I found out you can actually SAVE Big Boggart AND finish the Dung Eater's quest! If you attack Boggart just enough to aggro him, then run away, the Dung Eater won't attack him and he'll live. You can finish the Dung Eater's quest, then request absolution at the Church of Vows to make Boggart non-hostile again, and he'll just continue selling you seafood in the moat :)
@@scottkamps1270 no I just checked with Google and Bing's most reliable sources and they said that you guys were unfortunately wrong but it okay I don't hold it against y'all
@@jasperzanovich2504It is an option. It is the option I chose on my first playthrough. If you don’t do that you could always save a potion you get from another quest and turn him into a mindless puppet
After I found out what it was, I used to skip the Sinnerman quest in Cyberpunk by shooting Joshua and then running away. After you lose your wanted level, Wakako calls you and the quest is completed. So if you want to 100% the game it's an option. (Just make sure you shoot him from a distance and then RUN! The cop (Vasquez) protecting him can 1 hit kill you(They beefed him up in an update))
This quest is one of the reasons I wish we had explosive weapons. The Arm Launcher and Grenades just don't substitute for a proper RPG or Grenade Launcher.
I was curious about the Fallen London thing, so I went to look yp that ending. Nothing but respect to that playerbase, that aclnowledged the request of the developer, as I cannot find that ending ANYWHERE.
i got incredibly curious and found some bits of information here and there through reddit threads and tv tropes. definitely sounds like a miserable, grueling and unfulfilling quest that literally gives no rewards or items for completing it, apparently there's even a disclaimer before you start the quest that you have to agree to saying that anything the player loses through the quest is their own fault and cannot legally do anything about it and won't be refunded unless bugs happen. if i was more into text adventures i might be morbidly curious enough to put myself through this, but they made sure that you have to have a fully levelled and prepared character for this so it can take years to get there and i dont hate myself enough for it
I know that the Mr. Eaten endings used to be posted in exactly one place online, but I only found them because I was really deep in the Fallen London community at that point. From my understanding, there's some interesting (but minor) lore drops in the ending(s) themselves. The vast majority of Mr. Eaten lore reveals (within Fallen London) come from inside the questline, with some additional information coming from the end of the storyline of the Fidgeting Writer (provided you're lucky enough to reach it).
pretty sure its on tumblr. but reading the ending alone is kinda meh. its all about the worst journey in any video game ever and the friends we make along the way.
@@faeb.9618Technically playing it and turning back at the very last moment does give a "reward", but at that point your character is so horribly corrupted (especially if you don't bypass the Obscurity thing) that it's pretty much unplayable anyways.
Betraying Ratau feels even worse when you talk to and help Ratoo, his brother, who isn't any wiser about his brother's fate as he still laments a broken heart on top of it all.
@@Nicooriia At least for Forneus you can actually give her the happy ending she and her kiddos deserve if you pay attention to some *very* peculiar oddities you can interact with after beating the game.
Thank you for including Fallen London here, delicious friends. Fun fact ahoy: of the hundreds of thousands of Fallen London players, just over 1,000 have ever completed Seeking Mr Eaten's Name. It's very dark, completely bleak, and you're quite right that it renders your character destitute, destroyed and unplayable. Hooray!
@@mtnman8783 Well, OutsideXbox has been going for over 10 years now and personally, I've been following their channel since the start and I can't remember anytime the trio has sworn until now. It's the little things that make life worth living and while that may sound really sad and "lame" at least it brings a smile to my face and that's the most important thing. ☺️
I love that the Seeking Mister Eaten's Name quest, deliberately designed to be as miserable as possible and cost even the highest-end players everything ever to usually fail anyway, and that warns players repeatedly that it is the most miserable experience in the entire game whose sole outcome is learning a little bit of hidden information before being punished horrendously for your success. The quest was updated slowly over many months, specifically programmed to prevent players from getting beyond whatever impassable wall was in the way at any given time. It was also so popular that entire communities came together to help players cheat past the walls and getting their characters generally bugged permanently. Some players lost multiple characters this way since the devs refused to help anyone who broke on this quest since that's the premise - and still kept doing it. This will tell you a lot about the audience for these games.
an extra fun thing about Mister Eaten is that the questline is kicked off by obtaining a level of the condition 'unaccountably peckish', which feels more and more common of as affliction as you explore the world and higher level areas. always little reminders that its there. There is an ending youll never see because you know it will destroy your character for good and youve put years of work into them. but dont you kinda want to? dont you?
Shot in the Dark is honestly one of the more tame serial killer sidequests in the Arkham series. The Hush questline in Arkham City is the main contrast I’d point out.
yeah, i found the Professor Pyg sidequest more disturbing. and the one with Zsasz is very hard, you pretty much need the Ice Bombs to get through his lair.
Slight correction: Boggart will give you the Dung Eater lore upon meeting DE in Roundtable Hold, which will happen long before you meet him in prison, and after Boggart has moved to his new location. Or, in other words: Boggart will give you the lore without you needing to jeopardize his life by releasing DE!
A lot of these misery-inducing sidequests are good picks but among them I don't think any of the others holds a candle against "Seeking Mr. Eaten's Name."
I somehow managed to miss Sonny’s Shack in RDR2 and was horrified to find out about its existence on UA-cam after finishing the epilogue. I could not be more grateful that I avoided it.
Yeah, I had started a petition back in 2019 to remove this NPC because it's pretty heavily implied that the player's character gets sexually assaulted here, and I remember seeing a lot of negative reactions to the event by people who had experienced sexual assault. It didn't get anywhere, and even if it had gained some momentum, well... it's Rockstar, they don't tend to care about people.
@@dominateeye Sensible reaction to a game where you murder people. And lmao imagine blaming Rockstar for "not caring about people" when those people were in the minority. Plenty of people who have been through sexual assault can still handle it in fiction. Asking a company that makes games where you're free to murder and wreak havoc all you want to then remove content they've spent time on and that some people have enjoyed just for a few of them is just incredibly moronic.
From what I've heard, Ratau's big failing was NOT being willing to sacrifice his dudes, so you being better at being a Cult leader than him, means he knows you're willing to sac your dudes for the Greater Glory of The One Who Waits.
I found it ironic that he shouts to not trust that murderer, to the player character who organizes ritualistic deaths in the regular. I didn't think the leopards would eat MY face.
@@annana6098 I mean your cultists will willingly walk into the sacrifice circles though. Consensual sacrifice isn't the same as volunteering someone else for a sacrifice against their will
Uh, Mike? Those zany adventures with the talking vending machine and the talking gun? The vending machine is upgraded and his personality erased. The gun is either taken back to factory settings and his personality erased or you keep it for yourself and it repeatedly calls you a "bad user."
Huh, I guess I never finished the vending machine despite doing everything I could find. And I basically tossed that gun in a drawer and forgot about it.
I recall a quest in Bloodborne where if you follow it through I think you get a little girl killed and another one where this one doctor that wanted to help people ends up not doing that at all.
SPOILER She’s Gasgoine’s daughter. After the boss fight you find out that her mother is dead too. If you tell the girl, she starts crying and you find out later that she died
Gascoigne's daughter. She asks you to find her mummy. You find the bloodied corpse of her mother in the boss room where you just finished killing her frenzied father and take it back to her. Then you choose to either send her to Doctor Iosefka's Clinic or the Church. Sending her to the church forces her to take the sewers which ends with her getting eaten by a massive pig monster. Iosefka gets murdered by a mad woman who poses as her to you and if the girl is sent there she's brutally tested on until she's been irreversibly mutated into a celestial emissary/blue alien abomination.
@@southparkkenny2 Simple rule for Bloodborne Sidequests: Don't do Bloodborne Sidequests. Beyond telling everyone (except the paranoid old man and the cannibal) to go to the church almost all of them end with the giver dead.
If it makes Jane feel better, the tourist slogan for the Northern Territory here in Australia is quite genuinely ‘See you in the NT’. Because we’re Australian and steadfastly refuse to ever grow up.
This whole video sums up why I like the limited auto saves and unlimited specific saves. I need the auto saves to help with little mistakes, but I need unlimited book marks that I can go back to
Another one is New Vegas' "Birds of a Feather". If you do that quest and bring Cass to the silver rush gun store to be killed, you lose so many things. 1) you permanently lose out on a great companion, 2) you auto fail her companion mission by default cuz she's dead, 3) and lastly you lose out on her companion ability Whiskey Rose: which let's you drink alcohol without suffering negative effects AND grants damage threshold points if you drink specifically whiskey.
There are a few quests in Skyrim that you should never start if you're playing a good character. On the other hand, Daedric artifacts _are_ kind of nifty.
@@billyharris2794 I love that I get what this means now! I've only started playing Skyrim this year, and (although I haven't completed that quest among the pile of other side quests I'm slowly making my way through) it's fun.
I always looked at it as a "Good" character keeping the items safely out of the hands of those that would cause mayhem with them...I mean, who better to handle the items (and lock them away like a fantasy version of the Warren's "haunted item" museum) than the savior of the land?
As soon as I saw GTA III on this list, I was instantly thinking of those Yardie missions. Once the Diablos are hostile to you, almost that entire first island is nearly impossible to go to without constantly being shot at by mid game. The Mafia is trying to kill you, the Triads are trying to kill you, and adding the Diablos to that means every gang on the first island is trying to kill you on sight.
i can't BELIEVE Fallen London showed up on this list, I'm so hype Seeking Mr Eaten's Name is such a wild ride, i haven't done it myself but it takes at a *minimum* a year and a half (because of things you can only do a maximum of once a week) and is a horrible pain for the player and a much worse pain for the character I do recommend people take a trip to Fallen London, but it would be wise to avoid any voices you hear coming from wells...
I have a tendency to randomly find pieces of media with obscure lore and then becoming obsessed with them for a while, and I'm starting to get very interested in Fallen London simply because of this video. I had no idea of its existence before this, I assume you are a player so would you recommend I get into it? I've done a little bit of research and honestly I'm having a very hard time understanding what it even is, is it like a visual novel type thing or an actual game, one of those text based rpgs, I don't get it. Also, why are people not allowed to say what the ending to this Seeking Mr. Eatens Name quest is? I'm sorry for all these questions but like I said, it happens to me very often and I sometimes want to learn everything in just a few hours lol
Fallen London players really are a different breed. There's the famous story of the player who came across an option in the Mr Eaten questline that basically says "pay real life money to do this, your character will die permanently" then submitted an error report when their account wasn't deleted Also, you can have a threesome on Queen Victoria's throne so it's the best game ever.
@rooster1610 It's been years for me, so my information could be outdated. While I did play a lot, I feel like if you're not into it, Fallen London's writing can start to feel a little grating with how it insists on airy dread and implication (though it may have gotten better with that) That said, the mysteries and implications can be intriguing, and I think it can be one of those fun games to play in 10-minute spurts. Also, the thing with not spoiling Mr. Eaten's name could be for massive story reasons. It's initial creator unfortunately has allegations of misconduct. However, he left in 2016. I believe the game is still being updated with other writers, so I wouldn't let that stop your interest.
@@SWProductions100 I appreciate you taking the time to respond, I'll probably give it a shot when I can. One thing I like is you mentioning that it can be played in short spurts, as I was afraid it would end up being one of those kinds of games where you have to give it extreme amounts of time and dedication in order to make any real progress. Lastly I'd like to ask, how would you describe the way the lore is presented/revealed as you go on? Because I see a lot of emphasis made on the fact that it's all very mysterious and cryptic and vague (from what I've seen), and usually I don't have a problem with that kind of story telling as long as it's similar to something like Dark Souls, where the game doesn't hold your hand and doesn't present the story in a structured and laid out manner but is still possible to understand certain things through lore bits here and there, but I've come across other pieces of media where it's almost like they try way too hard to be mysterious to the point where you genuinely don't understand a single thing and it ends up being annoying, so that's another thing I generally consider when getting into this sort of thing. Thanks for the reply!
I disagree about Sinnerman, I think everyone should at least start it because it's one of the most intense short stories in any game ever. But also, it gives you endless opportunities to say no and walk away, so it's a ride you can get off at any time before the big finale.
There was a side quest in Final Fantasy Tactics Advanced named Weaver's War. It starts off as a request for a Cusite Alloy and a Blood Apple to help a person take revenge for his family. Further down the line a request titled Revenge will appear requesting you to protect this person from the very man you've just armed. Upon accepting this quest a person will appear on the map and when encountering you can either step aside and give up the quest rewards or detain him to initiate combat.
I actually really enjoyed the Sinnerman side story. It really had me going "Ok, this all sounds sketchy as hell but screw it, I really want to know where this is going."
Batman did a beautiful DDT, right there. Jake "The Snake" Roberts would surely be impressed on how Batman delivered his own finishing move better than he does.
As a man who has 100%'d Sunless Sea and ... 98%'d-ish Sunless Skies: Squeeeee Mr Eaten's name. Legendary. That writer person also wrote a quest line in Stellaris. Cultist Simulator is fun too.
Honestly I can't get a handle on Cultist Simulator. I know it tells you to work it out as you go but I feel like that approach is dragging the game down.
Another RDR2 suggestion, A Test of Faith: I lost 3 horses and 1 main character while searching for the dinosaur bones, who at Rockstar decided to hide that many across the map?!
You don't lose access to the prawns/crabs if Boggart gets killed, you get his ball bearing so you can give it to the twin maiden husks at Roundtable and still buy them from there...
Dragon's Dogma has a side quest where you have to evict a family for the rich businessman, and you can either evict them or buy out the businessman to let them keep their home. Twist is though, when the Everfall opens up at in the endgame, it swallows up their home. If you evict them, which sucks, they survive, if you buy them out, they die. The outcome is generally sucky but when I learned about the collapsing city I do try and take the long term play and save them, but it's pretty gross to evict a family for a corrupt businessman
Another reason to not do The Yardie missions is it also makes The Diablos one of the only non aggro gangs into your enemies after that scene in the clip where you do a drive by on them. So the Yardie missions cause you to be enemies with two of the three gangs who don't attack you on sight
I feel not enough people are talking about the soul-crushing honesty in Mike's "I feel terrible..." as Ratau's letter is revealed. I haven't played Cult of the Lamb yet, but I shan't listen to Fox when the time comes. No betrayals out of me there.
Fortunately, there’s a simple solution to the dilemma: repeatedly stab, slice, smash, blast, burn, and/or electrocute the Dung Eater until he’s dead and take his stuff.
Honestly, never start most side quests in a FromSoftware game. They typically lead to death and heartbreak. One of the running jokes my friends and I make about Elden Ring is that there are is a way to save everyone in the game, and that's to not talk to them to progress their storyline 😂
Yeah, but If you don't do these side quests, the quest marker will be just sitting there... mocking you... judging you... Except for Elden Ring. Elden Ring doesn't care if you do those side quests or not.
SMEN actively does the opposite. FL doesn't break the fourth wall much, but basically every step of the way in SMEN and every way you can get started, sometimes literally, has the game shouting at you to stop doing this.
I unironically *love* the "Sinnerman" quest in Cyberpunk. As an ex-Catholic with a taste for the macabre, it hits a lot of notes for me and I always make that phone call and follow through to the end.
Havent played CBP2077 myself but perhaps as another ex catholic, yeah I love the guy named Joshua quoting System of a -- I mean, the Bible while being crucified. Thats a great plot.
I have only played Cyberpunk once being a parent with a young kid in the house, but the time I played I do recall getting that quest and getting increasingly disturbed by it. Somehow I walked out on it though. I certainly don't remember crucifying anyone.
Pathologic 2 has a side quest that literally leaves you in a worst position than if you just ignore it. On Day 3 or 4 I believe you'll be tasked with securing water in a plague free area of town, seems straight forward enough, but if you do get the water requested it will infect two whole sections of town and place a ton more characters at risk of infection/death.
Due to my experience with A Series of Unfortunate Events, I took the bolded warnings as reverse psychology. I made a post on Tumblr about how it was good writing to use the format normally reversed for ooc information to give the quest flavor. Failbeter games *themselves* replied don't. (And thankfully someone else explained that the warnings weren't a joke)
My first Fallen London character went North and Knocked. My second one was basically Him in the Well turned human. (My current one is a Starved Woman, but that's something entirely different.)
@@KarakTo Well it would if it was true because Andy wrote those videos so Mike wouldn't have been responsible but I checked and that creep isn't included in the lists.
@@Lonkshi21 from what I saw in another comment, it's somehow worse than JUST involving cannibalism. It involves having your teeth pulled out and then having your character swallow them, as well as putting a pie crust on your face and then laying down with your face in an open oven, and yes the oven is on. I'm almost scared to look at what else it has you do.
Wow...I never actually found out what "Sinnerman" was really about. I flunk that quest every time because the driving mechanics in the game are so fucked up that I always lose the quarry. Now, I don't feel so bad about it.
I'd add Spoils of Desecration from Dragon Age Inquisition to the list. Accidentally started it by trying to go into the tomb and the only way to get it out of your quest log is to destroy ancient Elven graves. What was worse was that I was playing a Dalish Inquisitor 😅
For me, Blood Fever in Assassin's Creed Odyssey is one that i'm committed to never doing. Either you save Phoibe's friends, thus dooming Kephallonia to horrible plague, or you stand aside and have to tell Phoibe that you watched her friend be killed and did nothing. If you never start the quest, I assume Phoibe's friends still die, but at least Kassandra has nothing to do with it.
@@bustinarant oof. I think that's a different quest that i haven't played yet (i assume the one where Phoibe dies). That sounds rough. I'm talking about one of the earlier ones tho, before you first leave Kephallonia
This one isn’t anywhere as dark as the entries on the list, but Oblivion’s “Paranoia” quest always get to me. I like being able to help people, and it sucks that the only options are feeding into Glarthir’s delusions (getting people killed), or telling him the truth (resulting in him attacking you and you needing to kill him). I felt so bad I just blocked his attacks with a shield and the guards had to come to my defense.
@@torgranael it was never going to have a good outcome I was just too guilty to do the job myself (says the guy who completed the dark brotherhood quest line without issue)
What about the creepy ghost lady from the Evil Within 2? Starting this quest results u being haunted by a ghost who will not leave u alone until u finish her quest. Not to mention that she can't be harmed as well as one shot u both in the places she drags u to & in the hub world if she catches u. Best to just avoid this quest entirely
The most annoying part of the Sinnerman side mission is the lack of agency you're given at the start. Stick to the original plan to gun down Joshua, and - barring any borderline exploits - you're trapped in an alley with a guy who might as well be Robocop and his dozen closest friends.
You can just kill Joshua in the tunnel, the quest completes and wakako calls you to say good job. When Joshua gets out of the car to talk to you, you can kill him then pop Sandevistan and run away from the cop. He takes a long time to drop aggro but once you are out of the tunnel just get in a car and drive away.
Loving the running joke of mysterio, the sinnerman quest still gives me uncomfortable chill playing it to the end. Most times I take corpo option out with those sweet eddies.
There are a couple of Enclave quests in State of Decay 2 that you should never start. First, there’s the Pathetic Survivors, who beg you for supplies and eventually ask to join you, which is a bad idea as their skill sets are useless. Then there are the Rude Survivors, who start out demanding you bring them supplies. Even if you comply with all their missions, they demand your base.
I love how Cyberpunk has an entry on every one of these lists and it's always a different side quest. Lesson: just don't do side quests in Cyberpunk, they never end well.
I couldn't finish it. In the backstage room with him I was like, "omg... are we really doing this? Are they seriously going to make me nail this guy up?" And having played MGS3 and 4, I knew they would. So I said no and I left. Phew. Lol
@kalebisalwaysrightI actually find just how completely crass and commercial and just factually wrong the whole thing is fascinating: here's this entirely sincere born again Christian with seemingly no idea what that actually entails, knowingly going along with a bunch of people that obviously couldn't care less, who's absolutely certain that this is the right thing to do. What the religion is at this point is basically irrelevant, the entire point is that it's not *really* relevant to what he's doing.
RDR2 has several. The one that I just CAN'T ever play again all the way to the end is "The Mercies of Knowledge" where you help a scientist (hah!) invent an electric chair (on the theory that it's more humane than hanging), and then watch him botch the execution for 3 tries until it all goes wrong and finally kills him and his now horribly-tortured and screaming victim. Sonny's Shack and the Pig Farm are both pretty horrible in their implications too, but the botched execution sticks with me in a way those don't.
Loool idk if the f bomb at 4:47 was supposed to be fully audible, but the fact that there's a very tiny bleep over which Jane seems to blithely YELL fuck is hysterical.
I'd argue that finding the korok seeds in BOTW qualifies for that list too! Not only does it influence your sanity but also your relationship because you're too busy finding all those f'ing pieces... and all that for a literal piece of poo!
There's also saving the old lady with the vase from Fist of the North Star: Lost Paradise. You save her life from thugs, she fails to stand clear of the fight, her vase gets broken, and then a member of the watch shows up to say that you owe her 100 million for it, and the side quest is paying it off, and all the money you get from working in the night club is automatically handed over to her. (Too bad it's unavoidable.)
There's Molag Val's quest in Skyrim, which I think is the only dadric prince quest that doesn't have a "good guy" option, involves you torturijg someone and locks you in until you're done
I recently got the Oblivion Walker achievement on steam and that was the worst one IMO. Which is impressive when Boethia requires you to sacrifice a follower.
I scrolled to see what the Skyrim complaints were. Molag Bal is valid. Boethia sounds valid, though I haven't done his. For all the memes around it, I'm slightly surprised nobody brought up A NEW HAND TOUCHES THE BEACON.
@@edschramm6757 I actually like that quest; it's a good way to get a fair amount of gold early on, and I like Dawnbreaker. For Oblivion Walker I actually went to her temple to start it instead of waiting to find the beacon.
@@ericb3157 That one is a lot less graphic than Molag's quest. I'm not saying it's pleasant, but you don't actually see anything and he dies pretty quickly. I've only done it the once for the achievement
just trust outsidexbox when they tell me about side quests i shouldnt bother starting? i dont think so, you are going to have to convince me with a list no smaller than 6 entries, and not exceeding 8 in order for me to trust i shouldnt start these side quests..... AH very nicely done. i agree and give my full trust to the outsidexbox/xtra crew.
I guess technically not a side quest, but in GTA 5 as Trevor, if you venture off near the diagonal strip of his airfield at night, you can spot an odd van with a random event marker on the mini map. Approaching the van will have a guy tase you, drug you, steal some of your ammo & money, steal your clothes except your boxers, & leave you for dead on the train tracks, which conveniently when Trevor wakes up has a train flying towards you with barely any time to avoid it. Once you approach the van you can't kill the man waiting to tase you, as he spawns behind you & instantly uses his taser. Also, when you awake it's the middle of the afternoon, when you found the van in the dead of night. No you don't get to see what's inside the van, although you could probably take a guess.
I know it's been mentioned before on the channel, but the Skyrim side quest "No stone Unturned".... 24 stupid gems that you can't drop cause they are quest items and they weigh .5 lbs each... so a total of 12 lbs of undroppable loot 😅
Every veteran Fallen London player--myself included--knows EXACTLY which quest is going to be talked about without even watching the video... XD (yes, I am doing that quest and no, I have not completed it)
Another video idea: side quests you should do, but never finish. One example of this is Borderlands 2's "the beard makes the man", which gives the grog nozzle, which when held heals you for 65% of all damage you deal. You have to hand it back in at the end of the quest though
It's a really well written quest with a lot of layers. It's not fun or pleasant, and I'm still not sure whether I'm glad I played it or not, but it's a good quest. It's just a darker shadow in an already dark game.
@@DMBLaan Worst that really happens in Sinnerman is a justified execution of a willing man. It's well done and visceral, but V commits worse acts on a daily/hourly basis. Coin Operated Boy has either people so lonely that they'll fall in love with a chatbot, or alternatively people so uncaring that they'll kill a sentient AI without even noticing - and it may have happened before.
the original is pretty dapper and would allow you to slip into a high society crowd unnoticed, the other one makes me wonder how long it takes for him to go to the bathroom
I can name a MAIN MISSION you should never start! In “Etrian Odyssey 3”, the final main story mission requires you to kill the merfolk, and choose one of two main allies to fight and kill. The twist? It isn’t until the “New Game Plus”, when you’ve most likely unlocked both classes that said allies unlock, that you learn you can just skip the final story mission entirely by not clicking on it, at which point, you instead team up with the merfolk and both allies to defeat Cthulhu, and save the day.
Anothber one to the list: Summoning Sciences In Dragon Age Origins You find it in a book in the Mage's library and have to perform a series of summoning riutals. If you do this then you unleash a demon who goes to murder a bunch of people. You then unlock a sidequest about stopping him and find him next to a wagon with a dead family. BTW the reward for doing this? A pair of mittens. Sure those will keep your hands warm when visiting all those graves.
I wouldn't think of it as a "quest", but it's so similar to that first Red Dead one I gotta. Grand Theft Auto V, the random encounters (get the RIGHT odds as you pass by the RIGHT spot at the RIGHT time of day), there's one that you can trigger with all 3 guys. Trevor's airfield way out in the desert, there's a dirt road running parallel to the south edge of it. If you drive down it at the right time to get the random encounter, you'll see a broken down vehicle, asking for help. If you get out of your vehicle, you have about half a second before being knocked out by a literally invisible person. You wake up in your underwear stranded in the middle of the desert, on the train tracks with a train coming, gaining control JUST in time to barely step off the tracks. (I can't remember if anything is missing besides clothes and a vehicle, but I suspect so). If you're quick, you can use Michael and Trevor's special abilities to turn it around, ACTUALLY see the jerk, take him down, and get an early stun gun for your trouble. But even with those special abilities slowing things down you have to be quick. In general, it's an ambush that leaves you stranded, maybe even unarmed, nasty.
I would add The Blood Plague, from AC Odyssey in the list. If you start it you have to decide whether to let the family of Phoibe's friend be killed or doom the entire island to an apocalyptic plague. It's what we call in the bussiness a lose-lose situation!
Wow! So I either A. Let an entire family of someone's friend die, or B. Doom an ENTIRE island to something out of a horror story? Gee, thanks again for the choices! Either A. Family of a friend dies, or B. Entire island is doomed by a plague? Hmmmm....decisions, decisions....
@@SimonBuchanNz Yeah, yeah, I get what you're saying, my dude. But no. And while I'm at it, I'm gonna say this as well; despite how terrible this side mission sounds: sometimes, it's just not possible to save everybody. And also; I haven't even played AC Odyssey, myself. As horrifying as this "Blood Plague" side quest sounds; let me say this: You can't always save everybody, no matter how hard you try to, Still; doesn't mean you should give up, on trying to. Just saying you should probably try to( in other, better AC games). But honestly; this game (Odyssey), doesn't make me want to play it; or any of the other AC games, sorry about that. My condolences to the friend of Phoebe's friend and her, but if I had played AC Odyssey, and started this side-mission, I would've inadvertently gotten an entire island of people sick with a plague or; make this little girl's friend's ENTIRE family die from a sickness. So my solution to these horrible, horrific events? DON'T PLAY AC Odyssey; in the first place! Because like the saying goes: "The only winning move, is NOT to play".
@@shawnfields2369 eh, most of Odyssey is goofy fun, unlike most of the other entries. The main story is nonsense, the gameplay is kind of bland, but the general DGAF, "let's see how this goes wrong" attitude of the Eagle Bearer is pretty fun, and it's nice to run around these beautiful Greek islands. I would tentatively say it's my favorite AC?
I love Arkham city but a lot of the side missions are circumstance, most of the time you’re flying around the rooftops waiting to hear a gunshot or a phone ring which I feel is meant to make the game longer but always drove me crazy lol overall Arkham city is awesome just those side missions can be tedious lol
I found out you can actually SAVE Big Boggart AND finish the Dung Eater's quest! If you attack Boggart just enough to aggro him, then run away, the Dung Eater won't attack him and he'll live. You can finish the Dung Eater's quest, then request absolution at the Church of Vows to make Boggart non-hostile again, and he'll just continue selling you seafood in the moat :)
You can also complete the Dung Eater questline before buying any prawn from Boggart and he'll be fine
Sure and if I push the truck Mew will be under it.
@@Thantos1991Both these methods are confirmed by the Elden Ring wiki.
You got to love greater stupidity through cynicism.
@@Thantos1991 you can get Mew if you aren't an idiot, and you can save Boggart
@@Thantos1991I still don’t understand how the world knew this myth back before common Internet 😂
It sure is a coincidence that all the batman villains have that same weakness of repeat blunt head trauma
Most people do . . .
@@MySerpentine that can't be right, no.
@@dasdiesel3000 try doing blunt head trauma to Clayface, and let us know how that goes. ;) So yes...'most'.
@@scottkamps1270 no I just checked with Google and Bing's most reliable sources and they said that you guys were unfortunately wrong but it okay I don't hold it against y'all
@@scottkamps1270 I was about to mention Clayface myself, great Scotts think alike.
Do you really need the backstory of a guy who says he will kill them all and defile their corpses to know he will do bad things?
“I will defile the corpses.”
“Well, he seems nice and this definitely won’t be a problem later.”
I feel like in just his declaration, he's pretty much told you what he's all about and that should answer your question about his backstory.
I would have slashed him right then and there or is that not an option?
@@jasperzanovich2504It is an option. It is the option I chose on my first playthrough. If you don’t do that you could always save a potion you get from another quest and turn him into a mindless puppet
After I found out what it was, I used to skip the Sinnerman quest in Cyberpunk by shooting Joshua and then running away. After you lose your wanted level, Wakako calls you and the quest is completed. So if you want to 100% the game it's an option. (Just make sure you shoot him from a distance and then RUN! The cop (Vasquez) protecting him can 1 hit kill you(They beefed him up in an update))
This quest is one of the reasons I wish we had explosive weapons. The Arm Launcher and Grenades just don't substitute for a proper RPG or Grenade Launcher.
Happily failed the car chase at the beginning- bad vehicle handling for once was a plus!
or just say no to wakako
I finished it and got the money via just leaving when the film lady offered me money.
V: can down Adam Smasher in a matter of minutes.
Vasquez: can 1 shot V.
Who's the REAL legend of Night City?
I was curious about the Fallen London thing, so I went to look yp that ending. Nothing but respect to that playerbase, that aclnowledged the request of the developer, as I cannot find that ending ANYWHERE.
i got incredibly curious and found some bits of information here and there through reddit threads and tv tropes. definitely sounds like a miserable, grueling and unfulfilling quest that literally gives no rewards or items for completing it, apparently there's even a disclaimer before you start the quest that you have to agree to saying that anything the player loses through the quest is their own fault and cannot legally do anything about it and won't be refunded unless bugs happen. if i was more into text adventures i might be morbidly curious enough to put myself through this, but they made sure that you have to have a fully levelled and prepared character for this so it can take years to get there and i dont hate myself enough for it
I know that the Mr. Eaten endings used to be posted in exactly one place online, but I only found them because I was really deep in the Fallen London community at that point. From my understanding, there's some interesting (but minor) lore drops in the ending(s) themselves. The vast majority of Mr. Eaten lore reveals (within Fallen London) come from inside the questline, with some additional information coming from the end of the storyline of the Fidgeting Writer (provided you're lucky enough to reach it).
pretty sure its on tumblr. but reading the ending alone is kinda meh. its all about the worst journey in any video game ever and the friends we make along the way.
I saw that in the spoiler listing at the start and was like "Yep, Seeking the Name." That quest aside, it's a fantastic game, well worth checking out.
@@faeb.9618Technically playing it and turning back at the very last moment does give a "reward", but at that point your character is so horribly corrupted (especially if you don't bypass the Obscurity thing) that it's pretty much unplayable anyways.
Betraying Ratau feels even worse when you talk to and help Ratoo, his brother, who isn't any wiser about his brother's fate as he still laments a broken heart on top of it all.
Damn. You really can have your Guilt cake with all the feelsbad toppings and eat it too (Mostly against your will)
@@DirgeTV Ratoo is by far possibly the most tragic side character, other than the cat mom NPC, but she's being pretty possitive despite her story.
@@Nicooriia At least for Forneus you can actually give her the happy ending she and her kiddos deserve if you pay attention to some *very* peculiar oddities you can interact with after beating the game.
@@Starfloofle I'll have to replay! It's been a while, i admit.
Thank you for including Fallen London here, delicious friends. Fun fact ahoy: of the hundreds of thousands of Fallen London players, just over 1,000 have ever completed Seeking Mr Eaten's Name. It's very dark, completely bleak, and you're quite right that it renders your character destitute, destroyed and unplayable. Hooray!
thats a nice watchful stat you grinded yourself up there, would be a shame if something happened to it...
I just started playing Fallen London. I usually don't like narrative games like that, but it's so weird and well written. Kudus!
Now I wanna play it just for that quest
Nothing the good ole Sunless Skies didn't already do with almost every companion mission.
You already ruined us once, twice won't be much issue.
+
Lol, loving the IT Crowd cockup with Jane swearing 🤣🤣
INORDINATE GLEE
They did it in the last video too. I think they just gave up haha
7 videos where Oxtra accidentally said the silent bit out loud.
Best part of the whole video
They need more of this
Enjoyed that missed censor moment 4:47
Amen for time coding it so we can relieve that moment over and over again. 🤣
It’s a weekly occurrence at this rate.
I think UA-cam changed their policies so you can drop a F bomb here and there without getting demonetized as long as you aren’t a kids channel.
I knew someone had to of commented about it, lol
@@mtnman8783 Well, OutsideXbox has been going for over 10 years now and personally, I've been following their channel since the start and I can't remember anytime the trio has sworn until now. It's the little things that make life worth living and while that may sound really sad and "lame" at least it brings a smile to my face and that's the most important thing. ☺️
I love that the Seeking Mister Eaten's Name quest, deliberately designed to be as miserable as possible and cost even the highest-end players everything ever to usually fail anyway, and that warns players repeatedly that it is the most miserable experience in the entire game whose sole outcome is learning a little bit of hidden information before being punished horrendously for your success. The quest was updated slowly over many months, specifically programmed to prevent players from getting beyond whatever impassable wall was in the way at any given time.
It was also so popular that entire communities came together to help players cheat past the walls and getting their characters generally bugged permanently. Some players lost multiple characters this way since the devs refused to help anyone who broke on this quest since that's the premise - and still kept doing it.
This will tell you a lot about the audience for these games.
And we love them so.
thinking about SMENding things...
A simple solution would be to remove the quest from the game, it's stupid
an extra fun thing about Mister Eaten is that the questline is kicked off by obtaining a level of the condition 'unaccountably peckish', which feels more and more common of as affliction as you explore the world and higher level areas. always little reminders that its there. There is an ending youll never see because you know it will destroy your character for good and youve put years of work into them. but dont you kinda want to? dont you?
Shot in the Dark is honestly one of the more tame serial killer sidequests in the Arkham series. The Hush questline in Arkham City is the main contrast I’d point out.
I still remember needing a guide to find Hush’s victims. Deadshot was easy
yeah, i found the Professor Pyg sidequest more disturbing.
and the one with Zsasz is very hard, you pretty much need the Ice Bombs to get through his lair.
hey a celest fan 🙂
Deadshot and Hush's victims at least get away being dead... Pyg's quest was genuinely distressing to me.
Slight correction: Boggart will give you the Dung Eater lore upon meeting DE in Roundtable Hold, which will happen long before you meet him in prison, and after Boggart has moved to his new location. Or, in other words: Boggart will give you the lore without you needing to jeopardize his life by releasing DE!
A lot of these misery-inducing sidequests are good picks but among them I don't think any of the others holds a candle against "Seeking Mr. Eaten's Name."
buh-dum-*tish*
Waxing poetic, I see.
I somehow managed to miss Sonny’s Shack in RDR2 and was horrified to find out about its existence on UA-cam after finishing the epilogue. I could not be more grateful that I avoided it.
Yeah, I had started a petition back in 2019 to remove this NPC because it's pretty heavily implied that the player's character gets sexually assaulted here, and I remember seeing a lot of negative reactions to the event by people who had experienced sexual assault. It didn't get anywhere, and even if it had gained some momentum, well... it's Rockstar, they don't tend to care about people.
@@dominateeye Sensible reaction to a game where you murder people. And lmao imagine blaming Rockstar for "not caring about people" when those people were in the minority. Plenty of people who have been through sexual assault can still handle it in fiction. Asking a company that makes games where you're free to murder and wreak havoc all you want to then remove content they've spent time on and that some people have enjoyed just for a few of them is just incredibly moronic.
From what I've heard, Ratau's big failing was NOT being willing to sacrifice his dudes, so you being better at being a Cult leader than him, means he knows you're willing to sac your dudes for the Greater Glory of The One Who Waits.
I found it ironic that he shouts to not trust that murderer, to the player character who organizes ritualistic deaths in the regular. I didn't think the leopards would eat MY face.
@@annana6098 I mean your cultists will willingly walk into the sacrifice circles though. Consensual sacrifice isn't the same as volunteering someone else for a sacrifice against their will
Uh, Mike? Those zany adventures with the talking vending machine and the talking gun? The vending machine is upgraded and his personality erased. The gun is either taken back to factory settings and his personality erased or you keep it for yourself and it repeatedly calls you a "bad user."
I think that is the joke, that those bad quest are still better then this one
Huh, I guess I never finished the vending machine despite doing everything I could find. And I basically tossed that gun in a drawer and forgot about it.
There seems to be a theme of robot characters losing their personality in that game, which is quite annoying
I recall a quest in Bloodborne where if you follow it through I think you get a little girl killed and another one where this one doctor that wanted to help people ends up not doing that at all.
SPOILER
She’s Gasgoine’s daughter. After the boss fight you find out that her mother is dead too. If you tell the girl, she starts crying and you find out later that she died
@@officialgagethepyro5391don't think spoilers apply to an 8 year old game
Gascoigne's daughter.
She asks you to find her mummy. You find the bloodied corpse of her mother in the boss room where you just finished killing her frenzied father and take it back to her.
Then you choose to either send her to Doctor Iosefka's Clinic or the Church.
Sending her to the church forces her to take the sewers which ends with her getting eaten by a massive pig monster.
Iosefka gets murdered by a mad woman who poses as her to you and if the girl is sent there she's brutally tested on until she's been irreversibly mutated into a celestial emissary/blue alien abomination.
@@southparkkenny2 Simple rule for Bloodborne Sidequests: Don't do Bloodborne Sidequests. Beyond telling everyone (except the paranoid old man and the cannibal) to go to the church almost all of them end with the giver dead.
@@joshuaanderson1712 wait - tell the paranoid old man to go to the clinic*
If it makes Jane feel better, the tourist slogan for the Northern Territory here in Australia is quite genuinely ‘See you in the NT’. Because we’re Australian and steadfastly refuse to ever grow up.
The C word is punctuation, from what I remember of Aus
@@timt5381c%nt is a term of endearment in England.
This whole video sums up why I like the limited auto saves and unlimited specific saves. I need the auto saves to help with little mistakes, but I need unlimited book marks that I can go back to
Another one is New Vegas' "Birds of a Feather". If you do that quest and bring Cass to the silver rush gun store to be killed, you lose so many things. 1) you permanently lose out on a great companion, 2) you auto fail her companion mission by default cuz she's dead, 3) and lastly you lose out on her companion ability Whiskey Rose: which let's you drink alcohol without suffering negative effects AND grants damage threshold points if you drink specifically whiskey.
She also gives you a moonshine recipe
@@jakeskeen6202 that too.
There are a few quests in Skyrim that you should never start if you're playing a good character. On the other hand, Daedric artifacts _are_ kind of nifty.
A new hand touches the beacon.
@@billyharris2794 NOOOOOOOOOOOOOOOOOOOOOO
@@billyharris2794 I love that I get what this means now! I've only started playing Skyrim this year, and (although I haven't completed that quest among the pile of other side quests I'm slowly making my way through) it's fun.
This applies to any Elder Scrolls game
I always looked at it as a "Good" character keeping the items safely out of the hands of those that would cause mayhem with them...I mean, who better to handle the items (and lock them away like a fantasy version of the Warren's "haunted item" museum) than the savior of the land?
As soon as I saw GTA III on this list, I was instantly thinking of those Yardie missions. Once the Diablos are hostile to you, almost that entire first island is nearly impossible to go to without constantly being shot at by mid game. The Mafia is trying to kill you, the Triads are trying to kill you, and adding the Diablos to that means every gang on the first island is trying to kill you on sight.
i can't BELIEVE Fallen London showed up on this list, I'm so hype
Seeking Mr Eaten's Name is such a wild ride, i haven't done it myself but it takes at a *minimum* a year and a half (because of things you can only do a maximum of once a week) and is a horrible pain for the player and a much worse pain for the character
I do recommend people take a trip to Fallen London, but it would be wise to avoid any voices you hear coming from wells...
Counterpoint: seven is the number
I have a tendency to randomly find pieces of media with obscure lore and then becoming obsessed with them for a while, and I'm starting to get very interested in Fallen London simply because of this video. I had no idea of its existence before this, I assume you are a player so would you recommend I get into it? I've done a little bit of research and honestly I'm having a very hard time understanding what it even is, is it like a visual novel type thing or an actual game, one of those text based rpgs, I don't get it. Also, why are people not allowed to say what the ending to this Seeking Mr. Eatens Name quest is? I'm sorry for all these questions but like I said, it happens to me very often and I sometimes want to learn everything in just a few hours lol
Fallen London players really are a different breed. There's the famous story of the player who came across an option in the Mr Eaten questline that basically says "pay real life money to do this, your character will die permanently" then submitted an error report when their account wasn't deleted
Also, you can have a threesome on Queen Victoria's throne so it's the best game ever.
@rooster1610
It's been years for me, so my information could be outdated. While I did play a lot, I feel like if you're not into it, Fallen London's writing can start to feel a little grating with how it insists on airy dread and implication (though it may have gotten better with that)
That said, the mysteries and implications can be intriguing, and I think it can be one of those fun games to play in 10-minute spurts.
Also, the thing with not spoiling Mr. Eaten's name could be for massive story reasons.
It's initial creator unfortunately has allegations of misconduct. However, he left in 2016. I believe the game is still being updated with other writers, so I wouldn't let that stop your interest.
@@SWProductions100 I appreciate you taking the time to respond, I'll probably give it a shot when I can. One thing I like is you mentioning that it can be played in short spurts, as I was afraid it would end up being one of those kinds of games where you have to give it extreme amounts of time and dedication in order to make any real progress. Lastly I'd like to ask, how would you describe the way the lore is presented/revealed as you go on? Because I see a lot of emphasis made on the fact that it's all very mysterious and cryptic and vague (from what I've seen), and usually I don't have a problem with that kind of story telling as long as it's similar to something like Dark Souls, where the game doesn't hold your hand and doesn't present the story in a structured and laid out manner but is still possible to understand certain things through lore bits here and there, but I've come across other pieces of media where it's almost like they try way too hard to be mysterious to the point where you genuinely don't understand a single thing and it ends up being annoying, so that's another thing I generally consider when getting into this sort of thing. Thanks for the reply!
I disagree about Sinnerman, I think everyone should at least start it because it's one of the most intense short stories in any game ever. But also, it gives you endless opportunities to say no and walk away, so it's a ride you can get off at any time before the big finale.
if you don't already feel bad enough about Ratau, try talking to his brother Ratoo (in a heart room) after completing the Fox's final request (:
There was a side quest in Final Fantasy Tactics Advanced named Weaver's War. It starts off as a request for a Cusite Alloy and a Blood Apple to help a person take revenge for his family. Further down the line a request titled Revenge will appear requesting you to protect this person from the very man you've just armed. Upon accepting this quest a person will appear on the map and when encountering you can either step aside and give up the quest rewards or detain him to initiate combat.
I actually really enjoyed the Sinnerman side story. It really had me going "Ok, this all sounds sketchy as hell but screw it, I really want to know where this is going."
Actually after Dung Eater kills Boggart you claim his bell bearing and you can give it to the twin maiden husks and they sell you prawn and crab
Batman did a beautiful DDT, right there. Jake "The Snake" Roberts would surely be impressed on how Batman delivered his own finishing move better than he does.
As a man who has 100%'d Sunless Sea and ... 98%'d-ish Sunless Skies: Squeeeee
Mr Eaten's name. Legendary.
That writer person also wrote a quest line in Stellaris. Cultist Simulator is fun too.
Honestly I can't get a handle on Cultist Simulator. I know it tells you to work it out as you go but I feel like that approach is dragging the game down.
love to see the fallen london rep, it's a great world with sunless seas/skies being a great expansion to the universe
Another RDR2 suggestion, A Test of Faith: I lost 3 horses and 1 main character while searching for the dinosaur bones, who at Rockstar decided to hide that many across the map?!
Lost a main character?, what does that mean?.
@@scottneil1187It means he lost Arthur because if i am not mistaken you can't complete this quest with Arthur without Glitches
@@scottneil1187can't complete the collection quest without losing Arthur, except the cigarette cards if you're rich and patient enough to buy them
You don't lose access to the prawns/crabs if Boggart gets killed, you get his ball bearing so you can give it to the twin maiden husks at Roundtable and still buy them from there...
That bleep on Jane's f-bomb wasn't quite accurate, or maybe it didn't bleep hard enough
Your right.
Even angry Joe's censors are fails.😂
Dragon's Dogma has a side quest where you have to evict a family for the rich businessman, and you can either evict them or buy out the businessman to let them keep their home. Twist is though, when the Everfall opens up at in the endgame, it swallows up their home. If you evict them, which sucks, they survive, if you buy them out, they die. The outcome is generally sucky but when I learned about the collapsing city I do try and take the long term play and save them, but it's pretty gross to evict a family for a corrupt businessman
I get them evicted to save them, then send Flavian to prison in the court case quest
@@helflower2025 that's definitely the way to do it
@@aeloswindrunner if you gather enough affidavits against him I think he gets executed too
@@helflower2025 never managed that, just imprisonment which is enough for me
Outer Worlds has a similar situation where you have to doom a few people to save a colony ship
That's absolutely one of the best sidequests in all of Cyberpunk 2077. It's a do not miss quest.
Thanks for the video. Lots of Fallen London stories end with you making things worse for everyone involved. Like the Repentant Forger questline.
Speaking of traumatizing and affecting you negatively; hope you all enjoy more Garfield Lasagna Party!
Another reason to not do The Yardie missions is it also makes The Diablos one of the only non aggro gangs into your enemies after that scene in the clip where you do a drive by on them. So the Yardie missions cause you to be enemies with two of the three gangs who don't attack you on sight
I feel not enough people are talking about the soul-crushing honesty in Mike's "I feel terrible..." as Ratau's letter is revealed. I haven't played Cult of the Lamb yet, but I shan't listen to Fox when the time comes. No betrayals out of me there.
Jane's commentary on the dungeater quest was very similar to Luke's on that quest.
Fortunately, there’s a simple solution to the dilemma: repeatedly stab, slice, smash, blast, burn, and/or electrocute the Dung Eater until he’s dead and take his stuff.
Also if ya jus don buy any prawns from our boy until after the part where he'd die he can live. Ya can also turn the dungeater into a puppet summon.
Honestly, never start most side quests in a FromSoftware game. They typically lead to death and heartbreak. One of the running jokes my friends and I make about Elden Ring is that there are is a way to save everyone in the game, and that's to not talk to them to progress their storyline 😂
Yeah, but that dark moon GS is awfully nifty
I'm really enjoying this new approach to the bleeps. Hopefully it's a step towards gradually making them later and quieter. 😀
Jane: Oh, fuck!
Like Aunty Donna
1. I would call starting that side quest a 'Red Dead Regret'...
It's 'Sonny & Sheer Terror'.
Yeah, but If you don't do these side quests, the quest marker will be just sitting there... mocking you... judging you...
Except for Elden Ring. Elden Ring doesn't care if you do those side quests or not.
Most characters are probably a lot better off if you DON'T help them in Elden Ring lol
@@JayRocArtsame goes for any NPC in From software games
SMEN actively does the opposite. FL doesn't break the fourth wall much, but basically every step of the way in SMEN and every way you can get started, sometimes literally, has the game shouting at you to stop doing this.
@@TheRandomEevee most still die just you just don't get rare loot if you didn't do it right...
@@tanwenwalters7689what do those acronyms mean?
I unironically *love* the "Sinnerman" quest in Cyberpunk. As an ex-Catholic with a taste for the macabre, it hits a lot of notes for me and I always make that phone call and follow through to the end.
Havent played CBP2077 myself but perhaps as another ex catholic, yeah I love the guy named Joshua quoting System of a -- I mean, the Bible while being crucified. Thats a great plot.
I have only played Cyberpunk once being a parent with a young kid in the house, but the time I played I do recall getting that quest and getting increasingly disturbed by it. Somehow I walked out on it though. I certainly don't remember crucifying anyone.
Pathologic 2 has a side quest that literally leaves you in a worst position than if you just ignore it. On Day 3 or 4 I believe you'll be tasked with securing water in a plague free area of town, seems straight forward enough, but if you do get the water requested it will infect two whole sections of town and place a ton more characters at risk of infection/death.
Due to my experience with A Series of Unfortunate Events, I took the bolded warnings as reverse psychology. I made a post on Tumblr about how it was good writing to use the format normally reversed for ooc information to give the quest flavor. Failbeter games *themselves* replied don't. (And thankfully someone else explained that the warnings weren't a joke)
Holy crap, I had forgotten all about Fallen London. Time to go down that rabbit hole again.
Hello, delicious friend.
My first Fallen London character went North and Knocked. My second one was basically Him in the Well turned human. (My current one is a Starved Woman, but that's something entirely different.)
Mike.... did you make Andy capture the footage of Sonny's cabin? Because that looks an awful lot like Andy's Arthur and horse xD
Believe they already had footage of it from a 7 weird people in red dead video.
@@ghostderazgriz that doesn't answer the question.
@@KarakTo Well it would if it was true because Andy wrote those videos so Mike wouldn't have been responsible but I checked and that creep isn't included in the lists.
I have finished Seeking Mr. Eaten's Name twice. It's not worth it, and it's beautifully demonic.
What about a third time? I heard there were 3 endings!
Let me guess, does it involve cannibalism?
@@Lonkshi21 from what I saw in another comment, it's somehow worse than JUST involving cannibalism. It involves having your teeth pulled out and then having your character swallow them, as well as putting a pie crust on your face and then laying down with your face in an open oven, and yes the oven is on. I'm almost scared to look at what else it has you do.
Wow...I never actually found out what "Sinnerman" was really about. I flunk that quest every time because the driving mechanics in the game are so fucked up that I always lose the quarry. Now, I don't feel so bad about it.
I'd add Spoils of Desecration from Dragon Age Inquisition to the list. Accidentally started it by trying to go into the tomb and the only way to get it out of your quest log is to destroy ancient Elven graves. What was worse was that I was playing a Dalish Inquisitor 😅
Omg, I thought of fallen london the moment I saw the video premise but was not expecting to actually see it in the list, what a fun surprise :D
For me, Blood Fever in Assassin's Creed Odyssey is one that i'm committed to never doing.
Either you save Phoibe's friends, thus dooming Kephallonia to horrible plague, or you stand aside and have to tell Phoibe that you watched her friend be killed and did nothing. If you never start the quest, I assume Phoibe's friends still die, but at least Kassandra has nothing to do with it.
The worst part is that you have to do every single target to even find out who killed her.
@@bustinarant oof. I think that's a different quest that i haven't played yet (i assume the one where Phoibe dies). That sounds rough.
I'm talking about one of the earlier ones tho, before you first leave Kephallonia
This one isn’t anywhere as dark as the entries on the list, but Oblivion’s “Paranoia” quest always get to me. I like being able to help people, and it sucks that the only options are feeding into Glarthir’s delusions (getting people killed), or telling him the truth (resulting in him attacking you and you needing to kill him). I felt so bad I just blocked his attacks with a shield and the guards had to come to my defense.
It's mildly amusing that the "good" outcome in this case is police brutality.
@@torgranael it was never going to have a good outcome I was just too guilty to do the job myself (says the guy who completed the dark brotherhood quest line without issue)
Actually speaking of which the dark brotherhood quest line in oblivion also fits
Like yeah you find the traitor but was it worth losing the entire Cheydinhal sanctuary and, more devastatingly, Lucien Lachance
Oblivion is just full of these quests. Even the main one
What about the creepy ghost lady from the Evil Within 2? Starting this quest results u being haunted by a ghost who will not leave u alone until u finish her quest. Not to mention that she can't be harmed as well as one shot u both in the places she drags u to & in the hub world if she catches u. Best to just avoid this quest entirely
anyone else notice jane's f bomb being noticeably uncovered when she's talking about the dung-eater?
Because seriously, fuck that guy.
Lol, Jane's beep was a swing and a miss. 😂😂
The most annoying part of the Sinnerman side mission is the lack of agency you're given at the start. Stick to the original plan to gun down Joshua, and - barring any borderline exploits - you're trapped in an alley with a guy who might as well be Robocop and his dozen closest friends.
Kill Joshua and haul ass 😂
You can just kill Joshua in the tunnel, the quest completes and wakako calls you to say good job. When Joshua gets out of the car to talk to you, you can kill him then pop Sandevistan and run away from the cop. He takes a long time to drop aggro but once you are out of the tunnel just get in a car and drive away.
Loving the running joke of mysterio, the sinnerman quest still gives me uncomfortable chill playing it to the end. Most times I take corpo option out with those sweet eddies.
Jane, I absolutely love your t-shirt, and thank you to all of outsidexbox for your allyship. Proud to be a follower of this channel.
There are a couple of Enclave quests in State of Decay 2 that you should never start.
First, there’s the Pathetic Survivors, who beg you for supplies and eventually ask to join you, which is a bad idea as their skill sets are useless.
Then there are the Rude Survivors, who start out demanding you bring them supplies. Even if you comply with all their missions, they demand your base.
I love how Cyberpunk has an entry on every one of these lists and it's always a different side quest. Lesson: just don't do side quests in Cyberpunk, they never end well.
Sinnerman is one of Cyberpunk's best quests... and that game has a lot of great quests!
I'd agree. It's thought provoking. And very right for the setting.
I couldn't finish it. In the backstage room with him I was like, "omg... are we really doing this? Are they seriously going to make me nail this guy up?" And having played MGS3 and 4, I knew they would. So I said no and I left. Phew. Lol
@@TeraJames That's one way to finish it :D
It is easily top 10 in my opinion.
@kalebisalwaysrightI actually find just how completely crass and commercial and just factually wrong the whole thing is fascinating: here's this entirely sincere born again Christian with seemingly no idea what that actually entails, knowingly going along with a bunch of people that obviously couldn't care less, who's absolutely certain that this is the right thing to do. What the religion is at this point is basically irrelevant, the entire point is that it's not *really* relevant to what he's doing.
RDR2 has several. The one that I just CAN'T ever play again all the way to the end is "The Mercies of Knowledge" where you help a scientist (hah!) invent an electric chair (on the theory that it's more humane than hanging), and then watch him botch the execution for 3 tries until it all goes wrong and finally kills him and his now horribly-tortured and screaming victim. Sonny's Shack and the Pig Farm are both pretty horrible in their implications too, but the botched execution sticks with me in a way those don't.
Loool idk if the f bomb at 4:47 was supposed to be fully audible, but the fact that there's a very tiny bleep over which Jane seems to blithely YELL fuck is hysterical.
I started the Sinnerman quest in Cyberpunk then bailed when I got to the part with the crying mother character. Now I'm really glad I did.
I'd argue that finding the korok seeds in BOTW qualifies for that list too! Not only does it influence your sanity but also your relationship because you're too busy finding all those f'ing pieces... and all that for a literal piece of poo!
I was not expecting to see Fallen London on this list
Jane saying the fuck word uncensored just made me UNREASONABLY happy 😊
There's also saving the old lady with the vase from Fist of the North Star: Lost Paradise.
You save her life from thugs, she fails to stand clear of the fight, her vase gets broken, and then a member of the watch shows up to say that you owe her 100 million for it, and the side quest is paying it off, and all the money you get from working in the night club is automatically handed over to her. (Too bad it's unavoidable.)
The quest to kill Paarthurnax in Skyrim definitely belongs on this list. Even Bethesda was taken aback by the playerbase's reaction to it.
Surprised you didn't mention Arthur's dinner with the Hilbilly and his (UGH) wife.
He didn't get r*ped by them.
That one is worth it, if only to see Arthur's face to their relationship
lmao it’s easily one of the funniest moments in RDR2 though, so it’s definitely worth it!
There's Molag Val's quest in Skyrim, which I think is the only dadric prince quest that doesn't have a "good guy" option, involves you torturijg someone and locks you in until you're done
I recently got the Oblivion Walker achievement on steam and that was the worst one IMO. Which is impressive when Boethia requires you to sacrifice a follower.
I scrolled to see what the Skyrim complaints were. Molag Bal is valid. Boethia sounds valid, though I haven't done his. For all the memes around it, I'm slightly surprised nobody brought up A NEW HAND TOUCHES THE BEACON.
@@edschramm6757 I actually like that quest; it's a good way to get a fair amount of gold early on, and I like Dawnbreaker. For Oblivion Walker I actually went to her temple to start it instead of waiting to find the beacon.
i did Molag's quest ONCE...
but i doubt if i'll ever do that one involving the Cannibal cult, where you are expected to kill and EAT a PRIEST!
@@ericb3157 That one is a lot less graphic than Molag's quest. I'm not saying it's pleasant, but you don't actually see anything and he dies pretty quickly. I've only done it the once for the achievement
just trust outsidexbox when they tell me about side quests i shouldnt bother starting? i dont think so, you are going to have to convince me with a list no smaller than 6 entries, and not exceeding 8 in order for me to trust i shouldnt start these side quests..... AH very nicely done. i agree and give my full trust to the outsidexbox/xtra crew.
I guess technically not a side quest, but in GTA 5 as Trevor, if you venture off near the diagonal strip of his airfield at night, you can spot an odd van with a random event marker on the mini map. Approaching the van will have a guy tase you, drug you, steal some of your ammo & money, steal your clothes except your boxers, & leave you for dead on the train tracks, which conveniently when Trevor wakes up has a train flying towards you with barely any time to avoid it. Once you approach the van you can't kill the man waiting to tase you, as he spawns behind you & instantly uses his taser. Also, when you awake it's the middle of the afternoon, when you found the van in the dead of night. No you don't get to see what's inside the van, although you could probably take a guess.
Before I watch this, it would be worth mentioning that a new hand touches the beacon.
I know it's been mentioned before on the channel, but the Skyrim side quest "No stone Unturned".... 24 stupid gems that you can't drop cause they are quest items and they weigh .5 lbs each... so a total of 12 lbs of undroppable loot 😅
While it is annoying having that damn quest in your quest log, the listed weight on quest items isn't actually counted.
Every veteran Fallen London player--myself included--knows EXACTLY which quest is going to be talked about without even watching the video... XD
(yes, I am doing that quest and no, I have not completed it)
a reckoning will not be postponed indefinitely
Well, don't tell us how it ends.
Another video idea: side quests you should do, but never finish. One example of this is Borderlands 2's "the beard makes the man", which gives the grog nozzle, which when held heals you for 65% of all damage you deal. You have to hand it back in at the end of the quest though
They have a 'quests you should never finish' video, which is exactly that.
They did that, I think there was even two of them
I think this weapon was even mentioned.
The cyberpunk gun quest that was referred to in this list was actually in that list too
the skyrim quest with the skeleton key was also in the video.
That Jared Leto roast was incredible. Well done, Oxbox, well done!
A scary sidequest from Evil Within 2 causes a ghost to chase you and pop up at random throughout a large part of the game!
Hey! Love the shirt, Jane. Good on ya.
I actually like the Sinnerman side quest. It's very different from what you'd expect in these kinds of games.
Honestly, the side quest with the sentient vending machine is darker in many ways...
It's a really well written quest with a lot of layers. It's not fun or pleasant, and I'm still not sure whether I'm glad I played it or not, but it's a good quest. It's just a darker shadow in an already dark game.
@DanStaal I don't know if I'd call it "darker", myself, but it definitely also has a ton of unexpected layers.
@@awmperry It's the side quest equivalent of the question "Do games need to be 'fun' to be good?" It'll definitely make you think, if nothing else.
@@DMBLaan Worst that really happens in Sinnerman is a justified execution of a willing man. It's well done and visceral, but V commits worse acts on a daily/hourly basis.
Coin Operated Boy has either people so lonely that they'll fall in love with a chatbot, or alternatively people so uncaring that they'll kill a sentient AI without even noticing - and it may have happened before.
9:16 so you’re telling me you honestly prefer the original?! Deadshot’s fit is sick that was just disrespectful 😔
It’s like preferring the original bat suit to the one from Arkham Knight
the original is pretty dapper and would allow you to slip into a high society crowd unnoticed, the other one makes me wonder how long it takes for him to go to the bathroom
Guys, did you get a new editor? One who doesn't quite grasp how bleeping works? Cos I'm into it
Oh my god it's to generate comments and engagement isn't it
4:46 Janeathon Spooky Douglas! 🙉 You’ve been hanging out with too many pirates
I'm pretty sure there are monsters in actual London too. It's just that the games ones are less horrible and more kissable
My first thought was "Jack the Ripper doesn't count as _a monster in actual Victorian London?"_
A Fallen London entry! Amazing!
I've never started that questline, but I would be lying if I said I wasn't morbidly curious now...
I can name a MAIN MISSION you should never start! In “Etrian Odyssey 3”, the final main story mission requires you to kill the merfolk, and choose one of two main allies to fight and kill. The twist? It isn’t until the “New Game Plus”, when you’ve most likely unlocked both classes that said allies unlock, that you learn you can just skip the final story mission entirely by not clicking on it, at which point, you instead team up with the merfolk and both allies to defeat Cthulhu, and save the day.
Anothber one to the list: Summoning Sciences In Dragon Age Origins
You find it in a book in the Mage's library and have to perform a series of summoning riutals.
If you do this then you unleash a demon who goes to murder a bunch of people. You then unlock a sidequest about stopping him and find him next to a wagon with a dead family.
BTW the reward for doing this? A pair of mittens.
Sure those will keep your hands warm when visiting all those graves.
Wasnt expecting Fallen London on here. Good times. Good times
I wouldn't think of it as a "quest", but it's so similar to that first Red Dead one I gotta. Grand Theft Auto V, the random encounters (get the RIGHT odds as you pass by the RIGHT spot at the RIGHT time of day), there's one that you can trigger with all 3 guys. Trevor's airfield way out in the desert, there's a dirt road running parallel to the south edge of it. If you drive down it at the right time to get the random encounter, you'll see a broken down vehicle, asking for help. If you get out of your vehicle, you have about half a second before being knocked out by a literally invisible person. You wake up in your underwear stranded in the middle of the desert, on the train tracks with a train coming, gaining control JUST in time to barely step off the tracks. (I can't remember if anything is missing besides clothes and a vehicle, but I suspect so). If you're quick, you can use Michael and Trevor's special abilities to turn it around, ACTUALLY see the jerk, take him down, and get an early stun gun for your trouble. But even with those special abilities slowing things down you have to be quick. In general, it's an ambush that leaves you stranded, maybe even unarmed, nasty.
I would add The Blood Plague, from AC Odyssey in the list. If you start it you have to decide whether to let the family of Phoibe's friend be killed or doom the entire island to an apocalyptic plague. It's what we call in the bussiness a lose-lose situation!
Wow! So I either A. Let an entire family of someone's friend die, or B. Doom an ENTIRE island to something out of a horror story? Gee, thanks again for the choices! Either A. Family of a friend dies, or B. Entire island is doomed by a plague? Hmmmm....decisions, decisions....
@@shawnfields2369yeah, but your friend is real sad! Feel guilty!
@@SimonBuchanNz Yeah, yeah, I get what you're saying, my dude. But no. And while I'm at it, I'm gonna say this as well; despite how terrible this side mission sounds: sometimes, it's just not possible to save everybody.
And also; I haven't even played AC Odyssey, myself. As horrifying as this "Blood Plague" side quest sounds; let me say this: You can't always save everybody, no matter how hard you try to, Still; doesn't mean you should give up, on trying to. Just saying you should probably try to( in other, better AC games).
But honestly; this game (Odyssey), doesn't make me want to play it; or any of the other AC games, sorry about that. My condolences to the friend of Phoebe's friend and her, but if I had played AC Odyssey, and started this side-mission, I would've inadvertently gotten an entire island of people sick with a plague or; make this little girl's friend's ENTIRE family die from a sickness.
So my solution to these horrible, horrific events? DON'T PLAY AC Odyssey; in the first place! Because like the saying goes: "The only winning move, is NOT to play".
@@shawnfields2369 eh, most of Odyssey is goofy fun, unlike most of the other entries. The main story is nonsense, the gameplay is kind of bland, but the general DGAF, "let's see how this goes wrong" attitude of the Eagle Bearer is pretty fun, and it's nice to run around these beautiful Greek islands. I would tentatively say it's my favorite AC?
I love Arkham city but a lot of the side missions are circumstance, most of the time you’re flying around the rooftops waiting to hear a gunshot or a phone ring which I feel is meant to make the game longer but always drove me crazy lol overall Arkham city is awesome just those side missions can be tedious lol
Cool to see Fallen London get some love
16:00
A reckoning is not to be postponed indefinitely. 🍀