The big downside to Victory Dragon is that you can just concede before it deals damage and you avoid the match winning effect. I think in the no banlist tournament it might have been in Japan where you're not allowed to concede, which makes the card a lot better.
@@TheOneJameYT That doesn’t make the card good, though… he was completely right about how it was just a stupid meme card. Victory dragon actively creates a hurdle you have to overcome to win the game: if you’re summoning Victory Dragon AND getting the kill with it, you’d already won 5 minutes ago. It’s a bad card regardless, no-scoop rule or not. Besides, the official rules of the game will never change to not allow concessions, so they could unban Victory Dragon at literally any time and it would be just as much a meme. You can only resolve it’s effect if your opponent is a moron, or if you’re in a special No-Banlist Tournament that was specifically designed so that Victory Dragon would function… and even then, why the hell aren’t you playing full power Exodia? Exodia with no banlist is almost a 100% Consistent FTK!
@@TheOneJameYT I can’t imagine it being toxic, considering pretty much everyone knows about it, and if it were unbanned, every competitive player ever would see the card and say, “Uh, thinking on that attack… I concede, game 2?” More likely, you’d hear grumbling about “Yeah, man, I bricked on Victory Dragon…”
Yeah which is why Grass Paleo frogs was the best deck of that format because it just ran good cards that enjoyed being milled so in the 60 card mirror it just had better quality cards and in the 60vs40 MUs it abused grass.
I once went up against a deck using Chaos Max and Impcantation, they ritual summoned Chaos Max, used Shien's Spy to give me a defense position Candoll, and attacked into it for game. Never saw it coming
that sounds like the jankiest deck ive ever heard of and that it would brick or lose to a single hand trap liek every game then like once in a blue moon it could do that combo
@@Damini368I got hit by someone using an insane meme deck that was just all the coin flip and dice cards that suddenly played Big Win, won both coin flips, then made VFD back when that was still legal. At that point, I’m not even mad. Just impressed.
This type of video has been done a lot before but the fact that you actually play magic and could explain things in magic terms and examples made it really interesting! I would love to see more!
I thought you were joking when you were talking about Victory Dragon. It’s really bad in the TCG because you can surrender at anytime so it’s effect will never go off. If you’re about to lose the match to V Dragon you can just say “I surrender” and then go to game 2 or 3. It’s broken in the OCG (Japan, Korea etc) because you can’t surrender until turn 10 or something there.
The rule is your opponent has to accept the surrender in the OCG (I live in Japan and play the OCG rules). Something to keep in mind though, is that Victory Dragon would be terrible and would see absolutely zero play if it were unbanned in the OCG today. The reason it is kept banned is to avoid bad sportsmanship moments. In a no-ban list format though, its easily one of the top 3-5 best cards and worth building an entire deck featuring 1 copy of it which is designed to get it into play as the killing blow.
Victory dragon was a meta strate in 2005 Ocg. Because surrendering isn't a legal action in the rulebook and more like an agreement between players, so you could refuse a surrender if your opponent uses it to cheat from losing a match to vd. There used to be a super op combo deck that consistently cleared your opponent's field, burned them to 2k, then summoned VD to go for a one turn match win. It was pre temple of kings errata so it recycled reckless greed and tribute to the doomed. 95% of the original deck is currently banned, limited to 1, or errata'd.
One of these days, I want people that do these kinds of videos to show a clip of a full YGO combo after introducing Maxx "C", just to see their guest's reaction X)
To clarify one thing about the bit about Snow- The battle position of a monster that'd been put face-down can be flipped back face-up IF the monster wasn't summoned that turn and it's battle position wasn't changed before being flipped face-down. Also, Snow's not once per turn.
It’s so impressive how much he can extrapolate from his experience with MTG. It really shows that even though YGO is very complex, there is very much a way to translate skills from other card games. This is really good news specially after Rarran’s experience with Master Duel and card comprehension.
Yea Jim did a great job, but to be fair to Rarran, Jim would probably have a really rough time playing Yugioh too lol. It's just a difficult game to get into since the barrier to entry is so steep.
Imho he was actually right about his take. Grass is a busted card, but grass decks suck mayor dick because of the restriction. I mean it was forever at 3 on master duel an did jack fucking shit in tournement results because you play a fundemntally bad deck and play the "has he ash" game, The only reason it got limited there is a) it is insanely toxic in a bo1, because it is coinflip even more between doing nothing and insta winning and b) they were afraid of grass and Tear, because now you werent playing a dog deck anymore for grass. Grass IS a meme card, the restriction neraly always means you play a dogshit game, which makes the card quite bad in reality.
To be specific about the cards shown in the artwork of "Into The Void", they are cards that want your hand to be empty. The intended use for this is to take advantage of the "discard your hand" part.
i think the concern over low defense might be because of mtg players not realizing that damage doesnt remain on monsters like they do for creatures in mtg and is irrelevant unless in the appropriate position so he might've though that a monster may be a glass cannon of sorts being super strong but dying in a single battle from any battle
@@TheOneJameYT yeh ive seen a few mtg players trying yugioh out for the first time when MD still had its hype and a reoccurring pattern for various reason was being reluctant to atk a weaker monster with a powerful monster because it had low def and they though it just dies to practically anything or in reverse thinking they can crash a weaker monster into a bigger one to kill it or whitter it down until it dies but is then completely baffled that nothing changes
@@brofst i mean that damage depletes their toughness which is functionally health points dont look at me for for why i worded it this way because this is how i always see mtg players phrase it
Once I played against someone who used "Final Countdown" together with "Number 59: Crooked Cook" For those who don't know: Crooked Cook is an effect monster that is unaffected by other card effects as long as you don't control any other cards on your side of the field. The opponent also used a card that gave Crooked Cook protection against being destroyed by battle. So he had a monster that couldn't be destroyed by battle and was unaffected by card effects. There are ways to play around that strategy (burn damage, piercing / trample damage, cards that can use the opponents monsters as tribute fodder) but if you don't have those cards in your deck, it's very easy for the opponent to stall those 20 turns. In my case, my opponent made one mistake. Because of hand size limit (you are not allowed to have more than six cards on your hand at the end of your turn), he had to discard one card and chose a monster. I had a monster on my side of the field that allowed me to summon one monster from my opponents graveyard to his side of the field. After doing so, Crooked Cook wasn't the only monster on my opponent's side of the field anymore, so he was no longer unaffected by card effects. I managed to destroy Crooked Cook and won shortly afterwards. Without that mistake on my opponent's side, he probably would have won.
Watching this now when snake eyes is tier 0 / .5 is hilarious. He said “they don’t normally put cards in the backrow as spells”. Oh if only you knew. Haha
Aren't all match winner cards in YGO banned because they're mostly prize cards? You can also concede at instant speed I think which means they would never go off.
Victory Dragon is one of (if not the only) match win cards that has been competitively legal, and conceding at instant speed did have a factor in why this card was banned in the first place.
@@TheOneJameYT If you're planning on doing one of these again, can I nominate Pole Position? It looks like something that might be ok in magic, and the story of judge call FTK due to wonky rules with infinite loops at the time is just great.
I was waiting for you to say I’m joking but yeah victory dragon is bad. It never had any success and It is literally only banned because you can scoop and they didn’t want to have people keep asking judges. There was a unlimited event where you would combo to the world to skip your opponents turn to win with victory dragon and even in that format it’s just not good. Zoodiac and now tearlament just do so much with one card that they are just tier 0 unlim format decks.
@@bikivlogz8336It was actually played in unlimited tournaments in the OCG, because you have to ask your opponent to let you concede in that format. So people would side it for if they lost game 1, get into an unloseable situation in game 2, and engineer the game state so they could make the trigger go off
@@TheOneJameYT As someone who regularly plays both, and I do watch Jim's content fairly regularly, I do think this is true for the cards where the effects translate well. I like that you showed him almost exclusively cards that are understandable from a magic perspective and didn't show him like, endymion the might master of magic, or something, or like tearlaments havnis, where it's almost impossible to determine how good the card is without a lot of context. I love this style of video and I wish more content creators did it like you did!
I would have used shaddoll to explain grass is greener. "There's a whole archetype where almost every card does something when sent to the graveyard, does something in the grave yard, or does something to the grave yard. You activate this on your first turn and give you a ton of advantage for 1 card"
24:30 You can forfeit the game at any point (even when Victory Dragon is about to reduce your life points to 0) so as long as you know that, Victory Dragon is just a 3 tribute 2400 atk vanilla monster
Not sure if it's the same case in TCG, but in OCG you can actually refuse your opponent's surrender. It's just that nobody would normally do that, but with Victory dragon involved it's going to matter.
Chaos MAX Turbo is imo one of the most fun decks that barely works, because it punishes improper setup, due to how incredibly easy it is to get 2 or 3 Chaos/Chaos MAXs on the Board starting Second. If your opponent cannot prevent you from setting up the board, you just win, because you hit over their 0 Defence stick with Chaos MAX, dealing Lethal.
Victory Dragon is completely wrong. It's banned because match winners aren't fun and because it creates a ruling problem, that ruling problem being You can't resolve a match win card, because there is no point in the execution of this card's condition that you can't surrender and go to game 2. You can even accidentally go to game 2 by them declaring the direct attack and saying "you got it" and scooping your board.
23:00 - The thing is, players can surrender at any point in the duel. If this hits the board at any point aside from game 3 without a tie (where it wouldn't matter) and the opponent could not do anything about it getting its effect off if it attacks, the opponent would just surrender immediately and move on to the next duel instead. Then again, I think I recall there being mention of some rules before that some tournaments disallowed surrendering at certain points.
Exactly and that's usually the problem with these videos, it's hard to tell what the power level of a card is because it changes all the time. In the modern game the card is more of a high roll meme with high variance, since like the guy said, you're making your deck worse by making it less consistent (usually) to get a chance to highroll with Grass. It doesn't shape the meta anymore because, I think, every deck is so consistent and does so much with 1-2 cards now you want to play as few cards as possible to draw into your non engine and just do your regular plays with 1-2 engine cards. Additionally, toolbox/"play 60 random good cards" deck building style, where grass usually shines the most, isn't a thing in the current meta game and hasn't been for a couple years now, it's usually just a for fun thing you'd never bring to a massive tournament, with an exception in adamancipator rock piles in OCG where almost any 2 cards get you to full combo because you just search Block Dragon and the that card refills your entire hand. Anyway, I think in that regard his analysis was spot on. All that being said, it used to be a format defining card, and it is extremely busted when it resolves, so I think it's fair to say that it's very powerful. So it can become meta defining again, it just needs another deck like adamancipator rock piles, just all gas no brakes deck that wins the game if their last card in hand is grass.
Its semi-limited in japan so they are definitely wary of it. It lost popularity cuz of Arise-heart just like forbidden droplet but it is definitely a very powerful card.
Great content, would love more of it. One small thing, about Victory Dragon. I think the overall expressed sentiment on it was much more positive than it should have been. The card's not good. It was indeed played in no-banlist OCG tournies but only as a 1-off in dragonlink decks. It's more a win-more cards rather than your main game plan. As the card only works when going second in a format where a bunch of people are just planning to FTK with massive consistency. The OCG mention is also important because surrendering works differently in OCG and the TCG. In the TCG you can surrender at any time. In the OCG you have two options on surrendering: you can surrender the MATCH at any time or you can offer your opponent a DUEL surrender which they can then choose to refuse effectively keeping you hostage in the game. Meaning in the TCG this strat wouldn't work as even if your opponent managed to setup everything and declared an attack to kill you with victory dragon you could just surrender the duel at that point. This caused judge call nightmares and is the reason why all future match-winner prize cards were printed as illegal to play, so that they aren't just cluttering the banlist. So overall, victory dragon did nothing in the TCG except annoy some judges and Jim was spot on that the card's gimmicky at best. So yeah, wouldn't really call the card good, especially considering it never saw tournament success in the official formats.
Thanks for the feedback! I agree that I should've done a better job explaining the relevance of Victory Dragon, especially the "scoop" rulings that eventually got the card banned. More content like this is coming soon!
@@TwistedBOLT i dont think it's a "win more" card in ocg. it's simply a "win" card. being able to just avoid games 2 & 3 completely is broken. it was also played in more than just dragonlink, but dragonlink could find this card more easily is the issue.
You can't use its effect unless you're winning a duel which is what I meant by win-more it's a brick if the game's even or you're losing and in a hyper fast format like the no-banlist one blinding second to win the match through a battle phase oriented effect is not really the best thing you could be doing.@@tripleaaabattery8480
The problem with Victory dragon is that it's redundant for this reason. Player A: "I use Victory Dragon to swing for game." Player B: "As a response I forfeit" So really Victory Dragon's effect will never go off unless the player is completely unaware of the "Match" effect.
@@TheOneJameYT That's probably the only way to handle it but as iv'e seen no rule in an official capacity was implement because it's just not right to have to rule that forces the inability of your opponent to surrender. Also on that note The recently held No rules tournament was won by Tearlament decks (O.O shows how powerful those cards were)
@DragoonZell Imagine that, the format with 3 Painful Choice and 3 Graceful Charity was won by Tearlaments. 😂 For the record though, there are places and events where you aren't allowed to concede. It's a stupid rule, but it's not so stupid that it would never happen.
@@minabasejderha5972 I would genuinely hate that if someone had purposefully brought in a troll deck just to stall you into oblivion and you can't even forfeit.
Great video! I somehow never get tired of these, seeing the perspective of players from other card games is so interesting to me. The guy who guessed the cards did a fantastic job, I was really impressed by how accurate his analysis sometimes was despite not even knowing all the basics of YGO before the "quiz", I really thought Appointer would get him.
I'm surprised he didnt mention King of Skull Servants with That Grass Looks Greener. That deck can combo off like crazy and easily get a 13000 KoSS out in one turn along with a bunch of other special summons in play
I like this one, other channels always pick like archetype specific cards for this which are the absolute WORST to rank in power scalling, since their power largely depends on the archetype itself rather than the card shown, while these were selected much more competently. Edit: ultimate offering wouldnt be good today due to how fast the game is, having to wait two turns to use it is a death sentence for the viability, plus its extra slow being a continious trap. There is a reason the only continious traps that do see play are cards that either bring with them some in archetype advantage or floodgates that can win games on their own. Victory Dragon is a complete meme too since at least with TCG rules you can just surrender before the attack connects, making it a worthless brick. I have no idea where this idea of Victory dragon being anything but hilariously bad comes from. I agree they will never unbann it, but it has nothing to do with the cards actual strength.
The no scoop rule in the OCG led to victory dragon being banned, and overall terrible play patterns. I should’ve addressed that better in the video for sure, but I’m glad you enjoyed the video!
I will say, one thing I like about your videos if this format is that, having played Magic, you can speak their language to explain things. Normally there is such a "language barrier" in these kinds of videos, which is always frustrating for me as someone who goes back and forth between the games.
Things I thought you should've brought up when discussing the cards: Red lotus: This card also gives you hand knowledge of your opponent. You can know what you need to ratio your handtraps and negates for, at least until they manage to draw enough cards you don't know about, And also you know what deck/engine they play, potentially. Scythe: I think emphasizing the fact that his third effect doesn't require him to be summoned by his own effect was misleading. The majority of the jailbreaking done to it was due to that. Snow: I think this would be a good time to disucss Once Per Turns. Victory dragon: I think the reason it's banned is not that it's insanely good, but the ruling nightmare it causes. Since if it's on the board, you can just concede, and skip it's effect.
I love how in these videos you know how to explain equivalent terms like you have to sacrifice a creature to normal summon a level 5 because there's so many similarities and a lot of people just miss them.
25:33 Uhhhhhhh... The reason this was banned in the TCG was because of ruling nightmares, where judges are called because the user got pissy that their oponent surrendered before the attack went through, and thought they should get the win anyways.
which card did you compare Blue-Eyes Chaos MAX Dragon to? also, his reasoning for why it's bad is wrong, Blue-Eyes can easily find the Ritual spell and a Blue-Eyes White Dragon to fulfill the cost of the ritual spell. what makes Chaos MAX bad is that it's a newbie trap, the protection from targeting and protection from getting destroyed by card effects coupled with really high attack makes it seem basically invincible. the problem is that it is vulnerable to field nukes, getting Kaiju'd and other non-destruction removal. the fact that the card lacks an omni-negate also doesn't help
Yea there’s a lot of reasons Chaos Max isn’t as good as it could be. I don’t remember what I compared it to in MTG but Carnage Tyrant is a good example off the top of my head right now.
I know that people have already brought up the conceding thing with V dragon, but I'm not sure if anyone has brought up the exact reason for it being banned (in the TCG). It's banned because it'd be a pain otherwise. You can concede at anytime, but imagine the arguments created by someone conceding when victory dragon declared It's attack. "I won when I attacked with victory dragon, so I won the match." "I conceded when the attack was declared, so it never went through, therefore they didn't win the match." It's the exact same reason why last turn is banned. It's not good, but it's too much of a headache to deal with.
@@TheOneJameYT funny thing. They've made a ton more. Each one has a single line of text on the bottom though. "This card cannot be used in a duel." There's been a valid argument to errata V dragon with this to bring it off the list.
@@TheOneJameYT Victory Dragon was the original match winner. Every other one printed since as illegal is just a nod to it. Victory Dragon was printed as a prize card and hence (a real card) but they realized the effect was toxic and had too many problems so they banned it. Every other match winner card was made as a reference to the og and not intended to be a real card.
One thing about ultimate offering: the card actually is very very bad. Because it's a trap card, and yugioh games don't last many turns anymore, the opportunity for the card to be good is gone
Wait what? Just scoop against Victory Dragon? Did the organizers of the tournament not allow the scoop tactic? Because the only reason it's banned is purely because of the rulings.
a key thing with victory dragon is its a ruling nightmare. if you declare an attack with it that would be lethal, there is nothing preventing the opponent from simply surrendering, as a player may surrender at any point. at that moment, does the match proceed to the next game or is the match concluded?
Coming way from the future to say that's exactly what would happen. You scoop before the final attack and technically the effect doesn't go off so it's banned solely to avoid bad player experiences
You know what I'd like to see? A series where cards are translated into another card game and seeing how powerful/weak they would be. Of course, resource economy will have to be taken into account too and cards from yugioh might need an added on mana cost while mtg cards will need an appropriate activation cost.
I feel like there are two levels of banning in Yu-Gi-Oh. Level 1 is just a basic ban, where it can still be played at 1 if playing in any tournaments that use Traditional rules instead of Advanced rules. Level 2, however, is "tournament illegal" (marked by the text "This card cannot be used in a Duel" in the bottom left), where it doesn't matter what tournament you go to, you can't use that card. Victory Dragon and other cards like it were hit with a Level 2 ban.
A really funny card to include in one of these, if it hasn't made an appearance yet: Blaze Fenix, the Burning Bombardment Bird Despite the card not really doing a whole lot nowadays (at least, not in paper), this card has put so many seemingly random cards onto the F/L list over the years due to its ability to just randomly enable FTKs
Yea that’s the main problem. The only thing worth mentioning about it is that there was a no scoop rule in the OCG, which is what ultimately led to it being banned
@@TheOneJameYTTCG and OCG have different banlists. It was banned here because people surrendering before the victory dragon attack goes through created too many judge calls and confusion.
The important thing he missed about Artifact Scythe was that you can destroy it yourself. He seemed to think your opponent has to destroy it. The upper limit of 60 cards was actually a new rule introduced BECAUSE of That Grass Looks Greener.
No, the 60 card limit was put way earlier, because a man literally showed up on a tournament with 2000 cards in their deck, just to prove to konami tah they really need a card limit
No. I remember when Grass came out and one of my buddies built a lunchtable deck around it. That wasn't that long ago. 40-60 card deck size has been a thing since very early yugioh.
Just found this channel, currently binging all the content. Keep up the great work. Fun fact about maxx c, it was completely unplayed fot like a year when first released because no one payed attention to how much soecial summoning wwas going on.
Funnily enough, there is a 4 card combo where Blue-Eyes Chaos Max Dragon can attack to win game on the second turn. 1) normal summon Knightmare Iblee 2 Link summon into Link-1 Cyberse monster, triggers Iblee to special summon to enemies field, preventing them from special summoning ANYTHING except Cyberse monsters. 3) ritual summon Chaos Max Dragon (advanced ritual art is usually used) 4) Then, you attack the Iblee you special summoned to your opponent's field to inflict 8000 points, usually game.
Ghost trick could be one of those “never tier 1 “ deck that could appear decent at an glance, it could be a bit complicated since it deals with the whole flip face down mechanic, but could be interesting to see what magic player think of it
Something I noticed is that many Yugioh are so open to trying Magic or other games, but many Magic players won't even give Yugioh a 2nd thought. Reminds me of my high school days when nerds of Western nerd culture tend to be extremely hostile and angry at Japanese nerd culture. I even stopped being friends with some of them cuz they were just so hostile. One of them even started getting bullied due to his snarky hostility, cuz Yugioh was more mainstream back then so there were a few normies and bullies who played it.
A lot of MTG players have tried Yugioh but the barrier to entry is so gigantic that they immediately stop playing it. Look at how many people and streamers played Master Duel then stopped right away lol
oh boy~ that is definitely true, 3/4th of everyone i know that plays yugioh plays some other tcg too in weiss schwarz, shadowverse, vanguard, digimon, a couple of mtg and 1 guy who plays some other jp tcg i dont remember the name of because he only mentioned it some blue moons ago 1 of the most common shots i see that gets thrown at yugioh by mtg players is trying to claim that yugioh players dont play any other tcg yet the majority of the time that i see a mtg player say they play another tcg its almost always something like shadowverse, HS, lorcana etc something that essentially stamps it as a descendent of mtg... can i hold up a mirror
@@TheOneJameYT gotta expect the 1 tcg that is known to be the most different from every other tcg to be well… different on the other hand i find that many yugioh players dont even understand the rules of the game and is just winging it and/or memorizing patterns, just the other day i saw someoen complained about how premature burial text says to target but because all equip spells automatically targets the monster they equip to by default he claimed that this wording should either be removed or it shouldnt be a equip spell at all (but a continuous spell ver of called of the haunted) because of the redundancy so i explained that its not targeting to equip but to revive the monster and then equip it since the rules doesnt allow for equip to work on monsters that is off field but he just went off on how konami can simply change the text and complained about 0 material fusion summoning and one card xyz as proof of other rules breaking text smh the irony still eludes him
into the void used to be good because there weren't many hand traps or good cards for a specific archetype, so effectively cutting down your deck size made you more likely to draw the best cards (the old theory behind upstart goblin). But now? every hand will have a starter card, and there's 20 ways to directly search it instead of gambling on a single draw. And having a hand trap in that slot will almost always work out better.
I think of Into the Void as an “all-in” consistency card in decks that are trying to draw almost their whole deck and maybe have discard value (exodia and dark world)
The Chicken Game, Into the Void, Upstart deck didn’t win with Exodia, it won with Magical explosion/Life Equalizer. The OCG kept chicken game and banned Life equalizer while TCG did the opposite. Magical explosion would be a good card for one of these videos since burn is traditionally bad in Yugioh but that card has traditionally been abused in FTK decks.
For a long time, Jim would have been absolutely right about Victory Dragon, but I suppose with special summoning being as perfected as it is, I can see it being pretty good these days.
Yea I looked into that tournament as well back when it happened. I think they actually did multiple tournaments like that, at least two. The first one was most comprised of magical scientist ftk and ishizu tear, and the second one was very dominated by dragon (in the top spots at least, generally most players didn't expect it which is why I think it did so well) link because they basically just played exclusively for going first combo's, and then even if they dropped a game it didn't matter because you only needed to win one of the three. If you go second you lose, whatever, next game you're guaranteed to go first and you just combo and proceed to win the match, making game 3 irrelevant. And with bystials being a part of the deck they had a naturally good tear matchup. I think the funniest part of that tournament was that a good amount of the topping tearlament decks didn't even play pot of greed lol. Also as far as I know the "no scoop" rule is officially just that both players need to agree to a player conceding the game. I'm not sure exactly why that rule is in place, but I do know that yugioh shareholders had a meeting recently in Japan and that rule was brought up in discussion as a bit of a problem, tho I'm not sure if any consensus to remove it or not was reached.
13:50 I think it would make sense to include any related cards, like Chaos Form. I usually play magic, (but I play a little yugioh), but I have no way to tell what Chaos Form does without being told, and that is just going to create unnecessary confusion
@@mmmsheehoothe tcg and ocg banlists were not the same, even at the time. It was only banned because it created so many judge calls from complaining about their opponent just scooping on attack declaration. It was unplayably bad in the tcg even when it was banned and it's only still banned because it makes running tournaments a nightmare, just like how self destruct button does by creating draws. It is literally one of the few cards that are like unplayably bad and are only on the banlists because they make tournaments a nightmare to run
@@kittengold9814 it was the same back then it was only around 2011(?) or so When the lists became separated. Anyways, OCG didnt have the option to surrender and even though TCG does have that option, they still had to follow the banlist doctated by OCG. Their meta is different as well because here in OCG we dont have priority so some cards like trap hole for instance is not as good in TCG vecause exiled force on summon can Quick effect tribute itself and pop a monster making traphole fizzle
I actually converted Blue-Eyes Chaos MAX Dragon into an MTG card using my printer and MTG Cardsmith, translating its effect into proper MTG terms, and...well, it's interesting, at least. In exact terms: Blue-Eyes Chaos MAX Dragon CMC: 6WBU 10/1 Legendary Creature - Dragon Flying, trample, hexproof, indestructible You can't cast Blue-Eyes Chaos MAX Dragon from your hand. Blue-Eyes Chaos MAX Dragon deals double trample damage. Some of my own MTG friends were instantly afraid of it, while others dismissed it as ALMOST unplayable. I suppose that's accurate enough. 😂
Victory Dragon wasn't banned because of its power, it was banned because it was terrible for judges in events. in the tcg you can concede at any point, so victory dragon has no effect basically. But people tried to victory dragon other players and judges had to blind guess if they conceded or not. Because they didnt want to bother anymore, they banned it.
Chaos Max Dragon is bad in the current meta, but it was pretty great back when it was new. Back in 2017 cant be destroyed by effects was legit a decent level of protection and there were plenty of blue eys and chaos/ritual support to bring this out fairly consistently.
Chaos Max was a decent card once it was sitting on the board. However, even at the time, most Blue-Eyes decks weren’t playing it (neither the world champ nor the runner up used it). Blue-Eyes was/is already good at OTKing their opponent, with their huge beaters, and it’s main weakness is being vulnerable to bricking with multiple lvl 8 monsters in hand that you can’t do anything with. Chaos Max without a way to get a ritual or the other way around was just that, another brick that reduces the decks consistency.
Ngl the explanation of the extra deck as just 15 cards that all have pre errata companion mechanic I’ve always found better then just saying 15 monsters you can use at anytime
Great video! One thing I would change if you are going to do this or something similar again would be to try to order it in a way that builds off of itself. What I mean by this is Scythe had a lot of different words that hadn't been explained yet, so if for instance you did Snow first for special summoning, then an extra deck card to explain the concept of that, then they would have more context and not be working with such a big word jumble. I don't wanna comment twice and make spam, but HardLeg Joe (Channel Hardleg Gaming) is always upbeat so he might be a good guest for this that would be easier to contact than the big names that others listed.
The biggest difference between yugioh and magic to learn between games is stack vs chain link I still occasionally mess up thinking i can use snow to interrupt plays mid chain, if only if only
bit late to comment this, but i would describe the extra deck more like the command zone than a wishboard, i could see there being some confusion between the extra and side because of that
Sorry to necropost but this video was really interesting. I genuinely hope you can get Jim back for another video like this, the fact that you guys went into depth on each card and the discussion after each answer was just great and provided some unique insight that Yugioh player to Yugioh player just can’t provide. Great video, dude!
Thanks Chris! The goal is to get him back for another one and I have more of these planned in the coming weeks in addition to the ones already on this channel with AliEldrazi
what is people's problem with necroposting? sorry for asking you but I never understood it, and maybe you do since you felt the need to say sorry for it. I don't see anything wrong with commenting on something old, if it's a trouble for anyone they can just not answer it no? also the naming too, necro, it sound so evil and ominous yet it's so harmless in reality xd
I think the only thing I disagree with in the lens of modern Yugioh is Ultimate Offering. Due to the fact it’s a trap card. In older Yugioh where just having a bunch of gadgets on board to defend your life points it’s cracked, but in a modern setting, the fact you can’t use this turn one means those gadgets you summon aren’t doing anything except maybe defend your life points? Turn 3 it can be okay cause you can summon from your extra or it can be funny to drop like, a Vanity’s fiend on your opponents turn but I feel the deck that plays that type of strategy have better ways of doing that? Also not to mention most effects to search on a normal summon are hard once per turns and/or don’t add any extra value to your board. And I don’t think Gadget spam is super viable in 2023 lol
@@TheOneJameYT maybe but I don’t think those decks struggle to do that in the first place and for Floo specifically at 3 it might be bad but at 1 it’s just kinda an inconsistent 1 of that MIGHT help you. Then again my only experience with Ultimate Offering being legal is MBT’s Masochist Banlists tournaments in which it did a whole lot of nothing. I’d honestly like to see it come back to 1 and see what happens.
I used my Chaos MAX in my Drytron deck, and my strategy is simple, I have to put my 0 DEF monster on my opp field. and yeah, sometimes it is a 0 or 1 kind of game.but it is fun for me. all good I guess.
@@TheOneJameYT TBH, I am all big numbers kind of deck-user. and Drytron and Chaos MAX is on the spot. and also Train for Xyz. lol. Main purposes of games to me is to having fun, as long as I am having fun regardless of win-loss, I am down for it.
lol got the point across that it was a really good card though, that’s what matters, in my opinion it’s the fact that you can trigger it yourself that makes it absolutely busted
@@TheOneJameYT maybe, who knows, but the thing is Ultimate Offering is not really searchable so it's not a reliable card because you have to hard draw it. Unlike Harpie's Feather Storm which is searchable with Trap Trick and TT.Thrust. Furthermore, there are cards that essentially does the same thing as Ultimate Offering for Floo that is pretty much searchable and could be activated in the main phase; and not limited to battle phase (Dreaming Town). But who knows, only time will tell once Ultimate Offering is off the banlist.
ngl, I don't think ultimate offering is really that busted anymore its a slow trap, practically unsearchable, and most decks are balanced around only needing one normal summon anyway. The only deck that can truly generate value out of this is gadget which will probably stay bad even with offering. And any other deck that could benefit from an extra summon or two would still be held back by once per turn clauses and the limited number of cards in their hand.
This was probably highest success rate for an inter-cardgame rating test, with only half-wrong answers due to missing a lack of limits on Max C draws, lacking further context for Scythe, and not accounting for atypical concession rules for Victory Dragon.
Some of the card choices are really bad. You shouldn't choose something like artifact scythe. In a vacuum if sanctum, dagda, benten etc didn't exist he would be completely right. But there's no way he can know about something like this. Appointer is a good choice because he doesn't need to know a ton of context to guess
Victory dragon is only good in like the ocg where you... Can only scoop if your opponent agrees? (I don't quite remember if it was that) and if you're on like the finals of a big tournament where they are streaming it
I miss 2005 VD meta in Ocgland, where you surrendering is not a game mechanic in the official rulebook. As it's a player agreement, you could legally reject a surrender if you deem it as cheating, which if you surrender as vd is about to attack is pretty obvious. Yall might think, "this card's garbage how is it good", but some fxckhead figured out a way to consistently clear board, burn to 2k, and summon vd in one turn, cause temple of kings didn't have opt.
I don't know if the Magic player reads these comments, but another reason why Appointer of the Red Lotus was cracked was because at the time we had Kashtira AriseHeart, which is basically a monster that "equips" banished cards to himself. So what you'd do is make AriseHeart (very easy in his archetype), activate Appointer, equip the banished card to it. And your opponent doesn't get it back ever. Also one minor critique about this video, is that you 90% showed cards that are literally banned because of how good they are. I think that in the future you should make a balance of -Banned/broken cards. -Good cards that, however, are fair (Zeus, Droll, Feather Duster...). -Cards that have potential but are rogue at best (Pendulum magicians, Hero fusions...) -Straight up garbage Then again, this is the first video of you that I watch so maybe you already considered some of this, in that case never mind. Good video btw
Are there any Yugioh creators that you’d like me to do this with from the Magic side? Let me know here ⬇️
Farfa, MBT,
@@MrJmilliken that would be epic
That samuraix dude lol.
@@UMAtronic I’ll ask 👀
@DistantCoder
The big downside to Victory Dragon is that you can just concede before it deals damage and you avoid the match winning effect. I think in the no banlist tournament it might have been in Japan where you're not allowed to concede, which makes the card a lot better.
Yea there was a no scoop rule
@@TheOneJameYT That doesn’t make the card good, though… he was completely right about how it was just a stupid meme card. Victory dragon actively creates a hurdle you have to overcome to win the game: if you’re summoning Victory Dragon AND getting the kill with it, you’d already won 5 minutes ago. It’s a bad card regardless, no-scoop rule or not. Besides, the official rules of the game will never change to not allow concessions, so they could unban Victory Dragon at literally any time and it would be just as much a meme. You can only resolve it’s effect if your opponent is a moron, or if you’re in a special No-Banlist Tournament that was specifically designed so that Victory Dragon would function… and even then, why the hell aren’t you playing full power Exodia? Exodia with no banlist is almost a 100% Consistent FTK!
@@evanprimeau3810 maybe it would be a meme, but it would be super toxic and probably get banned again 😅
@@TheOneJameYT I can’t imagine it being toxic, considering pretty much everyone knows about it, and if it were unbanned, every competitive player ever would see the card and say, “Uh, thinking on that attack… I concede, game 2?”
More likely, you’d hear grumbling about “Yeah, man, I bricked on Victory Dragon…”
@@evanprimeau3810 haha maybe that would be the case
"Cards that let you pay life are always a red flag"
Yep. My favorite saying in Magic is that you start the game with 1 Life and 19 Resource Points
Haha yep!
but he's not saying the cards are bad, he's saying they're a red flag as in they're usually too good
@@Basch152 ? That's what the comment implied too?
Grass was so good people played 60 card decks just so their opponent's Grass wouldn't do much. It was bonkers
Haha yea I remember that. Crazy times.
Yeah which is why Grass Paleo frogs was the best deck of that format because it just ran good cards that enjoyed being milled so in the 60 card mirror it just had better quality cards and in the 60vs40 MUs it abused grass.
Hell, Grass got banned in Duel Links despite the deck size being 20-30 cards, just because people liked abusing it with Block Dragon combos.
I once went up against a deck using Chaos Max and Impcantation, they ritual summoned Chaos Max, used Shien's Spy to give me a defense position Candoll, and attacked into it for game. Never saw it coming
No one saw that coming 😂
that sounds like the jankiest deck ive ever heard of and that it would brick or lose to a single hand trap liek every game then like once in a blue moon it could do that combo
@@TheOneJameYT Yeah immediately after I was like “that's enough Yugioh for today”, but the longer it's been since the funnier it gets
@@Damini368I got hit by someone using an insane meme deck that was just all the coin flip and dice cards that suddenly played Big Win, won both coin flips, then made VFD back when that was still legal. At that point, I’m not even mad. Just impressed.
@@TheOneJameYTthat kind of combo isn't hard and most chaos max decks do something at least akin to that, you majorly underrated chaos max
This type of video has been done a lot before but the fact that you actually play magic and could explain things in magic terms and examples made it really interesting! I would love to see more!
Thanks for the kind words! Working on more videos like this right now actually
can you just make a video series like this, just showing cards on the current banlist to MTG players?@@TheOneJameYT
@@wickederebus that’s pretty much what I did in this video 😅
@TheOneJameYT yes, now do more of it.
I thought you were joking when you were talking about Victory Dragon.
It’s really bad in the TCG because you can surrender at anytime so it’s effect will never go off. If you’re about to lose the match to V Dragon you can just say “I surrender” and then go to game 2 or 3.
It’s broken in the OCG (Japan, Korea etc) because you can’t surrender until turn 10 or something there.
Yea I didn't do a good enough job communicating that in the video!
I think it also doesnt work in ocg anymore either since they change the rules to let people scoop now before turn 10 or something.
The rule is your opponent has to accept the surrender in the OCG (I live in Japan and play the OCG rules). Something to keep in mind though, is that Victory Dragon would be terrible and would see absolutely zero play if it were unbanned in the OCG today. The reason it is kept banned is to avoid bad sportsmanship moments. In a no-ban list format though, its easily one of the top 3-5 best cards and worth building an entire deck featuring 1 copy of it which is designed to get it into play as the killing blow.
@@MapRef41N93Wx yes, that’s exactly what I was talking about in the video. Thanks for saying it better than I did!
Victory dragon was a meta strate in 2005 Ocg. Because surrendering isn't a legal action in the rulebook and more like an agreement between players, so you could refuse a surrender if your opponent uses it to cheat from losing a match to vd. There used to be a super op combo deck that consistently cleared your opponent's field, burned them to 2k, then summoned VD to go for a one turn match win. It was pre temple of kings errata so it recycled reckless greed and tribute to the doomed. 95% of the original deck is currently banned, limited to 1, or errata'd.
One of these days, I want people that do these kinds of videos to show a clip of a full YGO combo after introducing Maxx "C", just to see their guest's reaction X)
haha i should've done that
@@TheOneJameYT if you showed that, you should also show maxx out. Forcing the opponent to deck out.
To clarify one thing about the bit about Snow-
The battle position of a monster that'd been put face-down can be flipped back face-up IF the monster wasn't summoned that turn and it's battle position wasn't changed before being flipped face-down.
Also, Snow's not once per turn.
Yep! I didn’t want to go over too much detail since they’re so new but I might go over more details like that in future episodes
It’s so impressive how much he can extrapolate from his experience with MTG. It really shows that even though YGO is very complex, there is very much a way to translate skills from other card games. This is really good news specially after Rarran’s experience with Master Duel and card comprehension.
Yea Jim did a great job, but to be fair to Rarran, Jim would probably have a really rough time playing Yugioh too lol. It's just a difficult game to get into since the barrier to entry is so steep.
@@TheOneJameYT Oh I agree I love this game but man sometimes it is just so convoluted 😅 Great content tho! Keep it up bro!
@@santiariza15 thanks! New one of these coming out in about 4 hours
It’s because MTG is far more complicated and he can see parallels in the mechanics 👍
@@Mattball82 The copium is crazy 💀 Bro couldn’t fathom playing more than 5 cards in a turn
Jim should know Grass is an insane card. Any time a card wants to self-mill a lot of cards, it should raise eyebrows.
Yea he ended up saying that after lol
Especially with dredge being an eternal format all-star that creeps its head out anytime mill becomes too good
@@ich3730 yup exactly
he forgot about yorion, sometimes the card is so good, the restriction isn't even there.@@TheOneJameYT
Imho he was actually right about his take. Grass is a busted card, but grass decks suck mayor dick because of the restriction. I mean it was forever at 3 on master duel an did jack fucking shit in tournement results because you play a fundemntally bad deck and play the "has he ash" game, The only reason it got limited there is a) it is insanely toxic in a bo1, because it is coinflip even more between doing nothing and insta winning and b) they were afraid of grass and Tear, because now you werent playing a dog deck anymore for grass.
Grass IS a meme card, the restriction neraly always means you play a dogshit game, which makes the card quite bad in reality.
To be specific about the cards shown in the artwork of "Into The Void", they are cards that want your hand to be empty. The intended use for this is to take advantage of the "discard your hand" part.
Getting a huge discard with a dark world deck has to be the best feeling
@@TheOneJameYT Don't forget about the Infernity monsters, whose effects can only be activated when your hand is empty.
i think the concern over low defense might be because of mtg players not realizing that damage doesnt remain on monsters like they do for creatures in mtg and is irrelevant unless in the appropriate position so he might've though that a monster may be a glass cannon of sorts being super strong but dying in a single battle from any battle
Yea that’s probably the case, which is why he asked if chaos max just dies immediately lol
@@TheOneJameYT yeh ive seen a few mtg players trying yugioh out for the first time when MD still had its hype and a reoccurring pattern for various reason was being reluctant to atk a weaker monster with a powerful monster because it had low def and they though it just dies to practically anything or in reverse thinking they can crash a weaker monster into a bigger one to kill it or whitter it down until it dies but is then completely baffled that nothing changes
Yea there’s a pretty steep learning curve for sure
Damage doesn't stay on creatures in MTG what are you talking about
@@brofst i mean that damage depletes their toughness which is functionally health points
dont look at me for for why i worded it this way because this is how i always see mtg players phrase it
Once I played against someone who used "Final Countdown" together with "Number 59: Crooked Cook"
For those who don't know: Crooked Cook is an effect monster that is unaffected by other card effects as long as you don't control any other cards on your side of the field. The opponent also used a card that gave Crooked Cook protection against being destroyed by battle.
So he had a monster that couldn't be destroyed by battle and was unaffected by card effects.
There are ways to play around that strategy (burn damage, piercing / trample damage, cards that can use the opponents monsters as tribute fodder) but if you don't have those cards in your deck, it's very easy for the opponent to stall those 20 turns.
In my case, my opponent made one mistake. Because of hand size limit (you are not allowed to have more than six cards on your hand at the end of your turn), he had to discard one card and chose a monster. I had a monster on my side of the field that allowed me to summon one monster from my opponents graveyard to his side of the field. After doing so, Crooked Cook wasn't the only monster on my opponent's side of the field anymore, so he was no longer unaffected by card effects. I managed to destroy Crooked Cook and won shortly afterwards.
Without that mistake on my opponent's side, he probably would have won.
Wow what a crazy interaction!! I bet you were so happy they put the monster in the grave lol
Watching this now when snake eyes is tier 0 / .5 is hilarious. He said “they don’t normally put cards in the backrow as spells”. Oh if only you knew. Haha
🤣
Aren't all match winner cards in YGO banned because they're mostly prize cards? You can also concede at instant speed I think which means they would never go off.
Victory Dragon is one of (if not the only) match win cards that has been competitively legal, and conceding at instant speed did have a factor in why this card was banned in the first place.
@@TheOneJameYT If you're planning on doing one of these again, can I nominate Pole Position? It looks like something that might be ok in magic, and the story of judge call FTK due to wonky rules with infinite loops at the time is just great.
@@GenesisAkaG yea I’ll for sure do that in one of the future episodes, sounds like a fun card for someone to evaluate
I was waiting for you to say I’m joking but yeah victory dragon is bad. It never had any success and It is literally only banned because you can scoop and they didn’t want to have people keep asking judges. There was a unlimited event where you would combo to the world to skip your opponents turn to win with victory dragon and even in that format it’s just not good. Zoodiac and now tearlament just do so much with one card that they are just tier 0 unlim format decks.
@@bikivlogz8336It was actually played in unlimited tournaments in the OCG, because you have to ask your opponent to let you concede in that format. So people would side it for if they lost game 1, get into an unloseable situation in game 2, and engineer the game state so they could make the trigger go off
Dang he's so spot on with the logic of the cards you presented like around 90%
Turns out good MTG players can also evaluate Yugioh cards well!
@@TheOneJameYT As someone who regularly plays both, and I do watch Jim's content fairly regularly, I do think this is true for the cards where the effects translate well. I like that you showed him almost exclusively cards that are understandable from a magic perspective and didn't show him like, endymion the might master of magic, or something, or like tearlaments havnis, where it's almost impossible to determine how good the card is without a lot of context. I love this style of video and I wish more content creators did it like you did!
@@robertbauerle5592 I’m so glad you liked it, these videos are so fun to make, and I have more planned soon
Some times,
Some times you are playing master duel in diamond 3, your oponent plays chaos max and you realise that you dont have outs in your deck.
Yup exactly 😂
I would have used shaddoll to explain grass is greener. "There's a whole archetype where almost every card does something when sent to the graveyard, does something in the grave yard, or does something to the grave yard. You activate this on your first turn and give you a ton of advantage for 1 card"
Maybe I should’ve used Tearlament 😂
24:30 You can forfeit the game at any point (even when Victory Dragon is about to reduce your life points to 0) so as long as you know that, Victory Dragon is just a 3 tribute 2400 atk vanilla monster
Not sure if it's the same case in TCG, but in OCG you can actually refuse your opponent's surrender. It's just that nobody would normally do that, but with Victory dragon involved it's going to matter.
Chaos MAX Turbo is imo one of the most fun decks that barely works, because it punishes improper setup, due to how incredibly easy it is to get 2 or 3 Chaos/Chaos MAXs on the Board starting Second.
If your opponent cannot prevent you from setting up the board, you just win, because you hit over their 0 Defence stick with Chaos MAX, dealing Lethal.
Victory Dragon is completely wrong. It's banned because match winners aren't fun and because it creates a ruling problem, that ruling problem being
You can't resolve a match win card, because there is no point in the execution of this card's condition that you can't surrender and go to game 2. You can even accidentally go to game 2 by them declaring the direct attack and saying "you got it" and scooping your board.
23:00 - The thing is, players can surrender at any point in the duel. If this hits the board at any point aside from game 3 without a tie (where it wouldn't matter) and the opponent could not do anything about it getting its effect off if it attacks, the opponent would just surrender immediately and move on to the next duel instead. Then again, I think I recall there being mention of some rules before that some tournaments disallowed surrendering at certain points.
Grass is a good card, but it's worth noting that it's legal in Japan and most decks don't play it. His instinct honestly wasn't that far off.
While his instincts weren’t far off, it shaped entire metas
Exactly and that's usually the problem with these videos, it's hard to tell what the power level of a card is because it changes all the time.
In the modern game the card is more of a high roll meme with high variance, since like the guy said, you're making your deck worse by making it less consistent (usually) to get a chance to highroll with Grass. It doesn't shape the meta anymore because, I think, every deck is so consistent and does so much with 1-2 cards now you want to play as few cards as possible to draw into your non engine and just do your regular plays with 1-2 engine cards. Additionally, toolbox/"play 60 random good cards" deck building style, where grass usually shines the most, isn't a thing in the current meta game and hasn't been for a couple years now, it's usually just a for fun thing you'd never bring to a massive tournament, with an exception in adamancipator rock piles in OCG where almost any 2 cards get you to full combo because you just search Block Dragon and the that card refills your entire hand. Anyway, I think in that regard his analysis was spot on.
All that being said, it used to be a format defining card, and it is extremely busted when it resolves, so I think it's fair to say that it's very powerful. So it can become meta defining again, it just needs another deck like adamancipator rock piles, just all gas no brakes deck that wins the game if their last card in hand is grass.
I had to make a bunch of edits because it's such a loaded topic haha.
@@vtgare it is a loaded topic for sure lol
Its semi-limited in japan so they are definitely wary of it. It lost popularity cuz of Arise-heart just like forbidden droplet but it is definitely a very powerful card.
11:00 really interesting comparison
I like to think of Maxx C as a Rhystic Study but there's no option to pay 1
Yea that’s a great comparison!
its more like force of will since they're both hand traps that warp the format around them.
Maxx C has to either be 3 or 0, any other option is a terrible idea.
@@bobjones4469 unless it’s limited on the ban list lol
Great content, would love more of it.
One small thing, about Victory Dragon. I think the overall expressed sentiment on it was much more positive than it should have been. The card's not good. It was indeed played in no-banlist OCG tournies but only as a 1-off in dragonlink decks. It's more a win-more cards rather than your main game plan. As the card only works when going second in a format where a bunch of people are just planning to FTK with massive consistency. The OCG mention is also important because surrendering works differently in OCG and the TCG.
In the TCG you can surrender at any time. In the OCG you have two options on surrendering: you can surrender the MATCH at any time or you can offer your opponent a DUEL surrender which they can then choose to refuse effectively keeping you hostage in the game. Meaning in the TCG this strat wouldn't work as even if your opponent managed to setup everything and declared an attack to kill you with victory dragon you could just surrender the duel at that point. This caused judge call nightmares and is the reason why all future match-winner prize cards were printed as illegal to play, so that they aren't just cluttering the banlist.
So overall, victory dragon did nothing in the TCG except annoy some judges and Jim was spot on that the card's gimmicky at best.
So yeah, wouldn't really call the card good, especially considering it never saw tournament success in the official formats.
Thanks for the feedback! I agree that I should've done a better job explaining the relevance of Victory Dragon, especially the "scoop" rulings that eventually got the card banned. More content like this is coming soon!
@@TheOneJameYT Awesome! Looking forward to it!
@@TwistedBOLT i dont think it's a "win more" card in ocg. it's simply a "win" card. being able to just avoid games 2 & 3 completely is broken. it was also played in more than just dragonlink, but dragonlink could find this card more easily is the issue.
You can't use its effect unless you're winning a duel which is what I meant by win-more it's a brick if the game's even or you're losing and in a hyper fast format like the no-banlist one blinding second to win the match through a battle phase oriented effect is not really the best thing you could be doing.@@tripleaaabattery8480
Jim is very impressive, most players are totally off when it comes to this type of trivia and for someone who lacks a lot of context he was spot on.
He was amazing!
The problem with Victory dragon is that it's redundant for this reason.
Player A: "I use Victory Dragon to swing for game."
Player B: "As a response I forfeit"
So really Victory Dragon's effect will never go off unless the player is completely unaware of the "Match" effect.
I wonder if a “scoop at instant speed” rule could be implemented so that a player can’t do that
@@TheOneJameYT That's probably the only way to handle it but as iv'e seen no rule in an official capacity was implement because it's just not right to have to rule that forces the inability of your opponent to surrender.
Also on that note The recently held No rules tournament was won by Tearlament decks (O.O shows how powerful those cards were)
@DragoonZell
Imagine that, the format with 3 Painful Choice and 3 Graceful Charity was won by Tearlaments. 😂
For the record though, there are places and events where you aren't allowed to concede. It's a stupid rule, but it's not so stupid that it would never happen.
@@minabasejderha5972 I would genuinely hate that if someone had purposefully brought in a troll deck just to stall you into oblivion and you can't even forfeit.
Great video! I somehow never get tired of these, seeing the perspective of players from other card games is so interesting to me. The guy who guessed the cards did a fantastic job, I was really impressed by how accurate his analysis sometimes was despite not even knowing all the basics of YGO before the "quiz", I really thought Appointer would get him.
I really thought appointer would get him too! Turns out MTG worlds competitors are just that good at card analysis
I'm surprised he didnt mention King of Skull Servants with That Grass Looks Greener. That deck can combo off like crazy and easily get a 13000 KoSS out in one turn along with a bunch of other special summons in play
I didn’t mention it cuz it’s not as popular but the skull servants are scary 😅
08:00 i think you should also explained him that facing a monster down (if possible) bassically shut down most of it effects, but he got rigfht anyway
Haha yea he was good at it there
I like this one, other channels always pick like archetype specific cards for this which are the absolute WORST to rank in power scalling, since their power largely depends on the archetype itself rather than the card shown, while these were selected much more competently.
Edit: ultimate offering wouldnt be good today due to how fast the game is, having to wait two turns to use it is a death sentence for the viability, plus its extra slow being a continious trap.
There is a reason the only continious traps that do see play are cards that either bring with them some in archetype advantage or floodgates that can win games on their own.
Victory Dragon is a complete meme too since at least with TCG rules you can just surrender before the attack connects, making it a worthless brick. I have no idea where this idea of Victory dragon being anything but hilariously bad comes from. I agree they will never unbann it, but it has nothing to do with the cards actual strength.
The no scoop rule in the OCG led to victory dragon being banned, and overall terrible play patterns. I should’ve addressed that better in the video for sure, but I’m glad you enjoyed the video!
I will say, one thing I like about your videos if this format is that, having played Magic, you can speak their language to explain things. Normally there is such a "language barrier" in these kinds of videos, which is always frustrating for me as someone who goes back and forth between the games.
Thanks!! Yea MTG players have been understanding Yugioh a bit more than usual because I can speak their language. Thanks for noticing 🫡
Things I thought you should've brought up when discussing the cards:
Red lotus: This card also gives you hand knowledge of your opponent. You can know what you need to ratio your handtraps and negates for, at least until they manage to draw enough cards you don't know about, And also you know what deck/engine they play, potentially.
Scythe: I think emphasizing the fact that his third effect doesn't require him to be summoned by his own effect was misleading. The majority of the jailbreaking done to it was due to that.
Snow: I think this would be a good time to disucss Once Per Turns.
Victory dragon: I think the reason it's banned is not that it's insanely good, but the ruling nightmare it causes. Since if it's on the board, you can just concede, and skip it's effect.
I've seen a few videos like this, but it is the first time me seeing someone doing so good and "understanding" game mechanics.
Yea a lot of Magic players are really good at evaluating cards. I enjoy making these a lot
I love how in these videos you know how to explain equivalent terms like you have to sacrifice a creature to normal summon a level 5 because there's so many similarities and a lot of people just miss them.
Thanks! And I agree 👌
25:33 Uhhhhhhh...
The reason this was banned in the TCG was because of ruling nightmares, where judges are called because the user got pissy that their oponent surrendered before the attack went through, and thought they should get the win anyways.
Yea the scoop rules are something I should've mentioned in the video!
which card did you compare Blue-Eyes Chaos MAX Dragon to?
also, his reasoning for why it's bad is wrong, Blue-Eyes can easily find the Ritual spell and a Blue-Eyes White Dragon to fulfill the cost of the ritual spell. what makes Chaos MAX bad is that it's a newbie trap, the protection from targeting and protection from getting destroyed by card effects coupled with really high attack makes it seem basically invincible. the problem is that it is vulnerable to field nukes, getting Kaiju'd and other non-destruction removal. the fact that the card lacks an omni-negate also doesn't help
Yea there’s a lot of reasons Chaos Max isn’t as good as it could be. I don’t remember what I compared it to in MTG but Carnage Tyrant is a good example off the top of my head right now.
@@TheOneJameYTMy equivalent when I started was Plated Slagwurm.
i heard that Victory dragon was kinda of rules problem cause your oponent could just give up when you summon him, to avoid his effects
Yea it’s a rules nightmare 😂
Only in the tcg
I know that people have already brought up the conceding thing with V dragon, but I'm not sure if anyone has brought up the exact reason for it being banned (in the TCG).
It's banned because it'd be a pain otherwise. You can concede at anytime, but imagine the arguments created by someone conceding when victory dragon declared It's attack.
"I won when I attacked with victory dragon, so I won the match."
"I conceded when the attack was declared, so it never went through, therefore they didn't win the match."
It's the exact same reason why last turn is banned. It's not good, but it's too much of a headache to deal with.
The card should’ve just never been legal in the first place 😂
@@TheOneJameYT funny thing. They've made a ton more.
Each one has a single line of text on the bottom though. "This card cannot be used in a duel."
There's been a valid argument to errata V dragon with this to bring it off the list.
@@steeveedragoon yea I wish victory dragon had that line of text. Interesting that it doesn’t lol
@@TheOneJameYT Victory Dragon was the original match winner. Every other one printed since as illegal is just a nod to it. Victory Dragon was printed as a prize card and hence (a real card) but they realized the effect was toxic and had too many problems so they banned it. Every other match winner card was made as a reference to the og and not intended to be a real card.
One thing about ultimate offering: the card actually is very very bad. Because it's a trap card, and yugioh games don't last many turns anymore, the opportunity for the card to be good is gone
I do agree with you, but there’s always room for absolute shenanigans to happen with it if it came off the list, especially with Floowandereeze.
Wait what? Just scoop against Victory Dragon? Did the organizers of the tournament not allow the scoop tactic? Because the only reason it's banned is purely because of the rulings.
Yea there was a no scoop rule at one point
a key thing with victory dragon is its a ruling nightmare. if you declare an attack with it that would be lethal, there is nothing preventing the opponent from simply surrendering, as a player may surrender at any point. at that moment, does the match proceed to the next game or is the match concluded?
I think the game ends there, but I’m also not completely sure 😅 Ruling nightmare indeed
Coming way from the future to say that's exactly what would happen. You scoop before the final attack and technically the effect doesn't go off so it's banned solely to avoid bad player experiences
You know what I'd like to see? A series where cards are translated into another card game and seeing how powerful/weak they would be. Of course, resource economy will have to be taken into account too and cards from yugioh might need an added on mana cost while mtg cards will need an appropriate activation cost.
That would be cool but I think it would take forever to implement and make the cards lol
@@TheOneJameYT for real tho unfortunately 😅
I feel like there are two levels of banning in Yu-Gi-Oh. Level 1 is just a basic ban, where it can still be played at 1 if playing in any tournaments that use Traditional rules instead of Advanced rules. Level 2, however, is "tournament illegal" (marked by the text "This card cannot be used in a Duel" in the bottom left), where it doesn't matter what tournament you go to, you can't use that card. Victory Dragon and other cards like it were hit with a Level 2 ban.
A really funny card to include in one of these, if it hasn't made an appearance yet: Blaze Fenix, the Burning Bombardment Bird
Despite the card not really doing a whole lot nowadays (at least, not in paper), this card has put so many seemingly random cards onto the F/L list over the years due to its ability to just randomly enable FTKs
This is a very well versed man in card games, he instantly knows when something is good or bad lol
He did a great job using general gaming knowledge to work through these.
I agree, he did very well
Victory dragon might be played in dragon link if it was legal
but the main problem with it is you oppenent can surnder at any point
Yea that’s the main problem. The only thing worth mentioning about it is that there was a no scoop rule in the OCG, which is what ultimately led to it being banned
@@TheOneJameYTTCG and OCG have different banlists. It was banned here because people surrendering before the victory dragon attack goes through created too many judge calls and confusion.
The important thing he missed about Artifact Scythe was that you can destroy it yourself. He seemed to think your opponent has to destroy it.
The upper limit of 60 cards was actually a new rule introduced BECAUSE of That Grass Looks Greener.
Yep exactly!
No, the 60 card limit was put way earlier, because a man literally showed up on a tournament with 2000 cards in their deck, just to prove to konami tah they really need a card limit
No. I remember when Grass came out and one of my buddies built a lunchtable deck around it. That wasn't that long ago. 40-60 card deck size has been a thing since very early yugioh.
14:46 There actually are a few cards with 50 attack, Gizmek Inaba, the Hopping Hare of Hakuto for example.
Nice!!
Just found this channel, currently binging all the content. Keep up the great work. Fun fact about maxx c, it was completely unplayed fot like a year when first released because no one payed attention to how much soecial summoning wwas going on.
Yea that was like Six Samurai format right? The format was probably way too slow for maxx c at that time
Funnily enough, there is a 4 card combo where Blue-Eyes Chaos Max Dragon can attack to win game on the second turn.
1) normal summon Knightmare Iblee
2 Link summon into Link-1 Cyberse monster, triggers Iblee to special summon to enemies field, preventing them from special summoning ANYTHING except Cyberse monsters.
3) ritual summon Chaos Max Dragon (advanced ritual art is usually used)
4) Then, you attack the Iblee you special summoned to your opponent's field to inflict 8000 points, usually game.
I can’t wait to see someone pull this off in a tournament
@@TheOneJameYT lol that would be awesome! It's a pretty simple set-up, even a pure beginner could pull it off!! That's what I love about it
"Creator of Garfield guesses the viability of Yu-Gi-Oh"
He’s never heard that one before 😏
The deck out deck for max "c" is mayakashi I am pretty sure, and I believe it was the soul absorbing bone tower variant?
It was also the level 6 monster that kept summoning back in the end phase, I can’t remember the card off the top of my head lol
Ghost trick could be one of those “never tier 1 “ deck that could appear decent at an glance, it could be a bit complicated since it deals with the whole flip face down mechanic, but could be interesting to see what magic player think of it
This guy is usually spot on, you can tell he’s a good pro
Yea he's very good
Something I noticed is that many Yugioh are so open to trying Magic or other games, but many Magic players won't even give Yugioh a 2nd thought.
Reminds me of my high school days when nerds of Western nerd culture tend to be extremely hostile and angry at Japanese nerd culture. I even stopped being friends with some of them cuz they were just so hostile. One of them even started getting bullied due to his snarky hostility, cuz Yugioh was more mainstream back then so there were a few normies and bullies who played it.
A lot of MTG players have tried Yugioh but the barrier to entry is so gigantic that they immediately stop playing it. Look at how many people and streamers played Master Duel then stopped right away lol
oh boy~ that is definitely true, 3/4th of everyone i know that plays yugioh plays some other tcg too in weiss schwarz, shadowverse, vanguard, digimon, a couple of mtg and 1 guy who plays some other jp tcg i dont remember the name of because he only mentioned it some blue moons ago
1 of the most common shots i see that gets thrown at yugioh by mtg players is trying to claim that yugioh players dont play any other tcg yet the majority of the time that i see a mtg player say they play another tcg its almost always something like shadowverse, HS, lorcana etc something that essentially stamps it as a descendent of mtg... can i hold up a mirror
@@YukiFubuki. yugioh players play other tcg’s all the time, but non-yugioh players don’t stay playing yugioh lol
@@TheOneJameYT gotta expect the 1 tcg that is known to be the most different from every other tcg to be well… different
on the other hand i find that many yugioh players dont even understand the rules of the game and is just winging it and/or memorizing patterns, just the other day i saw someoen complained about how premature burial text says to target but because all equip spells automatically targets the monster they equip to by default he claimed that this wording should either be removed or it shouldnt be a equip spell at all (but a continuous spell ver of called of the haunted) because of the redundancy so i explained that its not targeting to equip but to revive the monster and then equip it since the rules doesnt allow for equip to work on monsters that is off field but he just went off on how konami can simply change the text and complained about 0 material fusion summoning and one card xyz as proof of other rules breaking text
smh the irony still eludes him
@@YukiFubuki. yea a lot of yugioh rulings are really hard to comprehend lol
Jim is just sick. 30 min into the video, the guy is killiing with mtg references , Ideas Unbound? Dude. u´r monster.
He is!!
into the void used to be good because there weren't many hand traps or good cards for a specific archetype, so effectively cutting down your deck size made you more likely to draw the best cards (the old theory behind upstart goblin). But now? every hand will have a starter card, and there's 20 ways to directly search it instead of gambling on a single draw. And having a hand trap in that slot will almost always work out better.
I think of Into the Void as an “all-in” consistency card in decks that are trying to draw almost their whole deck and maybe have discard value (exodia and dark world)
@@TheOneJameYT this is true!
The Chicken Game, Into the Void, Upstart deck didn’t win with Exodia, it won with Magical explosion/Life Equalizer. The OCG kept chicken game and banned Life equalizer while TCG did the opposite. Magical explosion would be a good card for one of these videos since burn is traditionally bad in Yugioh but that card has traditionally been abused in FTK decks.
Yea that is worth noting! I might do magical explosion for a future video
Final countdown is probably the most valid of the alternate win conditions. Mine countdown was actually a super strong deck.
I agree, and super scary to play against
Man, he did surprisingly well.
Would have thought Chaos Max would catch him out to be honest.
23:37 some people would also just surrender before they swung for game and went onto the next game
For a long time, Jim would have been absolutely right about Victory Dragon, but I suppose with special summoning being as perfected as it is, I can see it being pretty good these days.
It’s been banned for a very long time also because there was a “no scoop” rule in Japan, making it a really horrible play pattern lol
Yea I looked into that tournament as well back when it happened. I think they actually did multiple tournaments like that, at least two. The first one was most comprised of magical scientist ftk and ishizu tear, and the second one was very dominated by dragon (in the top spots at least, generally most players didn't expect it which is why I think it did so well) link because they basically just played exclusively for going first combo's, and then even if they dropped a game it didn't matter because you only needed to win one of the three. If you go second you lose, whatever, next game you're guaranteed to go first and you just combo and proceed to win the match, making game 3 irrelevant. And with bystials being a part of the deck they had a naturally good tear matchup.
I think the funniest part of that tournament was that a good amount of the topping tearlament decks didn't even play pot of greed lol.
Also as far as I know the "no scoop" rule is officially just that both players need to agree to a player conceding the game. I'm not sure exactly why that rule is in place, but I do know that yugioh shareholders had a meeting recently in Japan and that rule was brought up in discussion as a bit of a problem, tho I'm not sure if any consensus to remove it or not was reached.
Holy shit jim is insane actually
He’s very good at card evaluations
13:50 I think it would make sense to include any related cards, like Chaos Form. I usually play magic, (but I play a little yugioh), but I have no way to tell what Chaos Form does without being told, and that is just going to create unnecessary confusion
Yea I did that in the next 2 videos like this after noticing what you said in this video. Sorry for the confusion!
@@TheOneJameYT ooo I'll have to check them out then :)
@@andrewsheiman8574 they’re great but I’m biased 😏
Victory dragon is terrible. You can just surrender before the attack
That’s one of the reasons it got banned. At that time there was a “no scoop” rule in certain places and that rule ended up getting changed too
Victory Dragon was banned because in OCG, you cannot surrender and it was banned when the OCG and TCG list were 1 and the same.
@@mmmsheehoo exactly!
@@mmmsheehoothe tcg and ocg banlists were not the same, even at the time. It was only banned because it created so many judge calls from complaining about their opponent just scooping on attack declaration. It was unplayably bad in the tcg even when it was banned and it's only still banned because it makes running tournaments a nightmare, just like how self destruct button does by creating draws. It is literally one of the few cards that are like unplayably bad and are only on the banlists because they make tournaments a nightmare to run
@@kittengold9814 it was the same back then it was only around 2011(?) or so When the lists became separated. Anyways, OCG didnt have the option to surrender and even though TCG does have that option, they still had to follow the banlist doctated by OCG. Their meta is different as well because here in OCG we dont have priority so some cards like trap hole for instance is not as good in TCG vecause exiled force on summon can Quick effect tribute itself and pop a monster making traphole fizzle
I made deck using final countdown/bashment aka making combo that stop your opement attacking you since how certain cards word the text
I actually converted Blue-Eyes Chaos MAX Dragon into an MTG card using my printer and MTG Cardsmith, translating its effect into proper MTG terms, and...well, it's interesting, at least. In exact terms:
Blue-Eyes Chaos MAX Dragon
CMC: 6WBU
10/1
Legendary Creature - Dragon
Flying, trample, hexproof, indestructible
You can't cast Blue-Eyes Chaos MAX Dragon from your hand.
Blue-Eyes Chaos MAX Dragon deals double trample damage.
Some of my own MTG friends were instantly afraid of it, while others dismissed it as ALMOST unplayable. I suppose that's accurate enough. 😂
Victory Dragon wasn't banned because of its power, it was banned because it was terrible for judges in events. in the tcg you can concede at any point, so victory dragon has no effect basically. But people tried to victory dragon other players and judges had to blind guess if they conceded or not. Because they didnt want to bother anymore, they banned it.
Chaos Max Dragon is bad in the current meta, but it was pretty great back when it was new. Back in 2017 cant be destroyed by effects was legit a decent level of protection and there were plenty of blue eys and chaos/ritual support to bring this out fairly consistently.
I think Ignister was one of the only widely played cards at the time to get rid of it outside of cards like storming mirror force
Chaos Max was a decent card once it was sitting on the board. However, even at the time, most Blue-Eyes decks weren’t playing it (neither the world champ nor the runner up used it).
Blue-Eyes was/is already good at OTKing their opponent, with their huge beaters, and it’s main weakness is being vulnerable to bricking with multiple lvl 8 monsters in hand that you can’t do anything with. Chaos Max without a way to get a ritual or the other way around was just that, another brick that reduces the decks consistency.
Ngl the explanation of the extra deck as just 15 cards that all have pre errata companion mechanic I’ve always found better then just saying 15 monsters you can use at anytime
Yea I wish I thought of that when recording the video, that's the best explanation I've heard so far
I love these style of videos, and this one was really fun (even though I know basically nothing about YuGiOh!).
Happy you liked the video knowing nothing about yugioh lol
Great video! One thing I would change if you are going to do this or something similar again would be to try to order it in a way that builds off of itself. What I mean by this is Scythe had a lot of different words that hadn't been explained yet, so if for instance you did Snow first for special summoning, then an extra deck card to explain the concept of that, then they would have more context and not be working with such a big word jumble. I don't wanna comment twice and make spam, but HardLeg Joe (Channel Hardleg Gaming) is always upbeat so he might be a good guest for this that would be easier to contact than the big names that others listed.
Yea that’s a great idea for the next episodes going forward. Especially if they don’t know anything about Yugioh
The biggest difference between yugioh and magic to learn between games is stack vs chain link
I still occasionally mess up thinking i can use snow to interrupt plays mid chain, if only if only
Jim Davis not getting the restriction on that grass when yorion has the same restriction is funny to me
That's why these videos are so interesting!
bit late to comment this, but i would describe the extra deck more like the command zone than a wishboard, i could see there being some confusion between the extra and side because of that
Sorry to necropost but this video was really interesting. I genuinely hope you can get Jim back for another video like this, the fact that you guys went into depth on each card and the discussion after each answer was just great and provided some unique insight that Yugioh player to Yugioh player just can’t provide. Great video, dude!
Thanks Chris! The goal is to get him back for another one and I have more of these planned in the coming weeks in addition to the ones already on this channel with AliEldrazi
what is people's problem with necroposting? sorry for asking you but I never understood it, and maybe you do since you felt the need to say sorry for it. I don't see anything wrong with commenting on something old, if it's a trouble for anyone they can just not answer it no? also the naming too, necro, it sound so evil and ominous yet it's so harmless in reality xd
Fun fact about maxx c some decks can deck you out if you play maxx c against them.
Yea for sure! I’ve seen it happen and it’s hilarious
I think the only thing I disagree with in the lens of modern Yugioh is Ultimate Offering. Due to the fact it’s a trap card. In older Yugioh where just having a bunch of gadgets on board to defend your life points it’s cracked, but in a modern setting, the fact you can’t use this turn one means those gadgets you summon aren’t doing anything except maybe defend your life points? Turn 3 it can be okay cause you can summon from your extra or it can be funny to drop like, a Vanity’s fiend on your opponents turn but I feel the deck that plays that type of strategy have better ways of doing that? Also not to mention most effects to search on a normal summon are hard once per turns and/or don’t add any extra value to your board. And I don’t think Gadget spam is super viable in 2023 lol
I think it could be played in Floowandereeze and potentially combo enabler for Lady Labyrinth and Cooclock
@@TheOneJameYT maybe but I don’t think those decks struggle to do that in the first place and for Floo specifically at 3 it might be bad but at 1 it’s just kinda an inconsistent 1 of that MIGHT help you. Then again my only experience with Ultimate Offering being legal is MBT’s Masochist Banlists tournaments in which it did a whole lot of nothing. I’d honestly like to see it come back to 1 and see what happens.
*it might not be bad
@@Helchomp yea it would be interesting at least lol
When bringing up MTG cards it's probably worth putting them on the screen for reference
I learned that in this video already and implemented it in the next 2 videos like this already on the channel! Thanks for the feedback
I used my Chaos MAX in my Drytron deck, and my strategy is simple, I have to put my 0 DEF monster on my opp field. and yeah, sometimes it is a 0 or 1 kind of game.but it is fun for me. all good I guess.
It is definitely fun to put chaos max in play 😅
@@TheOneJameYT TBH, I am all big numbers kind of deck-user. and Drytron and Chaos MAX is on the spot. and also Train for Xyz. lol.
Main purposes of games to me is to having fun, as long as I am having fun regardless of win-loss, I am down for it.
I love this video, I just wish on the artifact scythe he woulda explained that you can MST or pop the Scythe to trigger its ability too
Yea that is a good way to summon it! I wish I would've mentioned it too
lol got the point across that it was a really good card though, that’s what matters, in my opinion it’s the fact that you can trigger it yourself that makes it absolutely busted
hi jim davis, when u saw the 2nd card Artifact scythe, why do u dont think about scepter-orim's chant! ? i think is the most intuitive think on it.
He didn't know how easy it is to loop that effect in Yugioh though, at least that's my thought process
I love these types of videos and this one was great! Please make more if possible 🙏
There’s already 1 more on the channel and I have a couple more planned for the next couple weeks!
Ultimate Offering is too slow in this meta but it was busted back then
Unless it’s Floowandereeze
@@TheOneJameYT maybe, who knows, but the thing is Ultimate Offering is not really searchable so it's not a reliable card because you have to hard draw it. Unlike Harpie's Feather Storm which is searchable with Trap Trick and TT.Thrust.
Furthermore, there are cards that essentially does the same thing as Ultimate Offering for Floo that is pretty much searchable and could be activated in the main phase; and not limited to battle phase (Dreaming Town).
But who knows, only time will tell once Ultimate Offering is off the banlist.
@@YuiraKun yea very true
I don't know what no banlist tournament you saw, but every time the card has been legal in a tournament I've seen, it never sees play.
That is interesting. The play patterns of Victory Dragon are abysmal so I wouldn't be surprised if it never came off the banlist in our lifetime lol
Ive seen people refer to the extra deck as a sort of "15 card commander zone" and i think thats a better description
That’s what I’ve started telling people after this video
@@TheOneJameYT oh nice, definitely didn't expect a reply lol
I try my best to reply to everyone!@@the_cool_dudz9394
ngl, I don't think ultimate offering is really that busted anymore
its a slow trap, practically unsearchable, and most decks are balanced around only needing one normal summon anyway. The only deck that can truly generate value out of this is gadget which will probably stay bad even with offering. And any other deck that could benefit from an extra summon or two would still be held back by once per turn clauses and the limited number of cards in their hand.
Except in Floowandereeze!
Game 3 for 3rd place at a local, I MAXX C’ed a wold chalice player, he said “cards in dreck? Bet” and decked me out
🤣🤣🤣
This was probably highest success rate for an inter-cardgame rating test, with only half-wrong answers due to missing a lack of limits on Max C draws, lacking further context for Scythe, and not accounting for atypical concession rules for Victory Dragon.
I agree! Jim Davis was awesome at this
Some of the card choices are really bad. You shouldn't choose something like artifact scythe. In a vacuum if sanctum, dagda, benten etc didn't exist he would be completely right. But there's no way he can know about something like this. Appointer is a good choice because he doesn't need to know a ton of context to guess
It’s hard to pick a bunch of cards that are perfect to evaluate and also make it a fun and interesting video
Victory dragon is only good in like the ocg where you... Can only scoop if your opponent agrees? (I don't quite remember if it was that) and if you're on like the finals of a big tournament where they are streaming it
Yea I should’ve explained the OCG scoop rule better in the video
I still use Chaos Max Dragon.. now with Saga of the Dragon Emperor. Quickplay when attacking and double the attack of Chaos Max and tadaaaa :D
I didn’t even know this card existed lol
@@TheOneJameYT Well.. now you do! There are some replays out there since it came out few weeks ago. They are fun to watch :)
I miss 2005 VD meta in Ocgland, where you surrendering is not a game mechanic in the official rulebook. As it's a player agreement, you could legally reject a surrender if you deem it as cheating, which if you surrender as vd is about to attack is pretty obvious. Yall might think, "this card's garbage how is it good", but some fxckhead figured out a way to consistently clear board, burn to 2k, and summon vd in one turn, cause temple of kings didn't have opt.
Played Master Duel against a player that only had Maxx C and Nebiru for tech; I decked them out because I was playing Six Samurai.
Haha that’s so cool
Even though Ultimate Offering is banned, I am not sure if it still would be good this day. Totally without effect until opponent goes battlephase.
Victory Dragon isn't banned because it's good. It's not good. It's banned because it's impossible to apply is effect when you're opponent surrenders.
Yea I should’ve done a better job explaining that part of it. There was a no scoop rule at one point that made this card a nightmare to play against.
@@TheOneJameYTIt's just a ruling nightmare that judges don't want to deal with. Banning was much easier.
I don't know if the Magic player reads these comments, but another reason why Appointer of the Red Lotus was cracked was because at the time we had Kashtira AriseHeart, which is basically a monster that "equips" banished cards to himself. So what you'd do is make AriseHeart (very easy in his archetype), activate Appointer, equip the banished card to it. And your opponent doesn't get it back ever.
Also one minor critique about this video, is that you 90% showed cards that are literally banned because of how good they are. I think that in the future you should make a balance of
-Banned/broken cards.
-Good cards that, however, are fair (Zeus, Droll, Feather Duster...).
-Cards that have potential but are rogue at best (Pendulum magicians, Hero fusions...)
-Straight up garbage
Then again, this is the first video of you that I watch so maybe you already considered some of this, in that case never mind. Good video btw
I have considered this, and there are currently 2 more of these on the channel and 1 more coming today 😎
that true unles it effect said you specail summon it without tribute then it exspetion