Halo: Battle of Haverall | Unreal Engine 5 Space Battle
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- Опубліковано 19 сер 2024
- Haverall Colony, an ONI research station, evacuates VIPs and civilians after detecting a Covenant ship approaching in slipspace.
Created in Unreal Engine 5
Edited in DaVinci Resolve
/ brussellstudios
Disclaimer: Halo © Microsoft Corporation. This video was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.
Also, damn, what an awesome sacrifice by that frigate, truly commendable. I miss when humanity was in this struggle, each win felt more important back then.
Times change, the progress of technology will always win. The ships got bigger and humanity finally has the edge to fight back. The Master Chief turned the tide alongside the Arbiter.
@@Evangelion543 Bigger gun doesn't mean better, ask the Yamamoto or the Bismarck about how everything went
The saddest part about these videos is that you always know how its going to end 😔Pour one out for the crew of that UNSC frigate that sacrificed themselves to give the civilians a window of opportunity to escape 🍺😢
thats what i love about halo it show the best of humanity that when facing a threat like in halo that we can work toghter as one and fight toghter as one i always think that the humans fighting this 28 year long war dont see themself as singelar person more or less as a singelar species and the most importen thing is for there race to survie in a way how ant operat
The civilians were also all ONI, but like yeah, its crazy how the UNSC started with over 800 colonized worlds reduced only to earth with billions dead… remember reach🫡
@@zealot4043 Terrifies me that they thought Reach was our homeworld. Damn just... gosh
@@zealot4043 Not just Earth, but less than 50 worlds remained undetected by the Covenant
💯 it's heartbreaking but noble 😢
Halo has so much potential in terms of space combat and it might even be better than star wars, the feeling you get in these animations make you come to a thought that this is just how things are for the UNSC, drowning the Covenant in endless amounts of blood. Well done, if you were to make your own game regarding this concept, we would support you all the way!
Thanks for the kind words. Animation is my thing but there are several Halo mods I’d try out if you want that space combat like the popular Sins of the Prophets mod
Oh thank you! I always tried to look for a mod like that, really appreciate it!
@@cyrilatienza2167Try Starsector It's pretty Great Game
1 v 1 UNSC Frigate and Crusie can take Star Wars ISD no problem
Halo wars 3 had concept art for space battles but unfortunatly it will never come. @@brussellstudios
The second I saw the wounded frigate’s engines sputter into life I knew what was coming next.
They don’t have enough firepower, but they got the mass.
Some day people will actually remember CCS cruisers have plasma lances and myriad other weapons aside from the torpedoes.
At the end there, when the civilian space-liners were heading away from the station and you see slipspace portals opening ahead of them, I legit thought that was gonna be more Covenant ships for a second there
I still have anxiety from Halo Reach that every time a Covie gets destroyed, 5 more pop out of slipspace behind it, like some twisted, plasma-shooting hydra.
I love this, it shows how one sided Space engagements where during the Human-Covenant war and the brutal sacrifice the UNSC nave had to do just to eke out a draw, much less a victory.
The Covenant had absolute technological and tonnage advantage during the entirety of the war. UNSC weapons only worked in extreme numbers and even then the Covenant always seemed to have the advantage.
It took sacrifice, clever tactics and guts for the UNSC to stand up to the Covenant and hold them as long as they did, when everything was against them.
Brilliant.
Very impressed with the detail that the covenant ship had to power back up after exiting slipspace, shows you've done your research. Very nice.
These are getting really smooth dude, I can see some real progression especially with the camera angles and storyline. You have the general atmosphere of Halo down!
Very much appreciate that. Trying new things with each one. Next one is in the works!
you are living my dream, rendering these space battle scenarios
Never too late to start!
This is genuinely awesome man, really made me remember what makes halo so cool to me. I want to learn how to do this stuff too!
Do it up!
Noooo but also yesss, glass charge up looks soooo good but no BRIGHT laser. Beautiful anim as always.
“ I’ve got the mass”
This is Master Class, I am in Awe.
Very nice at the end its a great Video but at the end you could have added how the Commander of the Paris Frigate told the the marines in the Bridge to set full power to the engienes and shown how it went towords the ship with some epic music but overall its awsome
Or added carters final words?
I’d like to start having scenes in the bridge with the commanders but that requires voice acting and more animating
Лучшее что я видел по Halo , давай больше таких космических баталий по вселенной halo
Absolutely epic space battle. I truly wish someone would make an animated series on the UNSC vs Covenant space battles. Halo has so much potential as a series from all the books and games.
firing while in sitting duck, an act of defiant til the fight to the bitter end.
This is amazing! The UNSC slamming themselves into the covenant ship is definitely realistic as a last ditch scenario to buy time. Firing the MAC one last time before impact to stun the covenant cruiser. Absolutely wonderful animation.
Ultimately, this animation shows some of the weaknesses of the Paris-Class Frigate and UNSC Frigates Generally. They're too small to have much staying power against larger Covenant Ships, but the large amount of deck guns, arranged in broadside configuration no less, likely encourage captains to get very aggressive and into knife-fighting range. This may have worked well against Insurrectionists, as they only had small gunboats and armed freighters at their disposal (a la Belters from the Expanse), but it proved to be a real detriment against the Covenant. UNSC ships are most effective against Covies when they can keep far away and fire their MACs and Nukes, the two weapons that are actually effective against alien ships. Close-quarters is the domain where Covenant ships like the CCS we see here excel at fighting within, due to their shields and plasma weapons.
The lack of shields on human ships, coupled with a large number of broadside guns on the Paris specifically that are likely to make a captain want to use them in an aggressive broadside, leads to the Paris turning often from a formidable bulwark against the aliens to basically a chew-toy for the likes of Covenant Cruisers and Destroyers. Not to mention, most UNSC frigates, the Paris in particular, have very flimsy hull panels and vulnerable engine struts, meaning that a frigate like these Paris-Class ones we see in the animation really can't take a hit, it's one lucky shot at close range and their dead.
This was top notch you should make more
The frigate at the end went hms glow-worm mode
almost every engagement of the unsc always had that much loss that it is surprising during the fall of the covenant they are still kicking
Damn that was great, really liked the ramming
Damn the graphics are flawless i wish we had a game where we were playing the UNSC Navy against the Covenant
Thanks! There are several halo mods that do just that, most popular being Sins of the Prophets
This is such good visual story telling. You should redo this one and add textures like some of the newer ones. Thise guys making all Unreal engine ground force vids, yall should partner up. Good stuff.
I’ve thought about redoing some of these. Maybe farther in the future
YO this is nice. I'm working on my own space battle animation, but I'm trying to get like you!
Appreciate it! You'd be happy to know your animation of the keyes loop was one of the things that made me start making Halo space battles. Hoping to do my own version of it someday
@@brussellstudios EXCUSE ME WHAT 🤯🤯😩😳😲🥵😶🌫🥲😃😃😃 you're serious?
Sure am! Keep it up
Wow, this is a lot better than anything we can see in 343 industries halo
I love these videos so I rewatch alot but ever notice stargate halo etc as soon as warp gate opens its a perfect bottleneck but no commander ever just starts hitting it
Loved seeing spirit of fire at the end there, or at least a similiar ship, loved the HW games! Hope to see more of it and maybe Infinity in the future!
I wonder if it would be possible to put names on the frigates, it would give them a bit more character.
It is and I have thought about that.
Just found your stuff, loving it!
Man this looks great
they didn't have the firepower, but they had the mass.
This battle's really a good microcosm for the Human-Covenant war.
What if UNSC just used the frigates or other ships Fujikawa slipspace drive as a last resort before the ship dies to JIHAD the Covies carriers like a suicide rush
Ese encendido de motores. Lo sentí como esperanza que le dispararía a tiempo por qué cuando dispara el rayo principal, se desactivan los escudos. Pero jamás pensé que se sacrificaría 😢
Please tell me your making more. I wanna see Heavy Destroyers Covenant and UNSC, CAS Assault Carriers, Epoch Class Destroyers, maybe a CSO.
Planning on it! I am somewhat limited on ship models though for now
@@brussellstudios That’s understandable. Your doing Gods work since 343 probably won’t ever do anything Halo space warfare related on screen.
Bravo👏🏻👏🏻 great script and visual effects🤩
In the near future spaceships will be guns with engines.
La historia no olvidars el sacrificio de esos marines
And so.... braves souls once again harrow the grave dark to guide those into the light, they themselves never to return.
Underrated!!!
Origami Asteroid Field, Alpha Aurigae System. October 21, 2526.
One hundred seven UNSC ships against 12 enemy vessels. We won, but a staggering 37 human ships were destroyed.
System Xi Bootis A. February 13, 2528.
Seventy ships in our armada. They had eight. We lost 30! ONI dubbed it a "strategic" victory.
The “Battle of the Great Bear,” Groombridge-1830. December 24, 2530.
Seventeen of our ships against three of theirs. Eleven destroyers lost. Two enemy vessels killed. One crash landed.
From the Halo Wars prequel comic "Genesis", originally released as part of a special box set.
I have that box set!
bro needs more likes and subs
We will not forget for both Paris frigate to sacrifice to save the people
"i've got the mass"
I just wish there was a game or something like Star Wars: Empire at War, but set in the Halo universe(still waiting on the Halo mod that will likely never arrive). They put so many details and variants and classes of ships, but they never really show them to their full potential for space battles in any halo game.
There is a mod called Covenant at war I believe though I don’t think it’s worked on anymore. Haven’t played in a couple of years
😍😍😍😍 thats was asom !
covenant: stupid humans, still using projectile based weapons
UNSC : hehe mac goes boom
Excellent more please
very cool!
Why would the captain of either UNSC frigate EVER turn broadside or aft to an enemy cruiser. They’re just exposing either a larger cross-section for targeting, weaker armor, or exposing their engines which don’t have armor at all. Not to mention the main weapon, the MAC gun, is located in the bow. Why would they ever eliminate that option by turning away?
Looked like an attempt at evasive maneuvers to me.
Nice battle Scene. What Camera setting you Use. I am trying to get my Camera like that Cinematic Look.
I see your angles. If you add some more fill light. anothe Spot light. But not so bright. You can get that detail of the shits.
Think how amazing our eyes are. There is a Book I just Ordered called Color and Light. It is more of a Hand Painting book. But the Color and Light theory is more why I bought the book.
I want to have natural looking lighting and My only thing is where to place the camera.
I am enjoying all my movies I used to watch growing up. So I am taking some cool Angles and Just adding to my Videos.
I am using small Parts of Video and Adding some Metric Fog, Some luman and whatever it take.
I don't mind taking an hour to Render a 30 Second Scene. My Videos are about 3 to 4 minutes long no longer the 5. I want to be dramatic and make that 3 minutes feel longer with lots of detail.
Thanks for taking the time to make this. I want to make some Fight Scene but watching and learning.
Maybe I can use some Cool Meshes. Learning little by little
Namaste
Dave Ross
Where did you pull the assets for the ships if you don't mind me asking?
now were these Paris-class or Charon-class? I feel two Paris-class frigates would have stood a chance against a single covenant cruiser, no?
Definitely Paris class
2 Paris might stood little chances, but 2 Charon would be splited in half mere seconds the moment battle started, like in Battle of Harvest
I see we're going with the classic one shot from a covenant warship completely destroys a UNSC ship logic.
I mean as far as I know 3 plasma torpedo from a CCS will neutralize if not totally destroy a Marathon class cruiser
So I don't know if a Paris could even handle one torpedo
One plasma torp can disable a Paris-class.
10/10
err... no sound in space...
Watch on mute for best experience
Was that a prowler picking them up or another covey ship? nice job really great stuff
Thanks! It’s two more UNSC frigates and a Phoenix-class support vessel. Almost had it be more Cov but wanted the slight human win at great cost
@@brussellstudios awesome sorry u had to clear it up my phone doed
@@brussellstudios Just like Admiral Cole's last stand 😞
Expect his was a major win
343 Studios: lets just make boring Halo games with incomprehensible to no story at all. Oh and I guess we'll make a really bad TV show on top of it all. 😂
Hey where did you get your halo models?
The Halo Archive discord.gg/N6GjK8sK
How long did it take you to learn to do this? When did you start using UE5?
You can actually see my progress in real time on my channel. I made the Halo Surgical Strike short as my first try at using unreal
it's take 4 hit from MAC and still alive?
4? I only saw 3 MAC rounds fired. And the third shot was well after the CCS's shields had regenerated. Would've needed a third ship to get the killing blow.
🫡🫡🫡