Founding a settlement on top of a mountain - Steeltide #1

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  • Опубліковано 6 лис 2024

КОМЕНТАРІ • 55

  • @rthomp03
    @rthomp03 Місяць тому +41

    Breeding pod mechanics are a bit tedious to master. Early on, each pod maintains roughly 10 adult beaver population. But later when you've unlocked advanced pods and increased lifespan with happiness bonuses, it's more like 1 pod for 20 adult beavers. It takes quite a while for the birth & death rates to stabilize, so it's better to build lots of pods early on, and you can pause them temporarily if you exceed your population needs.

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому +10

      Thanks! I didn't know the ratio of beaver to stable supported population

  • @familhagaudir8561
    @familhagaudir8561 Місяць тому +20

    Few tips : After setting your district center to 4 workers, select lower priority so workers get pulled from there.
    Second tip is cheezing a bit : you can use small warehouses as "platforms". They don't block water. Don't need planks. But the warning icons ( flooded, not connected ) wjen you use them "creatively" are annoying.
    After the forester planted pines for early logs, you can remove field so they don't get replanted, so the room is free for more oaks.

  • @bananabacongaming3856
    @bananabacongaming3856 Місяць тому +4

    i love this series just so calming

  • @evansdmitri2161
    @evansdmitri2161 Місяць тому +5

    In hard mode bad tides IS frequent and if you plant oak tree near the water, it will die out of contamination before it fully grown

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому +1

      I need to get the bad time diversion in soon. I'm hoping that I can unlock the contamination barrier before the bad tide duration ramps up.

  • @piisfun
    @piisfun Місяць тому +4

    Canyon is actually 1/4 of the size.
    Terraces is 256x256; Canyon is 128x128.
    It's a fun map, though securing badwater is a pain and additional water sources even more so; the distances are huge.
    Dealing with badtides is almost trivial; the droughts are far worse, since you have to either entirely encase a tank or have a massive amount of storage.
    I should also note that the easiest ruins to reach are the ones on past the waterfall from the starting plateau. The two closer ones both need bridges to reach.

  • @JA-fg6pd
    @JA-fg6pd Місяць тому +1

    Great start on your second season - can’t wait see the rest. Really liking the balance you’ve found between jump cuts and actual playthrough. awesome job :)

  • @familhagaudir8561
    @familhagaudir8561 Місяць тому +4

    I love that map. A couple hidden small sources.

  • @thejamesbrooks
    @thejamesbrooks Місяць тому +2

    So glad you're doing another playthrough

  • @titaniadioxide6133
    @titaniadioxide6133 Місяць тому +4

    I think this might be the map Biffa has been playing on. I’m excited to see how yall’s play styles change how your settlements grow and look

  • @PengyBoi111
    @PengyBoi111 Місяць тому +6

    ngl i never watch the first episode of an series because its just starting but this episode in HAD TO WATCH

  • @pressf575
    @pressf575 Місяць тому +1

    Looking forward to what you come up with this playthrough

  • @airpeguiV2
    @airpeguiV2 Місяць тому +1

    Excited for this new season! I loved last season :)

  • @CellTherapyCream
    @CellTherapyCream Місяць тому

    Great decisions, looking good so far... Badwater is coming! 😄This map is great and it's even better now with platforms.

  • @jimburlington8488
    @jimburlington8488 Місяць тому +2

    Bad tide can be brutal on this map

  • @DisTurbedSimulations
    @DisTurbedSimulations 11 днів тому

    UA-cam algorithm just recommended your channel, really enjoyed the video. Nice to find another non-chaotic chilled out timberborn player.

  • @itsteddy6816
    @itsteddy6816 Місяць тому

    Thank you so much for keep uploading your vids and keep the channel alive, i just love your works...hard mode timberborn? let's go!

  • @sarvabhauma8730
    @sarvabhauma8730 Місяць тому +1

    Rather happy when this popped up on my feed! New Zeddic series 👌

  • @jasonjazzz5
    @jasonjazzz5 Місяць тому +1

    neat, hadnt seen the changes they've done to the map since i played it in experimental. think they took away a badwater spawn and added the regular water sources that trickle off by themselves

  • @usingthecharlim
    @usingthecharlim Місяць тому

    Great video as always. There's always a sense of progress.

  • @JerryDerGlatzkopf
    @JerryDerGlatzkopf Місяць тому +1

    you are way better then i am at this game xD i lost 3 times in a row on hardmode so i dont try it for now ^^ im really courios what you make with this map and cant wait for the next ep :D

  • @IR-MaNu
    @IR-MaNu Місяць тому

    This map is really cool, Biffa also has a playthroug on this one

  • @hi_im_loe
    @hi_im_loe Місяць тому

    Terraces is my favorite map by far. The Update 4 version is the one I did a full playthrough on easy mode, making a whole map while sticking to the terrain roughly.

  • @Matsupitsu2nd
    @Matsupitsu2nd Місяць тому +1

    I find it intresting that early on this game reminds me of Against the storm but after everything stabilitiez it turns into Terra nil

  • @PengyBoi111
    @PengyBoi111 Місяць тому +1

    Ooh a new timberbormers series

  • @jessechappell2
    @jessechappell2 Місяць тому

    Enjoying the new series. My favourite part of the weekend.
    Are you planning on making more Shapez 2 videos?

  • @captainnakou
    @captainnakou Місяць тому +1

    yaaaaay here we go agaiiiin

  • @jrmalavar
    @jrmalavar Місяць тому +5

    What about a bad water diversion system? It's going to kill everything if one is not put in place.

    • @Blackwing2345635
      @Blackwing2345635 Місяць тому +1

      During my first maps I was worried a lot about it, but honestly it is not THAT bad, usually getting some spare food is easier, than rushing to diversion. Plus on some maps it is not easy to divert it safely quickly

    • @sarvabhauma8730
      @sarvabhauma8730 Місяць тому +1

      I was totally thinking this as well. Gonna destroy loads of that farm and trees

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому +4

      I really need to get it in soon - my plan is to dump it off the cliff near where it spawns into the main river. If it comes early, my plan is to hopefully live off the warehouse food and stockpiled water for a few days - but that's a bit of a gamble with the random-number-generator and bad-tide duration.

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому +5

      Just finished recording for episode 2. The next dry season was a 12 day bad tide 🎲🎲😶

    • @markusthiel7687
      @markusthiel7687 Місяць тому

      @@ZeddTheBuilderhey hey, spoilers! :p

  • @StephanvanVuurenza
    @StephanvanVuurenza Місяць тому

    great video

  • @AshenAlmond1
    @AshenAlmond1 Місяць тому +5

    Let’s go a new series. I opened UA-cam and saw this as soon as it was published
    Edit: first

  • @typewriteraudio
    @typewriteraudio Місяць тому +1

    Subscribed

  • @folicious6654
    @folicious6654 Місяць тому

    Awesome video!

  • @Matsupitsu2nd
    @Matsupitsu2nd Місяць тому

    I have been waiting for this!

  • @sffspider
    @sffspider Місяць тому +1

    less GOooooo ,❤❤😭😭

  • @yuristrike94
    @yuristrike94 Місяць тому

    Requesting for an experimentation: What happens if you just say "not to replant the crops instead of marking them to remove" ? Will the food still be harvested or will it be just there?

  • @Das_Carstel
    @Das_Carstel Місяць тому

    You made my day 🎉

  • @LexWijker
    @LexWijker Місяць тому

    We're back!

  • @kicka8604
    @kicka8604 Місяць тому +2

    before you put in the levees you should pull them back 1 more square just so that the river becomes a 3 wide instead of 2

  • @Komirowsky
    @Komirowsky Місяць тому

    Friendly reminder: Badtides mitigation

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому

      Good point! My plan is to dump it off the edge of the cliff near the water source - but on hard mode it could be any cycle now.

  • @irrelevantirrelevant7332
    @irrelevantirrelevant7332 Місяць тому +4

    You are using a lot of your fertile land for buildings that could be build elsewhere. I build every colony with the mindset of "green tiles are reserved for food and forester".

  • @Rumohrz
    @Rumohrz 19 днів тому

    You lack workers,
    With full water and barries you pause the breeding pod and keep two pumps going? 😂

  • @NycBlackout
    @NycBlackout Місяць тому

    So is the other series over? Just recently found your channel and I like your videos so wondering if your doing dual series or just this new one.

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому +1

      Yes, I think I'm ending the Whitewater series, ending with Episode #17 in this playlist: ua-cam.com/play/PL8DxiWy2JgidFegl-PVpfBEGklLZmHGKe.html

    • @NycBlackout
      @NycBlackout Місяць тому

      @@ZeddTheBuilder fair enough it’s more enjoyable watching it “live” as it’s being updated in real time anyway

  • @bubbon1573
    @bubbon1573 Місяць тому +1

    I think something that'd be nice to do for this series is to have a plan for the layout of your city and it's possible districts. Maybe a sandbox world on this map that's all planned out with what you want the city to look like or at the least having a plan for how you want things laid out. It'd make it look nice and would help improve it functionally and efficiently.

  • @somezw
    @somezw Місяць тому +1

    That constant recurring music is a bit annoying

    • @ZeddTheBuilder
      @ZeddTheBuilder  Місяць тому

      Thanks for the feedback! I was tinkering with the remix tool in Premier and I think it I ended up with a repeating segment of music that didn't work out as well. I'll probably mix it up and lower the volume in the future.