Honestly im 50/50 on both. KH3 human bosses work where you always have to follow their same patterns to get an opening whereas in 2 it always felt like there so many ways to open select bosses up an interrupt them and make it your turn Some of the giant fights are fun in 3 where if you break their stagger with hyper hammer it opens them up for stun combos. Snowman and skull frozen for example
I like them in every other game but KH3 to be honest. KH2's especially are really cool because there's usually a fun gimmick that accompanies them whereas in KH3 it can often feel like you're just wailing on them waiting for things to happen. Probably doesn't help that air combo's are super free in KH3 so there's no real downtime between your attacks.
@@megasoniczxx I don't like quite a few of them in KH2 either, since they tend to just be really poorly designed. Genie Jafar has that ridiculous attack where you just Reflect and pray the lightning and fire don't hit you, Groundshaker is just bad all around, and others tend to just not be too interactive. Twilight Thorn is probably the peak of what large bosses should be though, since you can constantly interact with him due to how often Reversal shows up. I wish the game did more of that for large bosses.
Honestly im 50/50 on both. KH3 human bosses work where you always have to follow their same patterns to get an opening whereas in 2 it always felt like there so many ways to open select bosses up an interrupt them and make it your turn
Some of the giant fights are fun in 3 where if you break their stagger with hyper hammer it opens them up for stun combos. Snowman and skull frozen for example
That's pretty neat, admittedly I never used Hyper Hammer that much.
I DESPISE giant bosses...
Now you're speaking my language.
like when it's multiple of them like the Hercules titans, it's badass... but just one... it blow...
I like them in every other game but KH3 to be honest. KH2's especially are really cool because there's usually a fun gimmick that accompanies them whereas in KH3 it can often feel like you're just wailing on them waiting for things to happen. Probably doesn't help that air combo's are super free in KH3 so there's no real downtime between your attacks.
@@megasoniczxx I don't like quite a few of them in KH2 either, since they tend to just be really poorly designed. Genie Jafar has that ridiculous attack where you just Reflect and pray the lightning and fire don't hit you, Groundshaker is just bad all around, and others tend to just not be too interactive.
Twilight Thorn is probably the peak of what large bosses should be though, since you can constantly interact with him due to how often Reversal shows up. I wish the game did more of that for large bosses.
When will the mod come out🤑 so excited to try it out
I tend to not give release dates to avoid disappointing with delays, but hopefully soon-ish.
Mark is a lizard.