Paola Antonelli: Why I brought Pac-Man to MoMA

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  • Опубліковано 27 тра 2013
  • When the Museum of Modern Art's senior curator of architecture and design announced the acquisition of 14 video games in 2012, "all hell broke loose." In this far-ranging, entertaining, and deeply insightful talk, Paola Antonelli explains why she's delighted to challenge preconceived ideas about art and galleries, and describes her burning wish to help establish a broader understanding of design.
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КОМЕНТАРІ • 197

  • @thisisbigk
    @thisisbigk 10 років тому +14

    "I am sure you all know Katamary Damacy". I love you, Paola Antonelli, that was a wonderful sentence.

  • @Kotesu
    @Kotesu 11 років тому +5

    When she mentioned Dwarf Fortress, I just about stood up in my chair and cheered before I realized I was in public.

  • @AlexVSharp
    @AlexVSharp 11 років тому

    I can not even begin to explain how much I enjoyed listening this. Thank you!

  • @kayamo
    @kayamo 11 років тому

    Exactly, games are a potent fusion of multiple artforms, interactivity brings it to a whole new level. Virtual worlds are going to lead art to places its never been.

  • @shadowhamster
    @shadowhamster 11 років тому +1

    Yeah, I feel the same, and we might lose some of the more artistic ones in time. A lot goes unnoticed, and a video game is different from a normal game, because sometimes you aren't playing a game, but instead interacting in a story.

  • @MarkArandjus
    @MarkArandjus 11 років тому

    As a video game player and an artist/GUI designer for a video game studio the only way I can make sense of how some people argue against games being art is that they haven't actually experienced them.
    If games are not art neither is film or opera or motorcycles - all are a marriage of different art forms, technology and design.

  • @chill187
    @chill187 11 років тому +4

    16:43 she just put her hand through the screen
    omg she is a hologram who has perfected interaction with human beings through speech

  • @P4INKillers
    @P4INKillers 11 років тому

    Absolutely. There's a wide range of disciplines used when creating a video game, and it's expanding still.
    Some developers are going as far as hiring psychologists for consulting on characters and their motivations.

  • @Miumiu0404
    @Miumiu0404 9 років тому +6

    Chrono Trigger
    These guys have very good taste.

  • @ngoodwin2810
    @ngoodwin2810 11 років тому

    That was delightful, possible the (overall) best TED talk I've watched! :)

  • @CuauGuerra
    @CuauGuerra 11 років тому

    I've been striving to be an artist since I was three. She still seems like raving upper class know it all.

  • @0Spence0
    @0Spence0 11 років тому

    This was an amazing talk! Excellent points made - the argument over art and design is all too blurry misunderstood.

  • @kayamo
    @kayamo 11 років тому

    I fully agree, games themselves are not only an art. (as in gameplay, strategy, technique, psychology, the list goes on...) but they contain both artwork, music, storytelling, and lovely lovely code. Video Games are a potent fusion of art, and the best indicator of that is the obvious of naivete of those who haven't bothered to explore them well, in assuming that they understand them. Just as with any art. ;)

  • @MattHendrickR
    @MattHendrickR 9 років тому +1

    Paola Antonelli, I'm going to remember this talk. She are brilliant! Re-framing the "Are video games art" question as design makes sense! There is always art in design but it's not it's not its purpose. I'm glad I found this.

  • @furushokun
    @furushokun 11 років тому

    Another World!!!
    played it fairly recently and it beats many modern games! amazing story and design!

  • @samelf07
    @samelf07 11 років тому

    so much effort and thought goes into making games nowadays it's ridiculous. I do feel that the games that started this shift in culture should be held as dearly as ancient works of art

  • @mennoastfalck2267
    @mennoastfalck2267 6 років тому +1

    Snakes and Ladders is probably the first interactive art. Over 2,000 years old, it expresses destiny and complete faith. If we want to make artistic games a reality, we have to take it as an example.

  • @P4INKillers
    @P4INKillers 11 років тому

    It has to do with how well someone can appreciate it.
    If anyone makes the claim that video games can't be art because it's code, I would argue that it's because they don't see code the way a programmer would see it.
    There are many times when I've seen understandable, efficient and well-written code and thought "that's beautiful!"
    This lead me to believe that wether something is art or not is dependent on the beholder.
    If Paola Antonelli sees it as art, she's not wrong.

  • @RPG_Angie
    @RPG_Angie 11 років тому +2

    What a great speech.
    I was a bit disappointed that they avoided the art question by calling it design only, though.

  • @lieselottedebruyne3459
    @lieselottedebruyne3459 11 років тому

    I don't think you ever saw a play of him, because that's really art, just the way it's written is amazing. Also, she pointed this out in the video: does it matter? if it moves you, it's your personal art

  • @gadgetwhore2
    @gadgetwhore2 11 років тому

    I'll agree with that. As an artist, I think the definition of art should be tied to the intent of the maker. It may be a functional thing, but it (a useful thing) can be made in a way so it can be appreciated for its esthetic as well as useful values. I like the food analogy, it blurs the same lines as art.

  • @vonkruel
    @vonkruel 11 років тому

    lol @ "eat balls". I agree with you again. I do have nostalgic feelings for Pac-Man. I still play it occasionally (under emulation), and I admit I may be trying to re-live fondly remembered experiences from childhood.

  • @AguzSuiCaedere
    @AguzSuiCaedere 11 років тому

    Very interesting, is good to see that Video Games are growing in cultural importance. Also, Shadow of the Colossus and Okami are gorgeous looking games, with compelling histories and great game play.

  • @ShakmeteMalik
    @ShakmeteMalik 11 років тому

    The reason she said Beretta was in context of her being Italian. Beretta is an Italian institution dating back almost 500 years. By contrast, the AR-15, while carrying the relevance you describe, is an American product barely 50 years old.

  • @kayamo
    @kayamo 11 років тому

    Add to this interactivity, and soon people will realize that they are the transition to a new revolution of art. Fully interactive, malleable, immersive, digital worlds. As real seeming as our own.

  • @melaneykk5986
    @melaneykk5986 5 років тому

    This did make me play Portal again. Such an amazing game.

  • @beirirangu
    @beirirangu 11 років тому

    I think it's more the point of WHO painted it, rather than WHAT's painted, like the saying: "it's 70% how you look, 20% how you sound, and 10% what you say."
    and it reminds me of a famous child painter (around 3 years old I think) that had paintings that sold for millions of dollars, but when question as to who painted then came to question, the prices potentially dropped from millions to hundreds
    at least if my recollection serves me well

  • @ShakmeteMalik
    @ShakmeteMalik 11 років тому

    As to the GTA debate: While it is true there is plenty of violence to be had if one so wishes it, there are also plenty of tasks and quests which have naught to do with violence. Take the drunken-driving quest from Vice City, in which you have to drive someone somewhere while intoxicated. The reaction times in the code and the screen visuals are altered with a sort of blurry surrealism. That's good design, and artistic to boot. You could also taxi people, fight fires, and play EMT.

  • @ngochongnguyen9823
    @ngochongnguyen9823 11 років тому

    Lần đầu tiên biết tới chương trình này. Rất bổ ích! He he

  • @ronmader
    @ronmader 11 років тому

    Love this. Minute 18 "We live today not in the digital, not in the physical, but in the minestrone that our minds make of the two."

  • @americanu197
    @americanu197 11 років тому +7

    i actually like the world of GTA i think its an interesting social study... made in very coarse lines of course but reflecting the brutality and lack of care in our society today

  • @RickonDraw
    @RickonDraw 11 років тому

    great talk

  • @shadowhamster
    @shadowhamster 11 років тому

    Yes, thank you. No one is saying ALL video games are art, but SOME are. MIssile Command is definitely art, it's sense of stress and inevitable loss was all artistic communication from the artist about the fears of nuclear war. It was based on his own stresses and fearsof nuclear war that spurred him to create it, and it's subtly amazing in that light. It isn't terribly fun, and it's time has gone, but it's ability to speak hasn't. We need to preserve these kinds of things.

  • @lanceseidman
    @lanceseidman 11 років тому

    Bit long but I LOVE her.

  • @opl500
    @opl500 11 років тому

    I mean, most game development studios call it "art assets", or "assets" for short. And they hire trained artists, they're called artists, and mostly what they make are 3D models and they paint textures to go over the wireframe model. Not unlike papier mache, just set in a high tech context.

  • @wowthungsten
    @wowthungsten 11 років тому

    She should get her hands on an M-107 Barrett. You know, to deal with overly harsh art critics, while keeping a polite distance.

  • @nicolasmicaux8674
    @nicolasmicaux8674 6 років тому +1

    Very interesting

  • @kayamo
    @kayamo 11 років тому

    Code is one of the most beautiful inventions of mankind. From a simple yes or no gate, into more complex formations that are understandable to humands, resolving into you know: The internet, space travel, etc. 0's and 1's. That's art.

  • @CaptainAardvaark
    @CaptainAardvaark 11 років тому

    Glad to see Portal, Minecraft, and the Sims are already on the list. Good choices.
    Some things this collection needs, in my opinion:
    Shadow of the Colossus
    Metroid Prime
    The Path
    Majora's Mask
    and Oregon Trail. Because elementary school in the 90s.

  • @FatLingon
    @FatLingon 11 років тому

    I spent a lot of time thinking about, and discussed with friends, and tried to distill "art" into a definition I was comfortable with. It came down to this.
    The creator rules and majority has no say in it. If the creator(painter/musician/coder/chef/mechanic/serial killer/computer/whatever) see's his/her/it's creation as art, then it is. No one can IMO deminish/take away the intent of the creator. Nor can anyone dictate a creation is art, but the creator.

  • @tinyknott
    @tinyknott 11 років тому

    Spec-ops: The Line. Not as a design piece, but as a full fledged piece of contemporary and relevant art. Plainscape Torment, alpha centauri, Final Fantasy IX and X, Metal Gear Solid are also games that deserve some praise for their artistic contribution, among many others. If I were the curator, I would make "the spoiler room", where these games are explained, exerts are shown (and in some cases, game music as well). Games can be art, just like anything else.

  • @_Garm_
    @_Garm_ 11 років тому

    MoMA should acquire the computer "file" as well :D would creat interesting discussion that seems to be a monopoly for the media corperations at this moment in time :D

  • @eerbrev
    @eerbrev 11 років тому

    that was fascinating.

  • @Qieth
    @Qieth 11 років тому

    What is art, if not an expression of emotion, a work meant to inspire and influence? That is my definition of art, and video games fall into the same category. Think of the work put into creating music, envrioments, characters, gameplay synergy, story and even ethics. So many people are moved by video games, they are pushed beyond the limit of their imagination. That is art.

  • @eightbitheros
    @eightbitheros 11 років тому

    Wonderful :)

  • @RodrigoTelloMedina
    @RodrigoTelloMedina 11 років тому

    Incredibly smart. I admire that woman.

  • @iluan_
    @iluan_ 11 років тому

    Check out a game named "The Infinite Ocean" (free to play at armor games, kongregate etc). I won't spoil, but if you pay attention to the story, it makes argument for code being one of the most powerful and beautiful medium to express human creativity. That's not the only message of the game, but that's a conclusion one can make from playing it.

  • @antoniobortoni
    @antoniobortoni 11 років тому

    In the past painting has a purpuso to tell a history and more.... Secret mesages, ideas, History of power and knologe....
    Art it just a word....

  • @BubblesTheBard
    @BubblesTheBard 11 років тому

    this is fantastic.

  • @rich64bit
    @rich64bit 11 років тому

    Awesome

  • @KawazoeMasahiro
    @KawazoeMasahiro 11 років тому

    You might consider it an art to build those, and as a fellow programmer I totally agree with you on that, but one of the most fundamental way to define a piece of art is that it must exists by itself and only for itself. I'm sorry if it offends you, but because of that very definition, writing a program does not makes you an artist, it makes you a designer. Software does not exist for itself. It has a purpose. This is why programming is considered crafting.

  • @d18p
    @d18p 5 років тому +1

    Final Fantasy Tactics is a Masterpiece. --VGS

  • @QuinterServarosius
    @QuinterServarosius 11 років тому

    10:00 R.I.P Vile Rat you will not be forgotten.

  • @user-rt5rc7eg3j
    @user-rt5rc7eg3j 7 років тому +2

    My best artistic game is GRAVITY RUSH 1&2.

  • @FunkyStudios
    @FunkyStudios Рік тому

    Paola has super great taste

  • @lakshmanankomathmanalath
    @lakshmanankomathmanalath 11 років тому

    Great

  • @riddler251
    @riddler251 11 років тому

    I agree, my issue is far too many people get up on their high horses and try and say video games are not art just because it is code or it doesn't "move" them personally. A little kids finger painting is art, even if it moves only mommy. I don't understand how people can even know the amount of creativity and work that goes into a video game, and call it "NOT ART!" Even code itself can be a work of art or a complete abysmal array of shit.

  • @chelljohnson6279
    @chelljohnson6279 10 років тому +1

    Portal is Art for sure!

  • @96aromaz
    @96aromaz 11 років тому

    That would explain why Valve was in the list of developers who donated games to MoMA. Portal was free initially and tf2 still is

  • @Strahinjatronik
    @Strahinjatronik 9 років тому +9

    This woman is my hero.

  • @Fragmonkei
    @Fragmonkei 11 років тому

    0:23 She will tear your soul asunder..

  • @OhadSebbag
    @OhadSebbag 11 років тому

    well darling, there is a big text at the front of the building saying "Museum of Modern Art" - what do you expect to find inside?

  • @ManInMostlyBlack
    @ManInMostlyBlack 11 років тому

    yes

  • @FatLingon
    @FatLingon 11 років тому

    One of the fallacies I think some people often commit, is that they see their taste in art as the norm for what passes for art.
    People are tempted to say "You call this food?" if someone serves them something that wasn't palletable to them. Much the same way, self proclaimed art enficionados may feel tempted to declare something as not being art on the basis that it does not conform to the metrics of what they are used to view as art.
    In that sense my definition tries to shelter any artist.

  • @B3nnub1rd
    @B3nnub1rd 11 років тому

    Map of PacMan code is so beautiful.

  • @tinyknott
    @tinyknott 11 років тому

    GTA was simply violent self indulgence. It has a significance within the gaming culture, but not particularly within design. Of course, the sandbox element is something that is noteworthy design-wise, but I do understand that they don't want to have it exhibited.

  • @jayfulf
    @jayfulf 10 років тому +1

    16:43

  • @Bunnyknight96
    @Bunnyknight96 11 років тому

    i was surprise when i went to MoMa.

  • @KiskeyaLife
    @KiskeyaLife 11 років тому

    Art is when someone's abilities appeal to someone else's aesthetic.

  • @RedBunnyFromMars
    @RedBunnyFromMars 11 років тому

    I'm still wondering if inclusion is what we're struggling with or if we're simply blurring the line. Many things that exist now did not exist when the modern concept of galleries and exhibitions (art forms spread out in a relatively empty space with light walls) started. So are we simply at a time where we need to rethink our definition or is it time for us to subdivide the concept of "art galleries".

  • @Benijermin
    @Benijermin 11 років тому

    The original Halo! It was pretty much the start of modern console shooters...

  • @gijssmoes
    @gijssmoes 11 років тому

    Good to see grim fandango on the list. The point and click adventures are some of the few games I'd consider art. But all those fps games are more compareble to the steven seagal and van damme movies. Not in the same league.

  • @the4ndy
    @the4ndy 11 років тому

    Did you even watch the video?
    The presentation is about why Pacman deserves it's place in the MOMA within the DESIGN section of the museum.
    Just because it's old and not as amazing graphically/gameplay wise as newer games doesn't mean it doesn't inherit a unique design. You will have to see the evolution over the years and not just the difference between newer and older programs.
    No arcade games like Pacman would mean that the whole game industry would have taken other turns

  • @Evan_Makeba
    @Evan_Makeba 6 років тому +1

    Re; the critics... “If you want to make enemies, try to change something.” - Deus Ex: Human Revolution trailer, 2010

  • @DeoMachina
    @DeoMachina 11 років тому +1

    I'm amazed/shocked that Dwarf Fortress managed to make it onto the "good design" board. Good game, but the design is terrifying.

  • @satire9298
    @satire9298 11 років тому

    I like her.

  • @Memento_Mori_Music
    @Memento_Mori_Music 11 років тому

    00:10

  • @TheDrunkardHu
    @TheDrunkardHu 11 років тому

    i never really understood abstract art. maybe it's more about the year it was painted? idk. i feel it shows an absolute lack of anything resembling vision, or control. maybe it's so valuable because it inspires the idea that ANYONE can be great artists without even trying?

  • @vivendodeairbnb
    @vivendodeairbnb 6 років тому +11

    What a creepy smile 0:22

  • @killersushi99
    @killersushi99 6 років тому

    If you look up Ori and The Blind Forest you will art in a beautiful form.

  • @kght222
    @kght222 11 років тому

    games are definitely design, and personally i do view them as art, and allot of artistic vision goes into their creation, from music, to visual arts, to literature and story telling. but art is frequently a very subjective thing, and is more of a personal preference than a set in stone "this is what art is" thing. i would ask, is dragon age: origins not art, but the books connected to the game are?

  • @djdedan
    @djdedan 11 років тому

    any miziguchi games? Rez? Eden? Panzer Dragoon would be nice too...

  • @RoZZ92
    @RoZZ92 11 років тому

    00:25

  • @deceptivepanther
    @deceptivepanther 11 років тому

    Inspired.

  • @Drzahman
    @Drzahman 11 років тому

    videogames are the ultimate form of art

  • @96aromaz
    @96aromaz 11 років тому +1

    Video games are art for the exact same reasons as film and music.

  • @AntiDagger
    @AntiDagger 11 років тому

    The thing is, Modern art relies more on the story behind the painting and ideas of "de-construction." Obviously the painting is not pleasing to the eye but its the concept of breaking the rules that were in place before. That being said, $137.5 million is still an absurd amount of money to be paying for a painting

  • @fyrerider521
    @fyrerider521 11 років тому

    CoD is different from, say, Bastion, or Thomas Was Alone. Those are what I like to call art games. Yeah, sometimes games are entertainment. But sometimes they're art.

  • @StephenRansom47
    @StephenRansom47 11 років тому

    Give it time even actors are now celebrated as people. [when, once, they couldn't even be buried with other people]

  • @kayamo
    @kayamo 11 років тому

    Chopin wrote amazing pieces that are scarcely a minute, you will find them on UA-cam.

  • @icemage27
    @icemage27 11 років тому

    More importantly Dwarf Fortress is on that list! oO

  • @MusicbyWordPlay
    @MusicbyWordPlay 11 років тому

    If there is any video games that should be considered art, it should be spore and sky rim

  • @djdedan
    @djdedan 11 років тому

    i want her job

  • @deceptivepanther
    @deceptivepanther 11 років тому

    By that rationale she should purchase a Colt 1911 or Browning Hi-Power. Berettas only became popular in mainstream culture thanks to the mistaken adoption of the 92 by US armed forces.

  • @PedanticNo1
    @PedanticNo1 11 років тому

    Staring at that portrait made me wonder why I don't try.

  • @Wr4ith
    @Wr4ith 11 років тому

    Very pleasantly surprised to see dwarf fortress

  • @Anna-lk8cc
    @Anna-lk8cc 11 років тому

    If anyone thinks that a painting, as wonderful and time-consuming to make and appreciate as it may be, should be worth more artistically than a game that is a) wonderful to see, play and appreciate b) time-consuming to play, make c) requires more effort to design and make than it requires a painting to be painted... should really watch this video :)

  • @jeremyjoly3454
    @jeremyjoly3454 9 років тому +2

    A tous ceux qui sont en cours d'anglais à Lille 3 et qui verront mon commentaire je vous souhaite bon courage travaillez bien !

  • @Layla7111
    @Layla7111 11 років тому

    This woman. She is my new role model lol

  • @kayamo
    @kayamo 11 років тому

    One of the first things I thought is, I'm just a bunch of cells and water.