Total War: PHARAOH - Ramesses Gameplay Showcase

Поділитися
Вставка
  • Опубліковано 10 лют 2025
  • "I am the rising dawn... and I will lead us into a new age!"
    Check out our first Total War: PHARAOH gameplay showcase and get better acquainted with our first faction leader, Ramesses - a young Egyptian warrior eager to fulfil his true destiny!
    TOTAL WAR: PHARAOH PRE-ORDER NOW - store.totalwar...
    Purchase from the official Total War Store: store.totalwar...
    Purchase on Steam: store.steampow...
    Purchase on Epic: store.epicgame...
    Any questions? Check out the FAQ: pharaoh.totalw...
    ━━━━━━━━━━━━━━━━━
    #TotalWar #TotalWarPharaoh #Pharaoh
    Follow us on social media:
    ➤ / discord
    ➤ / totalwar
    ➤ / totalwar
    ➤ / totalwarofficial
    ➤ / totalwar
    Video type: Gameplay Showcase
    What does this mean? Full info here: ➤ wiki.totalwar.c...

КОМЕНТАРІ •

  • @totalwar
    @totalwar  Рік тому +71

    Want to chat about Total War: PHARAOH with other Total War fans? Join our official Discord server here: discord.gg/totalwar

    • @saylax2132
      @saylax2132 Рік тому +15

      In name of the Total War fans, don't bring us into this mess.

    • @user-xy4fr5cs7e
      @user-xy4fr5cs7e Рік тому +18

      No naval battles, no cavalry, no siege weapons, not even soldiers' armor. Who likes to play beggars fight?

    • @khal7702
      @khal7702 Рік тому +15

      game doesn't look too bad, all of u are spoiled

    • @Rpgesusgoingin
      @Rpgesusgoingin Рік тому +1

      HOPEFULL THE GAMES GOOD

    • @bennyloppo
      @bennyloppo Рік тому +4

      nah...

  • @jlworrad
    @jlworrad Рік тому +818

    I like how the sea poses no danger at all and no peoples are gonna suddenly appear out of it. Nice feature.

    • @N1Zer0
      @N1Zer0 Рік тому +55

      Then some slaves crosses it with the help of their deity. Then later be split into 3 religions.

    • @loowick4074
      @loowick4074 Рік тому +18

      @@N1Zer0 this land is mine 🎵

    • @Trubripes
      @Trubripes Рік тому +5

      How could coast be defended without navy ?

    • @DarthElius10
      @DarthElius10 Рік тому +47

      Make Rome 3 and Medieval 3!

    • @coltonbarnes7861
      @coltonbarnes7861 Рік тому +20

      @@DarthElius10 honestly i feel rome 2 aged amazingly, medieval 2 should be next up, or empire 2

  • @petroandras
    @petroandras Рік тому +234

    "After all, who's gonna ever attack us from the sea?" I see what you did there 🙂

    • @Hubris423
      @Hubris423 Рік тому +9

      A long long time ago in the early Egypt Dynasty, there was armies that showed up from the sea, they called them the sea people, there are drawings of them, they look like Vikings or Greeks cause of the big round shields. They wer also recorded invaded and raiding the eastern coast of the Mediterranean as well. They attacked Egypt several times, but Egypt bolstered Alexandria and fended them off, to never be seen again.

    • @LowryYT
      @LowryYT Рік тому

      exactly, why would you expect a naval assault in a game without naval battles :)

    • @npierce14
      @npierce14 Рік тому +14

      @@Hubris423 this can’t be true because Alexandria wasn’t to be created for like another 1000+ years

    • @mariussebastien4606
      @mariussebastien4606 Рік тому +1

      ​@@Hubris423 They also destroyed palatial civilization, mycenians. Historians still argue today about the sudden disapearing of mycenians, but between -1100-900 its a sudden blackhole. Not earthquakes as palace were still standing, but everything else was gone...sea people came

  • @schottenlord
    @schottenlord Рік тому +246

    😂That sentence killed me! => Unfortunately, in the Bronze Age, pockets aren't quite deep enough to successfully conceal siege equipment. 🤣 10:53

    • @npierce14
      @npierce14 Рік тому +14

      Pocket/butt ladders are finally gone!!!

    • @DarthElius10
      @DarthElius10 Рік тому +2

      Make Rome 3 and Medieval 3!

    • @Brit_81
      @Brit_81 Рік тому

      This game is not for the Scottish, its British, walk on ...

    • @schottenlord
      @schottenlord Рік тому +6

      @@Brit_81 Hey, mate! Just like how tea doesn't care about nationalities, games don't believe in borders. So let's unite over a virtual adventure, grab our favorite scones, and enjoy the game together. Cheers to a borderless gaming experience! ❤🎮

    • @spikem5950
      @spikem5950 Рік тому

      @@Brit_81 🤡 Yeah the game set in Egypt of all places is British just because of who made it, what a walking parody you are. Tell me, do you play any games made by American developers? If so, the game is not for the British, it's American, so walk on. British developed games only for you.

  • @Pelagion98
    @Pelagion98 Рік тому +690

    I am glad that the wait turns to build siege equipment are returning. It felt cheap when enemies could assault just by melee atacking the gate or using pocket ladders.

    • @trebor797
      @trebor797 Рік тому +58

      True, but I still dont like the ladders they use since Rome 2. For me its just an unprotected siegetower. Medieval 2 had great ladders where soldier could run around with and you could pick them up again and reuse it. That gave them a big edge compared to siegetowers

    • @loowick4074
      @loowick4074 Рік тому +19

      ​@@trebor797 yeah why not just add those?
      CA works in mysterious ways

    • @maximum9977
      @maximum9977 Рік тому +9

      Lets be honest - no one will build siege equipment for more then 1 turn. It is a waste of time)

    • @Pelagion98
      @Pelagion98 Рік тому +22

      @@maximum9977 In Medieval II your siege equipment could get destroyed, and if you didnt have any other means of destroying the gates or walls, you lost. Also if you have a smaller or weaker army, its usefull to build more stuff to weaken the enemy via atrittion and to protect your units in battle.
      If you however have games liek warhammer where a bunch of peasants with sticks can destroy town gates, sure. It's a waste of time.

    • @kirjothin
      @kirjothin Рік тому +7

      ​@@maximum9977lol what? Maybe if you played on easy dif it was like that...

  • @megamateo5621
    @megamateo5621 Рік тому +32

    Is it me or is just that every unit has the EXACT same animation when walking. Shogun 2 had like 8 different walk variety and running

  • @greatgraham
    @greatgraham Рік тому +249

    Outpost like this will work great in a Empire 2 sitting around the world it would be really nice to have a world campaign map again

    • @thesiberianproductions3748
      @thesiberianproductions3748 Рік тому +30

      It would be even better if you could build them anywhere like forts in Empire TW

    • @sztypettto
      @sztypettto Рік тому +6

      I have a feeling they're building up to that. Building Empire 2 would be costly. A smarter move would be to build features over the years and release those features in other games, providing an incredible opportunity to evaluate features. That's my assumption on the path TW is taking.

  • @Danymok
    @Danymok Рік тому +17

    It may seem minor for some, but for me, one of the things I dislike the most with modern Total War (in this case, Attila and later) is that the battle map banners were removed. Why? They immerse you in the setting and make you appreciate the unique symbols of the different factions more than floating green and red shapes.
    Also, Total War, especially a historical one like Pharaoh is claimed to be, should be focused on factions/tribes/kingdoms, not characters. Kings are just men who eventually die, but the faction continues on. I should be playing as Egypt, not Ramesses.

    • @KnightspaceORG
      @KnightspaceORG Рік тому

      Scale of the game seems to be rather small, timeline wise. I'd guess we are supposed to play the game till the historical death of the ruler.
      I mean, it's only a little bigger than a Saga title, which is a massive shame.

    • @Kevlord22
      @Kevlord22 Рік тому +2

      3K had them and we then went back to no banners.

  • @blakebailey22
    @blakebailey22 Рік тому +295

    I will say, the music for Troy and Pharaoh is excellent. I hope future projects continue to utilize this musical team

    • @GodofToast
      @GodofToast Рік тому +10

      Not as good as Jeff Van Dyck though

    • @Rpgesusgoingin
      @Rpgesusgoingin Рік тому +7

      the music is good

    • @therexbellator
      @therexbellator Рік тому +24

      @@GodofToast Two things can be true. Jeff Van Dyck's soundtracks are classic but this soundtrack is also sounding very good. Stop mistaking your preferences for objective fact.

    • @GodofToast
      @GodofToast Рік тому +6

      @@therexbellator you’re speaking like a Reddit mod.
      I was just assertively stating my opinion that most people would agree with. The soundtrack for this game is also good but, like I have said, nowhere near as good as what Jeff Van Dyck gave the series.

    • @Yews
      @Yews Рік тому +4

      @@GodofToast ‘most people’ as in the thee-and-a-half fedora-heads who’ve had their rose-coloured spectacles welded to their skulls

  • @ragnarokivae6136
    @ragnarokivae6136 Рік тому +81

    The return of matched combat animations is one of the best improvements imo

    • @SustainableNetworkOftheWorld
      @SustainableNetworkOftheWorld Рік тому +17

      The return... Should have never left. They constantly take out and put back in features.. Just give us it all. Give us a mechanically complicated Total war like Rome where I built my economy up, where I built my capital city and maintained a true empire. Gove us back 6 city levels and layers to the game. STOP this basic shizzzz

    • @Marcai
      @Marcai Рік тому +7

      Got mixed feelings on this one. Matched combat means you have the ridiculous situation of sing unit models surrounded by enemies who, by all rights, should be stabbing them from all directions, but simply cannot due to matched combat meaning models only ever fight one enemy at a time. Bringing back "air swinging" despite looking worse, meant that models could take damage from all sides again, an I think was a welcome change from matched-only combat. I'm glad to see we have more of it back though, it does look awesome

    • @TheRemover469
      @TheRemover469 Рік тому +1

      ​@Marcai You're very right on the downside of it returning, but I think it's more an issue with how they've been implementing it the last few years. If you look at Medieval II you can always see individual soldiers being cut off from activating a kill animation because he was hit from the side. They can definitely do better, they just won't.

    • @RuneR96
      @RuneR96 Рік тому +3

      Matched animations were the core reason fights have been bad since Rome 2. Medieval 2 had the best balance between matched animations and air stabbing. Animations look cool and all, but it's they are bad for the gameplay overall.

    • @spikem5950
      @spikem5950 Рік тому

      No, it's a massive step back for the game. Matched combat animations have been an anchor holding this series back, fights have sucked terribly in this series since Empire because of them and it's been a huge relief to be rid of them in Warhammer and Three Kingdoms.
      If you're going to have matched combat you need to either keep it to only rare kill moves like Medieval 2 or do some *SERIOUS OVERHAULING* of the system to include other people intervening so it's not all tunnel vision matches. Seriously, if you pay attention to melee fighting in any game since Empire a lot of dudes just stand around waiting their turn and it breaks not only the look of combat, but the actual flow of it from a mechanical standpoint.

  • @haze5420
    @haze5420 Рік тому +60

    The absence of banners hurts. Hope we can get them back before launch.

  • @mikeboix3315
    @mikeboix3315 Рік тому +96

    It's interesting the seasons system, but doesn't seem determinant enough to be actually something we should care about. Just look at the growth season. 15% recruitment cost reduction is almost nothing, if you really need to recruit troops in a different season you will not wait until this one only to save 15% in costs. If it was 50% or more I would start to think about it. Also I think every season should bring some malus with them to make it more interesting.

    • @krankarvolund7771
      @krankarvolund7771 Рік тому +9

      That had been the case for every TW with seasons that I remember, except this time there's only bonuses ^^
      You could always ignore the seasons.

    • @clone104d
      @clone104d Рік тому +20

      This is the unfortunate repercussion of "number spaghetti" modifiers inherent to modern TW -- individually the modifiers are inconsequential and lack a dominant identity or effect when they're on their own. But when these modifiers all start stacking together and actually bring the desired gameplay effect, it's often a disproportionate mess of buffs that share no common feeling or purpose.
      Ideally, growth season should feel significant to the player and have a huge game-altering modifier. But due to number spaghetti, a 50% buff would be too powerful when the game is built to expect a plethora of other small 15% recruitment cost deductions stacking together from buildings, skills, items, etc. But at that point growth season has lost its intended purpose from a design perspective as the player really only seeks to stack as many modifiers as possible to the point where they're oblivious to when the buffs are actually applying or why. That's why I wish TW would shift away from all the small boosts and instead introduce design that forces the player to significantly alter their gameplay decisions based on fewer, more apparent systems that have larger effects.

    • @ew467w6
      @ew467w6 Рік тому +1

      Yes, typical Total War is usually a lot of little things that don't really matter. The economy is likely pointless after 50 turns, and the seasonal "buffs" or "debuffs" are too insignificant to really make a difference.
      CA, PLEASE, take the time to make these things *significant*. Things should be expensive, to make the economy challenging. Buffs/debuffs should also be significant to matter. Technology shouldn't be just given to you every 3 to 5 turns. Come on, do it right for once.
      Cautiously optimistic here.

    • @adrianthegreat8190
      @adrianthegreat8190 Рік тому +2

      I think it’d be really cool to make them extremely impactful. 50% modifiers would give them real consequences and add a reason to “winter” your armies.

    • @DarthElius10
      @DarthElius10 Рік тому +1

      Make Rome 3 and Medieval 3!

  • @razzledazzlerob
    @razzledazzlerob Рік тому +13

    Cool, will we need the base game Troy or is this standalone DLC?

    • @cyllananassan9159
      @cyllananassan9159 Рік тому +4

      $60 for half the game , 100 for DLC to the DLC, but only if you buy on pre-order

  • @VideoDeadGaming
    @VideoDeadGaming Рік тому +24

    Every time a new TW comes out that isn't Medieval 3 or Empire 2 my heart sinks a little more

  • @xsikorx2662
    @xsikorx2662 Рік тому +8

    DLC for Troy! YES! Oh... wait

  • @ahmedseyam799
    @ahmedseyam799 Рік тому +175

    as an Egyptian. I say it's AMAZING and I am looking forward to enjoying it and living my ancestors glory.

    • @Lordsebastian101
      @Lordsebastian101 Рік тому +1

      Modern Egyptians are mostly Arabs and have nothing to do with Ancient Egypt

    • @TrueOxen
      @TrueOxen Рік тому

      That’s good @Ahmed. You prefer this era or the older kingdoms? You think a campaign like rise of the republic where we play as narmer would be cool?

    • @nectanbo
      @nectanbo Рік тому +1

      Same here akhi

    • @TheRealestEric
      @TheRealestEric Рік тому +9

      ​@Jay the modern history of Egypt is quite depressing. The pagan eras of the world are so interesting.

    • @nectanbo
      @nectanbo Рік тому +3

      @@TheRealestEric what do you know about the modern history of Egypt my bro 😂

  • @jadelhoch
    @jadelhoch Рік тому +46

    Is anyone else as psyched to see Bronze Age-era Canaan as I am? I don't think there will be 31 kings ruling over it, as in the Book of Joshua, but it will be fascinating to observe the fragmented politics of the region (i.e. Ashkelon, Sukkot, and Beersheba) and exploit the Canaanite city-states' differences as we sweep in as Egypt or even as one of their warlords, like Irsu!
    It's cool to see the Habiru brigands appearing in the game, which hints that Pharaoh may be going the purely archaeological route rather than adapting the Bible's depictions of Judges-era Canaan, so we can most likely expect a fully-secular, archaeologically-informed historical game. Though I'd love to play as one of the Israelite judges and battle threats all around my small domain, I'd also be super happy to see what a historically-evidenced Canaan looked like in 1205 BC!
    I'm still holding out hope for an Israelite horde or tribal faction, though! XD

    • @EvgenijM21
      @EvgenijM21 Рік тому +3

      Nope

    • @communistcuphead2901
      @communistcuphead2901 Рік тому +5

      haha me too I actually think one of the faction DLCs will definitely introduce either Israelites or a tribe of Canaanites that will eventually transform into Israelites proper

    • @DerUnglaublicheFrank
      @DerUnglaublicheFrank Рік тому +1

      @Jacob Adelhoch What are you smoking? Should slow down the astroturfing.

    • @jadelhoch
      @jadelhoch Рік тому +2

      @@DerUnglaublicheFrank Breh. I'm speaking only as a fan of Bronze Age history who is looking forward to seeing how a historical video game can recreate such a fascinating setting. I'm not advocating for anything or anyone; only pointing out some interesting observations that many historically-minded gamers might be interested in, especially those whose knowledge of the Bronze Age comes from its depiction in the Old Testament, and are excited to see how Canaan will be depicted. And I'm not too keen on smoking, either. Peace be with you, bro!

    • @carroboi2981
      @carroboi2981 Рік тому +2

      I've already decided to play the Canaanites first. All the factions are cool, but I wanna play the under dog. It seems to me the Canaanites will be that.

  • @braveusgrand
    @braveusgrand Рік тому +10

    BRING ME BACK TOTAL WAR Shogun 2 animation level!

  • @markside2293
    @markside2293 Рік тому +8

    It's a total war "saga" without the word "saga"

  • @bigcat5348
    @bigcat5348 Рік тому +89

    I already see a massive potential when it comes to outposts. See, my idea for what Medieval III ought to be like involves a very similar idea regarding castles; fixed locations in each province that give passive effects as well as serving as forts that can be garrisoned.

    • @thoughty4257
      @thoughty4257 Рік тому +2

      words that will fall into deaf ears

    • @321AlterSchwede
      @321AlterSchwede Рік тому

      I liked the outpost-system in Empire TW. It gave a taste of developing a province instead of having all ressources concentrated in towns allone, which is a bit oversimplifying.

    • @spikem5950
      @spikem5950 Рік тому

      Having castles as an outpost instead of main settlements would be a godsend.

  • @busoko_Ismail2468
    @busoko_Ismail2468 Рік тому +1

    Egyptian Pharaohs carry pure blood and pride that makes them superior and destroy enemies

  • @joshuabrist9333
    @joshuabrist9333 Рік тому +4

    "I mean who's going to attack us from the sea?" LOL. AMAZING.

  • @fernandodiaz7784
    @fernandodiaz7784 Рік тому +14

    Gaming youtubers after watching a new Total War youtube notification: HOLD MY TUESDAY

  • @dannydux0335
    @dannydux0335 Рік тому +4

    Troy DLC for the Troy fans.
    Very cool, very cool.
    Wait....

  • @bradstev14
    @bradstev14 Рік тому +43

    My one critique is that it seems like despite almost two decades of technological inovations, battle sizes still haven't increased. The unit tiles don't need to be so large, nor the UI so clunky, more than 20 units are easily possible.

    • @azeon562
      @azeon562 Рік тому +14

      It's a hardware limitation. The current engine they use already struggles to handle large-scale multi-army battles on huge unit scale, and that's on a high-end rig. Medium and low spec pcs, which make up the majority of their consumer base, could never hope to run anything more off their current engine. What that means for CA is that it's simply not worth investing so much dev time into a feature that would only be usable by a small percentage of their consumers, and redesigning their entire engine to better optimize larger-scale battles with higher model/animation counts would be a nightmare. Better to save that stuff for the far future whenever they decide that their current engine is too limiting and they have to either heavily upgrade it or design a new one anyway.
      Better to leave massive unit scales and increased units-per-army to the modding scene for the select few who both want, and are able to handle them for now.

    • @PuellaMagiHomuraAkemi
      @PuellaMagiHomuraAkemi Рік тому +13

      @@azeon562
      Highly doubt its hardware limitation, even many years ago we had amazing looking games. They should step up their game and make a new version of their engine in general, visually its not that great anymore

    • @azeon562
      @azeon562 Рік тому +16

      @@PuellaMagiHomuraAkemi Many years ago the games did not look or run as smoothly as modern total war titles. They've also historically always had problems with large scale battles on medium/low spec pcs of their times. Today you can run a massive battle in rome 2 on a medium spec pc and still hit acceptable framerates, but back when rome 2 was new medium spec rigs had trouble playing those battles on anything other than minimum settings.

    • @PuellaMagiHomuraAkemi
      @PuellaMagiHomuraAkemi Рік тому +5

      @@azeon562
      Why do you talk about garbage scam like Rome 2 that dont even has collision and where everyone does 1v1? You take the worst possible game in the franchise made with a terrible engine that never got adjusted/fixed until TW Warhammer and are surprised people had trouble playing it.
      Rome 2 even on release was a technical wreckage already and pure garbage, gameplay-wise as well as having the typical warscape engine problems of everyone only being able to do 1v1 and not having collision, even today that piece of garbage dont has it. Just a terrible script to push units out of each others way. Empire TW modded looked and ran better lmao. I will never forget the "deer" in the benchmark that looked like some bad unity asset low texture garbage, yet the game gave me worse FPS than some HD models in older TWs. It looked terrible, it played terrible and it ran terrible. It also had false advertisement to trick people too.
      Please use a proper game for comparison and not the worst cashgrab CA did so far. In general all the TWs after Medieval II and before TW Warhammer can be considered terrible due to Warscape engine issues but Rome II was literally the height of the worst possible. (collision and 1v1 only are terrible for games about armies, unplayable games due to that)

    • @azeon562
      @azeon562 Рік тому +9

      @@PuellaMagiHomuraAkemi Ok, despite your deflection what I said still stands. Medieval 2 ran terribly in big battles on medium spec pcs. I had one, and would tank to 20fps whenever there were too many bodies on the ground with units fighting. Mods made it even worse with all the new textures
      added by large total-conversion mods like Third Age. Empire and Napoleon ran terribly on their reported "minimum specs" listed on the box when I bought the disk. Completely unplayable for my pc that hit it's requirments until I upgraded two years later. Shogun 2 ran poorly on medium specs due to all the particle effects all over both the campaign and battle maps, on top of all the flashy new animations that were constantly playing in battles. Gore effects in Shogun took lag to a completely different level, and that mostly just added textures not models.
      Rome total war is the only game I remember playing smooth as butter pretty much all the time even on a lower spec computer, and that might have to do with the fact that I played it a couple years after medieval 2 launched when accessible hardware was already far superior to the day it launched.
      It doesn't matter what "real" total war game you pick, they all have a history of running poorly on medium and low spec rigs. It's the natural limitations of having those large real-time battles with thousands of models rendered and performing on screen all the time. It's a hardware limitation, always has been. Too much processing power is being eaten up by large battles, and they've had to lean heavier and heavier on GPU's to take the load as visuals have continued to improve over the years.

  • @CptSlow89
    @CptSlow89 Рік тому +8

    Yup, totally Troy SAGA reskin.

  • @maximal99334
    @maximal99334 Рік тому +65

    The outpost system seems really cool.

    • @colinclark9060
      @colinclark9060 Рік тому

      It would be extra cool if each outpost had a battle map type

    • @pachomiussinanicus1728
      @pachomiussinanicus1728 Рік тому

      @@colinclark9060 agree

    • @g3ar75
      @g3ar75 6 місяців тому +1

      @@colinclark9060 Well, it turns out that the fort type outposts do have one now!

  • @michaelcamit8316
    @michaelcamit8316 Рік тому +6

    Love how unconcerned the infantry at the beginning were.
    "Hey look, we're getting shot at"
    *puts shield up
    "Wednesdays, man...."

  • @changer_of_ways_999
    @changer_of_ways_999 Рік тому +61

    Let's see if this secondary studio can live up to a main title experience (and price tag). If they can pull this off, that'll mean we'll be able to get more prime TW more often and let the main history team take as long as they need on whatever they're working on.

    • @ToxicAFKYS
      @ToxicAFKYS Рік тому +10

      They didnt with troy they wont with this

    • @IDFCClan
      @IDFCClan Рік тому +11

      @@ToxicAFKYS yea this game looks worse then troy with even less unit variations

    • @tachinomik
      @tachinomik Рік тому +6

      I'm ready to give it a chance. Medieval 2 was handled by a secondary team in Australia and people still use it as a yardstick for current total wars

    • @leventekingvevo72
      @leventekingvevo72 Рік тому

      ​@@tachinomik because that was developed by not greedy fucks

    • @LGotchaP
      @LGotchaP Рік тому +2

      "more prime TW", what are you talking about? I mean i love the Warhammer-TW games for the fantasy aspect, but prime TW was like more than a decade ago. I can't be bothered to play 3K anymore, re-installed it for a day, then deinstalled it after like 30turns into a new campaign. Let alone Troy, which i got FOR FREE back then, when it was offered, but i still can't be bothered with this. Idk when this "prime TW" is gonna come, but it's not gonna be Troy---ehh Pharao i mean.

  • @ricardomora9913
    @ricardomora9913 Рік тому +6

    I have to say this is a bold choice for the next historical TW, I would have give the people what they want liek medieval 3 and then throw this game.

    • @SenpaiTorpidDOW
      @SenpaiTorpidDOW Рік тому +3

      It's a seperate studio. This guys not the British original CA studio but a newer one in Bulgaria. They're probably working at the same time on med 3 with the UK studio.

    • @Hunlor-
      @Hunlor- Рік тому

      @@SenpaiTorpidDOW Where can i check this info? I'd like to know which one did Three Kingdoms

  • @junny908
    @junny908 Рік тому +26

    Arrows are quite broken: when they fly off from the bows they rapidly change direction which looks strange
    Upd. i just hope it can be fixed till release. I really hope this will be a good tw historic game. Sofia, wish u look!

    • @krankarvolund7771
      @krankarvolund7771 Рік тому +3

      I'm pretty sure it's like that on most TW at least the recent ones, the curve of projectiles is just not natural to have a better angle (less friendly fire) and looks better. But yeah they should not have make a close-up on archers fire ^^'

    • @junny908
      @junny908 Рік тому

      @@krankarvolund7771Just like after what I've seen for now I have some hopes to get the best tw since attila and so hope they can fix some things as UI or for example arrows till release

  • @rexlumontad5644
    @rexlumontad5644 Рік тому +25

    Ramsses and The Boys are going for a walk.
    A very enthusiastic walk.

  • @FlashyLight
    @FlashyLight Рік тому +2

    My first impression of the voice acting is that I was expecting a deeper lower voice for Rameses before I heard the actual one

  • @ThatTallGuyCory
    @ThatTallGuyCory Рік тому +16

    The outpost mechanic is very intriguing! Plus the multiple material stockpiles is very cool, if it can be logistics PLUS war, that would be very cool.
    That actually could be the baseline mechanic for WW1 some day, with frontlines and outposts and different material stockpiles.

    • @LauftFafa
      @LauftFafa Рік тому +2

      its pretty accurate too . Assyrians and Egyptians were known for Building military outposts to defend oasis and strategic locations and even Farms that belong to the state and who are located a bit in the outer provinces .
      Egypt Especially once Ramses heard about the Sea peoples he build forts in the coastline and along the river to defend the heart of egypt and it worked because the forts have managed to beat berbers coming from land and sea peoples from sea .

    • @spikem5950
      @spikem5950 Рік тому +1

      Honestly I would love it if they implemented a proper logistics system where your armies can starve if you don't have supply lines getting food to your army.

  • @callmepsycho
    @callmepsycho Рік тому +21

    Given the era was known for complex diplomacy, I hope we have more options than just the exchange of goods. Also hope the minor region leaders are not all generic. Would love to see the animated models in diplomacy-view speak / interact relative to diplomatic history, experience and relationship.

  • @mean7745
    @mean7745 Рік тому +21

    Saving my judgement for now, still, but currently not overly impressed and still worried we’re getting a saga game for a full game price point…

    • @SittingOnEdgeman
      @SittingOnEdgeman Рік тому +5

      If I get this for free or at a 75% discount it looks good. Otherwise, I'm not interested in what I've seen so far.

    • @kayamkara6138
      @kayamkara6138 Рік тому

      @@SittingOnEdgeman yeah I'll wait until it's down to 50%. And by then, we'll have gotten rid of ridiculous bugs too

  • @ardex9677
    @ardex9677 Рік тому +8

    Feels like Troy with extra steps.

  • @anachronisticon
    @anachronisticon Рік тому +24

    Hopefully this will be moddable enough to make sure everyone can be happy with whatever bugbear they have with it at launch.

  • @randomtrigger1378
    @randomtrigger1378 Рік тому +7

    Bayek of Siwa ? Is that you ?

  • @GreatRetro
    @GreatRetro Рік тому +11

    20 years...the same game...different skins...

  • @grubby5tw
    @grubby5tw Рік тому +2

    4:54 please add a button that makes this automatic like in WH3, which was a QoL improvement over manual guessing from WH2. Automatic, as in give the closest resource number which gives no diplomacy penalty.

  • @thoughty4257
    @thoughty4257 Рік тому +3

    GOOD CA thank you for the experiments done on this toy. We are waiting for medieval 3! We want ATTILA SHOGUN 2 AND PHARAOH characteristics combined. Till then you will not have my money thank you bb.

  • @dodoscootaloo3847
    @dodoscootaloo3847 Рік тому +8

    this is more like a tw Troy dlc

  • @Telsker_Sonpos
    @Telsker_Sonpos Рік тому +7

    Ramesses was a blue-haired karen. Noted.

  • @hex_1733
    @hex_1733 Рік тому +45

    Really liking the campaign side of things so far

    • @renba3242
      @renba3242 Рік тому +9

      Yeah, the battle side of the game doesn't look promising at all

    • @hex_1733
      @hex_1733 Рік тому +3

      @@renba3242 If it's the same as Troy, it will be decent/serviceable. Far from the worst imo.

    • @raed1642
      @raed1642 Рік тому +6

      ​​@@hex_1733hat's the worst i wonder, no game in the series has sunk lower than Troy, yet

    • @kayamkara6138
      @kayamkara6138 Рік тому

      @@raed1642 Thrones of britannia with copied units. For sure...

  • @urgeless4329
    @urgeless4329 Рік тому +23

    campagin map is like troy, battle map is like thrones of britannia.
    i kinda like that, always thought that ToB had the best battles.

    • @KiNGAlphaYT
      @KiNGAlphaYT Рік тому +10

      finally someone else who loves ToB wish it would get at least one proper revisit to give it a nice DLC

    • @urgeless4329
      @urgeless4329 Рік тому +3

      @@KiNGAlphaYT i am not a fan of the campaign itself, but the battles are awesome. how they made the mechanics, interface, hotkeys & unit control is the best in all tw in my opinion.
      sometimes come back just for a mulitplayer battle.
      Edit: if they would add all of europe, i would come revisit. but just on this island, nah.

    • @Eldrygg
      @Eldrygg Рік тому +2

      ToB was good all round

    • @TheSkogarmoar
      @TheSkogarmoar Рік тому +1

      It’s my favorite new TW.
      I haven’t really played any others.
      Definitely on board with a new Empire or Medieval.

    • @KiNGAlphaYT
      @KiNGAlphaYT Рік тому

      @@urgeless4329 in all honesty if they gave a bit of Europe with the Norman's, & also maybe bring Denmark & Other viking lands in that time period would be sick to travel across sea .

  • @fermentedrat491
    @fermentedrat491 Рік тому +5

    I was never a huge fan of the look of Troy. I have nothing against a stylized HUD or UI, I loved the one from Rome II, but the current one looks too... flashy? It looks almost like a mobile game, designed to grab your attention (I want my attention to be on the scenery and the battle, not the brightly colored HUD). Probably just my preference but I do hope the HUD either looks more tame or has options to keep the important info it offers with less of the eccentric look.

  • @enesf.9861
    @enesf.9861 Рік тому +16

    @2:35 i love how the bows with arrows are to the front while the arrows fly straight up. Looks very realistic.

  • @cyllananassan9159
    @cyllananassan9159 Рік тому +3

    TROY RE-SKIN... for $100 for the whole game pre-order, CA has no shame

  • @Pemmont107
    @Pemmont107 Рік тому +41

    This looks great. I'm a huge fan of Ancient Egypt, so this is perfect!

    • @PuellaMagiHomuraAkemi
      @PuellaMagiHomuraAkemi Рік тому

      Hopefully they wont release it in early access like they did with TW Warhammer 3

  • @SIlviaXV
    @SIlviaXV Рік тому +5

    looks like a workshop mod for Troy xD

  • @janis8726
    @janis8726 Рік тому +11

    Ok, not bad, however, what made Rome and Medieval TW games amazing was units, unit levels and advancement, which is what I didn't see here. Hope to see some development there, even if it is not entirely in line with historical period, I want to see some flashy troops that isn't per se demigods as was in Troy.

    • @krankarvolund7771
      @krankarvolund7771 Рік тому

      I'm pretty sure there will be chariots at least, but apart from that, it's mostly different levels of infantry because that's what's historical ^^

    • @jeanailurus643
      @jeanailurus643 Рік тому +1

      the video ends on turn 23, not enough to get to the flashier units (and if anything I hope they handle them like Troy, clearly visually identified as elites, crazy expensive to spam, dominating the battlefield in their designed role but vulnerable even to lower tier units outside of it)

  • @Kublaioi
    @Kublaioi Рік тому +5

    Jesus this genuinely looks like a reskin of Troy, not trying to be rude or anything.

  • @SusaVile
    @SusaVile Рік тому +23

    Looking very good, can't wait to dwelve into the Bronze Age now.

  • @GodofToast
    @GodofToast Рік тому +21

    While it doesn’t seem so far to be a return to the series’ former glory, I’m very glad that you are returning to a properly historical game that looks pretty decent. While there are similarities to Troy, I think this is deserving of being a full game. Also, having matched combat is a massive plus. I never liked units having a heart attack or being thrown off the ground after someone swings a sword in their general direction.

    • @spikem5950
      @spikem5950 Рік тому

      And I never liked my soldiers standing around waiting their turn to swing at a 1v1 going on right next to them. Matched combat as CA has implemented it has been one of the worst developments of the series.

    • @mirzaarabferuvian136
      @mirzaarabferuvian136 Рік тому

      yeah I think they are using the same engine perhaps, I can tell the similarity in term of UI to troy total war

    • @Ariaelyne
      @Ariaelyne Рік тому

      ​@@mirzaarabferuvian136 minor thing but it's been the same 'Total War 3/Warscape' engine since Empire. CA just makes code changes rather then building wholly new engines for games. The UI elements don't have anything to do with the engine.

  • @raphaulus
    @raphaulus Рік тому +11

    In all honesty I cannot believe this is the next AAA historical TW

    • @KillaCamShepNerd
      @KillaCamShepNerd Рік тому

      Is that a good thing or a bad thing?

    • @nathandonaldson5958
      @nathandonaldson5958 Рік тому +4

      @@KillaCamShepNerd From what I'm hearing online, bad. The vast majority of Total War loyalists were clamoring for Medieval 3 or Empire 2. TW: Pharaoh just looks like a reskinned TW:Troy, with a TON of Troy's assets being reused. As such, it's just hard to get excited for this unless you REALLY like the time period.

    • @bruuuuuuuuhhhh
      @bruuuuuuuuhhhh Рік тому +3

      ​@@nathandonaldson5958 This is being made by Sofia, their first outing with an actual non-Saga game. People want their Medieval 3 and Empire 2, complaining that this isn't what anyone wanted blah blah blah... It's important to know that the main studio is still able to work on such projects and if certain mechanics like the weather or outposts from Pharaoh are well received, will almost 100% be in the next big game. Medieval 3 or even Empire 2 will be a huge game with huge expectations, but this is somewhere to test ideas and give Bronze Age fans a proper historical Collapse experience

    • @nathandonaldson5958
      @nathandonaldson5958 Рік тому +4

      @@bruuuuuuuuhhhh You're not telling me anything I don't already know. But the concept that I'll get to pay $60 for a reskin to "play test" features that might get added to a better historical title in the future doesn't interest me. Nothing in the few gameplay videos I've seen really makes me think this game will be worth playing. That's a sentiment that is shared by many other avid TW players. But if it gets you excited then more power to you.

  • @OsirisLord
    @OsirisLord Рік тому

    "I mean who's going to attack us from the sea?" This is a surprise tool that will help us later.

  • @TheHarimgrebduhl
    @TheHarimgrebduhl Рік тому +4

    just because you detach this from troy doesn't mean we all don't know this is the expansion for troy.

  • @karl5175
    @karl5175 Рік тому +4

    why do settlements look worse than older games but still maintain the limited building slots system? At least this game could reintroduce the old city building system where you can build anything in any settlement depending on population and money

  • @MetalGamer666
    @MetalGamer666 Рік тому +4

    Why is Ramesses wearing the Sidelock of youth when he is no longer a youth?

    • @therat1117
      @therat1117 Рік тому +1

      At the start date (1205 BCE) real-life Ramesses III would be 12 years old. Some artistic liberties have been taken.

    • @MetalGamer666
      @MetalGamer666 Рік тому +2

      @@therat1117 So they aged him up and kept the sidelock?

    • @KnightspaceORG
      @KnightspaceORG Рік тому +1

      @@MetalGamer666 Looks that way, yes

  • @raptorbrotherhood766
    @raptorbrotherhood766 Рік тому +3

    Bruh this is literally just Troy but in Egypt

  • @domsanchez148
    @domsanchez148 Рік тому +17

    I've been waiting over a decade for the series to return to it's roots and it looks like I'll be waiting another decade. Troy wasn't a failure because its setting was unpopular, it was a failure because the engine is incapable of delivering an authentic melee combat experience. Hire someone who understands the appeal of Rome 1, Medieval 2 and Shogun 2 and get back to making simulations not whatever this is supposed to be.

    • @ladyfyreblood6550
      @ladyfyreblood6550 Рік тому +7

      See you in a decade then! I'll enjoy their games in the meanwhile~!

    • @HeliodromusScorpio
      @HeliodromusScorpio Рік тому +2

      ​@@ladyfyreblood6550 Enjoy casual

    • @ladyfyreblood6550
      @ladyfyreblood6550 Рік тому +5

      @HeliodromusScorpio Are you saying for me to enjoy 'causal games' or are you typing to insult me and forgot to use proper grammar, i.e. 'enjoy, causal'. Because if it's the former, you're just a troll, and if it's the latter? A troll still.
      Either way, I have, indeed, enjoyed Atilla, Three Kingdoms, Rome Remastered, and Warhammer II & III (and their subsequent Mortal and Immortal Empires free add-on campaigns).
      Rome II was hot garbage, and I hate how they abandoned supporting Atilla to redo the older Rome II.
      Troy I have no foot in the race, never played it, but once when it was first released as a free game.

    • @therat1117
      @therat1117 Рік тому +1

      Troy was a resounding success? It made somewhere in the realm of $25 million in profit and famously was claimed for free by 7.5 million people. Whilst we can't tell concurrent users on epic, a very lot of people enjoyed Troy, which is why we're getting Pharaoh.
      What roots do you want Total War to return to? Your 'roots' and 'appeal' are pure nostalgia - modern total war games are in every way superior to previous ones. They re-released Rome and do you know how many people play it? A few hundred per day. Three Kingdoms averages 4,500 players a day, this long after it stopped getting new content. *Rome 2* gets 4,500 players per day. Shogun 2 gets 2,000 per day, the same as Empire. The most played Total War games of all time (not counting Warhammer) are Rome 2, then Three Kingdoms, then Mediaeval 2, and Mediaeval 2 got there mostly on mods.
      People don't want more Shogun 2. I don't want more Shogun 2. I refunded it because everything about the game (except the sound design) felt formulaic, boring, and uninspired. It was a *downgrade* from Empire, and I'm not enough of a weeb to be carried on setting alone.

    • @LGotchaP
      @LGotchaP Рік тому +1

      @@therat1117 "modern total war games are in every way superior to previous ones" - what a fatalistic false statement, have you ever played older TW games? ranged combat was way more terrifying...i'm not impressed with the arrows (again, lol wtf are they doing), i'm not seeing any development back into more realism, instead it's Arcade: Total War again...they bring back features and mechanics from older total war games and sell them as "new" ones - we had weather that affects units, different seasons, better siege systems (for example the "new" breach walls wasn't just a button on the campaign map where you wait, you could acutally breach walls with sappers in Rome I) all the way back in old TW games, just to mention a few ones.
      To say that newer are IN EVERY WAY superior just tells me you never played before Rome 2. I'll don't necessarly need to take Shogun 2 as a good example, but when i see footage of that game there are things happening, that i still wait to see come back after all these years, because they had good ideas that you could build upon, but they just leave them in the dust. Do they even look at their older games anymore? Even Rome 2 had stuff like factions in your Empire that get too strong and could start a civil war. Where is all this? They leave stuff out and implement even worse systems, so how are they superior? better graphics?
      I don't get surprised by Pharao, i already know how this game will feel playing it and i know that i probably couldn't be bothered after 1-2 campaigns, because it lacks so much. I want to return to battles that last longer than 3 minutes, decisions that don't feel trivial like i click a button and get +2 happiness as a passive. I don't feel like i need tactics, just put your formation together, move to the enemy, flank one time with my cavalry -> win, onto the next same same battle again. Like, do you have to get creative in your battles at all @The Rat?

  • @lamidou9998
    @lamidou9998 Рік тому +1

    You really should give the commentator a raise. I think it’s safe to say that his way of telling is a fan favorite

  • @s7robin105
    @s7robin105 Рік тому +15

    I love how its looking but I wish the unit cards would be stylized after hieroglyphs. Just the unit models is a bit bland when compared to say Shogun 2 which took on a traditional Japanese style for the cards.

    • @krankarvolund7771
      @krankarvolund7771 Рік тому +2

      I think the last TW with stylized unit cards was Rome II ^^'

    • @s7robin105
      @s7robin105 Рік тому

      @@krankarvolund7771 I haven’t played it in awhile. I thought that was where it stopped but maybe I confused it with Attila. Either way the art would go a long way

    • @hex_1733
      @hex_1733 Рік тому +13

      Funny, most people complained about stylized unit cards in Rome 2 and Thrones of Britannia

    • @s7robin105
      @s7robin105 Рік тому +2

      @@hex_1733 I always preferred them myself but I can understand why some people disliked them for being too similar to each other or not clear on what units were.

    • @johnsamuel1999
      @johnsamuel1999 Рік тому

      Just like age of Charlemagne dlc in atila

  • @Sam-el3iu
    @Sam-el3iu Рік тому +3

    hey TW ! I'm 42 years old and in final of my gaming age ... where is the medieval 3 ??

    • @azeon562
      @azeon562 Рік тому

      Check back in at 52, might have something cooking then.

  • @wilhici7310
    @wilhici7310 Рік тому +11

    I am surprise that Sinaï region has some much cites! But I am sad that they have so few building emplacements : I am nostalgic of the old Rome and Medieval II system where I had the felling to build great cities! !
    Thank you for the presentation : it is always nice to have a look on what is coming!

    • @tFighterPilot
      @tFighterPilot Рік тому

      I agree, it's strange, given that Sinai is mostly empty today, with most of its 600,000 inhabitants living in the north and a few more along the southern coasts. Central Sinai is nothing but empty desert

    • @OceanSea12
      @OceanSea12 Рік тому

      @@tFighterPilot Once upon a time there was a place called Garamantia

    • @genghiskhan6809
      @genghiskhan6809 Рік тому

      @@tFighterPilotBack in the bronze age, the climate wasn’t the same as today. Overall the climate was wetter than it was today such that for example, Northern Iraq and Eastern Syria had a climate more similar to modern day Italy.

  • @manospondylus
    @manospondylus Рік тому +45

    I am definitely looking forward to those new campaign mechanics

  • @Orgil.
    @Orgil. Рік тому +7

    please change the mobile game looking unit cards

  • @cenkiss2331
    @cenkiss2331 Рік тому +2

    this looks exactly like troy. so is it showing the beginning of an immortal empires kinda combined map in future? and third game is like babylon and persia?

  • @alvaropucela9
    @alvaropucela9 Рік тому +4

    Please fix those archers, the angle from the arrow way different than the one of the arc

  • @MiniMackeroni
    @MiniMackeroni Рік тому +2

    The man in gauze, the man in gauze.

  • @tomgroeneveld5700
    @tomgroeneveld5700 Рік тому +7

    I hope navy battles comes back in total war

    • @GermanOlle
      @GermanOlle Рік тому +2

      Sadly, not in this one. They confirmed that the "Island Battles" will return for Pharaoh.

  • @omerro11
    @omerro11 Рік тому +4

    Please add the option to have a more historical Painting as a unit card. It's best when it's stylised IMO

  • @Paullus77
    @Paullus77 Рік тому +8

    All we can do is wait for Medieval 3. With a family tree, cutscenes of the actions of our agents, with nicely realistic non-plastic graphics, no streak behind the hail of arrows, Medieval 3 with crusades, jihad, pope and mongols. Medievala 3 such with the conquest of Europe, America, Africa, Asia. Medieval 3 with English archers, Polish cavalry and a large golden cross at the head of a god-fearing army led by a sinister or noble king, prince, general, whom his beloved cousin is waiting for after returning from the war.

    • @2A9D8F
      @2A9D8F Рік тому

      And Janissaries, greek fire throwers, zweihanders...

  • @agonsfitness7308
    @agonsfitness7308 Рік тому +2

    From the distinct lack of blood in this gameplay I'm guessing you'll continue with the predatory practice of selling blood and gore seperately and never letting that dlc go on sale

    • @sa-jh8is
      @sa-jh8is Рік тому

      It's not predatory its so they can maintain the lower ESRB rating in the base game by making the blood a technically separate download. If blood were free it would just be considered to be a part of the game and have a Mature rating instead of teen.

  • @_SilentProtagonist
    @_SilentProtagonist Рік тому +26

    I just hope the armies can be bigger 🤞🏽

    • @6Z3N9
      @6Z3N9 Рік тому +1

      Check 13:00 you see that there are 10 units/cards in the army with a maximum of 20, it seems that, as in other total war games, the unit/cards maximum for one army will be 20.
      Also, each unit/card has a different number of actual people/units in it depending on the state and the type of the unit/card. Higher class units have less but stronger individuals.
      It was (and most likely will be) possible in other total war games to place other armies next to your already existing army, and they were able to join battles.
      All this leads me to believe that armies can be much bigger and battles massive. I had battles in WH3 with over 10k individual units in one battle.

  • @mrsswindon
    @mrsswindon Рік тому +2

    i like the look of those forts you can build. from what i understand, you can add units into them from an army, and they wont count towards army limit. and the unites in them will assist the main settlement if its under attack.

  • @TuvyahJ
    @TuvyahJ Рік тому +38

    I like this, seeing some new and some old, returning, mechanics that I'm looking forward to play with!

    • @Campfire_Bandit
      @Campfire_Bandit Рік тому

      +

    • @robosoldier11
      @robosoldier11 Рік тому +2

      Got the be frank I've never liked the unit model aesthetic of modern historical total wars. The way they move and act feels just way off. Idk what they lost from medieval 2 to Shogun 2 days. However it again just doesn't feel appealing.

  • @Sotsky
    @Sotsky Рік тому +1

    “Subject to change.” Is the only thing I am holding out for. As of now I am looking refund my preorder.

  • @Joker-yw9hl
    @Joker-yw9hl Рік тому +7

    Looks good, that. Dunno about $60+ though

    • @khal7702
      @khal7702 Рік тому

      price is too much but it all depends how many hours u play. It's much more feasible to do a mobile game, with less effort n more profit. so overpaying $20 isn't much if u put time in game...otherwise get it on discount or not at all

    • @Howz_it_goin_Dood
      @Howz_it_goin_Dood Рік тому +1

      $100 in Australia

  • @Dylon_gog
    @Dylon_gog Рік тому +4

    I sincerely hope you didn't leave out the Mycenaeans, Minoans and Mesopotamia. My heart wouldn't survive this.

    • @Orgil.
      @Orgil. Рік тому +12

      that is next 60 dollar dlc

    • @manospondylus
      @manospondylus Рік тому +8

      The Minoan civilization had already collapsed by this time

    • @luigisuper4143
      @luigisuper4143 Рік тому

      I've gor bad news for you.

    • @polatucos15
      @polatucos15 Рік тому +3

      minoans collapsed long ago,the mycenaenas collapse during ramses time right about this period in fact.
      mesopotamia maybe we get it

    • @mariusbehm9874
      @mariusbehm9874 Рік тому

      its confirmed Turkey levante sinai egypt sudan

  • @kunaldhaimade8791
    @kunaldhaimade8791 Рік тому +9

    The fairly recent decision by the marketing/PR team to have comedic and sarcastic narration just kills the immersion for me. Maybe it suits warhammer but for a historical game based in the time period of Bronze age collapse! Seriously?

  • @vvandavvitch
    @vvandavvitch Рік тому +4

    Killa Crocs
    Nile Crocodile
    🐊

  • @basedmachine
    @basedmachine Рік тому +7

    This looks just like another Total War Saga

  • @94mikless
    @94mikless Рік тому +2

    I want medieval 3 so much

  • @ReptilicusTV
    @ReptilicusTV Рік тому +9

    Set damn it the units look so good ! Honestly, this is looking like it'll improve so much on Troy's foundation it just might be THE historical we needed (gameplay wise).

  • @davidhatch5116
    @davidhatch5116 Рік тому +2

    Hey, big fan of the total war series, some games more than others. I post this here to provide some feed back, and critique. This feels extremely like total war troy reskinned with some added features. I was not a big fan of troy. In this trailer i noticed you reused the icons for resources, the settlement building colors that dictate their role. Even the trade window is exactly the same. I like the whole dynamic weather in battles, and the idea of the work force but what else are we really getting compared to your other titles?

  • @robertc8425
    @robertc8425 Рік тому +8

    Lol why settlements look so bad on world map? In rome 2 total war and attila where HUDGE and full of details, and now, in 2023 are just a small square wall with a temple in the middle..... for real? Make it better pls. World map is very important.

    • @krankarvolund7771
      @krankarvolund7771 Рік тому

      You don't know what pre alpha means, do you? ^^

    • @robertc8425
      @robertc8425 Рік тому +1

      @@krankarvolund7771 in every game pre alpha, beta, means nothing, they FIX or add NOTHING, it will look the same.

    • @krankarvolund7771
      @krankarvolund7771 Рік тому

      @@robertc8425 Yeah they're just paying an entire development studio to do nothing for four months, best business plan ever :p

    • @robertc8425
      @robertc8425 Рік тому +2

      @@krankarvolund7771 Broooo, in this 4 moths they only fix bugs, colors, etc but not graphical or graphic items, cause they made it allready. I don t beliven I must explain every detail.

  • @Cybermat47
    @Cybermat47 Рік тому

    I wonder what’s happening to the north?
    [Sees Diomedes leading a chariot charge against the Lernean Hydra, which is being ridden by Penthesilea]
    Oh.

  • @MandaPii_
    @MandaPii_ Рік тому +10

    After seeing this video on Pharaoh I am still really excited about this game. The content shown looked good to me, I love Troy and seeing a historical game grown from that really excites me. There are however a couple of things I would like to see. For one, I would like dynamic cities that show the buildings you build, both in battle and on the world map in a similar way as Rome 2 or Atilla did. And I would like to see roads and trade routes on the map. While I like the resource system, I am not a fan of only a 10 turn max trade agreement, I think this needs to be increased. I would also like to see a visual representation on the world map of that trade, like carts moving along a road. This would also mean that you would have to have a way of connecting to another nation in order to trade via a road or port. Adding these thing would for me make the game so much more immersive.

    • @allseeingirene
      @allseeingirene Рік тому +2

      If you a real vet you'll remember how in Total War: Rome 1 you could click a button to walk through a city you own while it's peaceful with citizens walking around and trading and stuff.
      Best of all, you could see your buildings, including massive monuments, strewn about the cities.

    • @MandaPii_
      @MandaPii_ Рік тому

      @@allseeingirene I do remember, but it wasn't a feature I really used or cared about that much. I won't oppose it coming back, but I'm not going to ask for it.

    • @allseeingirene
      @allseeingirene Рік тому +2

      @@MandaPii_ true, but i would love that immersion of seeing your city grow
      also caravans would be lovely, especially if a NAVY EXISTED COUGH AND IT COULD BE RAIDED (shogun 2 shogun 2)

  • @zil7692
    @zil7692 Рік тому +5

    Looks a bit dark, lightning wise.. also slightly underwhelming in comparison to Total War Warhammer 3 - not many new systems but much fewer factions with fewer distinct mechanics and troops. I am not really hyped as of now

  • @conradwright7959
    @conradwright7959 Рік тому +7

    I know it’s a minor critique, but it would be awesome if unit icons could be culture appropriate art/hieroglyphs?! I loved this artistic element in Troy and Thrones of Britannia, and it creates a suspense when you get to see the unit on the battlefield for the first time. Hope this can happen for beta!!

  • @nelsonotero3030
    @nelsonotero3030 Рік тому +2

    not bad Troy 2.0 was sarcasm

  • @__sunspot23
    @__sunspot23 Рік тому +9

    I may have missed it but it seems like one of the important aspects you are missing from the gameplay are priests. Ancient Egyptian priest would have been vital to the societies of the era and were both regard as sacred religious leaders and as highly educated scholars.

    • @brandonr2906
      @brandonr2906 Рік тому +6

      They mention at one point that religion will have its own video

    • @johnsamuel1999
      @johnsamuel1999 Рік тому

      They mentioned gods and religion willbe covered later

  • @HelixWek
    @HelixWek Рік тому +2

    The UI (specifically the red/green button icons and unit counts/unit icons/etc) doesn't fit anything about this. It looks like a mobile game or some DUPLO toy set. The blue/gold UI stuff is fine, but man the rest of the UI looks *weak* and I hope it's just part of this being an alpha or something.. Otherwise this looks awesome!

  • @lilboiekin781
    @lilboiekin781 Рік тому +8

    I swear, whoever edits these videos. Keep up the good work!

  • @squid6345
    @squid6345 Рік тому +2

    one thing to improve would be the variation of how troops of different factions look even if its just giving one faction a hint of blue and another a hint of orange etc

  • @Egrimiqus
    @Egrimiqus Рік тому +8

    Как же хороша была Нехекхара при живом Сеттре

  • @43njdevils
    @43njdevils Рік тому +1

    I'm really trying to be excited for this game...
    Honestly i wish CA went another direction.

  • @rastafari3443
    @rastafari3443 Рік тому +4

    Wow it's the biggest DLC fot Troy TW! I like reskin style, you made a great job!

    • @LGotchaP
      @LGotchaP Рік тому

      what did they reskin? it's worse, they just did a copy paste

    • @rastafari3443
      @rastafari3443 Рік тому +1

      @@LGotchaP it was sarcasm man

    • @LGotchaP
      @LGotchaP Рік тому

      @@rastafari3443 and i was supporting it lol