You can roll all CDs except lust off the rip. Ony should die about 8s after Nef drops so it’s well before tank CDs and pain supp falls off. I’ve done it only using Barkskin on my feral too. This allows you to 2 tank it while the other tank does what I call, the skeleton shuffle
Progging this fight right now as a feral, and man I am frustrated: The movement of the adds is very....janky. When I start moving the add pile, some of them stand still for a second wont catch up, and some will. Those adds will typically get a tick of fire and reset their bar, thus leaving my pile of adds with offsetting energy bars, which ultimately messes up my entire rotation. The trouble is I dont know exactly when to start a move when a spark is coming. If I wait for the timer to expire, that is far too late. If I start moving too early (basically a series of big moves) we will run out of room. The dbm timer + the flight time of the spark + the adds janky movement has me incredibly tilted.
yo i start moving when the timer has 2 seconds left and that normally works out for me. i use fojji’s weakaura pack, idk if its different for dbm/bigwigs
This will help my guild on grobbulus with progression on normal nefarian
Chu guys need another tank lol?
so the bdk just shadow clones himself to tank onyxia and nef at the same time? what is the strat for 2 tanks in 10m?
we nuke ony while rolling cds on the bdk who is tanking both in the middle.
You can roll all CDs except lust off the rip. Ony should die about 8s after Nef drops so it’s well before tank CDs and pain supp falls off. I’ve done it only using Barkskin on my feral too. This allows you to 2 tank it while the other tank does what I call, the skeleton shuffle
Progging this fight right now as a feral, and man I am frustrated:
The movement of the adds is very....janky. When I start moving the add pile, some of them stand still for a second wont catch up, and some will. Those adds will typically get a tick of fire and reset their bar, thus leaving my pile of adds with offsetting energy bars, which ultimately messes up my entire rotation.
The trouble is I dont know exactly when to start a move when a spark is coming. If I wait for the timer to expire, that is far too late. If I start moving too early (basically a series of big moves) we will run out of room. The dbm timer + the flight time of the spark + the adds janky movement has me incredibly tilted.
yo i start moving when the timer has 2 seconds left and that normally works out for me. i use fojji’s weakaura pack, idk if its different for dbm/bigwigs
@@brutherlol thanks bro
I'm sending this to hearthburn
What is this raid tool?
raid plan, i found it this phase actually, super helpful. raidplan.io/
droppin a comment for that fat algorithm
Hearthburn stole the gbank
Im pretty sure fire follows the closest player to it, not the adds. Similarly to how Mimiron fire functioned
hell yeah bruther
Hey guys its bruther.
justice for zachthetank
I remember this guy, Im not sure what justice he needs, BUT JUSTICE IS NEEDED!
😎😎😎
gg
Gg
nice pfp bro lmao
gg