All New Registlet Gem Case from Lv 220 Stoodie's Experiment - Toram Online
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- Опубліковано 27 вер 2024
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No more accidental maximizer?
Actually now with this regislet you can also save 1 skill slot by just putting maximizer, and use it twice (first is converted to mp charge, and the 2nd is insta cast one). No need to put mp charge in skill slot
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Disclaimer, I haven't tried this yet, but from the wording of the registlet this should work
So let's conclude the registlets is for:
1. Mega Demon Wind Shuriken is for ninjas using that skill,
2. Emergency Care is for DPSes for preventing get aggroed while reviving teammates,
3. Frugal Breathwork is for Knuckle?
4. Dragon Fire Release for mage ninjas?
5. Protection is for tanks and semitanks who uses that both skills,
6. Evasive Floating Kick is for Knuckle,
7. Perfect Triple Thrust is for Katana,
8. Maximizer Converter for.... idk I'm not mage specialist,
9. Water/Fire/Earth/Wind Talent for change ailments effects based by the elements (for DPSes?), and
10. Fighter's Magic Impact is for Soul Hunter users. (i guess?)
Not an absolute opinion, I'm just average player :v
for 8. Maximizer Converter, its really just there so you dont misclick maximizer and get stuck in a 10s cast time. Extra point for freeing up 1 shortcut slot XD
Nice list here’s my insight:
2. Is for DPS and Supports, remember supports use support skills (auras) that continually generate Aggro.
3.Frugal Breathwork is for anyone really, Knux just uses it the most; ohs-fu will probably use this as well.
4. Yes.
7. Is for Katana and bowtana, both also have the previous regislet: Static Triple Thrust, which let’s them stay in their current position while also getting the dmg dealt on enemy & bonus crit dmg on next skill from the Triple Thrust effect; all in all Bowtana just got easier combos with this skill without losing long range passive dmg and are stronger for it.
8. Saves anyone from making a combo with MP charge at the end, or placing it in a “List”.
9. Transforms all ninja skills into the aligning Element with the “Talent” regislet, DTE Ninja hidden OP.
10. Never thought about that, I would assume it’s good for everyone; mages can change impact into a physical skill so their following magic spell won’t lose proration (I can’t tell you enough how many times I’ve played with mages that hit the boss with impact by mistake, and subsequently lose burst dmg for it); meanwhile anyone who uses physical skills just got another AoE skill that hits a bit harder than it should.
Maximizer, protection. Banyak registlet bagus yg tak ku sadari
so.... no more "accidental maximizer"? 😅
Thats what I thought too
I just thought now you won’t ever need to list MP charge ever again, or combo it.
Oh, this is faster than I thought it'd be.
No one:
Me:Waiting for the registlet list
don't you want to continue this video?
New build THS please🙏🙏
So wait...does that means we don't need to collect elemental arrows and swords anymore 🤯🤯
It's just for skill that have different ailment with different elemental weapon.
Like javelin from magic skill. If you use fire talent and using water weapon it will give ignite instead.
@@FreuRozen So yeah that's what I want... I don't need elemental arrows now when using cf for example 🙃😜 just switch registlet...right?
@@FreuRozen So yeah that's what I want... I don't need elemental arrows now when using cf for example 🙃😜 just switch registlet...right?
@@shusukeamagai7496your Cross Fire will not Water Elemented even you use Water Talent registlet but you use normal arrow.
It's only for ailments.
@@RealityRicky Lol I was so excited that I'm misreading "ailment" as "element" hahaha🤣 thanks guys for clarification ☺️👍🏻
How strong is demon wind shuriken now?
Basically the multiplier increased by 100%.
Example: x2.5 becomes x3.5
These are not actual numbers^
@@Balloushop13 woah op since it hits 3 times it's multiplier probably increase by 1 on each hit
@@jenex7623 basically yes
Enchanted grip dari skill apa yah?
First use Conversion from magic warrior skill tree,
then use Enchant Burst,
what follows is Enchant Grip.
Conversion transforms Enchant Burst into Enchant Grip.
Great....soul hunter incentives, knuckle gets ANOTHER invincible+ other goodies, and Magic Warrior incentives.
I got happy for magic impact until I remembered....why tf would I be spamming magic impact ON a target- its tumble, dangerous and most casting needs some kinda dista.....its for Magic Warrior -_-.
For real how bout magic Storm or CRASH physical. Or Wizard moves physical....or maybe just maybe an Elemental Finale.
The maximizer one pisses me off bc that can be fixed by tailoring the ability itself but we all know theyd NEVER tinker with Magic tree for default quality of life improvement. Thats why theres Qadal.
Fighters Impact is nice for magic users too, they can use physical proration to save their following skills Magic Proration.
Magic Warrior probably doesn’t need fighters impact, they have like 5 different ways to reduce MP of next skill by half, this would just be an additional way in which they farm easier without needing to cast Magic Storm, or blizzard, or Tempest. Maybe they will use Fighters Impact for solo boss battles to build back proration into neutral attacks, could benefit THS/MD more given they still lose -5% ATK for having an MD, may as well prorate it back into the neutral game lol.
magic impact soul hunter is good?
With the regist yeah ig
NC!
So... with the element talents, Nemesis could become elemental?
Actually Nemesis is dual element, it depend on your md element (if you use md)