Hi Justin! Could you make a Flying-in animation (as opposite of explode anim) tutorial.. I tried using Animator with explode motion then reverse it but apparently reverse only works when there is an explode motion before it in the timeline.. I did manage to do it manually with scenes and Animator but it tedious.. another way (easier and smoother way) I did it with the trial version of Keyframe Animation plug-in.. I wonder if there is another way to do it.. Thanks in advance, and stay safe and healthy!
Hi thank you for sharing, I am a beginner at SketchUp but I have been using other 3d softwares for years. It would be easier for us to follow if you can also show the command you are using in the corner of the videos. Thank you so much!
Good, clear and concise instructions as always. If we were descending into Denver airport and your voice came over the PA to say that both engines were on fire I’d feel like we had a pretty good shot at seeing the day out! From a purely design standpoint, I’d probably position the lower ring about 8 inches up from the bottom. Maybe that’s just me. I hope you and all your subscribers are doing alright In these strange times.
It's not a component at this stage. He's created a circle from the rectangle tool, then he uses the circle to extrude the leg segment into a bent tube using the Follow Me tool
@@Thesketchupessentials - I think I kind of figured it out. It's just after you create the three legs of the stool. The tops of the legs merge, and an option you give is to separate them with push/pull. That was difficult, and I think when I double clicked on one leg, and push pulled the merged part of that leg, it worked.
Hi everyone! Hope you're doing well - let me know what kind of tutorials you'd like to see over the next few weeks! :)
ok thank your share
Hi Justin!
Could you make a Flying-in animation (as opposite of explode anim) tutorial..
I tried using Animator with explode motion then reverse it but apparently reverse only works when there is an explode motion before it in the timeline..
I did manage to do it manually with scenes and Animator but it tedious.. another way (easier and smoother way) I did it with the trial version of Keyframe Animation plug-in.. I wonder if there is another way to do it..
Thanks in advance, and stay safe and healthy!
I'm doing good I jut finished with stool. I would like to see a tutorial for a high chair.
Hi thank you for sharing, I am a beginner at SketchUp but I have been using other 3d softwares for years. It would be easier for us to follow if you can also show the command you are using in the corner of the videos. Thank you so much!
nice tutorial i love your tutorial
I'v learn many things by your channel, thank you,
Glad to hear that!
Good, clear and concise instructions as always.
If we were descending into Denver airport and your voice came over the PA to say that both engines were on fire I’d feel like we had a pretty good shot at seeing the day out!
From a purely design standpoint, I’d probably position the lower ring about 8 inches up from the bottom. Maybe that’s just me.
I hope you and all your subscribers are doing alright In these strange times.
I'd make the leg thicker too for some extra strength & rigidity. 1/4" is like a drinking straw.
Nice one
Hi, Justin. I just sent you an email about learning SketchUp. I have the 2017 "Make" version. Thank you for your awesome videos!
Can you do a video on making a high chair?
1:52 ... sorry, this make component step is unclear. What button should I press? Thanks!
It's not a component at this stage. He's created a circle from the rectangle tool, then he uses the circle to extrude the leg segment into a bent tube using the Follow Me tool
Where is the link for the two extension you mention? I dont see it
Here you go - sketchucation.com/plugin/2120-fredocorner
When I get to separating the overlapping tubes, after I double click on one tube, my push pull icon gives the 'no can do' icon.
I don't understand - you can't push pull curved surfaces. Did I do this in the video somewhere?
@@Thesketchupessentials - I think I kind of figured it out. It's just after you create the three legs of the stool. The tops of the legs merge, and an option you give is to separate them with push/pull. That was difficult, and I think when I double clicked on one leg, and push pulled the merged part of that leg, it worked.