I interviewed the Black Mesa: Blue Shift developers! (Includes exclusive gameplay!)
Вставка
- Опубліковано 1 сер 2024
- Download Black Mesa: Blue Shift chapters 1 & 2 from ModDB:
www.moddb.com/mods/black-mesa...
Support Black Mesa: Blue Shift on Patreon:
www.patreon.com/user/overview...
Note:
Due to UnstoppableGiant's webcam having some issues his picture may cut to black and then fade in again. His audio may also appear out of sync in some moments of the interview. I have tried to reduce this as much as possible but unfortunately I wasn't able to 100% fix this.
Timestamps:
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00:00 - Intro
01:06 - "How's everyone doing?"
01:53 - Team introduction
03:07 - What is Black Mesa: Blue Shift about?
04:31 - What was the inspiration for BM:BS?
05:02 - Why are you folks using the Black Mesa engine?
06:14 - How did everybody get involved with this project?
10:57 - What do you all think about the reception from fans so far?
13:20 - Animation woes and how they're going to fix it
16:32 - What chapters are you guys looking forward to remastering?
19:55 - What chapters are you NOT looking forward to remastering?
20:55 - What's your favourite original Blue Shift chapter to play?
22:09 - What are you guys going to do after BM:BS?
24:54 - How's it goin' with Black Mesa: Azure Sheep?
25:25 - What knowledge have you learned from developing BM:BS that you would apply to BM:AZ?
28:11 - What are your favorite mods from the community?
33:18 - What do ya'll think of the state of Valve currently?
34:27 - What do you guys think is the most important thing in the Half-Life: Community?
38:24 - EXCLUSIVE CHAPTER 3: DUTY CALLS GAMEPLAY!
44:01 - Closing words
47:17 - Outro
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Credits:
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Hosted & Produced by:
Mitch Wensveen
/ pharlumy
/ gloriousrigby
Music:
Epidemic Sound
(epidemicsound.com)
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#HalfLife #BlackMesa #SourceEngine - Ігри
Hey all! We've just added timestamps to the video so it's easier to navigate the interview and watch/listen to the parts that interest you. You can check 'em out in the description!
Honestly hearing Kevin Sisk in his natural voice is actually interesting, he sounds like Black Mesa's Barney but more laid back and chill. EDIT: Also cool seeing Validator in this! I've visited his streams often, pretty cool person and I swear is good at animating most of the time, or all, I don't really know.
This needs to be an sfm uploaded onto the Hecu Collective youtube channel. 46:27
I love these guys... Protect them at all costs.. No harm shall come to them and their families.
That was quite interesting interview. I really liked the new chapter ,waiting to see it. 👀 😃
It will definitely be really cool to see the new chapter when it comes out. I really like how the Vortigaunts broke down the door with their powers. That was definitely a cool touch.
It will be really cool to see them remake the Blue Shift Xen sections. I think it would be really cool if they were to make the tunnels look like the inside of an Antlion nest that was cleared out recently. It would be some really cool environmental story telling.
For the devs if you’re reading this here’s a cool idea for a weapon that would stand out from everything else in the sandbox (highly doubt that anyone would use this idea, but I’m still putting it out there): for the gun it would be an experimental electricity weapon that uses the suit chargers/batteries as it’s full source. The thing would shoot out electricity that chains nearby targets together, stun locks them, and does a fair amount of damage. It functions like the Covenant weapons from Halo where you never reload them, but they’ll overheat from extended use. That way it wouldn’t be super overpowered. Plus, it would also just eat through it’s battery similar to what the Gluon Gun does with ammo.
These guys are awesome
I love how Kevin Sisk is always down to help smaller teams like these
Great interview guys! Good job
Those are the new pictures of full bright maps in Blue Shift Remake!
let me make pop corn so i can watch this masterpice
That was super interesting, great interview!
This is a really fun interview! I love the fun bits!
Kevin Sisk's voice is so chill
He deserved being in Black Mesa
really reflects the laid back demeanor of the guards
Very nice I love this guys!
Amazing interview 👍
Looks amazing! Sounds amazing!!! Great!
Absolutely loved listening to this interview, much of love from me I greatly respect you all !
Long Time No See, Kevin Sisk!
Nice man
x3
Trolling
100% real validator
Good to see you again! glad you were mentioned in this video, hope it was fun and good working with the Black Mesa Blue Shift team! you did a very good job on the animations by the way, I found it a little bit of a dark kind of funny when the scientist got scared into a pool of radioactive waste.
@@lilpif337 Yeah, good to see him here
Wow, I don't even have words to say how it's cool ;)
"i like trains" :D
LIL -PIF is one of my favorite animators due to his work fantastic work on BMAS, But the work Validator has put in is unbelievable in that he has a whole rig to do the motion capture. One thing I really like about this Mod is the fact they got Kevin Sisk to voice the guards which is impressive and gives it more immersion. The Music to the mod as well is great since Daver is working on it. He made a great sound track on Black Mesa Azure Sheep and so far its amazing on Blue Shift. I hope HECU Collective keeps up the great work and I look forward to seeing more.
@27:08 First time I listened to CYVO's comment, I thought he said "prop_rectum". Then I saw everybody laughing... It's "prop_ragdoll" of course.
Blackmesa: Opposing Force please!
Kevin Sisk sounds similar to Michael Shapiro.
WTF is black mesa: blue shift? What happened to Tripmine's Guard Duty??
2 different remakes of the same expansion pack on different versions of Source.
@@forgotmyname1242 i would simply combine the two efforts
@@alexlokanin3312 May not work due to creative differences.
@@alexlokanin3312 black mesa blue shift is a mod for black mesa gaurd duty is a part of operation black mesa which is its own game separate from black mesa they run on 2 different source engine branches and would not even be feasibly combined together