Across the Spider-Verse was made with abuse

Поділитися
Вставка
  • Опубліковано 23 тра 2024
  • The article that broke this story can be found here: www.vulture.com/2023/06/spide...
    Amy Pascal quotes read by @Princess_Weekes
    ✔ SUPPORT ✔
    Patreon: / councilofgeeks
    UA-cam Membership: / @councilofgeeks
    Paypal tip jar: PayPal.me/councilofgeeks
    Ko-fi: ko-fi.com/verawylde
    Amazon Wishlist: www.amazon.com/hz/wishlist/ls...
    ✔ OTHER CHANNELS ✔
    Break Room of Geeks / @breakroomofgeeks
    Vera Wylde: / verawylde
    ✔ SHOP ✔
    Merch: www.teepublic.com/user/counci...
    My Book on Gender Fluidity: a.co/d/atfibBA (Amazon Associate link, commissions earned)
    My Fantasy Novel: amzn.to/2SCxB8j (Amason Associate link, commissions earned)
    ✔ SOCIAL MEDIA ✔
    Twitter: / councilofgeeks
    Facebook: / councilofgeeks
    TikTok: / verawylde1
    Instagram: council.of....
    Twitch: / councilofgeeks
    ✔ OTHER PROJECTS ✔
    Council of Geeks Podcast (home of What the Frell & Jumpgate): councilofgeeks.libsyn.com/
    ✔ CONTACT ✔
    E-mail: councilofgeeks@gmail.com
    Mail:
    Council of Geeks
    PO Box 4429
    St. Johnsbury, VT 05819
  • Розваги

КОМЕНТАРІ • 594

  • @CouncilofGeeks
    @CouncilofGeeks  9 місяців тому +66

    Minor Update: Beyond the Spider-Verse has been delayed indefinitely. Now, this is an objectively good thing, especially that it doesn't have a new date right off because that would indicate that as much time as needed will be taken. However, it is a little disheartening that the reason for the delay is not consideration of workers, but due to the WGA and SAG-AFTRA strikes. That doesn't preclude this from being used as an opportunity to better streamline the process so that it won't require 77+ hour work weeks, I really would have preferred if the delay would have been announced pre-strike. Because right now it only feels like the animators are being given a reprieve by outside forces rather than because any of the executives or producers actually care.

  • @auditect950
    @auditect950 11 місяців тому +1327

    Saying "Who cares if their workers had unreasonable working conditions? They got paid and they could quit anytime!" is like saying "Who cares if he beats his girlfriend? He pays her bills and she can break up with him anytime."

    • @unseenmolee
      @unseenmolee 11 місяців тому +124

      fr, thats actually a good comparison 🙃 capitalism is like my abusive ex who wont leave me alone no matter how many times i move away or change my phone number

    • @FunFilmFare
      @FunFilmFare 10 місяців тому +53

      And if they're poor then no they can't quit anytime

    • @butter9713
      @butter9713 10 місяців тому +20

      @@Reni-kit they are emotionally attached to their work, they are artists before they were workers. They’ve went to animation school and got a certificate or something, they have worked to do this for a long part of their life. They are working for a big ass label on a big ass project, the least the label could do is to have humane working conditions, because they totally have the money to do so

  • @Vesperitis
    @Vesperitis 11 місяців тому +1960

    Suddenly the line “It’s a metaphor for capitalism” isn’t so funny anymore.

    • @nguyenhoangnam8609
      @nguyenhoangnam8609 11 місяців тому +175

      The whole Spider Society might as well be an analogue for what the crew was going through to be honest!

    • @matt0044
      @matt0044 11 місяців тому +71

      Many movies bite the hand that feeds them. Studios let them because it’s not like they’ll do anything.
      Or so they think.

    • @sarahts21
      @sarahts21 11 місяців тому +77

      I figured it was funny "Hmmm" rather than funny "hehe" because ya know it is a ever expanding void of nothing that sucks up everything bright and happy in the world... pretty good metaphor for capitalism ain't it?

    • @johannageisel5390
      @johannageisel5390 11 місяців тому +38

      Capitalism coopts everything, including anticapitalism.

    • @okami425
      @okami425 10 місяців тому +1

      It's not really capitalism imo, sounds like hmmm idk bad people. Sounds like the boss lady's mindset was this just another movie and not the mindset of an this an animated movie and it's different. Probably wouldn't been so bad had they just been redoing takes but from what I gather animation doesn't work that way. You don't just get to constantly tweak and reshoot to get it perfect. It has to be done before final animation basically. When they raised complaints she just acted like they were being absurd. As if their complaining for doing what was expected, when in an animation movie that isn't what's expected. I'd call her an ass in my head probably and go confront her about it. From the sounds of it probably fired as well. Like what stops something like this from happening under any other form of system? You can't stop bad people from existing and bad people from obtaining power. It happens in any format of government or power. I wish they'd be fairly compensated for their work and some form idk closer? She gets some consequences for being an awful boss and not caring enough about her coworkers complaints and working conditions.

  • @mere2394
    @mere2394 11 місяців тому +1986

    I think the “suffer for your art” cliche needs to be put to bed for good. Workers rights for all artists in all industries.

    • @WolfBoy-om6dw
      @WolfBoy-om6dw 11 місяців тому +19

      Amen

    • @nailinthefashion
      @nailinthefashion 11 місяців тому +74

      Imo artists should be the rich ones not CEOs who profit off of them, idk how we got here or why lol

    • @WolfBoy-om6dw
      @WolfBoy-om6dw 11 місяців тому +18

      @@nailinthefashion I couldn't agree more

    • @Ouchimoo
      @Ouchimoo 11 місяців тому +27

      It's why after I graduated from Animation Mentor I basically noped out of my longed after career in animation. All the mentors basically were like Yeaaah you have to love the art because they basically just abuse the f out of you. Great.

    • @zwowens5741
      @zwowens5741 11 місяців тому +2

      preach!

  • @wagerobot5231
    @wagerobot5231 11 місяців тому +1168

    Spiderverse was amazing. Imagine how much better it would have been if the workers weren't working 77 hours a week.

    • @tommarsdon5644
      @tommarsdon5644 11 місяців тому +16

      they are simply stating that more time would mean better quality, how does that imply that worse conditions justify exploitation?

    • @Sky-bx9mn
      @Sky-bx9mn 11 місяців тому +49

      @@tommarsdon5644 Either you accidentally replied to a different comment than intended, or you didn't understand the comment you're replying to.

    • @tommarsdon5644
      @tommarsdon5644 11 місяців тому +45

      @@Sky-bx9mn I was replying to someone who has deleted their comment

    • @za-ir5ni
      @za-ir5ni 11 місяців тому +4

      I mean, Pixar has pretty good conditions for their animators, and their movies lately have been lacking. It was Lord and Miller being perfectionist that both caused the film to be as good as it is and why the animators were overworked.

    • @mirlinsnooze1705
      @mirlinsnooze1705 10 місяців тому +14

      Pixel movies are not bad because of the working conditions it’s because they’ve been losing more and more creative freedom for years. They could’ve made the same film with good working conditions. It would just take longer and the fact that they had made completed shot that were deleted in order for that to happen they have to approve an animatic of that scene and since they were rushing instead of pushing back the release date, they just approved it which just lead to work and time being lost when they decided oh we don’t like this anymore because they didn’t put the time into preproduction.

  • @clickymcclick7924
    @clickymcclick7924 11 місяців тому +1844

    You 👏move 👏 the 👏release date 👏 back . YES. These fans are LOYAL. We will WAIT! Give your animators reasonable conditions and hours!!!

    • @amandalewin2872
      @amandalewin2872 11 місяців тому +63

      Its not made for the fans, its made for the shareholders.

    • @TimothyCollins
      @TimothyCollins 11 місяців тому +57

      Bingo. I mean, there was no external reason I know of that absolutely required a specific release date for this movie. They could have moved it back 6 months or a year o accommodate for everything. Sony isn't hurting for money right now, this movie isn't in the MCU where it HAS to be released at a specific time and it was gonna be a hit whether it was released in spring 2023 or winter 2023 or spring 2024.

    • @Yickerd
      @Yickerd 11 місяців тому +44

      I was so excited to hear the March 29th date, its on my birthday and it’s so soon, I was soooo excited but the second I heard about what was going on it was no question that they need to delay it HOWEVER LONG it takes to allow the animators, or anyone working on the project, to be able to make the movie with a healthy amount of time off. There is no way to validate the way the animators were treated and they need to push the movie back, I don’t care if it’s pushed back 5 years it might have to be.

    • @nailinthefashion
      @nailinthefashion 11 місяців тому +11

      ​​@@amandalewin2872ovies being made for profit instead of to tell a story is getting so obvious and absurd, Moana is about to spark a whole new era of haute garbash

    • @foxesofautumn
      @foxesofautumn 11 місяців тому +6

      @@amandalewin2872 True but, if people don't go and see it, the shareholders don't get their bikkies.

  • @emcrolls
    @emcrolls 11 місяців тому +566

    this isn't "just" abuse,. It's exploitation.Crunch/hustle culture like this is compounded by the prevailing myth that. creative, technical, emotional or other intangible labor isn't seen as 'hard'/punishing labor. "all you have to do is sit in front of the computer" . Any technical effort is very much work & taxing. Anything that requires full/primary brain usage is actual labor for both mind & body. There is no such thing as cheap labor.

    • @Stephen-Fox
      @Stephen-Fox 11 місяців тому +23

      For an illustration of how much of a myth that is - And I say this not to diminish the toll of 77 work weeks even if this specific thing hasn't been reported to have happened in this case - some video game studios have reported people leaving projects due to... I think the term used in the reports as a quote from the sources for the report was 'stress casualties' - a term which, IIRC, is usually reserved for military personnel who are discharged due to battlefield stress.
      ...Plus, you know, IIRC there were reports of animators for I forget if it was MK10 or MK11 getting PTSD due to a combination of crunch and the research necessary for animating the fatalities in that more realistic art style compared to the older MK games. Nothing against violence or sex in media, just... Not if it's hurting the people making the media.
      (Plus, you know, the fundamental stuff - The human body didn't really evolve to sit for prolonged periods, typing requires fairly unnatural movements hence RSI being such a common thing, and so forth)

    • @stvltiloqvent
      @stvltiloqvent 10 місяців тому +9

      Also: art *_is_* hard labour. Lots of artists get carpal tunnel or other hand injuries because of the strain on their fingers and wrists.

    • @emcrolls
      @emcrolls 10 місяців тому

      @@stvltiloqvent absolutely

    • @HonoredMule
      @HonoredMule 7 місяців тому

      @@stvltiloqvent Technically true but a poor vehicle for making the point. As a programmer I can attest that _mental_ labor is hard labor and doing it for a long time under pressure breaks brains and sometimes leaves them so broken they never fully recover.
      Next to that my RSI and all other physical ailments combined are utterly trivial.

  • @LinnaAP
    @LinnaAP 11 місяців тому +748

    "They can just walk away" is an ideal excuse at the moment, until everybody has housing and food guaranteed without having to have a job in order to have it, they, actually, can't "just walk away" from a job just like that.

    • @asiabrew81
      @asiabrew81 11 місяців тому +68

      Also animators get work based on, among other things, how they got along on their last production. Also, if you work 2,3 years on a project and leave before it's done, your work may get scrapped and you wasted 2,3 years of work and have nothing to show for it, nothing you can show. They got you by the balls.

    • @Elwaves2925
      @Elwaves2925 11 місяців тому +62

      To my mind, the only people that say "they can just walk away" are either in some form of education and haven't entered the world of work yet, or are sitting comfortably in a job that gives them the life they want, or something similar. They are ignorant (or just don't care) that it isn't like that for others and while walking away is always an option, it's doesn't mean it's a good or viable option.

    • @Vesperitis
      @Vesperitis 11 місяців тому +19

      3 of the 5 years this movie was being made was during the pandemic, so anyone on the project with any sense couldn't very rightly 'walk away' from a paying gig and work somewhere else.

    • @GamerWho
      @GamerWho 11 місяців тому +27

      With that excuse, where does one "walk away" to? It's a systemic problem in the industry, generally

    • @KatsyKat
      @KatsyKat 10 місяців тому +3

      Especially when if someone does replace them and has so much to catch up on with so little time, they’re gonna get talked down upon alot by the animation supervisors even when they’ve tried their best.

  • @jamesbarr8218
    @jamesbarr8218 11 місяців тому +164

    The shame is that the quality of the film will be used as an argument in favor of abuse and exploitation as being not just acceptable but preferable

    • @bevinbrand4637
      @bevinbrand4637 11 місяців тому +36

      Or that the conditions the film was made under justify not taking risks in animation or pushing to make anything outside the formulaic cookie-cutter animated fare. Either option sucks.

  • @tropicata
    @tropicata 11 місяців тому +394

    There's absolutely no reason Part 2 needs to be out in less than a year. We had an almost 5 year gap between this movie and the previous one, we can wait however long is necessary for Beyond to finish production at a labor pace that's reasonable for the artists and staff involved.

    • @Roxie_ET
      @Roxie_ET 10 місяців тому +9

      YES!

    • @smoky7451
      @smoky7451 10 місяців тому +11

      At first I thought it was because they animated both movies at the same time, but no. I'm pretty sure the movie already has been pushed back a year or two, which is good, because it juste wouldn't have been physically possible to finish on time

    • @mmegukori
      @mmegukori 10 місяців тому +1

      ​@@marcosloldeli agree with this one

    • @zer0luv
      @zer0luv 4 місяці тому

      Completely agree, it's not like the actors will age out of the roles. There's literally no reason to rush it.

  • @chaoscryptid4092
    @chaoscryptid4092 11 місяців тому +628

    As someone who worked on the film and is a former employee of the studio, thanks for this. The solidarity helps and I truly hope we can move the industry towards a future where we take care of crew and artists. Where burnout isn't considered the norm. VFX work (which Imageworks also does and is its own kettle of fish) is also trying to unionize but it's an uphill battle. Supporting labour movements makes things better for everyone!

    • @SirMaddaMMetzo
      @SirMaddaMMetzo 11 місяців тому +39

      Full solidarity with you and your coworkers!
      Beside support of labour movements and boycotting the next movie if it is clear that it will be made under similar or even worse conditions, is there anything consumers can do to help?

    • @margoalex.
      @margoalex. 11 місяців тому +36

      Sending all my love to you and your coworkers because you all deserved better. And please let me just say thank you for this beautiful movie. I truly haven’t seen a film that’s meant this much to me in a while and I don’t know if I can express enough gratitude for you all. And I’m so so so sorry that these are the conditions you all had to make this in. It really breaks my heart to know that something I love was made off of the pain of the animators. Still, I’ll be here rooting for you anyway like I would root for Miles. Animators deserve more than the bare minimum for everything they do.

    • @chaoscryptid4092
      @chaoscryptid4092 11 місяців тому +34

      @@SirMaddaMMetzo Much appreciated. I think amplifying artist/crew voices is incredibly helpful -- too often in film/series and so on the focus is on the idea of an "auteur". So Lord and Miller or the big execs can get interview time no problem and not have to be anonymous unlike artists fearing for their livelihoods. Things like Vera's video, sharing the artist interviews, making that information known to those who maybe don't engage with media analysis or discussion is huge to getting our side heard. It's easy to forget the vast number of people who work on these projects but the collaborative element really is the beauty of them.

    • @acutelilmint8035
      @acutelilmint8035 10 місяців тому +3

      The biggest issue is the audience just want to consume. Until people say no until thing improve, they can just consume abuse like in anime n gaming.

    • @omorinintendoswitchedition
      @omorinintendoswitchedition 10 місяців тому +1

      sending love and support to you and everyone who had to suffer to make this movie. its a fantastic film but nothing is more important than the health of the workers

  • @sortascouseace
    @sortascouseace 11 місяців тому +143

    Ironic that a film that features a open anarchist punk rocker spiderman as a main character, has problems with systemic crunch in its development, maybe hobie is a cry for help😢

  • @whiskeyii4515
    @whiskeyii4515 11 місяців тому +245

    I read the linked article; this quote in particular stood out to me, emphasis mine: "they attribute to Lord’s management style - in particular, his seeming inability to conceptualize 3-D animation during the early planning stages and *his preference to edit fully rendered work instead.*"
    I want you all to know that I screamed internally when I read that; folks, it can take supercomputers literal HOURS just to render a single *scene*. And now think about all the weeks spent by people and departments to make a normal Disney scene--the animators, the lighters, the VFX artists, the hair and cloth simulation stuff, etc., etc.,--and now add on all the uniquely Spiderverse stuff like the comic line shaders, the smear frames, the half-tone comic print, all that jazz. This is why the layout stage of animation EXISTS--to help you visual what the scene will look like beforehand. That is frankly just flat-out unprofessional.

    • @Stephen-Fox
      @Stephen-Fox 11 місяців тому +87

      "his seeming inability to conceptualize 3-D animation during the early planning stages" - Dear lord, that should be a disqualifying trait for doing 3d animation

    • @ronjaj.addams-ramstedt1023
      @ronjaj.addams-ramstedt1023 11 місяців тому +18

      ​@Stephen-Fox , could he have some extent of aphantasia? And if yes, it definitely is a disqualifying trait for this kind of work.

    • @Y-E-R-I
      @Y-E-R-I 11 місяців тому +47

      he should AT LEAST hire someone that can conceptualize this. AT LEAST.
      but the most important thing is, if he wants to do that, is GIVE THEM MORE TIME. HIRE MORE PEOPLE. GIVE THEM MORE PAY.

    • @emilyrln
      @emilyrln 10 місяців тому

      What.
      The.
      Fuck.
      ???????

  • @yeeyeeyeeye
    @yeeyeeyeeye 11 місяців тому +66

    So many people, when they see something like Across the Spiderverse or Puss in Boots: The Last Wish go, "see what happens when you pay your animators/ take your time/ etc." even when it is not the case a lot of the time - just only because the film was good. If we want real change to be done, we must all have to admit to ourselves and acknowledge that 1). this is an industry wide problem and 2). your favorite film/ cartoon was made off the backs of overworked, underpaid workers, and it doesn't go away just because it was good and has a high rating on Rotten Tomatoes.

  • @JoyHatcher
    @JoyHatcher 11 місяців тому +414

    The Writer Guild of America is still on strike, let's hope they can get something to address this kind of abuse.

    • @davidbjacobs3598
      @davidbjacobs3598 11 місяців тому +48

      Unfortunately, no those guilds don't overlap at all, and the writers have their own problems to deal with. Also, it's technically illegal to strike "in solidarity," which is just so much poop.
      Animators need a strong union that will prevent any sort of loopholes from hiring non-union workers. In live-action, we're all independent contractors but are still unionized. If a film budget is 1.5M or higher, it's union, and if a production tries to get away with making it non-union, the union will chase them down and make them flip (to the point where I've seen productions flip seamlessly because they literally budgeted for the possibility of the union chasing them down, which is absurd really). Of course, VFX workers in live-action still put up with similar poop as animation workers (not my field so I can't talk specifics confidently). And many many movies will just outsource overseas -- we should be restricting that as well, although at that point we may need the government to get involved? I'm not sure if it's possible for American unions to invite overseas members doing remote work, but if so then that would be ideal. Remove all loopholes.

    • @GeoffroiRidel
      @GeoffroiRidel 11 місяців тому +11

      @@davidbjacobs3598 Yes, it won't help. Different issues, different jobs. If anything this strike is unfortunately hurting VFX artists tremendously at the moment.

    • @born_creating2487
      @born_creating2487 11 місяців тому +6

      ⁠@@GeoffroiRidelHow so? This is my first time learning more about the VFX unions. I don’t hear about them often in Movie essays.

    • @christinewalker7242
      @christinewalker7242 11 місяців тому +7

      @@born_creating2487It would be creating lag in work, meaning less artists will be hired as less projects are going into production. I know as I am in the sound department for film and television, and at the moment, there is little work and that will be the case until a month or two after the strike ends and things go from pre-production to production.

    • @mahogara
      @mahogara 11 місяців тому +4

      Thing is entertainment industry as its whole don't respect animation, animators and artists that work BTS in general much/or not at all.
      If they are treating writers whom they at least view as a necessity (to a certain degree) very poorly, there is not much hope for animation artists.

  • @maglorian
    @maglorian 11 місяців тому +23

    To paraphrase Jordan Mallory: ‘I want shorter movies with worse cinematography made by people who are paid more to work less and i'm not kidding.’

  • @ArtemisMoon90
    @ArtemisMoon90 11 місяців тому +609

    This is why we need UBI, so that people don't have to put up with this kind of abusive work environments.

    • @WiloPolis03
      @WiloPolis03 11 місяців тому +17

      I dunno, I'm cautiously supportive of UBI but it shouldn't be seen as the be all end all solution to income inequality or worker exploitation

    • @nailinthefashion
      @nailinthefashion 11 місяців тому +46

      ​@@WiloPolis03of course it's not an end all be all but it's objectively better and sustainable to a further degree than what we are currently socially addicted to: excess, freedom to hoard, etc

    • @WiloPolis03
      @WiloPolis03 11 місяців тому +19

      @@nailinthefashion Oh absolutely, I'm just saying UBI is an essential part of the solution, not *the* solution (subtweeting Andrew Yang a bit here)

    • @nailinthefashion
      @nailinthefashion 11 місяців тому +15

      @@WiloPolis03 but there's never gonna be just one solution, so when people like you push back on UBI unintentionally like that it helps licherally no one, and it's why bills have stagnated or gotten denied instead of passing. It's a centrist take, but it helps rightists more than us
      This is why I wanna move to Canada so bad lol they're the new USA imo

    • @WiloPolis03
      @WiloPolis03 11 місяців тому +9

      @@nailinthefashion Yeah maybe I could've phrased that better initially then lol. I am pro UBI, it just bugs me when we get tech bro politicians that use it to justify welfare cuts and lack of pro labor policy. I'd support anyone who can advocate for both, not just one or the other

  • @araquen6360
    @araquen6360 11 місяців тому +401

    The standard when I was young was 40 hours a week. Society did fine on 40 hours a week. OT was meant to be a “disaster recovery” mode, and you got paid Time-and-a-Half. You also got paid differentials for overnight and weekend hours. This was industry STANDARD.
    Oh, and for many, these were “professional hours” meaning you got paid for lunch, so you were paid 40 hours for 37.5 hours of actual work, salaried people were paid MORE to compensate for the lack of OT, and hourly got guaranteed 1/2 hour lunch and 2 15 minute breaks.
    The younger generations need to fight for the return of sane work weeks, though I am a fan of 4 day work weeks...so I’m not saying to try to roll back to “my days” but rather frame your needs based on the fact that the current “work 900 hours a day for pennies” is hot garbage.

    • @Stephen-Fox
      @Stephen-Fox 11 місяців тому +26

      Though, that division of labour that results in the 40 hour week (8 hours work, 8 hours rest, 8 hours sleep, 5 days a week) counts commute time as part of the work side of the equation. Plus while Vera mentioned studies showing , IIRC diminishing returns of output compared to input starts at about 30 hours based on studies - Even ignoring the human cost, if you need 60 hours of work, you're better off hiring two people. If you need 40 hours work, there might be an argument for hiring one but you're probably still better off with two people.

    • @FabbrizioPlays
      @FabbrizioPlays 11 місяців тому +23

      With the amount of labor that has been displaced by automation in the time since then, the average work week should now be 20 hours if we could just take a flamethrower to wall street. The amount of labor-necessary-to-sustain-humanity per capita should be constantly dropping, and yet for some reason, we still have to hear stories like this one and have them not even be rare.

    • @mihailoveselinovic7151
      @mihailoveselinovic7151 10 місяців тому +14

      ​@@FabbrizioPlaysIts because we arent sustaining humanity. We're sistaining the 1% at the cost of the world health and basic human rights

    • @loethefox6938
      @loethefox6938 10 місяців тому +4

      @@FabbrizioPlays Hmm... I had to read through Animal Farm last year and I'm noticing some similarities lol.

  • @johnvinals7423
    @johnvinals7423 11 місяців тому +187

    Friendly reminder, people: “Encanto” and “Raya and the Last Dragon” both got made without any substantial crunch. Same for “Strange World”, by the way.

    • @johnvinals7423
      @johnvinals7423 11 місяців тому +17

      @@WiloPolis03EEAAO isn’t animated, though it was made very ethically.

    • @WiloPolis03
      @WiloPolis03 11 місяців тому +3

      @@johnvinals7423 Oh yeah true lol that completely went over my head

    • @FabbrizioPlays
      @FabbrizioPlays 11 місяців тому +34

      Weird to me that Disney of all companies is the one not putting their animators under crunch.

    • @lilbread1717
      @lilbread1717 11 місяців тому +57

      The Super Mario movie was made in the Illumination Studio in Paris, and so, had to follow French work's laws, which are way better than the USA ones (legal working time is 35h to 40h and unions are a part of our blood at this point.)

    • @kbreezy1581
      @kbreezy1581 10 місяців тому +15

      Those weren't nearly as visually impressive, and cost double of what spiderverse did to accomplish this but yea at least they weren't made with time crunch. Apparently BTSV isn't even close to done and hailee steinfeld hasn't recorded a single line for it so the fact that a march 2024 release date was announced is scary. How much more were the animators gonna go thru to make this possible??

  • @dashafurrow7456
    @dashafurrow7456 11 місяців тому +83

    I hate hate hate this ends justify the means mentality in the film industry. I just finished a screenwriting course where I told my professor that I was struggling to keep up with the pace of the work because the dark subject matter of the work became a strain on my mental health. My work then was really good and she told me that I was “special” because of my depression and that the pain helped me “tap into some emotional truth” that the others in the class did not have. Then she upped the weekly page count from 30 pages to 70 and my work stopped being good because I was being stretched too thin, and I had a panic attack in class. She told me what did I expect when I signed up for the course. That’s what making a movie takes after all.
    Suffering does not create good art. That is also literally the theme of Across the spider verse? Miles is literally fighting against the notion that you need to experience trauma in order to be a good spider man. My heart goes out to all the animators and I really hope the next film gets delayed.

  • @DavidBeddard
    @DavidBeddard 11 місяців тому +57

    I came out of the cinema thinking "Now that was a movie clearly made with love!"
    I am a naive fool. 😫

    • @CouncilofGeeks
      @CouncilofGeeks  11 місяців тому +74

      No it was also made with love. Just sadly not love alone.

    • @limespots
      @limespots 11 місяців тому +54

      The film does drip with passion and you can see it bleed through, but there's a hand that punches to make the blood spill more.

    • @DavidBeddard
      @DavidBeddard 11 місяців тому +11

      @@CouncilofGeeks Aye, a good point.

    • @DavidBeddard
      @DavidBeddard 11 місяців тому +9

      @@limespots Poetic

    • @katlegoassegaai9235
      @katlegoassegaai9235 5 місяців тому

      ​@@CouncilofGeeksI saw the movie at IMAX and I loved it. I can still love the movie but I hate Phil lord and Chris miller. Animat was right about cloudy with a chance of meatballs! 😡 Cloudy 2 was one of its worst and I should have never watched it in theaters back in 2013.

  • @matt0044
    @matt0044 11 місяців тому +120

    The saddest part? I’m… not even surprised by this point. I mean, the writer’s strike alone has had stories come out about how bad it is on that level and streaming services are giving animation the shortest stick possible.
    Frankly, it’s disappointing because… this wasn’t just a garden variety Disney or Dreamworks movie with a tried and true art style. This was going above and beyond. Yet… it seems like nobody knew the limits on the “beyond” they were shooting for.
    Spider verse isn’t an exception but that’s never a reason to make it the rule.

  • @imrustyokay
    @imrustyokay 11 місяців тому +108

    "Oh, come on, we can't have SHIT IN THIS HOUSE."
    Also, I will say, having worked in Live Action before, I feel like certian parties are just treating the Animation process as basically a carbon copy of the Live-Action process, which it absolutely isn't. Such a shame that the parties in question can't seem to comprehend it.

  • @thelordstarfish
    @thelordstarfish 11 місяців тому +149

    The perpetually frustrating thing with cases like this is, even assuming that people *do* end up boycotting Beyond in large numbers that meaningfully affects the bottomline... studios never, ever take the message people want them to take from it. It's never going to land as "Oh, I guess massively overworking our staff is harmful to our bottomline", it is *always* going to be "Oh, I guess they didn't want a movie with a black lead" or "Oh I guess nobody wants this crazy experimental animation". Like, somehow, in their eyes it always comes back to "We should make movies that are less creatively risk-taking and/or diverse because that's *safer."*
    ...I mean after two phenomenally successful installments that are both those things one would hope that they might look to other explanations and, y'know, maybe look at what fans are actually saying... But this is an industry where you get regularly disappointed even if your expectations are at rock bottom.
    ...And yeah, Beyond the Spider-Verse *needs* to be delayed. 2025 is the *absolute earliest* it should come out. I would not object to a 2026 release, even. Heck, I would welcome it. From the perspective of wanting animators to be treated fairly, absolutely, but even just from the perspective of *wanting a good movie to watch,* it seems absolutely impossible that they could make a satisfying finale in just, what, nine months?

  • @benjamintillema3572
    @benjamintillema3572 11 місяців тому +126

    When I first heard the reported budget of only $100 million (which, I know, SEEMS like a lot but most blockbusters these days spend at least twice that and some three times as much) it felt like something was wrong. You do not get a two and a half hour movie with the largest group of animators working on a single film ever (at least that's what I heard) without cutting corners and underpaying people.

  • @PeanutsAssorted
    @PeanutsAssorted 11 місяців тому +57

    Honestly this is why I wish they'd stop announcing release dates so far in advance, because that encourages this. The audience knows that they should expect a film by a certain date and a certain element of that audience will be upset at any movement. Just wait to announce the damn film when it's made, I don't need to know that in March of next year I might get to see a sequel because I don't know what I'm doing in March of next year. If they didn't announce that they could actually take their time with these films and give them the treatment they deserve, instead they have a release date set before they even know what the story they're telling is and how can that end anywhere other than an intense crunch period?

  • @Venemofthe888
    @Venemofthe888 11 місяців тому +235

    Animators are treated absolutely horrible and its disgusting what companies think they can get away with cause they have been for right now. There needs to be a change and there needs to be a union to finally protect your workers for your present and the future. I know its easier said than done but rock the boat and realize you deserve better. Amy Pascal has a horrendous opinion and the absolute arrogance from her is disgusting. Treat your employees like people who are alive, have loved ones and deserve their time off from work. 77 Hour work week is ridiculous and treating your staff like that is disgusting and bordering on a slave wage hell it might even be at this point.
    Do Better Animation Companies and respect your workers and dont blacklist people who dare to stand up for themselves for the amount of BS they get put up with. Everything we have and is produced has a rotten core somewhere its just harder to see or harder when you want to see it.

    • @thecosmichiroshi
      @thecosmichiroshi 11 місяців тому +4

      Though unfortunately for the creatives actually putting in the work to actually make the movie, animation companies CAN and WILL get away with whatever malpractice they want to afflict on artists and creatives all for the sake of getting these productions done on time to have their executives reap unfathomable amounts of filthy shareholder money to buy "just ONE MORE YACHT FOR ME TO TAKE TO MIAMI AND PARTY OUT LIKE HELL OVER THE PEASANTS."
      Until real legislation protecting animators and creatives is passed onto these Hollywood companies that prevents them from using loopholes like outsourcing and hiring non-union workers at a whim, horribly inhumane conditions like the ones in Across the Spider-Verse will not only continue and become the standard for all studios moving forward, but it may even lead to record-high suicide rates like in Eastern animation studios and a gradual trend of homogenized animated films deprived of any soul or creativity (a la AI-generated "films").

  • @LabiLabi777
    @LabiLabi777 11 місяців тому +84

    There has been a whole lot of conversations on the "future of animation". And with these accounts and the horrible mistreatment of Pixar's Elemental(their hardest ever) it shows that we as an audience or even as producers and executives are so f**king ungrateful. We've grown apathetic towards these people who not only do this as their career but as their livelihood. We have forgotten that these are PEOPLE behind these projects and these PEOPLE are the ones making these films. And, the worst part is, we are pitting animation studios against each other. WHY?! They don't do this in the industry because it's stupid, why the hell must we?! I am sick and tired of the complaints over the lack of 2D or too much 3D or how 2.5D is getting saturated. These arguments are unimportant in comparison to the people who not only make these films but also do not f**king care. There are more important things to be resolved here besides how "Puss in Boots made Disney fall off". We all need to grow the hell up and support these animators.
    Also, if they move the release date, GREAT👍

    • @bevinbrand4637
      @bevinbrand4637 11 місяців тому +7

      I wish I could like this more than once.

    • @IshtarNike
      @IshtarNike 9 місяців тому +1

      Good points. I think the problem is consumer boycotts are hard enough to pull off in a city let alone globally. To effect a meaningful consumer boycott we'd need a worldwide movement on a truly massive scale. It would also need to be organised in fairly short time frames. I just don't think consumer boycotts for this kind of stuff will work. I think energy would be better spent in trying to help artists and animators unionise. There's a lot smaller of a bottleneck at the creation of these things and they have far more leverage.

  • @kirbycobain1845
    @kirbycobain1845 11 місяців тому +51

    "they're not doing data entry"
    I'm literally listening to this at my data entry job and I can confirm that although it's easy and pays the bills, it isn't fulfilling in any way. I'd leave this job for a better one a lot more easily than something I actually put my heart and soul into
    Also that was a hilarious coincidence lol

  • @wyvern723
    @wyvern723 11 місяців тому +27

    My husband works for a food distribution warehouse. During the height of the pandemic, he was working up to 80 hour work weeks. He barely saw me or his children. He was working 14, 15, 16 hour days. It was awful. He was always tired and sore and emotionally exhausted.

  • @oliviayeates3931
    @oliviayeates3931 11 місяців тому +74

    Follow-up question (for anyone who reads this): now that fans and would-be fans of Spiderverse are aware of the horrific work conditions, is there anything more we can do to support these animators in addition to spreading the word and, as Vera stated she'd do, not go see Across the Spiderverse in theaters?

    • @emilyrln
      @emilyrln 10 місяців тому +41

      Something an animator on ATSV said in another comment is to *elevate the voices of animators and crew,* as the article does. Lord and Miller get interviews where they can share their side of the story, but workers are in danger of losing their jobs and being blacklisted if they speak up, so *those brave folks who do speak up should be amplified wherever we find them.*

  • @margoalex.
    @margoalex. 11 місяців тому +67

    I just discovered the news yesterday and I feel like I’ve been in mourning ever since. I truly haven’t discovered a movie that I loved this much in so long. Yet, it breaks my heart to know that these are the conditions it was made in.

  • @Emily_The_Cartoonist
    @Emily_The_Cartoonist 11 місяців тому +37

    The way they talk about their animation “process” reminds of how the black cauldron, was made with a person who didnt understand animation overworking and undermining the animators…

    • @johnvinals7423
      @johnvinals7423 11 місяців тому +7

      If it weren’t for the striptease mouse sequence done by Musker and Clements for “The Great Mouse Detective”, Disney Animation would have completely folded and gone away forever.

    • @erinfee5104
      @erinfee5104 11 місяців тому +10

      This situation absolutely brings to mind Katzenberg demanding "reshoots" for Black Cauldron. It seems like, unlike Black Cauldron, Spider-verse's positive reception made the leadership think that their success was BECAUSE of their "process" and not in spite of it...

  • @dan1435
    @dan1435 11 місяців тому +44

    As an animator myself, I appreciate your openness in showing your anger because I think a lot of people just think it’s okay because it happens kinda often. I hope this movie gets delays AT LEAST a year to give these people some time to rest. I also really think that something like what is happening with the writers guild could be a good thing to happen with artist. Appreciate you shining a light on this, keep doing what your doing ❤

  • @brandelynnefreleng7597
    @brandelynnefreleng7597 11 місяців тому +48

    CGI workers absolutely need unions. That’s part of why practical effects, no matter how simple, have been phased out. It’s just cheaper for some overworked CGI studio to do it in post. I haven’t seen Spider Verse in theaters and won’t now. All CGI workers, ALL WORKERS, need protections. Meanwhile some states are trying to reduce child labor restrictions. Write to your representatives or leave a message. (Tip: handwritten letters and phone calls get paid more attention than emails.)

  • @katiem9025
    @katiem9025 10 місяців тому +13

    When I saw the comments about how Lord would try to edit this as a live action film, i about screamed "THATS NOT HOW THAT WORKS! THATS NOT HOW ANIMATION PRODUCTION WORKS!". I graduated with an animation degree (done fuck all with it but it be like that sometimes), and our senior overview projects were staged like a production. It was "if you don't have a script/storyboards/character turnarounds by week 8, *you will fail*". I took a different route with a concept art thesis, but everyone else did films.
    So much gets dropped. I think we were the first class in years where more than 50% of the class was there at the end vs the beginning. (now, i could rant about how our class and department was set up and the timing of it but thats a different problem). I saw most of my classmates trim the shit out of their projects because of time crunch to make a finished product. And thats a semester long project. I think the majority of the class had to get extensions.
    So to hear professional, experienced, animation production being run like my college senior overview class is ***fucking appalling***.

  • @ChannelPup
    @ChannelPup 11 місяців тому +58

    I feel you. I'm tired. The animators were already admirable, but perhaps even moreso now knowing that they worked through this and had the courage to speak up.
    Also I like your hoodie.

  • @ainevy
    @ainevy 11 місяців тому +32

    The animation industry has been on fire for years. I don't even know when it started, just that one day I looked up and it was. Likely it's been building up towards these catastrophic levels for a while; getting worse the more executives realize they can get away with, for less cost and more profit, unrestrained by any proper regulations and fueled by technological advancements that they think justify treating workers as even less. I've spent years studying and struggling to get into this field, because I love it, I love the process and I love what it can do. But lately...
    It's like I'm running towards a burning building with people screaming inside. Rubble falling, sinkholes forming. And despite everything,
    I still want to get in.
    And I don't know what to do about that. Because the only ones with the power to stop the fire are the ones who started it in the first place. And they've made it look so, so normal to get crushed under debris, most people don't even bat an eye when another building goes up in flames, if they even notice it at all.

    • @snuffythefloof5448
      @snuffythefloof5448 10 місяців тому +4

      This is such a good way of describing it! I feel the same…

  • @StylusShade
    @StylusShade 11 місяців тому +42

    Given how people are starting to wake up to the importance of confronting workplace abuse, I feel like this won't be forgotten so easily, even if it's allowed to continue. Part of me expects another strike.

  • @reyfan011
    @reyfan011 11 місяців тому +58

    I’m looking for work to become a character designer but not gonna lie, news like this scares me. I know it’s no secret that artists get put through the ringer to meet deadlines, long hours, calls for edits and redraws or a complete overhaul of scenes that are halfway done. I always thought that was part of the job that I was warned about in school. But hearing the conditions like this and especially like the artists who worked on ‘sausage party’, it’s enough to be nervous about what studio you’d be working for will put you through.

    • @KaminoKatie
      @KaminoKatie 11 місяців тому +3

      Same here and I have been scared of doing my GED due to my horrible math skills outside the four basics

  • @Quoyth
    @Quoyth 11 місяців тому +56

    It's terrible that most great things are made by or under abuse. =(

  • @TimothyCollins
    @TimothyCollins 11 місяців тому +94

    I have to say - if this is what these animators produce in this type of environment then pay them more, let them have time and watch the brilliance they could produce. Because this sounds like a really bad environment that still produced a really great movie - I have to wonder what might come out of a good working environment.

  • @sagebuttercrunch
    @sagebuttercrunch 11 місяців тому +80

    No one should have to work that much. During my first job I was working overtime, late at night every day except Sunday and it wrecked my mental health.

  • @jaybee4118
    @jaybee4118 11 місяців тому +16

    My partner works in game audio. Because they’re at the very end of the line, this happened all the flipping time. Writers would change something, animators worked on it next last minute, THEN audio got it and were constantly moaned at for “taking too long” when they were working 80 plus hour weeks. They didn’t get overtime because they were salaried. It caused him a lot of stress when he worked in house. Now he’s freelance and thankfully it’s not nearly as bad… but it still happens from time to time.

  • @LoucheWoman
    @LoucheWoman 11 місяців тому +17

    Deleted scenes from The Emperor's New Groove are in flip book form. It's not like the industry as a whole doesn't know, it's that the directors/producers are used to working in film and are being treated like pampered princesses and possibly not told about the real cost of a request to see scenes in finished form before making revisions. I can totally see this being a request passed down the line and everyone under them just knuckling under out of fear of being penalized for speaking up.

    • @Maw0
      @Maw0 10 місяців тому +1

      Amen.

  • @Sailortwilight
    @Sailortwilight 11 місяців тому +59

    With great power comes great responsibility to your crew. ❤

  • @tristezaeternal
    @tristezaeternal 11 місяців тому +13

    This movie is such a mind-blowing masterpiece, I can't even imagine how much more brilliant it would've been if workers hadn't been abused. I am just as sad and furious and I hope they realize thanks to who they have so much money and rewards and postpone the release date as much later as animators will need

  • @CatHasOpinions734
    @CatHasOpinions734 11 місяців тому +13

    When the general public first started finding out about the horrific crunch problem in game creation, I was TERRIFIED to find out if that applied to my favorite games, because I still replay my old favorites a lot, and how do you find joy in something if you know that the people responsible for your joy were harmed as part of that process? On some level, sure, "no ethical consumption" and all that, but I'm not talking about just being an ethical consumer, the point of fiction, and art in general, is to make you feel something, and hearing about crunch or other sorts of workplace abuse just taints that, at least for me.
    I haven't seen the movie, but I've been looking forward to it and carefully avoiding spoilers. Knowing this, I'm not sure if I want to watch it anymore.

  • @beatrizcosta9945
    @beatrizcosta9945 11 місяців тому +30

    I was waiting so badly for this not to be true, but I also understand the conditions of work for animators are abysmal. This sucks so much

  • @Stephen-Fox
    @Stephen-Fox 11 місяців тому +21

    "This really does happen on every film" - Then why do cut scenes from various Disney films from the 90s have with full voice acting to storyboards. They were storyboarded, in enough detail to do an edit once the VAs recorded their lines and/or songs, then the cuts happened, and then the animation occurred.
    We know that, at least in video games, crunch correlates with lower RoI, lower meta-critic scores, and buggier products. Even if you don't care about your artists, as this studio apparently doesn't based on those... Fascinating quotes... You still compromised your chances of success by having a production that required crunch. Some projects - like this one - get lucky. But it's the quality that it is despite the crunch, not because of it.

    • @KaminoKatie
      @KaminoKatie 11 місяців тому

      Majora's Mask is made with massive crunch and yet it was good in spite of that

    • @theaveragecomment1014
      @theaveragecomment1014 10 місяців тому +2

      @@KaminoKatieYep, and that makes me sympathise with the people who were in those horrible working conditions even more. They made something incredible despite what they went through. And they don’t get any reward for it. It sucks and it’s so exploitative

  • @lilSapphireFox
    @lilSapphireFox 10 місяців тому +3

    "Welcome to making a movie" reads like "welcome to the real world" when people try to justify unfairness without any arguments. Usually said to children who try to make it right.

  • @WaitWhatWho
    @WaitWhatWho 11 місяців тому +30

    I expected this. I mean the next movie is (scheduled to be) coming out in *nine months* when the last movie took years to make, not including pandemic time

    • @DeonTain
      @DeonTain 11 місяців тому +9

      It could have been done ethically (clearly it isn't being). If it had all been in the works from the start and just split up and expanded into two movies later on the timing would not prove anything on it's own.

  • @theleafinyourhair
    @theleafinyourhair 11 місяців тому +14

    it's really sad that something like art can be corrupted by capitalism, lack of empathy and greed always seem to surface, even in an industry filled with supposedly creative and worldly people. i also loved this movie, the animation is absolutely phenomenal. i'd hate to see a world where people are discouraged from helping creating things like this because the work culture is so toxic.

  • @dunaruiditos7620
    @dunaruiditos7620 11 місяців тому +83

    Thank you for this video. It's really important to humanize the people behind creative projects that you like, especially underpaid, overworked and underrecognized workers, and to move towards them having equal conditions. Because we LOVE these movies, we should want a fair and just conditions for the people who make them.

  • @aquapyro1
    @aquapyro1 10 місяців тому +3

    You know, Disney and Pixar would have story meetings every couple of weeks for a couple of months to even years, just to get it right.

  • @wildwesley9328
    @wildwesley9328 11 місяців тому +25

    It’s so disappointing that some of the best things are only available through horrible means.

  • @spacecat6022
    @spacecat6022 11 місяців тому +13

    I'm so glad you talk about this. I studied in animation and yes, those things are all talked about among animators. So many companies abuse their workers with those crunch forced work... Then people are so tired that they quit and lose some financial benefits by quitting themselves and also hate the movies they worked on.

  • @thaios4863
    @thaios4863 11 місяців тому +9

    Heya, thanks for making this.... Im an animator - I'm a humble student and not yet in this meat grinder of a creative industry, but hearing stuff like this rings true to what i already know....
    And i know for a fact how hard it is to redo work that im doing for MYSELF. work i do on my own. I often redraw, reanimate, tweak and redo entire shots or illustrations to get things how i want..... So imagining doing ALL that to have my work swept from the final production because the script of the movie CHANGED COMPLETELY.... It blows my mind.
    As you said before, the pre production is where you work on what is happening BEFORE you put thousands of animators to work... i have a chaotic workflow, but if i was directing that many people, i would respect individuals creative inputs, quirks and changes in their own shots because IT WOULDNT ONLY BE MY WORK.
    Knowing these destructive "guillotine" changes were done by writers and management makes me beyind angry...
    Thank you for making this, and i appreciate your genuine emotion.

  • @theyakkoman
    @theyakkoman 11 місяців тому +49

    I loved Across the Spider-Verse.
    I loved the animation, I loved the more details we got into Gwen's life, I loved how Miles had grown and his relationship with his family. And I freakin love Hobie Brown aka Spider-Punk. Such an awesome character.
    And although I saw the twist coming (or, well, half the twist, won't spoil it) it was still satisfying and it left me wanting more.
    Now, that taste for more has turned bitter.
    You DO NOT treat your workers this way. It is incompetent! It is inhumane! And it is inexcusable!
    Shame on you, Sony. Do better!

  • @will8994
    @will8994 11 місяців тому +12

    I have no idea how Amy Pascal is still working in the movie industry after those Sony leaks a decade ago as well as absolutely failing to make ‘The Amazing Spider-Man 2’ the billion dollar movie that the studio needed

  • @X08-Chill
    @X08-Chill 11 місяців тому +41

    They really, really need better deadlines for Beyond The Spider-Verse and less hours per working week

  • @Brunoxsa
    @Brunoxsa 11 місяців тому +26

    Thank you for the video, Vera!
    What is disgusting about the discourse over that kind of situation is, if the media work is successful and well received, the accusations of abuse and exploitation will be treated and dismissed as hate and negativity against it. But if similar work is bad and unsuccessful, the same discourse is only used as an excuse to criticize it even more and justify its failure. In both cases, these accusations are worth of denouncing the toxic culture of the creation process behind them! Actually, if the work is really that successful, it is even less reason for that to keep happening.
    Some people will argue that "the media is good, so the abuse behind it was a worth trade-off" or "despite having an exploitative work, you should be grateful for be able to pay rent and buy food with it". What The F*ck! And the CEOs, shareholders, directors and producers dismissing the abuse and "crunch" as something common across the media industries, they always take a share over the profits of millions or billions, but at the same time, they are not willing to share it with the rest of the "faceless" professionals directly involved into the creation process. It is such hypocrisy!
    And "no ethical consumption under capitalism" and "you criticize society yet you participate in it" are literal losers' arguments. I really hate how they imply that we should do nothing, accept the things as they are, and do not try improve the world! Well, at some point, we all have to "draw the line in the sand" about what is tolerable or not, and eventually that kind of situation will affect everybody (except for the millionaires/billionaires of the world)!
    By the way, Vera, I love you for quoting our beautiful enby mess Jim Stephanie Sterling!

  • @nathanyou1899
    @nathanyou1899 10 місяців тому +9

    If a film genuinely is a masterpiece, then it will still be a masterpiece even if you have to delay it for a year.

  • @PogieJoe
    @PogieJoe 11 місяців тому +11

    Thank you for sharing your rage. As someone similarly employed at a non-unionized media company, the comments in the Vulture article were painfully relatable.

  • @percyaguirre2970
    @percyaguirre2970 11 місяців тому +16

    I loved the movie and you are 100% right throughout this video. I still wish for it to win awards and do well for the people involved, but I agree, it would have benefitted from a delay and less hours. I would hope they not only delay BTSV, but can make things better for workers/animators involved. Maybe if people outside of this niche audience knew and caused enough ruckus the conditions could be better but I also worry it'd hurt the animators who spoke out:/

  • @s0phi3e
    @s0phi3e 11 місяців тому +9

    Oh that stupid "welcome to making a movie" line made me livid while reading the article. Saying this in response to a 77 hour work week is so disrespectful.
    They better delay Beyond The Spiderverse. I would wait another 5 years, hell I would wait 10 years for it. And if they can't find a way to make it ethically, I don't want it at all. It's heartbreaking because there's so much heart in this movie and amazing artistry that deserves to be seen. But not for any price.
    Great video, you really summed it all up well. We just can't have nice things.

  • @imverygay7572
    @imverygay7572 10 місяців тому +9

    Even right now i feel like not a lot of people are talking about this which sucks because this is not okay and shouldn't be forgotten. I cant image working non stop animating and making sure it looks perfect and with the expectations of fans and higher ups. I hope more people talk about this and hope the animators get better working conditions on BTSV

  • @aylinitzel.
    @aylinitzel. 10 місяців тому +6

    We waited five years for the second one, as much as I’d love to see the third in less than a year it’s not worth it. We can wait. I had no idea they were barely in the beginning stages, that’s insane turnover.

  • @StarCraven
    @StarCraven 10 місяців тому +3

    It’s hard to even comprehend how anyone would think a big movie like Beyond the Spider-Verse could be completely finished in less than a year… ESPECIALLY ONE WHERE EACH FRAME NEEDS TO BE TEDIOUSLY CRAFTED BY ANIMATORS AND DESIGNERS/MODELERS!!!

  • @resident-evil-jerma5389
    @resident-evil-jerma5389 11 місяців тому +19

    this is my favourite film franchise ever. that’s not saying a ton as most franchises are bad and spider-man is my second favourite superhero, but it is. i won’t be watching beyond the spider-verse unless there’s a delay. fans don’t want it early. fans want it good but most importantly pain free. no art should require the suffering of hundreds to 1,000 people in order to come out on time. no art should require that.

  • @Elvan-Lady
    @Elvan-Lady 11 місяців тому +12

    I hope that the animation union grows and they can push back on abusive shit like this. I hate that they can make beautiful work and yet end up as the buttmonkey and holding the bag.

  • @angellover02171
    @angellover02171 10 місяців тому +5

    There really should be a world wide union for animators

  • @timothyboykin9318
    @timothyboykin9318 11 місяців тому +12

    As someone who loved Marvel movies and Who Loved superheroes in general as a special interest, it pains me to see this. These people should not be working 11 hours a day even on the weekends because that's all make 77 hours. That is inhumane

  • @GoofyGE3K
    @GoofyGE3K 11 місяців тому +20

    Part of me wonders if these late changes were because it's part 1 of 2. That maybe because of tweaks to the second movie, things had to be changed here. Part of me understands that could happen. That that's a good reason to make changes late in the game you normally wouldn't.
    And yet the other part of me knows that's not good enough. It's no excuse for 77 hour work weeks. Delay the project

    • @Stephen-Fox
      @Stephen-Fox 11 місяців тому +6

      If you're planning it as a duology, as opposed to a film and then a sequel movie, you should be doing all of that storyboarding process that Vera mentioned and which allows you to lock in an edit before anything gets locked.

    • @GoofyGE3K
      @GoofyGE3K 11 місяців тому +5

      @@Stephen-Fox absolutley. But if something, for whatever reason, changed dramatically in the second one betind their control then it makes sense that something would change. Which is giving then a lot of benefit of the doubt, and isnt an excuse, but could explain how we got here.

    • @gota7738
      @gota7738 10 місяців тому +2

      Reports on Lord's style of producing are putting it down to his alleged difficulty in making decisions at the layout stage and waiting till the rendered animation stage to make differences.
      I recall rumours before it was officially announced that they were having difficulties settling on the story and were considering cutting it into two. Overall I've been getting the impression that production had some major issues for quite some time.
      A delay is certainly needed but also a reassessment on production scheduling and if reports of them overriding the directors more on this film, accountability on Lord & Miller's parts as producers.

  • @AJ-wh1tw
    @AJ-wh1tw 11 місяців тому +10

    7:48 I’m not surprised about the overtime. For the very brief time I spent doing some non-union work in television, one of the reasons that stint was so brief was because the pay (which was already low) was as it turned out an AVERAGE hourly rate quote. The actual hourly rate was even lower, but with overtime would average out the the quoted rate over the course of the week. I had just come off of nearly a decade in the military and that set job was the most abused/disrespected I had ever felt in a job.

  • @DiM2404
    @DiM2404 10 місяців тому +4

    I’ve done some 77+ hour weeks in post production and can confirm it really has a snowballing effect on the work, you get tired, you make mistakes, then the hours blow out exponentially. And that’s just ignoring the toll on mental and physical health that follows. I’m lucky to have mostly had producers who recognised this, would give very generous time in lieu after these crunch periods to recuperate, but they really are the exception in the industry at large, and it’s still an imperfect solution to a very abusive and dangerous practice.

    • @DiM2404
      @DiM2404 10 місяців тому +1

      And when I say post, I mean the offline edit. Generally within the post industry Post is shorthand for VFX and colour (a really confusing and inconsistent distinction), but the hours I’ve seen people do in the actual Post bit of post are often even worse.

  • @EmlynBoyle
    @EmlynBoyle 11 місяців тому +7

    Animators are treated like writers...a movie doesn't exist without their hard work, and yet they are the ones most poorly treated/exploited. AI doesn't help matters.

  • @lordgamermon
    @lordgamermon 11 місяців тому +10

    We're in the middle of a writer's strike, possibly about to see an actor's strike, and more of this stuff keeps popping up. How many more people will speak up before something changes?

  • @ThatFlamingFroggo
    @ThatFlamingFroggo 11 місяців тому +12

    Big oof. I recently saw this movie in theatre, and it was amazing. I typically get overstimulated by a lot of colors, and flashing lights but it was one of those instances that it was enthralling to the point it didn't bother me as much until towards the last 15 minutes. To find out that the artists involved in creating this beautiful, intense piece of work were overworked and essentially, abused....yeah, that pisses me off. I would have waited to see it, if it meant giving the artists their dignity. As an artist, it really pisses me off how undervalued the form and those who create it, are treated.

  • @alwkw3783
    @alwkw3783 11 місяців тому +36

    Thank you for highlighting this. It's so common anymore in so many sectors. I feel like my head is spinning.
    Edit: I wish I could like this video a million times. Every word you said is absolutely correct.

    • @Elwaves2925
      @Elwaves2925 11 місяців тому +7

      I said a similar thing myself except that I've become convinced it happens at all major companies, across all industries. The difference being whether we hear about it or not.

    • @alwkw3783
      @alwkw3783 11 місяців тому +3

      @@Elwaves2925 Totally agree

  • @jackaylward-williams9064
    @jackaylward-williams9064 11 місяців тому +12

    If Spider-Man was real, it wouldn’t just be a dream come true for my 7 year old cousin, it would also solve most of the problems in our society by making people realise that with great power, comes great responsibility.

  • @Dunybrook
    @Dunybrook 11 місяців тому +15

    Considering how much money these companies make it doesn't seem that hard to limit workers to a 50 hour work week. Unfortunately a work week that is over 70 hours seems common for cast and crews in Hollywood even with all the unions. The only difference is that they usually get one day off a week.
    There's also the fact that even super profitable companies like Netflix are outsourcing things to companies in Japan or other countries where the work culture is even more extreme and the artists get paid way less.

  • @RyanMichero
    @RyanMichero 11 місяців тому +3

    Hello! I appreciate the outrage, thank you. I'm a 25-year veteran of the CG animation industry, and I would say that the experiences described in the Vulture article on Across the Spider-Verse sound to me like a slightly worse version of what I believe to be basically standard operating procedure in the CG animation business. Sad to say that Amy Pascal's "Welcome to making a movie," while it is indeed insensitive and trivializing of what sounds like real concerns, is more accurate than not. I hope people realize that most films they've seen with digital animation and VFX in them over the past 30 years probably have very similar stories from the people that worked on the animation/VFX. I have certainly experienced much, much worse than this multiple times. I worked on a 2009 film where 80-hour weeks were normal for me and most people, and some people in certain departments even hit 100-hour weeks. This was, by the way, a union studio (the Animation Guild, IATSE Local 839 mentioned in the video). Though I am pro-union, they don't in my experience stop this from happening. The film in question there didn't do so well at the box office, so the thanks for our 80-to-100-hour weeks was that the studio was shut down and we were all laid off (I have been impacted by 4 total studio shut-downs like that in my career). I'm definitely not arguing that these kinds of working conditions are a necessity for making a good movie--of course they are not. But some films definitely have more story problems and require more tinkering and experimentation to get them to a place where people will love them enough to be successful. Sometimes when you see a movie that is a bit clunky in its story and isn't 100% entertaining and absorbing every step of the way, it could be that for the sake of money/time and not abusing their crew they called some scenes "good enough" when maybe they should have gone back and worked on the story some more. I am lucky enough to work for a large animation company now that is non-union but family-oriented and better than any other company I'm aware of in the industry at treating its employees with respect. But crunch happens here too, on some movies worse than others. A lot of it depends on the personalities and talents of the top creatives on the film, and how close they are to getting the movie's story just right early on. And sometimes even experienced filmmakers have trouble with a particular story, and any delays compress the timeline and schedule so that back-end departments suffer. When you enter into a complex and expensive enterprise like making a movie, things happen that cannot be predicted and the process can be messier than anyone wants. And yes, I've produced many minutes of footage that were completely finished but cut and never made it to screen. At every studio at which I have worked. On one film I won an award for the artist with the most finished footage cut out of the final film. At the same studio we would have OOP (out-of-picture) parties where we said goodbye to the work we did that was cut from the film. It may sound perverse, but it was sweet--a recognition by the producers that this was very painful for us (and expensive for them!) and it was their way of commemorating the lost work and commiserating with us, and thanking us for the work we did that was lost. And we get it, because it's all in the name of "making the film better," and sometimes you have to kill your own babies to make the movie better. An unsuccessful film helps nobody. Some filmmakers are better at having a vision of what they want that doesn't change and are good at communicating that vision to the workers; some filmmakers need to see more finished work to be able to critique it. Obviously it's easier working for the former, but I don't write off the latter because they may have the potential to be brilliant.
    And, unfortunately, often it's not as easy as "just push back the release date" because there are just so many knock-on effects of doing that that it may not be a workable decision. The release date is often set years in advance in a complicated game of chicken/Tetris of interlocking release dates (especially in May/June and Nov/Dec) to compete with other studios and find what multiple studio departments agree is the sweet spot for a big-budget film release. There are so many other inter-related things that need to be scheduled in order to coincide with release dates--marketing, ad buys, promo material creation and scheduling, toy production and releases, etc.--coordinated across multiple entities internationally. And the closer you get to the release date generally the harder it is to move, because all of these entities are already in motion, and changing a release date may mean eating many millions of dollars which may not be feasible or at least creates a huge amount of pressure to not change the release date.
    So what can be done? Unions are great for those situations where people are laid off and need health care benefits until they find a new job. Studios in states like California have to abide by CA labor laws, which gives workers some degree of protection. Workers are forced to draw their own lines--I used to work for companies that didn't pay overtime, some didn't even pay for hours worked, I just got a salary; now I won't work for a company that doesn't pay OT. But overall, long hours in movie production is an intractable problem. A lot of producers and executives mean well and try to do the right thing, but sometimes there are only bad choices and they have to pick the least bad choice. (No ethical consumption under capitalism, etc, etc.) I continue doing it because I have found some success in it; I love movies and making movies and working with passionate creative people; and I enjoy the work that I do, even when budgets and time pressures mean I have to work more hours on a film than I would like. Even in a difficult crunch the work is often still satisfying for me (and yes, I do have masochistic tendencies). I'm lucky that, after many years, I feel like personally I've been able to find a decent work-life balance. I.e. I get to see my wife and kids. Having flexible WFH definitely helps. OT pay helps me feel less exploited and abused, and at least gives producers an incentive to not just wring more hours out of their people. It really helps to have understanding supervisors/managers that don't abuse their underlings for their own glory. Often it's little things that mean the difference between feeling just absolutely burned by an experience or feeling fine or even happy with it.
    But one thing's for sure, I wish more people understood and appreciated the incredible amount of labor and passion that animation and VFX workers pour into the films they work on and maybe think twice about shitting on a film or a studio when a particular story doesn't quite live up to their highest expectations. And if people appreciate animation filmmaking, I hope they appreciate it enough to keep buying tickets to see the movies in theaters. Especially original, non-franchise IP, so a movie like Elemental, or Ruby Gillman, or Wish--don't wait until it's on streaming, go see it at the movies. And in this case, boycotting future Spider-Verse movies because of poor working conditions on Across, while I really appreciate the sentiment, is sadly not going to help any workers in the CG animation business. I have a few friends who worked really hard on Across the Spider-Verse, and what they want most of all is for people to see and enjoy the movie they worked really hard on and believe in.

    • @Maw0
      @Maw0 10 місяців тому +1

      Oh! So this is why studios set release dates years in advance. Thank you for explaining because that has always confused me on why they do that when they're just setting themselves up for failure.

  • @WedgeOfSpite
    @WedgeOfSpite 11 місяців тому +13

    Yeah, Hayao Miyazaki despite being all about unions and workers rights! as a young man...Studio Ghibli is just as bad as the rest. According to a former Producer, "it’s about as time-consuming as you’d expect." He said that, during a crunch, "he would only get a few hours a sleep per night and nobody would get any days off." So the supposedly charming thing about Miyazaki making ramen for his workers, should be put in the context of he was going so because everyone was taking turns to cook, during brutal "crunches."
    Oh so people like the finished product? Okay, but lots of people suffered to realize Miyazaki's vision. This should be called out as not being okay. Animation, VFX, video-game workers need a LOT more rights, and yeah stronger unions (young Miyazaki would agree).

    • @jesterfairy3845
      @jesterfairy3845 6 місяців тому +1

      As a huge fan of Miyazaki's films, I totally agree. As much as I love the art, it should not come before people's health and wellbeing.

  • @roberts.2300
    @roberts.2300 11 місяців тому +10

    How has Amy Pascal not been fired? She is basically the female version of Bobby Kotick. The email leak scandal alone should have ended her career.
    She scapegoated by saying she was targeted due to sexism (which I laugh at). She is one of the most devious manipulative people in the film industry. Even Kevin Feige knows this. She threw a sandwich at him.
    By the way even if she was ever let go she gets a golden parachute like so many of these creeps get after being tyrant of their company.

  • @randobeantv7712
    @randobeantv7712 11 місяців тому +14

    How many of us would actually walk away from a job like this realistically? A dream job, a job you believe in, something you've poured time and talent and care into. You wouldn't. Or if you did it would be so hard to do.
    Even one person walking away from a project like this is a reason to raise eyebrows, let alone 100+.

  • @chandlerburkes6244
    @chandlerburkes6244 11 місяців тому +17

    I understand having conflicting thoughts on this chain of events, so do I. Art isn’t an easy process, but it should be fun to make. It should not be a living hell, even if the final product turns out amazing.

  • @aliservan7188
    @aliservan7188 11 місяців тому +7

    This all boils down to America's longing for the days of slavery. There's an attitude that workers should bow and scrape to management, being treated like surfs. Worker protections are enshrined in LAW in the EU, we need to have that here.

  • @SebastianSeanCrow
    @SebastianSeanCrow 11 місяців тому +7

    20:43 we’ve had traditionally published comic series go on long hiatuses because the creators weren’t taking the limited vacation time their editors insisted they take. We’ve seen people self employed nearly mill themselves with work. It’s one thing when you do it to yourself, still not good, but you still… have some agency at least? It’s incredibly abusive when another is MAKING you donit

  • @february4206
    @february4206 10 місяців тому +2

    "Welcome to making a movie" is possibly the most condescending response to workers coming out about being exploited.

  • @Deathlygunn
    @Deathlygunn 11 місяців тому +12

    Honestly I hope anination departments unionize and go on strike soon because without them Hollywood doesnt get Avatar, Marvel, DC, Star Wars, Spider-Verse, Lord of the Rings, Toy Story, Shrek, etc... making them the big bucks and theyre going to realize animators arent just people you contract to make effects, they've become the lynchpin of the modern blockbuster

  • @nancyjay790
    @nancyjay790 11 місяців тому +16

    And sadly, many people who loved Across the Spider-verse will run to be in the cinema, and will be screaming if it comes out later than 2024.
    Ye spake truth, Vera. Thank you. I'm sorry we can't have nice things.

    • @Maw0
      @Maw0 10 місяців тому +1

      It's already been confirmed.

  • @resident-evil-jerma5389
    @resident-evil-jerma5389 11 місяців тому +8

    you can edit late, you can do it loose, you can go back and replace work. if you don’t have a tight deadline. if you do have a tight deadline, it’s bound to become either a bad situation or a bad movie. this deadline would’ve been tight if it wasn’t this complex. pushing the deadline back is necessary to avoid abuse, it’s not just okay, it’s RIGHT.

  • @daisyfox2452
    @daisyfox2452 11 місяців тому +5

    I've had a job where I routinely worked 50-55 hours a week. Even if you are getting paid properly it starts to break you. I can't imagine working 77 hours a week.

  • @HotDogTimeMachine385
    @HotDogTimeMachine385 11 місяців тому +6

    Back in my day people wrote movies first and then started making them....
    That was one of the FIRST filmmaking and animation rules they told us

  • @shay5479
    @shay5479 10 місяців тому +3

    Imagine how good Beyond the Spiderverse would be if the workers were treated well vs if they were treated as they are rn

  • @sodakhanart
    @sodakhanart 11 місяців тому +4

    I used to be an animator and NEVER had to work more than 50 hours a week! When it was crunch time they would HIRE MORE TEMP PEOPLE! This is not okay.

    • @sodakhanart
      @sodakhanart 11 місяців тому

      I haven’t seen this movie yet because life has been crazy, i was planning on watching it this weekend but i’m gonna have to boycott it i’m too upset.

  • @cattoodles
    @cattoodles 10 місяців тому +3

    this way of making things is disgusting and as a teen who wants to go to work in the creative/art field i fear this so much, like why us artists need to go through shit things like this? it all comes bc of greed, cant we just do what we love and be treated like human beings?
    atsv is one of my favorite movies and i just discovered that it was going to be released one week before, btsv NEEDS to be delayed AT LEAST one year, that's literally the bare minimum
    why must companies set such things so early on? we CAN wait. the animators DESERVE to get some time to relax geez

  • @PhantomPhera
    @PhantomPhera 10 місяців тому +3

    I think we need more noise to be made about the workplace abuse/ unfair treatment in the animation industry. Animation is widely loved itself sure, but the people making the animated are often shoved aside, under payed, abused, and completely ignored as the animators are being treated, othering as if they don't matter. Amy Pascal made is yet another form of the higher ups who don't care as she clearly shows.
    I feel it's has gone as far as the general audience not caring in the slightest either with many never caring about the animators and only the final product echoing similar behavior to the abusive higher ups (at least with the othering of animators aspect), They don't care who had to suffer to make it all they care about is seeing it done, I remember when I was a kid being so impressed with animation and often checking the behind the scenes of my favorite animated movies wanting to know who worked on it and how they did it but everyone around me going "Who cares just watch the cartoon" That view hasn't changed at all from when I was young and in some cases have gotten worse.

  • @JoshuaAlto
    @JoshuaAlto 10 місяців тому +3

    I hope the artists of all kind finally get the well-earned recogntion, respect, proper rest & livable wages they deserve. - speaking from a person who loves art.