Oxygen Not Included Tutorial: Water Management

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 323

  • @aragureghian724
    @aragureghian724 3 роки тому +229

    Fantastic approach! Yes, stumbling getting near 100 cycles and running out of water while my Dups [6] are using it like it flows freely! What I like a lot about your video [s] is the fact that you touch on many subjects for example here learned so much more than just "water" aspect. Love it and many Thanks for making this 74 year Old Gamer happy!!! Got to Love Video Gaming, Stay well.

    • @hbarudi
      @hbarudi 2 роки тому +2

      For water, you need to upgrade their bathrooms as soon as possible. Then you should make a chlorine room of at least 16x4 in size with a liquid lock or use the area that has the chlorine volcano. If you use rust for oxygen, you can send the chlorine to such a room.
      The setup:
      Build a liquid storage in there to bring in your polluted water from the location where you send your toilet output into. After the liquid storage, build a water sieve and convert to clean water with germs. then build a second liquid storage for that. After the second liquid storage, build a metal refinery. Use the metal refinery for your refined metal needs and it will help with germ killing. Output from the metal refinery into a 3rd and final liquid storage for germ free water and make sure that it get full before sending it out to your clean water storage to make sure no germs are in the water.

    • @jonaut5705
      @jonaut5705 Рік тому +3

      @@hbarudihonestly germs are pretty easy to just ignore. Especially if you skip bristle blossoms like me.

  • @Graknorke
    @Graknorke Рік тому +5

    As someone who's played a lot of Dwarf Fortress and was told this was a similar kind of game, I think what makes it daunting to me is that yes it's standard for these games to have a lot of moving parts, you have to basically know all of ONI at once to play it. you can't ever experiment from a kind of safe setup because everything is incredibly finite and limited and if anything in your experimenting goes wrong you just die without it necessarily being obvious why.

  • @coolermonkey3549
    @coolermonkey3549 2 роки тому +56

    This game is way more complicated than I bargained for. Scary as a new player, but im always up for the challenge! Thanks man!

  • @peterschmidt1900
    @peterschmidt1900 3 роки тому +101

    One hint for newer players, that I figured out: If you are looking for Geysirs/Vents on the revealed map, the easiest to spot them for me was the temperature map overlay.

    • @rw8229
      @rw8229 3 роки тому +18

      True; you can also kinda spot them in the priorities tab if there's just randomly an available priority-thingie.

  • @jonaut5705
    @jonaut5705 Рік тому +9

    I think that bristle blossoms are pretty easy to just skip. I usually start transitioning to ranching as soon as I have everything else set up. Plumbed bathrooms, refrigerator, grill, that kind of stuff. This way even once my ranching is up, I have tons of backup dirt. This also means I can pretty much ignore germs as well. I also only really have one clean water storage. it makes it pretty easy because with me skipping the bristle blossoms I can ignore germs, and mixing the waters is a pretty good idea imo. It means you can just put the hot water into the cold water and then just cool the main tank.

  • @xiaohu6057
    @xiaohu6057 Рік тому +1

    I can't believe I just finished an 1hour lesson and enjoyed it. Very good tutorial explained things clearly for beginner like me. Thank you!

  • @chupetaparamahboy
    @chupetaparamahboy 3 роки тому +28

    i've watched a couple of your mega tutorials now and i want to say you do a fantastic job, i've learned a lot from them and it's made this difficulty mountain of a game much more approachable.
    thank you for your work, i greatly appreciate it!

  • @louishermann7676
    @louishermann7676 2 роки тому +23

    Tip: The super computer uses enormous amounts of water, but the research has to be done so it's basically a sunk cost.
    Make the most of that water by running it through a metal refinery a few times until it's above 80C, the output it to a small insulated pool with a pitcher pump near your lab.
    The waste heat from refining gets deleted in the super computer.

    • @Peter-vn5jq
      @Peter-vn5jq Рік тому +5

      Huh. I forgot this game has ways to delete heat, that's a great idea.

  • @JulianLim-p4y
    @JulianLim-p4y 5 місяців тому +2

    Thank you for this video, it's pretty heavy for a newbie like me but i learnt so much from you. Especially when i don't have the time to learn the game at my own pace, it is definitely nice to learn how to do things without bumping into mistakes along the way.

  • @katiezellers7106
    @katiezellers7106 2 роки тому +14

    Ive gotten to almost cycle 100 with just the algae oxygen maker. If you put 2-4 of them on almost the lowest level (anything below it will become a co2 trap) and use airflow tiles on every level, you can get high oxygenation with very little algae consumption. For some reason I didn't know there was a water consuming oxygen maker so I needed to find a way to make the algae ones work.

  • @karimsonsafehold9233
    @karimsonsafehold9233 Рік тому +4

    I really like this game. It is not as complicated as people said it was, but then again I had 2 years of electrical engineering so "complicated" may be relative. THis is like factorio meets rimworld plus some terraforming and space exploration like Kerbal.

  • @mcfluffly8579
    @mcfluffly8579 3 роки тому +79

    happy to see such awesome content from a relatively small creator

    • @Magnet_MD
      @Magnet_MD  3 роки тому +21

      Thanks, and I'm glad you are enjoying it!

  • @Nillerus
    @Nillerus 3 роки тому +50

    Brilliant tutorials, nicely structured as well. And unlike other ONI UA-camrs you don't have constant motormouth, but keep a steady, pleasant place.

  • @m-pod9541
    @m-pod9541 3 роки тому +8

    Love this channel! OxygenNotIncluded may be one of the most underated games I habe seen so far, so I'm glad there's such great content about it.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      Thanks, glad you're here!

    • @MoonLiteNite
      @MoonLiteNite 3 роки тому +2

      it is underrated? doesn't it have one of the best ratings on steam? :/

    • @m-pod9541
      @m-pod9541 3 роки тому +1

      @@MoonLiteNite maybe i just dont know that many who own the game...

    • @blazingfish8486
      @blazingfish8486 3 роки тому +2

      I can’t be bothered to check the ratings, but this game is very complex so it’s a bit daunting and a lot of people don’t like games like that. I love it tho

  • @haylinhunter5937
    @haylinhunter5937 3 роки тому +8

    Great job!! I seldom sit through tutorials that are over 40 mins long, but this was an exception!

  • @MrYeet-uj9nk
    @MrYeet-uj9nk 3 роки тому +1

    I came here to find how to manage water properly… but I found a whole ton of useful tips! 😅😅😅

  • @Lazirus951
    @Lazirus951 2 роки тому

    Thanks so much for these videos! The game leaves a lot to be desired when it comes to helping new players understand why they died and what they should be doing differently.
    I was grilling up mushbars thinking it was reasonable early game, but now realize that was a trap.

  • @Shabazza84
    @Shabazza84 2 роки тому

    Superb tutorial.
    I really like to get a big cup of hot coffee and binge-watch your tutorials.

  • @grande1900
    @grande1900 Рік тому

    One tip i have for dealing with liquids encased in weak/falling tiles is to dig 1 tile diagonally, so there's a seal whenever you replace the tile with a more stable tile.

  • @michaeldamolsen
    @michaeldamolsen 3 роки тому +4

    @16:50 - The left side of the map was revealed when you used the large brush to reveal the right. The map is actually cyclic left to right, so really a cylinder rather than a plane :)
    You might also notice this if you build bunker doors all the way across the top, a dupe sometimes will build the one at the edge from the other side.
    Going further off topic, the different DLC asteroids are actually small rectangular areas of the same larger map. Sometimes you can see alerts from one asteroid in the fog of war on another. This is also why although you have more locations in the DLC, each one is smaller.
    Thanks for this video! What I love about this game is that there are so many different ways of doing things. I was nice to see your take on it :)

    • @Magnet_MD
      @Magnet_MD  3 роки тому +1

      Ahh yeah, that makes sense. I noticed the connected parts from the DLC, but didn't know it operated like that on a singular map. That's pretty weird, and I wonder if they once planned on letting you move from one side to the other to simulate it being a circular environment.
      Thanks for the kind words!

    • @michaeldamolsen
      @michaeldamolsen 3 роки тому +1

      @@Magnet_MD I think it might just be an artifact of how a grid or 2D array is typically represented internally in a computer. Think of an 8x8 chess board. If you represent that as an array with two indices board(x,y), what really happens internally is a an array with a single index internalboard(n) where n goes from 1 to 64. The index n is then calculated as y*8+x (where 8 is the width of a row). So the first cell in the second row board(1,2) is really internalboard(9). With that it is easy to see how things tend to wrap around from one side to the other, but not from top to bottom. If x is set outside the right edge, say board(10,2) the index n = 2*8+10 = 26. That is the same cell as board(2,3) where n=8*3+2 = 26. So two steps off the right edge is equal to two steps into the left side, but one row lower.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +1

      @@michaeldamolsen Yeah, that makes sense, but it's weird to not have rudimentary boundary checks so you actually know which cells are adjacent. I'm guessing they either intentionally didn't add that check as a performance optimization, and/or also guessing that when the buggy behavior shows up, it's not a big enough deal to fix because they are just visual artifacts and extreme edge cases (lel, literally in this sense).

    • @michaeldamolsen
      @michaeldamolsen 3 роки тому

      ​@@Magnet_MD I think you're right, it depends on the context within the game. It makes sense that the debug tools are less careful than the actual game functionality. As long as it checks that it is not completely outside the array (n less than 1 or larger than maximum in my previous example), it will not cause any crashes etc.
      With the new DLC they now have to check against an arbitrary bounding box each time. I wonder how many places in the code they forgot to adjust for that :D

  • @function1983
    @function1983 3 роки тому +3

    High quality ONI content you produced here. Good job.

  • @WisamSafi1978
    @WisamSafi1978 2 роки тому +1

    @46:06 hold on hold on. You’re telling me that I can use germy clean water for my WASH BASONS?
    Hygiene logic out of the window! XD

  • @Chris-lr8mr
    @Chris-lr8mr 2 роки тому +1

    Glad I found this channel

  • @trippydasnek4230
    @trippydasnek4230 3 роки тому +6

    Lavatories create excess water which was the point of your video..
    It creates more water than it uses although polluted, but can still be used for a lot of stuff.
    Also alot of what you do is inefficent and causes delays such as building around water, which makes you dupes take more time to get somewhere.
    Your outhouses have no wash basin, while you also have laters going directly into you water which could spread germs.
    Your base is built in a way that teaches bad habits.
    For players a washroom loop should be one of the first things done with plumbing, for morale, water, faster hygenie and less dupe work need.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      The content I include in my videos is very deliberate, and the first couple of minutes of the video addresses a lot of what you've written. You have valid points, but you need to remember that this is aimed at new players and players seeking help for overcoming early/mid game problems. Everything you're talking about is something that is more appropriate for an advanced/experienced player, so, sure, if this video was about advanced tips for maximizing the game, this would all be appropriate.
      Since my intention is to give advice to new players, I disagree with most of what you're saying. New players often die because they run out of water or spend time managing systems that are not critical for their survival (water cleaning and managing germs, especially in the early game). I won't burden them with things that aren't ESSENTIAL for survival, so while this is not the 100% most optimal/efficient way to play, this is the way that I advise newer and struggling players to play.
      Ultimately once you understand a majority of the mechanics in the game, I think it's much more rewarding to add you own touches of optimization, and playing this game in your own style is what makes it great IMO. This game is not difficult enough that you're forced to worry about the ultra fine details in order to be successful. If you want to play in a hyper-optimized way, that's great, and I'm not going to judge it, but that's not the aim of this video (and most content I produce).

    • @trippydasnek4230
      @trippydasnek4230 3 роки тому +1

      @@Magnet_MD Although you disagree, using lavatories early decreases dupe work time and the germ problem can be easily solved with many systems or just stay in a septic system. Outhouses take a while for dupes to empty which is a waste of precious early game time. It isn't essential for survival, but will make the game a lot easier. Keeping outhouses also isn't essential for survival either. Lavatories isn't even a fine detail it takes a cycle to setup and never have to touch again.
      Again a lot of this tutorial would teach bad habits that would need to be fixed later on. Basic plumbing and water wells are the most basic systems in the game.

  • @eneserdem6750
    @eneserdem6750 3 роки тому

    I really liked your narration, because other content creators that I've encountered mostly don't have notes lol. I'll dig in your other videos, keep it up the great work!

  • @serenaleone722
    @serenaleone722 2 роки тому

    Wow. This uh. Blows my mind a little. Feels like you can only do this thru console command magic, but I guess I've only just started playing, so if I get obsessed I'll learn eventually.....

  • @Lmask13
    @Lmask13 2 роки тому +4

    Your tutorials are great, been binging them while learning the game. Many thanks!

  • @munky5
    @munky5 2 роки тому

    really enjoy the way you speak and explain things, makes it easy to understand

  • @egae6782
    @egae6782 3 роки тому +33

    I like your videos but is there a way to have also Celsius included? I've seen some playthgoughs that someone had both of them showing. It's very confusing with Fahrenheit.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +11

      Yes! There was a mod for all temperatures but it keeps getting disabled as I switch back and forth between C and F. Soon enough I'm just gonna break down and switch entirely to C because I get this comment pretty often, haha.

    • @MandyOnderwater
      @MandyOnderwater 3 роки тому

      @@Magnet_MD Would prefer Celcius here as well ! :)

    • @Nevarek_
      @Nevarek_ 3 роки тому +1

      I'm like the only guy that uses Kelvin lol

    • @MandyOnderwater
      @MandyOnderwater 3 роки тому

      @@Nevarek_ ABOMINATION! :P

    • @egae6782
      @egae6782 3 роки тому +2

      @@Nevarek_ but at least Kelvin makes sense as Celcius. Same thing just way lower hehe

  • @dankullander801
    @dankullander801 3 роки тому +7

    Thanks for a nice tutorial regarding water!!

  • @shokibo
    @shokibo Рік тому

    Dude, I never understood water management before but that was so informative 😭❤

  • @kaysidegamer5996
    @kaysidegamer5996 3 роки тому +3

    I wish you talked more about the endgame! Given your focus on sustainability, all of your solutions always seem so impermanent, and whenever I find myself using them I always know I’m already screwed!

  • @TheChad.E
    @TheChad.E 3 роки тому +18

    "Sounds kinda brutal, but that's because it is.." LOL nice. 😆

  • @MrYulcha
    @MrYulcha 3 роки тому +2

    You are a gift from above,thank you for all these knowledge and explanation !

  • @starlight_9932
    @starlight_9932 3 роки тому

    I see why your name is magnet, your videos have a magnetic pull 🧲 wich attracts people back to the channel 📺. P.S. love 💜 your vids keep up the good work

  • @adminPAO1
    @adminPAO1 3 роки тому +1

    I just started this game and I found your channel.
    Thanks for the guide man.

  • @XtianApi
    @XtianApi 2 роки тому

    Love the real world fast approach!

  • @callimeldrum9230
    @callimeldrum9230 3 роки тому +8

    I'm a bit confused when you started running germy, non polluted water to the bathrooms. wouldn't dupes be washing their hands with germy water? And if that's the case how does that stop the spread of germs?

    • @Magnet_MD
      @Magnet_MD  3 роки тому +8

      Yep, that's not a mistake, sending germy water to sinks and having duplicants wash their hands with it is totally fine. It doesn't make sense in real life, but it does in this game so... *shrug*

    • @callimeldrum9230
      @callimeldrum9230 3 роки тому +5

      @@Magnet_MD huh learned something new in the game. Just to confirm, it would have to be non poluted water right?

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      @@callimeldrum9230 Right, non-polluted.

    • @MerlinCross13
      @MerlinCross13 3 роки тому +1

      Hypothetically, the sinks and showers would heat up and the use of "soap" even if it's not derived from bleach stones would probably be enough to deal with the germs.

  • @Lorens4444
    @Lorens4444 Рік тому +1

    37:35 "Get out of here, Fish." XD

  • @maximecaron1969
    @maximecaron1969 Рік тому +1

    I just started playing, I know, years later... and your video are REALLY helpful + I find your voice and explanation so relaxing. I started using your video to better my play but now I find myself watching your videos to mostly relax. You are awesome thank you!

  • @jrherita
    @jrherita 2 роки тому +1

    Lol being an American who got used to C over the past few years, these temps are really hard to imagine nowadays.. “why didn’t it melt at 0?”.. ohh..

    • @0utcast
      @0utcast 2 роки тому

      lol def dont go into the med prof everything is C. lol just keep everything below

  • @itllBuffGaming
    @itllBuffGaming 3 роки тому +3

    I like watching oni videos from other creators, gives me more ideas! Thanks for the video, however one issue I have, you’re showing new players to automate geysers, but the way you showed them, they’ll overpressurize every now and then😅. I usually drop the pump a tile lower than the geyser, or you can drop the sensor one tile down and do Green if above 200-500 for example. The way it’s set in the video 1,100kg of water is gonna sit on the geyser per tile before the pump turns on.
    Edit: I went into my test map to make sure on this, and apparently this isn’t the case anymore. At least on the cool slush geyser I tested it on, it doesn’t overpressurize until 1,500kg. However in 3 tests I did an air pocket formed in the top right and left corners since if you allow the second tile to fill with water (1,100kg) it forms a whole tile if you only give it two tiles of space, so the hydro sensor got stuck in oxygen, I’d still move the hydro sensor down a tile to be safe 😁.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      Yeah, either setup is fine. I usually set those down to about 150KG per tile or so (I may have made a mistake at one point in this video). I just want something to prove that it's worth spending the power to pump out, so one in either location is totally fine :)

  • @larrylindgren9484
    @larrylindgren9484 3 роки тому +3

    Not played many maps where I ever ran out of dirt. So mealwood is probably the only growth food you'll ever grow until ranches. You tell people not to water waste. A good thing that's for sure. But then you turn around and waste it growing Blossoms. Plus a bathroom loops uses almost no fresh water and makes extra. It's silly to wait like you're going to do in real time a 100 cycles to build better bathrooms. Great video thou. Well thought out.

    • @0utcast
      @0utcast 2 роки тому

      fyi its not wasting water after you have a renewable source tapped -_- maybe you should pay attention lol

  • @youtubevanced4900
    @youtubevanced4900 2 роки тому +2

    This makes me want to start my colony again as it's only my second or third attempt and I transitioned to water toilets as soon as I could.
    I have a Slush Fountain right next to my base though and you said they are super rare. Wondering if I've already wasted too much water to continue anyway.

    • @Thorcat001
      @Thorcat001 2 роки тому +2

      Grab your seed key and start with the same seed

    • @jonaut5705
      @jonaut5705 Рік тому +1

      Using lavatories imo, is not a bad idea. It’s an extra morale and you gain water out of it as long as you have a sieve. I usually transition as soon as I have the research and the basic infrastructure down.

  • @TheLetterB123
    @TheLetterB123 3 роки тому +9

    I found out that if you use sinks and lavatories and refine the water with a water seive than you get a little bit extra water back technically making it renewable.

    • @MotoAtheist
      @MotoAtheist 3 роки тому +2

      Only lavatories output extra water. Sinks and Showers output the same as input.

    • @Chikicus
      @Chikicus 3 роки тому +1

      Sieves require sand

    • @Beunibster
      @Beunibster 2 роки тому

      @@MotoAtheist oh, it's peepee

    • @danceswithdirt7197
      @danceswithdirt7197 2 роки тому +1

      @@Beunibster Bear Grylls approved!

    • @0utcast
      @0utcast 2 роки тому

      @@Chikicus not only that but the waste water even after its filtered has germs. one could route pipes through a hostile environ which should kill the germs but then you'd have to get the water back to a temp thats useable. OP is wrong about it being renewable. i purify my sewer water and use it as coolant for my metal refinery and other things i need to keep cool.

  • @maximk5620
    @maximk5620 Рік тому

    Wow, the information and the way you give it is amaizing! Thanks!

  • @TomGeorgin
    @TomGeorgin 2 роки тому +1

    I'm halfway through the video, and I fail to see how that's renewable if you need Ice (finite resource), and duplicants constantly bringing ice in large quantities inside very hot water pools?
    This still feels finite. Am I wrong?

  • @atomikcosmonaut522
    @atomikcosmonaut522 3 роки тому +2

    130 days until the vault drys up: find that chip!!

  • @KamramBehzad
    @KamramBehzad 3 роки тому +2

    I had no idea ONI has so much depth and complexity. Just like Factorio, the simplified graphics fooled me.

  • @lost7182
    @lost7182 2 роки тому +1

    As a new player, it took me a while to realise copper was a kind of metal ore

  • @Spamhard
    @Spamhard 3 роки тому +3

    Great vid! Really helps. I've heard you can use germy water for bristle farming, so is there much use to purifying water when you can use germs for food and bathrooms? I was thinking so long as I grill the blossoms it should be fine? Maybe set up a co2/chlorine storage or just use refridgerators, plus a sink at the entrance to the grill to stop the spread? Or does that not work. I'm just starting to run low on the starter water and was going to start water sieving a bunch of the polluted pocket waters soon, but the heating and cooling system to kill germs seems to drain so much power and extra time for ice gathering.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +6

      I'm gonna eventually make a video about germs/medicine, but a lot of that video is going to be "germs aren't a huge deal, especially early in the game", so I wouldn't spend a ton of effort limiting germ exposure until you have renewable water. As for the water that is fed to the plants, they don't care about germs at all and will produce clean food.
      The use for sterilizing water (removing germs) is for when you eventually produce oxygen. Disease doesn't matter in the sense that a few sick dupes here and there won't be a huge problem (especially when you're trying to set up more vital systems), but using germy water to produce oxygen will no doubt expose every dupe every day, and that can be kinda bad when you have a bigger colony. If you want to use chlorine to clean your food, a lot of people like that solution, but I kinda don't... really get how it's set up in a convenient way.
      Agree that heating/cooling is not a great way to sterilize water, but depending on your sources, you ideally shouldn't need to do that. Try to capture some salt water geysers or regular water geysers, and you should have enough renewable water for oxygen. You can grab those cool steam vents if you need more, but yeah, that should be the only thing that you need for clean, non-germy water. Keeping the two water circuits separated is the easiest way to do it.

    • @Spamhard
      @Spamhard 3 роки тому +1

      @@Magnet_MD That's super helpful, thank you for all your advice! I didn't bother with sinks early game like you suggested in another video and yeah, germs seemed like a mild inconvenience and not much else at that stage. I got a plumbed bathroom up pretty quickly which needed only a tiny bit of clean water to fill the pipes then it went on a looped system. Set up a sink at the 'kitchen' area (grill and egg cracker), and got the co2 storage next to it, and that seems to have cut down germs to almost nothing now. Tempted to set up a sweeper and rail to bring ingredients in and food out and only allow my cook into that room, but probably getting ahead of myself, lol!
      So yeah I think once I finish the current pool I have that's feeding my bristles, I'll switch over to the big germy water reservoirs I've got building up. I literally just found a slush geyser last night just above my base so I'll likely forgo the ice storage bin thing (mine were melting to completely empty and only providing about -10c for the pool, think I put too much water in ;P) and get in some pipe cooling instead, should probably get myself some ceramic first tho. I think I might be close to weaning myself off bristles already anyway because my hatch ranches be giving me a crap load of eggs, and I'm just looking at making a small batch of mushrooms potentially.
      Also got a natural gas geyser right next to my base too so I might have lucked out. I'm only at about cycle 70 tho so I'll leave the natural gas 'til I've found some steel and better materials. For now I'm running comfortably on coal with loads to spare.
      Oh, oh, one other question! Sorry! Do slush geysers need high end materials for the pipes, or can the more basic stuff still manage it's low temps? I can't quite work out the resistances for each pipe.

    • @Ghorda9
      @Ghorda9 2 роки тому

      @@Magnet_MD food poisoning dies in the air and can only be transmitted through consumption.

  • @Nyc_Nick
    @Nyc_Nick 2 роки тому +1

    Hey awesome Channel just found you fairly recently so helpful Thank you , you might not see this with video being older but i did one challenge i took 25 Anemic dupes was interesting and quite annoying , i think thats how i ended up getting more grey hairs then i already had lol

  • @TheRealXartaX
    @TheRealXartaX 3 роки тому +2

    Why would you say mush bars are terrible for water? Let's look at blossoms which also use water:
    6 cycles for completion.
    20kg per cycle used.
    Total 120 KG per 1600 kcal, or 2000kcal cooked.
    That's 16.66 kcal per kg water.
    Mush bars:
    75kg water for 800 kcal. Or 1050 kcal cooked.
    That's 14 kcal per kg water.
    It's less efficient, sure. But it's not that horrible. And requires zero infrastructure. Now it does cost dirt as well, but dirt isn't exactly hard to come by. I've gone hundreds of cycles on it alone with zero problems. Including in the swamp start which has zero dirt (living off of compost/mud processing basically).
    And in the swamp start, Bog buckets require 40kg per cycle with a slightly longer number of cycles before it is fully grown. Which makes it consume far more water than mush bars actually.
    The main cost of mush bar production isn't that it's horribly inefficient on materials imo, but that you need to use a lot of dupe time creating + cooking them.

  • @camtheterrarian8583
    @camtheterrarian8583 Рік тому

    Oh I never thought of that I always used mush bars but lice loaf uses less water!

  • @nathanlamberth7631
    @nathanlamberth7631 Рік тому

    Magnet: "This might be kind of a long video"
    Me: "Sounds good to me"

  • @yarrrrrble
    @yarrrrrble Рік тому

    Great breakdown and tutorial. Thank you!

  • @Rukiara
    @Rukiara 3 роки тому +4

    You have helped me realize I'm not smart enough for this game. LMFAO. XD

    • @outofcontextworld
      @outofcontextworld Місяць тому

      nah, this game is not possible without trial and error.

  • @shane3744
    @shane3744 Рік тому

    8:49 I like leaving wild plants since they grow without any resources or effort from dupes. These extra calories can be really useful as you can lock your grow room when you have a food surplus, save on water, and free up the time dupes would have spent farming.

  • @ed_goblin
    @ed_goblin Рік тому

    You don't build basins for washing hands to fight germs? Gosh I'm learning so much.

  • @burnouttx2415
    @burnouttx2415 2 роки тому

    My first hurdle is always dealing with the dirty water and make it clean for use again.

  • @hbarudi
    @hbarudi 3 роки тому +1

    First you should focus on getting locavore, carnivore, and super sustainable achievements for your colony. It looks like you have to build several maximum size stable rooms to ranch hatches or other critters to get meat. Pacu are also good source of food. Once you get locavore but not carnivore, you can begin using plants like wheezewort and thimble reed for their purposes. When it comes to water management for long term colony survival, I use the chlorine found either where natural balm lily plants grow or if there is the chloride volcano. Then you need to build your water sieve there to kill germs. Dumping the slime in there will kill its germs and make your food last very long and not spoil. After the water sieve comes the metal refinery to ensure the water comes out very clean but still warm. In the metal refinery, I set it to do 99 of all that is available and if you got enough lime and iron and making refined carbon, you can get steel in the second batch. Now you have a good water cleaning system that can handle dirty water especially from their toilets. The biggest problem is when they poop into the clean water...

    • @0utcast
      @0utcast 2 роки тому

      lol i grow my pacus in my potable water reservoir

  • @Rose.Galaxy
    @Rose.Galaxy 3 роки тому +2

    I'm still a bit confused just bc im still at the early game phase and most of this doesnt concern me yet, but I would like to say that it would've been nice to have small mention of how some automation things work as it applied to use of water. It may just make it more confusing bc you'll have more to say, but its hard to understand what exactly is happening sometimes. If i dont know how water works, i sure as hell dont know how automation and the various switches and sensors work for water temp and whatnot 😂 still very thorough as is tho!

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      Yeah, it's hard because of how inter-connected everything is. I do have a separate video for automation, but unfortunately you need to know a little bit about everything before you can get into the mid-game safely.

    • @Rose.Galaxy
      @Rose.Galaxy 3 роки тому +2

      @@Magnet_MDSweet! I'll have to take a look at your other videos then and come back to this one again after!

  • @Krsitof
    @Krsitof 3 роки тому +3

    Man this guy is really responding quick.
    anyways, i wanna ask if i can still start the water storage at around cycle 80, or should i start a new one?

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      Haha, I usually get to my comments about once a day. Must have caught me at a good time.
      I'd say cycle 80 is a great time to get the water storage started. Just be careful to not take too many duplicants in the meantime, cause they will consume your resources very quickly.

    • @Krsitof
      @Krsitof 3 роки тому +3

      @@Magnet_MD Thanks! I usually only have about 5 or 6 duplicants around that time so it should be fine.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      @@Krsitof Sounds great then!

  • @gereldhat2309
    @gereldhat2309 2 роки тому

    im pretty new to oni and my most reacent run ended at like 96 because my entire base was being supported by algae and i ran out then before i could do anything about it my entire base became non breathable kinda happy to reorganize a new base though

  • @littlefish9825
    @littlefish9825 2 роки тому +1

    Do you think you could just (I say ‘just’, but it’s a bit complicated for just a comment I guess) grab all of your water sources, unfiltered, and boil and cool it? I’m thinking of the aquatuner steam generator setup which just boils a bunch of random water stuffs and then pumps the water outputted from the steam generator into the aquatuner. You’d probably need a steel auto-sweeper to pick up salt from the salt water, but wouldn’t it work as long as the system has a constant input? Even then you can probably use filter gates and stuff to turn everything off. This kind of thing would also burn the germs! I say this in curiosity and suggestion, not in trying to be informative; I have no clue if this would actually work.

  • @NewBootMedia
    @NewBootMedia 3 роки тому +3

    Nice! This would have taken me forever to figure out! I also had no idea they had water geysers lmao. Anyway you can do some tutorials on natural gas geysers and maybe at some point crude oil and how to do those setups?

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      Absolutely! I have a couple other tutorials in front of it, but capturing geysers will be one of my next ones :)

    • @NewBootMedia
      @NewBootMedia 3 роки тому +1

      @@Magnet_MD dope cuz I swear I have been watching geyser videos for like a week, just attempted my first natural gas system and keeps getting "over pressure" messages on the output vents.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      @@NewBootMedia Yeahhh, that can be a little tricky. You'll ideally want some kind of storage area for it (either a tiled-off room or a bunch of gas storage containers), so you can handle the overflow. If you are using a tiled-off area, you'll want to have plastic ready so you can make the high pressure vents (allows up to 20KG before they get blocked instead of the 2KG with the normal vents).

  • @mrbalancer
    @mrbalancer Рік тому

    Fun fact if you go onto the star map and click on your planet you can see all the geysers on it

  • @DRY411S
    @DRY411S 3 роки тому +3

    Do you have plans for a tutorial that covers germ management? It's something I struggle with. Another that also deals with managing gas pressure would be great too.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +5

      Yeah, I'm gonna get back on tutorials starting tomorrow. I think the first one I will do is how to select the right duplicants, and then germs.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      Oh pfft, and I guess I should give my overall thoughts here since you are struggling with that currently.
      My honest thoughts (at least in the base game) are that germs are not that big of a deal. Once you have renewable water, add handwashing stations for when your duplicants are leaving a bathroom, store your food in a cold place (refrigerator works just fine), use deodorizers to clean polluted oxygen, and produce oxygen from electrolyzers using water without any germs. That should cover a huge majority of the exposure cases.
      I still maintain that germs and sickness seem a lot more scary than they actually are, with the exception of Zombie Spores.

    • @DRY411S
      @DRY411S 3 роки тому +3

      @@Magnet_MD thanks for the detail. Now I pick up this game again after a couple of years absence, I'm finding germs are not as big an issue as they seemed to be. They don't seem to be so debilitating on the dupes' work, and not as 'infectious'. Maybe that's my imagination though.
      However, I'd still like to know better how to deal with the airborne germs, especially Floral Scent and Slimelung. Slimelung seems to die in pure oxygen (and chlorine), but how do I stop it entering the main parts of the base once I've starting digging into swamp biome? I know I can store slime underwater in the biome to stop the germs, but the dupes seem to get covered and caryy it back home with them.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      @@DRY411S Yep! I'll cover this in my video. The quick version of what I usually do is just carry the slimelung back to my base, place it into a storage bin and surround that with deodorizers. Some dupes will get slimelung occasionally, but it's not that much of an inconvenience.
      Note that I usually tailor my advice to newer players or people that are struggling to complete the game, and I just don't think this warrants a lot of attention. You can all-but ignore it once you move it to a central area.

    • @nommy8599
      @nommy8599 3 роки тому +2

      @@DRY411S _"The Floral Scents are germs created by Bristle Blossoms and Buddy Buds. It is only a threat to dupes with the allergic trait, who will sneeze and experience stress when exposed to it."_ : oxygennotincluded.gamepedia.com/Floral_Scents
      Just dig up those plants and you won't have any floral scents - it dies naturally. There's other ways to mitigate the effects like some tablets or something described on that wiki page.
      There's also a page on slimelung, but basically what he said.
      To keep it out of your base make dupes walk past a wash station on the way into your base & if you have to carry materials into your base that're covered in slimelung and you're not happy to wait for it to die off naturally there's an ore washer that can be used to clean germs off of things dupes are carrying IIRC - look it up on that wiki. GL

  • @cameronmcclymont9980
    @cameronmcclymont9980 3 роки тому +5

    What should you do when you run out of ice to cool your water from the geysers? Thanks!

    • @Magnet_MD
      @Magnet_MD  3 роки тому +6

      Your next step should be using aquatuners and steam turbines. The aquatuners will cool water that is passed into them, but they will also generate a lot of heat. So if you submerge them into some water, the heat from the aquatuner will eventually boil it, turn it into steam, and the steam turbines will cool the steam and turn it back into water (and put the water back into the chamber with the aquatuners).
      You could also reduce your dependency on cool water by switching into mostly/all barbecue. The only reason you should need cool water is either to set up cooling loops (using aquatuners and cold polluted water), or for bristle blossoms.

    • @cameronmcclymont9980
      @cameronmcclymont9980 3 роки тому +2

      @@Magnet_MD Ah genius! I see, thanks a lot! Very underrated and informative videos :) thank you

    • @ziraiah
      @ziraiah 3 роки тому +1

      I was just wondering the same thing. Now I need to check how to make that setup for the first time. Thanks. :)

    • @0utcast
      @0utcast 2 роки тому

      run it into the space biome that will cool it down and you are good. its free cooling if you want to do a long pipe run

  • @lonesurvivor4514
    @lonesurvivor4514 2 роки тому

    i know this video came out a long time ago but still great so does the oxygen heat up the cool polluted water as you cool the oxygen

  • @thefancyghost2891
    @thefancyghost2891 3 роки тому +3

    doesnt the ice eventually run out? the water system depends on ice and i see no way how the ice itself can be renewable , unless the ice maker makes more ice than it consumes water.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      It does eventually run out. By the time it runs out, I'd encourage you to not need cool water anymore (switch to ranching/barbecue instead of bristle blossoms), or to already have a separate cooling method established. I should have mentioned this in the video, sorry about that.

  • @hquest
    @hquest 3 роки тому +4

    That was early! Merry belated Christmas. Let’s see what we learn today :)

    • @hquest
      @hquest 3 роки тому

      I’m now an adept of dropping a blob of Chlorine on my food deposit, instead of relying solely on carbon dioxide. This way I ensure it is germ free, regardless of my dupe practicing hygiene or not. And just a blob is enough, as chlorine will kill all germs of anything it touches (over time, although usually under a cycle). It seems about 200g of this gas is enough for the game to understand it is “under its effect”

    • @hquest
      @hquest 3 роки тому

      About ice biomes, it looks like if you dig the ice, you get half its block content; if, instead, you melt it with warmer water or by using a nearby heat source, you get full amount from the block.

    • @hquest
      @hquest 3 роки тому

      Another good way to ensure you always have germ-free water, regardless of how messy it is, is - again - using chlorine. You will need at least 3 water tanks surrounded by some chlorine. Fill the first tank, then connect the second - the amount of germs from first to second will drop by well over 3/4 of its original count. Then with the second tank filled, you connect the third tank. Any leftover germs will be killed by the time this tank is full. Anything past that is for germ free liquid storage. And you must ensure you fill one tank at a time before leaving it run on its own, otherwise the germs will flow from one tank to another.
      Best of all? Energy-free (although requires metal and some research)

    • @hquest
      @hquest 3 роки тому

      On water volumes: each pipe carries up to 10kg of water. Both the desalinator or the water civ process 5kg of water each, so you might want to use two units to process the entire blob of water at the pipe coming from a pump.

    • @hquest
      @hquest 3 роки тому

      Quick side note on the automation, you can save the automation switch if you select the direction your dups can or cannot enter, by using the controls from the door itself - as opposed to the door status of “open/closed/auto” that requires a dupe to be nearby, the dupes direction controls do not, so you save refined metals this way, and can control who goes where - also handy if you want to enforce only dups wearing suits can cross certain areas.

  • @Ghorda9
    @Ghorda9 2 роки тому

    personally i go fried mushrooms when getting off meal lice and then go bristle blossoms after i have a stable and infinite water supply.

  • @Speculiar
    @Speculiar Рік тому

    + 1 Subscriber from 2 years into the future! You are definitely knowledgeable on the subject. =)

  • @MrAllrounded
    @MrAllrounded 3 роки тому +1

    I always have a central hotwater pipe from coolvents & saltwater geysers to feed into 3 oilwells & my Spom. And my initial pool will last for hundreds of cycles.
    Do u have a setup for saltwater heaters? Desalinator cost too much power
    I think a video idea will be priorities/schedule management. Many bases fail because of long commutes. Stuff like "dupes sleep till 100% stamina even through work hours" isn't well known.

    • @Magnet_MD
      @Magnet_MD  3 роки тому

      I don't have a setup for salt water heaters, but I imagine you could use aquatuners to boil it off since those will be generating a lot of heat anyway. Either that or magma are my first guesses.

    • @Magnet_MD
      @Magnet_MD  3 роки тому

      Oh, and yeah, that video idea is something I have written down, but I didn't have it scheduled for a particular day. I'll do that one soon since you mentioned it.

  • @dinhero21
    @dinhero21 Рік тому

    1:48 What about Self Sustainable Bathrooms? Ig it's still going to pull the player's attention but at least for me it sounds better as you won't have to deal with polluted dirt and also won't have to waste water.

  • @nandomax3
    @nandomax3 2 роки тому

    Taking notes. This video is 11 months old , but I believe this didn't change

  • @ProrokVideo
    @ProrokVideo 3 роки тому +1

    Nice guide, thanks.
    I noticed you didn't use overlays for water/gas/etc.
    Is any reason for that or it is just a habit?

    • @Magnet_MD
      @Magnet_MD  3 роки тому +2

      It must be a habit, because I am not sure what you mean, hahaha.

    • @ProrokVideo
      @ProrokVideo 3 роки тому

      ​@@Magnet_MD there is are little buttons in the right top corner of the screen, they can show you what inside pipes/automation settings/electricity/etc without clicking on pipes(or something else) in the build menu. prnt.sc/wb26ru

    • @Magnet_MD
      @Magnet_MD  3 роки тому +1

      @@ProrokVideo Oh yeah, hahaha, It's such a habit to click on something to build to get into that view. I should probably break that habit at some point :D

  • @yunzeli
    @yunzeli 2 роки тому

    Awesome tips!

  • @zeanomourph1
    @zeanomourph1 3 роки тому +1

    That's cool and all except one minor thing.. your water management system is bigger than my entire colony lmao how the hell you ever gonna build all that without sandbox mode

    • @ggundercover3681
      @ggundercover3681 3 роки тому

      watch his playthroughs and you will basically see that it's possible. it just takes time. and of course, better planning so it's not as messy and all over teh place.

  • @oc5058
    @oc5058 2 роки тому

    this game is a combination between rimworld, mario, factorio and don't starve

  • @jacobgeiger4589
    @jacobgeiger4589 Рік тому

    I’ve managed to make it without making any direct oxygen generators and relying on oxiferns (albeit it has NOT been a comfortable experience but it saved a lot on time and materials) but I’ve come to notice that in a game about oxygen not being included it’s 100000x harder to manage water, my colonists can survive on polluted air but the water is killing them

  • @lpipon339
    @lpipon339 3 роки тому +1

    you really help me out so useful :D

  • @Warui88
    @Warui88 Рік тому

    Would the clean germy water for the sinks make Dupes sick?

  • @Impy55
    @Impy55 Рік тому +1

    HAHAHA "I think there's a polluted water vent on this map" Proceeds to delete a vent he didn't id 37:25

  • @meinpolyurethan
    @meinpolyurethan 2 роки тому

    Quite entertaining. Still so much overkill. All this short-term solutions are far bigger structures than my endgame solutions. So much dupe time wasted building them, when all this could be accomplished using early game tech in a 20×10 room, some sinks, toilets, chlorine, 4 til 6 water tanks, and 1 or 2 thimble reeds.

  • @callimeldrum9230
    @callimeldrum9230 3 роки тому +1

    Around the 30 mins mark you start making tanks to cool water. I read a comment that said you only get half the ice from mining a block, so I'm wondering if it would be viable to snake piping into the ice biome for cooling to keep the max amount of ice while not worrying about contaminating clean water with polluted ice melting? Lmk if this makes sense

    • @Magnet_MD
      @Magnet_MD  3 роки тому

      It makes sense for sure. It can be more difficult to do that since melting the ice in the biome takes forever, and you can be subjected to a lot more water state changes that way. If you have a good way to do it, I'd say to give it a try.
      Getting only half the mass by mining it isn't a big deal IMO. It'll last you for a while, it's easy to manage and you should probably have a more long-term solution (that won't involve ice) sooner or later anyway.

    • @0utcast
      @0utcast 2 роки тому

      you run the risk of damaging pipes. i cool water by snaking pipes into the regolith layer and getting free indefinite cooling courtesy of space.

  • @maylaymaylay8970
    @maylaymaylay8970 3 роки тому +1

    i bought it yesterday and my duplicant cave in and suffocate from co2.it was not a hard game but it was so complicated.Mine is a mass now i will try to learn intermediate things coz i think i know some of the basic.

    • @MandyOnderwater
      @MandyOnderwater 3 роки тому +1

      Handling Co2 can become really easy with a little understanding. My basic is that Co2 is heavier than oxygen, so make a pit down below where it can "sink" into, whilst keeping good oxygen up higher at your base.

    • @maylaymaylay8970
      @maylaymaylay8970 3 роки тому

      @@MandyOnderwater it was accident

    • @MandyOnderwater
      @MandyOnderwater 3 роки тому +1

      @@maylaymaylay8970 Haha I know, I've had it happen as well. What I said above helped me avoid issues now

  • @hubmacfan
    @hubmacfan 3 роки тому +1

    Why "clean non-germy water" for the electrolyzers? I've never seen any dupes contract diseases from germs spread by electrolyzers.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +1

      It is possible to produce oxygen with water that has still has Slimelung germs in it, and it can infect your duplicants depending on how long it has sat before you blow it into your base.

    • @MSoave
      @MSoave 3 роки тому

      Food poisoning germs don't matter at all. Slimelung germs can be a problem but Slimelung dies slowly in clean o2, so most of the time it's not a problem

  • @rcranjos
    @rcranjos 3 роки тому +2

    Is there any problem in feeding blossons with germ water? I'm feeding them with it and I don't need store or handle germ water in the game, but I don't know if I'm getting a debuff on their production.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      Nope, no problem at all! The plants don't care if they are being fed germy water or not :)

    • @leonardorufino8361
      @leonardorufino8361 3 роки тому

      @@Magnet_MD but would the blossons come with germs or not?

    • @thesleepy0wl350
      @thesleepy0wl350 3 роки тому

      @@leonardorufino8361 It does. But cooking raw bristle blossoms to gristle blossoms gets rid of food poisoning germs. You can use sinks at the farm and food storage area to keep dupes' hands germ-free between transports.

    • @leonardorufino8361
      @leonardorufino8361 3 роки тому

      @@thesleepy0wl350 understood , thx

  • @Stinkys8050
    @Stinkys8050 2 роки тому

    A few year's late but what the hell...
    9:31 you talk about food going to waste. I learned from Video Game Architect recently that you can build a carbon dioxide cage around a ration box which is a sterile environment. Keeps food indefinitely. To clarify, build a (2 tiles deep) box around the ration box, walls touching left-bottom-right hand sides of the ration box. Carbon dioxide settles in the "cage" and creates a sterile environment. Bit of a game changer for me.

    • @0utcast
      @0utcast 2 роки тому

      that doesnt work anymore. you need to cool it as well now to prevent spoilage so basically putting a fridge in a vacuum. that guys vids suck by the way and i think his channel is dead. he didnt put out content consistently.

  • @nickhlas4092
    @nickhlas4092 3 роки тому

    I do things drastically different. Your method is interesting to say the least. Enjoyed the vid but I'll stick to the way I do it.

  • @MyNames_55
    @MyNames_55 Рік тому

    Hey, your video is very useful, but the problem I found is unlucky world generation. Could you please share your world seed? Thank you

  • @TheHoriyoshi
    @TheHoriyoshi 3 роки тому +1

    these early toilets there at the edge...when the dupl. mess it up while cleaning, it will run into the clean water. I always dig a free pocket below the toilets, so the polluted water - if it happens - runs there. Maybe a waiste, but my dudes mess up pretty regularly....xd

    • @Magnet_MD
      @Magnet_MD  3 роки тому +1

      Hahaha. I've gotten used to setting the priority on the outhouses to be really high, so that if they are full and can't be used, somebody is working on that immediately.

    • @mcfluffly8579
      @mcfluffly8579 3 роки тому

      damn thats smart

  • @Terebro
    @Terebro 3 роки тому +2

    Outstanding tutorials, thankyou

  • @1777franky
    @1777franky 2 роки тому

    Am I correct that when you make your bathrooms (around 45 min mark) you use water with germs in it for your dups to wash thier hands? Isnt the whole point of the sinks to remove germs? Arent they possibly getting even more gems by washing hands with water full of germs?

    • @Ghorda9
      @Ghorda9 2 роки тому

      all germs in the water disappear when the sink is used.

  • @highbornjase2412
    @highbornjase2412 3 роки тому +2

    I only use water for research, emergency food, oxygen and power, oh and ofc the toilets and showers, Farms are overrated too much trouble now ranching is the way to go no water use, also you said a leaky oil fissure is no use for water incorrect when u burn petroleum u get polluted water as a waste product but I agree it is advanced for the target audience.
    The main point I’d like to say is with the toilets you want to go into lavatories as early as possible not as late as possible, reason being you get more water out than goes in also requires less dupe maintenance, ie emptying toilets, fetching dirt and polluted germy dirt being carried around ur base.
    Saying all that still a nice tutorial for beginners.

  • @Chaosjash96
    @Chaosjash96 3 роки тому +2

    Why do you avoid the Anti Entropy Thermo-Nullifier?

    • @Magnet_MD
      @Magnet_MD  3 роки тому +4

      It's not very efficient and it requires Hydrogen (which is a very powerful resource for Hydrogen generators). There are other solutions that are a lot more efficient IMO.
      That being said, there was a long time when I was learning how to play where these saved my runs. They are one of the more simple solutions in the game, so if somebody was using it, I wouldn't be upset at it.

    • @RothAnim
      @RothAnim 3 роки тому +2

      ​@@Magnet_MD My current best run is using a self-powered oxygen system that pulls water in through the cool steam vent pool, then sends 2 pipes of O2 through a nearby hydrogen-filled AETN chill-box before sending it to the base. The hydrogen produced by the system is more than enough to power itself and the AETN, so I get to turn 70c water into infinitely sustainable 18c oxygen.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +3

      @@RothAnim Nice! Yeah, if that works for you then that is awesome. I'd need to calculate out how much energy that thing is taking by seeing how much you could have had by using that hydrogen to generate energy, and see which option is better. I have to imagine they are so close that it might not matter, but I dunno, it'd be interesting to find out!

    • @RothAnim
      @RothAnim 3 роки тому +1

      @@Magnet_MD It works out to about 80 watts for -80kDTUs (about 6.6 optimized wheezeworts). The biggest advantage of the setup is that it can be built incredibly early in the game. Like, "No refined metals" early. At that stage of the game, it's way easier to run vent pipes across the map than power wires, the cooling is needed for crop survival, and there's precious little at that tech level that provides that much cooling per watt.
      2 Electrolyzers can power 2 hydrogen generators and the AETN full-time, with about 14g/s left over for a reserve tank. If you split the power grid of the oxygen-maker, and use un-powered gas filtering, you don't even need refined metals: just copper ore radiant pipes, gold amalgam machinery, and igneous rock pipes/blocks. Automation can be added later for increased efficiency. If you're willing to torture your dupes a little, they don't even need atmo suits to set it up. An untamed cool steam vent will easily provide the 2kg/s of hot water needed for the system. Infinitely sustainable, even if it's sloppy**. My system uses 4 electrolyzers, but I only send 2 full pipes of oxygen through the AETN: The third pipe supplies atmo suits and spills into the excavation sites.
      **Edit: hah, oops, forgot to take dormancy into account. Total output of my vent with dormancy included is only 1.4Kg/s, so this sucker will need a supplemental water supply in about 40 cycles. Looking at you, hot steam vent on the other side of the map...

  • @xSlimeWorldx
    @xSlimeWorldx 3 роки тому +1

    im confused on insulated tiles that you used to enclose the salt vent, using sedimentary or granite is less efficient right since its thermally reactive, wouldn't you use igneous rock or abysilite to insulate, was i misinformed on something, your trying to prevent heat transfer right, or are you trying to absorb heat into the tile. sorry i am anoob.

    • @Magnet_MD
      @Magnet_MD  3 роки тому +1

      You're right, I had mistakenly thought that those materials were better at the time this video was recorded. I'm trying to prevent heat transfer, and igneous rock is a much better material for it.

    • @xSlimeWorldx
      @xSlimeWorldx 3 роки тому +1

      @@Magnet_MD ah, thanks for clarifying.

  • @99levelstolive
    @99levelstolive 6 місяців тому

    Hi, I chose the Printing Pod "Care Package" of 2000kg Water. It gave it to me as a water bottle and i was thinking about dumping it into my resevoir.... It is gone now....
    I think one of my Duplicate dudes moved it maybe but I looked under materials and it shows no water 0, so I have no idea. Shows I have polluted water 15,000kg plus any ideas?