Ubisoft NEXT 2024-2025 Programming Submission

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  • Опубліковано 29 січ 2025

КОМЕНТАРІ • 8

  • @muizhamzat177
    @muizhamzat177 8 днів тому

    🔥🔥🔥 Great job man, they better still consider your game for the competition!
    Can't wait for what you're gonna make next year.

  • @gameDev_Pat
    @gameDev_Pat 9 днів тому +2

    Looking good! Theres so many talented people I see from this year submission. I just wish i knew about opengl restrictions earlier so that i couldve prepared for the challenge properly haha

    • @ClutchRson
      @ClutchRson  8 днів тому +2

      @@gameDev_Pat thank you! I got pre lucky I knew someone who took it last year and they told me you can’t. But hey there’s always next year 💪

    • @gameDev_Pat
      @gameDev_Pat 8 днів тому

      @@ClutchRson Dang I was watching without sound last time but I just realize you used aesperite to create txt file and parse it right? Thats so neat workflow. I feel like an idiot because I basically created Giant 2D array and manually wrote 0~9 to emulate the map Haha.

    • @gulshansankhyan
      @gulshansankhyan 8 днів тому +1

      @@gameDev_Pat I am guilty for doing that too. lol. It seems so obvious now that something like the aesprite should exist.

  • @morwar_
    @morwar_ 7 днів тому

    Now add 1000 concurrent players.

  • @gulshansankhyan
    @gulshansankhyan 8 днів тому

    Nice job man. I forgot the part that in actual golf you have to wait for the ball to stop before you can shoot again.😅
    In the video, you mentioned that Visual Studio is remembering the files that you deleted. You can look for the files with extension ".vcxproj" and ".vcxproj.filters". Removing the lines that mention the deleted files should do the trick. Anyway just a little tip there

    • @ClutchRson
      @ClutchRson  8 днів тому

      Thank you for this tip, this will definitely save me so much time in the future!