Freelancer Is the Cure for Your Starfield Blues | Lost in Time
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- Опубліковано 9 жов 2023
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Can honestly say that the worst thing about this game is how criminally underrated it was. A true gem. Thanks so much for the memories.
It's pretty bland after a while. Had an absolutely horrendous launch too, if I remember
@@theengine The launch was bad because Chris tried to do what he's doing now with Star Citizen. It only got released because Microsoft forced it, there was supposed to be a more detailed living world going on. Between the two options I'm glad to have Freelancer, scope creep is a danger and it's a wonder the game came out as great as it is in spite of the nonsense that was going on.
I LOVE Freelancer!! One of the best space games of the last 20 years.
It's over 20 years old in fact!
Yes, the last game where Chris Roberts' name was a benefit rather than a liability. Loved it, and all the WC games before.
Oh, hey, Freelancer! It was one of the first games I really fell in love with, and I still come back to it every once in a while.
for us adults who were lucky enough to play this growing up, this really was an incredible game
Oh, I remember the constant ~5 second interval "thump", boom through the house at late evenings, while I was in my bed, when my father was playing it and going through the trade routes. And after asking him what made that sound, he showed me this game and set me up to try it for my own. Fair to say I loved it and spent months in the game, first in the story and then on our local HHC and Saarland servers, and this game is to this day the reason I like the space/sic-fi setting more than anything else.
And with this said, I'm gonna grab our original CD from the shelve and gonna bust up some Rogues near Planet Pittsburgh.
See you in space.
question, how do you guys play the story? my CDs just show up as foreign to the PC and it won’t run them, and the only downloadable version appears to be some weird type of multiplayer with no missions, im so confused and i’ve been trying to find a way to play this game for so long (i’m going insane pls help)
@@codymcgovern8376I wish I could remember where I downloaded my copy. Used some guide that had me mount an ISO as a virtual drive and instal a no-CD patch. Might have been from MyAbandonware, but I'm not 100% sure.
@@codymcgovern8376 Installing from CD is easy enough, but at minimum you'll need to download the freelancer hd mod from moddb to get it to run, comes with an installer so pretty straightforward. If you're really stuck let me know, but that will get you going.
The year was 2004, I was in year 6 primary school in Australia, I would set a timer alarm for 2am every morning so I could get up and play Freelancer on an American multiplayer server, I would play for 4 hours every morning and then get back in to bed and pretend to be asleep until my mum came in to wake me to to get ready for school, these were some of the best times I have ever had playing a video game.
I love this game, it set the standard for every game I would play after it even to my adult years. I strongly urge everyone that hasn't played it to at least try it out.
Cool! 4:40 is a clip from my Frontierspace Mod video. There are so many great mods keep breathing new life into the game. Frontierspace is one of them
It's cool to see so many people jumping back into the mod.
This was one of the first computer games I ever played and beat. My parents had just gotten divorced, and my mom and had just moved in with my Grandparents. At their place my Army Uncle had left his top of the line (for 2003) AlienWare laptop and this game. I was hooked. It was the perfect escape and I have such good and amazing memories of it. Just running cargo in-between stations felt like a whole adventure, more than in Starfield anyway. I keep meaning to go back and play it, but it is difficult spend the time to get it working on modern PCs.
As someone who tries to stream it at least once a week, this game is very very very dear to my heart. My CDs are prized possessions and I hunger for more games in this particular style. I haven't played the Everspace series which has been quoted as similar, and I have my eye on Underspace which hasn't come out yet. Needless to say, I can personally attest to the replayability of Freelancer! Glad to see it getting some love so others learn about it, I clearly think it is a gem c:
As a pretty heavy elite dangerous player, I can assure you that everspace 1 is not worth your time to try. It's an arcade box on-rails shooter, not an open world fight/explore/trade thing. Everspace 2 is apparently open world, but it's still essentially an arcade box shooter minigame instead of what these other games are.
Counterpoint: the above reply is correct in explaining that Everspace does not follow this particular genre, but it does take some solid elements from it and both games are VERY fun space shooters.
I highly recommend playing the first to see how you like it, but yeah, don't expect it to fill a Freelancer-shaped void.
Gonna be the third in here to say that Everspace 1 will _not_ scratch that itch. It's a roguelike, which is pretty much entirely at odds with the open world space sim idea of gathering resources and numbers go up ha-ha. I slightly enjoyed it, and only very briefly.
One that I actually really enjoyed was Rebel Galaxy (the first one). On the other hand, Rebel Galaxy Outlaw was much worse, in somewhat of an inversion of what happened with Everspace. So stick to Rebel Galaxy 1 if you're trying out that series.
@@Biggl Yeah as I understand, Everspace is clearly Freelancer inspired but bears more in common with like, Descent in a lot of ways.
There are a bunch of games with the general Freelancer formula, off the top of my head Starpoint Gemini and Rebel Galaxy were two. I see the latter was already mentioned.
Freelancer is one of my favorite games of all time. I'm sitting at my desk right now and can turn around and see the disc sitting in my bookshelf. I guess I need to find a CD drive to install it on my PC, install the HD mod, and play it again.
I feel like this series gets better with each episode; the writing and editing on this one was top notch. Keep up the great work!
Freelancer Alpha One Dash One - Your request to land is granted.
Please proceed to dock 2
This game is the game Starfield should've taken A LOT OF NOTES from and built itself around.
Yeah, to be honest I was expecting it to be a bit more like Freelancer.
Starfield wasn't trying to be like Freelancer. It's Fallout 4 in space, and that's all it ever wanted to be. Freelancer's spiritual successors are the likes of No Man's Sky, Elite Dangerous, and in particular Star Citizen (because Freelancer and Star Citizen are both made by Chris Roberts, who also did Wing Commander and Privateer). IDK why people all thought Starfield was gonna be a space sim just because it's set in space, Bethesda makes RPGs and they weren't exactly keeping it a secret that Starfield was gonna be more of the same.
@@jacks1368 the problem is that it tries to be a Fallout 4 in space AND a space sim, and fails at both.
My suspicion is that the expansions that Starfield is eventually gonna get are going to heavily overhaul the space portions of the game. A little like how Elite:Dangerous started out as strictly cockpit only then eventually went to on-planet gameplay, Starfield will probably be the opposite in that all the interesting stuff is the on-foot stuff now and we'll eventually have a reason to actually fly around in the ship.
No it was trying to be Sky-Out in Space and it should've taken some pages from Freelancer like I said so it could be Freelancer In Sky-Out. They would've gotten a lot more accolade doing it that way. And they're SO SO close to having best of both worlds. Just really couldn't get out of their comfort zone on committing to the Space side of the game.
For those that have a hard time getting Freelancer and want a space combat sim with an operating economy that's on Steam and usually goes on sale each season, I can recommend X4. It even has a Star Wars mod as well.
One of the great things about Freelancer, which Starfield is missing, is salvaging parts. In Freelancer, some of the best ship parts you had to find on abandon ships way out in the far reaches of space. Commandeering a vessel in Starfield is such a cool experience, but ultimately pointless because its not that profitable to resell and you can't strip them for parts for your ship. In Starfield, you just buy the best parts once you unlock the skill to install it. But what if the only way to upgrade your engines was to challenge a racer, or take down a smuggler for shielded cargo, or stealing a prototype for a better shield.
To mention about the famous "Screaming Weapons" (because these special weapons not only seems written with Caps Lock, but also these secret special weapons you can find only there) when you salvage a ship with the X in the map.
Freelancer was my first online game and the timing of this video is funny because I've started playing again a week ago. I play on Discovery Freelancer which is an active multiplayer RP community. Their mod extends the game very far while remaining true to its identity. It actually received a huge update only a few days ago which is the reason I started playing again
A true classic. Everspace 2 is looking quite promising in filling some of the void in this genre. I wish Freelancer was still alive in some legit form but nice to know it has a strong modding community. The high res textures in your vid look fantastic.
I adored Freelancer, thanks for the memories!
Why i loved Freelancer, why was it fun?
The music combined with the big open world, and the environments, which were the most memorable space areas in any game i played to this date.
Strange how this dropped right after Discovery Freelancer updated their mod, lol.
I remember playing this game when I was about 5 years old and loving it. Never got very far, but playing this and kotor on my uncle's computer are pretty much what got me into gaming I think.
Freelancer's "space" dogfighting, is one i remember fondlly
I'm just happy to see one of my favorite all time games that's a little unknown to most, finally get a video on it from a mainstream channel
the atmosphere was incredible - hard to describe, but it felt really immersive...loved playing it online as well...
There was a similar game called "DarkStar One" released in 2006 which was also pretty good and might deserve a video too.
Out of the more modern titles we still have games like:
Rebel Galaxy: Outlaw, Everspace 2, Chorus and the upcoming SpaceBourne 2.
Wasn’t prepared for the cat glory-posting but my what a beautiful kitty ❤
Thank you I'll tell her that
So many people forget about the prequel to this game, which was StarLancer. The only game I've bought from playing a demo. It still remains a favourite and I strongly suggest you check it out - the storyline is immersive and the combat intense. I used to draw and 3D model my own versions of the ships in the game, they were beautiful.
Or for us really old folks, Privateer 1 and 2 released back in the 90's.
For everyone who wants to play this gem of a game: play it on PC with Unofficial patch for 100% vanilla expierience ;-)
And yes - the HD mod is great and must have if you want bugfixes AND better graphics at the same time!
One of the best. Had a lot of fun killing pirates before they could finish taunting me.
"You're no match for..." BOOM!
Loved piloting in this game.
Loved to go into fights in full Newtonian controls, boost up, keep the course, rotate, boost, repeat.
Thank you. Freelancer had its 20th anniversary this year, and up to this day not a single game in its genre managed to dethrone it. Everspace 2 got real close to being its equal, but it simply isn’t big and free enough for it. Microsoft missed a note by not remaking Freelancer with modern software and graphics.
I remember buying an IT magazine that had a CD with the demo for Freelancer. I played that demo for months. and when the game came out I got it from a "friend" and played all the campaign at lest 10 times that year and every 5 years or so I play it again with different mods. For me the controls are the golden standard. Never played a space game with the simplicity of control that resulted in a complexity of strategy like Freelancer. I loved killing the engine and turning 170 to kill the ships on my back applying just a little thrust from time to time to change my trajectory so they will miss the attacks.
Also the exploration was great, finding lost bases, destroyed ships, rich asteroids.
Loved getting a big ship and buying drugs or artifacts and outrunning the security through the jump holes.
Good % balancing of time/money for different activities.
And so big.
I started playing Freelancer again after my latest stint in Star Citizen. What Freelancer has that games like SC, Elite Dangerous and the handful of other similar games lack, is the world feeling lively and lived-in. Hearing the radio chatter between patrols and security posts; trade convoys and formations of fighters coming and going, being dynamically ambushed by pirates, the trade lanes that bottleneck the traffic - the various debris and asteroids fields, nebulae and such, each containing resources to mine and secrets to discover - making space feel less barren and lonely. Each system had, by differing degrees, distinctive starscapes often full of color, and each House's territory had its own suite of exploration and combat music - that's all on top of a story with a beginning, middle and end, a really cool sorta retro-futuristic, art-decoish aesthetic that produced some very memorable ship designs, and straightforwards fun gameplay.
Whereas in all the more modern games so far, it all just feels dead - E:D has the entire galaxy but sweet bugger all going on in it - and that includes the handful, in relative terms, of populated systems. SC has the one system, with 4 planets and their respective moons and space stations, and a tiny handful of non-hostile NPC ships sprinkled amongst them. Travel is pretty free-form in both, and in SC, the only real organic player-player interaction is killing each other at specific, concentrated points like Jumptown. Until server meshing is implemented, it's 100 players per server and they're generally too spread out to ever come across one another in space. E:D is quite similar, in that each star system is an instance with a capacity of 40 players max iirc - and again, between specific points of interest there is precisely fuck all to do.
Not to mention, unlike SC, FL doesn't have you pissing about for possibly hours at a time, travelling to the specific planet, manually landing, getting out of your ship and riding trams to and from the specific store to buy the specific weapon, component or ship you want. It's immersive the first few times, provided the trams don't suddenly decide to shunt you outside level geometry, but after that it quickly becomes tedious and you feel that time being wasted.
Freelancer really did set the gold standard for space games, and the fact it still hasn't been topped in 20 years is really depressing, when this deep into my adulthood I can see its limitations and the potential of what it could've been were it not for release deadlines, and the hardware/engine limitations of the time, and the cancellation of its sequel. With just a bit more depth and dynamism added to the already existing systems, particularly where NPCs are concerned, it could've been mind-blowing. Meanwhile, the big names in the genre today hardly come close to what made FL so special. Christ "Mr." Roberts himself could stand to learn a lot from Freelancer. As could David Braben, as could Todd Howard. As could anyone else planning on making a space game.
Shoutouts to Starsector and the X series. They're not Freelancer, and X4 definitely has its own set of problems, but they're both very good space games. Avorion might be worth checking out too, though I haven't played it in years, and I have a litany of complaints about it too - but was still a fun time. House of the Dying Sun if you enjoy pure combat. It lacks replayability, but it drips with atmosphere, the soundtrack bangs, and it easily has the best-feeling flight systems out of everything on the market. If you want your Battlestar Galactica simulator, that's the closest you're going to get (except the standalone Freespace 2 BSG mod Disapora - abandoned, but it does have a demo with several levels)
I will say I kinda disagree about the mouse vs joystick thing, though I can certainly see how a game being built for joystick (or having flight systems that make one advantageous) also makes it less accessible - nevertheless, it just feels good to fly around and shoot bad guys in SC with newtonian physics, and full axial control over your ship. Less so in E:D because in FA off, you have to manually compensate for pitch, roll and yaw, instead of just being able to cut engines (or "decouple") and drift.
Freelancer has got to be my all time favourite! For anyone who needs a hand getting the game running, the Discovery mod has an installation guide that shows you how to acquire and set it up. The multiplayer scene is also booming at the moment - this is a video I took from Sunday! ua-cam.com/video/V1u8m69gE08/v-deo.html
The game still has a multiplayer community that's been going on for nearly 20 years now with the Discovery mod still getting updates to this day. :)
We played A LOT of this in college, all hitting one guy's server he just kept running in his room. It was awesome to just explore and see what you could find, then meet up with the boys and go blast stuff together.
As a piece of abandonware I feel like Freelancer is a perfect example of why end of sale should = end of copyright.
'pirating' it has gone from victimless crime, to crimeless crime at this point.
Don't forget George Takei and Christopher Lee! Lord of the Rings, Star Wars, Star Trek and Indiana Jones all covered.
I only played Freelancer a tiny bit as it came out a point in my life where I was too busy working and playing DAoC. But oh boy did I play the absolute HELL out of Wing Commander, Strike Commander, and Privateer - the last of which was clear inspiration for Freelancer.
Oh, the childhood memories. I played through Freelancer soooo many times. And every farking time the race vs Dexter Hovis would absolutely stress me the fuck out and have my heart pounding out of my chest.
Voiced by Xander Berkeley!
Dexter Hovis was just the worst. I loved the Kusari bit of the story but it was way too brief. Once you’re with the blood dragons everyone despises you making exploring Kusari tough!
One thing that I honestly miss in modern space games is a story with a proper single player campaign. Not "solo offline experience", like in Elite, I mean REAL single player campaign, like Freelancer.
Excellent, but just one editing note, those little popup bubbles with Marty(?) next to them could do with being on the screen just a little longer or rather longer screen time for longer text
Agree!
At least +33% more screentime!
and maybe play some voice lines of the characters too how can we judge that when they dont even play any lines!
This game is simply the best. There's no other way to put it. And it has a better docking/landing animation than Starfield despite the age and technology difference. If Starfield was more like Freelancer I would have actually had hype for the game but because I knew it wasn't I'm perfectly content waiting a long time for a chance to play it.
I purchased Freelancer off the shelf..in box….from Radio Shack. This really gives you an idea my age. The purchase of Freelancer full-filled something that was missing in my life! I still have my Freelancer game CD and I can truly say Freelancer is the greatest space game from which all Space Games are measured to this day. So simple but yet truly fun!
I always loved the art deco style of Liberty. New Deal futurism man.
And it still has community running strong despite being over 20 years old. Discovery RP Community ftw!
Damn right. I remember briefly being a part of that when I was a kid, bet I could do better now. I tried to join the Outcasts and dueled one of their members to join.
@@YukonHexsuncome join us. The Malta Hyperspace Starfleet could always use new recruits
I still have this game in the original box sitting on my game shelf. The last time I played it was 2016. One of the best games of its time.
well if you don't want that copy...
iv'e recently gone back to Freelancer after an absence of over 20 years..... Bought it to bide my time while my wife was in hospital having had our 2nd baby..... And I love it. Yes the story isn't much to write home about, but cruising the space lanes and shooting bad guys to upgrade one's ship is what made Elite so great back in the 1980s. Love both games, but this is an under-rated classic of it's time.
This was THE game that got me into PC gaming and PC building!
I got so into it, I went to college for computers, and eventually lead to a job at Microsoft! All because of Freelancer!
Freelancer is a breath of fresh air in a genre where the trendy thing to do is BIGGER, MORE COMPLEX, MORE STUFF! It's clean, simple, and gets to the fun at the core of the premise.
Oh my goodness, I had completely forgotten about this game. But as soon as I saw the footage it all came back in a flash 😀
This gem is still alive, regular updates on the Discovery RP server where you can be literally every single faction there is in this game.
was easily one of my favorite games for years, in many ways i wish starfield had modeled it's space travel and combat on this game. it did it right.
That's amazing - I've never heard of this game before
If you like what you saw - grab it and add a HD mod and have fun! ;-)
Cone join us in Discovery Freelancer if you like role playing.
Freelancer is a pure masterpiece which made me love space games
Before i found FL, i played Freespace, it was amazing, though you played as a space fighter jock on a ''carrier", it had the feeling of it. really good
That background music, oh maaaaan 🧡
I really enjoyed playing this game back in the day. What an awesome blast from the past.
Oh the memories. Freelancer, especially with mods is just one of those games that just got it right.
A lot to explore and upgrade, mysteries, and unique planets/bases. It just needed more content.
I remember back when my parents got me my first PC, my mom got me some games from her colleagues and one of them was Freelancer - the game I'd never heard of before. Boy, was my mind blown. It's just such a well crafted experience, it just grips you on reptilian levels.
The best thing about this game is how accessible it is. It plays like a normal shooter/rpg but in space, without all the nerdiness of a "space simulator". Haven't played it in 20 years, but back then it was amazing I even gifted a copy.
This was one of those games that I absolutely loved and played for at least a year or two. Tons to do, credits to make, ships to steal and upgrades to find. Still one of the best games I've ever played
I played it every year for ten years before i lost it moving states...
@@R0d_1984 I believe you can [ahem] find it again
Freelancer is one of my favourite games from when I was growing up. Just great fun to play, and the different star systems were all cool environments in their own way. The main story was really engaging too, with some moments which were jaw dropping for me at the time (eg the big space battle against the Rhineland battleship). I really missed Juni once the main story ended - still remember the one bit where she said something like "stay safe out there, I might need you" and I felt that ❤
It's a crime that there wasn't a sequel or expansion pack or anything!
I'm not sure i want to replay it now though, in case it's not as good as I remember!
Thank you for covering and giving a shoutout to the best game of all time! It's easy to nitpick its flaws, especially since it had a troubled development story, but it's also one of those games that is just so much greater than the sum of its parts. The atmosphere, immersion, setting, exploration, and just really fun core gameplay of flying and shooting all come together into something that is really something special. To this day, it's still a very unique game, especially in the multiplayer space, and while some have tried, nothing quite matches the holistic expertise of Freelancer.
I would love to see a Freelancer Extended Edititon made. It was an awesome game!
Yeah, Freelancer was one of the first PC games I owned back when people had the imagination for space games. There's a pretty good Freelancer-like called Everspace, so if you want a more modern take on it, Everspace 2 does basically everything freelancer does.
Yep!
Rebel Galaxy was my first "Freelancer like" that along with Outlaw inspired me to play the real thing, and after months of on and off playing I decided to check back in on RG and see how they compare. Picked a high paying escort mission, met my escort in an asteroid belt, and for the next thirty minutes struggled to avoid asteroids and actually move with my client, at one point actually sliding along one giant rock as the auto nav tried to get around it.
This doesn't happen in Freelancer, the auto nav actually mostly manages to avoid asteroids, is really good at it in fact.
I'll always love Freelancer. Such an amazing game and modders still keeping it alive!
I still use the Freelancer OST when i run sci fi tabletop games.
Great video, love this series.
Freelancer is old style now but it was so good. I spent so much time playing it, especially with mods.
Hey --- that music at the end. That's Zeno's Paradox, by a band nobody's heard of called The Alpha Conspiracy, a.k.a. Andrew Sega, a.k.a. Necros from the old tracker music days! As released on the Low Technician's album, Forward Rewinding, which he was also part of! I recognised the style instantly and had to spend half an hour tracking it down! And it's _on the soundtrack!_ Holy crap, I thought I was the only one who still new about that. I must have this game.
But there's some kind of voiceover in time with the music? That's not there in the original...
Lovely to be reminded of Freelancer again. Thanks for this.
Oh THIS is a nice series, I love learning about games I missed that might be worth hunting down
Freelancer is one of my top 3 games (after Gothic 2 NOTR and HOMM3). Just came here to say that. Thank you!
Freelancer is my JAM! It`s also was my first space game, so i was spoiled pretty well. There`s still nothing to scratch that itch again.
Up there in my top 3 all time great games. I got this back in ‘03 as a gift and along with Klingon Academy it is the most replayed game in my library. I try to play it to completion at least once a year. It was such a shame it was never actually finished by Digital Anvil properly and the promised update patches after the initial one or two were cancelled with the closure of that studio. Thankfully the mod community (especially the HD and crossfire guys and gals) fixed a lot of the issues and keep the game compatible which can’t be said for a lot of games of that era.
Holy fuck, is it not a throw back to straight up the best game of my childhood!
This game was so important to me! Thanks for the nostalgia ❤
This game has one of the best game intros as well, a real gem.
For those who want to try (or revisit) the game, I recommend some of the expansion mods. 'Discovery' is the most well known, expanding what's available and allowing you fly a range of capital ships, but there are other less canonical mods that let you fly around in X-Wings, Star Trek ships and so on.
Its crazy how 20 years later after every space game ive played, i always find myself going "i wish they did X like in Freelancer".
Maybe in 2050 when Star Citizen is in late stage beta testing ill be content.
Freelancer was so great I wish they made a sequel.
The closest you can get is "Everspace 2" ;-)
How this never got a sequel despite probably being one of the best RPGs ever made was a tragedy
Everspace 2 is the closest thing we have ;-)
This game was my childhood, I played it constantly as a kid and I drew stuff from it in school when I was bored. It's not just the music that's great, something about the audio design is satisfying. The nanobot and shield battery sounds were just nice, I love the ship voice... aaagh. I'd go back and play it because I think I really did do all I could in it. Need to check out Everspace 2 at some point.
Really miss Freelancer. One of my favorite games right out of high school when I first got into PC gaming.
HELL yeah, Freelancer is awesome
Oh how i wish to partake in the nostalgia trip that is Freelancer a game near and dear to the heart of my youth. but alas my brother lost the CD many years ago
I loved freelancer on release, then I discovered the "Discovery mod" and was so happy that I could finally buy myself that battleship I'd always wanted. Think I've still got a copy of it lurking around somewhere.
I used to mod the hell out of this game. Still holds a special place in my heart.
Wow I love this game. First exploration game I ever bought, and the thrill of finding the hidden systems so so good 😊
The last Nomad system was a jaw drop for me...
Oh my… just remembered playing this on a Pentium 3 with a GeForce 4 and 128 megs of memory.
Never heard of this, but it seems right up on my alley. With the death of Volition I remember my other favourite childhood game Freespace 2, if you only want combat it was the best and I really hope something like that comes back again
Make sure you look into Everspace 2 as well
Absolutely Loved FS1, got to a mission in FS2 i couldn't complete, i think i thought it was bugged and gave up, i was SO annoyed...
@@R0d_1984 I had the CD for FS2 so copied that onto a TB harddrive, was able to move it to new machine even in this postCD age (legally). FSOpen and the FS1 mod means I get to play the first one with much better graphics.
nice to hear about this!
Freelancer is one of the best games ever made!
I still have my boxed copy. Playing Starfield, i always keep thinking this and Earth & Beyond, 2 of my favourite space games. Oddly enough... both still playable, thanks for fans, to this very day heh. Sounds like i really need to revisit Freelancer now in 2023. It has been a very looooooooooooong time.
Nah, you need to sell be that copy, NOW! ;D
had great soundtrack - love it to this day - check Liberty Space - bar music 02 - epic loop!
I'm impressed... With how well this video was made. Very very well done. Just thought I would take the time to mention this. Suppose I'll check this game out. I did love wing commander
YOO!!!
I remember playing it as a kid
didnt really understood it but back then already knew it was GREAT!
Oh man, this is some strong nostalgia for me!
Abandonware is not piracy by most countries laws