Unleashing Chaos with the Super Ball Flower in SMBX 1.4.5!
Вставка
- Опубліковано 8 січ 2020
- Check out the Superball Flower, a custom power-up for SMBX 1.4.5! This powerful item, originally from Super Mario Land and now available in Super Mario Maker 2, adds an exciting new twist to the gameplay of SMBX. Watch as I demonstrate its unique abilities and show you how to use it to take down enemies and create unique puzzles like never before!
➚ DOWNLOAD:
www.mediafire.com/file/pj0kg9l...
➚ MUSIC:
Hot Sand by Olimac31 ❱ / purkis-adventure-beta-... - Ігри
0:33 The pipe sync with the music!
1:14 same
Hmmm, looks quite nice! This game wasnt like this when I left. It's improved like I hoped, thanks to the community, including you.
This is good, but it would be incomplete without turning Mario/Luigi into metal (like in SMM2 and Mario 64).
Welcome back DarkMecha! I've been subscribed for long time and I'm looking forward to what you have next. 😀
It seems really cool!! And I love that creative design of the level. I also love how the sprite is SMB3-like but when it ducks looks like SMW, I love that detail (and the colors of the bubble with the bomb, I love how it looks UwU)
Thanks! Btw about Mario's ducking sprite, I wanted to use a regular one but it was too big so I had to find a smaller one and the SMW's sprite just fit perfectly. :p
Man i wish i could download this, it looks sick and reminds me of my childhood ❤️🙏
Great work buddy 🔥
Nice work as always
This is a really cool powerup. Hopefully people will use this in levels in a cool way.
YES !!! i will make a level for you in the new power up !
How to play it in andriod phone
@@BARBARVM its pc game.
@ 😢 no way to play it in phone
@@BARBARVM no way ...... sorry
Mientras más tarde nuestro amigo, más grande y sorprendente será el proyecto :)
Por fin!
Volvieste despues de mucho tiempo :)
Aún esperando ese regreso :)
Amazing work!!! I hope someone does some very creative level with this powerup...
Always Good work !!
Impressive! I’m working on a All-Stars remaster with Super Mario Land 1&2, so this will be great!
Nice video mate 😁😁😁
Finally, a proper Superball Powerup.
Wooooooow 😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎😎
vuelve porfa!!!!
HEY MAN, BEEN 3 YEARS NOW
I said i can wait for you forever but like...
I miss you so much :<
Edit : just saw your community post :D
If feels like a dream that just came true
Thank you very much! Comments like this are what keep me from giving up. Thank you very much for your patiente and I hope you enjoy my next videos! I'm putting a lot of love to them, working slow but safe :)
Eres un genio, ahora tienes un nuevo sub.
I still didn't lost hope
I can wait for you FOREVER
Nice job
voy a seguir esperando la capa :)
Juraría que la saco (EFECTO MANDELA)
Muchas gracias por todas las cosas que creas!!
Son realmente sorprendentes!
Soy fan de este hombre.
Yay an update
Lol at the bobomb trick at 1:08
bro come back we missed you...
Te extrañamos todos mucho Lx Xzit!!! Saludos desde Argentina, ojalá vuelvas :')
Nice
ahhh look who's back. You should really consider coming back to 2.0 considering all the stuff we've got/are getting this month.
I'll definitely give it a try when beta 4 comes out. But I'll stick to 1.4 since things are going pretty well lately
you : i will upload weekly !
3 months later :
The next week I said it, I got a job. Things didn't go as expected. But I have time now and am working on material to upload
@@lxxzit Ok best smbx player :D
hi i dont know where to tell you this but could you help me with doing offsets for the new player powerups?
i miss him lx xzit please come back
nice
hey man! i love all of your stuff, i just want to ask when will you relese the cape feather power up? i have no idea on how to make scripts and i have found no proper tutorial on youtube, and the one you showed some time ago looked awesome! im not forcing you, i just wanna know if its coming any time soon, since yours is the only cape feather on the internet that functions just the same as in the game, continue to do all of your awesome work! bye dud
Hey! And thanks! I appreciate a lot you like my stuff! About the cape feather, you see, when the new version came out most of my code became obsolete (some things worked slightly different and the new functions would let me do a more stable code). So I'm going to do the cape feather from scratch (I already wrote the physics, so I can faster). The problem is, right now I'm focused on suggesting things for the game and reporting bugs. I want the game to be stable enough before working on my projects again, so it will take a while. But I will definitely make the power-up, I promise
@@lxxzit hey! Thx for the info man, it must have been rlly annoying that your code became obsolete just like that, i too hope the game becomes a bit more stable, and that they add more parts to the making side of the game, some big ones like sloped semi-solids and some little ones like more stuff in the world map, or one thing that would be awesome is that they should add a feature In-game where you can change textures to your episode, well, see you later man
My life is full of 16 bits wonderful colors with you.💖❤🧡💛💚💙💜🎨🕹🎮
Que Buena Codificación, Ojala Que Portees Al Super Crown Del NSMBUDX
Hey did u play super mario Land for SNES?
cool
Ok, 1 año. No pasa nada xd
Bruh
YOU ARE BACK. INCREDIBLE 😂😂😂😂😭😭😭 Why are you posting new videos a lot of months after? Can you post them a little soon? PLEASE 😭😭😭😭
One of my goals for 2020 is uploading videos weekly so don't worry!
hey umm would there be a way to determine how much damage the superball does? There are some enemies in the original super mario land that require multiple hits in order to kill using the superball. Other than that great job! I'm using it to recreate super mario land, and I hope to see more improvements!
Sure! Look for example at the bosses' code (starting from 313). It checks the npc ID, kills the ball and do damage to the npc (the line .health = .health - 1), it's important to tell the script to kill the NPC when its health is zero (in the script I used negative numbers to adjust bosses HP, otherwise they would die too early soon). So you can pretty much copy that part of the code and change it according the NPC-ID (for example if the NPC-ID is 1 and it's not already filtered, add "elseif .id = 1" under any other elseif)
@@lxxzit thank you very much! Is there also a way to make SMB3 bob ombs just die from the superball as well? (bombshell koopas replace them in my remake)
It’s amazing but as I have downloaded 31th patch comes smbx 1.4.5 when I get the power up, throwing one ball will release small Mario from ball Mario mode and ball Mario will stay as a frame and as an enemy, which also reduces the speed of game.
is similar of pinball is very nice.
OMG!!!!
Te extraño bro eres el mejor en estooooooooooo
I have a question, Are SM2DU Mario sprites "free to use"?
Which sprites to be more precise? I haven't used SM2DU sprites in this video
Can you apply this in 2.0
Amazing!!, Can you reupload this level?
Luigiiii?
Reuploaded. I'll add support for Luigi in the next update, I wanted to release the script to hear some feedback
It have been 2years😢😢
I'm sorry :(
But my channel will be back on this month, I promise!
@@lxxzit I miss u alot . I love your channel and all your content we're all waiting for you❤
@@lxxzit you promised me
Plz return ive just miss your content alot❤
You never faild make me smile❤
Hi again. I hope I am not interupting anything, but this isnt a big thing but I would like to find a script that involves with reverse movement with the player.
Hey! What do you mean exactly with "reverse movement"? Do you mean inverted controls on the side? If you make a post on the Moondust forum I could see if I can help
Me encantan tus scripts Lx, son perfectos para episodios. Vuelve, por favor, la ultima vez que te vi fue cuando te fuiste de tu propia comunidad.
¡Gracias! Con respecto a la comunidad de SMBX, por ahora no pienso volver, pero si pienso continuar con mi canal y con SMBX en estas vacaciones
Can you remove the final screen
Just a question
It's for mobile?
Is there any way to get this in engine without replacing anything else.
If you mean power-ups it's technically possible, but it's so hard that it's simply not worth it
@@lxxzit I think it is if you want to add another power up to the game without replacing any other power ups.
When are u coming back? We miss u
Wait a sec i don’t have my PC for now but this superball powerup is a patch?
Patch need to be more here in 1.4.5
that good customs of mario and why you don't improve the customs of tanooki mario and fox luigi putting scarves on them
8 months since the last video...
You can make the luigi Model IG super Mário maker2 act like in the all star version
Another year aw man...
Me gustó
miss your videos
😭😭😭😭😭😭😭😭😭
Noice
THE Download not work ...... its say clack allow to download but when i clacking on them nothing happening ...... just became a full screen wtf ?
Whoops, it should be fixed by now
cuando abro el nivel, me sale el ''Run time error'', ¿Que deberia hacer para solucionarlo?
Seguro usas la versión 1.4.4. verdad?
@@NickPort nope, uso la 1.4.5
Actualiza al último parche (27): wohlsoft.ru/forum/viewtopic.php?f=58&t=714
makes a 2.0 version of the spin
please
We have SMM2.
why did you delete your newest video?
I've been inactive for a quite while and coming back with a Mario Multiverse video didn't feel right, so I unlisted it. I want to focus on SMBX from now
@@lxxzit Thanks for the explanation!
@@lxxzit I'm glad to follow your work, even more when you bring new power ups and custom npcs, it's a shame you stopped, we miss you
@@lxxzit What are you planning to make for your comeback video?
I'm back :)
Are You Still Active?
would do on smbx2
Que le pasó por qué la inactividad?
Plz build apk programme to play this best games
I tryed to change the Superball music wheni create my but it was glitchy and only luigi get SMB1 All stars GFX and it was just fireballs
I didn't add support to the Superball to change music, so you'll have to do it through events. And I'm sure I included Mario and Luigi SMB3 gfxs too
@@lxxzit ok thx
CAPE FATHER !!
joke, i think you will get other year and take it a break :'(
Not this time. One of my goals for 2020 is upload a video weekly. :)
@@lxxzit nice !
@@lxxzit Then what are you waiting? The week is coming to its end, What happened, Thecnical Difficulties or What? 😭😭😭😰😢
Its been 4 years…
Already..
Las plantas son lava?
No, son munchers normales
Is it possible to port this into smbx 1.4.4
It's not possible since it relies on a lot 1.4.5 scripting functions
Can you make a bunny power up?
Im using SMBX 1.3.0.1.,and it just crashed when i got in the editor and loaded.What can i do?
You have to use SMBX 1.4.5. SMBX 1.3 is a really old version
@@lxxzit Oh ok thanks,but if i copypaste the levels,will they stay all good?
Levels and graphics
Be careful with it. If you open them in SMBX 1.4.5 you won't be able to open it again in other versions (1.3, SMBX2). But if you open it in SMBX2 it will be okay. And don't worry about the graphics
@@lxxzit Oh ok,thanks.I was just worried,and now that i know,ill ask my dad to install the newer version,SMBX2,but when my brother installed it on his laptop,it just once stopped working.Now im worried about that.
nada mal la verdad
What song and music
The song is called "Hot Sands", composed by Olimac31.
Version 1: soundcloud.com/olimacs-museum/purkis-adventure-ost-hot-sand-v1
Version 2: soundcloud.com/olimac-31/purkis-adventure-ost-hot-sand-v2
Can I port this in smbx 2.0 ?
Sure
Wich one is the best version of SMBX?
Right now SMBX2
@@lxxzit Thanks!i will give it a try :)
please make a rabbit mario from super mario land 2
:´D yey
Vuelve plis
Did this man quit UA-cam
Baxk please
Que nivel más creativo
Ojala algun dia se capaz de progamar y diseñar igual que tu.
Chales cuando vas a volver?
Si todo sale bien, próximo fin de semana 👀
Oie che soy el sebas you friend que paso con tu first cuenta
100 comments I'm 101 wow
Jenson
Take care of document of cease and desist 😔
Wait what? Did something happen?
@@funnyhahax3679 nop, but i hope never happen
smbx
Pregunta como funciona si quiero agregarlo a mis niveles y eres buena onda y genio para haser esto bro
Gracias! Para agregarlo a tus niveles solo copia los archivos del nivel a la carpeta de gráficos del tuyo. También asegúrate de copiar el script y ponerlo en tu nivel
@@lxxzit y luego? Disculpa aun soy medio noob en uso de smbx
@@hildefonsoliera9664 eso es todo. Ya que eres nuevo en SMBX te explico los pasos mas detenidamente. Tienes que crear una carpeta con el mismo nombre del nivel y poner los archivos ahí (necesitas los npcs, los gráficos de Mario y los archivos que son .txt). Luego abres el nivel que contiene el power-up, vas a "Scripts" y verás dos scripts, tienes que seleccionar todo, copiarlo, ir a tu nuevo nivel, crear un nuevo script (debe tener exactamente el mismo nombre) y pegarlo (a eso me refiero con "copiar el script". Por último vas a Events > Level Start > Others > Scripts > Y seleccionas el primer script. Con eso ya debería funcionar. Suena un poco complejo pero es mas fácil de lo que parece
@@lxxzit ok
@@lxxzit me detecta 2 errores script,
Lo que hise fue copie los script, copie los gráficos como y lo puse en evento y sale el diseño pero no dispara tambien
Hey? What happened? Why did you stop making videos??
Hey! I'm planning my comeback to UA-cam. I'll explain everything in a community post. I'd like to have everything setup on April :)
@@lxxzit Okay, Can't wait!
we are in 2021 and still no video