New Map New Challenge Folktails Needs More Water | Timberborn Folktail Ep 3 Very Hard Challenge

Поділитися
Вставка
  • Опубліковано 6 лют 2025
  • It's time for a Very Hard challenge on new map that I never played before.
    And I play on Hard with some tweaks to difficulty. Let's go suffer together!
    If you would like to support me and my channel you can visit my patreon:
    patreon.com/AlistairRavenGaming
    Very Hard Challenge Unteanable Heights
    • Timberborn Very Hard U...
    Mods:
    Beaverpower,Staircase,Ladder,DamDecoration,SmartPower,Big signs,Good Statistics,Half roofs
    Map: Green Basin
    Settings:
    Drought 15 to 100 Days
    Badtide 15 to 100 Days
    Building refund rate 25%
    Food Consumption 110%
    Wet Season 3 - 15 Days

КОМЕНТАРІ • 6

  • @kingflamedragon3397
    @kingflamedragon3397 Місяць тому +4

    Holy crap this is my map. This is one of my favorite maps I created.

    • @alistair-raven
      @alistair-raven  Місяць тому +1

      And I really enjoy it. It is well built and not too big 😇 great map!

  • @shidharthamondal2084
    @shidharthamondal2084 Місяць тому

    9:15 use the improvel floor to connect them

  • @mark_da_it_guy
    @mark_da_it_guy Місяць тому +1

    1:15:16 no need to deepen and widen. Just remove the check mark on the close above downstream depth of the sluice gate. That is used for a different scenario.

    • @alistair-raven
      @alistair-raven  Місяць тому

      But I want to separate where clear water and where badwater goes, that's why I built it. And if I didn't widen it I would flood every time my stuff with badwater just as on 1:14:10 And it doesn't matter if it is set to close above downstream depth because it will never reach 2 depth so it will never close. I just needed more buffer space when the badtide is starting so the gates have time to switch flow automatically without overflowing.

  • @shidharthamondal2084
    @shidharthamondal2084 Місяць тому

    12:56 make this pond round