Maya: Ambient Occlusion and Colour [Arnold]

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  • Опубліковано 29 жов 2024

КОМЕНТАРІ • 56

  • @nicopmvm
    @nicopmvm Рік тому +1

    u probably saved my life, first tutorial that gets it short and well explained

  • @silvaazarian4296
    @silvaazarian4296 5 років тому +10

    Can't thank you enough for this video . I never knew how to connect all these " wires" in the hypershade window .

    • @Uhr24
      @Uhr24  5 років тому

      hi silva, if you need a basic intro: ua-cam.com/video/peuVIN1H9Rs/v-deo.html

    • @aaronrogelio8206
      @aaronrogelio8206 3 роки тому

      instaBlaster

  • @carlosczm2493
    @carlosczm2493 7 місяців тому

    THIS THIS is exactly what I was looking for, thanks a lot !

    • @Uhr24
      @Uhr24  7 місяців тому

      thanks! you’re very welcome!

  • @andypants95
    @andypants95 3 роки тому +3

    I feel like you could simply apply the multiply filter using photoshop and just having the single base texture include the baked ao - might reduce the render time? Anyway great video - using this on my current project now thank you

  • @garyphelps6048
    @garyphelps6048 4 роки тому +2

    I'm just trying to get base colors at this point, and the only way to get that to work I've found is to use your system here, but using an aiAmbientOcclusion node rather than an image node. This is just so I can have one color for items UV'd and another for items not UV'd yet (my current project is a spaceship with a ton of greebles!). Thanks for this video as it got me where I needed to go to do that!

  • @NickRossi
    @NickRossi 2 роки тому +1

    Your tutorials are simply outstanding! Thank you so much!

    • @Uhr24
      @Uhr24  2 роки тому

      thank you for your kind words!

  • @luigibarr7368
    @luigibarr7368 4 роки тому +2

    Awesome tutorial, I have been looking for this quite a time

  • @cristianmontero6097
    @cristianmontero6097 5 років тому +3

    you can use the "layeredtexture" node for conect the two texture and they have more blend options.
    (btw sorry for my bad english) :'v

    • @Uhr24
      @Uhr24  5 років тому +2

      thanks, cristian, i know. i did not want to over-complicate the tutorial.

    • @riaan077
      @riaan077 5 років тому

      Instead of the multiply node you mean?

    • @riaan077
      @riaan077 5 років тому +1

      could someone tell me how to work the layeredtexture node? I'm just getting green....

  • @Tre_Di
    @Tre_Di 2 роки тому

    Thank you so much!

  • @whyme777x
    @whyme777x 4 роки тому

    Easily the weirdest UA-cam teacher I've ever come across, but useful. Thanx

    • @Uhr24
      @Uhr24  4 роки тому

      why “weird“?

    • @davegill8955
      @davegill8955 2 роки тому

      @@Uhr24 "delightfully unexpected" I think lol, also to add to the conversation: funny how ambient occlusion was invented to actually mask off nooks and crannies from light rays to perhaps optimize renders times? but has taken a life of its on over the years. I for one don't like how unsophisticated it is to apply ambient occlusion shaders as a blackening effect, it is much more than that in my opinion! great tutorial, thank you from Vancouver, Canada

  • @dashab5120
    @dashab5120 2 роки тому

    You saved my life!

    • @Uhr24
      @Uhr24  2 роки тому +1

      well, i hope your life was not THAT endangered ;-)

  • @sawyr_
    @sawyr_ 2 роки тому

    I can't seem to get past that first step of clicking the middle mouse button in order to connect/hack the place2dTexture node into the second texture file. I should note I am using the Maya 2022 version and maybe it doesn't quite register the same as the version you used here, but when I let go of the middle mouse button on the upper input node as demonstrated in this video, a new window appears with a list of options such as alpha gain, alpha is luminence, alpha offset, etc...

    • @Uhr24
      @Uhr24  2 роки тому +2

      it works perfectly fine on 2022.2. don't forget to hold the CTRL key pressed while you do this.

  • @henryfive8862
    @henryfive8862 3 роки тому +1

    Thanks for a good tutorial.

  • @Kate_Tr
    @Kate_Tr 4 роки тому +1

    Thank you, very useful

  • @hemanthsaji3606
    @hemanthsaji3606 2 роки тому

    Useful Tutorial. Thanks

    • @Uhr24
      @Uhr24  2 роки тому

      bless you.

  • @sonianosfy3915
    @sonianosfy3915 3 роки тому +1

    good tutorial! thank you

  • @zic9046
    @zic9046 4 роки тому +1

    Thanks a lot.

  • @sankarmfa
    @sankarmfa 5 років тому

    Its awesome. Thanks man!

  • @MustafaJafarTD
    @MustafaJafarTD 4 роки тому +1

    Thanks a lot!

  • @anti_ayazi4016
    @anti_ayazi4016 5 років тому

    Thanks for sharing!! It saved me!

  • @sret919
    @sret919 3 роки тому

    Thank you soo much

  • @MLS.22
    @MLS.22 4 роки тому

    oh wiat, why they separate color from grayscale, why they dont give it to you mixed with color

  • @jagaimo_cans
    @jagaimo_cans 4 роки тому

    USEFUL! THX A LOT!

  • @vishantlohar6925
    @vishantlohar6925 2 роки тому

    thanks Man

    • @Uhr24
      @Uhr24  2 роки тому

      no prob, hombre!

  • @lordzz18
    @lordzz18 4 роки тому

    Muito obrigado cara!

  • @vivek8902
    @vivek8902 3 роки тому

    Do more videos related to maps

    • @Uhr24
      @Uhr24  3 роки тому

      Maya: HDRI Surround Image as a Light Source

  • @fabriciaarbetova4163
    @fabriciaarbetova4163 4 місяці тому

    thanks for your video!! chat gpt is still stupid (or not stupid, it can do something, but 10 times harder then you explain here)

    • @Uhr24
      @Uhr24  4 місяці тому

      i haven’t tried out chatGPT and MAYA since the publication of the video. so: i don’t know about improvements.

  • @ulrichmarch7431
    @ulrichmarch7431 4 роки тому

    And now my texture is messed up

  • @torbengreve
    @torbengreve 3 роки тому

    Jump to 8:18 for the 15 second solution.

    • @Uhr24
      @Uhr24  3 роки тому

      good point! for non specialsts the whole video might be of good inspiration. i usually don't do tutorials with a suspense ;-)

  • @caminanubemusiclist2326
    @caminanubemusiclist2326 5 років тому

    thx uhr

  • @pascalkienast711
    @pascalkienast711 4 місяці тому

    Bro, nice tutorial but almost 12 Min for that....... keep it short

    • @Uhr24
      @Uhr24  4 місяці тому

      all things take time.

  • @angus96elliot
    @angus96elliot 2 роки тому

    literal 10 minute tutorial to plug in a ambient occlusion map... this right here is the very reason maya is dying.

    • @Uhr24
      @Uhr24  2 роки тому

      well, angus, every tutorial is a story i wanted to tell. not a story for experts but for all folks interested in animation and CGI.

    • @Uhr24
      @Uhr24  2 роки тому

      ps: if you want to get straight to the point, why not read the MAYA documentation. search for ambient occlusion and be happy.

    • @angus96elliot
      @angus96elliot 2 роки тому

      @@Uhr24 nothing against you or your tutorial mate! its a maya problem not just having somewhere simple and straightforward to plug that maps in.

  • @missalxrdz
    @missalxrdz 3 роки тому

    Thank you so much!

    • @Uhr24
      @Uhr24  3 роки тому +1

      you‘re very welcome!