The Rogue Thief: PF2e #2

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  • Опубліковано 18 чер 2024
  • In Pathfinder 2e, if you want to be a melee damage dealer who can pretty much ignore Strength to focus on finesse, there is one best option: the nimble, backstabbing, lockpicking but hard hitting Rogue Thief.
    Check out 101 Subclasses here! www.kickstarter.com/projects/...
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    Character Concept/Intro:(0:00)
    101 Subclasses (sponsor):(6:20)
    Level 1:(9:24)
    Levels 2-3:(24:04)
    Levels 4-6:(29:00)
    Damage Report:(40:45)
    Levels 7-9:(47:45)
    Final Thoughts:(54:43)
    Outtakes:(58:10)
    Math/Graph for this episode:
    docs.google.com/spreadsheets/...
    Master Pathfinder Sustained Damage Comparison:
    docs.google.com/spreadsheets/...
    Thanks to LudicSavant for the amazing DPR calculator! forums.giantitp.com/showthrea...)
    Music Credits:
    Achaidh Cheide - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
    Source: incompetech.com/music/royalty-...
    Artist: incompetech.com/
    Angevin 120 loop by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
    Source: incompetech.com/music/royalty-...
    Artist: incompetech.com/
    Celtic Impulse - Celtic by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
    Source: incompetech.com/music/royalty-...
    Artist: incompetech.com/
    Fiddles McGinty by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
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    Lord of the Land by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
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    Master of the Feast by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. creativecommons.org/licenses/...
    Source: incompetech.com/music/royalty-...
    Artist: incompetech.com/
  • Розваги

КОМЕНТАРІ • 579

  • @DnDDeepDive
    @DnDDeepDive  Рік тому +233

    Errata: In the original printing of the Core Rulebook, Disrupt Prey is a free action, but looks like it was changed to be a reaction. Doesn't change my mind about its value :).

    • @feelingfuzzied9942
      @feelingfuzzied9942 Рік тому +3

      I assumed someone probably mentioned it lol
      Appreciate the video, well done

    • @KingFate20
      @KingFate20 Рік тому +10

      One more thing, I noticed you should have 1 more skill point at level 1 that's unassigned. I think you might have missed that your Background of Acrobat gave you Acrobatics as you listed it in the 7 skills you picked up from Rogue.
      If you were using Pathbuilder 2e and selected your skills before selecting Acrobat, it wouldn't automatically deselect Acrobatics from your chosen skills. If you go in and click it, you will remain trained (the text will go from orange to white, but the bubble will stay orange) but you will get the skill point back since you had it from another source. I'd recommend Society for knowing about whose best to steal from, or Crafting to know what's worth stealing.

    • @jadeb9871
      @jadeb9871 Рік тому

      Yeah, it went from 'a must pick' to 'a very good option'. Which is how I prefer the balance to be

    • @yg.theman
      @yg.theman Рік тому +2

      I think it's important that you recognize. Normally you get a weapon property rune that deals damage at level 7 which should amount to a d6. This is not accounted for in the automatic bonus progression, it is important that you look at property runes. Items are vital for Pathfinder 2e.

    • @justinschmelzel8806
      @justinschmelzel8806 Рік тому +2

      I know a lot of people are suggesting magus for gish needs, but I will suggest Summoner. It is a gish style thing as well, but in a unique way I think you may enjoy.

  • @ajmacewan7285
    @ajmacewan7285 Рік тому +492

    MORE PATHFINDER CONTENT 🥳

    • @brospros6327
      @brospros6327 Рік тому +23

      The more the merrier!

    • @fienX
      @fienX Рік тому

      Less.

    • @bryan_t82
      @bryan_t82 Рік тому +7

      Keep up the good work. This helps me in our table's transition too.

    • @gasparvianna1
      @gasparvianna1 Рік тому +3

      Mooaaar

  • @rationlesspersona
    @rationlesspersona Рік тому +207

    The best part of your videos is the way you talk through your thought process. You weigh alternatives and justify the decisions you make. This is so much more helpful than just claiming to make a "best choice" about everything. Keep up the awesome Pathfinder videos!

    • @mrfikss
      @mrfikss Рік тому +2

      Fscking truth.

    • @chacepassmore6474
      @chacepassmore6474 Рік тому +2

      I've loved watching Colby since his third video 😁 you best bet THIS is what made me continue watching every video. Even the ones of him just singing lol

    • @minikawildflower
      @minikawildflower Рік тому +1

      Totally agree - especially as I'm new to Pathfinder too, that thought process is so helpful - some of the choices for this Rogue build are helpful for the Champion I just started playing, such as sorting out when to attack again vs try to demoralize.

    • @charlesstillman1225
      @charlesstillman1225 5 місяців тому

      Yes. This comment sums up the main reason I like listening to him

  • @rileymcleran2895
    @rileymcleran2895 Рік тому +110

    16:18 it’s worth noting that the goblin weapon feat gives you Access to goblin weapons. A character who has Access/meets the listed Access conditions for an uncommon item/feat/spell etc gets to treat it as common, so no GM permission needed for the weapons.

    • @chrisl3314
      @chrisl3314 Рік тому +3

      Except that the GM can veto anything

    • @mateoayala7351
      @mateoayala7351 Рік тому +8

      ​@@chrisl3314 sure, but it'd be like assuming the DM veto'ed fighters, shortswords, the Shield cantrip or the Assurance feat

    • @Crispi017
      @Crispi017 Рік тому +12

      @@chrisl3314 A GM veto'ing Goblin Weapons from a feature granting you access to Goblin Weapons is a humongous red flag lol

    • @chrisl3314
      @chrisl3314 Рік тому

      @@Crispi017 - agreed! However, the GM is "king" at all times, not all kings are good kings ;-)

  • @TBPlayer810
    @TBPlayer810 Рік тому +94

    LOVE the support Colby. Thanks so much!

  • @nikolaj.andresen
    @nikolaj.andresen Рік тому +65

    Your intuition about access to uncommon weapons is actually spot on. Most (all?) of the ancestral weapon familiarity feats have a similar wording included as the Goblin Weapon Familiarity feat:
    "In addition, you gain access to all uncommon goblin weapons."

  • @TheRulesLawyerRPG
    @TheRulesLawyerRPG Рік тому +32

    I of course LOVE you doing more Pathfinder content! Will watch the full ep as soon as I get a chance.
    Wanna comment that SAD builds are not as AS essential in PF2, since PF2 is much more generous with ability score increases (after Level 1 you get 16 ASIs which by default give a +2 each until a score reaches 18), so at least by Level 5 you can have an 18 Strength AND 18 Dexterity. This awesomely makes the other rogue rackets eventually equal/competitive in DPR.
    I really like the theme of the Ruffian rogue and wish other games expressed it more. You're a strongarm bully AND you knock people prone and don't play fair!

  • @LightningRaven42
    @LightningRaven42 Рік тому +85

    1. Disrupt Prey is, in fact, a Reaction. It's still a good option, since you will have more triggers available for extra strikes.
    2. The main difference in damage between the level 6 report and the level 9 would be the access to Elemental Runes which add 1d6 elemental damage to your attacks (Fire, Electric, Cold, Sonic, Acid) or similar runes (Serrating).
    3. There's also a few things to take into account, since certain level thresholds make monsters stronger than they normally would be in a linear progression. These levels are, not by coincidence, the same levels when PCs get their Stat Boosts. Which is one of the main reasons why it's slightly more dangerous to use Extreme Boss Encounters with creatures at these levels.
    4. As a suggestion from someone that has created hundreds of builds in this game already (I know, it's a problem!), the power spikes from classes are around their offensive proficiency increases (Expert at 5th and Master at 13th level) and with the Striking Runes levels (Striking at 4th and Greater Striking At 12th level).
    Personally, I craft my character builds until around 10th level, sometimes 13th. You get a solid grasp on your build already with everything pretty much coming online by then and, at higher levels, you'll have plenty of experience with this character to chose higher level feats appropriated to them.
    Anyway, great content as always. If more players were as willing to learn a new system as yourself, PF2e's strengths would definitely be more well known.

    • @DnDDeepDive
      @DnDDeepDive  Рік тому +18

      Re: 1 - Got it! Pinned a comment.

  • @MrCapitalOrange
    @MrCapitalOrange Рік тому +40

    Very excited to see this series go past the Core Rulebook. Once you start getting into the weirder archetypes that aren't just multiclassing, that's when things really get my gears turning.

  • @kwagmeijer26
    @kwagmeijer26 Рік тому +38

    another great thing with hunt prey from ranger dedication is " You also ignore the penalty for making ranged attacks within your second range increment against the prey you’re hunting." This is amazing for thrown weapon builds, but still possibly relevant with other ranged weapons.

    • @fatboy158
      @fatboy158 Рік тому +2

      This sounds really good for my Barricade Buster Gunslinger build

  • @rileymcleran2895
    @rileymcleran2895 Рік тому +92

    Loving the pf2e builds! I am so excited for you to get into the Advanced Players Guide. That book opens up entirely new realms of customization.

    • @andrew-se6gb
      @andrew-se6gb Рік тому

      Same! It's not in the APG but I can't wait for a gunslinger build.

  • @drweegee1337
    @drweegee1337 Рік тому +34

    Something that I think could be worth noting is that the Gamemastery Guide actually cautions GMs against the multiclass resiliency feats (like ranger's resiliency) when using Free Archetype. It specifically advices that GMs only let players benefit from a number of these feats equal to half their level. This is to prevent players from double dipping by taking archetype feats with both their main class feats and their free archetype feats to gain large amounts of extra HP. (GMG pg. 194)

  • @Xavien12
    @Xavien12 Рік тому +38

    Nice to see the series of pf2e builds continuing. A lot of other dnd channels currently are just doing their own intro to pf2e series so its nice to see someone doing a deep dive instead.

  • @VampByDay
    @VampByDay Рік тому +14

    FYI, as a guy who has played a LOT of pathfinder, I see people take Trapspotter all the time. First of all, it lets you stealth and still spot traps, and secondly, according to some readings, it lets you get two secret rolls to spot traps if you are perceiving. One for seeking and one for your 'spidey sense for traps.' Very useful. Very underrated.

  • @matty_dee
    @matty_dee Рік тому +51

    Amazing! Just building a thief for a game this week. Synchronicity!

  • @shawngraham2191
    @shawngraham2191 Рік тому +11

    I liked that you took a moment to talk about the possibility of the “flat” progression that might have happened with other choices.
    That’s actually what I love about this system: the power difference between builds is noticeable, but if you have players that aren’t optimizers they aren’t falling drastically behind. I think PF2 threads that needle well.

  • @francescocazzola2440
    @francescocazzola2440 Рік тому +36

    I'm personally a big fan of ruffian rogue, get sentinel dedication for that heavy armor proficiency, pick up a longspear and go around cosplaying as a fighter while making use of all the fun feats rogue gets. It really makes you think of rogue in a different light compared to the usual sneaky assassin or burglar type character.

    • @silasrobertshaw8122
      @silasrobertshaw8122 Рік тому +6

      One of my most memorable characters was essentially a ruffian rogue in dnd 3.5 who ended up a slayer of domiel. Man that was a lot of fun.

    • @reneglenz6637
      @reneglenz6637 Рік тому +6

      @@toodleselnoodos6738 The best part is that heavy armor doesn't even have the Noisy trait, so as long as you have the Strength requirement it doesn't penalize your Stealth.

  • @davidedwards3206
    @davidedwards3206 Рік тому +14

    I realized another thing that I love about PF2 while watching this video. I guess I always knew this at some subconscious level, but this video brought it to the front of my mind.
    Even though you're building to optimize one thing, which is damage in his case, there's so much other things available that you can't not take some of the other things that are useful in other parts of the concept (iow not the core optimization goal), while still staying on theme and optimized.

  • @theshadowcult
    @theshadowcult Рік тому +25

    Thank you for doing both 5e and p2e. I think its awesome, and i hope its working for you.

  • @mackie_mechanic
    @mackie_mechanic Рік тому +19

    So here's the problem....every time I watch one of Colby's videos I want to play a character similar to what he built. I dont play in enough game for this to happen. After this video I'm super excited to play a sneaky backstabbing charismatic acrobatic rogue

  • @supernovak23
    @supernovak23 Рік тому +13

    Great video! You've effectively built what resembles Pathfinder 1e's Slayer (rogue/ranger hybrid class).

  • @michalchik
    @michalchik Рік тому +29

    Yay! I love that you're going into Pathfinder more. I'm going to be addicted to your Channel because I'm learning Pathfinder myself as a DM and I'm introducing about five new people to it. I may even go down to the local game store and host some westmarch style games

    • @Oniphire
      @Oniphire Рік тому +1

      As someone in the exact same boat thank you for helping spread the PF2E love. I'm so excited to start!

  • @OtandaGaming
    @OtandaGaming Рік тому +13

    I’m here for every single piece of Pathfinder content you’ve got!

  • @mightybeniah7346
    @mightybeniah7346 Рік тому +9

    24:29 it would be good to see a graph for pathfinder where the x axis is the AC - level (to standardize) the y axis is the bonus to hit - level, and create a z axis for the number of party members with the same bonus to hit, making it easier to see when to use a third attack and when to demoralize for damage.

  • @ZombieApocalypse09
    @ZombieApocalypse09 Рік тому +1

    Another great aspect of this very fun build is that the maxed Dexterity means if you end up facing a flying enemy or enemies high up and hard to get to, this Thief will be decent with hitting with a ranged weapon.
    Very fun and flexible build!

  • @danamurskiy4970
    @danamurskiy4970 Рік тому +2

    Glad to have you take a stab at PF2e, while approaching it with clear mind and enthusiasm.
    One suggestion I would make is to put up a description of the feats you are taking, so people can quickly read through them without going to AoN. Might help new players, who are not familiar what every feat does.

  • @SennKuro
    @SennKuro Рік тому +6

    Noticed the Stormlight poster in the background! Love the series! If you ever wanna explore a Knight Radiant vibe, the Soul Forger archetype really fits, imo. When you feel comfy branching outta the CRB, I recommend checking it out!

  • @kwagmeijer26
    @kwagmeijer26 Рік тому +7

    It's funny, I think I could find a problem with any potential damage calculation attempts since there are so many combinations of situations to account for, even if you aren't considering your allies, but it does show how varied combat can be in PF2E, and why it can be so hard to find the "best" build.
    The biggest thing to be wary of with how you are calculating damage is how it might restrict your future builds, as some builds can be more focused on fighting few higher level enemies, while others can be focused on many lower level enemies, where as this calculation only really tells you how good you are against a moderate amount of similarly leveled enemies. I think it's fine to use that as a default for judging builds, especially since the spread does push a little into higher and lower level enemies, but be aware of how you may want to compare against these other type of enemy groups based on the kind of build you work on.

  • @adriel8498
    @adriel8498 Рік тому +5

    I love the pathfinder content, I really like your dnd characters and now that I'm playing pathfinder, this helps me a lot to start building my own characters.

  • @Slanderbot
    @Slanderbot Рік тому +1

    I love damage report breakdowns! It's my favorite part of each build video!

  • @vycanismajorisprime
    @vycanismajorisprime Рік тому +1

    Awesome vid. Glad to see you testing the Pathfinder 2e waters more.
    As I'm going to be playing a Ruffian rogue in a Strength of the Thousands adventure path, I thought I'd share the build I theory crafted but had to alter because the alignment restraints of the campaign setting. First max strength, then Charisma and go with Hobgoblin for their fear based ancestry feats. Max Intimidation to demoralize and Athletics if you can't frighten your target. The core of the build is centered around applying the frightened condition because enemies will be flat footed to you if you take the dread striker rogue feat. You apply frightened through intimidation and eventually grabbing dirge of doom (1 action cantrip that frightens all enemies within 30ft) at level 12 from the bard archetype. You maintain frightened through Hobgoblin's Remorseless Lash feat and eventually Aura of Despair (enemies within 15ft of you can't reduce their frightened condition below-1) from the Champion archetype .

  • @kinzey2
    @kinzey2 Рік тому +1

    Awesome to see another Pathfinder video from you, Colby!
    I will say, I think one of the best strengths of Pathfinder 2E is just how broad the possibilities in character concepts are (especially with the free archetype rule), so I think this series will REALLY start to shine when you start diving into more specific and wild character ideas and toying with the various non-class archetypes. Of course, I totally understand that you're still getting to grips with the system, so it makes sense to start with simpler, more iconic concepts. Still, really looking forward to where this series goes!

  • @TheNeverNight
    @TheNeverNight Рік тому +5

    My favorite Rogue Build is using Eldritch Trickster from the APG, selecting Druid as your archetype and WIS as your key attribute. Tumble Behind and Gouging Claw is your main damage source, and you use your skill feats on Medicine, becoming one of the best healers if you take Medic as a free archetype.

    • @thebitterfig9903
      @thebitterfig9903 Рік тому

      The spell Rogue which fascinates me is a Kobold Scoundrel, going Primary Cha, and using free archetypes for Sorcerer spellcasting. Cower from Kobold at level 5 let’s you Feint at 30 feet, so set them up for a ranged spell.

  • @clanpsi
    @clanpsi Рік тому +1

    One thing to keep in mind is that a particular stat to damage means less and less as 2e characters level up. At level 1 it's huge, but at later levels, when you're rolling a minimum 4 damage dice per hit (extra if you have an elemental rune, even more when Sneak Attacking), the flat damage (maximum +6) means a lot less. Thinking about it like this helps open up more build options that could potentially be more interesting to play.

  • @cheezeofages
    @cheezeofages Рік тому +2

    30:00 There's a a tip I can give here to help with the action economy sometimes so that the problem with Hunt Prey intruding on your action economy and making Twin Takedown kinda take two actions on your first turn:
    You can Hunt Prey on a target you are Tracking but the mark doesn't go away if you stop Tracking. This isn't applicable all the time but if you ever find Tracks (including any signs something passed through not just footprints) or track through some alternate means you can mark your quarry with Hunt Prey in advance. So if you happen to enter combat with them, they are pre-marked. Thus constantly looking for tracks is a good idea so if you find some you can mark the owner and proceed.
    Enter a house that got broke into? Mark the person that rifled through yonder desk before you bop into the next room where you here voices. In the mess hall of a dungeon? Mark the dude that left that bowl of gruel.

  • @partizanski2406
    @partizanski2406 Рік тому +1

    As a PF2 veteran, I am going to throw out my vote against including Free Archetype (FA) into these deep dives.
    FA is something that is not only an optional rule, but one that can wildly vary table to table. It's rare from my experience talking to other local GMs that FA is fully unrestricted. FA also adds complexity for new players who are already learning a new system, and can change expectations for them.
    That being said, I know you love theory crafting with FA. Sperating out the FA portion of the build into a new video or section at the end would be a great way to let people see the build stand on its own. Then, if they want, they can jump over to thr FA portion and see how then can further enhance it.
    Of course, I still love your PF2 videos, and hope for more in the future.

  • @chuckawood
    @chuckawood Рік тому +1

    Colby, as someone who started playing D&D around the same time I started watching your channel, I really enjoy seeing your take on building PF2E characters. I learned so much from watching your vids in the early days and now I’m learning a lot on the structure of PF2E builds through these vids. Just wanted to say thanks and keep up the awesome work!

  • @adamjacobson3326
    @adamjacobson3326 Рік тому +6

    Glad to see someone on youtube doing pf2e builds

  • @pblaveh
    @pblaveh Рік тому +1

    Not sure if you caught that but I think it's worth mentioning that Skirmish Strike has the Flourish trait.
    You can only take one Flourish action or ability per turn. So you can't use Skirmish Strike twice on the same turn and you can't use it on the same turn as Twin Takedown, which also has the Flourish trait.

  • @ikaemos
    @ikaemos Рік тому

    Aah, I can feel the shift in priorities; calculating the "best-case scenario" is still the goal, but you're now equipping yourself with options and making sure you have something for every situation, for when the circumstances inevitably prevent you from taking the perfect turn. It mirrors my own PF2e journey. I had _such_ a beef with the system for the longest time, and Ronald summed it up beautifully in a recent video of his - I was mad that PF2e made it hard for me to "construct a wind-up toy". Optimization in other systems tends to be very sheet-oriented-something you build, and then unleash, almost on autopilot-whereas PF2e encourages you to assemble a good toolkit, and know when to pull out the best tool for a specific job.

  • @GryphonDes
    @GryphonDes Рік тому

    This is a Dark YODA shouting 'Banzai' and erupting into combat --> very fun approach Colby!

  • @Notsogoodguitarguy
    @Notsogoodguitarguy Рік тому

    Colby, a thing you should be aware of - if an enemy you wanna Demoralize doesn't understand you verbally, you get a -4 to the Intimidation Check. But, there's a feat - Intimidating Glare. It basically removes the -4 penalty due to the enemies not understanding you. It's basically a must have if you wanna intimidate regularly.

  • @hauk119
    @hauk119 Рік тому +2

    Love the APB in this one, makes the numbers feel much more useful! Excited to see this character in play!

  • @BritneyT.
    @BritneyT. Рік тому

    Since i have a Pathfinder game coming up, I am loving these character building videos! It's the part I'm most nervous about but having someone walk me through the steps is super helpful

  • @axioml3393
    @axioml3393 Рік тому +1

    Thank you for diving in to learn a new system and bringing us along. I've been on the fence about learning PF 2e (I have been playing and running PF since release and 3.5 d&d before that) and this content is just the push I'm needing. Thanks for being awesome! ❤️

  • @Marquesdevaughn
    @Marquesdevaughn Рік тому +5

    Super hype to see some pathfinder builds! Just picked up Pathfinder last week and your two part learning vids was a huge help!!

  • @fortello7219
    @fortello7219 Рік тому +1

    11:08 You're correct. However there's another class that comes close. The investigator can attack using intelligence and while it still adds strength to damage, when they use Int to hit they get bonus damage (Xd6 that scales with level).
    Such a class is a great SAD build.

  • @Lerker2000
    @Lerker2000 Рік тому +5

    So exciting to see more pf2e optimization content!

  • @rockwallguy
    @rockwallguy Рік тому +1

    Love the pathfinder content! You fixed all my issues with the first video. I'm already excited for your next PF video!

  • @ZeoR95
    @ZeoR95 Рік тому +2

    I've done a build pretty similar to this previously, and one thing I think is really good if you look at other books (or Archives of Nethys) only would be the level 1 Class Feat from the Advanced Player's Guide "Tumble Behind". When you sucessfully Tumble Through (i.e. use Acrobatics to move through an enemy's space) that enemy becomes flat-footed, and so you can sneak attack them! This works well because the main failing of the Thief is that it doesn't help you make your opponent flat-footed natively, and now we have a Dex-based way of doing this! It also synergises really well with the Unbreakable Goblin heritage, via the Bouncy Goblin feat (yes most of the goblin feats are this ridiculous), giving you a +2 circumstance bonus to Tumble Through.

  • @seighartmercury
    @seighartmercury Рік тому +1

    I love this series. It feels like I'm learning P2E with a friend

  • @merlannin2108
    @merlannin2108 Рік тому +19

    More p2e! Let's go!

  • @prozythos8397
    @prozythos8397 Рік тому +1

    Rogue is honestly my favorite class in this system. Incredible Initiative is my go-to general feat. I know you're holding off on the Advanced Players Guide for now but I think you'll love the Shadow Mark stealth skill feat and Assassin archetype.

  • @tystill
    @tystill Рік тому +1

    I haven't seen anyone else mention this yet, so I just want to say, while goblin weapon familiarity makes dogslicers count as simple weapons, it is only for the purposes of proficiency with them. So when you get weapon tricks, you get expert proficiency, but you do not get to apply critical specialization with dogslicers. It's a weird fiddly bit that everyone misses their first time. Not that that's a huge deal for this class since swords don't have a huge crit spec like you said.

  • @onestorey6384
    @onestorey6384 Рік тому +4

    My 5e campaign is converting to pathfinder and my partner is adapting her soulknife rogue. We're using free archetype rules and she's going a thief rogue with the mindsmith archetype which kind of works perfectly lol. Love the pathfinder content!

    • @donalddouds6033
      @donalddouds6033 Рік тому

      When I saw and read that archetype I chuckled and said to myself "oh, there's the soulknife" LOL

  • @RobKinneySouthpaw
    @RobKinneySouthpaw Рік тому

    Me: "Pathfinder... meh..."
    Also me: "Oooh, Colby is doing Pathfinder. You have my undivided attention."

  • @Cyraneth
    @Cyraneth Рік тому +1

    What an absolute delight. Seems like a really thorough guide on how to build a good Rogue.

  • @knavesquill9198
    @knavesquill9198 Рік тому +2

    The breakdown of damage and hit chance scaling in your Final Thoughts was inspiration to me, and something that, as a person also learning PF2E, didn't occur to me, that yes indeed there is an important spot for optimization, as least as far as the key ability score aspects. Staying effective is important for the fun to a lot of folks, and that's different from min-maxing into the ground. I'm loving your insight into PF2E content.

  • @3_14pie
    @3_14pie Рік тому

    Pathfinder is even more perfect for your channel than I expected, because you can theory craft not only the build, but when to take what actions (while in 5e is attack, move, attack, a spell if you are a spellcaster, attack, move...)

  • @ostravaofboletaria1027
    @ostravaofboletaria1027 Рік тому +4

    As a forever DM, I think I will enjoy this series as occasional builds I can recommend to players, if they want to go for something specific.

  • @Comphetic
    @Comphetic Рік тому +11

    Yes. More of this.

  • @Igu669
    @Igu669 Рік тому +1

    Another amazing video Colby! A goblin rogue with two dogslicers? You really are pampering us building propably the most iconic pathfinder character there is (thinking about Rise of the Runelords and We Be Goblins! adventures here). I wanted to show support to your decision to stick to core only for now. It's showing many of us a good example of not overwhelming themselves by taking in all the books once when trying new systems. And by 'us' I mostly mean myself.

  • @externalhardrive
    @externalhardrive Рік тому +1

    Love more pathfinder content! I have a suggestion (which albeit is more work for you) about the damage report: what if you provide two numbers, one for if you spend all 3 actions doing attacks/damage actions, and another number of you only spend 2 (since often during play you need spend an action each turn doing other things like move or aid or demoralize). This way we get to see the max possible DPR, but also we see the DPR we’d typically get in play. Otherwise, the sustained damage dealers would feel more like nova damage as only occasionally we’d be able to setup 3 actions of attack.

  • @chingodingo
    @chingodingo Рік тому

    Thank you so much for your coverage of PF2 Colby! This is continually helping me learn the system for my table. Will have to catch the new campaign you're starting 🙂

  • @sfigge1355
    @sfigge1355 Рік тому

    There are a ton of comments, so I don't know if anyone has already commented. But, as a dual wielder, (my first PC was/is a goblin flurry ranger using twin takedown), I found many times when I did not have weapons out at the start of combat, getting into range, getting out both dog slicers, and getting hunt prey could take 2 rounds or more depending on moving into combat. That makes the level 2 feat quick draw SUPER useful as an action economy saver and as a good way to go from ranged to melee. You start in stealth. Distant enemy is flat footed but wont be by the time you get to it. Hunt prey, quick draw your bow and fire for ranged flat foot damage and sneak. Then you can move or hide or draw one of your slicers. It has proven invaluable many times in my ranger career.

  • @mariodelatorre6713
    @mariodelatorre6713 Рік тому +6

    I'm glad to see more pf2e content here! This build is looking great

  • @matthewjamesmjw4172
    @matthewjamesmjw4172 Рік тому +3

    Very well-thought out - especially for only your second time! You're a true professional.
    Cheers!

  • @JWK1101
    @JWK1101 Рік тому

    Great video, a couple of thoughts I had as I watched:
    1) Can you have a dogslicer? The Goblin Weapon Familiarity feat grants you access to uncommon goblin weapons, "access" is a Pathfinder term that means you ignore rarity for the thing you have access to. So RAW you can have dogslicers with this build.
    2) Trap Finder - being able to have your Exploration Activity be Avoid Notice is very good for a rogue, since you will be rolling Stealth for initiative and that means enemies you beat in initiative will be flat-footed. This gives you an alternative first round if you're sneaking ahead, if you have your bow out you could move and fire twice, and get sneak attack on each hit. It gives you a little extra versatility.
    3) The third attack. I agree there is room for nuance here, and I think this class is one such case. If you have an agile weapon and you're attacking a flat-footed opponent, then you're effectively only at -6 to hit with that 3rd attack, and that's not too bad. Also, the fact that rogues do so much damage per hit (because of sneak attack), means that the reward for that 3rd hit is high if you can land it.

  • @gabrielrognon6238
    @gabrielrognon6238 Рік тому

    The video qualities are as usual glorious, but may I say that I find your voice absolutly mesmerizing ^^
    It's always a pleasure to listen to you calmly explain your train of thoughts.

  • @darkdragonsoul99
    @darkdragonsoul99 Рік тому

    "I'm not crazy, don't call me crazy! I'm just not user friendly " I shall name him Roberto

  • @baseballkrba
    @baseballkrba Рік тому +1

    I have a possible suggestion, as a number of Pathfinder players are coming from D&D 5e but are turned off by the Vancian casting. While the Pathfinder wizard does have a rigid Vancian style, there are building options to make that Wizard a lot more flexible and versatile. As an added challenge, see what can be done without the Flexible Spellcaster archetype.

  • @menelquar
    @menelquar Рік тому +2

    I’m loving the Stormlight and Mass Effect artwork. Awesome stuff. Also these PF2 videos are getting me hyped for my table’s inevitable switch from 5e to PF2. Thank you for your hard work!!

  • @rollplaytabletop
    @rollplaytabletop Рік тому

    Another great video. You've nailed the formula for splitting Pathfinder/D&D. Please, keep doing what you're doing, Colby!

  • @35mdr
    @35mdr Рік тому +6

    Finally some good pathfinder content, thank you!!!!

  • @FarzadFarzamfar
    @FarzadFarzamfar Рік тому

    Great content, keep the PF stuft coming. Your approach is a welcome addition to the PF channels!

  • @Shadowkunakari
    @Shadowkunakari Рік тому

    So glad you're doing more pf2e content! Awesome build!

  • @DerkZebra
    @DerkZebra Рік тому

    Fantastic video! I found you when everything was going down and saw your previous pathfinder video. I love your train of thought and explanations for everything. Hope more is coming for other classes as well.

  • @WarDemonX
    @WarDemonX Рік тому

    As a note to the running joke that is every build working as a human, you can use the extra general feat from the human's Versatile Heritage to take Adopted Ancestry for immediate access to ancestry feats from a list other than human right from 1st level. Going goblin instead in this case is still probably better for the darkvision and such, but 'adopted human' can often lead to some very strong combos from taking the best of both ancestries.

  • @justwinginit610
    @justwinginit610 Рік тому

    Love these Pathfinder builds!!! It's really helping me learn the basics of character creation and leveling up for Pathfinder 2e

  • @Jacob-gy6jl
    @Jacob-gy6jl Рік тому

    I like the acknowledgement that pushing for utility for this build didn't involve significant sacrifice of damage.

  • @andrewfranklin5949
    @andrewfranklin5949 Рік тому +1

    Yes! love seeing the PF builds!

  • @dread_necromancer
    @dread_necromancer Рік тому

    Love the builds and glad to see more PF2e.
    The goblin weapon familiarity feat only makes goblin weapons simple for proficiency bonus. So at level 5, while the proficiency bonus would go up, you don't automatically get access to the weapon critical specialization effect.

  • @torstenoakes
    @torstenoakes Рік тому +2

    I think the way I feel about rogues is the way you feel about monks, so I'm very excited for this. I adore the PF2e rogue, and the thief is extremely beginner friendly with the extra damage bump.

  • @zmsays
    @zmsays Рік тому

    I'm glad you're dipping your toe into pathfinder. It gives me a chance to explore different corners of the rules when I'm not able to actively sit and go through my own books. Definitely shrinking the learning curve for us.

  • @YaBoiSebas
    @YaBoiSebas Рік тому

    Awesome build! Loving the Pathfinder content and hoping it continues to flow.

  • @sylviefay6110
    @sylviefay6110 Рік тому

    the more I'm learning pf2e the more I love it. and the more I'm realizing that being single ability dependent isn't nearly as big a deal as in dnd5e. you get a truckload of feats no matter the character, great starting ability scores, and every 5 levels you get to boost 4 different scores by 2 each (or only 1 if the score is already at or above 18). you can go a lot wider with your scores and still be a viable build while at the same time the system doesn't let more focused in characters get significantly stronger for not branching out as much. it really opens up a lot more character concept possibilities by not making you choose between being more versatile and being viable

  • @litphaniusmcmelloy4275
    @litphaniusmcmelloy4275 Рік тому

    As a new pf2e player, can't thank you enough for this content!

  • @dylanba5251
    @dylanba5251 Рік тому +1

    I ended up getting to play a Level 20 Thief - such a blast. Love seeing your take on it

  • @craigjones7343
    @craigjones7343 Рік тому

    I’m loving the pathfinder content. Please keep it up. I hope that it gets enough views for it to be worthwhile for you and not hurt your channel in the Algorithm.

  • @drunemeton
    @drunemeton Рік тому

    Hi Colby! I really appreciate your Pathfinder 2e videos, and especially the thought process behind the choices you’ve made. Very helpful and insightful!

  • @mattdahm4289
    @mattdahm4289 Рік тому

    Thanks Colby, love the lighting in the new studio. Don’t know much about PF2 but appreciate your videos. Thanks!

  • @RyanKingofAnything
    @RyanKingofAnything Рік тому

    I am so here for nuanced build/tactical advice. Bring on the spreadsheets!

  • @Runes82
    @Runes82 Рік тому

    Heya, I'm doing my part of downloading your video, watching it at .25 speed, liking, and commenting to bump you up the algorithm. Please keep making more Pathfinder 2e content!

  • @LongStrider42
    @LongStrider42 Рік тому

    Happy to see more PF 2e content. I like that you started using the Automatic Progression for the calculations.
    One production note with your new setup, your camera is having difficulty with autofocus in your new setup. Several times through this video is swaps between perfectly sharp focus on your face (for example at 11:50), then perfectly sharp focus on the dragon lamp & the posters on the wall (for example 25:00)

  • @lovelaven6491
    @lovelaven6491 Рік тому

    Great build Colby, sounds like a lot of fun!
    You are really taking to the Pathfinder 2E rule system quite quickly, well done!

  • @RexCogitans
    @RexCogitans Рік тому

    One of the best feelings in life is learning. Watching other people learn is comparable. Watching you explore pathfinder mechanically is a joy to watch.

  • @draggo69
    @draggo69 Рік тому

    I love how you keep doing these, thanks for supporting the game and community Colby!

  • @Lockfin
    @Lockfin Рік тому

    A couple things I’ve been thinking about since watching this build video:
    1) A key thing that might end up frustrating your math, and you seem to be figuring out in regards to demoralize, is just how much PF2e is a teamwork game. Individual characters can get by, but they will never thrive alone, and they simply can’t match up against the bosses in the game (party level +2 and higher monsters) without working as a team. Inspire courage is one of the most powerful class abilities in the game, but it won’t look like anything on a spreadsheet.
    2) optimizing around the perfect turn is going to lead to weaker characters in practice than characters that can do well in multiple situations. I think this rogue is a perfect example of that. To achieve your projected damage you need a turn to set up, then another turn where the enemy is already within reach and you can spend the whole turn attacking. On paper this rogue will do more damage than a character that, for instance, has sudden charge, power attack and a Greatsword. At the table though, the less “optimal” character can do good damage on most turns while remaining mobile and flexible turn to turn.
    Very cool to watch you figure out this game over the weeks. Glad you’re sticking with it and hope it remains fun and engaging for years to come.

  • @michalchik
    @michalchik Рік тому

    Yay character design from UA-cam's best designer for my favorite game

  • @mistaree8394
    @mistaree8394 Рік тому

    Assurance athletics on this build is especially good because of your lack of strength and the value of tripping (for the flat-footed condition). Remember that flanking an enemy gives flat-footed only to the flankers but being prone gives everybody flat-footed. I'm about 1/2 through the video so if you address this later than good job. PS: good job, keep the PF2e videos coming.