Additional Rules Clarifications: -As user @SoLove pointed out, when pivoting to a “B”or “C” Fate, you scrap everything NOT IN PLAY. This means that you keep any cards in your tableau unless expressively told to get rid of them.
I noticed a mistake. @9:50 you mention that when the round ends, you score the ambition and then discard cards, but you don't actually score Ambitions until the end of the chapter. So the score marker on the ambition remains.
I was just thinking about this. There is a ton of balancing around the fact that there are only four players maximum. Even down to cards referencing only 2-4 and not 2-4+. I have a good feeling that they’re not going to increase it to six players anytime soon. Even though ROOT plays better at four than it does at six for the most part, its initial base game had the lizards and otters baked into it so it operates on a mechanical scale just fine. This seems to be a little bit more baked in with four players being the ideal maximum, so if I had to put money on it, I’d say no.
Additional Rules Clarifications:
-As user @SoLove pointed out, when pivoting to a “B”or “C” Fate, you scrap everything NOT IN PLAY. This means that you keep any cards in your tableau unless expressively told to get rid of them.
Really helpful! What are your thoughts on the Blighted Reach expansion vs. TI4?
u have a tier list for lore and leader cards?
I noticed a mistake. @9:50 you mention that when the round ends, you score the ambition and then discard cards, but you don't actually score Ambitions until the end of the chapter. So the score marker on the ambition remains.
Apologies! You’re totally right.
The correct explanation was my intention, but I mixed up the terminology between “chapter” and “round”.
Do you think they will add a 6 player variant, or are they strict on keeping the game 4 players?
I was just thinking about this. There is a ton of balancing around the fact that there are only four players maximum. Even down to cards referencing only 2-4 and not 2-4+.
I have a good feeling that they’re not going to increase it to six players anytime soon. Even though ROOT plays better at four than it does at six for the most part, its initial base game had the lizards and otters baked into it so it operates on a mechanical scale just fine.
This seems to be a little bit more baked in with four players being the ideal maximum, so if I had to put money on it, I’d say no.
27:40 cut content scam in plain sight.