I'll never get tired of watching people react to this ending. This game blew me away, and the ending is just (Chef's Kiss). The music, the emotion, all the feels!
39 here and same. Add in the fact that I'm SO attached to this particular Link and Zelda and this ending was _devastatingly_ beautiful not only visually but symbolically as well since we weren't able to catch her in the prologue. I still can't believe Nintendo gave that ending to us, especially letting the player catch her at the end instead of it being a cut scene. It's such a satisfying reward.
When Zelda said “ Oh Link.. I’m home”, I believe it is not just she really returned to the Hyrule she belongs to. But Link is her home. In Japanese however, Zelda said this: "ただいま... リンク" (pronounced as I'm home Link). These words depicts that is either someone close to family or a person you shared space with (aka lover). This implicates that Link and Zelda are still lovers since after Breath of the Wild.
58:57 Mineru theorized that reversing Zelda’s Draconification requires Sonia’s Time power and Rauru’s Light Power to be channeled through Link’s arm; but activating magic is also in need of strong motive. That is when Zelda smiles at her knight knowing how much his princess means to him. This part 59:11 and his main mission to find her since the opening confirms that Link loves Zelda in Tears of the Kingdom is canon. On the side note at 59:15 : you can hear familiar piano tone that is a reference to the opening sequence of Breath of the Wild (where Link’s journey began as he step out of the Shrine of Resurrection).
I think Sonia, Raru, and Link also represent the Triforce. Sonia is Wisdom, Raru is Power, and Link is Courage, and together they wish for Zelda to return to her human form!
@@jamesb7924this is correct , it’s a reference to the triforce which has been lost to time/legend. It’s the devs saying “hey the triforce is still here they just don’t know about it anymore because it’s been so long”
I may be wrong but I think I remember reading about how the localizers were sloppy in translating that part. Because in the English it sounds like Rauru and Sonia basically took control of Link prosthetic arm. While in the original it should say something like Link wished (or desired deeply) for Zelda to turn back and this somehow then activated Rauru's and Sonia's powers (and I guess thats how we got to see their vestiges). I could be wrong though.
Why does the story seem so HEAVY though? That's what I can't figure out. Zelda gets like 30 minutes of screen time and yet her story of tragedy, sacrifice, and hope just shine through the entire game. TotK is the crowning achievement in the franchise. What a masterpiece!
I think what helps is that the world is a lot more alive and dynamic than in BotW. Everywhere NPCs are talking about Zelda being gone, and when they don't, they probably are talking or studying the upheaval or the regional phenomenons. Purah almost feels like an old-school companion with how much she drives the story and tells you where you need to go. Impah leaving her village despite her old age is also really impactful, makes you feel like everyone is stepping up for this catastrophe. And of course, if you let yourself be guided by the game, you should find the ruined temple which shows you the order in which you should pick the tears up. That allows you (if you pay attention), to get a more linear storyline with a final reveal that hits just right. By the way this is one of the elements to me that's at the core of the franchise : a world with lovable and interesting characters that drive you to complete the story. It is great to see TOTK correct the mistakes of BOTW and get that right.
I think what's so heavy is it's a heros journey that comes full circle. Link and Zelda have both sacrificied so much, and in the end they both are redeemed and get to be together 💜
22:25 Connection is actually one of the main themes of TotK vs the isolation of BotW and it's so great that you noticed that. The devs have said in interviews that connection was the big Thing in this game, which is why there's a huge focus on hands which I hadn't realized until I read about it, but it's absolutely true. From the very start, there's a focus on hands. The close-up of Link's hand not reaching Zelda in time in the prologue, Rauru's arm, Zelda and the rest of the sages granting you their blessings by taking your hand, Rauru and Sonia joining their hands with yours to bring Zelda back from the dragon state, Link finally grabbing Zelda's hand during the final fall, and the shots of most of those interactions in the end credits. It's even present in the music with the clapping sounds. And I just _adore_ that!
Fun fact: When Link is trying to catch Zelda after she turns human again, the song that plays is called “Not This Time!” (depending on the translation)
@@marydearest The whole catching scene also has the OST Song "Last Catch," and keeps the sound effect of the catch as the final note. In the actual gameplay, the finale gets cut off in most playthroughs but it has a very pretty ending. Edit: i also need a version of Zelda's lullaby that plays during the scene with Rararu and Sonia because that is PEAK music design
@@ajjerio3927 The moment Link catches her hand is also punctuated in the music by the clapping sound that's so present all through this game's music. The devs have said in interviews that hands were a major theme in this game along with connection, thus the emphasis on the sages' blessings being given through clasping hands, catching Zelda at the end, and the clapping in the music.
When Light Dragon comes to aid Link in the final battle, I’d asked myself a question during the 3rd phase: “Did she come back and maybe Draconification hasn’t removed everything that is Zelda?” I would strongly believed it is her love for her knight is what drove her dragon instinct/consciousness in saving Link from falling and aiding him against the Demon Dragoon. And we all seen that when her powers is activated when the one she loves is threaten in Breath of the Wild’s final memory.
I found some new info about Ganondorf’s background in the original Japanese. Basically he has a dissatisfaction to the rulers of Hyrule that lived in a peace and tranquility where as he remained attached to the brutal past were those with a sense of fighting spirit are the supreme. He aims for controlling all creation instead of world domination(unlike his previous incarnations) in order bring the world back where it was rightfully roamed by demons before the Zonai came down from heaven and purified it with Shrines of Light. Ganondorf is willing to go extreme lengths to fulfill his desire. Even if he has to transformed himself into the Demon King. In short, he is a Gerudo Warrior who likes darkness and demons, whom he enjoys the thrill of battle, and he disdains for the weak and cowardly relying on the protection of others (much similar to Demise of Skyward Sword). No wonder why he has grudge against King Rauru and his Kingdom.
I'm not sure when it started but I remember it happening in Ocarina of Time, too. Aside from I think just Skyward Sword and Twilight Princess when he gets stabbed in the chest, Link really loves to stab him right in the noggin.
Incredible reaction.. your emotion resonates with so many of us who felt the same. Also thank you SO much for having the courage to tell your chat you're just going to enjoy the moment and stop responding to them-- so many streamers could take a lesson from you here. Subbed-- cheers!
the intention with those pits that lead deeper into Ganon's lair is to free fall...with the arms outstretched. It slows the descent and allows you to take it in as the new location comes into view. The lynel can be skipped. You need only go over to the cavern on the left of his arena to access the fallen block area that leads beyond his chamber. When fighting large groups or high level enemies, sages are not necessary...simple paralyzers or elemental items can freeze, shock, burn, stun or disarm the enemies.
I do always get emotional in the ending of this game. Such a master piece. And I can see by your genuine face that you truly love The Legend of Zelda, much as I do 🥰
I don't know if you saw this in Breath of the Wild, but there's some obscure dialogue that tells you it was Zelda's love for Link that awakened her power in that game. I'm pretty sure it was something similar to this that allowed Zelda's draconification to be reversed. Note how she says she was sleeping, then woken up by something like a warm, loving embrace. Link's love for Zelda allowed for Rauru and Sonia's similar Light and Time powers to reach her and wake her up.
@@marydearest You get the dialogue from Kass in Rito Village after completing all his quests throughout the world. Yeah they've both gone through so much crazy stuff for the other and have saved each other's lives like 15 times throughout the games.
I also think that since Link found Zelda's memory he could use the Rewind power channeled through Sonia to turn Zelda back because Sonia described that power as asking an object its memories and coaxing it back to that point, and since Zelda lost those memories when she became a dragon, link found them all for her.
Flurry rushes come when you dodge in a direction OPPOSITE or PERPENDICULAR to the attack. Something that's meant to be learned in the tutorial shrines of both this game and BOTW. And the infamous Lynel on Ploymus Mountain in BOTW guarding the shock arrows. If an enemy strikes with a narrow or vertical strike, you sidestep it and if they do a sweeping or horizontal slash, you backflip. In this way, Link's body clears the attack in the most efficient way. If you do this during the right moment, mid-strike, it triggers a flurry rush. Ganon keeps hitting you because you backflip out of his vertical slash, essentially just backing up a bit but never really getting out of the way of it. Also....don't back him up into an awkward corner. I've seen every player do this.
Mary: I don’t have much food for this fight. Also Mary: face tank?👉🏼👈🏼 No judgment- I definitely play like that sometimes. I just find the juxtaposition humorous 😂
Ironic that Ganondorf became more powerful when he swallowed the stone, but at the same time lost his consciousness and thus his new found power became unfocused which made him ultimately weaker haha
Notice how neither Link nor Purah swore to Zelda to protect Hyrule.... So one day they may betray her hehehe no just kidding. Purah is "just" a scientist, while the others are representatives of their people, so it makes sense they swore that oath. While Link already swore an oath, and that is to protect Zelda. Always. And I think he also already swore to defeat Ganon and protect Hyrule in BOTW.
I should stop watching reactions to the Ganon fight because the number of streamers that suck at basic combat is staggeringly high and it frustrates me, I love your reaction to the ending though
Sorry for nuking your forest, little Koroks! Eh, they're fine considering all the hell Link put them through getting them to their friends! 😂 I've beaten the game, and seen reactions multiple times and I still get all 😭🥲🥹 So good!
@@marydearest Just be aware, Age of Calamity isn't 100% accurate to what happened in the past, even before the time travel we see in the beginning (one thing that sticks out is that in the canon timeline, Link obtained the Master Sword years before Calamity Ganon awakened, but in Age of Calamity, he draws it shortly before Calamity Ganon awakens, somewhere from a couple of weeks to a couple of months at most). There's a possible explanation for that, but I don't want to risk spoiling anything.
It's so heartwarming and emotional the way you look at yourself on the computer screen for like 2 hours straight to make sure you're making the right faces to portray the right emotions for what you think you should be feeling at any given moment. You're one of the best NPCs out there.
I'll never get tired of watching people react to this ending. This game blew me away, and the ending is just (Chef's Kiss). The music, the emotion, all the feels!
Right so good!!!! Thank you so much for watching 🥺💗
i thought it was gay
I'm 42 and have been gaming since I was a kid. This is on up there with the most beautiful endings to a game I have ever seen.
ahhhh totally totally agree 🥺 thank u for checkin out the video!!!
39 here and same. Add in the fact that I'm SO attached to this particular Link and Zelda and this ending was _devastatingly_ beautiful not only visually but symbolically as well since we weren't able to catch her in the prologue.
I still can't believe Nintendo gave that ending to us, especially letting the player catch her at the end instead of it being a cut scene. It's such a satisfying reward.
You will enjoy the qhole game and the ending of Ori and the will of the Wisps. That game GETS ME every time.
When Zelda said “ Oh Link.. I’m home”, I believe it is not just she really returned to the Hyrule she belongs to. But Link is her home.
In Japanese however, Zelda said this: "ただいま... リンク" (pronounced as I'm home Link).
These words depicts that is either someone close to family or a person you shared space with (aka lover). This implicates that Link and Zelda are still lovers since after Breath of the Wild.
58:57 Mineru theorized that reversing Zelda’s Draconification requires Sonia’s Time power and Rauru’s Light Power to be channeled through Link’s arm; but activating magic is also in need of strong motive. That is when Zelda smiles at her knight knowing how much his princess means to him.
This part 59:11 and his main mission to find her since the opening confirms that Link loves Zelda in Tears of the Kingdom is canon.
On the side note at 59:15 : you can hear familiar piano tone that is a reference to the opening sequence of Breath of the Wild (where Link’s journey began as he step out of the Shrine of Resurrection).
I think Sonia, Raru, and Link also represent the Triforce. Sonia is Wisdom, Raru is Power, and Link is Courage, and together they wish for Zelda to return to her human form!
@@jamesb7924this is correct , it’s a reference to the triforce which has been lost to time/legend. It’s the devs saying “hey the triforce is still here they just don’t know about it anymore because it’s been so long”
I may be wrong but I think I remember reading about how the localizers were sloppy in translating that part.
Because in the English it sounds like Rauru and Sonia basically took control of Link prosthetic arm. While in the original it should say something like Link wished (or desired deeply) for Zelda to turn back and this somehow then activated Rauru's and Sonia's powers (and I guess thats how we got to see their vestiges).
I could be wrong though.
Why does the story seem so HEAVY though? That's what I can't figure out. Zelda gets like 30 minutes of screen time and yet her story of tragedy, sacrifice, and hope just shine through the entire game. TotK is the crowning achievement in the franchise. What a masterpiece!
This is why Zelda needed a playable character status or post game to complete her story
I think what helps is that the world is a lot more alive and dynamic than in BotW.
Everywhere NPCs are talking about Zelda being gone, and when they don't, they probably are talking or studying the upheaval or the regional phenomenons.
Purah almost feels like an old-school companion with how much she drives the story and tells you where you need to go.
Impah leaving her village despite her old age is also really impactful, makes you feel like everyone is stepping up for this catastrophe.
And of course, if you let yourself be guided by the game, you should find the ruined temple which shows you the order in which you should pick the tears up. That allows you (if you pay attention), to get a more linear storyline with a final reveal that hits just right.
By the way this is one of the elements to me that's at the core of the franchise : a world with lovable and interesting characters that drive you to complete the story. It is great to see TOTK correct the mistakes of BOTW and get that right.
I think what's so heavy is it's a heros journey that comes full circle. Link and Zelda have both sacrificied so much, and in the end they both are redeemed and get to be together 💜
22:25 Connection is actually one of the main themes of TotK vs the isolation of BotW and it's so great that you noticed that. The devs have said in interviews that connection was the big Thing in this game, which is why there's a huge focus on hands which I hadn't realized until I read about it, but it's absolutely true.
From the very start, there's a focus on hands. The close-up of Link's hand not reaching Zelda in time in the prologue, Rauru's arm, Zelda and the rest of the sages granting you their blessings by taking your hand, Rauru and Sonia joining their hands with yours to bring Zelda back from the dragon state, Link finally grabbing Zelda's hand during the final fall, and the shots of most of those interactions in the end credits. It's even present in the music with the clapping sounds.
And I just _adore_ that!
Fun fact: When Link is trying to catch Zelda after she turns human again, the song that plays is called “Not This Time!” (depending on the translation)
WAHH MY HEART
@@marydearest The whole catching scene also has the OST Song "Last Catch," and keeps the sound effect of the catch as the final note. In the actual gameplay, the finale gets cut off in most playthroughs but it has a very pretty ending.
Edit: i also need a version of Zelda's lullaby that plays during the scene with Rararu and Sonia because that is PEAK music design
@@ajjerio3927 omg running to go listen....
@@ajjerio3927 The moment Link catches her hand is also punctuated in the music by the clapping sound that's so present all through this game's music. The devs have said in interviews that hands were a major theme in this game along with connection, thus the emphasis on the sages' blessings being given through clasping hands, catching Zelda at the end, and the clapping in the music.
@@kriscynical Yep, it is in every game rip of the songs, in all the material, everything.
When Light Dragon comes to aid Link in the final battle, I’d asked myself a question during the 3rd phase: “Did she come back and maybe Draconification hasn’t removed everything that is Zelda?” I would strongly believed it is her love for her knight is what drove her dragon instinct/consciousness in saving Link from falling and aiding him against the Demon Dragoon. And we all seen that when her powers is activated when the one she loves is threaten in Breath of the Wild’s final memory.
I found some new info about Ganondorf’s background in the original Japanese. Basically he has a dissatisfaction to the rulers of Hyrule that lived in a peace and tranquility where as he remained attached to the brutal past were those with a sense of fighting spirit are the supreme. He aims for controlling all creation instead of world domination(unlike his previous incarnations) in order bring the world back where it was rightfully roamed by demons before the Zonai came down from heaven and purified it with Shrines of Light. Ganondorf is willing to go extreme lengths to fulfill his desire. Even if he has to transformed himself into the Demon King. In short, he is a Gerudo Warrior who likes darkness and demons, whom he enjoys the thrill of battle, and he disdains for the weak and cowardly relying on the protection of others (much similar to Demise of Skyward Sword). No wonder why he has grudge against King Rauru and his Kingdom.
I'm really glad that TotK carried on the Wind Waker tradition of stabbing Ganon in the head
same same same same
I'm not sure when it started but I remember it happening in Ocarina of Time, too. Aside from I think just Skyward Sword and Twilight Princess when he gets stabbed in the chest, Link really loves to stab him right in the noggin.
Actually, this started in Ocarina of time!!!
Link is a stabby master @@CrimsonOdachi
Omg you're right 😂
This ending is a masterpiece! It was a great gameplay to watch! Thank you!
oh my goodness thank you so much!!! thank you for watching :,)
The ending never fails to make me tear up, and seeing someone else share the same experience is special :')
it was so good ugh!!! Thank you so much for checkin out the video 🥺💗
this is the best ending sequence I have ever experienced in a game. From descending into Ganondorfs lair to catching Zelda....so so good.
The screenshotting is so real I took videos of the entire ending it feels like
Incredible reaction.. your emotion resonates with so many of us who felt the same. Also thank you SO much for having the courage to tell your chat you're just going to enjoy the moment and stop responding to them-- so many streamers could take a lesson from you here. Subbed-- cheers!
It was truly sweet to see you at the end with tears in your eyes! I love it! Thank you!!
eeee mary!! this was so fun to experience live but im obsessed with your editing and reactions
WAHH nerding out over zelda with you is one of my favorite favorite things ever ily!!! thank you for being there and checking out the video too uwuwuw
the intention with those pits that lead deeper into Ganon's lair is to free fall...with the arms outstretched. It slows the descent and allows you to take it in as the new location comes into view. The lynel can be skipped. You need only go over to the cavern on the left of his arena to access the fallen block area that leads beyond his chamber. When fighting large groups or high level enemies, sages are not necessary...simple paralyzers or elemental items can freeze, shock, burn, stun or disarm the enemies.
I hope they took care of the poor zonai construct that were left behind. Love those little guys
41:42 the way I cried WITH you 😢❤❤❤
gosh its SO GOOD!!!!! thank you so much for watching
this finale always gives me chills! and makes me feel so emotional , the music !! the music!!
That moment u realize u can make the mastersword 10 x more stronger by fusing 🤯
the way I never even thought to fuse anything to it hahahaha omg
My favorite fuse material for the Master Sword is the silver Lionel horn. Looks awesome in addition to the power boost.
I do always get emotional in the ending of this game. Such a master piece. And I can see by your genuine face that you truly love The Legend of Zelda, much as I do 🥰
I don't know if you saw this in Breath of the Wild, but there's some obscure dialogue that tells you it was Zelda's love for Link that awakened her power in that game. I'm pretty sure it was something similar to this that allowed Zelda's draconification to be reversed. Note how she says she was sleeping, then woken up by something like a warm, loving embrace. Link's love for Zelda allowed for Rauru and Sonia's similar Light and Time powers to reach her and wake her up.
oh my gosh i gotta go replay the end of botw asap!!!!! i love them so much my goodness ;-; 💘
@@marydearest You get the dialogue from Kass in Rito Village after completing all his quests throughout the world. Yeah they've both gone through so much crazy stuff for the other and have saved each other's lives like 15 times throughout the games.
I also think that since Link found Zelda's memory he could use the Rewind power channeled through Sonia to turn Zelda back because Sonia described that power as asking an object its memories and coaxing it back to that point, and since Zelda lost those memories when she became a dragon, link found them all for her.
@@nickoyler8639 I don't think so since it still happens whether or not you got the Dragon Tears, but that is a solid explanation.
What i would give to play this for the first time again
Right? To experience it again... 🥺
With the addition of TotK the story of this Link is up there with the TP Link. The two best stories in my honest opinion.
As a long zelda fan, this ending was so incredible to live.
Flurry rushes come when you dodge in a direction OPPOSITE or PERPENDICULAR to the attack. Something that's meant to be learned in the tutorial shrines of both this game and BOTW. And the infamous Lynel on Ploymus Mountain in BOTW guarding the shock arrows. If an enemy strikes with a narrow or vertical strike, you sidestep it and if they do a sweeping or horizontal slash, you backflip. In this way, Link's body clears the attack in the most efficient way. If you do this during the right moment, mid-strike, it triggers a flurry rush. Ganon keeps hitting you because you backflip out of his vertical slash, essentially just backing up a bit but never really getting out of the way of it. Also....don't back him up into an awkward corner. I've seen every player do this.
This ending will never fail to break me into tiny little pieces
This was such a good reaction
I always take screenshots of nice scenes as well 😭 this and Xenoblade Chronicles take up a lot of my album
I cried a lot at the end of this game.
It was beautiful and final boss it was awesome
Mary: I don’t have much food for this fight.
Also Mary: face tank?👉🏼👈🏼
No judgment- I definitely play like that sometimes. I just find the juxtaposition humorous 😂
hahahha at least i didn’t edit it out!!!! Gotta keep it real 😎😎😎 thanks for watching!!!!
Ironic that Ganondorf became more powerful when he swallowed the stone, but at the same time lost his consciousness and thus his new found power became unfocused which made him ultimately weaker haha
What a touching ending🥹😭🩷
One of the best Zelda endings!!! 🥺
42:47 por dios esa parte fue increíble
57:25 A perfect singalong performance
thank u thank u only the best for u my friend
Notice how neither Link nor Purah swore to Zelda to protect Hyrule.... So one day they may betray her hehehe
no just kidding.
Purah is "just" a scientist, while the others are representatives of their people, so it makes sense they swore that oath.
While Link already swore an oath, and that is to protect Zelda. Always.
And I think he also already swore to defeat Ganon and protect Hyrule in BOTW.
Hey Mary
i like your editing style
And i Love you 💕
i wish we could collaborate ✌🏼👀✨
良かった!
(;ω;)
クリアおめでとう!
Thank you for watching the video 💗 ありがとございます! TOTK がだいすきです
omg i love ur aes i’ve been looking to follow more women gamers
Most cutie streamer alert❤
wahhhh says you?!?!!
It's a really good thing for our friends, game physics doesn't mirror real world physics. Otherwise it could have ended pretty badly
Your webcam picture is a little big and blocks some of the screen, but great video nonetheless
This game is a masterpiece! I´ll never forget that ending!
Next game has to be them either getting married or already married at th8s point. If link went thru this much trouble
I should stop watching reactions to the Ganon fight because the number of streamers that suck at basic combat is staggeringly high and it frustrates me, I love your reaction to the ending though
Sorry for nuking your forest, little Koroks! Eh, they're fine considering all the hell Link put them through getting them to their friends! 😂
I've beaten the game, and seen reactions multiple times and I still get all 😭🥲🥹 So good!
If you're looking for Kohga's redemption arc as well as that of King Rhoam, try Age of Calamity. (Bring Kleenex)
OMG REALLY….. I am kind of intimidated by AOC but I keep hearing there’s a lot of good lore in it 👀
@@marydearest Just be aware, Age of Calamity isn't 100% accurate to what happened in the past, even before the time travel we see in the beginning (one thing that sticks out is that in the canon timeline, Link obtained the Master Sword years before Calamity Ganon awakened, but in Age of Calamity, he draws it shortly before Calamity Ganon awakens, somewhere from a couple of weeks to a couple of months at most). There's a possible explanation for that, but I don't want to risk spoiling anything.
@@Starfighter364 ahh thank you!!! good info to know
It’s a game 💀
thanks for the engagement! :)
It's so heartwarming and emotional the way you look at yourself on the computer screen for like 2 hours straight to make sure you're making the right faces to portray the right emotions for what you think you should be feeling at any given moment. You're one of the best NPCs out there.