Followed your previous guide (Essence + Alva) and, according to Wealthy, i have ~15d worth of essences, but since it is not selling, i can't try out this one as i don't have any currency to reroll atlas and buy scarabs. Btw, i really like the format of your videos. Keep it up, buddy!!
Thank you. Selling Essences can be a bit annoying when there's a surge in supply. It happens on the weekends, but things tend to even out a bit during the week.
I’ve been farming harvest since the start of league. Since lifeforce prices are so high atm the best way is just buying doubling scarab. Just alc your maps and chisel and blast them. Also I prefer crop rotation targeting yellow plants. I’ve gotten 10k yellow life force in 1 map
Nice 10k in 1 map, but you forgot to mention maps where the juice is dry it kind of evens out. There's not much change to harvest aside from the use of scarabs. Consistent returns will still be from a non crop rotation strategy
harvest is cool and i've always wanted to farm it but, sucks that all the harvest juice is really cheap now, like everything is 7000/1d and the scarab prices for harvest are going up too.
Just wanted to say I’ve been watching a lot of your content recently and I love the time you put into explaining everything about your strats and guides, it’s always so fun to watch. I have a question since I’m not very familiar with Necropolis league mechanics, But I’ve noticed almost every single atlas strategy specs into the lower left necropolis node with Devoted mods. What does this mod really do?
Thanks! The Devoted modifiers are the positive mods that appear when you open a map, so things like "Monsters have X% chance to drop a Chaos/Exalted/Divine Orb." By increasing the effect of those Devoted mods, you make the positive effects of the league mechanic more rewarding, and that usually translates into more currency!
the video and atals trees in description are two different things. in atlas from description you have 90% to contain sacred grove (why no 100% for 1 atlas note) on second tree you have 50% so i assume we use sacred grove scarab but you still take call of the grove it's senseless.
Have very simmilar strategy. The biggest challange is how to become tanky enough and be able to do all the mods while having damage. I play dominating blow necro. The damage is high enough, that I have space to solve the issues.
The damage mods on maps are pretty crazy, and there's a real disconnect between how dangerous they are and how rewarding they are compared to a lot of the relatively easy, non-threatening map mods. Getting tanky enough is definitely a major challenge when doing Harvest!
It was a low estimate, but it is what Llarold made while taking it easy during recording of the footage. Some things have to be farmed in bulk to be profitable. The high-value strats you're referring to have huge costs associated with them, like several divines per map. This ain't that.
Great vid as always! I’ve been running harvest with a “increased influenced mob packsize” scarab, so eldritch mobs are extra juicy. p.s. about the boss bug; it is fixed when you drag the boss to an open area (no idea why). The portal trick probably works because you put your portal in the middle of the grove so it naturally drags them! In your vid you happen to drain the shield as soon as the boss steps away from the wall, weird bug..
Do league mechanics not blocked with atlas take away from the inherent map monster and thus reducing the chance of spawning altars? Speaking for example about abyss or expedition harbinger etc. Appreciate your videos a lot! ❤
Hello, i just found your channel very clean presentation style i like it a lot, keep it going u got my sub! I got 1 longer Question :/. How does the quant works. Here and there (other creators) i catch some info but i feel like some were missinfortmation and now i am confused... Pls correct me if i am wrong, to my understanding Mechanics like Harvest, Strongboxes, Harb, Expedition scale well with quant. Map Quality = Map Base Quant, + rolling the map mod increases the quant. Thats why we take the atlass nodes which increases the modifieres which then increase the map quant even more? We add in Eater Shrine to get even more Quant. I wonder why we dont add in deli, i think the higher the deli% the higher the map quant right? Could add in an unending deli for easy +quant? And now the twist? How does +quant works form Gear, say typical MF gear. I sometimes hear, that those mechanics i mentioned earlier only scale with Map quant, not with mf-gear is that correct? So Scarabs for example will be affected by map quant and mf-gear quant, where say harvest is only affected by map-quant+shrines+deli? Thank you in advance and sorry for my bad english i am no native speaker.
Deli can work if you're able to deal with the extra risk. Player quant doesn't affect Harvest at all, so you can juice Harvest as much possible with Map Mod Effect and that kind of thing, but player stats won't impact it.
Yup, that can absolutely work as an option if you don't want to invest points toward map drops. You will get more random drops instead! Just be warned that the Tormented mobs can be especially dangerous with all the bonus map mod effect.
great video thanks! quick question: in the bottom left of the atlas tree, the nodes that affect devoted modifiers on the lantern now give you increased EFFECT instead of increased chance-- do you think pathing all the way down there is still worth it? i was thinking chance might be better if it reduces the # of haunted mods you get
Which Scarabs do we use now for the updated Conrucopias tree you linked? Btw I have a slight different version of it with 100% chance for harvest instead of 90% with just losing 3% modifier effect.
Cornucopia and Doubling Harvest scarabs are mandatory, obviously. Beyond that, it's up to you. You can use Cartography Scarabs if you want to farm maps. Divination Scarabs if you want more Fortunate cards.
Hey, nice video thanks ! Quick question, why not pair this strat with expedition ? Both mechanics seem to be on the same side of the tree and scale with pack size no ?
Too much competition for passive points. You have to give up so much value to take both, and you wind up losing a lot of the strength of either. Right now, the best approach to strategies is to go vertical. Fully invest into one thing, and do that as hard and as fast as possible. Splitting your effort is a net negative, you're getting a shallower dip out of two different pools. The only spots where that's not the case are when you get weird multiplicative effects like Alva monsters turning into Essences, or inexpensive strategies that aren't able to invest that deep into a single mechanic.
hello. Is the cornucopia scarab even worth it? its like 50 chaos but usually lets you get the 2 bosses since one of them spawns next to the other type. That gives you like 2k juice bonus. Doesn't it only pays for the scarab price? Am i missing something
been trying harvest also, if you want max efficiency you run atoll cos the harvest always spawns in the beginning part of the map, rush it, clear it, reset, dont even clear the rest of the map.
10 maps doubling - 16c each --160c cornucopia - 58c each ---580c lineage -5c each --50c = 790c investment 79c per map.. lot of times maps only break even dont think cornucopia is worth it.
That around the same price range as our experience, and we were making about 8 Divines per hour running this strategy. The only real spike in value that can occur is getting Sacred Crystallized Essences from bosses. Right now, they're still super cheap, but if they jump up in price at any point, this can become an incredible currency strategy because it creates a lot of them.
nice vid, even though i still didnt understand why jungle valley and that rotation node - that atlas tree in general was kinda vague... anyway, even though i like harvest since the selling is very simple and lifeforces are always needed, the mechanic is kinda annoying and dangerous: you have to enter those harvest, choose one crop and wait till everything spawns to kill it and on top of it they can be quite dangerous to kill, especially in high tier maps btw: does it affect the amount of lifeforce what tier map you run? and then on top of all that, you "have to" do some of the eater of world shrines to maximise the quantity, sheesh... i'd like to just run the map without thinking too much, otherwise my ressources / motivation will be gone fast...
It seems now that vivid is like 1c for 35-40 lifeforce, and for the blue its gotten worse, 1c for 56 lifeforce, would it be better now to go for crop rotation because of that? thanks
Hello What is the big eye ? What is the big circle around you ? It seems it's from a spell or maybe an item i never seen such an effect before i would love if you can give me a little information on that
btwebtw awaken scarab harvest mod is absurdly fun!!!! 50% not wilt, 50% double monsters means 2/3 the time either cna happen, its insane! and you can have soooooooooooooooo much fun with crop rotation!!!! no idea how many harvest atlas nodes buff crop roation but its WILd hahaha~ and deffinitly break even on a bad one or just have fun on a fun one but its so weir.d i think the ultimate t4 seeds scarab one is great since you really have sooooo much open time~ scarab or map mod normally and just use modifier effect stacking nad stuff idk but i think influence scarab + magic mobs scarab + harvest dobule + awakened scarab with crop rotation is just sooooooo fuuuuuuuuuuuuuuuuuuuuun hahahaha even if my brain si HORRIBEL lmfao but atleast crop rotation can now do ANY COLOR and still prices are close
Less profitable initially, but cheaper to start running, easier to sell off, and less competition in the market, so probably better now. Also, it puts you in juicy t16 maps, so there's a lot better potential for good rewards from the league mechanic.
@@PathofEvening Thanks! I ended up doing Crop Rotation inspired by your other video with some adjustments to focus on farming maps and I've been doing between 9-13div and hour. Very easy to sell everything in bulk and a lot of fun too!
Since we're only a team of two, we're evaluating how running a Discord would affect our workflow, but we haven't made any decisions about it at this point.
Followed your previous guide (Essence + Alva) and, according to Wealthy, i have ~15d worth of essences, but since it is not selling, i can't try out this one as i don't have any currency to reroll atlas and buy scarabs. Btw, i really like the format of your videos. Keep it up, buddy!!
Thank you. Selling Essences can be a bit annoying when there's a surge in supply. It happens on the weekends, but things tend to even out a bit during the week.
How you selling pie stacks? And the discord?
Not sure what you're asking.
I’ve been farming harvest since the start of league. Since lifeforce prices are so high atm the best way is just buying doubling scarab. Just alc your maps and chisel and blast them. Also I prefer crop rotation targeting yellow plants. I’ve gotten 10k yellow life force in 1 map
Yup, Crop Rotation is really good. More fun, too!
Nice 10k in 1 map, but you forgot to mention maps where the juice is dry it kind of evens out. There's not much change to harvest aside from the use of scarabs. Consistent returns will still be from a non crop rotation strategy
We try to mention everything, but some things might slip by.
Use horned scarab of awakening and chose harvest option with 50% of the crops do not wither.
That does increase the cost quite a bit, but it's extremely juicy if you can afford it!
Would be fun to see a breakdown if it is worth it
Might aswell boost crop rotation to the moon
We may look into it!
Strat don't mess around for sure, that map was pretty hard haha. Ended up bricking it in the harvest. May be time to look at a new build soon.
Yeah, it can be pretty nasty!
harvest is cool and i've always wanted to farm it but, sucks that all the harvest juice is really cheap now, like everything is 7000/1d and the scarab prices for harvest are going up too.
It's still generating a pretty consistent profit, even with Lifeforce prices where they are.
Just wanted to say I’ve been watching a lot of your content recently and I love the time you put into explaining everything about your strats and guides, it’s always so fun to watch.
I have a question since I’m not very familiar with Necropolis league mechanics, But I’ve noticed almost every single atlas strategy specs into the lower left necropolis node with Devoted mods. What does this mod really do?
Thanks!
The Devoted modifiers are the positive mods that appear when you open a map, so things like "Monsters have X% chance to drop a Chaos/Exalted/Divine Orb." By increasing the effect of those Devoted mods, you make the positive effects of the league mechanic more rewarding, and that usually translates into more currency!
the video and atals trees in description are two different things. in atlas from description you have 90% to contain sacred grove (why no 100% for 1 atlas note) on second tree you have 50% so i assume we use sacred grove scarab but you still take call of the grove it's senseless.
The second tree has 100% chance
The first has 90 + 8% baseline. Move a point over if you like.
Have very simmilar strategy. The biggest challange is how to become tanky enough and be able to do all the mods while having damage. I play dominating blow necro. The damage is high enough, that I have space to solve the issues.
The damage mods on maps are pretty crazy, and there's a real disconnect between how dangerous they are and how rewarding they are compared to a lot of the relatively easy, non-threatening map mods. Getting tanky enough is definitely a major challenge when doing Harvest!
I thought you were toxic rain. But now you're always using caustic arrow? Clear the map with caustic arrow and use toxic rain on the boss?
Pretty much. CA does a better job of clearing packs of low-health mobs quickly, and TR is better for sustained ST damage.
8 div / hour .. Considering league inflation, the profits are ridiculously low.
It was a low estimate, but it is what Llarold made while taking it easy during recording of the footage. Some things have to be farmed in bulk to be profitable. The high-value strats you're referring to have huge costs associated with them, like several divines per map. This ain't that.
Great vid as always! I’ve been running harvest with a “increased influenced mob packsize” scarab, so eldritch mobs are extra juicy.
p.s. about the boss bug; it is fixed when you drag the boss to an open area (no idea why). The portal trick probably works because you put your portal in the middle of the grove so it naturally drags them! In your vid you happen to drain the shield as soon as the boss steps away from the wall, weird bug..
Good shout!
You could add the scarab that gives you 8mod corrupted maps and then run them while farming harvest. more quant/packsize is always good for harvest
Yup, that works really well!
Do league mechanics not blocked with atlas take away from the inherent map monster and thus reducing the chance of spawning altars? Speaking for example about abyss or expedition harbinger etc.
Appreciate your videos a lot! ❤
Nope, they don't impact altars.
Another great vídeo bro, thx
Thank you!
Hello, i just found your channel very clean presentation style i like it a lot, keep it going u got my sub!
I got 1 longer Question :/.
How does the quant works. Here and there (other creators) i catch some info but i feel like some were missinfortmation and now i am confused...
Pls correct me if i am wrong, to my understanding Mechanics like Harvest, Strongboxes, Harb, Expedition scale well with quant. Map Quality = Map Base Quant, + rolling the map mod increases the quant. Thats why we take the atlass nodes which increases the modifieres which then increase the map quant even more? We add in Eater Shrine to get even more Quant.
I wonder why we dont add in deli, i think the higher the deli% the higher the map quant right? Could add in an unending deli for easy +quant?
And now the twist? How does +quant works form Gear, say typical MF gear. I sometimes hear, that those mechanics i mentioned earlier only scale with Map quant, not with mf-gear is that correct?
So Scarabs for example will be affected by map quant and mf-gear quant, where say harvest is only affected by map-quant+shrines+deli?
Thank you in advance and sorry for my bad english i am no native speaker.
Deli can work if you're able to deal with the extra risk. Player quant doesn't affect Harvest at all, so you can juice Harvest as much possible with Map Mod Effect and that kind of thing, but player stats won't impact it.
you can try with torment stuffs. It's a quant multiplier and it doesn't change pathing.
Yup, that can absolutely work as an option if you don't want to invest points toward map drops. You will get more random drops instead! Just be warned that the Tormented mobs can be especially dangerous with all the bonus map mod effect.
great video thanks! quick question: in the bottom left of the atlas tree, the nodes that affect devoted modifiers on the lantern now give you increased EFFECT instead of increased chance-- do you think pathing all the way down there is still worth it? i was thinking chance might be better if it reduces the # of haunted mods you get
They're still pretty good, maybe not as mandatory.
I was only thinking of doing this how did UA-cam know
The algorithm works in mysterious ways!
Lol, go back and pick up the fusing after the video 😂
=)
Is there any chance that you share your spreadsheet, so we can compare strats profit?
Here you go: docs.google.com/spreadsheets/d/1hswsLT35JKgWco0AgpQI76EVN2lXDpDqzFdRfqOgvYg
Thanks! u saved me from moving away from trade league, I will try this farm strat
Good luck!
Which Scarabs do we use now for the updated Conrucopias tree you linked? Btw I have a slight different version of it with 100% chance for harvest instead of 90% with just losing 3% modifier effect.
Cornucopia and Doubling Harvest scarabs are mandatory, obviously. Beyond that, it's up to you. You can use Cartography Scarabs if you want to farm maps. Divination Scarabs if you want more Fortunate cards.
Thanks!
No prob
where is the part in the video that talks about the scarabs used and why
The setup section, around 15:00.
Hey, nice video thanks ! Quick question, why not pair this strat with expedition ? Both mechanics seem to be on the same side of the tree and scale with pack size no ?
Too much competition for passive points. You have to give up so much value to take both, and you wind up losing a lot of the strength of either. Right now, the best approach to strategies is to go vertical. Fully invest into one thing, and do that as hard and as fast as possible. Splitting your effort is a net negative, you're getting a shallower dip out of two different pools.
The only spots where that's not the case are when you get weird multiplicative effects like Alva monsters turning into Essences, or inexpensive strategies that aren't able to invest that deep into a single mechanic.
You also have no space in terms of scarabs for that. Scarab slots are really competitive now.
hello. Is the cornucopia scarab even worth it? its like 50 chaos but usually lets you get the 2 bosses since one of them spawns next to the other type. That gives you like 2k juice bonus. Doesn't it only pays for the scarab price? Am i missing something
Lifeforce prices are holding steady and Cornucopia prices are trending downward, so probably, yes.
been trying harvest also, if you want max efficiency you run atoll cos the harvest always spawns in the beginning part of the map, rush it, clear it, reset, dont even clear the rest of the map.
That can work. It misses out on eldritch altars, and map sustain will be difficult.
10 maps
doubling - 16c each --160c
cornucopia - 58c each ---580c
lineage -5c each --50c
= 790c investment
79c per map..
lot of times maps only break even
dont think cornucopia is worth it.
That around the same price range as our experience, and we were making about 8 Divines per hour running this strategy. The only real spike in value that can occur is getting Sacred Crystallized Essences from bosses.
Right now, they're still super cheap, but if they jump up in price at any point, this can become an incredible currency strategy because it creates a lot of them.
nice vid, even though i still didnt understand why jungle valley and that rotation node - that atlas tree in general was kinda vague...
anyway, even though i like harvest since the selling is very simple and lifeforces are always needed, the mechanic is kinda annoying and dangerous: you have to enter those harvest, choose one crop and wait till everything spawns to kill it and on top of it they can be quite dangerous to kill, especially in high tier maps
btw: does it affect the amount of lifeforce what tier map you run?
and then on top of all that, you "have to" do some of the eater of world shrines to maximise the quantity, sheesh... i'd like to just run the map without thinking too much, otherwise my ressources / motivation will be gone fast...
Thanks for the... feedback? Yes, lifeforce increases with map tier.
You were playing crop rotation, what happened to that?
Right here: ua-cam.com/video/dqtX2Sa_GWs/v-deo.html
How do I know know which boss or harvest is what color?
The color of the actual boss.
You should post a pob update as well!
We did a couple of days ago (ua-cam.com/video/qqBBJSeEeqE/v-deo.html), but a new one is on the way soon!
why fortune favours the brave node? do we run this in the map device now?
No. It's the only Keystone in that area that isn't actively harmful.
What scarab would you use instead of the harvest one then?
Divination or Cartography Scarabs, depending on whether you just want the easy option (Fortunate Cards) or you're trying to stockpile/bulk sell maps.
It seems now that vivid is like 1c for 35-40 lifeforce, and for the blue its gotten worse, 1c for 56 lifeforce, would it be better now to go for crop rotation because of that? thanks
Probably! Crop Rotation is a lot cheaper, and while it is RNG, once you get the hang of the playstyle, it's a lot faster and more efficient.
@@PathofEvening Thank you!
when should i start chiseling my maps? im kinda new to the endgame, starting lvl12 maps rn
Once you're doing t16's is a safe time to start.
Hello
What is the big eye ?
What is the big circle around you ?
It seems it's from a spell or maybe an item i never seen such an effect before i would love if you can give me a little information on that
The blue orb is the Topaz Flask MTX. The swirling orbs are the Celestial Aura MTX.
Does crop rotation kills cornucopia scarab? Thank you in advance!
Yup. Crop Rotation makes everything start as t1 plants.
@@PathofEvening thank you 😄
No prob
Really struggling with toxic rain ballistas on rares and bosses like this that move around. Hopefully I'll transition to self-cast soon.
Get some proj speed
Switching from ballistas to self-cast takes a bit of adjustment, but it's much smoother and faster in maps. Better playstyle overall.
@@PathofEvening if you really want it to feel good in maps run a 6 link self cast toxic rain and a 6 link self cast vaal caustic arrow with arrow nova
That is what Llarold is running :)
btwebtw awaken scarab harvest mod is absurdly fun!!!! 50% not wilt, 50% double monsters means 2/3 the time either cna happen, its insane! and you can have soooooooooooooooo much fun with crop rotation!!!! no idea how many harvest atlas nodes buff crop roation but its WILd hahaha~ and deffinitly break even on a bad one or just have fun on a fun one but its so weir.d i think the ultimate t4 seeds scarab one is great since you really have sooooo much open time~ scarab or map mod normally and just use modifier effect stacking nad stuff idk but i think influence scarab + magic mobs scarab + harvest dobule + awakened scarab with crop rotation is just sooooooo fuuuuuuuuuuuuuuuuuuuuun hahahaha even if my brain si HORRIBEL lmfao but atleast crop rotation can now do ANY COLOR and still prices are close
Nice!
Hows this compare to your essence strat profit wise?
Less profitable initially, but cheaper to start running, easier to sell off, and less competition in the market, so probably better now.
Also, it puts you in juicy t16 maps, so there's a lot better potential for good rewards from the league mechanic.
@@PathofEvening Thanks! I ended up doing Crop Rotation inspired by your other video with some adjustments to focus on farming maps and I've been doing between 9-13div and hour. Very easy to sell everything in bulk and a lot of fun too!
@@pineful4861 hello there. Can you tell more how to farm more maps? You mean t17? Thanks!
BTW, do you guys have a discord (or place to find you) in which to get help with the build? Been getting a bit clapped these days ;(
Since we're only a team of two, we're evaluating how running a Discord would affect our workflow, but we haven't made any decisions about it at this point.
What build is this?
Toxic Rain Pathfinder ua-cam.com/video/qqBBJSeEeqE/v-deo.html
Second :D
Indeed.
cheeeeeeeeeeeeeeeers
Cheers
first :D
Well yeah.
fuck that, harvest sucks ass now, although atleast its not syndicate
Lifeforce prices have gone down less than Scarab prices, so it's still around where it was before.
ROI lol ... nice guide tho
Thanks?