New Map New Challenge Folktails Needs More Water | Timberborn Folktail Ep 3 Very Hard Challenge
Вставка
- Опубліковано 6 лют 2025
- It's time for a Very Hard challenge on new map that I never played before.
And I play on Hard with some tweaks to difficulty. Let's go suffer together!
If you would like to support me and my channel you can visit my patreon:
patreon.com/AlistairRavenGaming
Very Hard Challenge Unteanable Heights
• Timberborn Very Hard U...
Mods:
Beaverpower,Staircase,Ladder,DamDecoration,SmartPower,Big signs,Good Statistics,Half roofs
Map: Green Basin
Settings:
Drought 15 to 100 Days
Badtide 15 to 100 Days
Building refund rate 25%
Food Consumption 110%
Wet Season 3 - 15 Days
Holy crap this is my map. This is one of my favorite maps I created.
And I really enjoy it. It is well built and not too big 😇 great map!
9:15 use the improvel floor to connect them
1:15:16 no need to deepen and widen. Just remove the check mark on the close above downstream depth of the sluice gate. That is used for a different scenario.
But I want to separate where clear water and where badwater goes, that's why I built it. And if I didn't widen it I would flood every time my stuff with badwater just as on 1:14:10 And it doesn't matter if it is set to close above downstream depth because it will never reach 2 depth so it will never close. I just needed more buffer space when the badtide is starting so the gates have time to switch flow automatically without overflowing.
12:56 make this pond round