Hey Thirty, I used to play on SubioCraft in 2014(that was what prompted me to go and make this comment - I was looking at some minecraft logs from 2014, and I saw some chats I had with you on SubioCraft), and I watched you from 2014-2017. I just wanted to say I'm glad to see you are still doing well. You actually helped me with my English, believe it or not. You were the first English speaking UA-camr that I actually watched religiously. (I binged the LP and the first Skyblock series back then), so I learned a lot. Thank you for being awesome, and taking this whole UA-cam thing seriously. I had just turned 10 then; I'm 19 now. -Kurtisdede
Haven't watched an Ironman vid in a while but wow the editing has gotten so much better! Props to you and Fezzy, hopefully this brings in more viewers and subsequently more players!
so i've previously thought about a fishing island kinda thing in the game, and i think thirty has great ideas, my idea was to create an island island (so island in an ocean in the void) with pretty much all the things thirty mentioned. my idea was that there would be a trench zone, and as you went deeper in the trench you would start taking scaling damage from the water pressure. then if you wore divers armour you could go deeper, and then there would be upgrades that could let you go even deeper until you reach the bottom. along the way there would be this lone adventurer style npc who would give you quests to help advance down the trench. and at the bottom there would be those under-underwater type things thirty mentioned, called brine pools. they would be represented by endportal blocks and would have insane pressure requirements that could only be reached by help from the npc. then the pools actually work like portals to a kuudra style bossfight against some creature like cthulu or the kraken. (kraken could be related to kuudra in lore). another thing could be like an anglerfish slayer, or some other trench sea creature. the fishing spear could be upgraded into an endgame fishing weapon, im thinking like fishing spear -> trident -> harpoon -> harpoon gun kinda thing. of course current fishing armours would also be able to increase your max water pressure. at the surface there could *potentially* be factions, like on crimson isle. there could be the pirate faction and island village faction (all names are just for concept) and they would dictate what kind of raids you could do. raid the pirate ships or raid the village. Anyway. that was just a small idea i had
In my opinion I think these kind of edited videos could happen every once in a while, instead of every video. Maybe if it’s a situation where the audience really wouldn’t know what’s going on, even if they were a skyblock player, but I personally enjoyed more of the “compiled clips” since it allowed for a more funny moments like cuts or bits of conversation
Hey thirty I was in your last yt stream and I just wanted to say that its really nice to see you just stopping the bs even if you are fedupvirus. It really emphasizes the message that not everyone wants to sweat that hard in dungeons and I think that is nice.
For the water island: OXYGEN TANKS. When diving into the water, there should be an oxygen tank item that is required to go in. It can be upgraded to last longer and hold more oxygen etc.
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy. Strategy His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand. The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells. A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more. The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball. However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter. Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible. It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value. In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation. Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage. When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings. Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building. Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox. If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique. For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed. For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa. They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower. The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push. A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower. This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower. The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it. A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower. Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense. The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is. A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily. A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
To be fair the whole pirate island thing, there should be like a campfire badge except for swimming as deep as u can without drowning(also with a new defence like true defence)
Absolutely falling in love with this editing style. Kind of feels like a refined CowIsBad intro that explains it well enough but not enough to make you click off.
Honestly Obfuscated 3 isn’t that bad if you have the right rod (as of typing this rn they still haven’t released the attribute revamp update) which is trophy hunter 10 and fisherman 10. Basically with fisherman 10 giving 50% chance not to use a bait, + caster VI and other stuff, you have a 90% chance to not use a bait, meaning with 1 single obfuscated 2 you have about 10 catches. It is still a bit long to get and kinda annoying but this helps tremendously. It is very expensive too tho, as tier X attributes rods can go for like 250ish mil, but it’s worth imo.
Havent watched you for a while because I managed to escape the prison, but still watching your videos sometimes, and the new style of your videos are alot better
i really like the idea of the ocean island and tying an external island to rift progress, it seems like a lot of players view the rift as entirely optional content which is really sad considering how interesting and unique the rift is; more incentive to progress in the rift and a big change to how early game fishing is approached would probably be very popular
Chat malding about thirty salvaging gold armor when it's the best thing to do. 2-star two pieces and 4-star the other two and it costs 2 less gold fish to get the required amount of diamond fish.
Do you do the same tactic with keeping boots and salvaging the rest on a normal profile or do you just keep the armor 10* until its diamond before you salvage it?
For normal players, you 10 star everything then salvage it all to use the diamond magmafish you need and then sell all the rest for a lot of money (40m each rn)
I think if they were to add the thing Thirty was talking about I think it would be cool if they did something similar with rift, but instead of rift time u would have a new stat called "Breath Time" (Or something similar), and it would basically tell you how long you can still underwater before you drown. It would be used in the parts that are underwater, so maybe in some new locations like water city? They could also add underwater mobs or a new slayer that would work on similar mechanics as the mobs in the rift that deal rift time (in this case breath time) instead of regular damage. The way you could increase your breath time would be - A new gemstone called "Aquatic,Aqua?" that could be mined either underwater or on the surface (idrk), and the new armor and talismans. A new item dropped from slayer/other mobs rarely could be a harpoon (or it could just be craftable with the mats from the slayer or other things), you could use it to grab onto the block youre looking at from a very long distance and you could pull yourself up to that point it. It would be an alternative to and aotv but it would take like 1,2 seconds to get to the point you grapped onto depending on the distance.
because its significantly harder to get all the gold magmafish u need for the gear etc on ironman whereas u dont need as many diamond magmafish hence the "star the gold a specific amount of times" because he doesnt need it to be 10* when he salvages it at diamond
Ok idk why some people are hating on the editing style lmao, honestly this kind of editing with actual conversation and intermissions along with the bits and funny moments is perfect. Definitley a good way to keep viewer retention, atlesat that's my take! Good vid Thirty!
Use creator code "ThirtyVirus" in the Hypixel Store for 5% off ranks, boosters, skyblock gems!
➽ store.hypixel.net/
New vid lets go ooo
am sad i lost 300m to a scam
Hey Thirty,
I used to play on SubioCraft in 2014(that was what prompted me to go and make this comment - I was looking at some minecraft logs from 2014, and I saw some chats I had with you on SubioCraft), and I watched you from 2014-2017. I just wanted to say I'm glad to see you are still doing well. You actually helped me with my English, believe it or not. You were the first English speaking UA-camr that I actually watched religiously. (I binged the LP and the first Skyblock series back then), so I learned a lot. Thank you for being awesome, and taking this whole UA-cam thing seriously. I had just turned 10 then; I'm 19 now. -Kurtisdede
How do u rmr
Haven't watched an Ironman vid in a while but wow the editing has gotten so much better! Props to you and Fezzy, hopefully this brings in more viewers and subsequently more players!
16:00 we call it The Tropics and we can get more excavating type stuff, spearfishing, maybe tridents involved and drowned, etc
so i've previously thought about a fishing island kinda thing in the game, and i think thirty has great ideas, my idea was to create an island island (so island in an ocean in the void) with pretty much all the things thirty mentioned. my idea was that there would be a trench zone, and as you went deeper in the trench you would start taking scaling damage from the water pressure. then if you wore divers armour you could go deeper, and then there would be upgrades that could let you go even deeper until you reach the bottom. along the way there would be this lone adventurer style npc who would give you quests to help advance down the trench. and at the bottom there would be those under-underwater type things thirty mentioned, called brine pools. they would be represented by endportal blocks and would have insane pressure requirements that could only be reached by help from the npc. then the pools actually work like portals to a kuudra style bossfight against some creature like cthulu or the kraken. (kraken could be related to kuudra in lore). another thing could be like an anglerfish slayer, or some other trench sea creature. the fishing spear could be upgraded into an endgame fishing weapon, im thinking like fishing spear -> trident -> harpoon -> harpoon gun kinda thing. of course current fishing armours would also be able to increase your max water pressure. at the surface there could *potentially* be factions, like on crimson isle. there could be the pirate faction and island village faction (all names are just for concept) and they would dictate what kind of raids you could do. raid the pirate ships or raid the village.
Anyway. that was just a small idea i had
In my opinion I think these kind of edited videos could happen every once in a while, instead of every video. Maybe if it’s a situation where the audience really wouldn’t know what’s going on, even if they were a skyblock player, but I personally enjoyed more of the “compiled clips” since it allowed for a more funny moments like cuts or bits of conversation
nothing has changed other than adding the intro and a few quick intermissions, otherwise same footage same clip format
@@ThirtyViruslooks different
I think it's Fresh, so you might be right in the long run maybe, but i still like it here and now.
@@ThirtyVirusyou should add a few sound effects in the beginning to make the fishbrains happy
I don’t agree, I enjoy this kind of editing style but all that matters is what he enjoys making most.
16:56 Glacite Tunnels
thirty is honestly holding admins at gunpoint for drops by now
Hey thirty I was in your last yt stream and I just wanted to say that its really nice to see you just stopping the bs even if you are fedupvirus. It really emphasizes the message that not everyone wants to sweat that hard in dungeons and I think that is nice.
1 problem with water/abyss island, thirty: its 1.8.9 swimming mechanics... swimming hasnt been added
For the water island: OXYGEN TANKS. When diving into the water, there should be an oxygen tank item that is required to go in. It can be upgraded to last longer and hold more oxygen etc.
amazing
is this not basically the rift? a time limited area that has an upgradeable piece of equipment to allow you to go for longee
subnautica type stuff
0:14 I had no idea 😂
The Hog Rider card is unlocked from the Spell Valley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog. A Hog Rider card costs 4 Elixir to deploy.
Strategy
His fast move speed can boost forward mini tanks like an Ice Golem in a push. At the same time, he can also function as a tank for lower hitpoint troops such as Goblins as he still has a fair amount of health. Most cheap swarms complement the Hog Rider well, as they are nearly as fast as him and usually force more than one card out of the opponent's hand.
The Hog Rider struggles with swarms, as they can damage him down and defeat him quickly while obstructing his path. Barbarians in particular can fully counter him without very strict timing on the defender's part, though be wary of spells.
A Hunter can kill the Hog Rider in 2 hits if placed right on top of it. However, if you place something in front of the Hog Rider, the Hunter's splash will damage the Hog Rider and hit the card in front of it more.
The Hog Rider in conjunction with the Freeze can surprise the opponent and allow the Hog Rider to deal much more damage than anticipated, especially if the opponent's go-to counter is a swarm, or swarms are their only effective counter to him. Skeletons and Bats will immediately be defeated by the spell, while Spear Goblins, Goblins, and Minions will be at low enough health to be defeated by a follow up Zap or Giant Snowball.
However, this strategy isn't very effective against buildings as the Hog Rider will take a while to destroy the building, giving the opponent ample time to articulate another counter.
Against non-swarm troops, it can deal a lot of damage during the freeze time, but this can allow the opponent to set up a massive counterpush. For this reason, players should either only go for a Hog Rider + Freeze when they have other units backing it up from a counterattack, or if the match is about to end and they need to deal as much damage as possible.
It is not a good idea to send in a Hog Rider simply to destroy a building, especially if it is the only building targeting unit available, as defeating Crown Towers becomes substantially more difficult. Spells or simply waiting out the lifetime of the building are more effective. The exception to this is an Elixir Collector placed in front of the King's Tower. If a Hog Rider placed at the bridge, he can destroy the Collector for a positive Elixir trade, though the damage from both Princess Towers will usually mean he does not survive to deal any damage to them. However, if the opponent sends in defending troops, it can be an opportunity to gain spell damage value.
In a deck with several low-cost cards, it might be worth it to simply send the Hog Rider against one building. These decks shuffle their card rotation quick enough, that they will arrive to their next Hog Rider before the next building arrives in the opponent's card rotation.
Long-ranged troops like Musketeer and Flying Machine can snipe those buildings, preserving some of the Hog Rider's health, possibly allowing it to get some Tower damage.
When there are buildings placed in the middle to counter the Hog Rider, understanding the placement of the Hog Rider and the type of building placed can help the Hog Rider to bypass certain buildings.
Passive buildings such as spawners and Elixir Collector have a larger hitbox than defensive buildings; which means that if a passive building was placed 3 tiles away from the river in the middle of the opponent's side, then it is impossible for the Hog Rider to bypass that placement as the Hog Rider will get pulled to that building.
Defensive buildings have a smaller hitbox than a passive building, which means if that if a defensive building was placed three tiles away from the river in the middle of the opponent's side, a Hog Rider placed at the very left or right side of the Arena may be able to bypass it due to its smaller hitbox.
If the player has a building already placed down in the center of the arena, and the opponent tries to bypass it with a Hog Rider at the edge of the arena, they can use certain air troops to push the Hog Rider towards the building as it jumps over the river, effectively denying the bypass attempt. They must be already hovering over the correct placement, as very quick reflexes are required to correctly perform this technique.
For Bats, Skeleton Dragons, and Minion Horde, they should be placed right in front of the Hog Rider as soon as it is deployed.
For Minions, Skeleton Barrel, Mega Minion, Flying Machine, Electro Dragon, Baby Dragon, Inferno Dragon, Balloon, and Lava Hound, stagger the above placement one tile to the right if the Hog Rider is placed on the left side of the arena, and vice versa.
They can also use ground troops to achieve the same result. Something like an Ice Golem deployed at the Hog Rider’s landing spot will obstruct his path and force him to go around the unit, which causes him to be closer to the building instead of the Crown Tower.
The Hog Rider can kite Very Fast non-building targeting troops due to his own Very Fast speed and building only targeting if he is placed on the fourth tile from the bridge, slightly into the opposite lane. He can also stall grounded units when placed right at the bridge. He will pull them towards him while deploying, and then be untargetable by them when he jumps over the bridge. After landing, he will pull them back. This can be useful when the player needs to deal damage in the same lane they are defending. It will also help separate troops behind a tank in a large push.
A Tornado placed on the second tile front of the player's King's Tower and staggered two tiles towards the Princess Tower will activate it without any damage dealt to the Princess Tower, helping them in defending future pushes. This can also be a method of mitigating all damage dealt to a Princess Tower, but doing this more than three times may result in the King's Tower's health being low enough to be targeted directly, opening up the possible threat of a back door three crown. A better alternative is to pull the Hog away from the Princess Tower into the attacking range of all three Crown Towers, which will negate all damage as long as none of them are already distracted
A very powerful combo is the Hog Rider, the Musketeer, and the Valkyrie, typically referred to as the Trifecta. The Musketeer will defend against most troops, while the Valkyrie can protect her and the Hog Rider from swarms or high damage units. The Hog Rider is used to deal damage to the tower.
This can be effectively countered by Lightning, one-shotting the Musketeer and severely damaging both the Valkyrie and Hog Rider. The Minion Horde is also effective, but the enemy can Zap them and the Musketeer will one-shot them all. Even if the Musketeer is defeated, the Hog Rider and Valkyrie will have enough time to severely damage the Tower.
The Hog Rider should be placed behind the Valkyrie to give it a boost so that it stays in front of the Hog Rider, protecting it.
A Hog Rider combined with a Goblin Barrel can be awkward for the opponent to defend against. Timing it so that the Hog Rider is tanking the tower shots for the Goblins is the most effective way to deal damage. However, a Barbarian Barrel can shut this down with minimal Tower damage for a positive Elixir trade, as long as the Goblin Barrel was placed directly on the Tower.
Pairing the Hog Rider with the Balloon can deal devastating damage. If executed properly, the Hog Rider will act as a tank while the Balloon threatens to deal massive damage. The Hog Rider can also destroy any buildings attempting to slow down the combo. However, this combo is very vulnerable to swarms and anti-air cards as neither of the troops target anything but buildings. Additionally, they are easy to separate, due to the disparity in move speeds. Alternatively, the Hog Rider and the Balloon can be played in different lanes to spread the opponent's defenses thin. However, a building or Tornado can bring them back together for an easier defense.
The Hog Rider can be paired with the Lumberjack as both a swarm bait and damage combo. It is a very fast combo with an extremely high damage output potential, so the enemy will likely try to counter it with a swarm. If this happens, use a spell like Arrows to render the opponent defenseless. If they manage to defeat the Lumberjack, the dropped Rage will make the Hog Rider even more dangerous than it normally is.
A fast and deadly combination is the Hog Rider and Mini P.E.K.K.A. combo. Both units are fast but the Mini P.E.K.K.A. does much more damage and does not attack only buildings so the Mini P.E.K.K.A. can deal with troops like the Executioner and Musketeer. However, this combo can be defeated with swarms like Skeleton Army, which will defeat both of them since neither of them can deal area damage. They are also unable to target air troops, so the Minion Horde can stop this easily.
A risky play is to deploy the Hog Rider at the bridge as soon as the match starts. If the opponent does not react fast enough, the Hog Rider will deal a significant amount of damage to the Princess Tower. This can also allow the player to quickly scout the opponent's deck if they happen to react to him fast enough
Sigma 😂
Let’s go stayed up at 11:07 pm for this
at 15:00 thirty is describing a pirate update which sounds exactly like a mod i played on 1.12 called chocolte quest repoured
To be fair the whole pirate island thing, there should be like a campfire badge except for swimming as deep as u can without drowning(also with a new defence like true defence)
Absolutely falling in love with this editing style. Kind of feels like a refined CowIsBad intro that explains it well enough but not enough to make you click off.
You mean like how he basically just clipped 20 mins of the stream and posted it?
Honestly Obfuscated 3 isn’t that bad if you have the right rod (as of typing this rn they still haven’t released the attribute revamp update) which is trophy hunter 10 and fisherman 10.
Basically with fisherman 10 giving 50% chance not to use a bait, + caster VI and other stuff, you have a 90% chance to not use a bait, meaning with 1 single obfuscated 2 you have about 10 catches. It is still a bit long to get and kinda annoying but this helps tremendously. It is very expensive too tho, as tier X attributes rods can go for like 250ish mil, but it’s worth imo.
Good video, but I received physical pain when u salvaged the boots
im loving the new edits, it really helps with the video
video came out 6 minutes ago how do you know you like them
@@dinosaurman59 cuz u can see the new editing in the first 2 minutes
because im halfway through it and for what ive seen im liking it
I like it, it kinda goes back to his tutorial videos, but with stream highlights as well.
in the span of a little over 3 days i have watched the entire ironman experience and boy what a journey, Loved every step of it
Havent watched you for a while because I managed to escape the prison, but still watching your videos sometimes, and the new style of your videos are alot better
man i havent watched you in a year or two, your looking so much better than you did then
I really like that update idea i wish it would come to the game
i really like the idea of the ocean island and tying an external island to rift progress, it seems like a lot of players view the rift as entirely optional content which is really sad considering how interesting and unique the rift is; more incentive to progress in the rift and a big change to how early game fishing is approached would probably be very popular
Chat malding about thirty salvaging gold armor when it's the best thing to do.
2-star two pieces and 4-star the other two and it costs 2 less gold fish to get the required amount of diamond fish.
Do you do the same tactic with keeping boots and salvaging the rest on a normal profile or do you just keep the armor 10* until its diamond before you salvage it?
i was wondering that too
For normal players, you 10 star everything then salvage it all to use the diamond magmafish you need and then sell all the rest for a lot of money (40m each rn)
17:15 hypixel skyblock: the america update
love the new style just wished the videos were still every other day
love the english at 16:45
I luv this new video type format
I think if they were to add the thing Thirty was talking about I think it would be cool if they did something similar with rift, but instead of rift time u would have a new stat called "Breath Time" (Or something similar), and it would basically tell you how long you can still underwater before you drown. It would be used in the parts that are underwater, so maybe in some new locations like water city? They could also add underwater mobs or a new slayer that would work on similar mechanics as the mobs in the rift that deal rift time (in this case breath time) instead of regular damage. The way you could increase your breath time would be - A new gemstone called "Aquatic,Aqua?" that could be mined either underwater or on the surface (idrk), and the new armor and talismans. A new item dropped from slayer/other mobs rarely could be a harpoon (or it could just be craftable with the mats from the slayer or other things), you could use it to grab onto the block youre looking at from a very long distance and you could pull yourself up to that point it. It would be an alternative to and aotv but it would take like 1,2 seconds to get to the point you grapped onto depending on the distance.
Sooooo, about that icy mining island with new gemstone…
Bro literally predicted the glacite tunnels update!
what happened to his last juju shortbow he lose or something?
I don't think the salvage works, or it was recently patched.
Thirty telling us about an update idea but we all know he just read the script
crazy i was crazy once i was fishing fishing for Dimond fish and then lost my mind
according to odger shop, well for me, it says soul bound, so this strategy doesn’t work for me 😭
the editing goes hard
Bro predicted glacite mines
Deo uploads tomorrow “so I did a little trolling
can you revert to previous video style where you could tell what was happening without volume
i normally never comment on videos. this format is wayyy better.
guys he is bac with another video
What mod shows the fishing timer in blc?
I LOVE the new still of video
Yo that player at the start was me!! (The person standing by him on the blue tent)
Is fezzy still editing these or is it the person also in a call with thirty?
Great job fezzy!
I love these new intros
Bro I wish i had your rng on my normal profile 😅
Hey Thirty Where Is The Terminator Stream I Didn't Watch It
love the new vid format and i like how its a mix from the old format and the new one
Love the editing man keep doing it
Me: chilling with 2.6m rev xp and no heart
Him: oh I got that on my 2nd boss after level 8
Me: give me ur luck
Help me I am insane
NOTE : this is a joke
Me watching this video a few days after 10 staring my set that was in museum then upgraded to gold now not being able to salvage
hey thirty did you know you can put wither impact on valk? crazy stuff right?
I watched this right after spending 8 hours going for gold slugfish that i got off pity where is my luck
Why wouldn't you just keep the same set of hunter armor instead of salvaging at gold?
because its significantly harder to get all the gold magmafish u need for the gear etc on ironman whereas u dont need as many diamond magmafish hence the "star the gold a specific amount of times" because he doesnt need it to be 10* when he salvages it at diamond
i simply love this new form of editing its really fun
y did you not promotr your glases
Loving the New style of content! Keep it up :)
love the editing. keep it up till next content drop when skyblock goes crazy again for some reason
man I love you thirty
i think captions in the video will make it way easier to comprehend what ur saying
Hi friend, could you help me? My 3-4 year old profile has just disappeared and I can't talk to those responsible for the server.
its as shrimple as that
hi I don't normally comment but I heard that skyblock content isn't doing great so hopefully this will boost engagement or whatever
when are you going to buy a lottery ticket?
i dont trophy fish at all and during a festival got this thank God i dont have to grind that XD
When you going life next.
Sick edits
I really like this new style. idk how hard it is to do but its really good
Ok idk why some people are hating on the editing style lmao, honestly this kind of editing with actual conversation and intermissions along with the bits and funny moments is perfect. Definitley a good way to keep viewer retention, atlesat that's my take!
Good vid Thirty!
There's literally no one hating imagine lying for attention
@@_eddie888 "
@frankferdinand8748
7 hours ago
can you revert to previous video style"
lmao@@_eddie888
can we take a moment to appreciate all the videos thirty makes and the effort he puts into every one of them
Bot
@@Cinco555WasTaken nah cuh
@@undying_vex782 oh just an npc then
@@undying_vex782 or someone copying a popular comment for pointless internet karma…
@@Cinco555WasTaken bro have you never heard of kindness
very nice video format. really liked it
only ironman that needs to get carried in fishing
Hello! How's it going?
btw title doesn't say 'ironman' so intro doesn't make much sense
STOP POSTING IN THE WEE HOURS OF THE NIGHT
This editing style is very awesome
nice progress skip thrity
Love vids I play a iOS hypixle not the best but in the making
w editing
Algorithms
When Term vid
Lez go thirty
pls upload your videos so its not 3:20 am in germany
Stop living in germany? 🫢
@@ifif5168 when im old enough sure
Just dont watch at that time
hytale when
peepee balls
Fishing is the most annoying grind in the game agreed??
It isn't so bad once you get Fishing 27
Egg
Who was watching term craftinh livestream
28th comment this is out 2 minutes ago LMAO
w
woah
hello
bald
A bit too early