The New Chaosmancer Goes Hard U68 | MCMXT DDO

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 10

  • @Tyranthraxus78
    @Tyranthraxus78 4 місяці тому +3

    With Chaosmancer, I get the FFXIV “Blue Mage” vibes. Super fun, but very unique…😅

    • @McmxtTV
      @McmxtTV  4 місяці тому +2

      Haha! yeah FFXIV is a really cool game. I'm enjoying chaosmancer but the issues make me feel like its very niche flavor and not practical for raiders :)

  • @scarsgaard1834
    @scarsgaard1834 4 місяці тому +2

    Been mashing my wild mage.. fun, no issues.. just squishy like all glass cannons

    • @McmxtTV
      @McmxtTV  4 місяці тому

      glass cannons are very fun yeah

  • @8Smoker8
    @8Smoker8 2 місяці тому +1

    I think the idea of negatives is actually cool. Lately all negatives have been removed from D&D (and kind of from DDO) because people can't really handle the idea of "negative trade off" anymore. I welcome the reintroduction of negative aspects. Make SP costs relevant again while you're at it. SLAs are a terrible design.
    But yes, it seems good idea, bad implementation. Instead of giving negatives that you can (and have to) constantly remove, make it a lasting rotating effect like Audience with the Queen or something.

  • @Darbodoodoobunky
    @Darbodoodoobunky 4 місяці тому +2

    Would the heart of sulomedes block the wild magic curses?

    • @jarbuthn
      @jarbuthn 4 місяці тому

      I don’t think bad/very-bad Wild Magic surges count as curses.

    • @McmxtTV
      @McmxtTV  4 місяці тому

      very interesting, but from what I've seen, i'd guess they do not. I am wearing complete blindness immunity and am still being blinded. My feeling is that right now the wild magic is a separate system functioning independent of existing game mechanics - I could be wrong, but from what I've seen, nothing mitigates it.

  • @jarbuthn
    @jarbuthn 4 місяці тому +2

    Wild magic didn't spend enough time in design. Fun the first few times and annoying thereafter = bad design.

    • @McmxtTV
      @McmxtTV  4 місяці тому +1

      I agree, in a turn based pen and paper game where the combat is slow, these wild magic surges are interesting flavor for role-play. But in a live service mmo, where the dice are constantly rolling, the endless parade of debuffs is super annoying.