Rock Sling carried me through the first half of the game when fighting things out in the world. Surprisingly high range which is better if you can cast it from a higher elevation, and really good poise damage from what I've seen.
While comet azur can be absolutely insane in certain situations, I think you shouldn't oversell it. It only works if the enemy is standing still or too big to get out of the way. Yeah, there's a significant number of those situations, but it's still far from universally useful. Also, shout out to magma shot for resetting frost status.
Tried out Night Comet the other day. In addition to not being actively dodged by enemies that avoid your spell casts like the blade lions and Godskin Apostle, the invisibility aspect of the spell also seems to bypass the aggression of some bosses that attack aggressively in response to your moves, such as the spirit of Godfrey.
@@StalkingPanda96 Yeah, it seems like charging it massively increases FP consumed and doesn’t seem to scale well with the damage output. Typically you get the risk vs reward damage charging, but it’s just not worth it with night comet.
Ranni's dark moon reduces magic resistance by _TEN_ percent 10% It only goes up to 30% (extra 20% debuff) if the frost debuff is also applied at the same time.
I want to give a huge shout-out to Meteorite of Astel, in many cases it outperforms Comet Azur especially since it's practically impossible for you to miss or have the boss move out of the way Criminally underrated spell
As mentioned by someone else here, Meteorite of Astel is amazing at deleting larger enemies and bosses - ESPECIALLY dragons. Like Rock Sling, Meteorite of Astel staggers extremely fast, meaning free damage - i dont understand it isnt on this list.
Many people never pass azur comet not realizing the hidden jewel astel M is. ng+4 just a cracket tear for infinite fp and Radahn didn’t last 1 minute (azur was way better for Mohg tho)
This is a pretty good list, but I here are my hidden gems: Ancient Death Rancor - This spell is nuts. Huge AOE, range, and staggers enemies into lockdown. With PoD/Magic Scorpion/Godfrey Icon/Graven Mass I was pumping around 2000 dmg per spell (charged). In PvE, enemies that are programmed to dodge will only react to the initial casting, making this spell incredibly difficult to outmaneuver. ADR+Moonveil (ash of war) has pretty good synergy and will destroy most NPC invaders. It has better range than Stars of Ruin and better mana efficiency -- I am using it right now in my NG+ Great Glintstone Shard - Received buffs to casting speed/range, and now people are finally starting to notice this one as the TRUE pebble replacement. A lot of the focus was on Cometshard getting buffed once the patch hit, but the casting speed and charge time is just not worth it (same issues with Comet, but Comet is much worse off). Night Shard/Comet (SoL) - More specially, with x2 Staff of Lost (SoL boost Night Shard/Comet by 30%). 60% Comet boost that cannot be dodged? Yes please. I might actually test this to see if it's patched, sounds pretty broken. Loretta's Mastery - I've been seeing this one getting more love lately. I think it's because most of us are on NG+ now and the dmg with the Greatbow version is just not cutting it anymore. Greatbow can also hit a wall or miss, while the Mastery version improves the chance of some arrows getting by those tight corners/edges. It has a high mana cost, but it's very situational and not something you should be casting regularly. Night Maidens Mist - Pretty good spell if casted correctly. More specifically, those Putrid Crystalian enemies that begin to show up regularly towards the endgame.
Don't underestimate night maidens mist. On enemies or bosses that don't move very often its fantastic for doing constant damage that I think breaks poise pretty quickly
Night Maidens mist is absolutely fantastic as long as you don't stand in it - because you will melt very quickly. Luckily spirits are immune to it. I use this spell a lot and always cast this from around corners or from high above. It's very cheesy, when charged it has a massive area of effect, it can hit through some walls and it's fantastic spell for groups and narrow spaces. It's the best damage to FP in the game providing the target stays in it - can do 2-3k per cast.
its so underrated, most people want to rush in, its my favorite sorcery in so many situations, you can literally kite enemies through it easily as well as around corners and getting the AI stuck on objects while they stand in it, heheh
I'd personally recommend only having maybe 3-5 spells on your bar at a single time and just swapping them out depending on the situation. Adula's, Pebble, Dark Moon and Loretta's bow are a good set for general exploration.
I keep the ones I use most in order, pebble first, rocksling, terra, slicer, night comet and shard and more situational ones after like cannon at the end because I usually use it as a surprise on gathered enemies and have time to cycle (don't have Lorettas yet) Once you get used to the order, and master it by holding up to get back to pebble as a finisher/ universal exploring spell it's as if you only have a few memorized because I'm skipping back to the start usually after the first few. This order works for me for exploring and if I run into anything stronger unexpectedly. I used to only use a few slots until I learned you can hold down up to get back to the start. That changed everything for me
Very Important to note, but Ranni's Dark Moon DOES NOT just lower the targets damage negation by 30%. It lowers it's magic negation by 10%, and if it procs Frostbite, lowers it's damage negation by a further 20%, for roughly 30% after math. The point is 10%, with a CHANCE at a further 20%. If you're running a frost build, or spamming Adula's, then this is a moot point. Frostbite is gonna happen sooner rather than later. But if you're not, and this is the only frost spell you're throwing at the target, and only the once, then you can only rely on the 10%. The additional 20% is not guaranteed. In fact, without a frost build (and wearing Ranni's hat), Rennala's Full moon does higher damage for less FP and provides the same 10% debuff. So if you're using Ranni's, wear the big ol hat, and follow up with frost until you get the frostbite proc, THEN switch to your favorite murder spell.
I actually do this. I wear her hat most of the time. When fighting a boss, I cast Ranni's dark moon then when a boss comes closer I use Adula's Blade for further frost build up.
The 1.04 update has a fantastic bit of news for Night Comet - it doesn't cost extra FP to charge it now! _"Fixed a bug that caused FP consumption to increase when the player cast Night Comet with charge."_
I love using the Mimic even after the nerf. If used with Shabriri's Woe it still great. Put on the talisman Shabriri's Woe, cast the mimic and take the talisman off again. It makes the mimic take aggro constantly and you're free to fook up the boss anyway you please. :p
I'm bad at using the pause menu under pressure however, there are quite a few bosses that are daydreaming while you on the Shabriri mask, summon, off the mask, paint the ground sigil, fire mah lazar.
@@FuriousMaximum Yeah, in some smaller rooms it's a pain but in larger area's with daydreaming bosses it works like a charm. It's still possible in smaller ones with a bit of practice.
In terms of boss killing, I prefer using Meteorite of Astel, especially if the enemy is large/flying since the MoA's range is so large and the damage it deals when you're powerstancing with Meteorite Staff is insane even if only 2-3 Meteorites hit the enemy which it will most probably do.
Ever since I found moonblade I literally stopped using any of the ranged stuff, added bloodhound step, put on Ranni's hat, and became semi-melee mage, wrecking everything in style.
I do the same since I prefer hybrid gameplay to keep things fresh. BH-Step on Uchiganta. It's pretty cool but overall it is less damage than other options. Might add BH-Step to the Wakizashi and keep it available for high speed bosses or invaders.
Fun fact: Winged Sword will boost the damage of sorceries. It stacks damage on Stars of Ruin almost harder than anything else you can throw on, I think.
I haven't been able to take night maidens mist off my list since I got it. It's great for packs of weak enemies, or slow moving shield bearers who take greatly reduced damage from missiles. It was invaluable when I first started encountering crucible knights. Another solid spell is rock sling. Fantastic range, great stagger, decent tracking, and it even does physical damage instead of magic damage making it excel against magic resistant enemies. A must have against enemies that will resist every other spell in your arsenal. I found it incredibly useful for killing dragons.
Rock sling is so good I'm still only early game and had trouble with Fallingstar as I had basic spells etc pebbles arc flame sling and like slicer or something but then got meteore staff and rock sling and was killing most of limgrave and liurnia bosses (now I have got godskin incantations and black fire and lighting sorceries and glints stone stuff)
@@niallmasterman6817 you're going to want to keep rock sling all game. A spell that deals physical damage with good stagger and tracking is just invaluable against magic resistant enemies.
No one talks about Metorite of Astel. If you're up against a big boss it decimates them, plus it's not a one-directional attack like Comet Azur; it can follow targets and do comparable (if not more) damage with crazy stagger.
It's the most powerful sorcery in the game imo. I cheese two dragons at once over on the side of the Moonlight Alter by getting on top the highest pillar, popping my flask and going to town on them with Meteorite of Astel getting the final 5-6 dragon hearts.
Fully agree. Even the basic meteorite is amazing. Its a niche ( not so very niche tho, as a lot of bosses are big) spell, it decimates large enemies, especially if cast below them. Break their stance with rock sling and then cast meteorite and laugh at the result.
rock sling is a good all around spell, good ranged damage for the FP, High stagger for a ranged attack and it does physical damage instead of magic which makes it good against enemies with high magic resist!
Thanks for all the info. I got tired of getting whipped like a 4th grader. Started out as a melee character. I got pretty far in the game and then started having real issues. Changed my points to magic and well all I can say is wow…. One shot stop. Bosses, Dragons. Wow
Just want to point out for your own sanity, Josh. The clip you used of you fighting Theodorix you were casting Adula's Moonblade with your right hand Lusat's Staff. There was a few occasions where you were doing it at range and receiving no damage. There is actually a bug right now where casting Adula's Moonblade with your right hand rather than your left entirely removes the damage from the ranged component of the spell. Just a heads up, love the vids!
I honestly love Your guides and insight into sorceries, they are in-depth but still fun to listen and watch. Also all the science going into these is very respectable! Keep the good work up! :)
Currently my build! Prince of death staff and golden order seal for sure. My pvp loadout in order: Elden Stars, Loretta’s mastery, Carian Phalanx, eternal darkness, stars of ruin, night comet, adulas moonblade, triple rings of light, wrath of gold, protection of the erdtree, and black flames protection. My weapons, sacred nagakiba with bloodhound step, moonveil, and blade of calling.
@@nuclearthrone2497 I switch between the 2 in my left hand so that I always have access to my weapon in my right. Doesn’t take long and that’s why I keep the sorceries and incantations in a row together so I’m not scrambling to pick and switch.
lorrettas greatbow is fantastic for sniping things across the map. ive yet to see it run out of range before hitting an enemy. its the best ant-be-gone around
I recently recorded my own build and I'm a little surprised Ancient Death Rancor or Collapsing Stars is not included. They are cheaper than Stars of Ruin, both can be charged with Godfrey Icon talisman and do significant damage. (Ancient Death Rancor also weak staggers enemies, perfect for completely shutting down NPC invaders.) Try it out!
@@AC-tq1bj It is right? (my mage alt is only +/- 170) You can complete the game with that single spell alone. I used Stars of Ruin against the Night's Cavalry or when boxed in small area's (where rocks sling, collapsing stars or ancient death rancor hits terrain.)
Death rancor is better coz it explodes, which it slows down the enemie, if you use mimic it becomes OP as hell. My first journey i beat malienia that way.
@@AC-tq1bj Nice! I need to try that. I also used rock sling against Malenia to heavy stagger her and then follow up with Rancor. I personally tend to favor Collapsing Stars against mobile targets but I always mix in a few Rancors when they are staggered or focussed on the summons.
Ancient Death Rancor was absolutely the MVP spell in my fight against Malenia. After countless failed attempts, this was the game changer. It kept her in almost a constant state of stagger during both phases. The mix of tracking, damage, small explosions, and constant stagger potential make Ancient Death Rancor a very potent, spammable spell option.
I need to ask did you even try "Meteorite of Astel" this spell is insane damage vs large enemys, it also got really good poise damage and you can boost it with the metorite staff, i generally started to use this spell with the inifinite FP and just see the bosses disappear.
@@tatererer9747 Nope been like that since launch. Dual wielding staffs has always yielded those results. You can stack up on anything with 2 different staffs
Eh. It's okay. The projectiles are slow and frequently miss. If they all hit it's not bad but there are better options. At close range crystal burst will outdamage it (especially with crystal staff).
Magic glintblade is a spell that I find has a lot of PvP and PvE applications. For example, for PvE it's one of the better spells to use on horseback, particularly early game, you don't need to face or even target your enemy to use it effectively. It can also be used to deal with dodgy enemies, though clearly your nightcomet setup outclasses it. Another use is for ambushing enemies, Something like glintblade phalanx AoW > glintbladex2 > Ranni's moon>comet, will delete an enemy before they can move, because everything arrives at about the same time. In PvP it's almost a bread and butter spell, just put a few out there to see how enemies react, use it with glintblade phalanx AoW, then mix in stars of ruin, or if an opponent tries to rush you then go aggressive with melee sorceries. They'll get hit by either magic glintblade, glintblade phalanx AoW which will stagger them, your melee sorceries, or Stars or ruin. You can also mix in some large glintstone scraps into all that to really make someone miserable.
I feel like Night Maiden's Mist is a contender for best FP/damage ratio, especially against multiple enemies. (Sure you have to be patient, but still.)
Great vid! You’re just missing rock sling so you can deal physical against enemies with high magic resistance also comet azur and meteorite of astel are interchangeable depending on the boss. But still, Great vid!
Makes me happy to see that I was already using some of the more useful spells lol. Though it also makes me have an identity crisis, because I wanted to be a thief or warrior and ended up as a mage/spellblade.
Meh, I'd definitely drop Comet Azur unless you really want to do that cheese boss strat. Shard spiral and Greatbow are great to have around. Another unsung hero from my first playthrough was Swift Glintstone Shard for one reason: it can be cast while jumping. There's a surprising number of situations where casting while jumping over obstacles was useful for me.
agree on everything but missing rock sling... it wrecks dragons and any enemy with magic resistance, has insane range although only hits one rock form far away but usually stuns with 3 casts..
honestly, I've only beaten margit, godrick, rennala, and radahn so far (of the main bosses), but all three I managed to beat by just spamming rock sling, it is FANTASTIC
I don’t know what it is. But gravity well works so well. Maybe people aren’t expecting it. But you follow it up with barrage or something. It kills in pvp
If you run across some slow moving casters (PVE) there’s a poison mist that absolutely destroys them. On cast can do 1000’s of damage if not outright kill them. It’s just for a very few mob types.
Underrated spells cause I feel night maidens mist. It destroys groups, eats the crystal enemies, if you are where an enemy can't get to they sit in it, area control for pvp and it can be charged
Hidden Cerulean Tear + Comet Azur carried me thru 4 Putrid Avatars, 2 Erdtree Avatars, Godfrey, Radahn, Burial Watchdogs, Blackblade Kin, Valiant Gargoyles, Commander, Niall. ...but Rock Throw put in some serious work too, since it tracks a little, bosses that read your inputs dodge when you cast, NOT when the rocks are near them, and a surprising amount of bosses are resistant to glintstone but weak to gravity.
I know this is a 2 month old video, but it is still top of results. So I might as well throw this in. Carian slicer no longer consumes stamina, it only drains fp now. So potent with the carian glintstone staff in your offhand.
Personal Recommendation for PvP? Magic Glintblade. A cheap spell that is great at getting your "turn" back, so to speak. While it's a delayed projectile, the projectile that comes out is very fast so it forces your opponent to split their attention between you and the Glintblade. (Made a whole vid about this one spell haha)
Agreed. One of the best sorceries for kiting enemies - especially from horseback. Great tracking, decent range, good damage, enemies rarely dodge it. Also acts as floating mines if the enemy runs into the charging blades (though less dmg than if the blade launches). One of my standard line-up spells
These sorceries and tips for the use of them will definitely come in handy with my Loretta Knight of the Haligtree boss fight. Easily one of the most annoying bosses.
Idk I'm lvl 100 with 60int, and thus far I would say rock sling might be the best damage to FP ratio...can do like 1000+damage for only 18fp I mean I get that carian slicer can be spammed more quickly, I def think rock sling does more damage per cast than many more expensive spells
Stars of Ruin is Isaac's Greater Missle Storm from NWN! Not even Greater Ruin or Hellball which were guaranteed to strike did *nearly* as much damage. It was exceeded in damage only by spells that a saving roll could save you from, like Finger of Death or Implosion. But if you succeeded in the roll, they both did less damage that the missile storm!
Swift Glintstone pebble is superb exploration spell. Sure night comet is nice with its silence but its FP cost make it inefficient when you're trying to explore areas and have to deal with trash mob after trash mob. By the time you have to fight an actually dangerous opponent your resources are pretty minimal. Swift Glintstone pebble (or even regular glintstone pebble for early game) is third in efficiency to Carian Sword (regular glintstone pebble is second) BUT has the range to compensate. When you finally get to bosses or hard opponents you can switch to your harder hitting spells knowing that you have a sizeable resource pool left over. And don't scoff at its initial damage, paired with some talismans it can come out super fast in succession while costing almost no FP and Stamina. It also roll catches like a mofo or cast it after a roll for a surprise attack. Same as rock blaster but more range and tracking.
My walking around PVE kit is Carian Phalanx, Pebble, Night Comet, Adula's Moonblade, Loretta's Bow, Rock Sling, Ranni's Dark Moon, Stars of Ruin, Shard Spiral. Slicer is missing because I've got Moonveil to swap to. For boss fights where Azur can be used I put it in with Terra Magicus. Otherwise, Dark Moon into Stars, Spiral or Moonblade gets the job done. Rock Sling remains great throughout the game because of its tracking and range when sniping from above. Also, I'm almost always walking around with Phalanx surrounding me with Pebble or Night Comet ready to cast. Nothing much is going to catch you by surprise around a corner or above you with Phalanx out.
Pro Sorcery Combo Tips : 1- Equip Carian Slicer in 1st slot , Adulas Moonblade or Carian Greatsword 2nd slot , then lastly Carian Piercer. ( Use Carian Slicer chain-combo slices , then switch to 2 or 3 Slashes from Adula's Moonblade into lastly a Nice really strong charged Carian Piercer ). If you do this Sequence Combo together altho its Fully Melee ranged , it will Kill most Bosses just like Comet Azur with the 10sec Infinite FP Mix Physique.... It's insanely really good to chain those 3 Melee Sorceries as the Damage output is really Nasty , it would deal as much as 2 Dual Wield Bleeding Katanas almost. Considering you buffed with Magic Shroud , using Lusat Staff and with or without Terra Magicus it doesn't matter..... What matters is the quick cast Animation Cancel that will make those 3 Magic Combo's really really Potent regardless of what your INT is honestly 🔥 2- Use Lusat Staff , with Terra Magicus , Magic Shrouding Mix and Golden Vow Buffs and Ranni's Darkmoon.... This will Stack all Magic Damage giving you a Total of 100% More Magic Damage. ( Terra Magicus +30% , Magic Shroud Crystal Tear Mix +20% , Golden Vow +15% , Ranni's Darkmoon is +10% while the Frostbite is another Extra +20% = Giving you a Total of 100% Magic Damage that's not even counting Lusat's Helm or Staff buffed Damage compared to Carian Regal Scepter ). Adula's Moonblade is also another good option to Proc Frostbite with 1 Cast of Darkmoon. 3- Dont sleep on Loretta's Mastery or Cannon of Haima , those 2 are amongst the best Sorcery Spells along with the other Legendary Spells.... Lorettas Mastery offers better Tracking with the Magic Missles than the Single shot , while a Full Charged Cannon of Haima offers an insane AoE great deal of Damage. ( Stacking Buffs or Talismans like Godfrey's Icon also improves the Magic Damage further on along with other Magic Damage buffs ). Specialy Loretta's Mastery or Greatbow... This is the Longest Ranged Spell in the Game honestly , offers Triple the Range of Glintstone Pebble or Comet a really strong long-range Spell indeed... Due to the Arc launch of Loretta's Mastery , the Tracking is more Fluid and better than the Single shot of Loretta's Greatbow while also Loretta's Mastery offers almost 25%-30% more damage than the Normal Loretta Greatbow Missle.... Enjoy 💯
Great video. I would probably add one of the phalanx spells to this list if I have the free slots. Works real well when paired with stars of ruin. Enemy finally gets close to you and gets blasted and often staggered.
I’m gonna have to say you have to add the great bow to this list, it has the longest range and does massive damage against the everyday enemy very useful
its useful in certain scenarios, but it isnt the best, which was the point of this video. its a good utility but the damage to fp cost ratio doesnt stack up
It is a mandatory spell to have, it is the spell with the best range, not great vs bosses but vs everything else is a must have. I am lvl 380 with ng4 done, i always use bow.
@@AC-tq1bj it's pretty useless if the only thing it has is range. Everytime I use it it takes too long to charge and does meagre damage, and uses too much fp. There are many better spells like glinstone pebble or glintstone blade
Personally, comet azur is a waste of 1 slot. I've been using Meteorite of Astel and I think it's wayyyyy better. It's better for crowd control. It hits even without lock on target. It almost always guarantees a stagger. Even if you get interrupted, given that you've already casted the spell, meteorites will still fall for like 3 seconds.
Awesome video, loved the info, only thing I’d say is that you should throw the names in the description in a list so we can see after the video. Love your work tho!
I've noticed that Mind and Faith will multiply your sorcery attacks. Rock Sling to take 4 hits then drink, now I can carry that Sling even further to 10
I use Terra Magica all the time. Gotta love it. Edit: I also use Ranni's Dark moon for the debuff & frostbite damage amp, along with Terra Magica. Nice shoutouts!
Carian Slicer is basically just a replacement for a melee weapon. Believe me, I’m doing an Int/Faith playthrough and being able to whip out a fucking lightsaber with 4 fp per swing doing as much damage as a Halberd swinging TWICE PER SECOND is so fun you don’t even know
i personally love hiting people with a colapsing stars + adulas moonblade combo after i cast something like stars of ruin to distract them. it always works and it makes you feel like a galaxy brain pvp god
Don't sleep on Gavel of Haima for enemies that like to get in close quickly. Nothing like making someone faceplant into the ground with a giant magic hammer that says "No." Crystalians in particular get absolutely messed up by that spell.
I feel like Loretta’s Mastery should have a place just because of its range, I haven’t found a sorcery that can hit from farther and with some talismans and golden vow a charged shot can do 3000+ damage from incredible range
The standard Loretta's Bow is better in most circumstances. Has a better FP to damage ratio. So Mastery is only better if the enemy is killed in a single hit from Mastery but not from Bow.
If you run faith/int build.. Elden stars is quite good to have in your toolkit.. when you want to remove enemies on the other side of the map.... It deals low dmg... but the distance it travel is unreal...
Heh. I completely missed that Night Comet has a staff that buffs it, with the staff if outperforms your normal Comet (glintstone) by quite a lot, plus it costs less, plus all the benefits mentioned in the video. Considering that about 90% of casts i made in this game were Comet, i "was doing it wrong" :D
Make ultimate sorcery PvP build video please. I use a very similar set of spells with Carian regal in left hand and bloodhound step misciorde in right hand. It has been working very well.
Rock Sling carried me through the first half of the game when fighting things out in the world. Surprisingly high range which is better if you can cast it from a higher elevation, and really good poise damage from what I've seen.
Same, carried me through the whole game and still carrying hard in NG+
Rock sling is goated
Issac Newton build Gravity Spells
It does physical damage and staggers so it's really really good against bosses with high magic defense like Rennala
@@ThwipThwipBoom Just finished NG+ and mostly used Rock Sling for every bosses again
This is much better sound mixing than before ! Well done respect for deleting and re uploading! 👌
While comet azur can be absolutely insane in certain situations, I think you shouldn't oversell it. It only works if the enemy is standing still or too big to get out of the way. Yeah, there's a significant number of those situations, but it's still far from universally useful.
Also, shout out to magma shot for resetting frost status.
If you use spirit ashes comet azur is disgustingly easy to use..
@@leme686 is it because the mimic can use it too?
@@thephoenix4093 No. He just keeps the boss in 1 spot..
@@leme686 um no bc if it is a boss that even moves a lil bit then the summon makes them move more
@@Coffeecan1981 Not that much. Besides even if it moves i can just use it again. At 55 mind i sometimes dont even use the cerulean hidden tear..
Tried out Night Comet the other day. In addition to not being actively dodged by enemies that avoid your spell casts like the blade lions and Godskin Apostle, the invisibility aspect of the spell also seems to bypass the aggression of some bosses that attack aggressively in response to your moves, such as the spirit of Godfrey.
Have you noticed charging it massively increases fp cost? Really messes witb godfrey icon.
@@StalkingPanda96 I've noticed that with either lusats or prince of death, it costs 36fp no matter what. 30 if I'm using the 2 fp reduction talismans
@@StalkingPanda96 Yeah, it seems like charging it massively increases FP consumed and doesn’t seem to scale well with the damage output. Typically you get the risk vs reward damage charging, but it’s just not worth it with night comet.
@@ProppaT hope they patch it on next update
@@StalkingPanda96 already patched 😃
Ranni's dark moon reduces magic resistance by _TEN_ percent 10%
It only goes up to 30% (extra 20% debuff) if the frost debuff is also applied at the same time.
Came here to comment this.
In all fairness it does instafrost most enemies.
Maybe do this but for talismans! Love the content 🔥🔥🔥🔥
You beat me too it. I was about to comment on do you have something against sharing your armor and talismans lol.
I did! Already up a few weeks ago!
@@RageGamingVideos i have searched and may just be blind but i cant find it
please link or give title, loved this vid jumped on the sub button
@@SBrant ua-cam.com/video/cpmh874uQrw/v-deo.html
I want to give a huge shout-out to Meteorite of Astel, in many cases it outperforms Comet Azur especially since it's practically impossible for you to miss or have the boss move out of the way
Criminally underrated spell
I second this. It even staggers bosses. The casting animation is much more dramatic than shooting a beam lol
As mentioned by someone else here, Meteorite of Astel is amazing at deleting larger enemies and bosses - ESPECIALLY dragons. Like Rock Sling, Meteorite of Astel staggers extremely fast, meaning free damage - i dont understand it isnt on this list.
Many people never pass azur comet not realizing the hidden jewel astel M is. ng+4 just a cracket tear for infinite fp and Radahn didn’t last 1 minute (azur was way better for Mohg tho)
This is a pretty good list, but I here are my hidden gems:
Ancient Death Rancor - This spell is nuts. Huge AOE, range, and staggers enemies into lockdown. With PoD/Magic Scorpion/Godfrey Icon/Graven Mass I was pumping around 2000 dmg per spell (charged). In PvE, enemies that are programmed to dodge will only react to the initial casting, making this spell incredibly difficult to outmaneuver. ADR+Moonveil (ash of war) has pretty good synergy and will destroy most NPC invaders. It has better range than Stars of Ruin and better mana efficiency -- I am using it right now in my NG+
Great Glintstone Shard - Received buffs to casting speed/range, and now people are finally starting to notice this one as the TRUE pebble replacement. A lot of the focus was on Cometshard getting buffed once the patch hit, but the casting speed and charge time is just not worth it (same issues with Comet, but Comet is much worse off).
Night Shard/Comet (SoL) - More specially, with x2 Staff of Lost (SoL boost Night Shard/Comet by 30%). 60% Comet boost that cannot be dodged? Yes please. I might actually test this to see if it's patched, sounds pretty broken.
Loretta's Mastery - I've been seeing this one getting more love lately. I think it's because most of us are on NG+ now and the dmg with the Greatbow version is just not cutting it anymore. Greatbow can also hit a wall or miss, while the Mastery version improves the chance of some arrows getting by those tight corners/edges. It has a high mana cost, but it's very situational and not something you should be casting regularly.
Night Maidens Mist - Pretty good spell if casted correctly. More specifically, those Putrid Crystalian enemies that begin to show up regularly towards the endgame.
Y’all fixed the audio mix so fast!! The dedication of y’all’s channel is inspiring. Thank you for the best Elden Ring content on UA-cam!
Wow that was fast.
Don't underestimate night maidens mist. On enemies or bosses that don't move very often its fantastic for doing constant damage that I think breaks poise pretty quickly
Night Maidens mist is absolutely fantastic as long as you don't stand in it - because you will melt very quickly. Luckily spirits are immune to it.
I use this spell a lot and always cast this from around corners or from high above. It's very cheesy, when charged it has a massive area of effect, it can hit through some walls and it's fantastic spell for groups and narrow spaces. It's the best damage to FP in the game providing the target stays in it - can do 2-3k per cast.
One the best skills in the game it helped me ALOT with bosses
Same bro I used Night Maidens Mist all through the early mid game bosses.
its so underrated, most people want to rush in, its my favorite sorcery in so many situations, you can literally kite enemies through it easily as well as around corners and getting the AI stuck on objects while they stand in it, heheh
Night maidens mist is my tool for the crystal dudes
I'd personally recommend only having maybe 3-5 spells on your bar at a single time and just swapping them out depending on the situation.
Adula's, Pebble, Dark Moon and Loretta's bow are a good set for general exploration.
Totally agree, if I have too many spells gets hard to switch between them. I just swap around before a boss fight then switch back for exploration.
I keep the ones I use most in order, pebble first, rocksling, terra, slicer, night comet and shard and more situational ones after like cannon at the end because I usually use it as a surprise on gathered enemies and have time to cycle (don't have Lorettas yet)
Once you get used to the order, and master it by holding up to get back to pebble as a finisher/ universal exploring spell it's as if you only have a few memorized because I'm skipping back to the start usually after the first few.
This order works for me for exploring and if I run into anything stronger unexpectedly. I used to only use a few slots until I learned you can hold down up to get back to the start. That changed everything for me
Very Important to note, but Ranni's Dark Moon DOES NOT just lower the targets damage negation by 30%.
It lowers it's magic negation by 10%, and if it procs Frostbite, lowers it's damage negation by a further 20%, for roughly 30% after math. The point is 10%, with a CHANCE at a further 20%. If you're running a frost build, or spamming Adula's, then this is a moot point. Frostbite is gonna happen sooner rather than later. But if you're not, and this is the only frost spell you're throwing at the target, and only the once, then you can only rely on the 10%. The additional 20% is not guaranteed.
In fact, without a frost build (and wearing Ranni's hat), Rennala's Full moon does higher damage for less FP and provides the same 10% debuff.
So if you're using Ranni's, wear the big ol hat, and follow up with frost until you get the frostbite proc, THEN switch to your favorite murder spell.
I actually do this. I wear her hat most of the time. When fighting a boss, I cast Ranni's dark moon then when a boss comes closer I use Adula's Blade for further frost build up.
The UA-camr is a child goofing around in a big boy's world. Thanks for making up for his inaccuracy
The 1.04 update has a fantastic bit of news for Night Comet - it doesn't cost extra FP to charge it now!
_"Fixed a bug that caused FP consumption to increase when the player cast Night Comet with charge."_
I love using the Mimic even after the nerf. If used with Shabriri's Woe it still great. Put on the talisman Shabriri's Woe, cast the mimic and take the talisman off again. It makes the mimic take aggro constantly and you're free to fook up the boss anyway you please. :p
Do you quickly go to pause menu into equipment menu to change your talisman during a boss battle? Or is there a shortcut?
@@scruffy74 It's through the pause menu, but with a bit of practice you can pull it off in seconds.
I'm bad at using the pause menu under pressure however, there are quite a few bosses that are daydreaming while you on the Shabriri mask, summon, off the mask, paint the ground sigil, fire mah lazar.
@@FuriousMaximum Yeah, in some smaller rooms it's a pain but in larger area's with daydreaming bosses it works like a charm.
It's still possible in smaller ones with a bit of practice.
Rock sling is good for those magic resists, and it staggers which is nice.
true
^^
@@Irn0x Screw those crystalians
I have 70 int and I still use Rock sling over all high end spells. The stagger alone is enough justify to take it
@@TheBigfrankenberry 🗣
In terms of boss killing, I prefer using Meteorite of Astel, especially if the enemy is large/flying since the MoA's range is so large and the damage it deals when you're powerstancing with Meteorite Staff is insane even if only 2-3 Meteorites hit the enemy which it will most probably do.
Ever since I found moonblade I literally stopped using any of the ranged stuff, added bloodhound step, put on Ranni's hat, and became semi-melee mage, wrecking everything in style.
I do the same since I prefer hybrid gameplay to keep things fresh. BH-Step on Uchiganta. It's pretty cool but overall it is less damage than other options. Might add BH-Step to the Wakizashi and keep it available for high speed bosses or invaders.
Fun fact: Winged Sword will boost the damage of sorceries. It stacks damage on Stars of Ruin almost harder than anything else you can throw on, I think.
Do Milicent's Prosthesis and Rotten Winged Sword Insignia also work?
@@goblez5900 I think it's specific to melee weapons but I'm not sure, I like that train of thought though.
@@arcaneusumbra1539 a build that spams fast glintstone shard or carian slicer with all those talismans would be very fun if possible.
@@goblez5900 slicer would be worth looking into tbh since it's melee
Cannon of haima is great too. It can arc above obstacles, haves a large aoe and deals massive poise and damage. It is a little bit underrated
I haven't been able to take night maidens mist off my list since I got it. It's great for packs of weak enemies, or slow moving shield bearers who take greatly reduced damage from missiles. It was invaluable when I first started encountering crucible knights.
Another solid spell is rock sling. Fantastic range, great stagger, decent tracking, and it even does physical damage instead of magic damage making it excel against magic resistant enemies. A must have against enemies that will resist every other spell in your arsenal. I found it incredibly useful for killing dragons.
Rock sling is so good I'm still only early game and had trouble with Fallingstar as I had basic spells etc pebbles arc flame sling and like slicer or something but then got meteore staff and rock sling and was killing most of limgrave and liurnia bosses (now I have got godskin incantations and black fire and lighting sorceries and glints stone stuff)
@@niallmasterman6817 you're going to want to keep rock sling all game. A spell that deals physical damage with good stagger and tracking is just invaluable against magic resistant enemies.
@@GrrumpyPants thanks
No one talks about Metorite of Astel. If you're up against a big boss it decimates them, plus it's not a one-directional attack like Comet Azur; it can follow targets and do comparable (if not more) damage with crazy stagger.
It's the most powerful sorcery in the game imo. I cheese two dragons at once over on the side of the Moonlight Alter by getting on top the highest pillar, popping my flask and going to town on them with Meteorite of Astel getting the final 5-6 dragon hearts.
The thruth is you should change your build depending who you fight.
Meteorite of Astel, like rock sling, are also buffed with Flame Grant me Strength as they deal physical damage.
@@NoorAgafia i completely forgot that, i should do some tests, thanks.
Fully agree. Even the basic meteorite is amazing. Its a niche ( not so very niche tho, as a lot of bosses are big) spell, it decimates large enemies, especially if cast below them. Break their stance with rock sling and then cast meteorite and laugh at the result.
Nothing tops Loretta's mastery for that wildcard slot, chargeable and the best range of any spell
rock sling is a good all around spell, good ranged damage for the FP, High stagger for a ranged attack and it does physical damage instead of magic which makes it good against enemies with high magic resist!
Rock sling is good when you've only played for like 20 hours.
Thanks for all the info. I got tired of getting whipped like a 4th grader. Started out as a melee character. I got pretty far in the game and then started having real issues. Changed my points to magic and well all I can say is wow…. One shot stop. Bosses, Dragons. Wow
2:12 holy crap, you violated that poor dragon.
Just want to point out for your own sanity, Josh.
The clip you used of you fighting Theodorix you were casting Adula's Moonblade with your right hand Lusat's Staff. There was a few occasions where you were doing it at range and receiving no damage.
There is actually a bug right now where casting Adula's Moonblade with your right hand rather than your left entirely removes the damage from the ranged component of the spell. Just a heads up, love the vids!
I honestly love Your guides and insight into sorceries, they are in-depth but still fun to listen and watch. Also all the science going into these is very respectable! Keep the good work up! :)
Would love to see a good int/faith build. Haven't seen many of those 😁
Yes please
Currently my build! Prince of death staff and golden order seal for sure. My pvp loadout in order: Elden Stars, Loretta’s mastery, Carian Phalanx, eternal darkness, stars of ruin, night comet, adulas moonblade, triple rings of light, wrath of gold, protection of the erdtree, and black flames protection. My weapons, sacred nagakiba with bloodhound step, moonveil, and blade of calling.
Also wear the greathood cause it boosts int and faith 2 levels
Do you keep switching between staff and seal? On left hand or right hand?
@@nuclearthrone2497 I switch between the 2 in my left hand so that I always have access to my weapon in my right. Doesn’t take long and that’s why I keep the sorceries and incantations in a row together so I’m not scrambling to pick and switch.
lorrettas greatbow is fantastic for sniping things across the map.
ive yet to see it run out of range before hitting an enemy.
its the best ant-be-gone around
Poor Mastery...
I'm so glad I waited so long to get into elden ring because all the truly helpful guides are all out! Can't wait for a dlc announcement
I recently recorded my own build and I'm a little surprised Ancient Death Rancor or Collapsing Stars is not included. They are cheaper than Stars of Ruin, both can be charged with Godfrey Icon talisman and do significant damage. (Ancient Death Rancor also weak staggers enemies, perfect for completely shutting down NPC invaders.) Try it out!
You are right. I am lvl 370 and rancor is very underated, it is better than star of ruin.
@@AC-tq1bj It is right? (my mage alt is only +/- 170) You can complete the game with that single spell alone. I used Stars of Ruin against the Night's Cavalry or when boxed in small area's (where rocks sling, collapsing stars or ancient death rancor hits terrain.)
Death rancor is better coz it explodes, which it slows down the enemie, if you use mimic it becomes OP as hell.
My first journey i beat malienia that way.
@@AC-tq1bj Nice! I need to try that. I also used rock sling against Malenia to heavy stagger her and then follow up with Rancor. I personally tend to favor Collapsing Stars against mobile targets but I always mix in a few Rancors when they are staggered or focussed on the summons.
Ancient Death Rancor was absolutely the MVP spell in my fight against Malenia. After countless failed attempts, this was the game changer. It kept her in almost a constant state of stagger during both phases. The mix of tracking, damage, small explosions, and constant stagger potential make Ancient Death Rancor a very potent, spammable spell option.
I need to ask did you even try "Meteorite of Astel" this spell is insane damage vs large enemys, it also got really good poise damage and you can boost it with the metorite staff, i generally started to use this spell with the inifinite FP and just see the bosses disappear.
Meteorite staff can't be upgraded, other staves are much better. Also yeah I love that spell but it's only good against big bosses or large groups
@@tatererer9747 hold meteorite in one hand, cast with better staff in other. You still get the dmg buff
@@tripleadog5868 that's definitely a bug lol
@@tatererer9747 nope, it's a feature. Holding another staff/seal doesn't let you hold a sword, for example.
@@tatererer9747 Nope been like that since launch. Dual wielding staffs has always yielded those results. You can stack up on anything with 2 different staffs
Ancient death rancour is so underrated. I think it’s one of the best sorceries in game
Eh. It's okay. The projectiles are slow and frequently miss. If they all hit it's not bad but there are better options. At close range crystal burst will outdamage it (especially with crystal staff).
Magic glintblade is a spell that I find has a lot of PvP and PvE applications. For example, for PvE it's one of the better spells to use on horseback, particularly early game, you don't need to face or even target your enemy to use it effectively. It can also be used to deal with dodgy enemies, though clearly your nightcomet setup outclasses it. Another use is for ambushing enemies, Something like glintblade phalanx AoW > glintbladex2 > Ranni's moon>comet, will delete an enemy before they can move, because everything arrives at about the same time.
In PvP it's almost a bread and butter spell, just put a few out there to see how enemies react, use it with glintblade phalanx AoW, then mix in stars of ruin, or if an opponent tries to rush you then go aggressive with melee sorceries. They'll get hit by either magic glintblade, glintblade phalanx AoW which will stagger them, your melee sorceries, or Stars or ruin. You can also mix in some large glintstone scraps into all that to really make someone miserable.
I feel like Night Maiden's Mist is a contender for best FP/damage ratio, especially against multiple enemies. (Sure you have to be patient, but still.)
Ooo reupload without the loop ty
Maidens mist is a wonderful spell in tight spaces
Rewatching even though I already watched it :)
You’ve really elevated my sense of fun with your sorcery videos. Thank you so much.
Great vid! You’re just missing rock sling so you can deal physical against enemies with high magic resistance also comet azur and meteorite of astel are interchangeable depending on the boss. But still, Great vid!
Thank you for fixing the sound issue
I’m glad! Glad that you listed all of these in a way to preserve the adventures of finding them!!!
You have the absolute best videos for mage builds in UA-cam 😍 so many of your tips for range and fast casting have completely changed my game!
Makes me happy to see that I was already using some of the more useful spells lol. Though it also makes me have an identity crisis, because I wanted to be a thief or warrior and ended up as a mage/spellblade.
Meh, I'd definitely drop Comet Azur unless you really want to do that cheese boss strat. Shard spiral and Greatbow are great to have around.
Another unsung hero from my first playthrough was Swift Glintstone Shard for one reason: it can be cast while jumping. There's a surprising number of situations where casting while jumping over obstacles was useful for me.
I also found that people have trouble dodging the chain casting of it.
Night maidens mist is my bread and butter. It has clutched so many fights 😌
agree on everything but missing rock sling... it wrecks dragons and any enemy with magic resistance, has insane range although only hits one rock form far away but usually stuns with 3 casts..
honestly, I've only beaten margit, godrick, rennala, and radahn so far (of the main bosses), but all three I managed to beat by just spamming rock sling, it is FANTASTIC
@@baileyp_ it will be ur best option is most bosses , unless you go for the comet cheese or some other specific build.
I don’t know what it is. But gravity well works so well. Maybe people aren’t expecting it. But you follow it up with barrage or something. It kills in pvp
Rannis Darkmoon will help you avoid everything that jumping can. The entire time you cast it you are jumping
The way he says melee makes me giggle each time lmao
If you run across some slow moving casters (PVE) there’s a poison mist that absolutely destroys them. On cast can do 1000’s of damage if not outright kill them. It’s just for a very few mob types.
Underrated spells cause I feel night maidens mist. It destroys groups, eats the crystal enemies, if you are where an enemy can't get to they sit in it, area control for pvp and it can be charged
Hidden Cerulean Tear + Comet Azur carried me thru 4 Putrid Avatars, 2 Erdtree Avatars, Godfrey, Radahn, Burial Watchdogs, Blackblade Kin, Valiant Gargoyles, Commander, Niall.
...but Rock Throw put in some serious work too, since it tracks a little, bosses that read your inputs dodge when you cast, NOT when the rocks are near them, and a surprising amount of bosses are resistant to glintstone but weak to gravity.
I know this is a 2 month old video, but it is still top of results. So I might as well throw this in. Carian slicer no longer consumes stamina, it only drains fp now.
So potent with the carian glintstone staff in your offhand.
Personal Recommendation for PvP? Magic Glintblade. A cheap spell that is great at getting your "turn" back, so to speak. While it's a delayed projectile, the projectile that comes out is very fast so it forces your opponent to split their attention between you and the Glintblade. (Made a whole vid about this one spell haha)
Agreed. One of the best sorceries for kiting enemies - especially from horseback. Great tracking, decent range, good damage, enemies rarely dodge it. Also acts as floating mines if the enemy runs into the charging blades (though less dmg than if the blade launches). One of my standard line-up spells
These sorceries and tips for the use of them will definitely come in handy with my Loretta Knight of the Haligtree boss fight. Easily one of the most annoying bosses.
Really? I just summoned my mimic to draw agro and spammed Darkmoon sword R2 and I put her down first try with no issues.
@@Terminalsanity Yes but you used mimic
I’ve beaten Elden Ring already HOWEVER…I still watch these videos just for the INCREDIBLE voice acting!
Idk I'm lvl 100 with 60int, and thus far I would say rock sling might be the best damage to FP ratio...can do like 1000+damage for only 18fp
I mean I get that carian slicer can be spammed more quickly, I def think rock sling does more damage per cast than many more expensive spells
Stars of Ruin is Isaac's Greater Missle Storm from NWN! Not even Greater Ruin or Hellball which were guaranteed to strike did *nearly* as much damage. It was exceeded in damage only by spells that a saving roll could save you from, like Finger of Death or Implosion. But if you succeeded in the roll, they both did less damage that the missile storm!
Swift Glintstone pebble is superb exploration spell. Sure night comet is nice with its silence but its FP cost make it inefficient when you're trying to explore areas and have to deal with trash mob after trash mob. By the time you have to fight an actually dangerous opponent your resources are pretty minimal. Swift Glintstone pebble (or even regular glintstone pebble for early game) is third in efficiency to Carian Sword (regular glintstone pebble is second) BUT has the range to compensate. When you finally get to bosses or hard opponents you can switch to your harder hitting spells knowing that you have a sizeable resource pool left over. And don't scoff at its initial damage, paired with some talismans it can come out super fast in succession while costing almost no FP and Stamina. It also roll catches like a mofo or cast it after a roll for a surprise attack. Same as rock blaster but more range and tracking.
I‘m in NG+ for 60hrs…145hrs in total and I learned AGAIN a lot new stuff!! This is the game of the decade!!
Dedication is for sure on this channel. You became the very source of my daily dosis of Elden Ring
My walking around PVE kit is Carian Phalanx, Pebble, Night Comet, Adula's Moonblade, Loretta's Bow, Rock Sling, Ranni's Dark Moon, Stars of Ruin, Shard Spiral. Slicer is missing because I've got Moonveil to swap to. For boss fights where Azur can be used I put it in with Terra Magicus. Otherwise, Dark Moon into Stars, Spiral or Moonblade gets the job done. Rock Sling remains great throughout the game because of its tracking and range when sniping from above. Also, I'm almost always walking around with Phalanx surrounding me with Pebble or Night Comet ready to cast. Nothing much is going to catch you by surprise around a corner or above you with Phalanx out.
Pro Sorcery Combo Tips :
1- Equip Carian Slicer in 1st slot , Adulas Moonblade or Carian Greatsword 2nd slot , then lastly Carian Piercer. ( Use Carian Slicer chain-combo slices , then switch to 2 or 3 Slashes from Adula's Moonblade into lastly a Nice really strong charged Carian Piercer ). If you do this Sequence Combo together altho its Fully Melee ranged , it will Kill most Bosses just like Comet Azur with the 10sec Infinite FP Mix Physique.... It's insanely really good to chain those 3 Melee Sorceries as the Damage output is really Nasty , it would deal as much as 2 Dual Wield Bleeding Katanas almost. Considering you buffed with Magic Shroud , using Lusat Staff and with or without Terra Magicus it doesn't matter..... What matters is the quick cast Animation Cancel that will make those 3 Magic Combo's really really Potent regardless of what your INT is honestly 🔥
2- Use Lusat Staff , with Terra Magicus , Magic Shrouding Mix and Golden Vow Buffs and Ranni's Darkmoon.... This will Stack all Magic Damage giving you a Total of 100% More Magic Damage. ( Terra Magicus +30% , Magic Shroud Crystal Tear Mix +20% , Golden Vow +15% , Ranni's Darkmoon is +10% while the Frostbite is another Extra +20% = Giving you a Total of 100% Magic Damage that's not even counting Lusat's Helm or Staff buffed Damage compared to Carian Regal Scepter ). Adula's Moonblade is also another good option to Proc Frostbite with 1 Cast of Darkmoon.
3- Dont sleep on Loretta's Mastery or Cannon of Haima , those 2 are amongst the best Sorcery Spells along with the other Legendary Spells.... Lorettas Mastery offers better Tracking with the Magic Missles than the Single shot , while a Full Charged Cannon of Haima offers an insane AoE great deal of Damage. ( Stacking Buffs or Talismans like Godfrey's Icon also improves the Magic Damage further on along with other Magic Damage buffs ). Specialy Loretta's Mastery or Greatbow... This is the Longest Ranged Spell in the Game honestly , offers Triple the Range of Glintstone Pebble or Comet a really strong long-range Spell indeed... Due to the Arc launch of Loretta's Mastery , the Tracking is more Fluid and better than the Single shot of Loretta's Greatbow while also Loretta's Mastery offers almost 25%-30% more damage than the Normal Loretta Greatbow Missle.... Enjoy 💯
There’s a talisman named the Moon of Nokstella that adds 2 memory slots, so I have 12 in total… Located in nokstella
Man, seeing you not loot all of the things enemies drop… it hurts. Just a little bit. :O
Astel meteorite and meterotite staff in lest hand.
Melts dragons LOVE it.
I appreciate you fixing the audio levels, and quickly to boot!
I was wondering why night comet was stronger, I didn't realize my Staff of loss I happened to find boosted it,and upgraded it to +8
Great video. I would probably add one of the phalanx spells to this list if I have the free slots. Works real well when paired with stars of ruin. Enemy finally gets close to you and gets blasted and often staggered.
I’m gonna have to say you have to add the great bow to this list, it has the longest range and does massive damage against the everyday enemy very useful
Takes ages to charge, uses too much fp and doesn't do enough damage for those things. Star of ruin is better by far
@@tatererer9747 plus you can get close enough to one shot them with night comet before they attack you.
its useful in certain scenarios, but it isnt the best, which was the point of this video. its a good utility but the damage to fp cost ratio doesnt stack up
It is a mandatory spell to have, it is the spell with the best range, not great vs bosses but vs everything else is a must have.
I am lvl 380 with ng4 done, i always use bow.
@@AC-tq1bj it's pretty useless if the only thing it has is range. Everytime I use it it takes too long to charge and does meagre damage, and uses too much fp. There are many better spells like glinstone pebble or glintstone blade
Personally, comet azur is a waste of 1 slot. I've been using Meteorite of Astel and I think it's wayyyyy better.
It's better for crowd control.
It hits even without lock on target.
It almost always guarantees a stagger.
Even if you get interrupted, given that you've already casted the spell, meteorites will still fall for like 3 seconds.
Awesome video, loved the info, only thing I’d say is that you should throw the names in the description in a list so we can see after the video. Love your work tho!
The dagger is insane for 4 mana so underrated fun fact with two talisman it cost 3 and you can gain 3 mana every kill so you can use it without cost
Fantastic video! Some info there that I didn't know!
I've noticed that Mind and Faith will multiply your sorcery attacks. Rock Sling to take 4 hits then drink, now I can carry that Sling even further to 10
I use Terra Magica all the time. Gotta love it.
Edit: I also use Ranni's Dark moon for the debuff & frostbite damage amp, along with Terra Magica. Nice shoutouts!
Carian Slicer is basically just a replacement for a melee weapon. Believe me, I’m doing an Int/Faith playthrough and being able to whip out a fucking lightsaber with 4 fp per swing doing as much damage as a Halberd swinging TWICE PER SECOND is so fun you don’t even know
It’s funny how it says “no skill” while using comet azure lol it just fits nice
I tend to like using Comet. Great Range and it just tears out chunks of enemy HP
I'll have to be sure I'm keeping this in mind for my spellblade playthrough.
i personally love hiting people with a colapsing stars + adulas moonblade combo after i cast something like stars of ruin to distract them. it always works and it makes you feel like a galaxy brain pvp god
You can spam glint stone blade then follow it with stars of ruin, star shower and then adula. It’s pretty neat combo
I've subscribed to that song 🎵 at the end.
Don't sleep on Gavel of Haima for enemies that like to get in close quickly. Nothing like making someone faceplant into the ground with a giant magic hammer that says "No." Crystalians in particular get absolutely messed up by that spell.
TOP TIER SORCERIES FOR PVP 😍 need that vid
In pve I cleared so many mobs from afar using loretta that not having it in this list is offensive :p Also, I love death spells for the stagger
Great staff as usual
Audio is now fixed
This is almost my kit, expect always need rock sling, best range spell in the game
Very fecking useful! Thanks!
That clip from Leon... Everyone 😂😂😂 love your videos.
I feel like Loretta’s Mastery should have a place just because of its range, I haven’t found a sorcery that can hit from farther and with some talismans and golden vow a charged shot can do 3000+ damage from incredible range
The standard Loretta's Bow is better in most circumstances. Has a better FP to damage ratio. So Mastery is only better if the enemy is killed in a single hit from Mastery but not from Bow.
In used Mastery in Phase 2 of elden Beast, worked great.
If you run faith/int build.. Elden stars is quite good to have in your toolkit.. when you want to remove enemies on the other side of the map.... It deals low dmg... but the distance it travel is unreal...
Swift glintstone is one of my favorite for just its cast time and cost, its great for "the enemies hot a sliver of health left.
Heh. I completely missed that Night Comet has a staff that buffs it, with the staff if outperforms your normal Comet (glintstone) by quite a lot, plus it costs less, plus all the benefits mentioned in the video. Considering that about 90% of casts i made in this game were Comet, i "was doing it wrong" :D
Make ultimate sorcery PvP build video please. I use a very similar set of spells with Carian regal in left hand and bloodhound step misciorde in right hand. It has been working very well.
Great WORK!
200+ hours in, mainly playing a comet azur build... just found out that I was using the wrong tear with the Infinite XP one. Thanks for the info bro.