How to Use Alphas/Textures for Sculpt Brushes

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 204

  • @Mercifell
    @Mercifell 11 місяців тому +4

    Been watching and learning from your wonderful videos for about 2 years now! I still am going through them, and constantly picking up new tips and tricks! You're an amazing teacher, your Blender videos are lifesavers! And all for free! Really helps a poor student such as myself. Thanks for all you do!

  • @BillyBuntin
    @BillyBuntin 6 років тому +20

    Bro ... you are the man. Straight to the point, thorough, no awkward attempts at humor. 100% quality meat, no bread, no cheese.

  • @phoenixboy2012
    @phoenixboy2012 6 років тому +44

    I just discovered this channel about a week ago and have been binge watching ever since. Thank you for sharing your knowledge with us! Great stuff, Sir!

    • @grabbitt
      @grabbitt  6 років тому +2

      Thanks that's great to hear 😃

  • @rsher_digital-art
    @rsher_digital-art 4 роки тому +6

    You have a knack at making tutorials easy to listen to and understand. This talent spans the body of your work, thank you.

  • @ericgenesis5367
    @ericgenesis5367 4 роки тому +21

    You are insanely clear and articulate! definitely a great teacher

  • @cr0uchingtiger
    @cr0uchingtiger 2 роки тому +5

    Lock Radius in 3.x
    Top of the screen (top left where you have radius, strength etc.) Brush > radius unit > scene

    • @Jontte
      @Jontte 6 місяців тому

      Thank you man!

  • @venkatalluri1026
    @venkatalluri1026 4 роки тому +4

    I recently switched from Zbrush to Blender and your tutorial turned out to be very helpfull , thanks for making it

  • @kuba2x
    @kuba2x 2 роки тому

    This is how all Blender tutorials should be made. All understandable and well explained. Great channel!

  • @Antoinette737
    @Antoinette737 3 роки тому +1

    I´ve just started to learn Blender. Your channel is one of the best to learn quickly. Thank you, sir.

  • @raymobula
    @raymobula 10 місяців тому

    Your channel is my go to library for blender. ❤

  • @rsher_digital-art
    @rsher_digital-art 3 роки тому

    Your tutorials are so well thought out and clear. I've watched them for the past year since I began learning Blender. Thank you.

  • @andrewsponer7973
    @andrewsponer7973 Рік тому

    Thank you for this video. very good tutorial. finally someone who knows what issues might occur!

  • @ritad7986
    @ritad7986 5 років тому +8

    for those who didn't fint the radius lock, too - I clicked on everything till I found this Radius Unit - Scene option. This seems to work like the lock which isn't here.

    • @grabbitt
      @grabbitt  5 років тому +2

      might have change since upload sorry about that

  • @pixels993
    @pixels993 Рік тому

    I think the tile option is better than area plane for alphas, because that will allow you to draw freely and not rely on spacing.

  • @magicalempire
    @magicalempire 2 роки тому

    even though outdated it is a great help and reference for a beginner out of the 2D world, thank you

  • @blenderstuff2239
    @blenderstuff2239 6 років тому

    Added it to my 2.8 Sculpting & Texturing Playlist!

  • @kisumi1860
    @kisumi1860 2 роки тому

    such a great and easy to follow tutorial thank you so much

  • @GottoGure
    @GottoGure 6 років тому +1

    Thank you for show on Blender 2.80 can't wait to stable release.

    • @grabbitt
      @grabbitt  6 років тому

      Yes looking forward to it 😃

  • @tom_something
    @tom_something 4 роки тому +3

    Thank you for the helpful information. As for needing to select "area plane" twice, could it be that the first one is how the brush area (the circular region) is mapped to the model, as in the overall selection of which parts of the mesh will be affected, and the second one is how the texture image is mapped onto the affected parts of the mesh?

  • @NN-wc7dl
    @NN-wc7dl 2 роки тому

    Great tutorial! Precisely what I needed.

  • @_s_s_world_
    @_s_s_world_ 2 роки тому

    amazing/ i never be deep into brush settings! so inspiring/ thanx!

  • @CR-qc9sl
    @CR-qc9sl 4 роки тому

    Very good! Many Informations in a short time. Thanks!

  • @LucasRafaelDesenhista
    @LucasRafaelDesenhista 4 роки тому

    Your videos are very useful and objective. Best channel of Blender content :) thanks for sharing your knowledge.

  • @kamiltaylanavci9271
    @kamiltaylanavci9271 2 місяці тому

    Hi Grant. Thank you for your video. I like it.

  • @rayen_daadaa
    @rayen_daadaa 6 років тому +4

    @grant you've missed to put the link of the video in the corner 2:40

    • @grabbitt
      @grabbitt  6 років тому

      Thanks. I have to upload before i can put the links in the corner :) i'll do it now :)

    • @ShutterAuthority
      @ShutterAuthority 4 роки тому

      @@grabbitt Hey Grant, cant seem to find that tutorial. Could you please link it to me? Thx :)

    • @grabbitt
      @grabbitt  4 роки тому

      @@ShutterAuthority in the description i believe

  • @chihuahuasrule1175
    @chihuahuasrule1175 2 роки тому

    Hello, I have an issue with my stamps and I never see this issue on tutorials. My stamp depressions show the round outline of the round cursor button. How do I get rid of that so that I only see the stamp?

  • @jademoth1626
    @jademoth1626 2 роки тому

    5:57 I went from watching quite seriously to getting a good chuckle from this 😂

  • @J0NM
    @J0NM Рік тому

    Hi! Sorry for the question, I'm new in blender. I've used the textures but when I export all textures are gone it happens when I change to modeling too. Do u know what I"m doing wrong? TY

  • @MrFrost-xh6rf
    @MrFrost-xh6rf Рік тому

    After placing alpha brushes on dense meshes. Then turning that into a bump map and placing it back onto the low poly base mesh, my question is, how do you apply image textures on it after that? Or do you have to bake the diffuse map also when you bake the normal map. I hope this makes sense. In new to sculpting and baking

    • @grabbitt
      @grabbitt  Рік тому +1

      You bake diffuse maps and normal maps

  • @FightingWitch
    @FightingWitch 4 роки тому

    Fantastic video! so clear and detailed! Keep up the great work!

  • @improvisedpizza8557
    @improvisedpizza8557 6 років тому +1

    Thank you again for the tutorial Grant!

    • @grabbitt
      @grabbitt  6 років тому +1

      Thanks 😃

    • @improvisedpizza8557
      @improvisedpizza8557 5 років тому +1

      @@grabbitt I am having lots of fun in your discord server by the way :)

  • @andrewsanders7636
    @andrewsanders7636 2 роки тому

    3 years old but still useful and helpful

  • @huguesstefanski7298
    @huguesstefanski7298 11 місяців тому

    Thanks this is just what I needed!
    Edit: any good resource for free alphas to use?
    Edit 2: I will check the first video 😅

  • @scricraft4764
    @scricraft4764 2 роки тому

    very efficient way to do it. Thank you

  • @plaskowickim
    @plaskowickim 2 роки тому

    Any chance for a new version of the video using the Blender 3.2? I can see that a lot of things has changed since it has been recorded...

  • @gower1973
    @gower1973 6 років тому +1

    I’ve only tried sculpting once in Blender, mainly because their is no proper retopo tools, but this is great info for us beginners to get started, I always wondered how you saved those texture brushes, is it possible to append them from another file, that way you could build a categorised tool shelf, just pull in the required blend file

    • @grabbitt
      @grabbitt  6 років тому +1

      Yes you must go file. Append and choose the brush

  • @brappineau4161
    @brappineau4161 Рік тому

    Love this so much. Game changer

  • @tbe320
    @tbe320 10 місяців тому

    thanks finaly i unsderstand how to use alphas

  • @GroundbreakGames
    @GroundbreakGames 6 років тому

    I've been using an alpha tga of human blood vessels to create mountains. It works perfectly.

    • @grabbitt
      @grabbitt  6 років тому

      nice idea :)

    • @GroundbreakGames
      @GroundbreakGames 6 років тому

      @@grabbitt Its amazing how micro and macro nature is all based on the same algorithms.

    • @grabbitt
      @grabbitt  6 років тому

      yes indeed :)

  • @Padraix
    @Padraix 3 роки тому

    Great video . But when i want use brush texture on different object (example oval), i can't. Why?

    • @grabbitt
      @grabbitt  3 роки тому

      Should be fine if it's in sculpt mode and has the vertices

  • @SI00000
    @SI00000 2 роки тому

    Great tutorial Grant.
    I have a question if you can help.
    The area plane feature for the brushes in blender seems to only be in sculpt mode.
    I was not able to find it in paint mode.
    Does it exist for paint mode?
    If not how can it be added?
    Thanks.

    • @grabbitt
      @grabbitt  2 роки тому

      Only in sculpt mode currently

    • @SI00000
      @SI00000 2 роки тому

      @@grabbitt
      I guess we'll have to wait.

  • @Katerin-fr6jm
    @Katerin-fr6jm 3 роки тому

    Thanks, it was so helpful! Would you help me find the "lock radius" function, please? I don't have this icon =(

    • @grabbitt
      @grabbitt  3 роки тому

      I'll have to check again myself. Probably in the options

  • @aamirimtiaz9991
    @aamirimtiaz9991 Рік тому

    wow amazing information thanks for sharing

  • @M4rt1nX
    @M4rt1nX 3 роки тому

    Thanks a lot. I needed this so much.

  • @jojo-zv2ls
    @jojo-zv2ls 4 роки тому

    Thanks a lot! I love your tutorial so much

  • @lenstobrush7266
    @lenstobrush7266 3 роки тому

    Hi thanks for this very informative tutorial. I just wondered is there a way of getting these brush/alpha presets into the new Asset Library. If I create a library of rock alphas I would not want to append them to every blend file thereafter. Can brushes and theirs setting be saved and accessed easily in other blend files?

    • @grabbitt
      @grabbitt  3 роки тому

      Kind of yes but you have to set a new start up file

  • @mattpallotta
    @mattpallotta 2 роки тому

    Still Valuable information today.

  • @nobunagaran6513
    @nobunagaran6513 2 роки тому

    Thank you so much for this tutorial!!!!!

  • @bestpranks7852
    @bestpranks7852 2 роки тому

    Nice Totorial, thank you

  • @alexanderafgan5528
    @alexanderafgan5528 3 роки тому

    great job, so easy to understand ty

  • @openworldgamedevjontyin2242
    @openworldgamedevjontyin2242 3 роки тому

    AGAIN U SAVED MY DAY .... THANKS YOU

  • @stephanechataignie
    @stephanechataignie 4 роки тому

    Awesome tuto for a good understanding of the tool.
    Do you know if it is possible to display brush or texture on screen as it was possible on the 2.79 in the "Options" ? I can't find it anymore with the new UI
    Thanks ;)

    • @grabbitt
      @grabbitt  4 роки тому

      d you mean stencil?

    • @stephanechataignie
      @stephanechataignie 4 роки тому

      @@grabbitt Nope, on stencil there is a vizualisation of the texture.
      I asked mostly for the others mapping.
      On 2.79 there was a tab nammed "Overlay" where we could activate the transparency of the curve and the texture.
      I cannot find it anymore on 2.90

  • @SheenaFallenRox
    @SheenaFallenRox 2 роки тому

    I went back and tried to do this to the dragon head. When I go out of sculpt mode and into object mode, the details I did with the texture brushes disappear. How can I fix this? I've tried saving and reloading. Thank you!

    • @grabbitt
      @grabbitt  2 роки тому +1

      The levels in the multi resolution modifier

    • @SheenaFallenRox
      @SheenaFallenRox 2 роки тому

      @@grabbitt thank you!

  • @Dhieen
    @Dhieen 2 роки тому

    how do you rotate your alpha easily? there is the angle option under area plane but its not the best practical thing! in substance painter you can easily rotate

  • @fabianoperes2155
    @fabianoperes2155 5 років тому

    Really nice. How can I make a curved seam? I want the line to bend with the curve.

    • @grabbitt
      @grabbitt  5 років тому +1

      yes check out my video on hte different brushes and you can use the curve brush for that

  • @Villio.
    @Villio. 4 роки тому

    God...dammn...I think you have all the stuff I need🙏🙏🙏🙏🙏🙏🙏🙏🙏🙏...thank you sooo much

  • @vi-soundscapes
    @vi-soundscapes 3 роки тому

    Hey Grant Abbit,
    Out of curiosity do I need to have a squared brush texture, like when I import rectangle one the Blender will stretch it?

  • @13aldur
    @13aldur 6 років тому

    Very nice and useful. Thank you.

  • @Lou-li5mv
    @Lou-li5mv 2 роки тому

    Grant, I have a big problem that I hope you could help me with: I'm trying to use wrinkle textures as alphas to make the skin of my characters more realistic, but when combined with the default draw brush, this leads to the brush "raising" the skin instead of just imprinting the finer details of the wrinkles, and that changes the facial structure a lot. When I lower the brush's strength, this also leads to a loss of depth detail for the wrinkles/pores etc.. What can I do so the mesh of my character is only minimally changed in height instead of being moved around by the draw brush?

    • @grabbitt
      @grabbitt  2 роки тому

      You can hold down ctrl to dig in but otherwise you will need to adjust the strength

    • @grabbitt
      @grabbitt  2 роки тому +1

      @@NoureldenRihan thanks

  • @vazak11
    @vazak11 5 років тому +1

    So helpful, thank you!

  • @sdrawkcabdaernacuoy
    @sdrawkcabdaernacuoy 6 років тому +1

    Thanks Grant! Santa should be bringing me a new computer, so I'll finally be able to handle enough subdivisions in order to sculpt fine details.

    • @grabbitt
      @grabbitt  6 років тому +1

      That is the problem with this method :)

  • @Emurga
    @Emurga 6 років тому

    Great tutorial as always

  • @bibekshakya3217
    @bibekshakya3217 4 роки тому

    Wow grant such a understandable tutorial but have a question that where did you downloaded those textures ? Is it jpg file or anything ?? can you give me the link to those textures and what is it called is it displacement texture?

    • @grabbitt
      @grabbitt  4 роки тому +1

      See my next video in this series

  • @spittingame4241
    @spittingame4241 3 роки тому

    I have a Multi-resolution modifier on with 16 million faces. What sitting should I have on where I can apply the skin alphas WITHOUT adding or subtracting to the objects/character?

    • @grabbitt
      @grabbitt  3 роки тому +1

      not sure what you mean

    • @spittingame4241
      @spittingame4241 3 роки тому

      @@grabbitt it looks like you are applying the texture without adding or subtracting around the textures evenly.
      As if the textures are being stamped onto the objects without taking away from the geometry.
      If I want to work on a beautiful woman I don't want to apply pot marks on her face while simultaneously putting down the skin pores. I hope that makes any sense.

    • @grabbitt
      @grabbitt  3 роки тому

      @@spittingame4241 I changed the strength a lot but it's more to do with the alpha itself as to whether it stamps the way you expect

    • @spittingame4241
      @spittingame4241 3 роки тому

      I bought my skin alphas from CG Sphere. He has a UA-cam channel.
      But I understand what you mean 👍🏿

  • @veridesign4866
    @veridesign4866 3 роки тому

    I've followed the tutorial in this video to create textures, but mine can't be sclupting texturing in blender 2.9.
    I don't know where the problem is?
    can you help me with this problem

    • @grabbitt
      @grabbitt  3 роки тому

      It should all be the same

  • @JdEntertainmentvlog
    @JdEntertainmentvlog 3 роки тому

    thank you....your are great sir.......

  • @orphydiancg7759
    @orphydiancg7759 5 років тому +1

    can we use the stamps/stencils that come as defaults with other softwares like Cinema 4d or Mudbox with Blender sculpt brushes? did someone ever tried that ? Cinema 4d has tons of high quality and usefull ones I would like to use in Blender. Interested in a way to import those.

    • @grabbitt
      @grabbitt  5 років тому +1

      if they are black and white images then yes

    • @orphydiancg7759
      @orphydiancg7759 5 років тому

      @@grabbitt great, I wish blender woulld include a curated colection of this alphas as an addon and to be fast accessible.

    • @grabbitt
      @grabbitt  5 років тому

      yes that would be nice :)

  • @2011manbeast
    @2011manbeast 4 роки тому

    Hi, It seems like every time I use an alpha Brush, instead of stamping out a single image, I get a bunch of them. How do I get the brush to only stamp one?

    • @grabbitt
      @grabbitt  4 роки тому

      check the tile option

  • @276matto
    @276matto 2 роки тому

    Y O U A R E A M A Z I N G ! ! !

  • @jitone1
    @jitone1 4 роки тому

    GreatDetail, love , thanks

  • @petertremblay3725
    @petertremblay3725 5 років тому

    Hi Grant, is there an addon that add a panel for alpha since always going in browser is counter productive?

    • @grabbitt
      @grabbitt  5 років тому

      you can get the browser window up which might help

  • @jaysprenkle1026
    @jaysprenkle1026 3 роки тому

    When I switch back to the "modeling" tab everything drawn with the brushes vanishes. Do alpha brushes create real geometry or just a picture of geometry? I can't 3d print without real geometry.

    • @grabbitt
      @grabbitt  3 роки тому +1

      are you using a multires. check the multires settings

    • @jaysprenkle1026
      @jaysprenkle1026 3 роки тому

      @@grabbitt Definitely have a multres modifier. I did not "apply" it though. 6.3 million faces. Blender 2.92 on Linux.

    • @jaysprenkle1026
      @jaysprenkle1026 3 роки тому

      I got it sorted. I had to convert the object to a mesh. I could hear the CPU go "oof!"

  • @yapanwolf
    @yapanwolf 4 роки тому

    thanks for tutorial. I was found when i creat alpha brush with "Anchored" and "Area plane" option my brush doesn`t rotate. how to enable this option or maby it`s a bug?

  • @SuperDinoNerd
    @SuperDinoNerd 3 роки тому

    I have a 7th gen i7 and having more than 500,000 faces makes blender freeze up and just stop working. I have 16gb ram too, I'm confused if I'm doing something wrong

    • @grabbitt
      @grabbitt  3 роки тому

      Tricky to say. After you still in dyntopo mode?

    • @SuperDinoNerd
      @SuperDinoNerd 3 роки тому

      Grant Abbitt this is just when applying the modifiers

  • @titos781
    @titos781 3 роки тому

    Hi Grant thanks a lot great tutorial , i need help with something tho on blender 2.93 there is no lock icon on radius could someone tell me how to lock brush size where is the lock on 2.93 ?

    • @grabbitt
      @grabbitt  3 роки тому

      Not completely sure what you mean

    • @titos781
      @titos781 3 роки тому

      @@grabbitt hey :) you lock radius on buttons example and brush size stay the same but in blender 2.93 there is no lock icon to do so what version you use on video and if you know how to lock radius on 2.93

    • @dreroelandt2246
      @dreroelandt2246 2 роки тому

      @@titos781
      I was confused too- but I just found it !
      under 'radius', there's an option for 'Radius Unit" --> switch it from "View" to "Scene" and it will keep the brush size constant

  • @rajmundgaja3137
    @rajmundgaja3137 6 років тому

    Very informative. Thanx a lot

  • @anne-marie1039
    @anne-marie1039 2 роки тому

    Can somebody maybe help me? My brush always does a circular inflate or dent to the mesh if I use the brush with the alpha. I can not get the brush to ONLY apply the white part of the alpha to the mesh. Its always denting or inflating my mesh as well. I bet its a brush setting but i cant figure it out.

    • @grabbitt
      @grabbitt  2 роки тому

      See fall off

    • @anne-marie1039
      @anne-marie1039 2 роки тому

      thanks for the tip. i already tried some settings there. if i set falloff to constant for example, i will extude a cylinder shape from the sculpt. so its basically the same issue, just not smoothed. and on top of this cylinder then lays my alpha. i have no clue why i have this. the alpha i use is only a "crack", so basically one line. is that the cause of the issue? but i also saw people use alphas for engravings and such...

  • @ezunreal
    @ezunreal 4 роки тому

    Awesome!

  • @barisrmalkoc
    @barisrmalkoc 4 місяці тому

    Thank you Much!!

  • @Captain-Cat
    @Captain-Cat 6 років тому

    Nice vid. Can alpha brushes be used like this in texture painting? I just wonder if those buttons could be texture painted onto a model as a brush in the same way instead of sculpted? I mean I know a high res sculpt can be baked onto a low poly model as a normal map, but I wonder if this alpha brush thing can also be a texture painting technique or not.

    • @shishino66
      @shishino66 6 років тому +1

      Yes, works on texture painting too

    • @grabbitt
      @grabbitt  6 років тому +1

      Yes they can :)

    • @Captain-Cat
      @Captain-Cat 6 років тому

      awesome thanks guys

    • @gower1973
      @gower1973 6 років тому +1

      They act like height maps in texture painting

    • @Captain-Cat
      @Captain-Cat 6 років тому

      @@gower1973 that would be great.... are there any tutorials or docs for the settings for texture painting with an alpha brush, I seem to be struggling with it currently.

  • @smallbusinessideasforpakis1072

    thanks for sharing

  • @p_penta6820
    @p_penta6820 5 років тому

    I have a square like texture but when i try to apply it on my mesh it 'cropped' the texture, i think it because the brush shape is round? Is there a way to fix this?

    • @grabbitt
      @grabbitt  5 років тому +1

      that's a good question and unfortunately the only way i know is to take it into an image editing programme to fix it

    • @p_penta6820
      @p_penta6820 5 років тому

      Ahh i see, i'll try that and also i try improvising by making the texture smaller so the square shape got duplicated like using an array. Beside that thank you so much your channel help me grow faster 🙏

  • @ArtwithAmarBrisco
    @ArtwithAmarBrisco 6 років тому

    Yeah using alpha brushes is really no different than 2d brushes for photoshop or clip studio the differences is the environment the effect the viewer sees visually when adding the z plane. You sculpt when creating more 3d 2d drawings. Thanks again for sharing.

  • @shubhamparte4335
    @shubhamparte4335 4 роки тому

    How to save them in blender in general so that each time i make new project i dont have to load them again and again..

    • @grabbitt
      @grabbitt  4 роки тому

      Look up false user

  • @gustavodutra8578
    @gustavodutra8578 4 роки тому

    11:04 At this part. Im trying to do this with a non sphere shape alpha. So i get a sphere around my alpha, everytime i apply it. How can i get rid of it ?

    • @grabbitt
      @grabbitt  4 роки тому

      brush falloff

    • @gustavodutra8578
      @gustavodutra8578 4 роки тому

      @@grabbitt Which brush fallout should i use ? I used the constant straight line.

  • @jleao2990
    @jleao2990 3 роки тому

    Tanks for this video ;)

  • @curtisnewton895
    @curtisnewton895 2 роки тому

    13:35 how do you rotate/preview the result before applying ?

    • @grabbitt
      @grabbitt  2 роки тому

      Stroke settings-anchored

  • @CR-qc9sl
    @CR-qc9sl 4 роки тому

    How can I save my new brush? There is no save icon.

    • @grabbitt
      @grabbitt  4 роки тому

      i may do a video on that soon

  • @zoltanbaroti7998
    @zoltanbaroti7998 5 років тому

    When i go to rendered view, my textured sculpts disappear. Any rips?

    • @grabbitt
      @grabbitt  5 років тому

      are you using multires. if so check viewport settings

    • @zoltanbaroti7998
      @zoltanbaroti7998 5 років тому +1

      @@grabbitt yes i did, thank you, solved :)

  • @DvirElisha
    @DvirElisha 5 років тому

    Where is the brushes library?

    • @grabbitt
      @grabbitt  5 років тому

      There isn't one in blender you need to download them. See other video about where to find alphas

  • @kendarr
    @kendarr 4 роки тому

    Thanks bud

  • @AngriestAmerican
    @AngriestAmerican Рік тому

    How does this mesh export for 3d printing?

  • @cristianeni6567
    @cristianeni6567 2 роки тому

    Where can i get all these textures?

    • @grabbitt
      @grabbitt  2 роки тому

      In the next video in the playlist

  • @younggamerz328
    @younggamerz328 3 роки тому

    if i had a high poly model and cant add subdivision than what can ido then

  • @Jomong__Fateh
    @Jomong__Fateh 2 роки тому

    Bravo 👏💖

  • @dinorocker
    @dinorocker Рік тому

    For those wondering about detail flood fill, he starts to talk about it in this video ua-cam.com/video/Y5Sow63cu80/v-deo.html at about timestamp 3:50. Not sure if this is the original video he linked but I hope this helps.

  • @naveenjain2256
    @naveenjain2256 4 роки тому

    10:28 unable to find curve option in 2.9 plzz solve it

    • @grabbitt
      @grabbitt  4 роки тому

      its called falloff now

  • @onyxkane
    @onyxkane 6 років тому

    i want help i want to put emmision texture on smoke in cycles please help

    • @grabbitt
      @grabbitt  6 років тому +1

      I don't use smoke much so I can't really help

    • @onyxkane
      @onyxkane 6 років тому

      okk but still thank you to reply

  • @lopadonk
    @lopadonk 6 років тому

    Thank you

  • @IAmPantsu
    @IAmPantsu 3 роки тому

    cool!!