Professional Highway Engineer plays GridRoad!

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  • Опубліковано 22 лис 2024

КОМЕНТАРІ • 732

  • @jamesbartholomew1481
    @jamesbartholomew1481 Рік тому +3942

    Matt building the squareabout anti clockwise (ie wrong) moments after boasting about how we drive on the correct side of the road is peak RCE.

    • @teggolT
      @teggolT Рік тому +159

      He could at least add lanes for directly turning to the 3rd exit without clogging the entire roundabout just for a left turn

    • @xZeroGrxvity
      @xZeroGrxvity Рік тому +107

      yeah, they should revoke his degree.

    • @stephenp8232
      @stephenp8232 Рік тому +48

      Needs a U turn lane as well... they were coming out and heading back the same way sometimes adding unnecessary traffic.

    • @yngndrw.
      @yngndrw. Рік тому +37

      Peak Highway Architect.

    • @pkpotate
      @pkpotate Рік тому +71

      Watching that hurt my soul xD and that is coming from an American. I was like MATT! Go the other way around!

  • @quarties
    @quarties Рік тому +2430

    Did Matt just create a right-sided roundabout in left-sided traffic game?

    • @57thorns
      @57thorns Рік тому +101

      He totally did. 🙂

    • @dwirz
      @dwirz Рік тому +130

      He is just bamboozeld by these wrong-sided traffic games

    • @57thorns
      @57thorns Рік тому +47

      He also created a left-sided magic squareabout in his first double laned try (where he added the outer lanes).

    • @Ro99
      @Ro99 Рік тому +38

      I’ve noticed him doing this and also the opposite in other games as well. I don’t know if it’s for drama or he just genuinely doesn’t notice lol
      Or maybe more comments because the comments are flooded with ‘Matt u knob u did RHD roundabout with LHD traffic’

    • @andyman286
      @andyman286 Рік тому +3

      perfect mate, thanks for the chuckle@@Ro99

  • @chaosryans
    @chaosryans Рік тому +203

    It's impressive to pass the last mission in such a way. Its like cutting a steak with a fork while holding the steak in place with the knife.

  • @hot_soup4319
    @hot_soup4319 Рік тому +641

    RCE: Says Left side is the correct way.
    Also RCE: Builds a right sided Squareabout.

    • @parknich081
      @parknich081 Рік тому +2

      Who writes these bots bro

    • @alextruck120
      @alextruck120 6 місяців тому

      @@parknich081this aint no bot

    • @parknich081
      @parknich081 6 місяців тому

      @@alextruck120 it used to be a bot but the person who previously had the account got it back

  • @therealperegrine
    @therealperegrine Рік тому +1168

    Did... did mr. "I was a highway engineer" just put the roundabout the wrong direction... after talking about the game being left sided?
    Dear Mr. Matt, you just proved the point of the rest of the world, right side is the right side. xD

    • @anto8375
      @anto8375 Рік тому +21

      You are right!

    • @ChrisVenus
      @ChrisVenus Рік тому +1

      I think he just proved that he is a clown. Though given the amount of engagement on the video it has generated maybe he is in fact a genius mastermind...

    • @someone-mh5uf
      @someone-mh5uf Рік тому +9

      he made a left sided round about after making fun of them?

    • @williamduncan7401
      @williamduncan7401 Рік тому +20

      Architect roundabout

    • @57thorns
      @57thorns Рік тому +13

      @@williamduncan7401 Now that was a bit harsh I think.

  • @qirex3093
    @qirex3093 Рік тому +140

    You are a UK person, driving on the left… go the correct way round the roundabout… left, and it’ll be easy to pull off the exits as they pass, rather than cutting each other up at the four corners 16:10

    • @theGreenChangeling
      @theGreenChangeling Рік тому +7

      Also, bigger squareabouts hold more cars

    • @Yvory99
      @Yvory99 Рік тому +8

      Once upon a time someone told me to always do diverge bevor merge...

  • @astron800
    @astron800 Рік тому +232

    17:09 flip the rotation. Make the cars go clockwise around the roundabout.

    • @hallohoegaathet7182
      @hallohoegaathet7182 Рік тому +27

      Matt didnt put the off ramp before the on ramp someting I learned from Matt playing other games.

    • @Em81034
      @Em81034 Рік тому +2

      wouldn’t adding an arm from one entrance before the roundabout to to the exit next to it also make it better?

    • @maciejp7829
      @maciejp7829 Рік тому

      does it really matter (points-wise) which direction the roundabout goes?

    • @Ronald.Golleher
      @Ronald.Golleher Рік тому +7

      @@maciejp7829 Yes, because exiting cars had to cross the entering cars. A car exiting to the bottom left shouldn't have to cross traffic from the entering left. That's part of why it kept clogging up even with the lights.

    • @astron800
      @astron800 Рік тому +1

      @@Ronald.Golleher My point exactly, thanks, not good at explaining stuff.

  • @Wico90YT
    @Wico90YT Рік тому +976

    Matt's not a secret Architect, he's a secret American

    • @Axman6
      @Axman6 Рік тому +24

      So much worse 🤮

    • @Jim-Bagel
      @Jim-Bagel Рік тому +17

      America is the best nation on earth.

    • @conwaymj88
      @conwaymj88 Рік тому +4

      Nah, he plays games where they drive on the wrong side of the road

    • @dweezil6969
      @dweezil6969 Рік тому +4

      If he put stop signs in the squareabout that would be the give away he's a secret American.

    • @RealAndySkibba
      @RealAndySkibba Рік тому

      Hi bud!
      Agree. Fake accent Matt

  • @carn109
    @carn109 Рік тому +261

    Matt seriously forgot which way a roundabout was supposed to go…

  • @dibenp
    @dibenp Рік тому +305

    It feels like RCE is trolling us with that square-about design. 😂

    • @entropyzero5588
      @entropyzero5588 Рік тому +9

      Great way to drive up comment engagement...
      ... ha says, writing a comment :D

    • @key_bounce
      @key_bounce Рік тому

      @@entropyzero5588 Wait, you think he knew he was making it wrong, just to get us to comment, and like the comments about it being wrong?

  • @TheDarklingWolf
    @TheDarklingWolf Рік тому +95

    Ooh, Freeways vibes from this. That series was an absolute treat, this should be awesome.

  • @KingZagan666
    @KingZagan666 Рік тому +34

    I've always wondered how the sensors in the road worked and you gave a simple explanation. You're the best

    • @compdude551
      @compdude551 Рік тому +1

      My physics teacher told me it is an electric current (field). When your metal car is moving over it. It changes the electric current.

    • @zyeborm
      @zyeborm Рік тому +3

      @@compdude551 Kinda, they put an alternating current through it. When there's only air above it the current changes easily, when you park a lump of iron on top of it it becomes hard to change as it's trying to magnetise your car (kinda) they pick up how easy it is to change the current flowing through the coil they put into the road. That square they cut will actually have the wire looped around in it a few times.

    • @ryuuguu01
      @ryuuguu01 Рік тому +1

      Absolutely despised those when I was riding a bicycle. They won't ever change.

  • @lucasgonzales4260
    @lucasgonzales4260 Рік тому +97

    Bro your roundabout was BACKWARDS XD
    Such an architect move.

  • @juances
    @juances Рік тому +65

    Do you need to put the traffic lights at the crossings? If you move the arrows and traffic lights one square earlier, that would give you even more fine tuning in the timings and prevent the cars crashing as they take time to accelerate.

    • @Redicule_research._ridiculous
      @Redicule_research._ridiculous Рік тому +2

      The dutch way works like that, among others specifically allowing to have green lights on intersecting paths at the same time
      Which allows for much faster cycling and with that less irritation
      Which is an important margin which the Americans don't even see

  • @arxeha
    @arxeha Рік тому +49

    Matt gonna be so embarrassed when he sees the comment section is calling out his attempt on squareabout😂

  • @washyourhands
    @washyourhands Рік тому +13

    Aside from the American square about, I'm pretty sure for the 2nd puzzle you just needed to move the eastbound lanes' traffic lights back a tile. The time it takes the cars to accelerate would be plenty for northbond stragglers to cross through. You had the light sequence perfect though

    • @nickdumas2495
      @nickdumas2495 Рік тому +1

      I was wondering why not move both northbound lanes to the middle and have only one intersection instead of two, myself.

    • @tristanridley1601
      @tristanridley1601 12 днів тому

      ​@@nickdumas2495 only if budget is unimportant

  • @Aycion
    @Aycion Рік тому +94

    Just me or did Matt pull an architect move on the first level? Those cars needed-nay, deserved-a dedicated left turn lane

    • @RedSntDK
      @RedSntDK Рік тому +5

      "Just.. One.. More.. Laaaane!"

    • @kdesikdosi5900
      @kdesikdosi5900 10 місяців тому

      @@RedSntDK wrong case

  • @emojiftw7333
    @emojiftw7333 Рік тому +18

    Matt using his engineering skills to make traffic lights pass faster is the funniest thing 😂😂😂

  • @oshimia6746
    @oshimia6746 Рік тому +3

    Honestly love videos where we get to see RCE's genuine expertise.

  • @ah0mamy
    @ah0mamy Рік тому +4

    I believe traffic lights now use cameras with computer vision to count the cars, cheaper than the road sensors and you can actually buy and install your own system

  • @kratix0469
    @kratix0469 Рік тому +2

    freeways was when i first watched your channel and i absolutely loved it. Therefore anything similar is always appreciated, even though i know, it probably doesn’t bring the clicks, other videos do.

  • @-ugety-
    @-ugety- Рік тому +6

    I think that if you turn the squareabout in the other direction, the cars will be able to exit more easily and therefore clear the ground for the following cars.

  • @jankoodziej877
    @jankoodziej877 Рік тому +1

    Separate lanes, make it turbo squareabout. You have a lot of space. Meaning a car going right, a car going straight and a car going left would each use different lane, with the left car starting close to the center of the squareabout and gradually switching lanes until leaving. Or the right car, if you switch to clockwise movement.

  • @zerokyuuni
    @zerokyuuni Рік тому +1

    I love the shade dropped at the end there

  • @Pakumen-S
    @Pakumen-S Рік тому +4

    RCE : "Driving on the left lane is the correct way"
    Me living in asia : *nods
    RCE proceeds to make an counter clockwise roundabout.
    Me : YOU WERE SUPPOSED TO BE THE CHOSEN ONE.

  • @frahfiggity
    @frahfiggity Рік тому +13

    Matt giving us pro-tips on how to minimize waiting on a red light.

  • @Diarmuid056
    @Diarmuid056 Рік тому +1

    You should use a two lane roundabout where the inner lane is for driving full loop and outer lane is for turning off only. Meaning you would have a left turn at the corner on the inner lane and a right hand turn (hopefully works for switching lanes) in the middle on the inner lane. Then obviously you would want a right hand turn again at the corner of the outer lane to exit the roundabout.

  • @bookworm5523
    @bookworm5523 Рік тому +2

    In the US we don’t usually use Loop Detection anymore. Too much maintenance and cars are increasingly non-magnetic, so they don’t trigger the sensor. Either Radar or Video are used.

    • @danyael777
      @danyael777 Рік тому

      I think we use pressure sensors in Germany not sure though.

  • @Real_Claudy_Focan
    @Real_Claudy_Focan Рік тому +16

    I bet BIFFA would be an absolute MASTER at this game !

    • @RAJACORP
      @RAJACORP Рік тому +8

      I sent him a key a while ago so it's up to him :D ... (I think he's on full CS2 mode these days though)

    • @EreaserNL
      @EreaserNL Рік тому

      ​@@RAJACORPfun game! I hope Matt completes it

  • @zacksheets9726
    @zacksheets9726 Рік тому +1

    For the squareabout, try making your cars go the other way around, so its the right direction for left hand driving
    - American who plays Cities Skylines

  • @Narcle0
    @Narcle0 Рік тому +1

    @7:30 about the traffic light sensors. I've witnessed many people pull past the white line mark so they're past the sensor and the light just stays red for them for 2 minutes or more until the auto-timer kicks in. The irony of it makes me chuckle every time; they pulled ahead in the lane to 'get ahead' but are time-locked by the traffic light. Unless I'm behind them then I trigger the sensor if I can.

  • @emilienmollard6360
    @emilienmollard6360 Рік тому

    As a french guy I find it realy fun to see a english engeneer trying to rework the round about so the roundabout. Witch, btw, is the best type of intersection because it is safest and it provide a continues flow of trafic thanks to the fact that the incoming flow never crosse the outcomming flow

  • @SovaKlr
    @SovaKlr Рік тому

    The answer is counterflow. Build your backwards roundabout but put in turning lanes going the opposite way on the outside so cars can turn off before the light and bypass the square completely if it's the right color.

  • @cainhager9814
    @cainhager9814 Рік тому

    You should try taking the entering lanes and moving them around the border of the grid around to the next exit lane and just have stop lights there as well, itll combine the efforts of your 2 Lane square-about, and the one lane traffic light method. It'll reduce congestion in the center circle and provide multiple other lights for them to disperse where they aren't even near the center roundabout if they don't need to be

  • @Irathecool27
    @Irathecool27 5 днів тому

    The math behind the traffic lights is fascinating. Love that rotation and subdivision are the primary drivers of score. Partitioning ftw ig?

  • @OneEyedOneHornedGian
    @OneEyedOneHornedGian 9 місяців тому

    I found that making bigger traffic squares was helpful, as well as allowing shortcuts where possible.

  • @knusperhexe
    @knusperhexe Рік тому

    For the squareabouts, regardless of the rotation being the other way around, adding an extra arm would reduce the traffic going around the squareabout by a fourth since they just need a U turn for their flag.

  • @Girraficusthewise
    @Girraficusthewise Рік тому

    In the US our traffic lights have a camera that use infrared to sense flashing lights, so they'll turn green for emergency vehicles.
    Super illegal but if you get a flashlight and get the timing right, you can flash a flashlight at the light and it will think you're an ambulance and turn green for you

  • @danser_theplayer01
    @danser_theplayer01 Рік тому

    Damn, I now know 2 cheat codes.
    1) Elevators have a certain combination of buttons for movement that skips all "awaiting floors" and goes right to the selected one.
    2) Traffic lights have underground sensors(?).

  • @tradefortutara9608
    @tradefortutara9608 Рік тому +5

    Squareabout proving RCE is actually a true Architect.

  • @nicomurphy5206
    @nicomurphy5206 Рік тому

    For the squareabout, do oppoosites moving at the same time with all red for 1 tick to allow traffic to clear

  • @jacksonstarky8288
    @jacksonstarky8288 Рік тому +9

    Hopefully Matt gets the squareabout "right" when he returns to this game. 🙂

  • @ThorbenBuschMusicOfficial
    @ThorbenBuschMusicOfficial Рік тому +3

    That roundabout level was absolutely painful to watch 🤣

  • @maximilianmorse9697
    @maximilianmorse9697 Рік тому +1

    The sensors in the roads usually don't control the traffic lights, they're just used by the city to measure how the traffic is and see if the light needs to be adjusted.

    • @jankoodziej877
      @jankoodziej877 Рік тому +1

      This is not true. In many intersections they are used to dynamically change the phases. In fact, in some of them, one road could always be red unless it detects a car.

  • @Donkjnr
    @Donkjnr Рік тому +1

    when Matt was trying to work out timings, all i could hear was
    "At 12 o'clock, ill have fish...and a rice cake, at 2 o'clock ill have me fish" 😂

  • @scartekgaming
    @scartekgaming Рік тому

    When Matt said Red Car and Blue Car, i instantly had the Milky Way [UK candy bar] advert from the early '90s pop in my head - "The Red car and the Blue car had a race, all Red wants to do is stuff his face, he eats everything he sees, from trucks to prickly trees, but good old Blue, He took the milky way" lol

  • @aydendejong451
    @aydendejong451 Рік тому

    a roundabout is just like a motorway: first the roadster that leave, then the road that joins. I have learnt this from you, and now you do it just wrong. didn’t expect this.

  • @o_s-24
    @o_s-24 Рік тому +13

    Pretty sure you were building the squareabout in the wrong direction. It should go clockwise

  • @johnnycruiser2846
    @johnnycruiser2846 Рік тому

    You just made a normal anticlockwise roundabout for cars that drive on the wrong side of the road. Architect level of engineering mate!

  • @savijdafuq6776
    @savijdafuq6776 Рік тому +1

    you should also have the possibility to do U-Turns on the Roundabout. Since each side spawns cars that want to got the same road back.

  • @happyhafer1403
    @happyhafer1403 Рік тому +2

    i have two suggestion on how to improve that square roundabout.
    1. i noticed that some cars are of the same color as the outgoing side of their arm, so letting them U-turn should help a little. you may need to adjust the road layout a bit to make that easier.
    2. you could split the arms of wider, there is no need to make the roundabout as tight as possible. that would allow more cars to be in transit and therefore allows for slightly longer signal times and that should improve your score.
    i also have similar advice for the level before 'priorities', if you want to further improve your score.
    if you split of the double roads and let them run lower and higher so that they are one signal time apart, you can get the cars to no longer crash.
    ...or alternatively you could just place the signals a block further left, to give the cars a field delay, needed to let the bottom cars leave the road.

  • @marxmaiale9981
    @marxmaiale9981 Рік тому

    Squarr about...Larger square on the outside.
    On the T interchange, split for a through lane on the top, as well as split right turns a couple cars back to minimize how far backed up

  • @TehSmokeyMan
    @TehSmokeyMan Рік тому

    11:00 That's what we call a Green Wave... Works great for arterials and circulars😄

  • @Little_Dragon626
    @Little_Dragon626 Рік тому +2

    Drawing a round about the wrong way is a true architect move, Matt needs to meditate to recharge his engineering energies

  • @Gomisan
    @Gomisan Рік тому

    Just scored over 7500 on teh 1st level, 1st try, no traffic lights!!! Gave the yellow cars a lane across the top, used slip lanes and left turn lane and everything just flowed. Love it! Just regret I didnt record it.

  • @WittleJJ
    @WittleJJ Рік тому +4

    It’s Engineering TIME!!!

  • @sparkselm173
    @sparkselm173 Рік тому +1

    Something Matt seems to have missed with the Squareabout is that some cars are leaving from the same direction they arrived, which means the traffic in the squareabout could be alleviated further by providing an early point for u-turns.
    Pay attention, mr. "I was a highway engineer".

  • @Eagles_Eye
    @Eagles_Eye Рік тому

    For the roundabout you can use two lanes. Smart roundabouts in my country force you into the lane you need to follow

  • @CoffeeFresh_
    @CoffeeFresh_ Рік тому

    On the simplic-T level, the top lane going left to right can be green while the right stoplight is green. No cars from that stop light can turn left so they will never impead the top lane.

  • @Crumb-tm
    @Crumb-tm Рік тому

    Omg this is like another freeways game, that series was my favourite I’m so excited there’s more

  • @dylanbreglio
    @dylanbreglio Рік тому

    One way to delay cars by a tiny amount is to move the traffic light back a bit, so it takes an extra half second for the car to reach the intersection

  • @LBL108
    @LBL108 Рік тому +1

    I almost cried looking at that roundabout goingnin the wrong direction.

  • @kristoferbjarni2114
    @kristoferbjarni2114 5 місяців тому +1

    Driving on the left is wrong, when the RIGHT side is the RIGHT side to drive on😂 13:25

  • @SKM_D34D
    @SKM_D34D Рік тому +1

    you know it's a good day when matt uploads and put asmile on our faces. Keep it up man

  • @TEAM-ev9xt
    @TEAM-ev9xt Рік тому +1

    Good man RCE i live in the UK as well

  • @meforever1997
    @meforever1997 Рік тому

    This feels like 90% the kinda game I’ve been looking for - something like the traffic manager mod in cities skylines where you can manage traffic on a lane by lane basis, with the traffic lights etc. Can’t wait to see how this game develops in the future and also if anyone has any suggestions pls let me know, I’ve not had any luck in my search

    • @forhonoraddict
      @forhonoraddict Рік тому

      there's a game called skylines that's like that

  • @thomasluhrs
    @thomasluhrs Рік тому +1

    Maybe Matt needs to come over here to New England (the best England) to see all the American roundabouts that go the proper way and work better? Cause, yes we do have them and some of us know how to drive on them.

  • @qirex3093
    @qirex3093 Рік тому +3

    Totally using that idea 7:55

  • @carmillawoo6505
    @carmillawoo6505 Рік тому +4

    RCE channeling his inner Biffa again

  • @DJtheDentist
    @DJtheDentist Рік тому +4

    He's either an engineer who has decided to build a backwards round-about inorder to maximize his engagment or he's an architect who forgot how roundabouts work.

    • @DJtheDentist
      @DJtheDentist Рік тому +2

      Hard to tell honestly.

    • @CasaNovack
      @CasaNovack Рік тому

      @@DJtheDentist
      He's a traffic engineer who never drove a car. That's my opinion. On the second map he acts as if it's a genius idea to adjust the light's timing to match the speed of cars xD Like, all roads around the world have that. I won't even start with the roundabout ...🤣🤣 How are they suppoused to exit it while running into entering cars. Again if you ever drove a car that's just something you see instantly. And I've only been driving for 3 years tops. 🤣

  • @WilliamBond
    @WilliamBond Рік тому

    The squareabout showed architecture at it's finest. You might need to change your title to RCA.
    I can't wait for the second video in this series!!

  • @ericbonanno5214
    @ericbonanno5214 Рік тому

    The thing that makes these kind of games so puzzling is the human factor. On the first level in the real world you could have the lights on the top of the T be on the same phase and people would just yield when having to turn across it. And on the 2nd level (the parallel one) you almost have to have a delay between phases where there is no green lights so traffic can clear the intersection. That's something I actually notice here in the States where there is a bit of a delay between phase changes after one turns red.

    • @Axeinus
      @Axeinus Рік тому +1

      personally for the second level, I put both purple and yellow in the middle and had 1 crossing intersection. no need to have 2 crossings if 1 is in the budget. beat the dev score pretty easy that way

  • @Maddyrayray
    @Maddyrayray Рік тому

    I appreciate the visuals for the sensors editor

  • @StillConfusing
    @StillConfusing Рік тому

    him making the roundabout the wrong way is so funny, truly was an American round about

  • @robertdemare6140
    @robertdemare6140 Рік тому

    i decided to google it, the cost is surprisingly accurate lmao. assuming the lanes are 2m wide (bit wider probably maybe 3m), with asphalt costing 125-250$per m2, each tile should indeed cost around 1k

  • @kevparkin4846
    @kevparkin4846 Рік тому

    On the priorities one, you could have set the traffic lights further back so that the cars stopped 1 block earlier, giving the junction time to clear from the cars travelling north.

  • @ghost--shinobi806
    @ghost--shinobi806 Рік тому +1

    Oh my gosh, my local round a bout gets backed up daily. And would you guess where I live😂😂😂😂

  • @alexsch5583
    @alexsch5583 Рік тому

    You could have set the traffic light on the purple road further from the actual junction to alternate the timing further. That might help avoiding crashes while maintaining the best flow.

  • @Simulation6
    @Simulation6 Рік тому

    I saw the other comments saying the proper counter clockwise flow of traffic on a rotary... for American roads... Thumbs up from the US Matt!

  • @xxSeanVxx
    @xxSeanVxx Рік тому

    I cannot express how much joy this channel brings me

  • @ADBBuild
    @ADBBuild Рік тому

    On the Priorities level, you just needed to move the horizontal traffic lights back one square. This gives vertical traffic one square of time to exit the intersection before horizontal traffic gets there.

  • @Arbol-kx5oc
    @Arbol-kx5oc Рік тому

    I think the solution for the squareabout Level is a magic roundabout. It looks very messy but it helps to spread the traffic a bit more out.

  • @dizuko_
    @dizuko_ Рік тому

    Omg! I love the DinoPoloClub burn at the end 😂😂

  • @nathnathn
    @nathnathn Рік тому

    12:58 solution just move the left traffic lights back a square or 2. gives the cars coming from the bottom a extra second to get out of the way.

  • @LimBeee
    @LimBeee Рік тому

    this has got to be one of the funnest videos to watch on your channel! very entertaining!!

  • @matthewb604
    @matthewb604 Рік тому

    I'm sat here thinking about the Swindon magic roundabout as you did that

  • @Unmannedperson
    @Unmannedperson Рік тому

    Hi, real life traffic engineer here. 7:35 is entirely wrong. The one "square" set further back from the rest does NOT cause the light to change faster or anything like that. It is an "advance detector" that catches traffic moving towards a green light and adds a few seconds of green to allow that car to make it through the light (up to a cap of course). E.g. if the signal goes green for an initial 10 seconds, and at 8 seconds a car drives over the advance detector, it'll add 3 seconds to extend to 11 seconds. Then at 10 seconds, another car drives over and so now it goes to 13 seconds. Repeat until you either hit the cap (say 30 seconds) or the signal "gaps out" by having more than 3 seconds between cars going over the advance detector. The signal then goes to yellow and moves on to the next phase.
    So stopping on the advance detector at a red light does literally NOTHING but potentially causes gridlock by forcing people behind you to back into upstream intersections. So don't do it. Please.

  • @brycevanzile
    @brycevanzile Рік тому +1

    As an American, that round about clog up is... is very accurate. Even the easiest ones get us 😂

  • @FireNinja7365
    @FireNinja7365 Рік тому +1

    On priorities you can maybe add extra lanes on the vertical roads to get a better score

  • @koffeepc
    @koffeepc Рік тому

    Out in Houston, Texas, they don't believe in having sensors on the light systems. The majority of lights have a single timer for the entire day... not even variable based on rush hour as well.

  • @driscey188
    @driscey188 Рік тому

    Square-roundabout: some cars don't need to enter the round about.
    if there car colour at input matches the output colour at input, then a right hand turn is all that is needed I think. (hopefully that makes sense) Like a U turn basically. That should decrease congestion🤞

  • @jacksonstarky8288
    @jacksonstarky8288 Рік тому +2

    Where I am (British Columbia, Canada) we have the traffic sensor right before the stop line, so that any traffic stopped at the light will trip the sensor. Not sure if that's more or less efficient than having the sensor further back... but based on how the experiments in the first level of this game worked, I'd say it's more efficient to have the light changing more often.

    • @danyael777
      @danyael777 Рік тому

      Same here in Germany. They're a little skewed in order to cover a longer part of the road.

    • @jankoodziej877
      @jankoodziej877 Рік тому

      In the example he made, there is also a sensor next to the traffic light. In many intersections one sensor is simply not enough, as it can't tell how long the waiting line is. One sensor is fine only for small roads with low traffic.

  • @TicketyTy
    @TicketyTy Рік тому

    That traffic light trick Def coming in use

  • @donaldham308
    @donaldham308 Рік тому +1

    15:39 you need a way off the rotary ya knob. Once on they can only keep going around.

  • @extralyfe
    @extralyfe Рік тому

    watching Matt casually plan out a roundabout that requires cars to cross ongoing roundabout traffic to exit the roundabout was just peak Matt.

  • @schrodingerskitten7206
    @schrodingerskitten7206 Рік тому +4

    YES it's the successor to the Freeways! series we've been waiting for :) I love watching RCE nerd out over traffic engineering

    • @RedSntDK
      @RedSntDK Рік тому +1

      I love Freeways, but my mspaint skills are horrible.

    • @schrodingerskitten7206
      @schrodingerskitten7206 Рік тому

      TRUE if only my laptop was touch screen and I could use a stylus :(

  • @goldcakes
    @goldcakes Рік тому +2

    The Dev probably didn't use an anticlockwise roundabout in this left side driving-based game.

  • @Szymmon614
    @Szymmon614 Рік тому +2

    I have strong feeling, that you made the roundabout the wrong way (cars should go the other way around).
    First and for most: this way, when you go, you first encounter entrance, and then exit.
    And second: I'm almost sure that's, how we on the continent ride around roundabouts.
    Hope I helped ;)

  • @fantasypvp
    @fantasypvp Рік тому

    As a Brit, I very much appreciate that drivers drive on the correct side of the road in this game.

  • @randomnstoned966
    @randomnstoned966 Рік тому

    7:18 well i didn't know that, nice one Matt 👍