Maya Curve Tutorial | Part 2 Tips For Working With NURBS Curves
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- Опубліковано 6 лип 2024
- In this part 2 of our Maya Curve tutorial we will look at 10 useful tips to help you when working with NURBS Curves.
#digitaldreambox
Timestamps
0:00 Intro
0:54 Continuing A Finished Curve
1:40 Reversing A Curve
2:37 Add More Control Points On A Curve
4:09 Creating A Closed Curve
4:48 Cutting A Curve
5:39 Combining Curves
6:15 Creating Sharp Turns On A Curve
7:54 Smoothing A Curve
8:57 Rebuilding A Curve
10:06 Snapping To A Curve
Maya Curve Tutorial | Part 1 NURBS Basics
• Maya Curve Tutorial | ... - Навчання та стиль
thanks, you saved me so much time!
I just found this video today and I’ve already watched it like 8 times
Extremely useful thanks for such a great tutorial
Very useful informations !
Thanks!
Lol, been modelling for over 10 years. Just learnt how to continue drawing a curve. I used to start a new curve, select both then attach curve. Smh. Thank you
Happy you found the tutorial useful. Thanks!
Hi there, great videos! I dont typically use curves in my work except maybe for creating pipes, i have been taking a look at 3ds max lately and i see that woking with the splines there seems a bit more useful for a poly modeler like me. Do you have any suggestions on how to go about quickly building a rectangle out of curves and then beveling/chamfering the corners? Is that even possible in maya? Thanks!
You may create a square primitive(create>nurbs primitive>square), blend-attach two adjacent edges(curves>attach ▢, attach method: blend), then attach all of them together with attach method: connect. I'm new with NURBS, so instead I might simply bevel the edge of a polygon.
hi sir can u do tutorials on hypercasual games ( characters , props , any models ) for mobile games low poly
Hello, Thank you for your Maya-Tutorials, well done, if you ever put them together , on Artstaion,Gumroad or Flippednormals.. count me in. Be-well, L.A.Cal-
Plz.. Also make a video on how to show case our 3D models like you do.
That would be so helpfu;
Hi which video are you referring to? I'm not really doing anything complicated in my scene aside from adding some lights and rendering a thumbnail. I go over a bit of rendering in my low poly river tutorial so I'll leave a link here.
ua-cam.com/video/-oUb1XC8wT8/v-deo.html
How do you combine multiple curves to a single object without changing their shape?
no have part 3