure, it's a lame event. But beginner events always are, no doubt they will become much more interesting as development progresses to high end content.
I'm going to need you to remake this video with more details and a little slower.