How to climb like a weirdo in Apex [Guide to climb l0cking, + relevant climbing information]

Поділитися
Вставка
  • Опубліковано 1 жов 2024

КОМЕНТАРІ • 33

  • @neodintchly
    @neodintchly 7 місяців тому +43

    Bro couldn't wallrun so he wallwalked

  • @NotRaptor
    @NotRaptor 7 місяців тому +6

    ok the going round corners bit i did not know, thats really cool. not as cool as the thumbnail tho :)

  • @faursh659
    @faursh659 2 місяці тому +1

    I can never seem to get the same distance and longevity as your climbs but it's definitely helped me get a bit more distance (I've rewatched to try and figure what I've done wrong and I think it's me tapping W for too long but I can't seem to fix it)
    EDIT: I actually needed to start the climb lower than my initial platform to be able to make it work

  • @THEEB-O
    @THEEB-O 7 місяців тому +5

    Wow this is awesome, time to spend hours of my life perfecting it just to never use it 👍 (it’s cool)

  • @revvnae
    @revvnae Місяць тому +1

    Absolutely underrated. Very well thought out and worded with intent.

  • @ydsaww
    @ydsaww 7 місяців тому +3

    wonder how much farther I could climb with rev then

    • @G0FBall
      @G0FBall  7 місяців тому +3

      Haven't found any walls long enough, if that gives you a general idea of how crazy it is for him. You'd have to have something you can loop around multiple times and then just calculate the horizontal distance after or something, unless there's a massive wall I'm forgetting about.

  • @magicshon
    @magicshon 6 місяців тому +1

    With rev i was able to do this.. eventually in about half the climb height maybe 30% of the time. Its very random.
    So far no luck with getting it with anyone else, i hit the climb limit before anything.
    Im looking forward to someone finding the exact rules behind the timing so i can find out what im doing wrong instead of just mashing w and hoping. Maybe record a macro with your timings and see what the times are as the first step?

    • @G0FBall
      @G0FBall  6 місяців тому +1

      Getting the feel for this is definitely very hard. For Rev, doing it by just going straight up is easy but makes you climb up a lot before the slow-down happens, since your W presses have to be longer to stay on the wall. It’s better to be going sideways and tapping W if you want to not gain a lot of height during the setup.
      Try to focus on gaining as little height as you can with your W taps first, and notice what it feels like when those taps stop taking you upwards as much. A wall with a horizontal line is best for being able to clearly see how much you’re going up. Walls that are just a solid color will be hard to start out on since you can’t see much of what’s going on.

  • @Isometrica-c3h
    @Isometrica-c3h 6 місяців тому +1

    Nice video! I tried to tap W to get the lowest climbing speed, but I always ended up climbing at normal speed or falling directly. Is there any tips for tapping W? It’s really difficult for me.😢

    • @G0FBall
      @G0FBall  6 місяців тому +1

      Find a wall that isn’t just one solid color when you’re first getting into practicing this. Walls with some horizontal line you can see while climbing will be a huge help to see how much you are (or aren’t) going up.

    • @Isometrica-c3h
      @Isometrica-c3h 6 місяців тому

      @@G0FBall Yes, I followed this advice but I still don’t know when the slow-down will occur. Do you know the specific frequency or timing when we tap or hold W?

    • @G0FBall
      @G0FBall  6 місяців тому +1

      @@Isometrica-c3hMaybe for learning it would be beneficial to tap W in a less optimal way that takes you more upwards, so the slow-down will be more obvious when it happens? Learning to feel when the slow-down happens is the most important part, but also the hardest part to learn imo. There's too many variables for me to be able to say "just do this specific sequence of inputs at this frequency", so it will all come down to feel.
      You can do what I said above, so the slow-down will be easy to see and feel, then when you can successfully start holding W after those taps, do slightly less bad taps and work on getting the feel for it again. Eventually you can find your personal sweet spot for how good your W taps can be while still being able to feel the slow-down happen and react to it.

    • @Isometrica-c3h
      @Isometrica-c3h 6 місяців тому +1

      @@G0FBall Wow, these suggestions are very helpful. Thank you so much!🥰

  • @budderboy_
    @budderboy_ 6 місяців тому +1

    im having trouble staying on the wall, not sure why, it sorta just kicks me off after a while. i even made a macro for the exact inputs you are doing in the video and im still falling off

    • @G0FBall
      @G0FBall  6 місяців тому

      Two things I can think of:
      1 - You’re getting your upwards climb speed locked extremely low (basically it seems like the most perfect execution ever at first), but then after a bit it for some reason gets very slightly lower. There are very slight things going on that can be hard to notice, but in this case it’s usually just that you should have done one less W tap.
      2 - Your camera is angled slightly towards the same direction you’re climbing (not sure if this actually affects it). I’ve always looked slightly inwards / toward the opposite direction of my wall-runs like you see in the video. Again I’m not sure though, I’d have to test it and get back to you.

    • @budderboy_
      @budderboy_ 6 місяців тому

      ok thanks alot, im finding myself sorta just instantly falling off the wall after my sideways climb timer is up, im not reaching any zones on the wall that should kick me off, but even while w tapping or even letting go of the movement key, my sideways timer doesnt seem to reset@@G0FBall

    • @sushikaas
      @sushikaas 6 місяців тому +1

      @@G0FBall thank you bro, point 2 was why i was falling down the wall.

  • @ianbrown7259
    @ianbrown7259 6 місяців тому +1

    wow, we really need to remove aim assist

    • @porglezomp7235
      @porglezomp7235 6 місяців тому +1

      As mentioned in the other comments: this is actually much easier to do on controller than on keyboard :)

  • @Onizukami
    @Onizukami 6 місяців тому +2

    ur videos are gold dud

  • @xXTheBigMatt94xX
    @xXTheBigMatt94xX 7 місяців тому +2

    Is any of this possible on controller?

    • @G0FBall
      @G0FBall  7 місяців тому +2

      Controller has more control over the specific angle you climb at, so you can do slow slight diagonal climbs without the need for this very technical setup.
      Not sure if you can get the same effect that slows you down even when climbing straight upwards though, that would need to be tested. Wouldn’t matter too much anyways since the goal here is horizontal distance.
      Basically it’s easier to climb at slight angles on controller, but the max potential distance is probably lower due to not being able to reliably go perfectly sideways for the first ~1 second of a climb.
      If you test anything then let me know, cause I’m not 100% on the details for controller.

    • @xXTheBigMatt94xX
      @xXTheBigMatt94xX 7 місяців тому

      @@G0FBall ok thanks

    • @tak2181
      @tak2181 6 місяців тому

      @@G0FBall A few months ago using reWASD (before it was banned) I tested horizontal wall climbing with controller input. WASD was mapped to left stick so I could go perfectly sideways, but it seemed that horizontal wall climbs still weren't treated the same as they were on keyboard. I didn't test it extensively but as far as I can tell this isn't possible on controller even with perfect mechanical execution.

    • @G0FBall
      @G0FBall  6 місяців тому

      @@tak2181Not sure if I'm understanding correctly, you're saying you made it to only go perfectly sideways? If so then that's the issue, you have to start climbing upwards before the 1 second limit on non-upwards climbing takes effect. Controller can climb at a very slight upwards angle natively. The tech in this video relies on forcing the weird slowdown mechanic to happen to indirectly achieve the same climbing angles controller can do by default. Basically you can keep climbing sideways as long as you are also going upwards, even if only slightly.

    • @tak2181
      @tak2181 6 місяців тому

      @@G0FBall I meant that doing a regular sideways wallrun (not the extended version in this video where you feather W) never worked properly. If I remember correctly I would always lose momentum even with a perfect sideways controller input (by emulating a joystick with WASD), but with an actual keyboard input it always worked fine. So I assume this video wouldn't work on controller because of that. I may try testing again later in R5R

  • @friend7681
    @friend7681 6 місяців тому +1

    Nice Detailed video

  • @fear8220
    @fear8220 7 місяців тому +1

    Would you climb?

  • @boombooclaaaaaaaat
    @boombooclaaaaaaaat 7 місяців тому

    zamn

  • @MKTAKEN
    @MKTAKEN 7 місяців тому +1

    @treeree