Im late but curious how did you get all the windows covered manually or a mod bc my mod does not work! And the juggernaut zombie! Id love to run across the occasional super zed nice vid man
Had to manually put it all down in debug mode haha nightmare, and yeah think there is a mod out there to add like variant zombies to the game and thanks man!
Just got lucky finding this channel keep up the good work, absolutely love the vid and will be awaiting more content. Just started playing project myself, I have had the game for a year and don't like the Vanilla experience but moded it's a blast
Thanks man! mean a lot got more videos on the way, and same i had project zomboid for years but only really started playing a year ago or so. And mods just make it even better!
How do you make these series? I tried selecting spawn coords while making a server, but, the mall spawns with 0 zombies. Is there a way to TP to the rooftops after a normal spawn? Debug mode doesn't work in this case, place me on the floor
Had to really fiddle with it like used debug mode to spawn most of the zombies around and in the mall, and then had to go to the roof myself whilst being invisible, I also made back up saves just incase something went wrong
How did you make this possible? In terms of spawning in the mall and setting up barricades. I’d like to try this myself. I’m just confused on how you blocked the doors
I watched a video from mratomicduck about putting the game into debug more then spawned in the barricades and the fences (ended up getting destroyed as I underestimated the zombies) then spawned in the zombies in the mall to make it alittle crazier. Then just went to the roof and turned off the debug mode, I did back up my saves too just so if I died instantly I could try again but been lucky so far
@@JCutty7 Hey, thanks mate. You have explained this brilliantly. Appreciate the swift reply. I will try this on a new playthrough soon! I never thought it was just that easy. Assumed it was some crazy mod. Subbed!
was watching this and had an idea ua-cam.com/video/pcZ6VScsGC4/v-deo.html looking at this theoretically you could make save areas in the mall with your carpentry skill to keep zombies from spawning in some areas. although you might have to make an air lock system in some of these areas. But I think a more interesting thing is instead use the wood wall thing to fully block off areas. I've seen you use furnature to clock off taht northern enterance so why not use carpentry to fully wall it off? I'm not sure how well that would do but you might be able to use your carpentry skill to limit where the zombies an enter from at times. or to create a place you can go to break eye contact in by vaultiing into the area then vaulting out in a different area. Not fully sure if that would work in the mall but it's interesting an interesting idea though.
yeah pretty much spawned in fences around the exits (that didn't last long), then spawned a few extra zombies round and in the mall then no clipped/ghost mode to the roof!
@@JCutty7 yu[p i tired that and i think i overdid it with zombos LOL i am thinking of trying to go a coast to coast challeneg.. north east to southwest by way or roads only. no "base" just moving along like a nomad. without a "nomad start"
New part is out now guys! ua-cam.com/video/8rwVDZ4Ntcs/v-deo.html
Im late but curious how did you get all the windows covered manually or a mod bc my mod does not work!
And the juggernaut zombie! Id love to run across the occasional super zed nice vid man
Had to manually put it all down in debug mode haha nightmare, and yeah think there is a mod out there to add like variant zombies to the game and thanks man!
Proyect Zomboid but its Dead Rissing 1:
dead rissing
he even kills brad at 15:14
Rizzing
Cant wait until he escapes and a military jeep with a M2 browning driven by convicts shows up
Dawn of the dead.
18:13
I think you just katana'ed Jill Valentine and looted her corpse.
Well done?
Damn, it was fun to watch. Really waiting for part 2 of this
Thanks Man! Part 2 coming soon...
Super high quality video, very entertaining, can't wait for next video on the series
Thank you! More to come been editing the next part today
18:12 it's Jill from resident evil!
Oh no she get a game over :"(
For sure gonna watch part 2 when it comes out. Stay alive, Paul Blart!
that ghillie suit camouflage actually works, you almost didnt see that guy standing there
Ah, the Paul Blart Challenge run. I look forward to this.
18:13 The zombies had their Jill sandwich 😌
The zombie you killed at 15:17 was Brad from Dead Rising lol.
oh that's who it was!
@@JCutty7 And you killed to Jill Valentine from Resident Evil.. 18:12
17:12 Hit that zombie so hard he grew a full head of hair
that's just how strong the katana is!
Just got lucky finding this channel keep up the good work, absolutely love the vid and will be awaiting more content. Just started playing project myself, I have had the game for a year and don't like the Vanilla experience but moded it's a blast
Thanks man! mean a lot got more videos on the way, and same i had project zomboid for years but only really started playing a year ago or so. And mods just make it even better!
The way I subbed to this guy so fast. I love the edit quality and the commentary
Hey thanks for the sub and the kind words!
That's funny and can be a good play on the long run, hope to see how it evolve, consider doing it a serie. Romero would be proud
Thanks man! I've just filmed the second part now so hoping to be done by the weekend!
Do a siri
16:25 I am sorry she has a what? Holy!
So basically it's Dawn of the Dead.
nah its paul blart mall cop
@ 15:14 I'm like dude how did you not recognize the black guy from dead rising 1 he looks exactly like Brad from Dead rising
that explains why he had a gun and never actually played dead rising man!
sick
If i was a pipe manufacturer id try to get my brand name on that, its sturdy AF 😂
I know right who would of thought a metal pipe is one of the most reliable weapons!
That big gray guy might be Skulldozer from Payday 2 :)
yeah that's definitely him, Haven't played payday in so long!
This is a great idea! great video, but where is the mod list?
Hey thanks man! and just updated it i've put it in a steam collection to hopefully make it easier
How do you make these series? I tried selecting spawn coords while making a server, but, the mall spawns with 0 zombies. Is there a way to TP to the rooftops after a normal spawn? Debug mode doesn't work in this case, place me on the floor
Had to really fiddle with it like used debug mode to spawn most of the zombies around and in the mall, and then had to go to the roof myself whilst being invisible, I also made back up saves just incase something went wrong
What’s the coordinates for this mall guys? Or is it another map mod?
Coordinates are 13560 x 1300 should just be on the far right of louisville!
How did you make this possible? In terms of spawning in the mall and setting up barricades. I’d like to try this myself. I’m just confused on how you blocked the doors
I watched a video from mratomicduck about putting the game into debug more then spawned in the barricades and the fences (ended up getting destroyed as I underestimated the zombies) then spawned in the zombies in the mall to make it alittle crazier. Then just went to the roof and turned off the debug mode, I did back up my saves too just so if I died instantly I could try again but been lucky so far
@@JCutty7 Hey, thanks mate. You have explained this brilliantly. Appreciate the swift reply. I will try this on a new playthrough soon! I never thought it was just that easy. Assumed it was some crazy mod. Subbed!
@@PorscheRoseSylveon no worries man is alittle awkward at somepoints but worth it
@@JCutty7 so on that note.. which video did you watch?
was watching this and had an idea ua-cam.com/video/pcZ6VScsGC4/v-deo.html
looking at this theoretically you could make save areas in the mall with your carpentry skill to keep zombies from spawning in some areas. although you might have to make an air lock system in some of these areas. But I think a more interesting thing is instead use the wood wall thing to fully block off areas. I've seen you use furnature to clock off taht northern enterance so why not use carpentry to fully wall it off? I'm not sure how well that would do but you might be able to use your carpentry skill to limit where the zombies an enter from at times. or to create a place you can go to break eye contact in by vaultiing into the area then vaulting out in a different area. Not fully sure if that would work in the mall but it's interesting an interesting idea though.
Yeah is interesting haven't had any really spawning inside luckily but with the walling it off think that's the best idea to stop zombies wandering in
BRO WHY THIS GAME IS SO UNPOPULAR, ITS LITERALLY BEAT OTHERS SURVIVAL GAMES
Cause people like good graphics over content these days. Such a bummer
@@BryanThomas-oh1ro it sucks lmao
So how did you make it spawn you on the roof AND with zombies? did you just like no clip and ghost mode your way there then start?
yeah pretty much spawned in fences around the exits (that didn't last long), then spawned a few extra zombies round and in the mall then no clipped/ghost mode to the roof!
@@JCutty7 yu[p i tired that and i think i overdid it with zombos LOL
i am thinking of trying to go a coast to coast challeneg.. north east to southwest by way or roads only. no "base" just moving along like a nomad. without a "nomad start"