Make a Sculpting Brush out of ANYTHING in Blender!

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 95

  • @RussellMidfield
    @RussellMidfield  3 роки тому +10

    Chapters
    0:01 Introduction
    0:28 Camera & Render Settings
    3:04 Compositor Nodes
    4:58 Utilizing our New Brush
    6:20 Wrap-up & Shoutouts!

  • @bennyoaks131
    @bennyoaks131 3 роки тому +10

    Wow! I can't believe all of the things that are able to be done inside Blender. I hope everyone donates to the creators of Blender, and to Russell Midfield for showing us what is available via a little work. Great job, and excellent tutorial good sir.

    • @RussellMidfield
      @RussellMidfield  3 роки тому +1

      Thanks Benny, that means a lot! Yeah Blender is such a great program! Amazing that it is free too!

  • @arthurprather6720
    @arthurprather6720 3 роки тому +5

    Brilliant workflow... The most concise and clear tutorial with master style! Thank you Russell.

  • @ogreofgormley
    @ogreofgormley 2 роки тому +2

    Superb tutorial. Through and easy to follow. I didn't have a skull model to hand like yourself so I used a Suzanne and was able to quickly slap her onto the side of a Pauldron I'm working on that's part of a Warhammer 40K Space Marine I'm building. Worked like a charm. Great stuff. Thank you.

    • @RussellMidfield
      @RussellMidfield  2 роки тому +1

      Thanks Ogre! I'm glad it helped! Haha nice, a Suzanne Space Marine set would look sick!

  • @MichaelMorlan1
    @MichaelMorlan1 4 місяці тому

    Thanks for the informative and concise tutorial.

  • @blenderzone5446
    @blenderzone5446 3 роки тому +1

    wow! good point!

  • @robfrydryck127
    @robfrydryck127 3 роки тому +1

    Just awesome.
    Thank you so much

  • @MakeBisnes
    @MakeBisnes 3 роки тому +1

    Thank you very much Russell, you are a complete master! Thanks for sharing all your wisdom.

  • @fearcry
    @fearcry 3 роки тому +2

    Thank you Russell, that's what I need :)

    • @RussellMidfield
      @RussellMidfield  3 роки тому +1

      Thanks Xuan, I'm glad it helped you! I hope you make a really cool brush! :)

  • @RickHenderson
    @RickHenderson Рік тому

    Great stuff, thanks! So many options in 3D it's hard to know what to look at and try next.

    • @RussellMidfield
      @RussellMidfield  Рік тому

      Yeah no worries Rick! It's true, lots of neat stuff out there!

  • @needler1000
    @needler1000 3 роки тому +1

    your are brilliant! thanks for these clear and precise tuts!

  • @XiDingArt
    @XiDingArt 3 роки тому +1

    Thank you! Great tutorial!

  • @zackx1
    @zackx1 Рік тому

    Thanks this really helps alot.

  • @BlenderArt
    @BlenderArt 3 роки тому +1

    awesome as usual my friend 👍

    • @RussellMidfield
      @RussellMidfield  3 роки тому +1

      Thanks man! Your channel is looking great as well!

    • @BlenderArt
      @BlenderArt 3 роки тому +1

      @@RussellMidfield but yours is very special ..I wish you all the best

    • @RussellMidfield
      @RussellMidfield  3 роки тому

      Thanks man, best of luck to you too!

  • @paulandrews__
    @paulandrews__ 2 роки тому

    Thank you for this!

  • @pixel-ink
    @pixel-ink 3 роки тому +1

    Nice technique

  • @АлександрСтупницкий-е7ю

    Thank you for the lesson

  • @aranganr
    @aranganr 2 роки тому

    Thanks for the good tutorial

  • @Botupo3D
    @Botupo3D 3 роки тому +1

    so useful, thank you so much!

  • @skychip7784
    @skychip7784 3 роки тому +2

    The chocolate bear cookie my be a little hard to digest :)

    • @RussellMidfield
      @RussellMidfield  3 роки тому

      Haha lol it's true, back up on the Hershey Highway!

  • @stiefelriemen632
    @stiefelriemen632 7 місяців тому

    Best Video explaining the topic, still in 2024. Thank you! This will help with my Dragon Scene A LOT . Those tooth sculpting, again and again destroyed my Soul and my PC :D

    • @RussellMidfield
      @RussellMidfield  7 місяців тому

      Thanks stiefel! I'm glad it helped! Oh yeah perfect for teeth haha, good luck!

  • @theoneseptember8441
    @theoneseptember8441 3 роки тому +1

    AMAZING! Thx😍

    • @RussellMidfield
      @RussellMidfield  3 роки тому

      Thanks The One! I hope you make an awesome brush with this!

  • @VladimirNerby
    @VladimirNerby 2 роки тому

    0:27 - обед, уютненько

  • @EvilReFlex
    @EvilReFlex 3 роки тому +5

    1: Use "Texture Coordinate"
    2: Separate "Generated"
    3: Use the Z axis
    4: A "Color Ramp" for adjustment
    5: in a emissive material
    6: Use "Raw" in Color Management
    7: But the camera over the object (or in front, but then you need to use a other axis) change it to orthographic
    (If you rotate the mesh don't forget to apply the transform)
    Much easier and faster than your tutorial and no compositing needed.

    • @RussellMidfield
      @RussellMidfield  3 роки тому +2

      Awesome thanks man! I'll use this from now on!

    • @2bit8bytes
      @2bit8bytes Рік тому

      @@RussellMidfield Is there an updated video with this version?

    • @RussellMidfield
      @RussellMidfield  Рік тому +2

      Oh no not yet, I could try putting one together!

    • @2bit8bytes
      @2bit8bytes Рік тому

      @@RussellMidfield If one person's preference counts, yes please!

  • @matadordeleoes
    @matadordeleoes 3 роки тому +1

    amazing

  • @chucknorrisffs
    @chucknorrisffs 3 роки тому

    This was incredible thank you.

  • @yazstudio8435
    @yazstudio8435 3 роки тому +1

    The best bro tganks

  • @mujeebvlogs7901
    @mujeebvlogs7901 3 роки тому +1

    Good technique 👍🏻

  • @seamslegit5844
    @seamslegit5844 3 роки тому +1

    Hi Man,
    Pro Quality.

  • @My2Cents1
    @My2Cents1 2 роки тому +1

    Nice and comprehencive. But... what about your light settings? I tried to place Area Lights like you have them, but the final render of my skull comes out bad. The area closest to the camera (in my case the two front teeth) comes out completely solid black (or white when inverted). It's like part of the render is clipped. I haven't been able fix it.

    • @RussellMidfield
      @RussellMidfield  2 роки тому +1

      Oh good question. My lights are from the built-in Blender add-on called Tri-Lights. You can enable it in the Edit->Preferences-> Addons menu. I think I may have increased the Power amount for each of the lights to make them brighter. Try it out and let me know if that works!

    • @My2Cents1
      @My2Cents1 2 роки тому

      @@RussellMidfield
      Second attempt worked better. I added the tri-lighting, although the they appear to be irrelevant to the process. (which, I guess, is why you didn't touch on the subject.) Everything has to do with how close the object is to the cam, and to get the Mist Pass start and depth correct. I find it really annoying that Blender rounds off my decimals, which I'm guessing is why I got the brightness "clipping" in my last attempt. If the distance of 10.3m, that little .3m can make a lot of difference.
      Anyhoo, my image came out a LOT less contrasty than yours though, don't know why. I couldn't get the image background to absolute black even if I moved the curve up to the very corner of the graph field. To resolve this I simply added at "Brightness and Contrast" node in-between the Render Layers node and the RGB Curves node. This resolved the issue. The brush turned out quite nice for a first attempt. Feels great to know this process, as people sell packs of these brushes online for 100s of dollars. I don't have that kind of money, so I'm glad I'm now able to create brushes myself. Thank you very much sir.

    • @RussellMidfield
      @RussellMidfield  2 роки тому +1

      You could probably do without the backlight, the lights don't have much of an effect anyway if I remember correctly!

    • @claystrips
      @claystrips 2 роки тому

      @@RussellMidfield thanks for replaying. Super handy technique. Greetings from Argentina. XD

    • @RussellMidfield
      @RussellMidfield  2 роки тому +1

      Yeah no worries! I'm glad it helped! Hello to Argentina!

  • @MaDmonkey3311
    @MaDmonkey3311 5 місяців тому

    Is there a way to modify and scale those alphas when u are placing them on mesh? Something like "Zbrush Spotlight"

    • @RussellMidfield
      @RussellMidfield  5 місяців тому

      I'm not super familiar with zbrush spotlight feature but you can modify some attributes of the alpha like scale yes.

  • @davidburns9766
    @davidburns9766 9 місяців тому

    I’ve genuinely been looking for this for so long.
    I’m sick to death of tutorials on here
    “How to create (x) brush easy!” And then proceeds to start with telling me to download either 7 different mods or to download the brush instead of showing me THIS EXACT PROCESS.

    • @RussellMidfield
      @RussellMidfield  9 місяців тому

      Haha yeah I found that frustrating too! Blender can do it no problem though for free woohoo!

    • @davidburns9766
      @davidburns9766 9 місяців тому

      @@RussellMidfield would it be possible to stick an image of some texture into photo editing software, monochrome it and bump up the contrast and then blur and use the image straight up? I know you can basically use images right off the bat but they don’t come out great

  • @ace3dart149
    @ace3dart149 3 роки тому +1

    WOW, that is all I am going to say.

  • @loukino3700
    @loukino3700 2 роки тому

    Will this work for creating horns or spikes as well?

    • @RussellMidfield
      @RussellMidfield  2 роки тому +1

      Yup, I have a few brushes that are spikes, horns may be harder depending on the shape and length you want, but it could work!

    • @loukino3700
      @loukino3700 2 роки тому

      @@RussellMidfield Could you please make a tutorial showing how you would do that with horns? And thank you for replying so quickly!

    • @RussellMidfield
      @RussellMidfield  2 роки тому +1

      Yeah no worries!

    • @loukino3700
      @loukino3700 2 роки тому

      @@RussellMidfield Thank you so much!

  • @odeisouza
    @odeisouza 3 роки тому +1

    was just thinking on how to easily sculpt some scales and you posted this LOL get out of my brain

    • @RussellMidfield
      @RussellMidfield  3 роки тому +1

      Haha lol we've all congealed into one gigantic pulsating Blender cube hivemind!

  • @aegisgfx
    @aegisgfx 3 роки тому

    Guys please quit adding the 48 and the 96 and all the other stuff at the end it's not needed anymore, it was needed 20 years ago it isn't needed now. 2000x2000 works just fine.

    • @RussellMidfield
      @RussellMidfield  3 роки тому

      Oh sorry about that! That's good to know, thanks!