"counter strafing" isnt actually in Valorant at all , atleast not in the way people think The entire idea of "counter strafing" in CSGO was that while strafing, pressing a movement key in the opposite direction would cause you to come to a stop /faster/ than you would have, had you simply let go of your strafe key. But in Valorant this mechanic is essentially non existent. Multiple people have done the actual frame counting with precise artificial movement inputs and counting frame by frame they found that there is absolutely no discernable difference in stopping speed between 'counter strafing' and simply letting go of your movement key. And this is the case for alot of the more intricate mechanics that are such a main staple in CS like bhopping and server tick rates. All these mechanics in Valorant have been purposely tuned in such a way that they are relatively easy to pick up and understand for a beginner , without the slurry of arbitrary secondary movement properties that they dont outright tell you about, and would inevitably impact your performance in the longrun. But as a concluding statement id just like to say that Yes, doing this in game does give you a very slight advantage in the fact that you are more consistently *on the move* but it does /NOT/ give you an advantage in *stopping speed* which is the whole reason its even called "counter strafing" at all , as you're countering the effects of strafing. But yea, any perceived advantage in stopping speed from practicing this sort of thing is you simply gaining experience and understanding of the games actual movement mechanic timing and being rewarded for it *because* its consistent and straightforward.
2:14 what is thee exact keyboard keys you had to press in order to simulate this movement? I feel like when I do it I just spam a+d and it doesn’t look or feel like pro’s do it. Sometimes it even gets me killed because I’m just spamming a+d. So noted what’s the secret, how do you make it look like in your video?
Bro, what you explained at 6:20 was EXACTLY what I needed. I felt I figured out the quick step bit, but throwing in those extra random few steps in between the quick double strafe was damn near mind blowing to me
The hardest part about this shooting style is being able to track the enemies, especially if they are also counter strafing, it feels impossible, any tips on how to improve on that?
Oh my f... god, you just saved me tons of time, now I don't have to show these stuff to my premades, cuz I was just about to tell them about these, you're a legend, nice guide video! I hope we can see more of these.
the way he explains things is so amazing, he simplifies it and doesnt overcomplicate it because he knows its easier to understand things if its less complex, i love it
I think in 2:13 its also because of you also abuse the peakers advantage because the server needs time to tell this the other player so you have an advantage. Like this your practically peeking while being peeked.
Pretty good editing. You could get a buddy volunteer to join your game and just stand and record the 'enemy perspective' of what it looks like while you're executing these maneuvers. Then you could edit either half-screens or before/after to show the difference between what you should do, and what you should not do.
So i have been trying this method for the past 6 days including each day a 20minute practise on range pre competitive game and 20 minute practise before i go to sleep So far these are my conclusions Noted is a great player if not the greatest when it comes to movement in valorant but unfortunately there are some downsides in this strafing gameplay Keep in mind i am ascendant 3 right now That means that in my lobbies its either you get headshot or you headshot the enemy from an off-angle So for the past 7 days i have been playing using this strafing guide and i had to switch into phantom because with vandal its almost guarantee that your gonna miss a lot of shots due to spread I have won many duels from past 45m but i have lost also countless duels past 45m from enemies that literally commiting to crouch spray...someone will say (wheres the problem on that) well let me tell you something that i have figure it out...in order to execute what noted introduce in the video you have to be 1)precise on your 1st shot bullet even if its not headshot and 2) dont get hit first (excluding headshot) If yout get tagged first on this game you are pretty much worthless So my thoughts is that this gameplay is very usefull when it comes to fights post 45meters and of course its a good movement against operators Using this exact movement on short-medium range fights most likely you are gonna get killed Still noted did a great job uploading this gem and tried to make us understand the fundamentals of the game's mechanics
@@millton1530 in my humble opinion,riot needs to nerf crouch/spray You asking how ? I do have one possible solution ,drop down the tagging from 73% to 43% for the player that is crouching That way ,many players will have to relearn the whole game from its roots because let's be honest,none is wanna getting randomly headshot while counter strafing ,from an enemy crouch/spray player Its either remove the tag completely when we crouch shooting OR at least drop it down to 43% when we crouch Valorant nowdays is becoming more and more of a joke Last night i was in breeze i peeked mid to tower with phantom and the guy swang me and the moment he saw me he immediately crouch sprayed me ,he had a spectre i got aim punch and eventually i died Crouch spray in this game is way more forgiving than they think Crouch spray needs to start being useful for certain scenarios
A lot of people would just go over these tips and ignore it because it seems like basic stuff, but in high elo every single possible advantage you can get even if minimal could be the difference between winning and losing a duel, Thanks for these tips and knowledge man! Great stuff.
People usually who usually know how to counter strafe do it instinctively,but I think using a reference distance for reaching the max speed before counter strafing is what I didn't have in mind.Thanks noted!
By far the best explanation of this in terms of actual in game senarios. The less known tips like the silent peaks and the max speed range are things i had no clue about
Cara, muito bom! Sempre tentei entender esses conceitos e nunca consegui parar pra pegar um por um, levar tudo mastigado na cara desse jeito ajudou muito!
Gostaria de entender o final do vídeo o "Bonus Tip" não manjo mto de inglês, mas percebi que tem algo relacionado a você andar pressionando W e W + A ou W + D. Você entendeu? Poderia passar aqui ?
@@jeffao7324 Ele falou que quando vc aperta w+a ou d se vc parar o boneco com o counter strafe, os primeiros tiros não sairão certos e desse jeito é mais devagar doq so d ou a. Também ele falou que tem uma distância correta que vc abre so com o d ou a que não faz som de passo.
i play csgo since 8 years, and now valorant. the max speed thing you talk about at the beginning is something i never thuoght of. such a simple thing, but never thought of this:D
Hey! First of all thanks for your great videos. I have a question. So I'm practicing the strafe shooting right now. What I noticed is that I can pull off the 2 shots with Phantom with high accuracy, but with the Vandal the second shot sometimes lands somewhere off. Are the timings for both guns a bit different or can you just tap with the Vandal while adad spamming?
tldw: (or in case you really didnt feel like watching the ad) tldr of the tldw: Go wide and far back when peeking. its better. shoot on all movement velocity dips. The long version: You appear to be moving very fast if you Take Peeks WIDE and FAR BACK, and you are a smaller target with a larger advantage of movement and cover. If you strafe wiggle instead of stopping, you are harder to shoot and have brief stints of perfect accuracy when your character's velocity hits 0 between strafes like a metronome, and so firing in bursts in sync to dips in player velocity on the W to the D and D to the W is the strat. None of that stop n crouch shit. The counterstrafe is like firing a correctional thruster in space. It slows your momentum faster than just letting go of the key; returning you to windows of perfect accuracy. wide-peek is smoother, less mouse correction is needed to plant shots on counterpeekers coming around corners. Your strafe almost does the aiming for you.
fucking based video. I _always_ wanted to find out how many bullets I can put on the edge of my counter strafe that's accurate, and with phantom sometimes I get 2 and sometimes I get 1. This video explains the reason: if ur at max speed, it'll be 1. if you're not at max speed (i.e. strafing smaller distances back n forth) yuou can sometimes get 2.
Okay. So more movement sends more info to the server, and you can't send the max info to the server if you peek close to an angle because you can't reach full movement speed? I get it bro. Damn, nice tip my boi! I started to jiggle left and right a few weeks back because I noticed it was easier to aim plus my shots were also more accurate. I thought I was crasy so I told no one, good to learn there is a method to my madness haha thank alot n0ted my boi
Abuse is the wrong word, because I'm 99.9% sure this is how they meant for movement and recoil to work, but you're right, no one uses this and it's one of the most useful tips for 50/50 gunfights
can you turn on the thing that displays what keys you are pressing? Because I cant do this even after listening to it multiple times. Idk what you are doing to get such a result in accuracy while moving.
@@Fr00stee Maybe learn to peek, people usually think they're good at peeking but it really isn't, they usually said their aim is just not good enough but the reality is that they just bad at peeking and holding.
@@Fr00stee This is a problem for me too, I used to think aim = everything but it just not, good mechanical skill is not just aim, it so much more and the moment I learn it I got better no joke, try to see what your mistake is in game, if you hit head shot very good then it is not an aim problem, movement, timing find your *real* problem instead of just "My aim is bad"
One of the best strafing guides I've ever seen !! Because of this i truly played against the plat players nd thrashed them even when I'm currently at Iron 2 ! It was a custom game but still they weren't expecting such strafing from me !! Thanks man ❤️
Awesome guide +1 sub for you. But speaking of timing, would you say you press at the same time D and left click while moving left? I just practiced for 30 minutes at the range and yeah, sometimes it looks like I do it right but I find hard to be my own teacher in this case if you know what i mean. In games I can rewatch and understand what i did wrong, but here it's my left hand-right hand coordination i need to fix.
hey @noted how would you change or A D window of opportunity comment now that the Wooting keyboards have changed the game a little bit with almost instant stopping
Coaching sessions are open! www.notedcoachme.com/
Best tutorial I’ve seen for movement in Valorant easily 👍🏻
u already play on 1000 fps dude
Fo shu fo shu
can we get 5k likes? letsgo!
Noted faz esse vídeo traduzido ou pelo menos legendado pros br
this is actually a really good tutorial for people that want to improve, probably the best one ive seen so far
a bot stealing your likes
@@real_fidget LOL fr tuff
"counter strafing" isnt actually in Valorant at all , atleast not in the way people think
The entire idea of "counter strafing" in CSGO was that while strafing, pressing a movement key in the opposite direction would cause you to come to a stop /faster/ than you would have, had you simply let go of your strafe key.
But in Valorant this mechanic is essentially non existent. Multiple people have done the actual frame counting with precise artificial movement inputs and counting frame by frame they found that there is absolutely no discernable difference in stopping speed between 'counter strafing' and simply letting go of your movement key.
And this is the case for alot of the more intricate mechanics that are such a main staple in CS like bhopping and server tick rates.
All these mechanics in Valorant have been purposely tuned in such a way that they are relatively easy to pick up and understand for a beginner , without the slurry of arbitrary secondary movement properties that they dont outright tell you about, and would inevitably impact your performance in the longrun.
But as a concluding statement id just like to say that Yes, doing this in game does give you a very slight advantage in the fact that you are more consistently *on the move*
but it does /NOT/ give you an advantage in *stopping speed*
which is the whole reason its even called "counter strafing" at all , as you're countering the effects of strafing.
But yea, any perceived advantage in stopping speed from practicing this sort of thing is you simply gaining experience and understanding of the games actual movement mechanic timing and being rewarded for it *because* its consistent and straightforward.
if you like this you will suerly like @sero
You should make more tutorials like these. They are goated 🙏
agreed, pls noted more tutorials like this! goated af
you could say that they are “noted” he he he ha
i’m so sorry
@@joshbranners HEHE HAHA
with the sauce
noted*
noted best tutorial, haven't seen a tutorial this in depth and with a understandable explanation
me too
bro discussed angular displacement better than my professor did.
bruh
you thought you ate with that comment
2:14 what is thee exact keyboard keys you had to press in order to simulate this movement? I feel like when I do it I just spam a+d and it doesn’t look or feel like pro’s do it. Sometimes it even gets me killed because I’m just spamming a+d. So noted what’s the secret, how do you make it look like in your video?
I love when n0ted teaches us things on valorant. I usually improve and its easy to understand.
Bro, what you explained at 6:20 was EXACTLY what I needed. I felt I figured out the quick step bit, but throwing in those extra random few steps in between the quick double strafe was damn near mind blowing to me
Can u explain it further ? I'm not sure i get it
@@Darkgun63 same here
same! pls can someone explain?
@@Darkgun63 if you shoot to many bullets in one burst the bullets will go over the place
(i think)
The intro always makes me laugh, thanks for the tips
this video was great but i think you could've added an enemy pov for some of the scenarios. Still love your content boiiii
The hardest part about this shooting style is being able to track the enemies, especially if they are also counter strafing, it feels impossible, any tips on how to improve on that?
Do a lot of dms
Its easy. Best way to improve is to play more dms, aimlabs, or play apex legends haha
Dude this is amazing, the thing im best at is tracking, and i thought val had none of it, lets go
@@Zed-xl9nv saying "it's easy" is super arrogant bro lmao
@@immalkah you already know he's silver
Thanks n0ted you are my daddy
Next title: CEO Of Phoenix Abuses Movement
This is my 6th time watching this video to understand it better. First time giving so much time on a tutorial video❤️
Oh my f... god, you just saved me tons of time, now I don't have to show these stuff to my premades, cuz I was just about to tell them about these, you're a legend, nice guide video! I hope we can see more of these.
quick question: Do you guys tap A and D or do you like hold them, let go, and click the other key.
Did u figure out a n answer for it?
yo 9s ago how are you
Note notice me again :')
You should honestly do a counter strafing key overlay video for 5:42
the way he explains things is so amazing, he simplifies it and doesnt overcomplicate it because he knows its easier to understand things if its less complex, i love it
shhhhh don't leak the radiant strats
early mah boi
I think in 2:13 its also because of you also abuse the peakers advantage because the server needs time to tell this the other player so you have an advantage. Like this your practically peeking while being peeked.
(n0ted giving Tips for Angles)
me watching his FPS to 1k ._.
Pretty good editing. You could get a buddy volunteer to join your game and just stand and record the 'enemy perspective' of what it looks like while you're executing these maneuvers. Then you could edit either half-screens or before/after to show the difference between what you should do, and what you should not do.
Love how during whole tutorial his crosshair unintentionally never go below head level
So i have been trying this method for the past 6 days including each day a 20minute practise on range pre competitive game and 20 minute practise before i go to sleep
So far these are my conclusions
Noted is a great player if not the greatest when it comes to movement in valorant but unfortunately there are some downsides in this strafing gameplay
Keep in mind i am ascendant 3 right now
That means that in my lobbies its either you get headshot or you headshot the enemy from an off-angle
So for the past 7 days i have been playing using this strafing guide and i had to switch into phantom because with vandal its almost guarantee that your gonna miss a lot of shots due to spread
I have won many duels from past 45m but i have lost also countless duels past 45m from enemies that literally commiting to crouch spray...someone will say (wheres the problem on that) well let me tell you something that i have figure it out...in order to execute what noted introduce in the video you have to be 1)precise on your 1st shot bullet even if its not headshot and 2) dont get hit first (excluding headshot)
If yout get tagged first on this game you are pretty much worthless
So my thoughts is that this gameplay is very usefull when it comes to fights post 45meters and of course its a good movement against operators
Using this exact movement on short-medium range fights most likely you are gonna get killed
Still noted did a great job uploading this gem and tried to make us understand the fundamentals of the game's mechanics
good insight been thinking about this too, might just return to being dirty crouchsprayer lol
@@millton1530 in my humble opinion,riot needs to nerf crouch/spray
You asking how ?
I do have one possible solution ,drop down the tagging from 73% to 43% for the player that is crouching
That way ,many players will have to relearn the whole game from its roots because let's be honest,none is wanna getting randomly headshot while counter strafing ,from an enemy crouch/spray player
Its either remove the tag completely when we crouch shooting OR at least drop it down to 43% when we crouch
Valorant nowdays is becoming more and more of a joke
Last night i was in breeze i peeked mid to tower with phantom and the guy swang me and the moment he saw me he immediately crouch sprayed me ,he had a spectre i got aim punch and eventually i died
Crouch spray in this game is way more forgiving than they think
Crouch spray needs to start being useful for certain scenarios
This guy literally exposed the whole game and I did learn how to correct my mistakes. Good job buddy you got a new sub 😀
time for another daily dose of steven seagal
For strafeshooting, is he literally just pressing a & d alternately and continuously? Then he just finds the right timing to shoot?
A lot of people would just go over these tips and ignore it because it seems like basic stuff, but in high elo every single possible advantage you can get even if minimal could be the difference between winning and losing a duel, Thanks for these tips and knowledge man! Great stuff.
People usually who usually know how to counter strafe do it instinctively,but I think using a reference distance for reaching the max speed before counter strafing is what I didn't have in mind.Thanks noted!
bro wtf u just spilled all the tea in just one video....................this is too much .........mom !!! wheres my notebook
By far the best explanation of this in terms of actual in game senarios. The less known tips like the silent peaks and the max speed range are things i had no clue about
on god youre underrated
im immortal ranked and am learning things from this video, keep it up
Thank you
1K FPS
brooo.... U cleared my long awaited doubt. I knew counterstrafing but the amount movement or distance was the question .tysm bro🔥
Cara, muito bom! Sempre tentei entender esses conceitos e nunca consegui parar pra pegar um por um, levar tudo mastigado na cara desse jeito ajudou muito!
Gostaria de entender o final do vídeo o "Bonus Tip" não manjo mto de inglês, mas percebi que tem algo relacionado a você andar pressionando W e W + A ou W + D. Você entendeu? Poderia passar aqui ?
@@jeffao7324 Ele falou que quando vc aperta w+a ou d se vc parar o boneco com o counter strafe, os primeiros tiros não sairão certos e desse jeito é mais devagar doq so d ou a. Também ele falou que tem uma distância correta que vc abre so com o d ou a que não faz som de passo.
early gang!!! I LOVE YOU N0TED!!
12:34
Ayo this tip is real gold
I just noticed the speed difference thanks to you
Thanks mah boy 🙏❤
im early
Great video, great great video. Let's abuse the shit out of shit till they nerf it
i play csgo since 8 years, and now valorant. the max speed thing you talk about at the beginning is something i never thuoght of. such a simple thing, but never thought of this:D
Hey! First of all thanks for your great videos.
I have a question. So I'm practicing the strafe shooting right now. What I noticed is that I can pull off the 2 shots with Phantom with high accuracy, but with the Vandal the second shot sometimes lands somewhere off. Are the timings for both guns a bit different or can you just tap with the Vandal while adad spamming?
vandal has lower fire rate so u can get less shots on vandal in the same frame as a phantom
IM FIRST AGAIN
please show exact keyboard and mouse inputs you use when strafe shoot
bro has 1000 fps with high graphics sheeeeeesh also thank you for the tutorial. should you crouch spray if you whiff or no?
Bro taught me mechanics that i aint even know existed. Wonderful guide.
Yoooo finally I understand thanks brother
Dude talked for 15 minutes and said absolutely nothing
He cant help you if you are dumb
Tldr of the video:
"So um, you wanna do this cuz, um um um, um um, yeah yk what i mean yeah"
yeah like don't do diz it's like dumb cause um like you should do diz idk if you know what i mean. just do this
dude opponents instant headshoting me if i strafe shooting
This is awesome, you should make more like this!
Do you ever go outside?
no often
Being good at valorant and going outside is not mutually exclusive whatsoever
This is what i've been waiting fir
No one talking about the 1000+ fps?
its valorant. i got a low-mid tier pc and i get 240 fps consistent on max graphics.
@@lunxo999 I have 30 fps on lowest graphics
@@mrkingswork damn what are your specs?
@@lunxo999 idk all I know is that my laptop is 8 years old
@@mrkingswork yea i mean older laptops arent gonna be the best for gaming.
tldw: (or in case you really didnt feel like watching the ad)
tldr of the tldw:
Go wide and far back when peeking. its better.
shoot on all movement velocity dips.
The long version:
You appear to be moving very fast if you Take Peeks WIDE and FAR BACK, and you are a smaller target with a larger advantage of movement and cover.
If you strafe wiggle instead of stopping, you are harder to shoot and have brief stints of perfect accuracy when your character's velocity hits 0 between strafes like a metronome, and so firing in bursts in sync to dips in player velocity on the W to the D and D to the W is the strat. None of that stop n crouch shit. The counterstrafe is like firing a correctional thruster in space. It slows your momentum faster than just letting go of the key; returning you to windows of perfect accuracy.
wide-peek is smoother, less mouse correction is needed to plant shots on counterpeekers coming around corners. Your strafe almost does the aiming for you.
fucking based video.
I _always_ wanted to find out how many bullets I can put on the edge of my counter strafe that's accurate, and with phantom sometimes I get 2 and sometimes I get 1. This video explains the reason: if ur at max speed, it'll be 1. if you're not at max speed (i.e. strafing smaller distances back n forth) yuou can sometimes get 2.
Okay. So more movement sends more info to the server, and you can't send the max info to the server if you peek close to an angle because you can't reach full movement speed? I get it bro. Damn, nice tip my boi!
I started to jiggle left and right a few weeks back because I noticed it was easier to aim plus my shots were also more accurate. I thought I was crasy so I told no one, good to learn there is a method to my madness haha thank alot n0ted my boi
Abuse is the wrong word, because I'm 99.9% sure this is how they meant for movement and recoil to work, but you're right, no one uses this and it's one of the most useful tips for 50/50 gunfights
Broo i lab. Youuu
Solid tips that a ton of people have no idea about. Super rare nowadays with this over-abundance of tiktok guidemasters lmao
as an unrated, new player, I got this mans voice saying "max speed" everytime I peak something
Really useful guide , I hope u gonna make more in the future to help out the community :)
can you turn on the thing that displays what keys you are pressing? Because I cant do this even after listening to it multiple times. Idk what you are doing to get such a result in accuracy while moving.
I stopped taking you seriously when you said jiggling send more information to the server LMAO
Verry useful video
Thank you for the video, Ive watched others but after them I still couldnt learn strafing, now I think this will help me
when counterstrafing should i get max speed before shooting in long range or small movements
Lets go ✅
whats the best way to play more consistently in the game? Bc some games i am godly but the game right after im complete garbage
Know how to hit target instead of just randomly shoot and hope
@@fancyboy3806 i'm not doing that in the first place
@@Fr00stee Maybe learn to peek, people usually think they're good at peeking but it really isn't, they usually said their aim is just not good enough but the reality is that they just bad at peeking and holding.
@@Fr00stee This is a problem for me too, I used to think aim = everything but it just not, good mechanical skill is not just aim, it so much more and the moment I learn it I got better no joke, try to see what your mistake is in game, if you hit head shot very good then it is not an aim problem, movement, timing find your *real* problem instead of just "My aim is bad"
Damn… it‘s like i just understood a formula at school and i can finally understand what the cracked classmates are doing!
One of the best strafing guides I've ever seen !! Because of this i truly played against the plat players nd thrashed them even when I'm currently at Iron 2 ! It was a custom game but still they weren't expecting such strafing from me !! Thanks man ❤️
I'd like to see basically this exact type of video, for several different spots, in all maps.
The video is over but I'm still here your boi ❤️
I fucken hate the song im trying to learn and keep falling asleep
10 + times trying to watch this
Helped alot sheesh
Using the blastx for the bullet make was smart
i dont get it bro he keeps stuttering
Less gooo
N0ted plz make a video explain how optimize your pc for gaming /valorant
ma boi
I have amazing specs
3080ti and i9-10900k
BUT HOW in the world you getting 1200fps?
thanks noted
Do I stop, shoot 2 bullets and then get back walking, or do I stop then shoot and walk at the same time?
crosshair???? i need it
I clicked on this video thinking "ok another shitty copy pasted straffe guide but I'll bite", but this actually turned out to be very informative gj.
great tutorial, would love if you had a keyboard button overlay for this type of thing especially for the timing to the shooting and strafing
Intro 😂
Awesome guide +1 sub for you. But speaking of timing, would you say you press at the same time D and left click while moving left?
I just practiced for 30 minutes at the range and yeah, sometimes it looks like I do it right but I find hard to be my own teacher in this case if you know what i mean. In games I can rewatch and understand what i did wrong, but here it's my left hand-right hand coordination i need to fix.
I’m confused by when you say walk. Sometimes when you say walk you are running and overtimes you are actually walking
Ur be alWays my favorite radiant, greet from Indonesian🙏💯💯💯
hey @noted how would you change or A D window of opportunity comment now that the Wooting keyboards have changed the game a little bit with almost instant stopping
great content
god imagine playing a game and you have to calculate math during a firefight.
My Math teacher better give me 3 stamped gold star cause i'm ballin.
13:45 what areu smoking? u think we can hear over the music lol
bro good stuff. do you play with these graphic settings? looks like low and everything turned off?
cool vid bro i always want to be as pro as you
a dica que vc deu sobre segurar algum angulo seria ficar dando o AD strafando, tipo sem ficar parado?