How Do Normals Affect Your Geometry In Blender And Why You Should Check Them?

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  • Опубліковано 8 сер 2024
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    www.skillshare.com/r/profile/... 3D modeling is a complex business, with terms and terminology not often used in everyday life. One of the early terms that you may hear is that you need to correct your normals. But what does this mean and how do correcting normals affect your 3D models?
    Normals in Blender represent lines that are created perpendicular to the geometry. The direction of the geometry determines the direction of the normal. Normals are used to determine the inward and outward sides of a face, edge, or vertex and can influence how geometry is rendered.
    So a normal is created every time geometry is created and is used to determine which side of the geometry is the outward facing side. Let's take a look at normals in more detail and find out why it is so important to understand normals.
    For full documentation on normals in 3D modeling check out blenderbasecamp.com. To learn about geometry nodes using our own super learner system, check out our own course using the link below.
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КОМЕНТАРІ • 2

  • @andrefouche8725
    @andrefouche8725 Рік тому

    Thanks for sharing - the best explanation of normal I have seen.

  • @user-lv1zv5yf8o
    @user-lv1zv5yf8o 2 роки тому

    Спасибо за урок