@ed138hyde1 yea someone made a good point that it could be the actual hospital bed that you need. But also Samuel could of already said something I've gotta catch back up on his vids at episode 20 atm 🤣
Hey not sure if your aware of the baseliners being able to carry random genes in the modpack (mod genetic drift), new children can also get random mutations. Just curious if any of the colonists have anything special going on. Anyways love the content, and hope you get better!
I recommend getting into anima stuff a bit (mainly the grass) and create with it some limbs and parts, they are overpowered at this phase, no negatives some parts with bonuses, its gonna take a while to find better replacements Edit: samuel was able to craft them in this era so unless changed it should be available
@davidkacmar6522 I saw it in his videos and thought about it. But i was in a long night for sooooo long and so I couldn't grow anything 😂 so it pretty much was placed on the back burner.
@@Michael-rs6rc on the description of the thorn casters makes it sound like it doesn't hit friendly's. But it could just be a lower chance for it to happen.
I went to check to make sure i wasn't crazy and being misleading 😂 but it says, "Despite the terrible accuracy, the plant is queerly adept at avoiding striking allies."
They absolutely do friendly fire despite the text, it must be written sarcastic. If you mouse over the injuries, it won’t say a pawn did the damage, just an “explosion” which means tree fire. In my play through I use that open water area as a kill box with walls on left and right, and where your kill maze is I have a gauranlen tree. I then put my archers to left/right of tree to avoid friendly fire.
@davidgrienke5463 ahhh that's what's gotten me, then is not seeing the damage marked from them. I'll definitely have to move my trees, then got 3 of them now 😂
This was recorded legit right before I got sick I feel a bit better now. Some more sleep and I should be good as new! 🤣 (Or as new as I can get) 🤣🤣🤣🤣
Hope you get better soon!
That has to suck. Hope you feel better after some rest!
Loving the videos!
@@rickgrims2625 thank you for the support 🫡🔥
Those golems are like a sleeping giant 🤣
@@boomboom9644 I'm just not sure how strong they are 😂
Mr Streamer is having the same hospital problem on his playthrough.
@ed138hyde1 yea someone made a good point that it could be the actual hospital bed that you need. But also Samuel could of already said something I've gotta catch back up on his vids at episode 20 atm 🤣
Hey not sure if your aware of the baseliners being able to carry random genes in the modpack (mod genetic drift), new children can also get random mutations. Just curious if any of the colonists have anything special going on. Anyways love the content, and hope you get better!
Ill have to look through them i had kept getting blank slates so ended up just forgetting about it 🤣
I recommend getting into anima stuff a bit (mainly the grass) and create with it some limbs and parts, they are overpowered at this phase, no negatives some parts with bonuses, its gonna take a while to find better replacements
Edit: samuel was able to craft them in this era so unless changed it should be available
@davidkacmar6522 I saw it in his videos and thought about it. But i was in a long night for sooooo long and so I couldn't grow anything 😂 so it pretty much was placed on the back burner.
A medical bed and a hospital bed count as different items.
@andrewsimonson9748 ahh i didn't think about the actual hospital bed. Dang I won't be able to test that until industrial after medievil.
It might be a good idea to not position your archers between the enemy and your thorn casters 😀
@@Michael-rs6rc on the description of the thorn casters makes it sound like it doesn't hit friendly's. But it could just be a lower chance for it to happen.
I think knight is right when I last read it. its says something about it not hitting allies but I cant remember the exact wording.
I went to check to make sure i wasn't crazy and being misleading 😂 but it says, "Despite the terrible accuracy, the plant is queerly adept at avoiding striking allies."
They absolutely do friendly fire despite the text, it must be written sarcastic. If you mouse over the injuries, it won’t say a pawn did the damage, just an “explosion” which means tree fire. In my play through I use that open water area as a kill box with walls on left and right, and where your kill maze is I have a gauranlen tree. I then put my archers to left/right of tree to avoid friendly fire.
@davidgrienke5463 ahhh that's what's gotten me, then is not seeing the damage marked from them. I'll definitely have to move my trees, then got 3 of them now 😂
I say reform, screw the hospital.
@dapperdawgplays that's what I ended up doing having that -10 mood modifier has made things sooo annoying. But the nurse ability was so good 😂
waffle
@@TheAlexDude 🥞