Grounded Strike | Godot 3D Devlog: Balancing Ragdolls

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  • Опубліковано 6 лис 2022
  • #godot #godot3d #gamedev
    Godot 3.5
    I dont want people dropping like sacks with potatoes, so working on some physics stuff
    / discord
  • Ігри

КОМЕНТАРІ • 43

  • @potatoman2442
    @potatoman2442 9 місяців тому +19

    That's insane, i had no idea something like this could be done in godot. It nearly looks like gta iv.

    • @CHOLOMBE
      @CHOLOMBE 25 днів тому

      Godot is powerful

  • @olmrgreen1904
    @olmrgreen1904 Рік тому +16

    Impressive! Maybe a bit of randomness could make it even more realistically so that some stumble and others fall to the ground and hold their wounds or smth :D

  • @liblast
    @liblast Рік тому +2

    This is really cool! Quite gruesome, but really impressive on the technical level!

  • @hugh_grunt995
    @hugh_grunt995 3 місяці тому

    man, it does look sick! congrats

  • @Root_four
    @Root_four 3 місяці тому

    It's amazing!! I love it

  • @r0h4n
    @r0h4n Рік тому +4

    This is really cool, reminds me of euphoria physics engine

    • @favkisnexerade
      @favkisnexerade  Рік тому +5

      Im trying to make something resembling GTA 4 euphoria haha

  • @theshadowgamedev61
    @theshadowgamedev61 Рік тому

    Very impressive

  • @64manxman
    @64manxman Рік тому +2

    Fantastic work! Really impressive. Do you think you could make a tutorial on how you made the self-balancing ragdolls? There's a serious lack of 3D ragdoll documentation for Godot, and yours is the best I've seen anyone pull off.

    • @favkisnexerade
      @favkisnexerade  Рік тому +3

      Ty, i just created ragdoll and with math apply velocity to physboxes to where I want them to be. It's not active ragdolls or anything

    • @64manxman
      @64manxman Рік тому +1

      @@favkisnexerade Ahh got chu.. It's a great effect! Looks almost like a homemade Euphoria engine

  • @gaemdevolper
    @gaemdevolper Рік тому +3

    Really good, did not know Godot could go that far. How is the performance though ?

  • @user-vi8qm6vo4g
    @user-vi8qm6vo4g Рік тому

    oh! is good game

  • @megabro_allright
    @megabro_allright Рік тому

    Oh my god. Imagine this in Garry's mod

  • @bryanleebmy
    @bryanleebmy 2 місяці тому

    Are you using a physics simulation? I've tried implementing rag dolls too but Godot Physics jitters too much... I'm wondering if Jolt would fix it.

  • @fregulang0
    @fregulang0 Рік тому +4

    This is cool! But won't it make it harder to know when you've already killed another player?

    • @favkisnexerade
      @favkisnexerade  Рік тому +5

      I was thinking about that, I can add killfeed, hit/kill markers, healthbar at crosshair, or audio clues for when hit/kill happens, plenty of variants; or maybe it'll be a feature that you don't know if they died or not ;p

    • @liblast
      @liblast Рік тому

      @@favkisnexerade Sounds like a great for a survival horror :D Did I kill it? Or is it going to come back?
      - unfa

  • @sumeeth05
    @sumeeth05 Рік тому

    It's amazing. How did you make those decals in Godot? It's really cool man

    • @favkisnexerade
      @favkisnexerade  Рік тому +1

      ty
      decalco plugin for decals

    • @sumeeth05
      @sumeeth05 Рік тому

      @@favkisnexerade thanks 😊

    • @sumeeth05
      @sumeeth05 Рік тому

      @@favkisnexerade which version of Godot are you using ?

    • @favkisnexerade
      @favkisnexerade  Рік тому

      @@sumeeth05 3.5

    • @sumeeth05
      @sumeeth05 Рік тому

      @@favkisnexerade thanks for letting me know

  • @koroagamer
    @koroagamer Рік тому +1

    Amazing! How u do that?

  • @SoloKingGD
    @SoloKingGD Місяць тому

    Nice, What is the concept of it? Can you make only the ragdolls open source?

  • @_CYBRbRain
    @_CYBRbRain Місяць тому

    impressive work!i wanna know what about framerates?

    • @favkisnexerade
      @favkisnexerade  Місяць тому

      frame rate was fine, it wasnt even optimised that well, wirh proper optimisations it'd be pretty good

  • @megabro_allright
    @megabro_allright Рік тому

    Wanna play this bro

  • @KENISEG
    @KENISEG 4 місяці тому +1

    How does a man balance if he got a bullet in the head?)

    • @favkisnexerade
      @favkisnexerade  4 місяці тому +2

      years of training, meditations and dedication to standing

  • @Haddosan
    @Haddosan Рік тому +1

    This is really godot?

  • @ilhanilhanDev
    @ilhanilhanDev 2 місяці тому

    Why they die like an Indian or Korean movies?