What the what? Celtic Guardian took part in this! That's my little brother! I remember him telling me some of those first things like pointing out the existence of water and air in the net. Way to go bro! Your points were the first ones used here!
Great vid. It doesn't seem like you mentioned it, but related to the Trojan Horse part, you mentioned someone named "Nobody". In the Odyssey, Odysseus (the Trojan Horse was his idea), called himself "Nobody" or "No man" to trick a Cyclops into yelling "Nobody is hurting me!" when he was being blinded by Odysseus.
about the first entry, remember the FM-ians have always existed, they were beings from space who became visible thanks to the technology and how leo is able to see them with his dad's goggles
First, to quote a radio demon "What a performance." Second, it was a honor to help with that iceberg and we're glad more information about the Battle Network series is now available more easily to new fans of the series (especially with a certain Collection of its legacy coming out very soon).
Bass honestly can rebuild himself, his memory gets more corrupted as time goes on in more ways then one, after devouring bugfrags after being in alpha in order to survive, to literally being at the heart of darkness so much that the chaos lord can use his form/fill in for him, not to mention the hyper corrupted bass XX. By the time we get to 6 in the graveyard he literally repeats the same lines and lan/navis seem to just sorta accept this as 'this is what he does now' when refought. Mans needs a reboot or a deep cleaning, give this man a defrag PLEASE his existence is as sentient as a mettaur at this point in all things except tryhard fighting.
@43:15 Despite the fact that Classic Series Dr. Wily looks like IRL German Albert Einstein, he was actually born in Japan, according to the Megaman Robot Master Field guide.
theory: after Bass get destroyed by Alpha, he "reincarnate" into all of the bassclones. his dataghost at first gets stuck into the bugfrag machine, and after his defeat he moves around the net, absorbing the clones instead of destroying them. he has the GET ability, so he basically hijack the clone body after his inevitable run-in with the darklord, he regenerates into the one GS that is fought in DoubleTeam with the crossunision and from there the one in the graveyard that does the thing with the beast
At 4:07 you said that Baryl died but at the end of the season he sent a message to Lan in real time when he was supposed to be dead But I just checked the episode and Famous said that it was a message from the past tunnel which means that Baryl was still in the past and he's talking to Lan from the past So Duo took Baryl back 20 years when he originally left and Baryl then used what was left of the past tunnel to contact Lan and his friends one last time Atleast from what i understood The exact quote from Famous was "Hakase! Incoming Transmissions from the Past Tunnel!" And then Baryl's message appeared
About the serenade/mamoru thing, at least during the main game i always viewed it as serenade technically being Mamoru's navi (likely a gift from his dad) but mainly operating on his own, with the rare contact between them being handled by Tamako since neither could really be displaced for a long time while Mamoru was in the hospital.
There are so many characters and unused arcs/stories that can be told. For instance the bug rise character that is only depicted in 2 chips in the games. There's so much more content, and this makes me crave a desire to have additional games added to this IP. There can easily be BN7, BN8, and BN9 made, at the least! It would be INSANE to have a Capcom arc where they do this and these become major game titles again. Mind-blowing 🤯 to me. The lore is crazy
I just realized, if Megaman Junior was made with the best parts of Megaman and Roll, and Megaman is Lan's brother, Hub, then that would mean that Megaman Jr and Patch are cousins. And the "all versions are canon" makes sense, if you consider the BN series (and Star Force, by extension) different time lines. ( and that would hopefully make Shanghai.EXE to be canon)
15:26 I think it's worth noting that we actually know the exact point of variance: Dr. Light (Tadashi Hikari) invents Net Navis while Wily's advanced robot idea got rejected. In the main timeline, Dr. Light invented the advanced robots alongside Dr. Wily. The copyroids are actually a result of Wily's foiled ambitions, combining the two concepts. It's also worth noting that Wily's ambitions being thwarted in favor of SciLab focusing on Net Navi research is what caused his descent into villainy in the first place while in the main series, it was a result of the Double Gear system research getting shut down, as well as Dr. Light getting more recognition for their research. In most adaptations, including Powered Up, it was the result of Dr. Light getting more recognition for their research, with a fan film even showing Wily dabbled in AI research as he had a personal assistant, a reverse of the Battle Network series, though it seemed to mostly just be a side hobby.
An additional note about Digimon Tamers, even in the season of the Digimon anime that Takato and Guilmon is from, there's several implications and mentions of Digimon Adventure and 02, being a franchise within their own universe. Stuff like, the Digimon card game existing, as actual Digimon cards from our real world, appear in that season, specifically, the Japanese version of the card game, shown by the back side of the cards and roughly the size of the cards, and in a way, the card graphics too, more clearly is implied due to those factors. Furthermore, at least in the dub, the anime makes references of the first two seasons. Stuff like Takato referencing 02 with when one of the Digimon that in Tamers, that runs one of the 4 Digimon that runs the 4 compass directions of the Digital World that returns from 02. Takato says something about them while implying a "show" (I'm guessing they didn't use the word anime, incase kid viewers don't know what that is) that he saw that Digimon from. One of Takato's friends also references the 02 anime, using the name of one of the characters from 02 as a means to passively mock Takato. Though, because I have yet to watch the entirety of the Tamers anime in Japanese, I don't know if those references in dialog are also in the Japanese version, or if they were inserted in for the purpose of the dub, similar to a good chunk of the Ash and Misty shipping dialog in the Pokemon anime being written solely for the dub. Furthermore, it's implied the two universes of Digimon's anime canons have connections not just to one another, but also the games. In 02, Ken has a bad dream about when he fought alongside Ryo Akiyama to fight off against Milleniummon's plans, a Digimon that first appeared in the Wonderswan Digimon games, where Ryo Akiyama is the main protagonist of. Ken has a bad dream of when he took the brunt of the enemy Digimon's attack in place of Ryo getting hit by it, and it's believed that is why he became the Digimon Emperor in 02, as Milleniummon may have been influencing Ken to recreate another Milleniummon in the Adventure and 02 Digimon universe, hence why he created Kimeramon, a Digimon that is one half of the Jogress Evolution to make Milleniummon, the other half being Machinedramon. That moment from when Ken took the brunt of an attack targeting Ryo, I believe was present in one of the Wonderswan Digimon games. Ryo would once again appear in later episodes of the Digimon Tamers anime, and is stated to have disappeared for a very long time. Implying he got sucked into the Digital World of Adventure and 02 even in the anime's canon. Furthermore, in Tamers, Ryo has the same Digimon partner he had in one of the Digimon Wonderswan games, that sacrificed itself to seal Milleniummon within himself. Doing so killed that Digimon belonging to Ryo, reverting it back into egg form. And if anyone reading this huge block of text is wondering why Ryo did not stick around in the Adventure and 02 Digimon canon, it's because the chosen children (Digidestined in the anime dub) from Adventure, treated him like garbage, and Ken was the only one who treated him kindly, as seen from Ken in 02's bad dream of taking the brunt of an attack targeting Ryo, sacrificing himself for the sake of his friend. That shows just how strong their bonds are in friendship. To the point Ken risked getting killed, to save his friend. Also, in Tamers, Ryo's Digimon partner when the viewers and Tamers first sees his Digimon partner, its extremely violent, implying it's struggling to keep in check the Milleniummon sealed within itself. Also, reason Milleniummon was trying so hard to claim Ryo, it's because, like Agumon is to Taichi (shortened to Tai in the dub), Milleniummon is Ryo's fated Digimon partner, but unlike Agumon, Milleniummon is an extremely evil Digimon, capable of manipulating the events in time, as it's capable of manipulating the fabric of time, as in the beginning of the Wonderswan Digimon games' story, it reverted the flow of time, back to before the chosen children first met their Digimon partners, possibly as a means of trying to prevent them from having access to power that could stop him. Because Milleniummon is Ryo's fated Digimon partner, Ryo was not allowed to form a bond of friendship with that Digimon.
You touched on Starforce a number of times during this iceberg, have you ever considered doing a separate (albeit smaller) iceberg for that series sometime in the future? I know these videos take a lot, but just wondering if you've entertained the idea
One of the most obscure Megaman Battle Network facts I know is its plot relevance to a romance light novel (Are you Okay with a Slightly Older Girlfriend). I think it was changed in the manga version because of copyright issues, but in the original version, a high schooler plays Megaman Battle Network 1 because the female romantic interest namedrops it while complaining about the overwhelming age gap between them. And yes, playing that game did help him romance her.
Dude in the fist episode of NT Warrior access they mention that Megaman is Lan's brother which is why they can cross fuse so easily. They don't name him Hub but he is still mentioned.
About Bass, I think the devs were set to end the series with BN3 so they went and gave Bass a role in the story as well as an origin. But then Capcom reeled them back in and said "moar BN", the team now had no idea what to do with Bass so they just threw him in as some wandering punching bag with convenient amnesia for Megaman to find like they did with BN1. Stone Bass? Grave Bass? Bass came out of some hole? Don't think, that's just Bass doing Bass thing.
These are probably my favorite video game series ever and I knew so much of this already. I'm excited fo see other people that care for the game as much as I have, and I hope with the remastered a whole new group of people will experience these titles.
Not sure if I'll do let's plays of the main BN series any time soon, (at least not until the Legacy Collection comes out), but I'm in the process of recording footage for other videos. We're just getting started.
Well, the dub thing it's easy to answer...because it's cheaper. It's easier and cheaper to get someone that can translate from english rather than japanese. And the show is already censored so there's no need to check the footage to see if there is offensive material. Fun Fact: While not the first, Megaman Nt Warrios aired in Latam when dubs started using the english dub instead of the japanese original (other 2 famous ones being One Piece and Yu-gi-Oh). This makes me wonder tho, how would a dub based on the original series would sound like, would they use the original names? (Rockman), the US ones? (megaman) or would they use a translated name or original name (like MegaHombre or smth)
The lifespan of an unmaintained netnavi also forgets that Tadashi's net navi was most likely a previous generation navi, considering Yuichiro's research is what led to creation of ones based on DNA, then finally Megaman
I was about to comment about how MBN internet universe sounded similar to the digital world and then you pointed it out. These 2 series should have a collab of some kind. Like seriously synchronization between human and digital life form, fusion/crosses,dark forms, Alpha and the D-eater, and in both the animes (mainly Tamers) the protagonists fuse with there partner.
If the Meteor Comp in MMBN4 was always part of the meteor's operation in MMBN4, then cyberspace might not be entirely virtual; it implies that humans and Duo.EXE's creators are using similar physical principles to create and/or interact with cyberspace. There are multiple ways that cyberspace could be entirely virtual while allowing for the existence of the Meteor Comp: 1) Dr. Regal tampered with the meteor, perhaps during the first laser firing, 2) Duo.EXE or some prior alien program created or modified the alien cyberspace 3) the alien cyberspace just happens to be compatible with human technology.
In early 2000's it was suuuuuper common for anime dubs here in Brazil to come directly from 4kids. I remember seeing the 4kids logo in Pokemon, Yu-gi-oh and many others. The brazilian dub for Megaman NT Warriors is also made using the US version. My theory is that is a lot easier to find people who can translate from english to potuguese then to find people who can translate japanese to portuguese, or at least it's cheaper
If only Capcom would tap into the pokemonGO style idea, MMBN has the biggest freaking potential that could be unleashed there, like holy crap, especially with how you can connect to most devices nowadays through BT, you could have endless possibilities
I will try to comment on as many entries as I can! Cause this is an effort that deserves attention! TIER 8: Copyman: Okay, going with the idea that Copyman's true form could look like a Copybot... I am gonna suggest that he maybe look a bit like Megaman?/The Evil Megaman copy from Megaman Powered Up with a purple scarf. Zoanoroids: These guys are pretty much, one of my favorite parts of the anime. I absolutely loved to see what the Beast Out forms of different navis look like! The fact that they are a Guyver reference (Even though I have never watched that series) is even better! I really ended up loving how the anime interpreted the plot of Battle Network 6, FAR more than the game itself! Vic Was A Meteorologist: This guy... I will say he is one of the more forgettable villains in the series, the only thing that I even find cool about him is Elementman. Duo Is Meteor G: This theory is actually pretty damn reasonable! And I would love to see like some sort of fanfic, depicting an alternate version of Star Force 3's climax that takes this theory into account! Like say, Duo begging to be destroyed with what little sanity he still has remaining. Maybe comment on how Geo reminds him of Hub. Serenade In BN6: Small details like this would have gone a long way of making Battle Network 6 feel far more like a proper grand finale, though I can still understand how space limitations are a pain to deal with. Kalinka In EXE: Had Kalinka been an operator, I wonder what her Navi would have been. As now all of the Megaman 4 Robot Masters have Navi counterparts. ...Maybe one of the Cossack Fortress bosses? Navi Copies: I actually have had the same ethics-related questions regarding this topic. Heck, I even made sure to check footage of the japanese version of Battle Network 4 to see if the delete part during tournaments was a mistranslation... And it isnt! The announcers say "Delete" in engrish! Men! I really didnt like the implications regarding this topic! Beyondard: That time Battle Network became a Digimon-style isekai! And I absolutely loved it! Again, I would have loved if the games actually used this. TIER 9: Cache: This guy is a really cool concept for a villain Navi, and I hate that his arc in the anime. For being the finale of that continuity. Has an insultingly short ending! Trill: I really hate how he appears in the final episode with no explanation, seriously! This is a bit of a tangent not related to the topic. But the anime had the opportunity for interactions between the EXE versions of Zero and Iris! And they NEVER meet! SERIOUSLY! Iris is alive in this continuity! I hate that the writers didnt take that chance! TIER 10: Trojan Horse: The entirety of the story of Legend Of Network sounds WAY too cool to be stuck on a goddamn outdated cellphone! Go Nagai References: I got completely taken by surprise by the Shin Getter-1 Navi! (Although that one in particular should be credited to the late Ken Ishikawa. The main creator of Getter Robo) And may as well ad an addendum to these mecha anime references, in the episodes with the Demon Dekko dolls in Beast Plus. At one point, Lan is holding a doll of Ruri Hoshino. From the mecha series Martian Successor Nadesico! I REALLY want a Super Robot Wars game with Battle Network to make reference to this!
Glad to stay in all this iceberg video. I guess the South-Asian English dub of MMNTW was paid by Animax (who also bought Locomotion in Latin America), since the Spanish dub of Gakkou Kaidan/Ghost Stories uses the SA-Eng, literal translation, instead of the stuffed clowncar of memes that was the USA-Eng one. Megaman NT however, was already being dubbed using the North American version. One funny detail: the actor who played Gutsman.EXE, kinda reprises his role years later after voicing Gutsman in the spanish dub of Ruby Spears Classic Megaman.
Getter Robo is more Ken Ishikawa than Go Nagai, and considering the pose, it's more likely that the poster is Mazinger-Z about to unleash a Breast Fire than Grendizer, lacking the latter's arm patterns, the iconic wing-like horns, and the shoulder blades for the Double Harken
I don't know that much on the topic of licensing foreign IP for distribution in different countrys nowdays. But in Mexico we started licensing almost everything related to anime from the US from 2000s onwards because it was easier to translate from english to spanish. Which wasnt the case before cause we used to get licenses directly from japan, thats why the anime boom in Latin America or Mexico started in the 80s and then followed in the 90s, same reason how we got Dragon Ball way earlier than the US. So MegaMan NT was just imported from the US instead of Japan because of the paradign shift on licensing in Mexico, at least for the spanish dub.
Dr light in classic megaman never had kids, which is why he built Rock and Roll. EXE happens if Light has kids instead of not. It's a branching timeline which is why both can exists at once.
After rewatching the Go Nagi reference segment, I want to see versions of Koji and Ryoma in Battle Network along with Mazinger and Getter Robo as Net Navis. I can imagine Getter.EXE having a native ability of if his HP reaches 50% or lower, his strength and speed increases as a reference to Shin Getter's insane Getter Ray output. While Mazinger Z has a native ability that increases ranged attacks by 10%. But I want to hear how other people would incorporate these 2 Legendary Mecha pilots into the Battle Network world.
Maybe at some point in the future. X is my second favorite Mega Man series, and is my favorite Mega Man. I need to touch up on the series again and explore the expanded lore, like manga and Archie Comics and such.
2:20 Actually there is somewhere where the full episodes are still downloadable because it's in the same place where I usually frequently go to watch Kamen Rider. I actually downloaded the first episode and it's close to accurate to one of the other commentors description as their Netto's and Rockman's voice are high pitch in comparison to the American English dub. I think I can link either just the Website or the specific part of the Website where it is if you want me too.
@@RollingEgo Assuming this doesnt get deleted. I've commented twice already and they got deleted so apparently I can't even mention where you can get it as even mentioning without linking it doesnt work so I'm actually sorry about that. I can atleast assure you that it does exist and from the comments from it, There's no Access dub so it's only the original apparently.
You know, I almost wonder if a Navi being set into battle means it's executing a battle program. A program that acts as a near copy of the navi but keeps its user alive upon being deleted, like a shield of sorts. While several navi's seemingly delete immediately (perhaps a certain amount of overpower cuts through the programming and fully deleted the navi?), this could explain any battle weakened Mega Man that's come out of a near losing battle of "being deleted" yet is still alive. Like many other navi's you apparently "delete", but they still retain enough power to back out of the internet.
if you ask me, the "All Exe Works are Cannon" has a similar explanation to Pokemon's explanation for the multiverse. All of these games, storylines, and forms of media are cannon in their own universes with varying timelines. With the games, anime, and manga each being on their own timeline but connected through the same multiverse. With only the games being interconnected between one another through a link cable, the same way Pokemon claims that different games and to an extension universes are connected through the device.
I only played the first 2 battle network games (I am a big fan of the original timeline mm-legends games, though), I never watched the anime, but here I am watching an entire iceberg on it for some reason. Let’s be honest, Roll naming that computer baby beep is just amazing.
Great vidoe man I live at southeast asia, when i was a kid i watch megaman but i vaguely remember which one and it was before i played mnbn 1. Now when you mention tv version mnbn nt warriors has air on southeast Asia, kinda sure it was that anime that always air at national tv. Btw, mnbn 1 was the first game that i introduce to megaman franchise when i was a kid but unfortunately i never completed the game. Fast foward to 2021, i played the game and it was experienced that i glad to revisit.
35:30 There's an easy way to account for Geo and Sonia returning to their own timeline in this theory - branching timelines. In fiction, time travel is often depicted in one of two ways. One is a single timeline in which changes to the past have a butterfly effect on later points in that timeline. The other is a school of thought perhaps most commonly seen in Dragon Ball Z. Similarly to Geo and Sonia, Dragon Ball Z's future Trunks travels to the past and among other things, gives Goku a medicine that'll save his life from a heart virus he picked up on another planet. After the events of that arc, Trunks returns to his own timeline whoch is unchanged, because changing the past creates a *separate* branching timeline in which Goku didn't die and the Androids didn't conquer Earth. So if one is to argue for this one-timeline theory, you could suppose that the branching timeline created when ClockMan, Geo, Omega-Xis, Sonia, and Harp meddle in the past results in a Battle Network -> Classic -> X -> Zero -> ZX -> Legends timeline, while the one they return to is the original Battle Network - Starforce timeline.
A few latin american dubs got censored around those years. Especially those that went through 4kids. I'm not sure who ran the english dub, but it's very likely that the people that made the latin american dub worked with the american one. Prior to the 2000, it was more common in latin america to have direct dubs made from the japanese media, where you wouldn't see the common censorship and other localization shenanigans that you see in the likes of pokemon. They'd even dub the original op and ed too, like in dragon ball, slam dunk and dr. Slump. You'd see credit sequences with hiragana all over it while the song played in spanish. Not even guns would get censored. Plenty of those in the original dragon ball. I seem to even recall nudity passing the censors. Dialogue during sexual jokes would get changed, but you'd still get that they're saying something else by the expressions.
I know it's not very important, but I can translate the three pages from 46:05. Naturally, like any manga, read it right to left: Page 1: Panel 1: Netta: I... I can't go on... Netta is making heavy panting noises while Neiji has fallen over in disbelief and is skidding on his face. Panel 2: Neiji: You haven't even ran 10 meters! Netta: I can't even take another step... *panting* Panel 3: Neiji: Big brother. (could be interpreted as 'Bro') Netta: No matter what you say, what's impossible is impossible!! *panting* Panel 4: Neiji: If you can make it to that corner there, I'll treat you to a YAKINIKU BURGER. Page 2: Panel 1: *vwoom* *fast stomping sounds* Panel 2: Netta: Whoohooey
@@FlashingBladesProductions Its ok. Nagai was the mentor of Ken Ishikawa and is credited in developing 2 of the 3 main forms of the original Getter Robo. Beyond that, all of it was developed by Ken Ishikawa up until his unfortunate passing in the mid 2000's, and Nagai did assist in the creation of the Getter Robo Arc Anime that released recently (and seeing it as a passion project and commemoration of his student and friend)
The only thing that could have made megaman predict the future more is if the designs of the gadgets were more sleek and full of glass. If you tried to pass off the PET design like it was in the games/anime people would laugh at you for having 90’s looking tech.
About the toys in the game: there's also a megaman zero doll in Mayl's house in one of the games. The text is something like: "this doll is from a game famous for its difficulty". I remember cause that's the first one I noticed.
44:59 I don't know if this will be buried into numerous comments butbI gonna say it anyway. QUICK CLARIFICATION.Go Nagai is not the creator of Getter Robo... not entirely. The late Ken Ishikawa was the creator of Getter Robo. What happened was that a toy company at the time wanted Nagai to make a new mecha series where said mech can turn into three different mech, but he was hitting a burn out after Mazinger Z, thus pitching the idea to Ishikawa (one of his assistants at the time) and giving the full creative freedom to him, making him the rightful creator (with Go Nagai being the Co-creator).
I always assumed that Bass did die in 3, and the versions of him you fight in 4 5 and 6 were just bits of his data, I had never considered them being leftover Gospel clones
48:24 Yeah uh, that's not what the concept of Multiversual Singularties was, it was actually a _lot_ dumber. You see, every version of a singularity is exactly the same character, which given the existance of Shattered Glass realities, makes absolutely _no_ sense. We know there's an evil Alpha Trion out there (though he was apparently somehow exempt from this phenomena until right before the shrouding) and after the shrouding separated the multiverse, ending the concept of multiversal singularities, the Shattered Glass Unicron was revealed to be a good guy too. Also in the Aligned Contunity, the Thirteenth Prime was Optimus Prime and there's also of course an evil Shattered Glass Optimus Prime, as well as another in the Transformers Animated Shattered Glass universe.
I wasn't trying to use that as a specific instance. I was simply stating a question. I do see how that could come across, though. I had another snippet in my original record (one that wasn't a good example either) that was cut out, so it basically just turned into me rapid-firing basic Multiverse questions.
I'm not sure about Bass in BN4 and BN5, but Bass in the gravestone in BN6 probably the same Bass from BN3? He dies so he resides in that gravestone til wake up again because he sense something familiar with certain person who deletes him in BN3?
My headcanon for me is that the events of operation shooting star are responsible for Lan developing link power and that the events of starforce happened in that alternate timeline. Just a fan theory though.
Legends is estimated to be 8000-9000(?) years after ZX It wouldve been cool for the Network timeline to expand just like the Classic Timeline, but it will very likely never happen
5:12 How do you get these scenes??? I've beaten the game and I've never seen these scenes where you show Geo to people. All I have is the little window that does humor word esque dialog when tapped.
@@FlashingBladesProductions Ah, gotcha. Its been a while since I played through, so I assumed they were extra scenes you could get after unlocking Geo.
17:00 The Arabic dub also was based on the English version I'm not sure why but I think it depends on the dubbing studio Some studios can directly use the Japanes version While other can't so they end up using whatever language they have translators for
20:26 I doubt that the tournaments are fights to the death (at least in BN4), as there are a few times where the losers talk with their "deleted" Navis; as far as the Game Overs are concerned, it's probably the "you lost the tournament, go home" situation. JunkMan's deletion would at least make sense, as being made of junk data would also probably make him unstable. As for the anime, there are two cases (well, technically three) of Navis getting deleted in tournaments; the first is in Season 1 Part 1, where ProtoMan accidentally deletes his opponent in the N1, and in Axess with Bass/Kid Grave setting up a "Deletion Tournament".
speaking of mecha references, think that the times a giant space object plummeting to earth being stopped by the combined wills of many people in both BN and SF might be a reference to Mobile Suit Gundam Char's Counterattack since well... Japan loves to use that as a backdrop in terms of a giant space object falling to earth maybe has rivals uniting like Sonic Adventure 2, megaman X5 maybe Zelda Majora's Mask about the Bug Style vs Gospel Virus Beast thing you briefly showed, if that was my comment saying that I probably should've said it was the final battle of Getter Robo Go where Shin Getter was absorbing enemies growing and growing till it left for mars to terraform it... huh both absorptions led to a reformation of worlds in a way, Megaman rebooted the cyber world while Shin Getter slowly changed Mars into a habitable planet... and maybe more
The obscure Southeast Asian English dub was a part of my childhood in Hong Kong (technically East Asia). The names were a lot truer to the Japanese works and the voices were more "high-pitched" compared with the North American English dub
i can confirm Polish dub is English Dub that is Dubbed in Polish. i wish it would have been Japanese because, well, i'm not the biggest fan of name changes.
honestly I consider sigma not appearing to be a good thing considering how many other villains he's upstaged in his own series (the X-hunters, Doppler, Repliforce, Gate, Isoc, Red alert, and the extreme games villains) its to the point where one of the most praised things about command mission is that sigma isn't in it and one of X8's most praised features is sigma getting the tables turned on him by Lumine (who isn't that great of a villain either but he gets bonus points for giving sigma a taste of his own medicine) there are other reasons why fans of the X series (like me) don't like sigma all that much but that's a whole other discussion
Fun fact about Ryo from Digimon. It very very likely that the Ryo in Digimon Tamers and Digimon Adventure 02 is the same Ryo from the wonderswan games. Starting from Wonderswan to Digimon Adventure 02 then to Wonderswan color via time travel shenigans before ending up in the world of tamers.
I was under the impression that he was confirmed to be the same character. He makes a small appearance in the flashback in Adventure 02, which depicts the events of the WS games with NO given context whatsoever.
@@ashleylightheart126 Precisely. I hate it when series do this. It's like how Halo and modern Star Wars does things. Here's a minute detail that's extremely important to the whole narrative, but it's in this comic/book that you didn't know existed!
The unified timeline is stupid and wrong. Battle network is an alternate continuity where the internet was focused on instead of robotics and Lans grandfather was the Dr. Light of these games.
18:21 TL;DR The consecuences of the Metarots/Metabots crossover is canon to BN since everything is canon to Digimon. And Digimon had a crossover with Metarots/Metabots. Digimon has also done a crossover with Medarots/Medabots and the robots are mention to be base on something lore wise... The franchise (Digimon) which has canoncally state on it's lore that Data is more powerful and resistant then matter. And if we take both crossovers as canon, it would confirm the cyberspace being either (A) it's own pocket dimension between the Digital World and the Human world which was heavily affected by humans until they connected to it, or (B) pocket dimension that humans didn't realize created on the bridge that connects it to the Digital World, the internet. This also would explain lore wise the net navis we have seen on games before BN6, why? Digital entities are constantly absorbing data from their envoriment AKA breathing, but they have the capasity to mentaly manipulate the state of their bodies to lower this data consumption to a minimum, allowing then to exist for longer periods of time in enviroments where there isn't data to be consume.
Huh, a Singaporean dub? I knew it was strange that the en dubs online don't feature the original main theme; something I remembered watching when I was a kid
What the what? Celtic Guardian took part in this! That's my little brother! I remember him telling me some of those first things like pointing out the existence of water and air in the net. Way to go bro! Your points were the first ones used here!
Great vid. It doesn't seem like you mentioned it, but related to the Trojan Horse part, you mentioned someone named "Nobody". In the Odyssey, Odysseus (the Trojan Horse was his idea), called himself "Nobody" or "No man" to trick a Cyclops into yelling "Nobody is hurting me!" when he was being blinded by Odysseus.
My idea about Bass is that he just pulls a movie Vegeta entrance; shows up out of nowhere in some weird way and immediately starts throwing down
about the first entry, remember the FM-ians have always existed, they were beings from space who became visible thanks to the technology and how leo is able to see them with his dad's goggles
First, to quote a radio demon "What a performance."
Second, it was a honor to help with that iceberg and we're glad more information about the Battle Network series is now available more easily to new fans of the series (especially with a certain Collection of its legacy coming out very soon).
Bass honestly can rebuild himself, his memory gets more corrupted as time goes on in more ways then one, after devouring bugfrags after being in alpha in order to survive, to literally being at the heart of darkness so much that the chaos lord can use his form/fill in for him, not to mention the hyper corrupted bass XX.
By the time we get to 6 in the graveyard he literally repeats the same lines and lan/navis seem to just sorta accept this as 'this is what he does now' when refought.
Mans needs a reboot or a deep cleaning, give this man a defrag PLEASE his existence is as sentient as a mettaur at this point in all things except tryhard fighting.
Battlenetwork prequel as bass when?
@43:15
Despite the fact that Classic Series Dr. Wily looks like IRL German Albert Einstein, he was actually born in Japan, according to the Megaman Robot Master Field guide.
theory:
after Bass get destroyed by Alpha, he "reincarnate" into all of the bassclones. his dataghost at first gets stuck into the bugfrag machine, and after his defeat he moves around the net, absorbing the clones instead of destroying them. he has the GET ability, so he basically hijack the clone body
after his inevitable run-in with the darklord, he regenerates into the one GS that is fought in DoubleTeam with the crossunision and from there the one in the graveyard that does the thing with the beast
At 4:07 you said that Baryl died but at the end of the season he sent a message to Lan in real time when he was supposed to be dead
But I just checked the episode and Famous said that it was a message from the past tunnel which means that Baryl was still in the past and he's talking to Lan from the past
So Duo took Baryl back 20 years when he originally left and Baryl then used what was left of the past tunnel to contact Lan and his friends one last time
Atleast from what i understood
The exact quote from Famous was "Hakase! Incoming Transmissions from the Past Tunnel!" And then Baryl's message appeared
About the serenade/mamoru thing, at least during the main game i always viewed it as serenade technically being Mamoru's navi (likely a gift from his dad) but mainly operating on his own, with the rare contact between them being handled by Tamako since neither could really be displaced for a long time while Mamoru was in the hospital.
19:59 the real Metal Man please stand up
He's Metal Man, he's Metal Man, you're Metal Man. WE'RE METAL MAN. Is there any other Metal Men we should be aware of?
There are so many characters and unused arcs/stories that can be told. For instance the bug rise character that is only depicted in 2 chips in the games. There's so much more content, and this makes me crave a desire to have additional games added to this IP. There can easily be BN7, BN8, and BN9 made, at the least! It would be INSANE to have a Capcom arc where they do this and these become major game titles again. Mind-blowing 🤯 to me. The lore is crazy
I just realized, if Megaman Junior was made with the best parts of Megaman and Roll, and Megaman is Lan's brother, Hub, then that would mean that Megaman Jr and Patch are cousins.
And the "all versions are canon" makes sense, if you consider the BN series (and Star Force, by extension) different time lines. ( and that would hopefully make Shanghai.EXE to be canon)
I just want Patch to rename his MMJr as X.exe, to solidify the nod. If a Zero exists, why not an X?
"And that would hopefully make Shanghai.EXE to be cannon"
1) it is written without "to be"
2) It's a fever dream
15:26 I think it's worth noting that we actually know the exact point of variance: Dr. Light (Tadashi Hikari) invents Net Navis while Wily's advanced robot idea got rejected. In the main timeline, Dr. Light invented the advanced robots alongside Dr. Wily. The copyroids are actually a result of Wily's foiled ambitions, combining the two concepts. It's also worth noting that Wily's ambitions being thwarted in favor of SciLab focusing on Net Navi research is what caused his descent into villainy in the first place while in the main series, it was a result of the Double Gear system research getting shut down, as well as Dr. Light getting more recognition for their research. In most adaptations, including Powered Up, it was the result of Dr. Light getting more recognition for their research, with a fan film even showing Wily dabbled in AI research as he had a personal assistant, a reverse of the Battle Network series, though it seemed to mostly just be a side hobby.
An additional note about Digimon Tamers, even in the season of the Digimon anime that Takato and Guilmon is from, there's several implications and mentions of Digimon Adventure and 02, being a franchise within their own universe. Stuff like, the Digimon card game existing, as actual Digimon cards from our real world, appear in that season, specifically, the Japanese version of the card game, shown by the back side of the cards and roughly the size of the cards, and in a way, the card graphics too, more clearly is implied due to those factors. Furthermore, at least in the dub, the anime makes references of the first two seasons. Stuff like Takato referencing 02 with when one of the Digimon that in Tamers, that runs one of the 4 Digimon that runs the 4 compass directions of the Digital World that returns from 02. Takato says something about them while implying a "show" (I'm guessing they didn't use the word anime, incase kid viewers don't know what that is) that he saw that Digimon from. One of Takato's friends also references the 02 anime, using the name of one of the characters from 02 as a means to passively mock Takato. Though, because I have yet to watch the entirety of the Tamers anime in Japanese, I don't know if those references in dialog are also in the Japanese version, or if they were inserted in for the purpose of the dub, similar to a good chunk of the Ash and Misty shipping dialog in the Pokemon anime being written solely for the dub. Furthermore, it's implied the two universes of Digimon's anime canons have connections not just to one another, but also the games. In 02, Ken has a bad dream about when he fought alongside Ryo Akiyama to fight off against Milleniummon's plans, a Digimon that first appeared in the Wonderswan Digimon games, where Ryo Akiyama is the main protagonist of. Ken has a bad dream of when he took the brunt of the enemy Digimon's attack in place of Ryo getting hit by it, and it's believed that is why he became the Digimon Emperor in 02, as Milleniummon may have been influencing Ken to recreate another Milleniummon in the Adventure and 02 Digimon universe, hence why he created Kimeramon, a Digimon that is one half of the Jogress Evolution to make Milleniummon, the other half being Machinedramon. That moment from when Ken took the brunt of an attack targeting Ryo, I believe was present in one of the Wonderswan Digimon games. Ryo would once again appear in later episodes of the Digimon Tamers anime, and is stated to have disappeared for a very long time. Implying he got sucked into the Digital World of Adventure and 02 even in the anime's canon. Furthermore, in Tamers, Ryo has the same Digimon partner he had in one of the Digimon Wonderswan games, that sacrificed itself to seal Milleniummon within himself. Doing so killed that Digimon belonging to Ryo, reverting it back into egg form. And if anyone reading this huge block of text is wondering why Ryo did not stick around in the Adventure and 02 Digimon canon, it's because the chosen children (Digidestined in the anime dub) from Adventure, treated him like garbage, and Ken was the only one who treated him kindly, as seen from Ken in 02's bad dream of taking the brunt of an attack targeting Ryo, sacrificing himself for the sake of his friend. That shows just how strong their bonds are in friendship. To the point Ken risked getting killed, to save his friend. Also, in Tamers, Ryo's Digimon partner when the viewers and Tamers first sees his Digimon partner, its extremely violent, implying it's struggling to keep in check the Milleniummon sealed within itself. Also, reason Milleniummon was trying so hard to claim Ryo, it's because, like Agumon is to Taichi (shortened to Tai in the dub), Milleniummon is Ryo's fated Digimon partner, but unlike Agumon, Milleniummon is an extremely evil Digimon, capable of manipulating the events in time, as it's capable of manipulating the fabric of time, as in the beginning of the Wonderswan Digimon games' story, it reverted the flow of time, back to before the chosen children first met their Digimon partners, possibly as a means of trying to prevent them from having access to power that could stop him. Because Milleniummon is Ryo's fated Digimon partner, Ryo was not allowed to form a bond of friendship with that Digimon.
You touched on Starforce a number of times during this iceberg, have you ever considered doing a separate (albeit smaller) iceberg for that series sometime in the future? I know these videos take a lot, but just wondering if you've entertained the idea
😮
That starforce duo info is some next-level classic star trek shit.
Makes for a solid continuative narrative if true
One of the most obscure Megaman Battle Network facts I know is its plot relevance to a romance light novel (Are you Okay with a Slightly Older Girlfriend). I think it was changed in the manga version because of copyright issues, but in the original version, a high schooler plays Megaman Battle Network 1 because the female romantic interest namedrops it while complaining about the overwhelming age gap between them. And yes, playing that game did help him romance her.
He is a man of sheer commitment.
Dude in the fist episode of NT Warrior access they mention that Megaman is Lan's brother which is why they can cross fuse so easily. They don't name him Hub but he is still mentioned.
About Bass, I think the devs were set to end the series with BN3 so they went and gave Bass a role in the story as well as an origin.
But then Capcom reeled them back in and said "moar BN", the team now had no idea what to do with Bass so they just threw him in as some wandering punching bag with convenient amnesia for Megaman to find like they did with BN1. Stone Bass? Grave Bass? Bass came out of some hole? Don't think, that's just Bass doing Bass thing.
These are probably my favorite video game series ever and I knew so much of this already. I'm excited fo see other people that care for the game as much as I have, and I hope with the remastered a whole new group of people will experience these titles.
11:15 I think it's because the plot of StarForce 3 works because the humans themselves created the G-Meteor. If it was Duo that would stop working.
We did it! The final part! I think it came together great! The whole BN community working together! Also I can't believe my submission made it!
Next is gotta be your playthru projects of the games! Looking forward to those!
Not sure if I'll do let's plays of the main BN series any time soon, (at least not until the Legacy Collection comes out), but I'm in the process of recording footage for other videos. We're just getting started.
@@FlashingBladesProductions That's very good to know!
for the EXE being first theory, Hikari does Translate to Light, and it is speculate that Lan's grandfather is Dr. Thomas light in some form.
Right, it plays off the original lore of Classic Rockman, with the rivalry between Wily and HIkari.
This series has been bloody fantastic. Certainly a highlight for me this year when it comes to UA-cam
Well, the dub thing it's easy to answer...because it's cheaper.
It's easier and cheaper to get someone that can translate from english rather than japanese.
And the show is already censored so there's no need to check the footage to see if there is offensive material.
Fun Fact: While not the first, Megaman Nt Warrios aired in Latam when dubs started using the english dub instead of the japanese original (other 2 famous ones being One Piece and Yu-gi-Oh). This makes me wonder tho, how would a dub based on the original series would sound like, would they use the original names? (Rockman), the US ones? (megaman) or would they use a translated name or original name (like MegaHombre or smth)
Always happy to see a video about my favorite game series
those phone games are pretty interesting it would be kinda cool to play them in english
BN may have predicted everything but bluetooth, bluetooth has been around since 7 May 1998 and was most likely talked about before it's release.
The lifespan of an unmaintained netnavi also forgets that Tadashi's net navi was most likely a previous generation navi, considering Yuichiro's research is what led to creation of ones based on DNA, then finally Megaman
Watched all 3 while playing the Legacy Collection, thanks for the vids, love this series
16:30 Other regions using US English dubs is actually a fairly common practice in the industry.
I was about to comment about how MBN internet universe sounded similar to the digital world and then you pointed it out. These 2 series should have a collab of some kind. Like seriously synchronization between human and digital life form, fusion/crosses,dark forms, Alpha and the D-eater, and in both the animes (mainly Tamers) the protagonists fuse with there partner.
I was thinking the same thing about a crossover, a tamers/exe would be cool to see
@@BioMega96 either that or exe/DW1 because the opening also has the Tamers cards and still plays the bridge with the tamagochi.
If the Meteor Comp in MMBN4 was always part of the meteor's operation in MMBN4, then cyberspace might not be entirely virtual; it implies that humans and Duo.EXE's creators are using similar physical principles to create and/or interact with cyberspace.
There are multiple ways that cyberspace could be entirely virtual while allowing for the existence of the Meteor Comp: 1) Dr. Regal tampered with the meteor, perhaps during the first laser firing, 2) Duo.EXE or some prior alien program created or modified the alien cyberspace 3) the alien cyberspace just happens to be compatible with human technology.
In early 2000's it was suuuuuper common for anime dubs here in Brazil to come directly from 4kids. I remember seeing the 4kids logo in Pokemon, Yu-gi-oh and many others. The brazilian dub for Megaman NT Warriors is also made using the US version. My theory is that is a lot easier to find people who can translate from english to potuguese then to find people who can translate japanese to portuguese, or at least it's cheaper
If only Capcom would tap into the pokemonGO style idea, MMBN has the biggest freaking potential that could be unleashed there, like holy crap, especially with how you can connect to most devices nowadays through BT, you could have endless possibilities
I will try to comment on as many entries as I can! Cause this is an effort that deserves attention!
TIER 8:
Copyman: Okay, going with the idea that Copyman's true form could look like a Copybot... I am gonna suggest that he maybe look a bit like Megaman?/The Evil Megaman copy from Megaman Powered Up with a purple scarf.
Zoanoroids: These guys are pretty much, one of my favorite parts of the anime. I absolutely loved to see what the Beast Out forms of different navis look like! The fact that they are a Guyver reference (Even though I have never watched that series) is even better! I really ended up loving how the anime interpreted the plot of Battle Network 6, FAR more than the game itself!
Vic Was A Meteorologist: This guy... I will say he is one of the more forgettable villains in the series, the only thing that I even find cool about him is Elementman.
Duo Is Meteor G: This theory is actually pretty damn reasonable! And I would love to see like some sort of fanfic, depicting an alternate version of Star Force 3's climax that takes this theory into account! Like say, Duo begging to be destroyed with what little sanity he still has remaining. Maybe comment on how Geo reminds him of Hub.
Serenade In BN6: Small details like this would have gone a long way of making Battle Network 6 feel far more like a proper grand finale, though I can still understand how space limitations are a pain to deal with.
Kalinka In EXE: Had Kalinka been an operator, I wonder what her Navi would have been. As now all of the Megaman 4 Robot Masters have Navi counterparts. ...Maybe one of the Cossack Fortress bosses?
Navi Copies: I actually have had the same ethics-related questions regarding this topic. Heck, I even made sure to check footage of the japanese version of Battle Network 4 to see if the delete part during tournaments was a mistranslation... And it isnt! The announcers say "Delete" in engrish! Men! I really didnt like the implications regarding this topic!
Beyondard: That time Battle Network became a Digimon-style isekai! And I absolutely loved it! Again, I would have loved if the games actually used this.
TIER 9:
Cache: This guy is a really cool concept for a villain Navi, and I hate that his arc in the anime. For being the finale of that continuity. Has an insultingly short ending!
Trill: I really hate how he appears in the final episode with no explanation, seriously! This is a bit of a tangent not related to the topic. But the anime had the opportunity for interactions between the EXE versions of Zero and Iris! And they NEVER meet! SERIOUSLY! Iris is alive in this continuity! I hate that the writers didnt take that chance!
TIER 10:
Trojan Horse: The entirety of the story of Legend Of Network sounds WAY too cool to be stuck on a goddamn outdated cellphone!
Go Nagai References: I got completely taken by surprise by the Shin Getter-1 Navi! (Although that one in particular should be credited to the late Ken Ishikawa. The main creator of Getter Robo)
And may as well ad an addendum to these mecha anime references, in the episodes with the Demon Dekko dolls in Beast Plus. At one point, Lan is holding a doll of Ruri Hoshino. From the mecha series Martian Successor Nadesico! I REALLY want a Super Robot Wars game with Battle Network to make reference to this!
Glad to stay in all this iceberg video. I guess the South-Asian English dub of MMNTW was paid by Animax (who also bought Locomotion in Latin America), since the Spanish dub of Gakkou Kaidan/Ghost Stories uses the SA-Eng, literal translation, instead of the stuffed clowncar of memes that was the USA-Eng one.
Megaman NT however, was already being dubbed using the North American version. One funny detail: the actor who played Gutsman.EXE, kinda reprises his role years later after voicing Gutsman in the spanish dub of Ruby Spears Classic Megaman.
3:00
I like to believe that copy man and the pasta navi from the anime are the same concept but with different interpretation
Getter Robo is more Ken Ishikawa than Go Nagai, and considering the pose, it's more likely that the poster is Mazinger-Z about to unleash a Breast Fire than Grendizer, lacking the latter's arm patterns, the iconic wing-like horns, and the shoulder blades for the Double Harken
I don't know that much on the topic of licensing foreign IP for distribution in different countrys nowdays. But in Mexico we started licensing almost everything related to anime from the US from 2000s onwards because it was easier to translate from english to spanish. Which wasnt the case before cause we used to get licenses directly from japan, thats why the anime boom in Latin America or Mexico started in the 80s and then followed in the 90s, same reason how we got Dragon Ball way earlier than the US.
So MegaMan NT was just imported from the US instead of Japan because of the paradign shift on licensing in Mexico, at least for the spanish dub.
3:43 that's something I expected I think we come and narrative star Force 4
Dr light in classic megaman never had kids, which is why he built Rock and Roll. EXE happens if Light has kids instead of not. It's a branching timeline which is why both can exists at once.
watching after the battle network collection got announced, I am soooo hyped to play my favorite games again.
After rewatching the Go Nagi reference segment, I want to see versions of Koji and Ryoma in Battle Network along with Mazinger and Getter Robo as Net Navis. I can imagine Getter.EXE having a native ability of if his HP reaches 50% or lower, his strength and speed increases as a reference to Shin Getter's insane Getter Ray output. While Mazinger Z has a native ability that increases ranged attacks by 10%. But I want to hear how other people would incorporate these 2 Legendary Mecha pilots into the Battle Network world.
Made it to the very end!
Wow, what a wild ride.
Amazing Job!
Love this!
Thank you!!!!
I really love to see that we are a community of Rockman lovers!!!!
I loved the series as a kid. Thanks for sharing these fun facts about the series!
Thank you so much for this. Im a huge MMBN fan and you answered so msnyof my questions. I want more. Can you do megaman X?!
Maybe at some point in the future. X is my second favorite Mega Man series, and is my favorite Mega Man. I need to touch up on the series again and explore the expanded lore, like manga and Archie Comics and such.
@@FlashingBladesProductions It would be very nice to see another community version of it, so you don't have to do everything..
42:02 Are they calling that chibi MegaMan "Bancho?"
9:07 " I really want a NetNavi"
2:20 Actually there is somewhere where the full episodes are still downloadable because it's in the same place where I usually frequently go to watch Kamen Rider.
I actually downloaded the first episode and it's close to accurate to one of the other commentors description as their Netto's and Rockman's voice are high pitch in comparison to the American English dub. I think I can link either just the Website or the specific part of the Website where it is if you want me too.
Could u perhaps give me the link? Please?
@@RollingEgo Assuming this doesnt get deleted. I've commented twice already and they got deleted so apparently I can't even mention where you can get it as even mentioning without linking it doesnt work so I'm actually sorry about that. I can atleast assure you that it does exist and from the comments from it, There's no Access dub so it's only the original apparently.
@@trentrider5985 don't worry it's fine thanks anyway I'll Try to find it for myself
You know, I almost wonder if a Navi being set into battle means it's executing a battle program. A program that acts as a near copy of the navi but keeps its user alive upon being deleted, like a shield of sorts. While several navi's seemingly delete immediately (perhaps a certain amount of overpower cuts through the programming and fully deleted the navi?), this could explain any battle weakened Mega Man that's come out of a near losing battle of "being deleted" yet is still alive. Like many other navi's you apparently "delete", but they still retain enough power to back out of the internet.
if you ask me, the "All Exe Works are Cannon" has a similar explanation to Pokemon's explanation for the multiverse. All of these games, storylines, and forms of media are cannon in their own universes with varying timelines. With the games, anime, and manga each being on their own timeline but connected through the same multiverse. With only the games being interconnected between one another through a link cable, the same way Pokemon claims that different games and to an extension universes are connected through the device.
I only played the first 2 battle network games (I am a big fan of the original timeline mm-legends games, though), I never watched the anime, but here I am watching an entire iceberg on it for some reason. Let’s be honest, Roll naming that computer baby beep is just amazing.
Great vidoe man
I live at southeast asia, when i was a kid i watch megaman but i vaguely remember which one and it was before i played mnbn 1. Now when you mention tv version mnbn nt warriors has air on southeast Asia, kinda sure it was that anime that always air at national tv.
Btw, mnbn 1 was the first game that i introduce to megaman franchise when i was a kid but unfortunately i never completed the game. Fast foward to 2021, i played the game and it was experienced that i glad to revisit.
35:30 There's an easy way to account for Geo and Sonia returning to their own timeline in this theory - branching timelines.
In fiction, time travel is often depicted in one of two ways. One is a single timeline in which changes to the past have a butterfly effect on later points in that timeline. The other is a school of thought perhaps most commonly seen in Dragon Ball Z.
Similarly to Geo and Sonia, Dragon Ball Z's future Trunks travels to the past and among other things, gives Goku a medicine that'll save his life from a heart virus he picked up on another planet. After the events of that arc, Trunks returns to his own timeline whoch is unchanged, because changing the past creates a *separate* branching timeline in which Goku didn't die and the Androids didn't conquer Earth.
So if one is to argue for this one-timeline theory, you could suppose that the branching timeline created when ClockMan, Geo, Omega-Xis, Sonia, and Harp meddle in the past results in a Battle Network -> Classic -> X -> Zero -> ZX -> Legends timeline,
while the one they return to is the original Battle Network - Starforce timeline.
A few latin american dubs got censored around those years. Especially those that went through 4kids. I'm not sure who ran the english dub, but it's very likely that the people that made the latin american dub worked with the american one.
Prior to the 2000, it was more common in latin america to have direct dubs made from the japanese media, where you wouldn't see the common censorship and other localization shenanigans that you see in the likes of pokemon. They'd even dub the original op and ed too, like in dragon ball, slam dunk and dr. Slump. You'd see credit sequences with hiragana all over it while the song played in spanish.
Not even guns would get censored. Plenty of those in the original dragon ball. I seem to even recall nudity passing the censors. Dialogue during sexual jokes would get changed, but you'd still get that they're saying something else by the expressions.
I know it's not very important, but I can translate the three pages from 46:05. Naturally, like any manga, read it right to left:
Page 1:
Panel 1:
Netta: I... I can't go on...
Netta is making heavy panting noises while Neiji has fallen over in disbelief and is skidding on his face.
Panel 2:
Neiji: You haven't even ran 10 meters!
Netta: I can't even take another step... *panting*
Panel 3:
Neiji: Big brother. (could be interpreted as 'Bro')
Netta: No matter what you say, what's impossible is impossible!! *panting*
Panel 4:
Neiji: If you can make it to that corner there, I'll treat you to a YAKINIKU BURGER.
Page 2:
Panel 1:
*vwoom* *fast stomping sounds*
Panel 2:
Netta: Whoohooey
Go Nagi didn’t make Getter Robo he help work on some projects but Getter Robo is made by Ken Ishikawa
Ah, my mistake. I misunderstood the articles I read involving Getter Robo. I'm not very well versed in that series.
@@FlashingBladesProductions Its ok. Nagai was the mentor of Ken Ishikawa and is credited in developing 2 of the 3 main forms of the original Getter Robo. Beyond that, all of it was developed by Ken Ishikawa up until his unfortunate passing in the mid 2000's, and Nagai did assist in the creation of the Getter Robo Arc Anime that released recently (and seeing it as a passion project and commemoration of his student and friend)
I'm my mind I imagine megaman Jr looking like megaman roll soul.
The only thing that could have made megaman predict the future more is if the designs of the gadgets were more sleek and full of glass. If you tried to pass off the PET design like it was in the games/anime people would laugh at you for having 90’s looking tech.
About the toys in the game: there's also a megaman zero doll in Mayl's house in one of the games. The text is something like: "this doll is from a game famous for its difficulty". I remember cause that's the first one I noticed.
Mamoru is literally just the laughing man.
44:59 I don't know if this will be buried into numerous comments butbI gonna say it anyway.
QUICK CLARIFICATION.Go Nagai is not the creator of Getter Robo... not entirely. The late Ken Ishikawa was the creator of Getter Robo.
What happened was that a toy company at the time wanted Nagai to make a new mecha series where said mech can turn into three different mech, but he was hitting a burn out after Mazinger Z, thus pitching the idea to Ishikawa (one of his assistants at the time) and giving the full creative freedom to him, making him the rightful creator (with Go Nagai being the Co-creator).
Backup data is used in the Gamecube platformer.
my shared cloud based NAVI alexa connects to my air conditioner.
They announced the Megaman Battle Network Collection for switch. I can't wait!!!
I always assumed that Bass did die in 3, and the versions of him you fight in 4 5 and 6 were just bits of his data, I had never considered them being leftover Gospel clones
48:24 Yeah uh, that's not what the concept of Multiversual Singularties was, it was actually a _lot_ dumber. You see, every version of a singularity is exactly the same character, which given the existance of Shattered Glass realities, makes absolutely _no_ sense. We know there's an evil Alpha Trion out there (though he was apparently somehow exempt from this phenomena until right before the shrouding) and after the shrouding separated the multiverse, ending the concept of multiversal singularities, the Shattered Glass Unicron was revealed to be a good guy too. Also in the Aligned Contunity, the Thirteenth Prime was Optimus Prime and there's also of course an evil Shattered Glass Optimus Prime, as well as another in the Transformers Animated Shattered Glass universe.
I wasn't trying to use that as a specific instance. I was simply stating a question. I do see how that could come across, though. I had another snippet in my original record (one that wasn't a good example either) that was cut out, so it basically just turned into me rapid-firing basic Multiverse questions.
I'm not sure about Bass in BN4 and BN5, but Bass in the gravestone in BN6 probably the same Bass from BN3? He dies so he resides in that gravestone til wake up again because he sense something familiar with certain person who deletes him in BN3?
My headcanon for me is that the events of operation shooting star are responsible for Lan developing link power and that the events of starforce happened in that alternate timeline. Just a fan theory though.
Legends is estimated to be 8000-9000(?) years after ZX
It wouldve been cool for the Network timeline to expand just like the Classic Timeline, but it will very likely never happen
5:12 How do you get these scenes??? I've beaten the game and I've never seen these scenes where you show Geo to people. All I have is the little window that does humor word esque dialog when tapped.
It's part of the Crossover Scenario. I recently did a playthrough of OSS and recorded the gameplay to use in videos!
@@FlashingBladesProductions Ah, gotcha. Its been a while since I played through, so I assumed they were extra scenes you could get after unlocking Geo.
31:01
Oh! So what I commented in part 2 was a thing from a lower tier lol
Well good to know I wasn't the only one thinking about it :)
45:02 The Getter series was not made by Go Nagai
17:00
The Arabic dub also was based on the English version
I'm not sure why but I think it depends on the dubbing studio
Some studios can directly use the Japanes version
While other can't so they end up using whatever language they have translators for
Now that's something I want to hear. Megaman dubbed around the world.
So sad to see it end ;-;
Yes!! Thank you! Been waiting for this one
20:26 I doubt that the tournaments are fights to the death (at least in BN4), as there are a few times where the losers talk with their "deleted" Navis; as far as the Game Overs are concerned, it's probably the "you lost the tournament, go home" situation. JunkMan's deletion would at least make sense, as being made of junk data would also probably make him unstable.
As for the anime, there are two cases (well, technically three) of Navis getting deleted in tournaments; the first is in Season 1 Part 1, where ProtoMan accidentally deletes his opponent in the N1, and in Axess with Bass/Kid Grave setting up a "Deletion Tournament".
Amazing video
speaking of mecha references, think that the times a giant space object plummeting to earth being stopped by the combined wills of many people in both BN and SF might be a reference to Mobile Suit Gundam Char's Counterattack since well... Japan loves to use that as a backdrop in terms of a giant space object falling to earth maybe has rivals uniting like Sonic Adventure 2, megaman X5 maybe Zelda Majora's Mask
about the Bug Style vs Gospel Virus Beast thing you briefly showed, if that was my comment saying that I probably should've said it was the final battle of Getter Robo Go where Shin Getter was absorbing enemies growing and growing till it left for mars to terraform it... huh both absorptions led to a reformation of worlds in a way, Megaman rebooted the cyber world while Shin Getter slowly changed Mars into a habitable planet... and maybe more
Another comparison to go nagai is how Koji becomes a scientist like his dad and grandfather much like Lan
The obscure Southeast Asian English dub was a part of my childhood in Hong Kong (technically East Asia). The names were a lot truer to the Japanese works and the voices were more "high-pitched" compared with the North American English dub
i can confirm Polish dub is English Dub that is Dubbed in Polish. i wish it would have been Japanese because, well, i'm not the biggest fan of name changes.
honestly I consider sigma not appearing to be a good thing considering how many other villains he's upstaged in his own series (the X-hunters, Doppler, Repliforce, Gate, Isoc, Red alert, and the extreme games villains) its to the point where one of the most praised things about command mission is that sigma isn't in it and one of X8's most praised features is sigma getting the tables turned on him by Lumine (who isn't that great of a villain either but he gets bonus points for giving sigma a taste of his own medicine)
there are other reasons why fans of the X series (like me) don't like sigma all that much but that's a whole other discussion
2:56 guess after 20 years i'm still the only one on the planet who realized CopyMan's design is shown on the NaviRecycle Gigachip huh
thanks for telling!
......... oh my money
Fun fact about Ryo from Digimon.
It very very likely that the Ryo in Digimon Tamers and Digimon Adventure 02 is the same Ryo from the wonderswan games.
Starting from Wonderswan to Digimon Adventure 02 then to Wonderswan color via time travel shenigans before ending up in the world of tamers.
I was under the impression that he was confirmed to be the same character. He makes a small appearance in the flashback in Adventure 02, which depicts the events of the WS games with NO given context whatsoever.
@@FlashingBladesProductions Yup! Meaning if you only watched the anime without the games to complete the timeline it'll feel very weird
@@ashleylightheart126 Precisely. I hate it when series do this. It's like how Halo and modern Star Wars does things. Here's a minute detail that's extremely important to the whole narrative, but it's in this comic/book that you didn't know existed!
The unified timeline is stupid and wrong. Battle network is an alternate continuity where the internet was focused on instead of robotics and Lans grandfather was the Dr. Light of these games.
When I was a kid we had Megaman anime dub here in the Philippines. Good times.
One theory i came up on why kalinka wasn't in exe because her involvement would be seen too similar to the plot of shadow the hedgehog
I could DEFINITELY see that happening.
If Ai isnt used badly, and everyone learns vtubering skills, i think netnavi by then be a dream come true?
18:21 TL;DR The consecuences of the Metarots/Metabots crossover is canon to BN since everything is canon to Digimon. And Digimon had a crossover with Metarots/Metabots.
Digimon has also done a crossover with Medarots/Medabots and the robots are mention to be base on something lore wise... The franchise (Digimon) which has canoncally state on it's lore that Data is more powerful and resistant then matter. And if we take both crossovers as canon, it would confirm the cyberspace being either (A) it's own pocket dimension between the Digital World and the Human world which was heavily affected by humans until they connected to it, or (B) pocket dimension that humans didn't realize created on the bridge that connects it to the Digital World, the internet.
This also would explain lore wise the net navis we have seen on games before BN6, why? Digital entities are constantly absorbing data from their envoriment AKA breathing, but they have the capasity to mentaly manipulate the state of their bodies to lower this data consumption to a minimum, allowing then to exist for longer periods of time in enviroments where there isn't data to be consume.
Ryo from Digimon still makes my head hurt.
Huh, a Singaporean dub? I knew it was strange that the en dubs online don't feature the original main theme; something I remembered watching when I was a kid
Yesssssssss part 3!!!!! Can't wait.
Cash also resembles the Spirit of Fire from Shaman King a bit. I wonder if that is intentional?
I really want my own net Navi too little older than you but played megaman bn around 5th grade ish? And since then been a huge fan
Keep the good work