How 3D Animated Movies Are Mimicking Traditional Animation
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- Опубліковано 10 вер 2024
- Spider-Man Across the Spider-Verse, Puss In Boots The Last Wish, and Teenage Mutant Ninja Turtles Mutant Mayhem are all made in 3D animation software (like Blender or Maya). Even though they were made in 3D animation software they all had a hand-painted and hand-drawn feel. This video explores how to get 3D Animation to look like hand-drawn animation.
Resources:
Making Painted Animation In Blender: • Making 3D animation lo...
Spider-Man: Across the Spider-Verse with Sony Pictures: • Spider-Man: Across the...
3 Toon Shaders In Blender: • 3 Simple Stylized Toon...
Making Spirited Away In Blender: • I remade Spirited Away...
Amazing Toon Shaders for Animated Character: / @lightningboystudio
Video Credits:
@AaronBlaiseArt
@LightningBoyStudio
@LesCrafteurs
@PIXXO3D
@nahuelmax
How 3D Animated Movies Are Mimicking Traditional Animation
#SpiderMan #traditionalanimation #3danimation
DAYUM THAT IS A 100/10 CONTENT
Thank You!
I already used a couple of those techniques for my 3d animations but it was nice to revise them
Thats great! Just took a look at your animations (Mez Touches Grass) on your channel they look great.
Great explanation of these techniques, even left some resources tysm
Thank you! I'm glad the video helped.
I took this entirely as a natural evolution of the 3D animation artform that merely takes inspiration from 2D. If the goal is to make it _actually look_ like 2D art, in a "could've fooled me" kinda way, they have failed spectacularly, and consistently.
I've only seen one guy make his 3D art look like 2D in motion, and I don't even know his name. Pretty sure he was a Blender artist though.
I agree that their intention is not to entirely look 2D but, I think it's to pay homage to traditional animation. However, some 2D animated shows are using 3D, trying to look entirely 2D, like Netflix's Klaus (which was amazing). Anime is also starting to use this more and more. I've been loving how the look of stylized movies more than the realistic ones recently.
please become an animator unc
Aww thanks!
thank you so much
Of course!
2:21 I'm thinking about long spaghetti nodes in the texture screen to create lines as wrinkle maps on Blender.
I'm interested in it for sure. I'm rendering each frame as a 2D drawing and putting everything together on Pencil2D and Davinci Resolve. I've been using a lot of morphs to stretch the mesh in the right position in the animation to create something more 2D. I need to make a lot of adjustments because characters stay still, and just one or two parts move at the same time in 2D animation (I'm not talking about action scenes or animation like Disney 24 fps in ones)
Why not use the grease pencil for that type of stuff? You can also mix and draw on top after the frame is rendered, so it's a 2D animated, 3D character lol (Like ur doing right now, essentially). I'd love to see what you made, that sounds really cool I'm not gonna lie.
@@KayJay-1271 Grease pencil would mean to draw. I'm already a professional comic book artist and drawing animations too would be an overkill to my hands T__T. But I use grease pencil for some stuff on the background.
when I finish these animations for graphic novel ads, I'd be excited to show you these animations :D
Oh heck yea, i’d love to see!
@@KayJay-1271 :D
Damn,if japanese animation studio took some inspiration of this.
They're starting to use it more and more I'm pretty sure. Like the train in the Demon Slayer Movie was 3D. So, it's happening more now, I guess.
Yeah no, I'd like at least one country to keep traditional animation alive thank you
God I hope not. Part of anime’s appeal for me is that they kept traditional 2D animation alive
Spirited Away and Ghibli in general look a million times better than Spiderverse, Puss n Boots, and TMNT *combined.*
There’s no reason to fix what isn’t broken. 3D should only have ever been used in the way Klaus used it, for machines (which still almost always look better when hand drawn), or for trying to do things 2D can’t, like what Pixar’s beeen doing (even if I think those too pale in comparison to traditional hand drawn works)
I wanna use that style in a game but it looks so hard to make it optimized
Not necessarily true, Brawl Stars has this look, and it runs on a phone. What engine are you using? There are many toon shaders that will help you achieve this look. If you are using unity you can have an easy outline. There is a person named Dan Moran on youtube who creates really awesome shaders like these and teaches you how to!
If only blender cycles can do this
😔
i dont like across the spider verse 3d buti do like first one
I loved the art of the second one. The movie did drag on for a bit but it was still amazing imo. I loved both
@@KayJay-1271 agree first movie was awesome at that time I didn't know that the sequel would be a Focusing on spider verse
Yea... All of the marvel movies are moving to that, I just hope they do something good with it.
@@KayJay-1271 thanks for actually replying me
I am wanted dead or Alive
Apart from that yeah they are doing fine but after dp and Wolfie it's look good
Of course! dp and wolverine was pretty dope.
Going to be real. Trying to emulate 2D highlights how messed up it was for the entire western animation industry to abandon 2D outside of cheaper shows.
3D just straight up does not look as good. Even when trying to imitate 2D, thats all it is; a pale imitation. Spiderverse and Puss n Boots look great, but I am adamant most traditional 2D films look significantly, almost embarrassingly better
We abandoned what worked for something that didn’t because it was new and shiny, and now we’re working back to just force the system that didn’t work to be like the style we abandoned. It’s kinda gross frankly
And it doesn’t take more time. Disney movies in general take 4 years of production, regardless of if they were 2D or 3D, and the 2D movies are almost always cheaper to boot (even when accounting for inflation)
The only way I truly accept 3D if it’s used to support 2D hand drawn images, like Klaus. Outside of that, while I can appreciate the quality of some 3D films, I will *never* put them on the same level as 2D. If anything, I prefer 3D to stick with a more realistic style; at least then it isn’t trying to revive the corpse it killed
I agree that some of 3D animations don't look good but I like 3D animations. When I compare 3D to 2D, I'm compare flat-looking 2D animations. If all 2d Animations looked like Klaus, I'd love that (Klaus was an amazing movie, and I want to make a video on it). However 3D animation is easier than 2D animation. When doing 2D animation (traditional) you have to redraw the character on every frame and that requires skilled animators. When a 3D character is done, animators have an easier time animating the character itself.
I love 3D animation, especially the stylized 3d animations. I don't love the more realistic 3D animations as much (it doesn't seem like there is much creativity IMO, even tho there is a lot). I love 2D animated shows and movies too and I think that 3D at this point for some of those 2D animated shows is a must since it makes life so much easier. A lot of those movies and shows (Klaus or Family Guy) will use 3D Cars, Spaceships, or Horse Wagons because objects like that are much easier to animated in 3D.
@@KayJay-1271 I just don’t know how true the claim of it being easier actually is.
It’s easier to make changes to something compared to having to redraw it, but again, budgets and timelines do not indicate 3D is the better option. They take just as long to make (sometimes 2D can even take less time) and 3D is very often much more expensive. And 2D objectively have more control, as needing to draw every frame means your making decisions about where every single line goes for every single split second.
I don’t hate 3D; I would be much more accepting of it if it didn’t kill western 2D. And while I initially loved the way Spiderverse and all of that looked as a breath of fresh air to the standard Pixar-esque 3D, I realized the breath of fresh air is simply the fact it’s mimicking 2D animation at a worse level.
I don’t like what’s happened. 3D killed 2D only to realize that 2D is better, so we’re spending so much time and money trying to get back to the quality we had 20 years ago. It’s embarrassing and imo a little disrespectful to hand drawn animation and the talented people that worked on them.
At least the Pixar style is doing something 2D can’t do. I would, without hesitation, give up Puss N Boots, both Spiderverses, TMNT, and any other 3D film trying to emulate 2D to get classic Disney or a western take of Studio Ghibli films. No 3D movie can match those; it’s not even a contest
A lot of the time is spent mostly on creating the software to make it look 2D, the first movie has a whole AI pipeline to create outlines. I presume a lot of the time is spent on the technology. I love both art styles and don’t particularly like one more than the other. I do agree with you and it does suck that 2D animation is not as prevalent as it once was but as of now a lot of people are loving the style so i don’t see it going anywhere. It’ll get replaced by another style in the future and maybe we’ll go back to 2D, who knows.